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Read more about the article C++ Tanks vs Zombies | 01 | Live Training | Unreal Engine
Unreal Engine

C++ Tanks vs Zombies | 01 | Live Training | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?100199 We've kicked off a new C++ focused stream, with Richard and Lauren! We're making tanks to fight a zombie onslaught, using Paper2D. In this first stream, we're…

27 Comments
February 17, 2016
Read more about the article VR Editor Preview | Feature Highlight | Unreal Engine
Unreal Engine

VR Editor Preview | Feature Highlight | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?99449 Epic Games' Tim Sweeney, Mike Fricker and Nick Donaldson join Chance Ivey to demonstrate the first VR Editor for a game engine live via Twitch. Check out…

30 Comments
February 5, 2016
Read more about the article VR Editor: Building VR in VR with UE4 | Feature Highlight | Unreal Engine
Unreal Engine

VR Editor: Building VR in VR with UE4 | Feature Highlight | Unreal Engine

Epic Games' Tim Sweeney and Mike Fricker give a first glimpse of VR content creation using the first VR Editor for a game engine. Using the Unreal Editor in VR…

32 Comments
February 4, 2016
Read more about the article Paragon Feature Examples: AnimDynamics | Feature Highlight | Unreal Engine
Unreal Engine

Paragon Feature Examples: AnimDynamics | Feature Highlight | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?97824 Charles Anderson and Benn Gallagher joined us to explain the new AnimDynamics features being used to create Paragon's characters. By breaking down an example Paragon character, they…

16 Comments
January 22, 2016
Read more about the article Paragon Feature Examples: Animation Techniques | Feature Highlight | Unreal Engine
Unreal Engine

Paragon Feature Examples: Animation Techniques | Feature Highlight | Unreal Engine

Announcement Post: https://forums.unrealengine.com/showthread.php?97151 Laurent Delayen and Ray Arnett came on the stream to show how they are implementing character animations into Paragon. They pulled back the curtain and opened up…

26 Comments
January 15, 2016
Read more about the article Paragon Feature Examples: Foliage & Parallax Occlusion Mapping | Feature Highlight | Unreal Engine
Unreal Engine

Paragon Feature Examples: Foliage & Parallax Occlusion Mapping | Feature Highlight | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?96257 To ring in the new year, Ryan Brucks came on the stream to explore more of the art of Paragon. He joined us to show off how…

38 Comments
January 8, 2016
Read more about the article Paragon Features Examples: Character Creation Techniques | Feature Highlight | Unreal Engine
Unreal Engine

Paragon Features Examples: Character Creation Techniques | Feature Highlight | Unreal Engine

Announce Post: https://forums.unrealengine.com/showthread.php?93583 At PSX, we announced a large amount of info on Paragon, our upcoming title for PC and PS4. As you would expect, the new features in Unreal…

39 Comments
December 11, 2015
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