Unreal Fellowship: Animation | Showcase – Part 1 (2024)
At the end of last year, 12 CG professionals explored real-time animation with Unreal Engine and MetaHuman during the three-week Unreal Fellowship: Animation at Epic Games Novi Sad. Half of…
At the end of last year, 12 CG professionals explored real-time animation with Unreal Engine and MetaHuman during the three-week Unreal Fellowship: Animation at Epic Games Novi Sad. Half of…
The team behind the double MegaGrant winning Vertical Third toolset has started purposing those same tools for their own project: Ruins of Tearyn! Inspired by some of the classic mechanics…
Watch this video and discover how Sandfall Interactive used UE5 on ‘Clair Obscur: Expedition 33’. Sandfall Interactive is on the cusp of releasing one of the gaming industry’s most highly-anticipated…
Glitch Productions is an indie animation company that distributes direct to audiences on YouTube with over eight million subscribers, five shows, and 720 millions collective views. In this session, Glitch…
Join Playside Studios as they delve into the intricate development of navigation technology within the immersive world of Age of Darkness. Clinton Pinto and Jack Riddell will guide you through…
In this presentation, Technical Artist Xiao Yue dives into how to make destruction effects more realistic and how to control them in game while keeping high-end destruction performant. source
Creating an atypical game in Unreal Engine requires some atypical workflows—and with atypical workflows come atypical problems. Accompanied by co-speaker Alissa Vovers, Summerfall Studios will look at several practical examples…