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Read more about the article A Conversation with Andrew Svanberg Hamilton, Art Director | Creator Spotlight | Unreal Engine
Unreal Engine

A Conversation with Andrew Svanberg Hamilton, Art Director | Creator Spotlight | Unreal Engine

Australian Andrew Svanberg Hamilton is currently working as an art director at Embark Studios in Stockholm, Sweden. In this video, he tells us about the inspiration behind his stunning real-time…

20 Comments
December 14, 2020
Read more about the article The Making of ‘Meerkat’ Real-Time Hair & Fur Short | Spotlight | Unreal Engine
Unreal Engine

The Making of ‘Meerkat’ Real-Time Hair & Fur Short | Spotlight | Unreal Engine

When the Special Projects team at Weta Digital wanted to see how far they could push Unreal Engine’s new real-time hair and fur system, they created a stunning short film…

29 Comments
December 10, 2020
Read more about the article Weta Digital’s ‘Meerkat’ Real-Time Hair & Fur Short | Unreal Engine
Unreal Engine

Weta Digital’s ‘Meerkat’ Real-Time Hair & Fur Short | Unreal Engine

As real-time technology becomes an increasingly important part of the filmmaking process from previs to final pixels, Weta Digital is exploring just how far it can push movie-quality hair, fur,…

29 Comments
December 10, 2020
Read more about the article Project Anywhere | Unreal Engine
Unreal Engine

Project Anywhere | Unreal Engine

Project Anywhere is a proof of concept created for vIITSEC 2020, hosted on Microsoft Azure and powered by NVIDIA GPUs. This video shows how running a cloud-based, high-precision WGS84 environment…

41 Comments
December 9, 2020
Read more about the article Create a HoloLens 2 app with Unreal Engine and Mixed Reality UX Tools | Inside Unreal
Unreal Engine

Create a HoloLens 2 app with Unreal Engine and Mixed Reality UX Tools | Inside Unreal

We're joined by Mixed Reality Developers from Microsoft who will demonstrate how to create a HoloLens 2 app using Unreal Engine and Microsoft's Mixed Reality UX Tools. Vanessa Araujo and…

26 Comments
December 8, 2020
Read more about the article Diving Into the Depths of Water as a Feature in Unreal Engine 4.26
Unreal Engine

Diving Into the Depths of Water as a Feature in Unreal Engine 4.26

Exploring the amazing new water capabilities introduced in Unreal Engine 4.26, Epic Games’ Sjoerd de Jong talks you through the basics of setting up an ocean, a lake, and a…

46 Comments
December 4, 2020
Read more about the article Animation in Sequencer in 4.26 | Feature Highlight | Unreal Engine
Unreal Engine

Animation in Sequencer in 4.26 | Feature Highlight | Unreal Engine

Sequencer in Unreal Engine 4.26 has had some great new improvements focused on skeletal animation. Animation clips can now be blended together more accurately by specifying which bone to match…

21 Comments
December 3, 2020
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