Intro to Level Design | Live Training | Unreal Engine
In this video, senior designer Jim Brown demonstrates how the new UE4 toolset simplifies the level design process at Epic Games. A link to the wiki for further notes is…
In this video, senior designer Jim Brown demonstrates how the new UE4 toolset simplifies the level design process at Epic Games. A link to the wiki for further notes is…
Epic Games' senior programmer Jeff Farris gives a quick walkthrough of how you can use UE4 C++ source code to extend and modify the engine to fit your needs. A…
Learn how to use the pose editor tool, which is where you can save and load poses onto your character. Loading poses can be done in many ways, from loading…
Learn about one of the last phases in creating your character, the deformation setup phase. A link to the wiki for further notes is available here - https://wiki.unrealengine.com/Animation_and_Rigging_Tools_Tutorial:_Deformation_Setup source
In this video, learn how to import motion capture data onto your character and how to use the export motion tool to get your animation into the Unreal Engine! A…
Epic Games has released Unreal Engine 4 to the world. Epic founder Tim Sweeney explains how this can help game developers. source
Highlights of the features and tools that ship with Unreal Engine 4. You get everything so you can build anything. source