Stereoscopic Previz in Blender Game Engine – Laurent Boiron #BCo14 #b3d
http://www.blender.org/conference/2014/schedule http://www.blender.org/conference. source
http://www.blender.org/conference/2014/schedule http://www.blender.org/conference. source
Announce Post: https://forums.unrealengine.com/showthread.php?93583 At PSX, we announced a large amount of info on Paragon, our upcoming title for PC and PS4. As you would expect, the new features in Unreal…
Announce Post: https://forums.unrealengine.com/showthread.php?91027-Presenting-Unreal-Match-3-A-Feature-Complete-Mobile-Sample-amp-Game-Jam-Kickoff Remember our "Match 3" series of training livestreams? Well we've made it a full game example, and are preparing to share it with the world. Unreal Match…
Announce Post https://forums.unrealengine.com/showthread.php?90434-Training-Stream-UE4-Game-Framework-Basics-in-Blueprint-Nov-10th-2015 You've prototyped your gameplay, now what? Alan Noon walks you through building a simple project shell highlighting the usage of UE4's Game Framework. Topics covered: UMG, Game…
Bullet Train is the latest VR experience from Epic Games, creators of the popular Showdown VR demo. Staying true to form, Epic puts you in the middle of the action:…
Zak Belica, the Audio Director of Fortnite, shows us how to utilize Blueprints in Unreal Engine in regards to Audio, followed by a lengthy round of Q&A. source
Developer Relations Technical Artist Alan Noon and Engine Programmer Ryan Gerleve walk us through the creation of the Multiplayer Shootout game. Learn about setting up a networked mulitplayer game using…