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Read more about the article New Vegas Developer: Most Players Don’t Finish Games, So Don’t Make Them Bigger
80 Level

New Vegas Developer: Most Players Don’t Finish Games, So Don’t Make Them Bigger

Josh Sawyer, a well-known game developer who worked on several large RPGs during his career, including Fallout: New Vegas and Pillars of Eternity, and also developed smaller Pentiment, recently posted…

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January 15, 2025
Read more about the article Players Are Tired of 100+ Hours Games, Fallout & Starfield Designer Says
80 Level

Players Are Tired of 100+ Hours Games, Fallout & Starfield Designer Says

Quest Designer behind Fallout and Starfield Will Shen shared that part of the audience is getting tired of lengthy games that require dozens of hours to complete. In a recent interview…

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January 13, 2025
Read more about the article Game Studios React to LA Fires, Riot Games Office Temporarily Closed
80 Level

Game Studios React to LA Fires, Riot Games Office Temporarily Closed

According to a recent Los Angeles Times report dated January 10, five people have died because of major wildfires that overwhelmed the region of California, but officials say the death…

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January 10, 2025
Read more about the article Games Publisher Tencent is Now Classified as a “Chinese Military Company” by the US
80 Level

Games Publisher Tencent is Now Classified as a “Chinese Military Company” by the US

Earlier this week, reports began circulating online about the United States' updated Notice of Chinese Military Companies, which now designates Tencent Holdings, including its games publishing division Tencent Games, as…

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January 8, 2025
Read more about the article The Development Cost of Call of Duty Games Has Been Revealed
80 Level

The Development Cost of Call of Duty Games Has Been Revealed

The Last of Us 2's $220 million, Skull and Bones' $200 million, Horizon Forbidden West's $212 million, Concord's $50-200 million – by now it's no secret that, much like the…

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January 7, 2025
Read more about the article Persona’s Producer Talked About Atlus’ Approach to Making Games
80 Level

Persona’s Producer Talked About Atlus’ Approach to Making Games

ATLUSAt the CEDEC+KYUSHU 2024 developers' conference, Kazuhisa Wada, Creative Producer of the Persona series, discussed how ATLUS' approaches to making games now compared to the past.The creator reportedly shared that…

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December 27, 2024
Read more about the article Epic Games CEO Apologizes For the State of Fab at Launch
80 Level

Epic Games CEO Apologizes For the State of Fab at Launch

In case you missed it, earlier this month the Unreal Engine team shared its annual Year in Review presentation, discussing the latest updates for Unreal Engine 5 and UEFN and…

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December 24, 2024
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