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Read more about the article Witness the Future Of Animation At GDC 2025 With Industry Leaders’ Collaboration
80 Level

Witness the Future Of Animation At GDC 2025 With Industry Leaders’ Collaboration

GDC 2025 is almost here, returning to San Francisco this week for five days full of invaluable talks, workshops, and networking opportunities, and there's an upcoming presentation that will be…

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March 18, 2025
Read more about the article Meet Leading 3D Software Developers At GDC 2025
80 Level

Meet Leading 3D Software Developers At GDC 2025

The 39th annual Game Developers Conference is just around the corner, returning to the Moscone Center in San Francisco from March 17-21. As always, it promises five days packed with…

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March 13, 2025
Read more about the article Connecting Through Games: GDC 2025 Registration Is Now Open
80 Level

Connecting Through Games: GDC 2025 Registration Is Now Open

The 39th annual Game Developers Conference returns to San Francisco, with five days of cutting-edge talks and workshops, groundbreaking tools and technologies, and life-changing networking opportunities. Whether you’re a game developer,…

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December 9, 2024
Read more about the article Get Remedy’s GDC 2024 Presentations On Creating Alan Wake 2
80 Level

Get Remedy’s GDC 2024 Presentations On Creating Alan Wake 2

Alan Wake 2Alan Wake 2 is Remedy Entertainment's most ambitious project to date, highlighting the skill, dedication, and creativity of its talented team across multiple disciplines. It triumphed at The…

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November 13, 2024
Read more about the article Chaos High-Performance Physics and Destruction System Full-length Demo | GDC 2019 | Unreal Engine
Unreal Engine

Chaos High-Performance Physics and Destruction System Full-length Demo | GDC 2019 | Unreal Engine

Revealed onstage at GDC 2019 during “State of Unreal,” Chaos is Unreal Engine’s new high-performance physics and destruction system coming in early access to Unreal Engine 4.23. This is the…

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March 28, 2019
Read more about the article Refactoring the Mesh Drawing Pipeline for Unreal Engine 4.22 | GDC 2019 | Unreal Engine
Unreal Engine

Refactoring the Mesh Drawing Pipeline for Unreal Engine 4.22 | GDC 2019 | Unreal Engine

In this GDC 2019 talk, Epic’s Marcus Wassmer provides a better understanding of how the renderer has been refactored to pave the way for future improvements in ray tracing efficiency…

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March 26, 2019
Read more about the article Unreal Engine’s Audio Rendering: Retrospectives and Case Study Analysis | GDC 2019 | Unreal Engine
Unreal Engine

Unreal Engine’s Audio Rendering: Retrospectives and Case Study Analysis | GDC 2019 | Unreal Engine

During GDC 2019, Epic’s Aaron McLeran walks through the Unreal Engine team’s development process for the new audio renderer, which includes balancing live Fortnite support and feature development, and maintaining…

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March 26, 2019
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