Learn How To Add Depth To Anime Eyes With The Godot Shaders Bible
Fabrizio Espindola, the author of The Unity Shaders Bible and founder of Jettelly, began exploring Godot Engine last year and is now working on The Godot Shaders Bible, a thorough…
Fabrizio Espindola, the author of The Unity Shaders Bible and founder of Jettelly, began exploring Godot Engine last year and is now working on The Godot Shaders Bible, a thorough…
Following the release of the latest stable version of Godot earlier this month, the first development snapshot for Godot 4.5 has now arrived.As is common after a feature freeze, several…
This release, the first major one since last summer, brings numerous quality-of-life improvements, including faster load times, reduced stuttering, and streamlined processes. In addition, much-anticipated comfort features such as embedded…
StayAtHomeDev, a developer known for his expertise in Godot Engine and educational game development videos, seems to be working on a new project, a first-person shooter inspired by classic titles.…
Launched by Cory Petkovsek in 2023, Terrain3D is a Godot Engine extension designed to set up landscapes in official engine builds with GDScript, C#, and any language supported by Godot. It…
Brazilian UX/UI designer Julio Cacko is back with another free input icon pack containing over 1,100 images of PC and console buttons.With these, you can easily enhance your game design…
Fabrizio Espindola, the author of The Unity Shaders Bible and the founder of Jettelly, has recently begun exploring Godot and hinted that he's planning to create The Godot Shaders Bible,…