Powerful Magic Attack Created with EmberGen & Unreal Engine
Take a look at Egor Savelev's swift magic attack VFX, which could easily be featured in any modern game.The rock and fire simulation was created in EmberGen, and the particle…
Take a look at Egor Savelev's swift magic attack VFX, which could easily be featured in any modern game.The rock and fire simulation was created in EmberGen, and the particle…
3D Artist Jared Taylor unveiled a useful tool for game developers who work in Unreal Engine that will help in visualizing combat scenes.The tool is a free procedural hit reaction…
Concept artist Pierre Lazarevic, who you might know as the creator of Pattern Designer, a Blender setup that lets you make seamless patterns out of a single image, has released…
When a game gathers interesting buffs, including platforming that requires precise control, an innovative mechanic that needs your wits and strategic thinking to pass the various levels, hand-crafted environments with…
Kuldeep Singh, a.k.a. 3DSinghVFX, did the math on paper for the main Fluid Solver to make it more accurate and stable, teasing an upcoming update for Procedural Fluid Simulators, the…
It’s hard to ignore the role of accessories in enhancing the overall style of a modeled character. Nice belts, for example, would help shape the unique figure of the body…
Developed by Adam Myhill and Gerald Orban, the creators of Cinemachine, one of the highest-rated Unity packages, Black Eye seeks to offer a groundbreaking, complete redesign of what a camera…