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Read more about the article Generating Convex Meshes For Shark Ragdolls Using Weight Paint With Blender’s Geometry Nodes
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Generating Convex Meshes For Shark Ragdolls Using Weight Paint With Blender’s Geometry Nodes

Looking quite useful for creating more precise ragdoll simulations, this setup utilizes existing bone weights to split the object to separate convex collision shapes. Shahzod Boyhonov, the creator of this…

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January 29, 2025