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Read more about the article Creating Realistic Raindrop Effects In Substance 3D Designer Without Fluid Simulations
80 Level

Creating Realistic Raindrop Effects In Substance 3D Designer Without Fluid Simulations

Senior Material Artist Kai Mergener, the creator behind various tools like this custom node designed for essential splatter operations, is currently exploring procedural rain effects in Substance 3D Designer and…

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February 3, 2025
Read more about the article Raindrop Splash Raytraced In 8K With Custom CFD Software
80 Level

Raindrop Splash Raytraced In 8K With Custom CFD Software

As Dr. Moritz Lehmann, Intel's GPU Software Development Engineer, explained, using traditional commercial CFD software would have resulted in compute times that could stretch into decades during his PhD studies.…

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November 22, 2024