Check Out This Cool Realistic PBR Crystal Shader
Alexander Sannikov, previously a Senior Programmer at Grinding Gear Games, the studio behind Path of Exile games, has celebrated his new position as Lead Engine Programmer by showcasing a stunning…
Alexander Sannikov, previously a Senior Programmer at Grinding Gear Games, the studio behind Path of Exile games, has celebrated his new position as Lead Engine Programmer by showcasing a stunning…
Digital Sculptor and 3D Character Artist Jorge Cogollos Novella shared amazing fan art of characters from indie games, creating them in his own artistic style while preserving familiar traits.The fan…
Senior Material Artist Kai Mergener, the creator behind various tools like this custom node designed for essential splatter operations, is currently exploring procedural rain effects in Substance 3D Designer and…
Blender Artist Thomas Marcos, whose work on Asterix & Obelix: The Middle Kingdom we previously shared, has now revealed the process behind creating a realistic micro-scratched car paint surface he…
Thomas "Pilgrim" Butters, Lead Weapon and Prop Artist, showcased this 3D high-quality prop of a gun created with Blender.The artist masterfully recreated the weapon, depicting multiple types of metal with…
3D Artist Vladimir Minguillo, Art Director, Senior 3D Character Artist, and Co-Founder at VFX NEXT 3D Online School, showcased this amazing recreation of Ella Purnell, an actress who starred in…
PLATEAUPLATEAU SDK is a Japanese government-led initiative focused on developing 3D digital twins of cities and promoting their use across various applications. It also ensures that the data is publicly…