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Read more about the article Check Out This Fancy Real-Time Attack VFX for Zenless Zone Zero Animation
80 Level

Check Out This Fancy Real-Time Attack VFX for Zenless Zone Zero Animation

Whatever you think about Zenless Zone Zero, it's impossible to argue that miHoYo's game was a huge inspiration for many people. For example, Orçun Sarı, also known as Stormhound, a…

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February 27, 2025
Read more about the article A Surreal 1980s Real-Time Survival Deckbuilder With Live-Action Video
80 Level

A Surreal 1980s Real-Time Survival Deckbuilder With Live-Action Video

Reddit user NastyPasta, aka indie developer Computer Dream, has just relased their first game on Steam, which Unity game called SPELLHACK!!, It is a surreal 1980s real-time survival deckbuilder with…

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February 21, 2025
Read more about the article Unreal Engine 5 Developer Used Mic Input To Control Balloon’s Movement In Real-Time
80 Level

Unreal Engine 5 Developer Used Mic Input To Control Balloon’s Movement In Real-Time

Inspired by Pixar's Up, Myungwon designed the scene in Blender and imported it into Unreal Engine 5.5.1 via USD. There, he turned it into an interactive experience, allowing the microphone…

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February 12, 2025
Read more about the article Easily Create Fractures & Damage In Real-Time Using This Blender Tool
80 Level

Easily Create Fractures & Damage In Real-Time Using This Blender Tool

Developed by B3FX Studios, this new Blender add-on offers full control to generate precise fractures in real-time, providing a fast, intuitive, and versatile workflow for all types of destruction and…

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February 12, 2025
Read more about the article This Blender Tool Displays Real-Time Shader Node Output Previews
80 Level

This Blender Tool Displays Real-Time Shader Node Output Previews

If you're tired of constantly switching nodes to the material output just to see their effect, Shader View will make your workflow more easier and intuitive by showing real-time output…

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February 7, 2025
Read more about the article Check Out This Real-Time 3D Fluid Simulation Implemented In WebGPU
80 Level

Check Out This Real-Time 3D Fluid Simulation Implemented In WebGPU

Using the Moving Least Squares Material Point Method (MLS-MPM), which allowed for real-time simulation with around 100,000 particles on integrated graphics and up to 300,000 particles on mid-range GPUs, matsuoka_601…

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January 14, 2025
Read more about the article Check Out This Nice Real-Time Watercolor Shader for Blender
80 Level

Check Out This Nice Real-Time Watercolor Shader for Blender

Kai Müri is back with another gorgeous watercolor project – an amazing real-time shader for Blender. Even when the character moves, it's hard to believe this is 3D art.The effect…

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December 14, 2024
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