Watch 10 Blender Cloth Simulations Stacked On One Rig
Building on Sir Dioz's previous stress test, this setup features three layers of clothing animated with Mixamo and retargeted to a custom rig. It utilized 3 GB of VRAM, with…
Building on Sir Dioz's previous stress test, this setup features three layers of clothing animated with Mixamo and retargeted to a custom rig. It utilized 3 GB of VRAM, with…
Senior Material Artist Kai Mergener, the creator behind various tools like this custom node designed for essential splatter operations, is currently exploring procedural rain effects in Substance 3D Designer and…
With over 7 hours of recorded video content across 14 episodes, along with the final project files, this course focuses on Pyro simulations, covering a range of effects such as…
Take a look at these beautiful waters simulated by Yuki Ito in Houdini. Yellow, pink, blue – there is plenty for every artistic taste.On the artist's X/Twitter page, you can…
by Sebastián Barschkis at Blender Conference 2017 Learn more at https://www.blender.org/conference Watch it all: ... source
Sanctus, a well-known Procedural Artist and Blender enthusiast, has added an amazing expansion to the powerful Sanctus Library they created — Liquid Works. The new Sanctus Liquid Works gives you access…
These are the winners of The Vineyard Challenge, the largest architectural visualization competition to date. Organized by Ronen Bekerman (ronenbekerman.com), with hardware prizes from NVIDIA and cash prizes of nearly…