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Read more about the article Faking Global Illumination With Sprite Shadows In Unity
80 Level

Faking Global Illumination With Sprite Shadows In Unity

Game Developer August HÃ¥kansson, who previously demonstrated shader magic he created for his current project Beyond The Plastic Wall, featuring some innovative visual rendering techniques to create a unique look,…

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March 5, 2025
Read more about the article How To Implement 3D Aiming Using Sprite Stacking In GameMaker
80 Level

How To Implement 3D Aiming Using Sprite Stacking In GameMaker

Emlise, previously known as Faxdoc, the developer behind Rusted Moss, a pixel art-style, twin-stick shooter metroidvania where you use a grapple to swing across the map, has shared a brief…

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February 25, 2025