UV unwrapping gets an overhaul
Aurel Gruber at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/291. source
Aurel Gruber at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/291. source
In this video, Javad Rajabzade, renowned for his skill in creating highly realistic 3D props and materials, guides you through the process of texturing a glass perfume bottle in Substance…
Thomas "Pilgrim" Butters, Lead Weapon and Prop Artist at Facepunch Studios, who we featured last month for his impressive Blender-made 3D gun, is keeping up the work and has revealed…
Javad Rajabzade, known for his expertise in crafting incredibly realistic 3D props and materials, has just released a new comprehensive, hour-long tutorial on Substance 3D Painter. In this video, he…
Not exactly new, gradient texturing is an optimization technique suitable for stylized, cartoony, or low-poly art, especially mobile games. It's not the most cost-effective choice for realism or semi-realism styles,…
Rohan Dalvi, renowned for his educational content on Houdini, including many great free and paid tutorials, has released a new video demonstrating how to texture a 3D model of a…
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