Free One-Click Blender Tool To Rename All Bones
As the creator explained, this tool is designed to work with both skirts and hair or similar complex structures using the _x_x_x format. Skirts typically consist of multiple parallel main…
As the creator explained, this tool is designed to work with both skirts and hair or similar complex structures using the _x_x_x format. Skirts typically consist of multiple parallel main…
Last year, we showcased a Level Scripting tool created by a Reddit user known as STRiFE, aiming to address the need for handling small, specific tasks and help reduce clutter…
Over the past few months, Creature TD/CFX Mengya Zhang has been exploring Houdini's muscle workflow in her spare time. Her goal is to develop a clean, as procedural as possible…
Argentum StudioUnreal Engine 5 doesn't offer detailed native groom settings, but Epic Games has made a variety of console variables available for advanced tweaking. Argentum Studio has leveraged this by…
The world of AR is rapidly expanding, and Snap Spectacles doesn't intend to lag behind more popular competitors. Among the latest innovations for the AR glasses is Matthew Hallberg's Camera…
Developed by UE5 Filmmaker Anthony Koithra, this MetaHuman Animation Tool is an editor utility widget designed to make animating with MetaHuman face and body in-engine much easier and more enjoyable.…
Back in November, Martin Chang, whose amazing animations we've featured several times, shared he's working on a custom Maya shader with dynamic shadows and lighting, demonstrating it on several characters from Byte…