Check Out This Valve’s Source-Style Level Scripting Tool For UE5
Compared with the input/output system found in Valve's Source Engine, the goal of this tool is to move level scripting out of Blueprints and integrate it directly into the level…
Compared with the input/output system found in Valve's Source Engine, the goal of this tool is to move level scripting out of Blueprints and integrate it directly into the level…
A while ago, 3D Rigging Artist Walter Delgado began developing his own animation retargeting tool within Maya. The idea was to take any rig and translate the action without regard…
3D Generalist and Technical Artist Nathan Borges continues to work on his impressive Houdini-based tool, showcasing its latest iteration with a new under-the-hood demo. Currently a work in progress, the…
It’s hard to ignore the role of accessories in enhancing the overall style of a modeled character. Nice belts, for example, would help shape the unique figure of the body…
Developed by Osmaner Tasdiken, this toolset is designed to create art-directable trail animations and pyro sourcing, offering a user-friendly and efficient workflow.According to the artist, this HDA's standout feature is…
Houdini Artist Anna Molamphy showcased a demo of her latest project, which utilizes viewport strokes to dynamically construct and shape tree canopies.As she explained, with this custom lasso, a volume…
First announced in 2022, Voxy is an Unreal Engine 5 plug-in developed by Saeid Gholizade with the goal of creating a large voxel toolset without any limitations.Voxy is crafted to…