Tappy Chicken for iOS, Android & HTML5 | Project Spotlight | Unreal Engine
Tappy Chicken is a lightweight, cross-platform app built with Unreal Engine 4 by one artist in one weekend. No coding! Get started at www.unrealengine.com. source
Tappy Chicken is a lightweight, cross-platform app built with Unreal Engine 4 by one artist in one weekend. No coding! Get started at www.unrealengine.com. source
Epic has released the first major update to Unreal Engine 4. Here's a quick crash course from Zak Parrish on what you'll want to consider to make the most of…
This video overviews and demonstrates Material instancing, allowing you to copy and customize an existing Material. A link to the wiki for further notes is available here - https://wiki.unrealengine.com/Materials_Tutorial:_Material_Instancing (00:05)…
In this video, senior designer Jim Brown demonstrates how the new UE4 toolset simplifies the level design process at Epic Games. A link to the wiki for further notes is…
Epic Games' senior programmer Jeff Farris gives a quick walkthrough of how you can use UE4 C++ source code to extend and modify the engine to fit your needs. A…
Epic's Tim Elek and Zak Parrish talk about implementing advanced VFX such as realistic water effects, lit translucency, GPU particle simulation and collision and more in the Unreal Engine 4…
Epic's Tim Elek and Zak Parrish go under the hood of Unreal Engine 4 to show how artists utilized a host of visual effects, including advanced GPU particle simulation and…