Becoming a AAA Technical Artist | Unreal Educator Livestream
Following the theme of “Becoming a AAA Developer”, this week we welcome three of Epic Games’ top Technical Artists to the stream to discuss their roles at Epic and share…
Following the theme of “Becoming a AAA Developer”, this week we welcome three of Epic Games’ top Technical Artists to the stream to discuss their roles at Epic and share…
When asked to create a short brand film for Epic Games, artist and director FILFURY and his team at The Mill dove right into Unreal Engine. In this video, we…
In this episode of The Pulse, we look at how real-time filmmaking and virtual production are bringing new efficiencies to the entire production process, opening up narrative opportunities and facilitating…
This week we'll create a sailing game prototype! Andreas Suika will demonstrate several areas of the engine to make a small sailing game. We'll use Marketplace content and create custom…
We speak to SQUARE ENIX about the role source code access and Blueprints played in bringing iconic Disney and Pixar worlds to life in the celebrated KINGDOM HEARTS III. Learn…
In this session, Geodesic Games’ Kristof Klipfel, CEO and Dennis Dubinin, CTO, go through all the important information users need to know in order to get started with real-time lighting…
The iPhone's True Depth camera and ARKit are powerful tools that enable virtual production-ready facial animation in real time thanks to Epic Games' new iOS app, Live Link Face for…