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Read more about the article Chump Squad | Developer Interview | Unreal Engine
Unreal Engine

Chump Squad | Developer Interview | Unreal Engine

Gwen Frey began her career in the games industry working at Slipgate Ironworks, and then moved on to work on esteemed titles like BioShock Infinite at Irrational Games, and eventually…

19 Comments
March 29, 2021
Read more about the article Studio Inky Fox | Developer Interview | Unreal Engine
Unreal Engine

Studio Inky Fox | Developer Interview | Unreal Engine

Jonas Manke, aka Studio Inkyfox, is a solo indie dev from Germany. He spent a decade gaining production experience as a freelance animator before he decided to start working on…

21 Comments
March 29, 2021
Read more about the article Creating Realistic Hair and Feathers in Unreal Engine | Webinar
Unreal Engine

Creating Realistic Hair and Feathers in Unreal Engine | Webinar

Learn how Weta Digital created stunningly realistic feathers and hair in its short film "Meerkat." We’ll cover: - The strand-based workflow for hair and fur - How Weta created the…

23 Comments
March 26, 2021
Read more about the article How to use Nvidia DLSS in Unreal Engine | Inside Unreal
Unreal Engine

How to use Nvidia DLSS in Unreal Engine | Inside Unreal

NVIDIA DLSS (Deep Learning Super Sampling) is groundbreaking AI rendering technology that increases graphics performance using dedicated Tensor Core AI processors on GeForce RTX™ GPUs. DLSS taps into the power…

33 Comments
March 11, 2021
Read more about the article Using Control Rig in Unreal Engine
Unreal Engine

Using Control Rig in Unreal Engine

Until recently, creating character motion was the domain of expensive third party DCC apps. With the release of 4.26, Unreal Engine introduces further refinements to Control Rig: our suite of…

39 Comments
March 10, 2021
Read more about the article Building Simulation Applications with Unreal Engine | Inside Unreal
Unreal Engine

Building Simulation Applications with Unreal Engine | Inside Unreal

The training and simulation domain is trending strongly these days. This week on Inside Unreal we'll discuss what we mean when we talk about Simulations and the work done by…

23 Comments
March 4, 2021
Read more about the article MetaHuman Performance and Scalability Settings | Unreal Engine
Unreal Engine

MetaHuman Performance and Scalability Settings | Unreal Engine

In this presentation, Lead Technical Animator Chris Evans of Cubic Motion shows you how to get the best performance out of your MetaHumans in Unreal Engine, depending on your hardware.…

32 Comments
March 3, 2021
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