Unreal Fellowship: Animation | Showcase – Part 1 (2024)
At the end of last year, 12 CG professionals explored real-time animation with Unreal Engine and MetaHuman during the three-week Unreal Fellowship: Animation at Epic Games Novi Sad. Half of…
At the end of last year, 12 CG professionals explored real-time animation with Unreal Engine and MetaHuman during the three-week Unreal Fellowship: Animation at Epic Games Novi Sad. Half of…
The team behind the double MegaGrant winning Vertical Third toolset has started purposing those same tools for their own project: Ruins of Tearyn! Inspired by some of the classic mechanics…
Lead Technical Environment Artist Ryan Honey, whom we interviewed a couple of years ago, is currently delving into Material Layers for his upcoming environment piece and shared how Substance 3D's…
We've been following jourverse for quite some time now, ever since he started working on a tutorial series last year focused on building a traffic system in Unreal Engine 5.…
Take a look at Egor Savelev's swift magic attack VFX, which could easily be featured in any modern game.The rock and fire simulation was created in EmberGen, and the particle…
Watch this video and discover how Sandfall Interactive used UE5 on ‘Clair Obscur: Expedition 33’. Sandfall Interactive is on the cusp of releasing one of the gaming industry’s most highly-anticipated…
Unreal Engine Game Developer Kumar Roshan has showcased his latest experiment, inspired by the Lyra sample gameplay project. Built using C++ and Blueprint, this locomotion system is crafted for efficiency,…