Creating Realistic Hair and Feathers in Unreal Engine | Webinar
Learn how Weta Digital created stunningly realistic feathers and hair in its short film "Meerkat." We’ll cover: - The strand-based workflow for hair and fur - How Weta created the…
Learn how Weta Digital created stunningly realistic feathers and hair in its short film "Meerkat." We’ll cover: - The strand-based workflow for hair and fur - How Weta created the…
NVIDIA DLSS (Deep Learning Super Sampling) is groundbreaking AI rendering technology that increases graphics performance using dedicated Tensor Core AI processors on GeForce RTX™ GPUs. DLSS taps into the power…
Until recently, creating character motion was the domain of expensive third party DCC apps. With the release of 4.26, Unreal Engine introduces further refinements to Control Rig: our suite of…
The training and simulation domain is trending strongly these days. This week on Inside Unreal we'll discuss what we mean when we talk about Simulations and the work done by…
In this presentation, Lead Technical Animator Chris Evans of Cubic Motion shows you how to get the best performance out of your MetaHumans in Unreal Engine, depending on your hardware.…
In this presentation, Cubic Motion’s Senior Technical Animator Riham Toulan takes you through animating a MetaHuman with Control Rig in Unreal Engine’s Sequencer. The techniques demonstrated can also be applied…
Explore how to create mixed reality experiences for the HoloLens 2 using Unreal Engine. We’ll cover: - Look development for mixed reality - Working with commonly used UX components -…