Fortnite’s Real-Time Lighting Techniques and Tools | GDC 2018 | Unreal Engine
In this session presented by Epic's Zak Parrish, you will learn about some of the dynamic lighting features we use in Fortnite with Unreal Engine 4. We'll take a look…
In this session presented by Epic's Zak Parrish, you will learn about some of the dynamic lighting features we use in Fortnite with Unreal Engine 4. We'll take a look…
Unreal Studio is here! Accelerate your workflows for architecture, engineering, and product design in Unreal Engine! Our transformational new suite of tools and services makes life easier for designers seeking…
Join us for a first look at Epic Games' new Unreal Engine VFX editor, Niagara. This new suite of tools is built from the ground up to provide unprecedented power…
Learn the processes and techniques used by the artists and engineers at Epic Games and its partners to create realistic and detailed digital characters running in real time in Unreal…
Fortnite has served as a development sandbox for UE4, and in this presentation from GDC 2018 we explore the effort involved with taking FNBR from 30fps to 60fps on consoles.…
Get an in-depth view of next-gen experimental lighting and rendering techniques that went into the ‘Reflections' demo, where lighting is moved around a scene interactively as ray-traced effects, including shadows…
Now more than ever, students around the world are using Unreal Engine to bring their projects to life! Catch a glimpse of the content being created in our 2018 student…