Taking PCG to the Extreme with the PCGEx Plugin | Inside Unreal



The PCG Extended Toolkit is a free (libre), community-driven and open-source plugin that extends Unreal Engine’ Procedural Content Generation pipeline, with a focus on building spatial relationships between points and path manipulation (and a boatload more QoL for advanced PCG workflows)! We’ll be chatting with the minds behind the work this week to show an example of what it can do & answer your questions about the project.

PCGEx Fab link: https://www.fab.com/listings/3f0bea1c-7406-4441-951b-8b2ca155f624

PCGEx GitHub: https://github.com/Nebukam/PCGExtendedToolkit

PCGEx Discord: https://discord.gg/mde2vC5gbE

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