The paint effect in this watercolor-like 3D render, reminiscent of Caspar David Friedrich’s work, is created using displaced pixels in the real-time compositor. As Paul Guilhem Repaux, also known as arpeegee, explained, he applied some noises and adjusted Kuwahara accordingly.
Have a closer look at the Blender vs Cycles comparison below:
arpeegee
arpeegee
And here’s the original 3D landscape, seemingly inspired by The Calanques of Marseille in France:
arpeegee
As Paul Guilhem Repaux has mentioned his plans to explain the process behind this work, check out his previous painterly 3D art:
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