This video builds on part one – “Photoreal Automotive Rendering in Unreal Engine” which can be found here: https://www.youtube.com/watch?v=wNsgxgOk8Ss&list=PLZlv_N0_O1gaayAggreigehbNJubT4kMy&index=2
In this webinar, we’ll look at how to optimize Unreal Engine workflows to reach the best visual quality for both real-time and offline automotive rendering. Then, we’ll take a deep dive into how to set up a raster-based project to achieve the best results and maintain the frame rate necessary for VR.
Here is the link to the AutoFocus_Pawn asset we reference in the webinar: https://epicgames.ent.box.com/s/pv2sukcw6pvgnn4rb1t5skaflaq8rf3f
Want to continue improving your Unreal Engine skills? Check out our free video courses and guided learning paths at Unreal Online Learning. www.unrealengine.com/onlinelearning.
source