UE4 Raytracing for Games | Unreal Fest Europe 2019 | Unreal Engine



As of Unreal Engine 4.22, Unreal’s renderer will support the new DXR API for real-time ray tracing. During this session from Unreal Fest Europe 2019, you learn how to light a visually appealing environment using the new ray tracing features in UE4. Through a game focused practical example, Epic’s Sjoerd de Jong shows how to control ray tracing in your scenes, discusses benefits and drawbacks to real-time ray tracing, and covers tips on performance, all focused on helping you make a smooth start with this amazing new tech.

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