Python has become the go-to programming language for developing production pipelines in the media and entertainment industry. It’s a great choice for automating workflows within the Unreal Editor while still being relatively easy for those new to programming to learn. Python offers the ability to create tools that extend Unreal’s functionality: allowing Unreal to work with other applications, automating repetitive tasks and even integrate into Unreal’s UMG user interface system.
On this stream , Graphics, Tools, and Engine Programmer, Mohammad Moniem took the team through many of the features of Python in Unreal Engine, as well as discuss learning resources and examples that he has created to help understand, learn and teach Python in Unreal Engine.
DISCUSSION THREAD
https://forums.unrealengine.com/unreal-engine/events/1822532
UNREAL ONLINE LEARNING
www.unrealengine.com/learn
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