Unreal Engine’s editor has a wide range of tools, created by many different teams, and a lot of them have grown organically over time to meet different user needs. With Unreal Engine 5, the Editor UX team is working to not only provide consistency and improve the user experience across these tools, but also to build UI and UX APIs that make creating and customizing these tools easier for all teams extending the editor. Join us for an overview of the changes arriving with UE5 and for a first-look at how you’ll be able to use these APIs too!
ANNOUNCEMENT POST
https://forums.unrealengine.com/t/inside-unreal-unreal-engine-5s-new-ux-october-21-2021/255995
**TIMESTAMPS**
00:00 Countdown Video
04:56 News
06:38 Weekly Karma Earners
06:55 Community Spotlights
07:52 Inside Unreal Introduction Graphic
08:09 Stream Introductions and Overview
11:07 Presentation Overview
11:47 Editor Wide UX Tools
16:44 UE4 Modes – Blank Slate for Modes
18:31 UE5 Modes – Toolbar and Properties Scheme
21:25 Starship Gallery
24:02 Starship Gallery Goals
25:31 ToolWidgets & Other Widget Libraries
31:51 FStyleColors
34:10 Streamlines UX Updates
37:44 Consistent Color Language
38:43 Personalization and User Customization
43:16 Multi-tab Modes
46:06 Multi-tab Mode Setup
51:14 Questions and Answers Session One
55:30 Accent Colors and Transparency
1:02:05 Future Plans for Fonts
1:06:28 Questions and Answers Continued
1:15:06 Information and Stream Wrap-up
source