Unreal Engine Build: Munich '18 | 2018 Event Coverage | Unreal Engine



Build: Munich ’18, held on November 28 in the dual rock-concert arenas Kesselhaus and Kohlebunker, brought together more than 350 forward thinkers from the automotive industry including representatives from every major company. Topics included real-time ray tracing, groundbreaking in-house projects, and demonstrations of new features and technology.

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