UV unwrapping gets an overhaul Aurel Gruber at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/291. source Tags: blender, conference, development, Texturing Cook with me Share this content Opens in a new window X Opens in a new window Facebook Opens in a new window WhatsApp Read more articles Previous PostCreating Games with Blender and Blend4Web Next PostBlender 4.5 already awesome! – Blender Today LIVE #256 You Might Also Like Naiad skin for wiki.blender.org December 22, 2024 NODES & VOLUMES #138 | Blender.Today LIVE December 12, 2024 The process behind architectural visualization November 13, 2024