UV unwrapping gets an overhaul Aurel Gruber at Blender Conference 2016. Learn more at https://www.blender.org/conference/2016/presentations/291. source Tags: blender, conference, development, Texturing Cook with me Share this content Opens in a new window X Opens in a new window Facebook Opens in a new window WhatsApp Read more articles Previous PostCreating Games with Blender and Blend4Web Next PostBlender 4.5 already awesome! – Blender Today LIVE #256 You Might Also Like Daily grind & extraordinary blend: my everyday 3D routine October 8, 2024 Blender Conference 2010 – friday – 5 November 22, 2024 SCROLLBARS! – Blender.Today LIVE #197 December 22, 2024