You Can Break Every Bottle & Watch Ice Cubes Melt Over Time In Metal Gear Solid 2

You Can Break Every Bottle & Watch Ice Cubes Melt Over Time In Metal Gear Solid 2


The generational leap from the PS1 to the PS2 was one of the largest in console history. Games like Silent Hill 2, God of War, Final Fantasy X, and many others were indeed mind-blowing at the time, showcasing how much progress had been made in such a short period. As we all know, the PS2 era birthed a plethora of iconic titles that have stood the test of time, featuring amazing levels of detail and innovation that continue to impress modern players.

The Metal Gear series, in particular, is renowned for its exceptional attention to detail and creativity. With Metal Gear Solid 2, Kojima and his team fully leveraged the PS2’s improved fidelity, crafting sharp visuals and fully realized characters, all under exceptional art direction. The Sons of Liberty finale, where the game’s events were revealed as a simulation by the Patriots to control information, went over many players’ heads in the early 2000s but has gained more appreciation recently as the envisioned reality unfolds.

All of this cemented Metal Gear Solid 2 as one of the PS2’s most important titles, much like its successor, Metal Gear Solid 3. For Radec, who previously found out you can still instantly find an online match with players in Call of Duty for PS Vita, the level of environmental interactivity in MGS2, with breakable bottles and ice cubes slowly melting over time, was shocking, especially coming from MGS1 on the PS1.

Metal Gear Solid has always pushed the PlayStation hardware to its limits, fully utilizing its features, even if they didn’t always make things easier. A notable example is the use of the DualShock’s pressure sensitivity, enabling different actions based on the depth of the button press. This added a great layer of immersion, much like other fun interactive elements we’ve lost over time, such as PS Vita’s touchpad or the audio input via microphone on the Nintendo DS.

Luckily, with today’s technology, there are ways to experience the full extent of interactivity that was once impossible for Konami in the 2000s. If you’re planning to check out Metal Gear Solid Delta: Snake Eater, rumored to be released this August, it’s said to feature an upgraded battle damage system, where any Snake’s injuries leave permanent marks, reflecting each player’s unique journey.

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