• Executives from Meta, OpenAI, and Palantir Commissioned Into The US Army Reserve

    Meta's CTO, Palantir's CTO, and OpenAI's chief product officer are being appointed as lieutenant colonels in America's Army Reserve, reports The Register..

    They've all signed up for Detachment 201: Executive Innovation Corps, "an effort to recruit senior tech executives to serve part-time in the Army Reserve as senior advisors," according to the official statement. "In this role they will work on targeted projects to help guide rapid and scalable tech solutions to complex problems..."

    "Our primary role will be to serve as technical experts advising the Army's modernization efforts,"said on X...
    As for Open AI's involvement, the company has been building its ties with the military-technology complex for some years now. Like Meta, OpenAI is working with Anduril on military ideas and last year scandalized some by watering down its past commitment to developing non-military products only. The Army wasn't answering questions on Friday but an article referenced byWeil indicated that the four will have to serve a minimum of 120 hours a year, can work remotely, and won't have to pass basic training...

    "America wins when we unite the dynamism of American innovation with the military's vital missions,"Sankar said on X. "This was the key to our triumphs in the 20th century. It can help us win again. I'm humbled by this new opportunity to serve my country, my home, America."

    of this story at Slashdot.
    #executives #meta #openai #palantir #commissioned
    Executives from Meta, OpenAI, and Palantir Commissioned Into The US Army Reserve
    Meta's CTO, Palantir's CTO, and OpenAI's chief product officer are being appointed as lieutenant colonels in America's Army Reserve, reports The Register.. They've all signed up for Detachment 201: Executive Innovation Corps, "an effort to recruit senior tech executives to serve part-time in the Army Reserve as senior advisors," according to the official statement. "In this role they will work on targeted projects to help guide rapid and scalable tech solutions to complex problems..." "Our primary role will be to serve as technical experts advising the Army's modernization efforts,"said on X... As for Open AI's involvement, the company has been building its ties with the military-technology complex for some years now. Like Meta, OpenAI is working with Anduril on military ideas and last year scandalized some by watering down its past commitment to developing non-military products only. The Army wasn't answering questions on Friday but an article referenced byWeil indicated that the four will have to serve a minimum of 120 hours a year, can work remotely, and won't have to pass basic training... "America wins when we unite the dynamism of American innovation with the military's vital missions,"Sankar said on X. "This was the key to our triumphs in the 20th century. It can help us win again. I'm humbled by this new opportunity to serve my country, my home, America." of this story at Slashdot. #executives #meta #openai #palantir #commissioned
    NEWS.SLASHDOT.ORG
    Executives from Meta, OpenAI, and Palantir Commissioned Into The US Army Reserve
    Meta's CTO, Palantir's CTO, and OpenAI's chief product officer are being appointed as lieutenant colonels in America's Army Reserve, reports The Register. (Along with OpenAI's former chief revenue officer). They've all signed up for Detachment 201: Executive Innovation Corps, "an effort to recruit senior tech executives to serve part-time in the Army Reserve as senior advisors," according to the official statement. "In this role they will work on targeted projects to help guide rapid and scalable tech solutions to complex problems..." "Our primary role will be to serve as technical experts advising the Army's modernization efforts," [Meta CTO Andrew Bosworth] said on X... As for Open AI's involvement, the company has been building its ties with the military-technology complex for some years now. Like Meta, OpenAI is working with Anduril on military ideas and last year scandalized some by watering down its past commitment to developing non-military products only. The Army wasn't answering questions on Friday but an article referenced by [OpenAI Chief Product Officer Kevin] Weil indicated that the four will have to serve a minimum of 120 hours a year, can work remotely, and won't have to pass basic training... "America wins when we unite the dynamism of American innovation with the military's vital missions," [Palantir CTO Shyam] Sankar said on X. "This was the key to our triumphs in the 20th century. It can help us win again. I'm humbled by this new opportunity to serve my country, my home, America." Read more of this story at Slashdot.
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  • Meta could soon start building tech for the US Army

    Meta is bidding to build high-tech wearables for the US Army, as reported by Wall Street Journal. The company is teaming up with Palmer Luckey's defense firm Anduril Industries on the project, which has been dubbed EagleEye. The contract is worth around million, though it hasn't been awarded yet. It's part of a larger billion Army wearables project of which Anduril is the lead vendor.
    As expected from Meta and Luckey, EagleEye will be a line of tech-forward helmets, glasses and other wearables that provide an augmented reality or virtual reality experience. Reporting indicates that these devices will include sensors that enhance the hearing and vision of soldiers. Meta CEO Mark Zuckerberg said in a statement that this tech will “protect our interests at home and abroad.”
    Anduril and Meta have teamed up to make the world's best AR and VR systems for the United States Military. Leveraging Meta's massive investments in XR technology for our troops will save countless lives and dollars. pic.twitter.com/t9d2vRInSe— Palmer LuckeyMay 29, 2025

    This could be used to detect drones flying miles away, for instance, or to suss out hidden targets. It'll also allow these soldiers to interact with AI-powered weapon systems, as Anduril's autonomy software and Meta's AI models will underpin each device. This all sounds very dystopian, but such are the times we find ourselves in.
    “I have successfully persuaded not just Meta but many others that working with the military is important," Palmer Luckey said in an interview, speaking on Big Tech's embrace of defense contract work. He's become a big player in the defense space in recent years, securing billion in global government contracts and partnering up with many of the tech world's major players.
    "I've always said that we need to transition from being the world police to being the world gun store," he said in a recent interview with CBS News. Luckey is a long-time supporter of President Trump and recently said that Anduril "did well under Trump in his first administration" and that he thinks the company is "going to do even better now."
    This is something of a homecoming for Luckey. He co-founded Oculus VR, which Meta purchased. He was fired back in 2017 after news broke that he donated to a group trying to install 4chan-style anti-Hillary Clinton memes on roadside billboards. Zuckerberg has since cozied up to Trump in various ways, so I guess the two can be friends again or whatever. “I finally got all my toys back,” Luckey told WSJ.This article originally appeared on Engadget at
    #meta #could #soon #start #building
    Meta could soon start building tech for the US Army
    Meta is bidding to build high-tech wearables for the US Army, as reported by Wall Street Journal. The company is teaming up with Palmer Luckey's defense firm Anduril Industries on the project, which has been dubbed EagleEye. The contract is worth around million, though it hasn't been awarded yet. It's part of a larger billion Army wearables project of which Anduril is the lead vendor. As expected from Meta and Luckey, EagleEye will be a line of tech-forward helmets, glasses and other wearables that provide an augmented reality or virtual reality experience. Reporting indicates that these devices will include sensors that enhance the hearing and vision of soldiers. Meta CEO Mark Zuckerberg said in a statement that this tech will “protect our interests at home and abroad.” Anduril and Meta have teamed up to make the world's best AR and VR systems for the United States Military. Leveraging Meta's massive investments in XR technology for our troops will save countless lives and dollars. pic.twitter.com/t9d2vRInSe— Palmer LuckeyMay 29, 2025 This could be used to detect drones flying miles away, for instance, or to suss out hidden targets. It'll also allow these soldiers to interact with AI-powered weapon systems, as Anduril's autonomy software and Meta's AI models will underpin each device. This all sounds very dystopian, but such are the times we find ourselves in. “I have successfully persuaded not just Meta but many others that working with the military is important," Palmer Luckey said in an interview, speaking on Big Tech's embrace of defense contract work. He's become a big player in the defense space in recent years, securing billion in global government contracts and partnering up with many of the tech world's major players. "I've always said that we need to transition from being the world police to being the world gun store," he said in a recent interview with CBS News. Luckey is a long-time supporter of President Trump and recently said that Anduril "did well under Trump in his first administration" and that he thinks the company is "going to do even better now." This is something of a homecoming for Luckey. He co-founded Oculus VR, which Meta purchased. He was fired back in 2017 after news broke that he donated to a group trying to install 4chan-style anti-Hillary Clinton memes on roadside billboards. Zuckerberg has since cozied up to Trump in various ways, so I guess the two can be friends again or whatever. “I finally got all my toys back,” Luckey told WSJ.This article originally appeared on Engadget at #meta #could #soon #start #building
    WWW.ENGADGET.COM
    Meta could soon start building tech for the US Army
    Meta is bidding to build high-tech wearables for the US Army, as reported by Wall Street Journal. The company is teaming up with Palmer Luckey's defense firm Anduril Industries on the project, which has been dubbed EagleEye. The contract is worth around $100 million, though it hasn't been awarded yet. It's part of a larger $22 billion Army wearables project of which Anduril is the lead vendor. As expected from Meta and Luckey, EagleEye will be a line of tech-forward helmets, glasses and other wearables that provide an augmented reality or virtual reality experience. Reporting indicates that these devices will include sensors that enhance the hearing and vision of soldiers. Meta CEO Mark Zuckerberg said in a statement that this tech will “protect our interests at home and abroad.” Anduril and Meta have teamed up to make the world's best AR and VR systems for the United States Military. Leveraging Meta's massive investments in XR technology for our troops will save countless lives and dollars. pic.twitter.com/t9d2vRInSe— Palmer Luckey (@PalmerLuckey) May 29, 2025 This could be used to detect drones flying miles away, for instance, or to suss out hidden targets. It'll also allow these soldiers to interact with AI-powered weapon systems, as Anduril's autonomy software and Meta's AI models will underpin each device. This all sounds very dystopian, but such are the times we find ourselves in. “I have successfully persuaded not just Meta but many others that working with the military is important," Palmer Luckey said in an interview, speaking on Big Tech's embrace of defense contract work. He's become a big player in the defense space in recent years, securing $6 billion in global government contracts and partnering up with many of the tech world's major players. "I've always said that we need to transition from being the world police to being the world gun store," he said in a recent interview with CBS News. Luckey is a long-time supporter of President Trump and recently said that Anduril "did well under Trump in his first administration" and that he thinks the company is "going to do even better now." This is something of a homecoming for Luckey. He co-founded Oculus VR, which Meta purchased. He was fired back in 2017 after news broke that he donated $10,000 to a group trying to install 4chan-style anti-Hillary Clinton memes on roadside billboards. Zuckerberg has since cozied up to Trump in various ways, so I guess the two can be friends again or whatever. “I finally got all my toys back,” Luckey told WSJ.This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-could-soon-start-building-tech-for-the-us-army-184405058.html?src=rss
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  • Meta and Anduril defense startup partner on VR, AR project intended for U.S. Army

    Meta and Anduril defense-tech startup founded by Palmer Luckey formed a partnership to create virtual reality and augmented reality devices for the U.S. army.
    #meta #anduril #defense #startup #partner
    Meta and Anduril defense startup partner on VR, AR project intended for U.S. Army
    Meta and Anduril defense-tech startup founded by Palmer Luckey formed a partnership to create virtual reality and augmented reality devices for the U.S. army. #meta #anduril #defense #startup #partner
    WWW.CNBC.COM
    Meta and Anduril defense startup partner on VR, AR project intended for U.S. Army
    Meta and Anduril defense-tech startup founded by Palmer Luckey formed a partnership to create virtual reality and augmented reality devices for the U.S. army.
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  • Augmented World Expo 2025 will draw 400 speakers, 6K attendees and 300 global exhibitors

    Augmented World Expo 2025 will draw more than 6,000 attendees, 400 speakers and 300 global exhibitors to its event June 10 to June 12 in Long Beach, California.
    The speaker lineup includes Snap CEO Evan Spiegel, Atari cofounder Nolan Bushnell and Oculus/Anduril founder Palmer Luckey. If the show is any indication, the XR industry isn’t doing so bad. A variety of market researchers are forecasting fast growth for the industry through 2030. Ori Inbar, CEO of AWE, believes that the XR revolution is “ready to conquer the mainstream.” But to get there, he believes the industry still needs to create “head-turning content that must be experienced.”
    Of course, the red hot days of the “metaverse,” inspired by Neal Stephenson’s Snow Crash sci-fi novel in 1992, is no longer driving the industry forward. With less focus on sci-fi, the industry is focused on practical uses for mixed reality technology in the enterprise and consumer markets like gaming.
    But will XR and the metaverse be overrun by AI, or will it carry them to the mass market destination?
    Much is riding on how committed Mark Zuckerberg’s Meta will be even as it reprioritizes some resources away from XR to AI. Meta, which acquired Luckey’s Oculus back in 2014, has invested billions every quarter in the technology, with no profits so far. But, in a very unexpected turnaround, Zuckerberg and Luckey buried the hatchet on the past differences and set up an alliance between Meta and Anduril — the latter being Luckey’s AI/drone defense company.
    Zuckerberg has new competition from his own nemesis, Apple, which launched the Apple Vision Pro in February 2024. However, Apple has slowed down its development of the next-generation XR headset, while Zuckerberg has put more emphasis on AR/AI glasses.
    Spiegel, the CEO of Snap, has focused on augmented reality glasses. His Spectacles are now in their fifth generation, powered by the Snap OS and authoring tool Lens Studio.
    Nolan Bushnell, founder of Atari and Chuck E. Cheese, will deliver a one-of-a-kind talk on the main stage with five of his children, who are continuing his pioneering vision in gaming through XR. Brent Bushnell, Nolan’s eldest son, recently debuted DreamPark, a new XR startup that turns any park or playground into a mixed reality theme parks.
    Others speakers include Vicki Dobbs Beck – VP, Immersive Content Innovation, Lucasfilm & ILM Immersive; Ziad Asghar – SVP & GM XR, Qualcomm; Brian McClendon – Chief Technology Officer, Niantic Spatial, Inc.; Jason Rubin – VP, Metaverse Experiences, Meta; Hugo Swart, Senior Director of XR Ecosystem Strategy and Technology, Google; Jacqui Bransky – VP Web3 & Innovation, Warner Records; Chi Xu – CEO and Founder, XREAL; Helen Papagiannis – AR Pioneer and XR Hall of Famer; and Tom Furness – Grandfather of VR and Founder, Virtual World Society.
    AWE Builders Nexus will be a new program focused on startups this year. Startup founders, developers, designers, product managers, and business leaders alike will get the resources they need to build something extraordinary, get advice and funding, scale through partnerships, and win customers, Inbar said. The event will also feature the AWE Gaming Hub.
    I also interviewed some companies that are showcasing technology at the show. Here’s some snippets from what they are going to show.
    Pico VR
    Pico started out in Beijing, China, in 2015 and is now hitting its 10th anniversary. It is making the standalone Pico XR headsets, and it was acquired by ByteDance, the owner of TikTok, in 2021. In September 2024, the company launched the Pico 4 Ultra Enterprise headset, filling out the high end of its product line in addition to its G3 and Neo 3 legacy headsets.
    Pico also has its set of full-body motion trackers to its product offerings to allow for full-body and object tracking. That’s helping it with its focus on location-based entertainment in markets such as China. It’s focused on WiFi7, hand tracking and motion tracking.
    Leland Hedges, head of enterprise business at Pico, said that the LBE market in China has grown by 1,000% in the last six to nine months Pico has an app for PC streaming and another app for managing devices over a LAN. Pico can track play spaces with columns or cordoned-off areas. Hedges said the company will share 15 different user stories at AWE in public places such as zoos, museums, aquariums and planetariums.
    Convai
    Purnendu Mukherjee, CEO of Convai, showed me a bunch of demos at the Game Developers Conference where it has been able to create avatar-based demos of generative AI solutions with 3D animated people. These can be used to show off brands and greet people on web sites or as avatars in games.
    At AWE, Convai will also off learning and training scenarios for education and enterprises through a variety of simulations. Convai can render high fidelity avatars that are effectively coming from the cloud. At GDC, Convai scanned me and captured my voice so that it can create a lifelike avatar of me. These avatars can be created quickly and answer a variety of questions from website visitors. The idea is to enable non-technical people to create simulations without the need to code anything.
    In a demo, Convai’s avatar of me said, “I’ve been covering the games industry for many years now at games beat I’ve seen it evolve from the arcades to the massive global phenomenon it is today. I love digging into the business side of gaming, the technology, the culture, the whole shebang.” Convai will announce pricing for its self-serve platform as well as an enterprise subscription fee.
    Doublepoint
    Ohto Pentikäinen, CEO of Doublepoint, has a technology that detects the gesture you can make with your hand. It captures that movement via a smartwatch and allows you to control things on a TV interface or an XR device. With Android XR, Doublepoint is showing off demos where gesture control can unlock a more intuitive and comfortable augmented reality experience for those wearing AR glasses. Xreal is one of the glasses makers that is using the technology for controlling an AR user interface with gestures.
    “Our technology is able to fully control a XR system. A stat that we can update you on is that there’s 150,000 people who have downloaded the technology so far, and we have a developer community of over 2,000 people since January 2024,” Pentikäinen said.
    Now the company is starting its own Doublepoing developer program, and this adds layers on top of the enterprise client. So now the company can provide technology for indie developers or startups that are building augmented reality or AI hardware experiences.
    “We’re empowering developers in AR robotics and AI hardware, and we’re providing everything that we’re providing the enterprise clients, but for a much reduced price,” Pentikäinen said.
    #augmented #world #expo #will #draw
    Augmented World Expo 2025 will draw 400 speakers, 6K attendees and 300 global exhibitors
    Augmented World Expo 2025 will draw more than 6,000 attendees, 400 speakers and 300 global exhibitors to its event June 10 to June 12 in Long Beach, California. The speaker lineup includes Snap CEO Evan Spiegel, Atari cofounder Nolan Bushnell and Oculus/Anduril founder Palmer Luckey. If the show is any indication, the XR industry isn’t doing so bad. A variety of market researchers are forecasting fast growth for the industry through 2030. Ori Inbar, CEO of AWE, believes that the XR revolution is “ready to conquer the mainstream.” But to get there, he believes the industry still needs to create “head-turning content that must be experienced.” Of course, the red hot days of the “metaverse,” inspired by Neal Stephenson’s Snow Crash sci-fi novel in 1992, is no longer driving the industry forward. With less focus on sci-fi, the industry is focused on practical uses for mixed reality technology in the enterprise and consumer markets like gaming. But will XR and the metaverse be overrun by AI, or will it carry them to the mass market destination? Much is riding on how committed Mark Zuckerberg’s Meta will be even as it reprioritizes some resources away from XR to AI. Meta, which acquired Luckey’s Oculus back in 2014, has invested billions every quarter in the technology, with no profits so far. But, in a very unexpected turnaround, Zuckerberg and Luckey buried the hatchet on the past differences and set up an alliance between Meta and Anduril — the latter being Luckey’s AI/drone defense company. Zuckerberg has new competition from his own nemesis, Apple, which launched the Apple Vision Pro in February 2024. However, Apple has slowed down its development of the next-generation XR headset, while Zuckerberg has put more emphasis on AR/AI glasses. Spiegel, the CEO of Snap, has focused on augmented reality glasses. His Spectacles are now in their fifth generation, powered by the Snap OS and authoring tool Lens Studio. Nolan Bushnell, founder of Atari and Chuck E. Cheese, will deliver a one-of-a-kind talk on the main stage with five of his children, who are continuing his pioneering vision in gaming through XR. Brent Bushnell, Nolan’s eldest son, recently debuted DreamPark, a new XR startup that turns any park or playground into a mixed reality theme parks. Others speakers include Vicki Dobbs Beck – VP, Immersive Content Innovation, Lucasfilm & ILM Immersive; Ziad Asghar – SVP & GM XR, Qualcomm; Brian McClendon – Chief Technology Officer, Niantic Spatial, Inc.; Jason Rubin – VP, Metaverse Experiences, Meta; Hugo Swart, Senior Director of XR Ecosystem Strategy and Technology, Google; Jacqui Bransky – VP Web3 & Innovation, Warner Records; Chi Xu – CEO and Founder, XREAL; Helen Papagiannis – AR Pioneer and XR Hall of Famer; and Tom Furness – Grandfather of VR and Founder, Virtual World Society. AWE Builders Nexus will be a new program focused on startups this year. Startup founders, developers, designers, product managers, and business leaders alike will get the resources they need to build something extraordinary, get advice and funding, scale through partnerships, and win customers, Inbar said. The event will also feature the AWE Gaming Hub. I also interviewed some companies that are showcasing technology at the show. Here’s some snippets from what they are going to show. Pico VR Pico started out in Beijing, China, in 2015 and is now hitting its 10th anniversary. It is making the standalone Pico XR headsets, and it was acquired by ByteDance, the owner of TikTok, in 2021. In September 2024, the company launched the Pico 4 Ultra Enterprise headset, filling out the high end of its product line in addition to its G3 and Neo 3 legacy headsets. Pico also has its set of full-body motion trackers to its product offerings to allow for full-body and object tracking. That’s helping it with its focus on location-based entertainment in markets such as China. It’s focused on WiFi7, hand tracking and motion tracking. Leland Hedges, head of enterprise business at Pico, said that the LBE market in China has grown by 1,000% in the last six to nine months Pico has an app for PC streaming and another app for managing devices over a LAN. Pico can track play spaces with columns or cordoned-off areas. Hedges said the company will share 15 different user stories at AWE in public places such as zoos, museums, aquariums and planetariums. Convai Purnendu Mukherjee, CEO of Convai, showed me a bunch of demos at the Game Developers Conference where it has been able to create avatar-based demos of generative AI solutions with 3D animated people. These can be used to show off brands and greet people on web sites or as avatars in games. At AWE, Convai will also off learning and training scenarios for education and enterprises through a variety of simulations. Convai can render high fidelity avatars that are effectively coming from the cloud. At GDC, Convai scanned me and captured my voice so that it can create a lifelike avatar of me. These avatars can be created quickly and answer a variety of questions from website visitors. The idea is to enable non-technical people to create simulations without the need to code anything. In a demo, Convai’s avatar of me said, “I’ve been covering the games industry for many years now at games beat I’ve seen it evolve from the arcades to the massive global phenomenon it is today. I love digging into the business side of gaming, the technology, the culture, the whole shebang.” Convai will announce pricing for its self-serve platform as well as an enterprise subscription fee. Doublepoint Ohto Pentikäinen, CEO of Doublepoint, has a technology that detects the gesture you can make with your hand. It captures that movement via a smartwatch and allows you to control things on a TV interface or an XR device. With Android XR, Doublepoint is showing off demos where gesture control can unlock a more intuitive and comfortable augmented reality experience for those wearing AR glasses. Xreal is one of the glasses makers that is using the technology for controlling an AR user interface with gestures. “Our technology is able to fully control a XR system. A stat that we can update you on is that there’s 150,000 people who have downloaded the technology so far, and we have a developer community of over 2,000 people since January 2024,” Pentikäinen said. Now the company is starting its own Doublepoing developer program, and this adds layers on top of the enterprise client. So now the company can provide technology for indie developers or startups that are building augmented reality or AI hardware experiences. “We’re empowering developers in AR robotics and AI hardware, and we’re providing everything that we’re providing the enterprise clients, but for a much reduced price,” Pentikäinen said. #augmented #world #expo #will #draw
    VENTUREBEAT.COM
    Augmented World Expo 2025 will draw 400 speakers, 6K attendees and 300 global exhibitors
    Augmented World Expo 2025 will draw more than 6,000 attendees, 400 speakers and 300 global exhibitors to its event June 10 to June 12 in Long Beach, California. The speaker lineup includes Snap CEO Evan Spiegel, Atari cofounder Nolan Bushnell and Oculus/Anduril founder Palmer Luckey. If the show is any indication, the XR industry isn’t doing so bad. A variety of market researchers are forecasting fast growth for the industry through 2030. Ori Inbar, CEO of AWE, believes that the XR revolution is “ready to conquer the mainstream.” But to get there, he believes the industry still needs to create “head-turning content that must be experienced.” Of course, the red hot days of the “metaverse,” inspired by Neal Stephenson’s Snow Crash sci-fi novel in 1992, is no longer driving the industry forward. With less focus on sci-fi, the industry is focused on practical uses for mixed reality technology in the enterprise and consumer markets like gaming. But will XR and the metaverse be overrun by AI, or will it carry them to the mass market destination? Much is riding on how committed Mark Zuckerberg’s Meta will be even as it reprioritizes some resources away from XR to AI. Meta, which acquired Luckey’s Oculus back in 2014, has invested billions every quarter in the technology, with no profits so far. But, in a very unexpected turnaround, Zuckerberg and Luckey buried the hatchet on the past differences and set up an alliance between Meta and Anduril — the latter being Luckey’s AI/drone defense company. Zuckerberg has new competition from his own nemesis, Apple, which launched the Apple Vision Pro in February 2024. However, Apple has slowed down its development of the next-generation XR headset, while Zuckerberg has put more emphasis on AR/AI glasses. Spiegel, the CEO of Snap, has focused on augmented reality glasses. His Spectacles are now in their fifth generation, powered by the Snap OS and authoring tool Lens Studio. Nolan Bushnell, founder of Atari and Chuck E. Cheese, will deliver a one-of-a-kind talk on the main stage with five of his children, who are continuing his pioneering vision in gaming through XR. Brent Bushnell, Nolan’s eldest son, recently debuted DreamPark, a new XR startup that turns any park or playground into a mixed reality theme parks. Others speakers include Vicki Dobbs Beck – VP, Immersive Content Innovation, Lucasfilm & ILM Immersive; Ziad Asghar – SVP & GM XR, Qualcomm; Brian McClendon – Chief Technology Officer, Niantic Spatial, Inc.; Jason Rubin – VP, Metaverse Experiences, Meta; Hugo Swart, Senior Director of XR Ecosystem Strategy and Technology, Google; Jacqui Bransky – VP Web3 & Innovation, Warner Records; Chi Xu – CEO and Founder, XREAL; Helen Papagiannis – AR Pioneer and XR Hall of Famer; and Tom Furness – Grandfather of VR and Founder, Virtual World Society. AWE Builders Nexus will be a new program focused on startups this year. Startup founders, developers, designers, product managers, and business leaders alike will get the resources they need to build something extraordinary, get advice and funding, scale through partnerships, and win customers, Inbar said. The event will also feature the AWE Gaming Hub. I also interviewed some companies that are showcasing technology at the show. Here’s some snippets from what they are going to show. Pico VR Pico started out in Beijing, China, in 2015 and is now hitting its 10th anniversary. It is making the standalone Pico XR headsets, and it was acquired by ByteDance, the owner of TikTok, in 2021. In September 2024, the company launched the Pico 4 Ultra Enterprise headset, filling out the high end of its product line in addition to its G3 and Neo 3 legacy headsets. Pico also has its set of full-body motion trackers to its product offerings to allow for full-body and object tracking. That’s helping it with its focus on location-based entertainment in markets such as China. It’s focused on WiFi7, hand tracking and motion tracking. Leland Hedges, head of enterprise business at Pico, said that the LBE market in China has grown by 1,000% in the last six to nine months Pico has an app for PC streaming and another app for managing devices over a LAN. Pico can track play spaces with columns or cordoned-off areas. Hedges said the company will share 15 different user stories at AWE in public places such as zoos, museums, aquariums and planetariums. Convai Purnendu Mukherjee, CEO of Convai, showed me a bunch of demos at the Game Developers Conference where it has been able to create avatar-based demos of generative AI solutions with 3D animated people. These can be used to show off brands and greet people on web sites or as avatars in games. At AWE, Convai will also off learning and training scenarios for education and enterprises through a variety of simulations. Convai can render high fidelity avatars that are effectively coming from the cloud. At GDC, Convai scanned me and captured my voice so that it can create a lifelike avatar of me. These avatars can be created quickly and answer a variety of questions from website visitors. The idea is to enable non-technical people to create simulations without the need to code anything. In a demo, Convai’s avatar of me said, “I’ve been covering the games industry for many years now at games beat I’ve seen it evolve from the arcades to the massive global phenomenon it is today. I love digging into the business side of gaming, the technology, the culture, the whole shebang.” Convai will announce pricing for its self-serve platform as well as an enterprise subscription fee. Doublepoint Ohto Pentikäinen, CEO of Doublepoint, has a technology that detects the gesture you can make with your hand. It captures that movement via a smartwatch and allows you to control things on a TV interface or an XR device. With Android XR, Doublepoint is showing off demos where gesture control can unlock a more intuitive and comfortable augmented reality experience for those wearing AR glasses. Xreal is one of the glasses makers that is using the technology for controlling an AR user interface with gestures. “Our technology is able to fully control a XR system. A stat that we can update you on is that there’s 150,000 people who have downloaded the technology so far, and we have a developer community of over 2,000 people since January 2024,” Pentikäinen said. Now the company is starting its own Doublepoing developer program, and this adds layers on top of the enterprise client. So now the company can provide technology for indie developers or startups that are building augmented reality or AI hardware experiences. “We’re empowering developers in AR robotics and AI hardware, and we’re providing everything that we’re providing the enterprise clients, but for a much reduced price,” Pentikäinen said.
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