• Should Final Fantasy change the artsyle to appeal for more people outside of the JRPG fanbase?

    DamageEX2
    Member

    May 20, 2024

    1,226

    After seeing the recent trailer for Expedition 33, i have been noticing a decent amount of hype and antecipation, but im noticing how the game avoid the FF artsyle or style of the characters, to show something more realistic, just like the recent Resident Evil games.

    Clair Obscur: Expedition 33 - Cast Reveal Trailer | PS5 Games

    a year, the Paintress awakens to inscribe her cursed number on the monolith.And everyone of that age vani...

    m.youtube.com

    All this make me think, should Square change the artsyle for the mainline FF games to something like this? Would this help reach more people that are not fans of the look of the characters in Final Fantasy?

    I notice a lot of people and content creators fans of WRPGs,that dont care at all about FF, but when a new From Software game or Dragons Dogma 2 releases, they are there day 1. I dont know if making all this, will make these people care or buy the game, but maybe if it works out, it can make the series reach a new audience. 

    KamenSenshi
    Member

    Nov 27, 2017

    2,135

    No. Other things exist.
     

    nsilvias
    Member

    Oct 25, 2017

    29,994

    i mean ffs realism is already putting of some jrpg fans. ff realism is appealing to mainstream audiences already just not the games themselves. crpg fans not like ff is just crpg wrpgs fans not liking how little player choice jrpgs have plus the animeisms
     

    Theswweet
    RPG Site
    Verified

    Oct 25, 2017

    7,271

    California

    If anything, they should double down. Anime and Japanese media is mainstream worldwide these days.
     

    AuthenticM
    Son Altesse Sérénissime
    The Fallen

    Oct 25, 2017

    35,104

    no.
     

    FrostweaveBandage
    Unshakable Resolve
    Member

    Sep 27, 2019

    9,818

    No
     

    Desma
    "This guy are sick"
    Member

    Oct 27, 2017

    6,732

    Isn't that what FF XVI was?
     

    Keym
    The Fallen

    Oct 26, 2017

    9,678

    Atlus jrpgs sell a lot and they don't have a "western" artstyle. So no.
     

    Linus815
    Member

    Oct 29, 2017

    24,014

    ff16 already basically did that
     

    The Quentulated Mox
    Corrupted by Vengeance
    Member

    Jun 10, 2022

    6,550

    The thing keeping buyers away is not the art style

    And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg 

    ReyVGM
    Author - NES Endings Compendium
    Verified

    Oct 26, 2017

    5,803

    Isn't that what FF has been doing for a while already?
     

    Aaronrules380
    Avenger

    Oct 25, 2017

    24,353

    If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles
     

    mute
    ▲ Legend ▲
    Member

    Oct 25, 2017

    29,310

    They could be attracting larger audiences by making something that runs on a Nintendo handheld, the art style is irrelevant.
     

    404LinkNotFound
    Member

    Oct 27, 2017

    10,602

    Isnt that FF16 did tho?

    Also japanese art styles are mainstream these days 

    Lobster Roll
    signature-less, now and forever™
    Member

    Sep 24, 2019

    40,372

    In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more:

     

    strangelove777
    Alt account
    Banned

    Nov 23, 2023

    1,570

    They should make it more anime.
     

    Sander VF
    Banned

    Oct 28, 2017

    26,876

    Tbilisi, Georgia

    FFXVI was already going for that aesthetic, no?
     

    Cheesecake
    Banned

    Oct 12, 2024

    126

    Outside of FF7 modern Final Fantasy has been pretty realistic in character design. Personally I'd rather they go back to the art direction of FFX. Have the characters look truly fantastical.
     

    Bishop89
    What Are Ya' Selling?
    Member

    Oct 25, 2017

    42,675

    Melbourne, Australia

    No.

    DamageEX2 said:

    Would this help reach more people that are not fans of the look of the characters in Final Fantasy?

    Click to expand...
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    And the millions of fans that love the existing looks of the series? 

    Elyian
    Member

    Feb 7, 2018

    3,494

    Theswweet said:

    If anything, they should double down. Anime and Japanese media is mainstream worldwide these days.

    Click to expand...
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    Been saying this for a minute now.
     

    Kutaragi
    Member

    Sep 3, 2020

    800

    ITALY

    Aaronrules380 said:

    If anything making it more anime would probably help more.

    Click to expand...
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    This. 

    sir_crocodile
    Member

    Oct 25, 2017

    24,587

    they already did that and it appealed to less people not more lol
     

    Brodo Baggins
    Member

    Oct 27, 2017

    5,598

    Expedition 33 will probably sell like a million copies, 2 million max.

    The art style is probably FF's biggest strength tbh. If anything they should go further with Japanese stylization. Anime is far more mainstream than ever these days.

    I think the biggest thing for FF as a franchise is they need to COMMIT. Every mainline game since the start of the PS3 era has felt severely compromised in some way.

    FFXVI is the closest it's felt to a "complete" game and it feels aggressively scoped and does not commit to the storytelling style and tone it sets out in the prologue throughout.

    FFVII Remake and FFVII Rebirth feel like complete games, but the whole chunking up of FFVII into 3 games still gives that feeling of compromise. 

    Cheesecake
    Banned

    Oct 12, 2024

    126

    The Quentulated Mox said:

    The thing keeping buyers away is not the art style

    And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg
    Click to expand...
    Click to shrink...

    What if it was Amano style? There's more than one anime art style. 

    The Unsent
    Member

    Oct 25, 2017

    22,398

    I think they should go for a more fairytale-esque aesthetic. I think there is potential for a renaissance there after how dark the last two mainline Final Fantasy games were.
     

    Renteka-Bond
    Chicken Chaser
    Member

    Dec 28, 2017

    6,016

    Clearwater, Florida

    God no, them going so hard into Western medieval blandness in 16 was one of the worst parts of the game for me.

    Stuff like 8, 13 and, if you squint, 15 with their sort of future fantasyworks, but 16 completely missed the mark and the big appeal of Clair is all the wacky timeywimey otherworld vibes of the environment, not the realistic people. 

    Aaronrules380
    Avenger

    Oct 25, 2017

    24,353

    Realistically, what helps something like the from soft games get so big is that the structure and gameplay loop was very streamer friendly and that's huge among younger players nowadays. Story heavy games are always going to be at some disadvantage in that regard, even if there's a niche even within streaming for those types of games

    Dragon's dogma isn't really that big. II did similar numbers to the larger JRPG franchises that aren't DQ, FF, or pokemon, it's not some massive mainstream hit 

    Deleted member 125476

    Sep 8, 2022

    2,818

    making FF even more drab would just hurt it even more

    if anything it needs to get more stylized and interesting cos it's been one of the blandest JRPG franchises aesthetically for a while now 

    Quinton
    Verified

    Oct 25, 2017

    23,072

    Midgar, With Love

    I don't think that would work.
     

    Hikari
    One Winged Slayer
    Member

    Oct 25, 2017

    25,196

    Elysium

    I mean, we just got that with FFXVI and clearly it didn't work so no? I would much prefer if they go back to a more colourful artstyle.
     

    Majunior
    Member

    Jun 20, 2019

    2,118

    Aaronrules380 said:

    If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles

    Click to expand...
    Click to shrink...

    This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.
     

    MoonCrow
    Member

    May 27, 2024

    146

    They've changed art styles like thirty times now so this reads as more like "should they make it look less Japanese"
     

    Xwing
    This guy are sick of the unshakeable slayer
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    Nov 11, 2017

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    WE'RE SO BACK

     

    OP

    OP

    DamageEX2
    Member

    May 20, 2024

    1,226

    Sander VF said:

    FFXVI was already going for that aesthetic, no?

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    Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.
     

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    132,624

    Clair Obscur's art style is already pretty close to FFXVI's and it didn't help.

    I don't think going more anime would help either, though. The series is just old. 

    DoradoWinston
    Member

    Apr 9, 2019

    8,362

    i genuinely love the look of 7R would love it if they kept it that way for the main series but for any side games they should go crazy with different styles
     

    Desma
    "This guy are sick"
    Member

    Oct 27, 2017

    6,732

    Majunior said:

    This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.

    Click to expand...
    Click to shrink...

    I think that's because they need to run on weaker hardware like phones
     

    Aaronrules380
    Avenger

    Oct 25, 2017

    24,353

    Majunior said:

    This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.

    Click to expand...
    Click to shrink...

    I feel like there's a lot of people stuck in the past in this regard. Trends have changed. When we were young hyper realistic styles were the vogue because they were great at showcasing growing tech, but as tech has hit the point of diminishing returns, realistic games already look really good, and the indie scene has grown we've reached a point where art style has become king because it's much easierto stand out with that then by trying to pump up the graphics for marginal improvements
     

    brinstar
    Member

    Oct 25, 2017

    12,088

    If anything I wish it was more anime/cartoony. FF7R has this realistic look to it but the characters animate like cartoon dolls and it makes the whole thing look so uncanny outside the higher budget cutscenes. The Moogles look disgusting lmao.
     

    Squarealex
    Member

    Nov 11, 2017

    1,809

    I like FF16 art-style. Much more than the anime style Division 1 doing since FF13.
     

    Koklusz
    Member

    Oct 27, 2017

    3,915

    I really don't think art style is an issue here.
     

    Graven
    Member

    Oct 30, 2018

    4,545

    I'm under the impression that this is what they were attempting since FFXV.
     

    NinjaScooter
    Member

    Oct 25, 2017

    60,644

    FF doesn't really have an "art style" they constantly change that shit and the most recent one was very western fantasy aesthetic. This thread feels like someone who stopped playing FF games after the original 7.
     

    Necron
    ▲ Legend ▲
    Member

    Oct 25, 2017

    9,810

    Switzerland

    Nope
     

    Sander VF
    Banned

    Oct 28, 2017

    26,876

    Tbilisi, Georgia

    DamageEX2 said:

    Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.

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    You cite games like Elden Ring which are similarly stylized.
     

    Universal Acclaim
    Member

    Oct 5, 2024

    2,251

    I think the male characters in 16 looks pretty good and modern, but the facial animation and whatnot can always be improved
     

    Dark Knight
    One Winged Slayer
    Member

    Oct 25, 2017

    21,295

    Lobster Roll said:

    In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more:

    Click to expand...
    Click to shrink...

    THIS THIS THIS

    I've been saying this for the past couple years. This shit right here is peak Final Fantasy, and is exponentially more appealing than the same derivative style they've been employing for the past two decades to some degree, in the mainline series anyways. You want to hook in younger players? Speak to them through color and form! Experiment with art style with the same cavalier attitude you experiment with gameplay mechanics. 

    GalaxyDive
    Member

    Oct 25, 2017

    5,233

    Yeah dunno why this is being framed as a "should?" when the franchise literally just did this with XVI to no particular success.

    Chasing the western medieval dragon is not something FF should continue doing. 

    NinjaScooter
    Member

    Oct 25, 2017

    60,644

    DamageEX2 said:

    Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.

    Click to expand...
    Click to shrink...

    Clair Obscur is also A) not realistic and B) very stylized. 

    YohraUtopia
    Member

    Apr 1, 2021

    1,396

    isn't FFXVI kinda this already?

    I guess I don't fully understand what's in question. Art style does not seem to me the principal problem with FF

    Brodo Baggins said:

    I think the biggest thing for FF as a franchise is they need to COMMIT

    Click to expand...
    Click to shrink...

    I think this is right. Like FFXVI should have just gone straight full action game and stuck to its political intrigue stuff instead of defaulting back to bog standard cosmic battle. FFXV was totally ok but also didn't fully commit to either its open world or the 'darker'' DNA of its XII vs roots. On the flip side, the VII remakes so far are doing great at committing and playing with an interestingly blended art style but honestly people may call it bloated but Rebirth totally leans into just how both wacky and serious a FF can be at the same time as the OG did too. It, well, commits. 
    #should #final #fantasy #change #artsyle
    Should Final Fantasy change the artsyle to appeal for more people outside of the JRPG fanbase?
    DamageEX2 Member May 20, 2024 1,226 After seeing the recent trailer for Expedition 33, i have been noticing a decent amount of hype and antecipation, but im noticing how the game avoid the FF artsyle or style of the characters, to show something more realistic, just like the recent Resident Evil games. Clair Obscur: Expedition 33 - Cast Reveal Trailer | PS5 Games a year, the Paintress awakens to inscribe her cursed number on the monolith.And everyone of that age vani... m.youtube.com All this make me think, should Square change the artsyle for the mainline FF games to something like this? Would this help reach more people that are not fans of the look of the characters in Final Fantasy? I notice a lot of people and content creators fans of WRPGs,that dont care at all about FF, but when a new From Software game or Dragons Dogma 2 releases, they are there day 1. I dont know if making all this, will make these people care or buy the game, but maybe if it works out, it can make the series reach a new audience.  KamenSenshi Member Nov 27, 2017 2,135 No. Other things exist.   nsilvias Member Oct 25, 2017 29,994 i mean ffs realism is already putting of some jrpg fans. ff realism is appealing to mainstream audiences already just not the games themselves. crpg fans not like ff is just crpg wrpgs fans not liking how little player choice jrpgs have plus the animeisms   Theswweet RPG Site Verified Oct 25, 2017 7,271 California If anything, they should double down. Anime and Japanese media is mainstream worldwide these days.   AuthenticM Son Altesse Sérénissime The Fallen Oct 25, 2017 35,104 no.   FrostweaveBandage Unshakable Resolve Member Sep 27, 2019 9,818 No   Desma "This guy are sick" Member Oct 27, 2017 6,732 Isn't that what FF XVI was?   Keym The Fallen Oct 26, 2017 9,678 Atlus jrpgs sell a lot and they don't have a "western" artstyle. So no.   Linus815 Member Oct 29, 2017 24,014 ff16 already basically did that   The Quentulated Mox Corrupted by Vengeance Member Jun 10, 2022 6,550 The thing keeping buyers away is not the art style And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg  ReyVGM Author - NES Endings Compendium Verified Oct 26, 2017 5,803 Isn't that what FF has been doing for a while already?   Aaronrules380 Avenger Oct 25, 2017 24,353 If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles   mute ▲ Legend ▲ Member Oct 25, 2017 29,310 They could be attracting larger audiences by making something that runs on a Nintendo handheld, the art style is irrelevant.   404LinkNotFound Member Oct 27, 2017 10,602 Isnt that FF16 did tho? Also japanese art styles are mainstream these days  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,372 In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more:   strangelove777 Alt account Banned Nov 23, 2023 1,570 They should make it more anime.   Sander VF Banned Oct 28, 2017 26,876 Tbilisi, Georgia FFXVI was already going for that aesthetic, no?   Cheesecake Banned Oct 12, 2024 126 Outside of FF7 modern Final Fantasy has been pretty realistic in character design. Personally I'd rather they go back to the art direction of FFX. Have the characters look truly fantastical.   Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,675 Melbourne, Australia No. DamageEX2 said: Would this help reach more people that are not fans of the look of the characters in Final Fantasy? Click to expand... Click to shrink... And the millions of fans that love the existing looks of the series?  Elyian Member Feb 7, 2018 3,494 Theswweet said: If anything, they should double down. Anime and Japanese media is mainstream worldwide these days. Click to expand... Click to shrink... Been saying this for a minute now.   Kutaragi Member Sep 3, 2020 800 ITALY Aaronrules380 said: If anything making it more anime would probably help more. Click to expand... Click to shrink... This.  sir_crocodile Member Oct 25, 2017 24,587 they already did that and it appealed to less people not more lol   Brodo Baggins Member Oct 27, 2017 5,598 Expedition 33 will probably sell like a million copies, 2 million max. The art style is probably FF's biggest strength tbh. If anything they should go further with Japanese stylization. Anime is far more mainstream than ever these days. I think the biggest thing for FF as a franchise is they need to COMMIT. Every mainline game since the start of the PS3 era has felt severely compromised in some way. FFXVI is the closest it's felt to a "complete" game and it feels aggressively scoped and does not commit to the storytelling style and tone it sets out in the prologue throughout. FFVII Remake and FFVII Rebirth feel like complete games, but the whole chunking up of FFVII into 3 games still gives that feeling of compromise.  Cheesecake Banned Oct 12, 2024 126 The Quentulated Mox said: The thing keeping buyers away is not the art style And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg Click to expand... Click to shrink... What if it was Amano style? There's more than one anime art style.  The Unsent Member Oct 25, 2017 22,398 I think they should go for a more fairytale-esque aesthetic. I think there is potential for a renaissance there after how dark the last two mainline Final Fantasy games were.   Renteka-Bond Chicken Chaser Member Dec 28, 2017 6,016 Clearwater, Florida God no, them going so hard into Western medieval blandness in 16 was one of the worst parts of the game for me. Stuff like 8, 13 and, if you squint, 15 with their sort of future fantasyworks, but 16 completely missed the mark and the big appeal of Clair is all the wacky timeywimey otherworld vibes of the environment, not the realistic people.  Aaronrules380 Avenger Oct 25, 2017 24,353 Realistically, what helps something like the from soft games get so big is that the structure and gameplay loop was very streamer friendly and that's huge among younger players nowadays. Story heavy games are always going to be at some disadvantage in that regard, even if there's a niche even within streaming for those types of games Dragon's dogma isn't really that big. II did similar numbers to the larger JRPG franchises that aren't DQ, FF, or pokemon, it's not some massive mainstream hit  Deleted member 125476 Sep 8, 2022 2,818 making FF even more drab would just hurt it even more if anything it needs to get more stylized and interesting cos it's been one of the blandest JRPG franchises aesthetically for a while now  Quinton Verified Oct 25, 2017 23,072 Midgar, With Love I don't think that would work.   Hikari One Winged Slayer Member Oct 25, 2017 25,196 Elysium I mean, we just got that with FFXVI and clearly it didn't work so no? I would much prefer if they go back to a more colourful artstyle.   Majunior Member Jun 20, 2019 2,118 Aaronrules380 said: If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles Click to expand... Click to shrink... This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.   MoonCrow Member May 27, 2024 146 They've changed art styles like thirty times now so this reads as more like "should they make it look less Japanese"   Xwing This guy are sick of the unshakeable slayer Member Nov 11, 2017 11,594 WE'RE SO BACK   OP OP DamageEX2 Member May 20, 2024 1,226 Sander VF said: FFXVI was already going for that aesthetic, no? Click to expand... Click to shrink... Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 132,624 Clair Obscur's art style is already pretty close to FFXVI's and it didn't help. I don't think going more anime would help either, though. The series is just old.  DoradoWinston Member Apr 9, 2019 8,362 i genuinely love the look of 7R would love it if they kept it that way for the main series but for any side games they should go crazy with different styles   Desma "This guy are sick" Member Oct 27, 2017 6,732 Majunior said: This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach. Click to expand... Click to shrink... I think that's because they need to run on weaker hardware like phones   Aaronrules380 Avenger Oct 25, 2017 24,353 Majunior said: This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach. Click to expand... Click to shrink... I feel like there's a lot of people stuck in the past in this regard. Trends have changed. When we were young hyper realistic styles were the vogue because they were great at showcasing growing tech, but as tech has hit the point of diminishing returns, realistic games already look really good, and the indie scene has grown we've reached a point where art style has become king because it's much easierto stand out with that then by trying to pump up the graphics for marginal improvements   brinstar Member Oct 25, 2017 12,088 If anything I wish it was more anime/cartoony. FF7R has this realistic look to it but the characters animate like cartoon dolls and it makes the whole thing look so uncanny outside the higher budget cutscenes. The Moogles look disgusting lmao.   Squarealex Member Nov 11, 2017 1,809 I like FF16 art-style. Much more than the anime style Division 1 doing since FF13.   Koklusz Member Oct 27, 2017 3,915 I really don't think art style is an issue here.   Graven Member Oct 30, 2018 4,545 I'm under the impression that this is what they were attempting since FFXV.   NinjaScooter Member Oct 25, 2017 60,644 FF doesn't really have an "art style" they constantly change that shit and the most recent one was very western fantasy aesthetic. This thread feels like someone who stopped playing FF games after the original 7.   Necron ▲ Legend ▲ Member Oct 25, 2017 9,810 Switzerland Nope   Sander VF Banned Oct 28, 2017 26,876 Tbilisi, Georgia DamageEX2 said: Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look. Click to expand... Click to shrink... You cite games like Elden Ring which are similarly stylized.   Universal Acclaim Member Oct 5, 2024 2,251 I think the male characters in 16 looks pretty good and modern, but the facial animation and whatnot can always be improved   Dark Knight One Winged Slayer Member Oct 25, 2017 21,295 Lobster Roll said: In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more: Click to expand... Click to shrink... THIS THIS THIS I've been saying this for the past couple years. This shit right here is peak Final Fantasy, and is exponentially more appealing than the same derivative style they've been employing for the past two decades to some degree, in the mainline series anyways. You want to hook in younger players? Speak to them through color and form! Experiment with art style with the same cavalier attitude you experiment with gameplay mechanics.  GalaxyDive Member Oct 25, 2017 5,233 Yeah dunno why this is being framed as a "should?" when the franchise literally just did this with XVI to no particular success. Chasing the western medieval dragon is not something FF should continue doing.  NinjaScooter Member Oct 25, 2017 60,644 DamageEX2 said: Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look. Click to expand... Click to shrink... Clair Obscur is also A) not realistic and B) very stylized.  YohraUtopia Member Apr 1, 2021 1,396 isn't FFXVI kinda this already? I guess I don't fully understand what's in question. Art style does not seem to me the principal problem with FF Brodo Baggins said: I think the biggest thing for FF as a franchise is they need to COMMIT Click to expand... Click to shrink... I think this is right. Like FFXVI should have just gone straight full action game and stuck to its political intrigue stuff instead of defaulting back to bog standard cosmic battle. FFXV was totally ok but also didn't fully commit to either its open world or the 'darker'' DNA of its XII vs roots. On the flip side, the VII remakes so far are doing great at committing and playing with an interestingly blended art style but honestly people may call it bloated but Rebirth totally leans into just how both wacky and serious a FF can be at the same time as the OG did too. It, well, commits.  #should #final #fantasy #change #artsyle
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    Should Final Fantasy change the artsyle to appeal for more people outside of the JRPG fanbase?
    DamageEX2 Member May 20, 2024 1,226 After seeing the recent trailer for Expedition 33, i have been noticing a decent amount of hype and antecipation, but im noticing how the game avoid the FF artsyle or style of the characters, to show something more realistic, just like the recent Resident Evil games. Clair Obscur: Expedition 33 - Cast Reveal Trailer | PS5 Games https://store.playstation.com/concept/10008503/Once a year, the Paintress awakens to inscribe her cursed number on the monolith.And everyone of that age vani... m.youtube.com All this make me think, should Square change the artsyle for the mainline FF games to something like this? Would this help reach more people that are not fans of the look of the characters in Final Fantasy? I notice a lot of people and content creators fans of WRPGs,that dont care at all about FF, but when a new From Software game or Dragons Dogma 2 releases, they are there day 1. I dont know if making all this, will make these people care or buy the game, but maybe if it works out, it can make the series reach a new audience.  KamenSenshi Member Nov 27, 2017 2,135 No. Other things exist.   nsilvias Member Oct 25, 2017 29,994 i mean ffs realism is already putting of some jrpg fans. ff realism is appealing to mainstream audiences already just not the games themselves. crpg fans not like ff is just crpg wrpgs fans not liking how little player choice jrpgs have plus the animeisms   Theswweet RPG Site Verified Oct 25, 2017 7,271 California If anything, they should double down. Anime and Japanese media is mainstream worldwide these days.   AuthenticM Son Altesse Sérénissime The Fallen Oct 25, 2017 35,104 no.   FrostweaveBandage Unshakable Resolve Member Sep 27, 2019 9,818 No   Desma "This guy are sick" Member Oct 27, 2017 6,732 Isn't that what FF XVI was?   Keym The Fallen Oct 26, 2017 9,678 Atlus jrpgs sell a lot and they don't have a "western" artstyle. So no.   Linus815 Member Oct 29, 2017 24,014 ff16 already basically did that   The Quentulated Mox Corrupted by Vengeance Member Jun 10, 2022 6,550 The thing keeping buyers away is not the art style And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg  ReyVGM Author - NES Endings Compendium Verified Oct 26, 2017 5,803 Isn't that what FF has been doing for a while already?   Aaronrules380 Avenger Oct 25, 2017 24,353 If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles   mute ▲ Legend ▲ Member Oct 25, 2017 29,310 They could be attracting larger audiences by making something that runs on a Nintendo handheld, the art style is irrelevant.   404LinkNotFound Member Oct 27, 2017 10,602 Isnt that FF16 did tho? Also japanese art styles are mainstream these days  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,372 In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more:   strangelove777 Alt account Banned Nov 23, 2023 1,570 They should make it more anime.   Sander VF Banned Oct 28, 2017 26,876 Tbilisi, Georgia FFXVI was already going for that aesthetic, no?   Cheesecake Banned Oct 12, 2024 126 Outside of FF7 modern Final Fantasy has been pretty realistic in character design. Personally I'd rather they go back to the art direction of FFX. Have the characters look truly fantastical.   Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,675 Melbourne, Australia No. DamageEX2 said: Would this help reach more people that are not fans of the look of the characters in Final Fantasy? Click to expand... Click to shrink... And the millions of fans that love the existing looks of the series?  Elyian Member Feb 7, 2018 3,494 Theswweet said: If anything, they should double down. Anime and Japanese media is mainstream worldwide these days. Click to expand... Click to shrink... Been saying this for a minute now.   Kutaragi Member Sep 3, 2020 800 ITALY Aaronrules380 said: If anything making it more anime would probably help more. Click to expand... Click to shrink... This.  sir_crocodile Member Oct 25, 2017 24,587 they already did that and it appealed to less people not more lol   Brodo Baggins Member Oct 27, 2017 5,598 Expedition 33 will probably sell like a million copies, 2 million max. The art style is probably FF's biggest strength tbh. If anything they should go further with Japanese stylization. Anime is far more mainstream than ever these days. I think the biggest thing for FF as a franchise is they need to COMMIT. Every mainline game since the start of the PS3 era has felt severely compromised in some way. FFXVI is the closest it's felt to a "complete" game and it feels aggressively scoped and does not commit to the storytelling style and tone it sets out in the prologue throughout. FFVII Remake and FFVII Rebirth feel like complete games, but the whole chunking up of FFVII into 3 games still gives that feeling of compromise.  Cheesecake Banned Oct 12, 2024 126 The Quentulated Mox said: The thing keeping buyers away is not the art style And, frankly, I would be much less interested in FF17 if they go the cel-shaded anime designs like every other jrpg Click to expand... Click to shrink... What if it was Amano style? There's more than one anime art style.  The Unsent Member Oct 25, 2017 22,398 I think they should go for a more fairytale-esque aesthetic. I think there is potential for a renaissance there after how dark the last two mainline Final Fantasy games were.   Renteka-Bond Chicken Chaser Member Dec 28, 2017 6,016 Clearwater, Florida God no, them going so hard into Western medieval blandness in 16 was one of the worst parts of the game for me. Stuff like 8, 13 and, if you squint, 15 with their sort of future fantasy (or in 8's case, contemporary) works, but 16 completely missed the mark and the big appeal of Clair is all the wacky timeywimey otherworld vibes of the environment, not the realistic people.  Aaronrules380 Avenger Oct 25, 2017 24,353 Realistically, what helps something like the from soft games get so big is that the structure and gameplay loop was very streamer friendly and that's huge among younger players nowadays. Story heavy games are always going to be at some disadvantage in that regard, even if there's a niche even within streaming for those types of games Dragon's dogma isn't really that big. II did similar numbers to the larger JRPG franchises that aren't DQ, FF, or pokemon, it's not some massive mainstream hit  Deleted member 125476 Sep 8, 2022 2,818 making FF even more drab would just hurt it even more if anything it needs to get more stylized and interesting cos it's been one of the blandest JRPG franchises aesthetically for a while now  Quinton Verified Oct 25, 2017 23,072 Midgar, With Love I don't think that would work.   Hikari One Winged Slayer Member Oct 25, 2017 25,196 Elysium I mean, we just got that with FFXVI and clearly it didn't work so no? I would much prefer if they go back to a more colourful artstyle.   Majunior Member Jun 20, 2019 2,118 Aaronrules380 said: If anything making it more anime would probably help more. The mainstream taste nowadays tend to lean towards more stylized games. Like stuff like Fortnite or Minecraft don't have realistic art styles Click to expand... Click to shrink... This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach.   MoonCrow Member May 27, 2024 146 They've changed art styles like thirty times now so this reads as more like "should they make it look less Japanese"   Xwing This guy are sick of the unshakeable slayer Member Nov 11, 2017 11,594 WE'RE SO BACK   OP OP DamageEX2 Member May 20, 2024 1,226 Sander VF said: FFXVI was already going for that aesthetic, no? Click to expand... Click to shrink... Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 132,624 Clair Obscur's art style is already pretty close to FFXVI's and it didn't help. I don't think going more anime would help either, though. The series is just old.  DoradoWinston Member Apr 9, 2019 8,362 i genuinely love the look of 7R would love it if they kept it that way for the main series but for any side games they should go crazy with different styles   Desma "This guy are sick" Member Oct 27, 2017 6,732 Majunior said: This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach. Click to expand... Click to shrink... I think that's because they need to run on weaker hardware like phones   Aaronrules380 Avenger Oct 25, 2017 24,353 Majunior said: This is true. I'm noticing a lot of big GAAS like Genshin, Valorant, and Overwatch take this approach. Click to expand... Click to shrink... I feel like there's a lot of people stuck in the past in this regard. Trends have changed. When we were young hyper realistic styles were the vogue because they were great at showcasing growing tech, but as tech has hit the point of diminishing returns, realistic games already look really good, and the indie scene has grown we've reached a point where art style has become king because it's much easier (and frankly cheaper) to stand out with that then by trying to pump up the graphics for marginal improvements   brinstar Member Oct 25, 2017 12,088 If anything I wish it was more anime/cartoony. FF7R has this realistic look to it but the characters animate like cartoon dolls and it makes the whole thing look so uncanny outside the higher budget cutscenes. The Moogles look disgusting lmao.   Squarealex Member Nov 11, 2017 1,809 I like FF16 art-style. Much more than the anime style Division 1 doing since FF13.   Koklusz Member Oct 27, 2017 3,915 I really don't think art style is an issue here.   Graven Member Oct 30, 2018 4,545 I'm under the impression that this is what they were attempting since FFXV.   NinjaScooter Member Oct 25, 2017 60,644 FF doesn't really have an "art style" they constantly change that shit and the most recent one was very western fantasy aesthetic. This thread feels like someone who stopped playing FF games after the original 7.   Necron ▲ Legend ▲ Member Oct 25, 2017 9,810 Switzerland Nope   Sander VF Banned Oct 28, 2017 26,876 Tbilisi, Georgia DamageEX2 said: Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look. Click to expand... Click to shrink... You cite games like Elden Ring which are similarly stylized.   Universal Acclaim Member Oct 5, 2024 2,251 I think the male characters in 16 looks pretty good and modern, but the facial animation and whatnot can always be improved   Dark Knight One Winged Slayer Member Oct 25, 2017 21,295 Lobster Roll said: In my opinion, they need to go with something far more distinct and varied for their artstyle and cast. The less realistic and more stylized their games, the better. They need to go even further in on making things feel like a fantasy. Give me bright colors, unique outfits, very obvious job/classes, and have characters stand out in a way that you want to know more: Click to expand... Click to shrink... THIS THIS THIS I've been saying this for the past couple years. This shit right here is peak Final Fantasy, and is exponentially more appealing than the same derivative style they've been employing for the past two decades to some degree, in the mainline series anyways. You want to hook in younger players? Speak to them through color and form! Experiment with art style with the same cavalier attitude you experiment with gameplay mechanics.  GalaxyDive Member Oct 25, 2017 5,233 Yeah dunno why this is being framed as a "should?" when the franchise literally just did this with XVI to no particular success. Chasing the western medieval dragon is not something FF should continue doing.  NinjaScooter Member Oct 25, 2017 60,644 DamageEX2 said: Not realistic enough, still stylized. Something like God of War its an easier sell for the casual audiences because of the aesthetic and visual that FFXVI with the game look. Click to expand... Click to shrink... Clair Obscur is also A) not realistic and B) very stylized.  YohraUtopia Member Apr 1, 2021 1,396 isn't FFXVI kinda this already? I guess I don't fully understand what's in question. Art style does not seem to me the principal problem with FF Brodo Baggins said: I think the biggest thing for FF as a franchise is they need to COMMIT Click to expand... Click to shrink... I think this is right. Like FFXVI should have just gone straight full action game and stuck to its political intrigue stuff instead of defaulting back to bog standard cosmic battle. FFXV was totally ok but also didn't fully commit to either its open world or the 'darker'' DNA of its XII vs roots. On the flip side, the VII remakes so far are doing great at committing and playing with an interestingly blended art style but honestly people may call it bloated but Rebirth totally leans into just how both wacky and serious a FF can be at the same time as the OG did too. It, well, commits. 
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