• Wholesome Direct 2025 - everything announced at this year's cosy indie showcase

    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase
    Big hops! Discount shops! Spooky pups! More!

    Image credit: Eurogamer

    Feature

    by Matt Wales
    News Reporter

    Published on June 7, 2025

    If you're the sort who just can't seem to resist the soothing rhythms of turnip planting and interior design, you've come to the right place. This year's Wholesome Direct - which marks the fifth anniversary of the showcase - has now aired, unleashing a fresh wave of cosy games to stick on your wishlists. We've got vending machine management, adorable puppies on spooking adventures, cheese-based puzzling, geckos, goats, seasonal cemetery exploration, and a whole lot more. So if that sounds like it might help sate your idyllic yearning, read on for all the big announcements from Wholesome Direct 2025. And for more indies, you can check out our round-up of this year's Day of the Devs showcase elsewhere.

    Leaf Blower Co.

    Leaf Blower Co. trailer.Watch on YouTube

    Ever wished your PowerWash Simulator had a little less splosh and a little more whoosh? That seems to be the starting point for developer Lift Games' Leaf Blower Co., a game about making the untidy tidy come rain, snow, or shine, one mechanised gust at a time. It's got a story mode plus a variety to locations waiting to be blown debris-free, and if that appeals, a demo's available now on Steam ahead of its release later this year.

    Instants

    Instants trailer.Watch on YouTube

    Instants is a creativity themed puzzler about the intoxicating pleasures of obsessive scrapbooking. It sees players attempting to sort images into chronological order and then assembling them into a scrapbook to reveal a "heartwarming" story inspired by the way family history can be passed down using pictures. It's developed by Endflame and launches today on PC, and Switch.

    Story of Seasons: Grand Bazaar

    Story of Seasons: Grand Bazaar trailer.Watch on YouTube

    Stardew Valley might be the face of farming sims these days, but the grandaddy of the genre - Story of Season- never went away, and another entry in the venerable series is looming. Grand Bazaar is actually a remake of 2011 DS game Harvest Moon: Grand Bazaar, and it's got pretty much everything you'd expect from these kind of things - including turnips to fondle, animals to rear, and locals to dazzle with your impressive root vegetable collection. The main twist is you'll be selling all this yourself by setting up shop in the titular bazar. And if that sounds like something you'd enjoy, it launches for Switch, Switch 2, and Steam on 27th August.

    Gourdlets Together

    Gourdlets Together trailer.Watch on YouTube

    Perhaps you're already a fan of last year's Gourdlets or perhaps you're completely new to its vegetable-themed low-stakes thrills. Either way, there'll soon be a new way to play, thanks to developer AuntyGames' Gourdlets Together. Essentially, it takes the laid-back village-building vibes of the original, slings in a bit of a fishing focus - where earnings can be spent on upgrades or accessories to decorate your island home - then lets you do it while hanging out with friends online. Gourdlets Together launches on PC later this year.

    Luma Island

    Luma Island trailer.Watch on YouTube

    Don't think we're done with the farming sims yet - not by a long shot! Luma Island launched last year, offering an attractive mix of crop whispering, profession-specific activities, creature collecting, exploration, and puzzle-y dungeoneering. And come 20th June, it'll be getting just a little be more swashbuckling, thanks to its free Pirates update, introducing a new profession, new Lumas, new outfits, and a pirate cove filled with mini-games, temples, traps, and treasures. It'll also bring a range of different difficulty modes to suit players of all tastes.

    Is This Seat Taken?

    Is This Seat Taken? trailer.Watch on YouTube

    Think you're a dab hand at the old 'awkward family gathering' seating plan challenge? Well then, this might just be the game for you. In Poti Poti Studio's "cosy, silly, and relatable" logic puzzler Is This Seat Taken?, the goal is to satisfy the demands of a particularly fussy group of chair occupiers to find the perfect spot that'll keep everyone happy - be they on the bus, at the park, or in the office. It's coming to Steam, Switch, iOS, and Android this August, and a Steam demo's out now.

    MakeRoom

    MakeRoom trailer.Watch on YouTube

    Here's one for the aesthetic tinkerers and furnishing fetishists out there. MakeRoom, from developer Kenney, sees players decorating a series of miniature dioramas - from cosy indoor retreats to camper vans and even forests - to fulfil the requests of adorable NPCs. You might, for instance, be tasked with creating the perfect room for cats, or a suitably moody hideout for a vampire. Then it's simply a matter of hanging drapes, plopping down plants, and even crafting furniture to bring these spaces to life and satisfy your clients' whims. It all sounds very much like Animal Crossing's weirdly compelling Happy Home Paradise expansion, so if it's more of that sort of thing you want, MakeRoom comes to Steam on 7th August.

    Ambroise Niflette & the Gleaned Bell

    Ambroise Niflette & the Gleaned Bell trailer.Watch on YouTube

    The apple bell - whatever an apple bell is - has been stolen, but luckily for apple bell lovers everywhere, renowned detective Ambroise Niflette is on the case. Over the course of Topotes Studio's investigatory adventure, Ambroise - and players - will roam the village of Touvoir, interrogating its inhabitants and searching for secrets, all while using a notebook of steadily amassing leads to reveal contradictions and unmask the culprit. It all sounds perfectly lovely, but the real draw is the delightful art style, which is heavily inspired by miniatures and stop motion. Ambroise Niflette & the Gleaned Bell is eventually set to launch on Steam, but first there's a Kickstarter, which is underway now.

    Let's Build a Dungeon

    Let's Build a Dungeon trailer.Watch on YouTube

    First there was Let's Build a Zoo, and now comes Let's Build a Dungeon. But while developer Springloaded kept its focus pretty tight for its debut release, Let's Build a Dungeon goes broad; not only is it a playable RPG creator where you can rustle up your own worlds and quests, it's also claiming to be an entire games industry sim too, where you'll need to manage all the malarky around releasing your game - from attracting funding right through to making a profit at the other end of the process. But if all that sounds too stressful, Springloaded has confirmed - as part of its latest showing - there'll be a cosy sandbox Build Mode too. There's still no release date for Let's Build a Dungeon yet, but it's heading to Steam, Xbox One, and Xbox Series X/S.

    Squeakross: Home Squeak Home

    Squeakross: Home Squeak Home trailer.Watch on YouTube

    What do you get if you cross adorable mice with classic grid-filling puzzler Picross? Well, this thing, obviously. Squeakross: Home Squeak Home is the work of developer Alblune, and it adds its own twist to the familiar logic-testing formula by introducing a home decorating element. The idea is each puzzle corresponds to an unlockable bit of decor - including furniture, accessories, and stickers - so you'll slowly amass new furnishings and trimmings as you give your brain a work out. Is there an in-game lore reason why puzzles equals furniture? Who knows! We'll soon find out, though, given Squeakross launches for Switch and PCtoday.

    Monument Valley 3

    Monument Valley 3 trailer.Watch on YouTube

    Ustwo Games' perspective shifting puzzle series Monument Valley has been a big old hit, amassing tens of millions of downloads since its iOS debut back in 2014 - so it wasn't a huge surprise when a third entry showed up on mobile last year. Initially, however, it was locked behind a Netflix subscription, but Monument Valley 3 - which we quite liked despite it offering little meaningful evolution for the series - is finally spreading its wings later this year. As announced during today's Wholesome Direct, it's coming to Steam, Switch, PlayStation 4, PS5, Xbox One, and Xbox Series X/S on 22nd July.

    Big Hops

    Big Hops trailer.Watch on YouTube

    If you immediately thought bunnies, you're wrong. Big Hops is, in fact, a frog-themed action platformer, in which players attempt to help the titular Hop find his way home. Each world he visits on his adventure promises its own self-contained story - involving everything from mountain cultists to desert ne'erdowells - all interspersed with plenty of agile platform action. You can grapple across gaps, hoist levers, rotate wheels, even pick locks - all using your tongue - and it's accompanied by some veggie-based gameplay that lets players introduce the likes of climbable vines and mushroom-based bounce pads into levels. Big Hops is currently raising funds via Kickstarter and a Steam demo's out now.

    Little Kitty, Big City

    Little Kitty, Big City trailer.Watch on YouTube

    Here's quicky for you. Little Kitty, Big City - the feline-focused open-world adventure from Double Dagger Studio - is getting a little bigger. That's thanks to a free content update coming to all platforms this "summer", promising new story content, a new neighbourhood to explore, and new oddball characters to befriend. That's alongside a new cat customisation feature for you creative sorts out there.

    Vending Dokan!: Kozy Kiosk

    Vending Dokan!: Kozy Kiosk trailer.Watch on YouTube

    What's in a name? Well, pretty much everything in this case. Aftabi Games' Vending Dokan!: Kozy Kiosk is, just as it sounds, a cosy, laidback game about managing your own vending machine empire. You'll choose where your machines go and what they sell, and hire staff to ensure they stay stocked, clean, and in working order. There's a heavy customisation element too, as you're free to decorate the areas surrounding your vending machines in order to attract new customers. Kozy Kiosk is officially referred to as an "idle simulation", and can be played both actively and passively. And if that appeals, it launches for Steam today.

    Winter Burrow

    Winter Burrow trailer.Watch on YouTube

    Developer Pine Creek Games' "woodland survival game" Winter Burrow was unveiled during December's Wholesome Direct, but it's back to announce it's now coming to Switch. If you missed its original reveal, Winter Burrow casts you as a mouse who's attempting to fix up their burrow and turn it into a toasty retreat from the cold. That requires exploring the snow-covered world outside, gathering resources, crafting tools, building things, making friends, baking pies, and more. Winter Burrow launches next year and will be available for Steam, Xbox One, Xbox Series X/S, and Switch.

    Tales of the Shire: A Lord of the Rings Game

    Tales of the Shire trailer.Watch on YouTube

    After multiple delays, cosy hobbit life sim Tales of the Shire is almost upon us, and developer Wētā Workshop is readying for its arrival with a brand-new trailer. It's been described as a game about "finding joy in the small moments", and features all the usual life sim activities - fishing, cooking, gathering, decorating, merrymaking - with a bit of a Lord of the Rings twist. So yes, you CAN decorate your hobbit's hole. Tales of the Shire launches for Switch, PlayStation, Xbox, and PC on 29th July.

    Haunted Paws

    Haunted Paws trailer.Watch on YouTube

    If your interests lie at the intersection of spooky mansions and adorable pups, prepare to have your day made. In developer LazyFlock's supernatural adventure Haunted Paws, players - either solo or with a friend - control two bravepuppies as they explore a creepy old house in search of their human, who's been kidnapped by sinister forces. It promises puzzles, lighthearted spookiness, and even a few emotional bits. There's no release date for Haunted Paws yet, but it's coming to Steam.

    The Guardian of Nature

    The Guardian of Nature trailer.Watch on YouTube

    This wholesome, hand-drawn puzzle adventure from Inlusio Interactive is all about the interconnectedness of nature, and sees players embarking on a botanical journey as the lovably be-hatted Henry. Not only does Henry know his stuff about the natural world, he's also able to change his size, meaning players can explore both above and below ground as they solve puzzles to assist nature. The Guardian of Nature launches into Steam early access today, and it's coming to Switch, Xbox, iOS, and Android too.

    Everdeep Aurora

    Everdeep Aurora trailer.Watch on YouTube

    If you've ever thought Dig Dug would be improved if its protagonist was a cat, Everdeep Aurora might be the game for you. It follows the apocalyptic adventures of a kitten named Shell as she explores subterranean depths in search of her mother. You'll obliterate blocks, do some platforming, play mini-games, and converse with peculiar characters as you investigate the dark secrets buried below, all without a hint of combat. Its limited-colour pixel art looks wonderful, and it's coming to Steam and Switch on 10th July.

    Seasonala Cemetery

    Seasonala Cemetery trailer.Watch on YouTube

    From the creators of A Mortician's Tale, the "meditative" Seasonala Cemetery is a "peaceful but poignant reflection on life and death". It's set in an expansive, living cemetery that changes dynamically based on your system's time and date. The summer, for instance, might see the world bustling with vibrant life, while the winter brings quiet and snow. You can interact with NPCs and animals, rummage through nature, learn the history of the nearby city through its gravestones, or simply relax to its ambient sounds. Seasonala Cemetery is out today on Steam and itch.io, and is completely free.

    Camper Van: Make it Home

    Camper Van: Make it Home trailer.Watch on YouTube

    One ofseveral camper-van-themed games currently in the works, developer Malpata Studio's Make it Home is a pretty self-explanatory thing. You've got a camper van to make your own as it journey across beautiful, idyllic landscapes. Part of your goal is to solve organisational puzzles, but there's laidback interior design too. Camper Van: Make it Home is available today, alongside a demo, on Steam.

    Lynked: Banner of the Spark

    Lynked: Banner of the Spark trailer.Watch on YouTube

    FuzzyBot's Lynked: Banner of the Spark is a cheerily colourful action-RPG, that's part sci-fi roguelike, part relaxed life sim. At its most peaceful, you'll farm, fish, gather materials, and build your base with help from your robot pals, but that's all in service of its more frenetic hack-and-slash action. When you're ready for some proper adventure, you can brave the wilds, battle evil robot forces with a large arsenal of weapons, and search for helpful bots to bring back home. Lynked is already available on Steam, but it's coming to PS5 and Xbox Series X/S too.

    Omelet You Cook

    Omelet You Cook trailer.Watch on YouTube

    In this chaotic cooking roguelike from SchuBox Games, you're tasked with creating the perfect omelettes to satisfy your customers' increasingly peculiar demands. That involves combining ingredients as they fly by on a conveyor belt, from the relatively mundane to the rather more dubious, in the hope of earning enough money to increase your provisions, add useful relics to your pantry, and, hopefully, please the fearsome Principal Clucker. It all looks wonderfully ridiculous, and it launches on Steam today.

    Milano's Odd Job Collection

    Milano's Odd Job Collection trailer.Watch on YouTube

    Milano's Odd Job Collectionis coming to the west for the very first time. It follows the adventures of 11-year-old Milano as she's left to her own devices over the summer. Free to do as she pleases, she embarks on a range of odd job - from pizza delivery to milking flying cows - in order to make money and have fun. Milano's Odd Job Collection, from developer Westone, is coming to Switch, PlayStation, Xbox, and PC later this year.

    Fireseide Feelings

    Fireseide Feelings trailer.Watch on YouTube

    If you've got something to get off your chest, what better place to do it than by a roaring fire in a cosy forest glade? Fireside Feelings is described as a "mental wellness experience" promoting empathy, connection, and positivity between players. Situated cosily in your customisable camp, you're able to answer questions on a range of topics, taking part in conversations between people "separated in space and time". Conversations aren't live, and there's no direct interaction with others, but the goal, according to developer Team Empreintes, is to "share experiences, express your emotions, and be a part of a caring community". It launches today on Steam.

    All Will Rise

    All Will Rise trailer.Watch on YouTube

    Well here's something you don't see every day. All Will Rise is a "narrative courtroom deck-builder", in which you and your team take a corrupt billionaire to court, accusing them of a river's murder. That involves accumulating cards and using them to engage in conversation battles, attempting to charm, intimidate and manipulate those you meet around the vibrant city of Muziris. "Obey a dead river god's summons - or defy them," developer Speculative Agency explains. "Pass information to violent ecoterrorists - or maintain your pacifist ideals. Convince a corporate stooge to testify for you - or blackmail him with sensitive information. Your choices will determine thefate." All Will Rise is currently crowdfunding, but it's aiming to launch on Xbox, PlayStation, Switch, and Steam.

    Gecko Gods

    Gecko Gods trailer.Watch on YouTube

    It's hard to go wrong with a gecko, which immediately gives developer Inresin's Gecko Gods a bit of an advantage. What we've got here is a "serene lizard-sized puzzle-platformer" set on a beautiful archipelago, in which its tiny protagonist clambers across forgotten ruins, solving puzzles as they go. There are secrets of a lost civilisation to uncover, hidden paths, and more, all of which you'll be able to explore for yourself when Gecko Gods launches for Switch, PS5, and Steam later this year. But if you're an impatient sort, a Steam demo is available now.

    One Move Away

    One Move Away trailer.Watch on YouTube

    If you quite fancied the idea of Unpacking, but thought it had far too much 'taking stuff out of things' for its own good, you might enjoy Ramage Games' One Move Away, which is basically the inverse experience. Here, you play as three different characters, starting with a young girl in the 1980s, gradually learning more about them as you pack their belongings away ready for another chapter in their intertwining lives. All this plays out in first-person across 20 levels, and if that takes your fancy, a Steam demo's out now ahead of a full launch on PS5, Xbox Series X/S, and PC.

    Heidi's Legacy: Mountains Calling

    Heidi's Legacy trailer.Watch on YouTube

    As you've probably already guessed, Heidi's Legacy: Mountains Calling takes inspiration from the classic children's stories. Which is why it's something of a surprise to learn its protagonist is called Adèle. Regardless, this is a game of grumpy old men, goat management, and alpine wandering, where you'll explore the beautiful countryside with your bleating pals, foraging for herbs, mushrooms, and more in a bid to help the nearby village. You can unlock abilities that open up more of the world, and chat to the locals in branching conversations'll that impact their lives. And as for those goats, they can provide milk, cheese, and wool. "Will you embrace slow living," asks developer Humble Reeds, "or push for bolder change?". Heidi's Legacy is coming to PC "soon".

    Hotel Galatic

    Hotel Galatic trailer.Watch on YouTube

    In Hotel Galactic, you're responsible for the running of a modular hotel on a strange cosmic island, which you'll customise and optimise in order to provide guests with the perfect stay. There are resources to manage, a workforce to build, and more, as you cater to the demands of your ever-growing colony, all with assistance from your ghostly Grandpa Gustav. There's a bit more to it than that, though, and the whole thing's framed by a tale of love and vengeance that's conveyed through some lovely anime-inspired art and animation. Hotel Galactic launches into Steam early access on 24th July, with consoles to follow, and a demo's available now.

    Out and About

    Out and About trailer.Watch on YouTube

    If it's serene forest meandering you're after, then look no further than Yaldi Games' Out and About. It's a "cosy foraging adventure" focused on exploring nature and identifying real-life plants and fungi. You'll cook recipes, make herbal remedies, and help rebuild your community after a devastating storm, all while hopefully learning a bit of botanical knowledge you can take out into the real-world. Out and About looks to be aiming for a 2025 release on PC, with a console launch to follow. And if it's piqued your curiosity, you can test out a Steam demo now.

    Discounty

    Discounty trailer.Watch on YouTube

    Forget the farm life; how about managing your own discount supermarket in a small harbour town? That's the premise of Discounty from Crinkle Cut Games, which sees you designing and organising your shop, managing stock levels, working the checkout, and striking trade deals. You'll make friends, navigate local drama, and expand your empire, but that doesn't mean you have to play nice. After all, can you really become filthy rich without making a few lifelong enemies along the way? Discounty launches for Switch, PlayStation, Xbox, and PC on 21st August and, yup, a demo's available now on Steam.

    Islanders: New Shores

    Islanders: New Shores trailer.Watch on YouTube

    We're big fans of developer GrizzlyGames' minimalist city builder Islanders around these parts, so news publisher Coatsink was developing a sequel earlier this year came as a pleasant surprise. It is, if you're unfamiliar, a game about attempting to squeeze as much onto a procedurally generated island as possible, maximising building synergies and minimising penalties to get the highest score. New Shores sounds like a gentle finessing of the formula, rather than a radical reinvention - it's got a sandbox mode as well as a high score mode now, alongside new power-ups called "boons" - but that's okay. The big news is it now has a release date and is coming to Switch, PlayStation, Xbox, and Steam on 10th July.

    Collector's Cove

    Collector's Cove trailer.Watch on YouTube

    VoodooDuck's Collector's Cove might be yet another farming game, but it does at least have a unique twist. For starters, your farm is on a boat endlessly sailing the oceans AND it's powered by an adorable sea monster who you'll need to forge a bond with. As you set out on a tranquil adventure across the water, you'll farm, fish, craft, and personalise your surroundings, sometimes stopping off at passing islands to catalogue their unique flora. Collector's Cove doesn't have a release date yet, but it's coming to PC and a Steam demo's available now.

    Town to City

    Town to City trailer.Watch on YouTube

    Fans of minimalist railway game Station to Station might want to pay attention here. Town to City is developer Galaxy Grove's follow-up to that earlier puzzler, sporting a similar voxel art aesthetic and vibe. This time around, you're charged with building quaint picturesque towns by placing shops, houses, amenities, decorations, and more - all in a bid to please your residents and encourage more to move in. Eventually, you'll have multiple towns under your care, helping the whole region grow and thrive. Town to City doesn't have a release date yet, but you can play a demo on Steam.

    Fishbowl

    Fishbowl trailer.Watch on YouTube

    And finally for the big, non-montage reveals, it's Fishbowl, a coming-of-age tale told over the course of a month. Developer imissmyfriends.studio describes it as a "warm and cozy story about living in isolation, nurturing friendships and understanding grief", and it's all focused on 21-year-old video editor Alo as she works from home while mourning her grandmother. As the days tick by, you'll video call loved ones, work to assemble videos, do care tasks, and solve puzzles to unpack your grandmother's belongings - recovering childhood memories as you do. There's no release date for Fishbowl yet, but it's coming to PS5 and Steam.
    #wholesome #direct #everything #announced #this
    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase
    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase Big hops! Discount shops! Spooky pups! More! Image credit: Eurogamer Feature by Matt Wales News Reporter Published on June 7, 2025 If you're the sort who just can't seem to resist the soothing rhythms of turnip planting and interior design, you've come to the right place. This year's Wholesome Direct - which marks the fifth anniversary of the showcase - has now aired, unleashing a fresh wave of cosy games to stick on your wishlists. We've got vending machine management, adorable puppies on spooking adventures, cheese-based puzzling, geckos, goats, seasonal cemetery exploration, and a whole lot more. So if that sounds like it might help sate your idyllic yearning, read on for all the big announcements from Wholesome Direct 2025. And for more indies, you can check out our round-up of this year's Day of the Devs showcase elsewhere. Leaf Blower Co. Leaf Blower Co. trailer.Watch on YouTube Ever wished your PowerWash Simulator had a little less splosh and a little more whoosh? That seems to be the starting point for developer Lift Games' Leaf Blower Co., a game about making the untidy tidy come rain, snow, or shine, one mechanised gust at a time. It's got a story mode plus a variety to locations waiting to be blown debris-free, and if that appeals, a demo's available now on Steam ahead of its release later this year. Instants Instants trailer.Watch on YouTube Instants is a creativity themed puzzler about the intoxicating pleasures of obsessive scrapbooking. It sees players attempting to sort images into chronological order and then assembling them into a scrapbook to reveal a "heartwarming" story inspired by the way family history can be passed down using pictures. It's developed by Endflame and launches today on PC, and Switch. Story of Seasons: Grand Bazaar Story of Seasons: Grand Bazaar trailer.Watch on YouTube Stardew Valley might be the face of farming sims these days, but the grandaddy of the genre - Story of Season- never went away, and another entry in the venerable series is looming. Grand Bazaar is actually a remake of 2011 DS game Harvest Moon: Grand Bazaar, and it's got pretty much everything you'd expect from these kind of things - including turnips to fondle, animals to rear, and locals to dazzle with your impressive root vegetable collection. The main twist is you'll be selling all this yourself by setting up shop in the titular bazar. And if that sounds like something you'd enjoy, it launches for Switch, Switch 2, and Steam on 27th August. Gourdlets Together Gourdlets Together trailer.Watch on YouTube Perhaps you're already a fan of last year's Gourdlets or perhaps you're completely new to its vegetable-themed low-stakes thrills. Either way, there'll soon be a new way to play, thanks to developer AuntyGames' Gourdlets Together. Essentially, it takes the laid-back village-building vibes of the original, slings in a bit of a fishing focus - where earnings can be spent on upgrades or accessories to decorate your island home - then lets you do it while hanging out with friends online. Gourdlets Together launches on PC later this year. Luma Island Luma Island trailer.Watch on YouTube Don't think we're done with the farming sims yet - not by a long shot! Luma Island launched last year, offering an attractive mix of crop whispering, profession-specific activities, creature collecting, exploration, and puzzle-y dungeoneering. And come 20th June, it'll be getting just a little be more swashbuckling, thanks to its free Pirates update, introducing a new profession, new Lumas, new outfits, and a pirate cove filled with mini-games, temples, traps, and treasures. It'll also bring a range of different difficulty modes to suit players of all tastes. Is This Seat Taken? Is This Seat Taken? trailer.Watch on YouTube Think you're a dab hand at the old 'awkward family gathering' seating plan challenge? Well then, this might just be the game for you. In Poti Poti Studio's "cosy, silly, and relatable" logic puzzler Is This Seat Taken?, the goal is to satisfy the demands of a particularly fussy group of chair occupiers to find the perfect spot that'll keep everyone happy - be they on the bus, at the park, or in the office. It's coming to Steam, Switch, iOS, and Android this August, and a Steam demo's out now. MakeRoom MakeRoom trailer.Watch on YouTube Here's one for the aesthetic tinkerers and furnishing fetishists out there. MakeRoom, from developer Kenney, sees players decorating a series of miniature dioramas - from cosy indoor retreats to camper vans and even forests - to fulfil the requests of adorable NPCs. You might, for instance, be tasked with creating the perfect room for cats, or a suitably moody hideout for a vampire. Then it's simply a matter of hanging drapes, plopping down plants, and even crafting furniture to bring these spaces to life and satisfy your clients' whims. It all sounds very much like Animal Crossing's weirdly compelling Happy Home Paradise expansion, so if it's more of that sort of thing you want, MakeRoom comes to Steam on 7th August. Ambroise Niflette & the Gleaned Bell Ambroise Niflette & the Gleaned Bell trailer.Watch on YouTube The apple bell - whatever an apple bell is - has been stolen, but luckily for apple bell lovers everywhere, renowned detective Ambroise Niflette is on the case. Over the course of Topotes Studio's investigatory adventure, Ambroise - and players - will roam the village of Touvoir, interrogating its inhabitants and searching for secrets, all while using a notebook of steadily amassing leads to reveal contradictions and unmask the culprit. It all sounds perfectly lovely, but the real draw is the delightful art style, which is heavily inspired by miniatures and stop motion. Ambroise Niflette & the Gleaned Bell is eventually set to launch on Steam, but first there's a Kickstarter, which is underway now. Let's Build a Dungeon Let's Build a Dungeon trailer.Watch on YouTube First there was Let's Build a Zoo, and now comes Let's Build a Dungeon. But while developer Springloaded kept its focus pretty tight for its debut release, Let's Build a Dungeon goes broad; not only is it a playable RPG creator where you can rustle up your own worlds and quests, it's also claiming to be an entire games industry sim too, where you'll need to manage all the malarky around releasing your game - from attracting funding right through to making a profit at the other end of the process. But if all that sounds too stressful, Springloaded has confirmed - as part of its latest showing - there'll be a cosy sandbox Build Mode too. There's still no release date for Let's Build a Dungeon yet, but it's heading to Steam, Xbox One, and Xbox Series X/S. Squeakross: Home Squeak Home Squeakross: Home Squeak Home trailer.Watch on YouTube What do you get if you cross adorable mice with classic grid-filling puzzler Picross? Well, this thing, obviously. Squeakross: Home Squeak Home is the work of developer Alblune, and it adds its own twist to the familiar logic-testing formula by introducing a home decorating element. The idea is each puzzle corresponds to an unlockable bit of decor - including furniture, accessories, and stickers - so you'll slowly amass new furnishings and trimmings as you give your brain a work out. Is there an in-game lore reason why puzzles equals furniture? Who knows! We'll soon find out, though, given Squeakross launches for Switch and PCtoday. Monument Valley 3 Monument Valley 3 trailer.Watch on YouTube Ustwo Games' perspective shifting puzzle series Monument Valley has been a big old hit, amassing tens of millions of downloads since its iOS debut back in 2014 - so it wasn't a huge surprise when a third entry showed up on mobile last year. Initially, however, it was locked behind a Netflix subscription, but Monument Valley 3 - which we quite liked despite it offering little meaningful evolution for the series - is finally spreading its wings later this year. As announced during today's Wholesome Direct, it's coming to Steam, Switch, PlayStation 4, PS5, Xbox One, and Xbox Series X/S on 22nd July. Big Hops Big Hops trailer.Watch on YouTube If you immediately thought bunnies, you're wrong. Big Hops is, in fact, a frog-themed action platformer, in which players attempt to help the titular Hop find his way home. Each world he visits on his adventure promises its own self-contained story - involving everything from mountain cultists to desert ne'erdowells - all interspersed with plenty of agile platform action. You can grapple across gaps, hoist levers, rotate wheels, even pick locks - all using your tongue - and it's accompanied by some veggie-based gameplay that lets players introduce the likes of climbable vines and mushroom-based bounce pads into levels. Big Hops is currently raising funds via Kickstarter and a Steam demo's out now. Little Kitty, Big City Little Kitty, Big City trailer.Watch on YouTube Here's quicky for you. Little Kitty, Big City - the feline-focused open-world adventure from Double Dagger Studio - is getting a little bigger. That's thanks to a free content update coming to all platforms this "summer", promising new story content, a new neighbourhood to explore, and new oddball characters to befriend. That's alongside a new cat customisation feature for you creative sorts out there. Vending Dokan!: Kozy Kiosk Vending Dokan!: Kozy Kiosk trailer.Watch on YouTube What's in a name? Well, pretty much everything in this case. Aftabi Games' Vending Dokan!: Kozy Kiosk is, just as it sounds, a cosy, laidback game about managing your own vending machine empire. You'll choose where your machines go and what they sell, and hire staff to ensure they stay stocked, clean, and in working order. There's a heavy customisation element too, as you're free to decorate the areas surrounding your vending machines in order to attract new customers. Kozy Kiosk is officially referred to as an "idle simulation", and can be played both actively and passively. And if that appeals, it launches for Steam today. Winter Burrow Winter Burrow trailer.Watch on YouTube Developer Pine Creek Games' "woodland survival game" Winter Burrow was unveiled during December's Wholesome Direct, but it's back to announce it's now coming to Switch. If you missed its original reveal, Winter Burrow casts you as a mouse who's attempting to fix up their burrow and turn it into a toasty retreat from the cold. That requires exploring the snow-covered world outside, gathering resources, crafting tools, building things, making friends, baking pies, and more. Winter Burrow launches next year and will be available for Steam, Xbox One, Xbox Series X/S, and Switch. Tales of the Shire: A Lord of the Rings Game Tales of the Shire trailer.Watch on YouTube After multiple delays, cosy hobbit life sim Tales of the Shire is almost upon us, and developer Wētā Workshop is readying for its arrival with a brand-new trailer. It's been described as a game about "finding joy in the small moments", and features all the usual life sim activities - fishing, cooking, gathering, decorating, merrymaking - with a bit of a Lord of the Rings twist. So yes, you CAN decorate your hobbit's hole. Tales of the Shire launches for Switch, PlayStation, Xbox, and PC on 29th July. Haunted Paws Haunted Paws trailer.Watch on YouTube If your interests lie at the intersection of spooky mansions and adorable pups, prepare to have your day made. In developer LazyFlock's supernatural adventure Haunted Paws, players - either solo or with a friend - control two bravepuppies as they explore a creepy old house in search of their human, who's been kidnapped by sinister forces. It promises puzzles, lighthearted spookiness, and even a few emotional bits. There's no release date for Haunted Paws yet, but it's coming to Steam. The Guardian of Nature The Guardian of Nature trailer.Watch on YouTube This wholesome, hand-drawn puzzle adventure from Inlusio Interactive is all about the interconnectedness of nature, and sees players embarking on a botanical journey as the lovably be-hatted Henry. Not only does Henry know his stuff about the natural world, he's also able to change his size, meaning players can explore both above and below ground as they solve puzzles to assist nature. The Guardian of Nature launches into Steam early access today, and it's coming to Switch, Xbox, iOS, and Android too. Everdeep Aurora Everdeep Aurora trailer.Watch on YouTube If you've ever thought Dig Dug would be improved if its protagonist was a cat, Everdeep Aurora might be the game for you. It follows the apocalyptic adventures of a kitten named Shell as she explores subterranean depths in search of her mother. You'll obliterate blocks, do some platforming, play mini-games, and converse with peculiar characters as you investigate the dark secrets buried below, all without a hint of combat. Its limited-colour pixel art looks wonderful, and it's coming to Steam and Switch on 10th July. Seasonala Cemetery Seasonala Cemetery trailer.Watch on YouTube From the creators of A Mortician's Tale, the "meditative" Seasonala Cemetery is a "peaceful but poignant reflection on life and death". It's set in an expansive, living cemetery that changes dynamically based on your system's time and date. The summer, for instance, might see the world bustling with vibrant life, while the winter brings quiet and snow. You can interact with NPCs and animals, rummage through nature, learn the history of the nearby city through its gravestones, or simply relax to its ambient sounds. Seasonala Cemetery is out today on Steam and itch.io, and is completely free. Camper Van: Make it Home Camper Van: Make it Home trailer.Watch on YouTube One ofseveral camper-van-themed games currently in the works, developer Malpata Studio's Make it Home is a pretty self-explanatory thing. You've got a camper van to make your own as it journey across beautiful, idyllic landscapes. Part of your goal is to solve organisational puzzles, but there's laidback interior design too. Camper Van: Make it Home is available today, alongside a demo, on Steam. Lynked: Banner of the Spark Lynked: Banner of the Spark trailer.Watch on YouTube FuzzyBot's Lynked: Banner of the Spark is a cheerily colourful action-RPG, that's part sci-fi roguelike, part relaxed life sim. At its most peaceful, you'll farm, fish, gather materials, and build your base with help from your robot pals, but that's all in service of its more frenetic hack-and-slash action. When you're ready for some proper adventure, you can brave the wilds, battle evil robot forces with a large arsenal of weapons, and search for helpful bots to bring back home. Lynked is already available on Steam, but it's coming to PS5 and Xbox Series X/S too. Omelet You Cook Omelet You Cook trailer.Watch on YouTube In this chaotic cooking roguelike from SchuBox Games, you're tasked with creating the perfect omelettes to satisfy your customers' increasingly peculiar demands. That involves combining ingredients as they fly by on a conveyor belt, from the relatively mundane to the rather more dubious, in the hope of earning enough money to increase your provisions, add useful relics to your pantry, and, hopefully, please the fearsome Principal Clucker. It all looks wonderfully ridiculous, and it launches on Steam today. Milano's Odd Job Collection Milano's Odd Job Collection trailer.Watch on YouTube Milano's Odd Job Collectionis coming to the west for the very first time. It follows the adventures of 11-year-old Milano as she's left to her own devices over the summer. Free to do as she pleases, she embarks on a range of odd job - from pizza delivery to milking flying cows - in order to make money and have fun. Milano's Odd Job Collection, from developer Westone, is coming to Switch, PlayStation, Xbox, and PC later this year. Fireseide Feelings Fireseide Feelings trailer.Watch on YouTube If you've got something to get off your chest, what better place to do it than by a roaring fire in a cosy forest glade? Fireside Feelings is described as a "mental wellness experience" promoting empathy, connection, and positivity between players. Situated cosily in your customisable camp, you're able to answer questions on a range of topics, taking part in conversations between people "separated in space and time". Conversations aren't live, and there's no direct interaction with others, but the goal, according to developer Team Empreintes, is to "share experiences, express your emotions, and be a part of a caring community". It launches today on Steam. All Will Rise All Will Rise trailer.Watch on YouTube Well here's something you don't see every day. All Will Rise is a "narrative courtroom deck-builder", in which you and your team take a corrupt billionaire to court, accusing them of a river's murder. That involves accumulating cards and using them to engage in conversation battles, attempting to charm, intimidate and manipulate those you meet around the vibrant city of Muziris. "Obey a dead river god's summons - or defy them," developer Speculative Agency explains. "Pass information to violent ecoterrorists - or maintain your pacifist ideals. Convince a corporate stooge to testify for you - or blackmail him with sensitive information. Your choices will determine thefate." All Will Rise is currently crowdfunding, but it's aiming to launch on Xbox, PlayStation, Switch, and Steam. Gecko Gods Gecko Gods trailer.Watch on YouTube It's hard to go wrong with a gecko, which immediately gives developer Inresin's Gecko Gods a bit of an advantage. What we've got here is a "serene lizard-sized puzzle-platformer" set on a beautiful archipelago, in which its tiny protagonist clambers across forgotten ruins, solving puzzles as they go. There are secrets of a lost civilisation to uncover, hidden paths, and more, all of which you'll be able to explore for yourself when Gecko Gods launches for Switch, PS5, and Steam later this year. But if you're an impatient sort, a Steam demo is available now. One Move Away One Move Away trailer.Watch on YouTube If you quite fancied the idea of Unpacking, but thought it had far too much 'taking stuff out of things' for its own good, you might enjoy Ramage Games' One Move Away, which is basically the inverse experience. Here, you play as three different characters, starting with a young girl in the 1980s, gradually learning more about them as you pack their belongings away ready for another chapter in their intertwining lives. All this plays out in first-person across 20 levels, and if that takes your fancy, a Steam demo's out now ahead of a full launch on PS5, Xbox Series X/S, and PC. Heidi's Legacy: Mountains Calling Heidi's Legacy trailer.Watch on YouTube As you've probably already guessed, Heidi's Legacy: Mountains Calling takes inspiration from the classic children's stories. Which is why it's something of a surprise to learn its protagonist is called Adèle. Regardless, this is a game of grumpy old men, goat management, and alpine wandering, where you'll explore the beautiful countryside with your bleating pals, foraging for herbs, mushrooms, and more in a bid to help the nearby village. You can unlock abilities that open up more of the world, and chat to the locals in branching conversations'll that impact their lives. And as for those goats, they can provide milk, cheese, and wool. "Will you embrace slow living," asks developer Humble Reeds, "or push for bolder change?". Heidi's Legacy is coming to PC "soon". Hotel Galatic Hotel Galatic trailer.Watch on YouTube In Hotel Galactic, you're responsible for the running of a modular hotel on a strange cosmic island, which you'll customise and optimise in order to provide guests with the perfect stay. There are resources to manage, a workforce to build, and more, as you cater to the demands of your ever-growing colony, all with assistance from your ghostly Grandpa Gustav. There's a bit more to it than that, though, and the whole thing's framed by a tale of love and vengeance that's conveyed through some lovely anime-inspired art and animation. Hotel Galactic launches into Steam early access on 24th July, with consoles to follow, and a demo's available now. Out and About Out and About trailer.Watch on YouTube If it's serene forest meandering you're after, then look no further than Yaldi Games' Out and About. It's a "cosy foraging adventure" focused on exploring nature and identifying real-life plants and fungi. You'll cook recipes, make herbal remedies, and help rebuild your community after a devastating storm, all while hopefully learning a bit of botanical knowledge you can take out into the real-world. Out and About looks to be aiming for a 2025 release on PC, with a console launch to follow. And if it's piqued your curiosity, you can test out a Steam demo now. Discounty Discounty trailer.Watch on YouTube Forget the farm life; how about managing your own discount supermarket in a small harbour town? That's the premise of Discounty from Crinkle Cut Games, which sees you designing and organising your shop, managing stock levels, working the checkout, and striking trade deals. You'll make friends, navigate local drama, and expand your empire, but that doesn't mean you have to play nice. After all, can you really become filthy rich without making a few lifelong enemies along the way? Discounty launches for Switch, PlayStation, Xbox, and PC on 21st August and, yup, a demo's available now on Steam. Islanders: New Shores Islanders: New Shores trailer.Watch on YouTube We're big fans of developer GrizzlyGames' minimalist city builder Islanders around these parts, so news publisher Coatsink was developing a sequel earlier this year came as a pleasant surprise. It is, if you're unfamiliar, a game about attempting to squeeze as much onto a procedurally generated island as possible, maximising building synergies and minimising penalties to get the highest score. New Shores sounds like a gentle finessing of the formula, rather than a radical reinvention - it's got a sandbox mode as well as a high score mode now, alongside new power-ups called "boons" - but that's okay. The big news is it now has a release date and is coming to Switch, PlayStation, Xbox, and Steam on 10th July. Collector's Cove Collector's Cove trailer.Watch on YouTube VoodooDuck's Collector's Cove might be yet another farming game, but it does at least have a unique twist. For starters, your farm is on a boat endlessly sailing the oceans AND it's powered by an adorable sea monster who you'll need to forge a bond with. As you set out on a tranquil adventure across the water, you'll farm, fish, craft, and personalise your surroundings, sometimes stopping off at passing islands to catalogue their unique flora. Collector's Cove doesn't have a release date yet, but it's coming to PC and a Steam demo's available now. Town to City Town to City trailer.Watch on YouTube Fans of minimalist railway game Station to Station might want to pay attention here. Town to City is developer Galaxy Grove's follow-up to that earlier puzzler, sporting a similar voxel art aesthetic and vibe. This time around, you're charged with building quaint picturesque towns by placing shops, houses, amenities, decorations, and more - all in a bid to please your residents and encourage more to move in. Eventually, you'll have multiple towns under your care, helping the whole region grow and thrive. Town to City doesn't have a release date yet, but you can play a demo on Steam. Fishbowl Fishbowl trailer.Watch on YouTube And finally for the big, non-montage reveals, it's Fishbowl, a coming-of-age tale told over the course of a month. Developer imissmyfriends.studio describes it as a "warm and cozy story about living in isolation, nurturing friendships and understanding grief", and it's all focused on 21-year-old video editor Alo as she works from home while mourning her grandmother. As the days tick by, you'll video call loved ones, work to assemble videos, do care tasks, and solve puzzles to unpack your grandmother's belongings - recovering childhood memories as you do. There's no release date for Fishbowl yet, but it's coming to PS5 and Steam. #wholesome #direct #everything #announced #this
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    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase
    Wholesome Direct 2025 - everything announced at this year's cosy indie showcase Big hops! Discount shops! Spooky pups! More! Image credit: Eurogamer Feature by Matt Wales News Reporter Published on June 7, 2025 If you're the sort who just can't seem to resist the soothing rhythms of turnip planting and interior design, you've come to the right place. This year's Wholesome Direct - which marks the fifth anniversary of the showcase - has now aired, unleashing a fresh wave of cosy games to stick on your wishlists. We've got vending machine management, adorable puppies on spooking adventures, cheese-based puzzling, geckos, goats, seasonal cemetery exploration, and a whole lot more. So if that sounds like it might help sate your idyllic yearning, read on for all the big announcements from Wholesome Direct 2025. And for more indies, you can check out our round-up of this year's Day of the Devs showcase elsewhere. Leaf Blower Co. Leaf Blower Co. trailer.Watch on YouTube Ever wished your PowerWash Simulator had a little less splosh and a little more whoosh? That seems to be the starting point for developer Lift Games' Leaf Blower Co., a game about making the untidy tidy come rain, snow, or shine, one mechanised gust at a time. It's got a story mode plus a variety to locations waiting to be blown debris-free, and if that appeals, a demo's available now on Steam ahead of its release later this year. Instants Instants trailer.Watch on YouTube Instants is a creativity themed puzzler about the intoxicating pleasures of obsessive scrapbooking. It sees players attempting to sort images into chronological order and then assembling them into a scrapbook to reveal a "heartwarming" story inspired by the way family history can be passed down using pictures. It's developed by Endflame and launches today on PC (via Steam and Epic), and Switch. Story of Seasons: Grand Bazaar Story of Seasons: Grand Bazaar trailer.Watch on YouTube Stardew Valley might be the face of farming sims these days, but the grandaddy of the genre - Story of Season (formerly Harvest Moon) - never went away, and another entry in the venerable series is looming. Grand Bazaar is actually a remake of 2011 DS game Harvest Moon: Grand Bazaar, and it's got pretty much everything you'd expect from these kind of things - including turnips to fondle, animals to rear, and locals to dazzle with your impressive root vegetable collection. The main twist is you'll be selling all this yourself by setting up shop in the titular bazar. And if that sounds like something you'd enjoy, it launches for Switch, Switch 2, and Steam on 27th August. Gourdlets Together Gourdlets Together trailer.Watch on YouTube Perhaps you're already a fan of last year's Gourdlets or perhaps you're completely new to its vegetable-themed low-stakes thrills. Either way, there'll soon be a new way to play, thanks to developer AuntyGames' Gourdlets Together. Essentially, it takes the laid-back village-building vibes of the original, slings in a bit of a fishing focus - where earnings can be spent on upgrades or accessories to decorate your island home - then lets you do it while hanging out with friends online. Gourdlets Together launches on PC later this year. Luma Island Luma Island trailer.Watch on YouTube Don't think we're done with the farming sims yet - not by a long shot! Luma Island launched last year, offering an attractive mix of crop whispering, profession-specific activities, creature collecting, exploration, and puzzle-y dungeoneering. And come 20th June, it'll be getting just a little be more swashbuckling, thanks to its free Pirates update, introducing a new profession, new Lumas, new outfits, and a pirate cove filled with mini-games, temples, traps, and treasures. It'll also bring a range of different difficulty modes to suit players of all tastes. Is This Seat Taken? Is This Seat Taken? trailer.Watch on YouTube Think you're a dab hand at the old 'awkward family gathering' seating plan challenge? Well then, this might just be the game for you. In Poti Poti Studio's "cosy, silly, and relatable" logic puzzler Is This Seat Taken?, the goal is to satisfy the demands of a particularly fussy group of chair occupiers to find the perfect spot that'll keep everyone happy - be they on the bus, at the park, or in the office. It's coming to Steam, Switch, iOS, and Android this August, and a Steam demo's out now. MakeRoom MakeRoom trailer.Watch on YouTube Here's one for the aesthetic tinkerers and furnishing fetishists out there. MakeRoom, from developer Kenney, sees players decorating a series of miniature dioramas - from cosy indoor retreats to camper vans and even forests - to fulfil the requests of adorable NPCs. You might, for instance, be tasked with creating the perfect room for cats, or a suitably moody hideout for a vampire. Then it's simply a matter of hanging drapes, plopping down plants, and even crafting furniture to bring these spaces to life and satisfy your clients' whims. It all sounds very much like Animal Crossing's weirdly compelling Happy Home Paradise expansion, so if it's more of that sort of thing you want, MakeRoom comes to Steam on 7th August. Ambroise Niflette & the Gleaned Bell Ambroise Niflette & the Gleaned Bell trailer.Watch on YouTube The apple bell - whatever an apple bell is - has been stolen, but luckily for apple bell lovers everywhere, renowned detective Ambroise Niflette is on the case. Over the course of Topotes Studio's investigatory adventure, Ambroise - and players - will roam the village of Touvoir, interrogating its inhabitants and searching for secrets, all while using a notebook of steadily amassing leads to reveal contradictions and unmask the culprit. It all sounds perfectly lovely, but the real draw is the delightful art style, which is heavily inspired by miniatures and stop motion. Ambroise Niflette & the Gleaned Bell is eventually set to launch on Steam, but first there's a Kickstarter, which is underway now. Let's Build a Dungeon Let's Build a Dungeon trailer.Watch on YouTube First there was Let's Build a Zoo, and now comes Let's Build a Dungeon. But while developer Springloaded kept its focus pretty tight for its debut release, Let's Build a Dungeon goes broad; not only is it a playable RPG creator where you can rustle up your own worlds and quests, it's also claiming to be an entire games industry sim too, where you'll need to manage all the malarky around releasing your game - from attracting funding right through to making a profit at the other end of the process. But if all that sounds too stressful, Springloaded has confirmed - as part of its latest showing - there'll be a cosy sandbox Build Mode too. There's still no release date for Let's Build a Dungeon yet, but it's heading to Steam (there's a demo here), Xbox One, and Xbox Series X/S. Squeakross: Home Squeak Home Squeakross: Home Squeak Home trailer.Watch on YouTube What do you get if you cross adorable mice with classic grid-filling puzzler Picross? Well, this thing, obviously. Squeakross: Home Squeak Home is the work of developer Alblune, and it adds its own twist to the familiar logic-testing formula by introducing a home decorating element. The idea is each puzzle corresponds to an unlockable bit of decor - including furniture, accessories, and stickers - so you'll slowly amass new furnishings and trimmings as you give your brain a work out. Is there an in-game lore reason why puzzles equals furniture? Who knows! We'll soon find out, though, given Squeakross launches for Switch and PC (via Steam and itch.io) today. Monument Valley 3 Monument Valley 3 trailer.Watch on YouTube Ustwo Games' perspective shifting puzzle series Monument Valley has been a big old hit, amassing tens of millions of downloads since its iOS debut back in 2014 - so it wasn't a huge surprise when a third entry showed up on mobile last year. Initially, however, it was locked behind a Netflix subscription, but Monument Valley 3 - which we quite liked despite it offering little meaningful evolution for the series - is finally spreading its wings later this year. As announced during today's Wholesome Direct, it's coming to Steam, Switch, PlayStation 4, PS5, Xbox One, and Xbox Series X/S on 22nd July. Big Hops Big Hops trailer.Watch on YouTube If you immediately thought bunnies, you're wrong. Big Hops is, in fact, a frog-themed action platformer, in which players attempt to help the titular Hop find his way home. Each world he visits on his adventure promises its own self-contained story - involving everything from mountain cultists to desert ne'erdowells - all interspersed with plenty of agile platform action. You can grapple across gaps, hoist levers, rotate wheels, even pick locks - all using your tongue - and it's accompanied by some veggie-based gameplay that lets players introduce the likes of climbable vines and mushroom-based bounce pads into levels. Big Hops is currently raising funds via Kickstarter and a Steam demo's out now. Little Kitty, Big City Little Kitty, Big City trailer.Watch on YouTube Here's quicky for you. Little Kitty, Big City - the feline-focused open-world adventure from Double Dagger Studio - is getting a little bigger. That's thanks to a free content update coming to all platforms this "summer", promising new story content, a new neighbourhood to explore, and new oddball characters to befriend. That's alongside a new cat customisation feature for you creative sorts out there. Vending Dokan!: Kozy Kiosk Vending Dokan!: Kozy Kiosk trailer.Watch on YouTube What's in a name? Well, pretty much everything in this case. Aftabi Games' Vending Dokan!: Kozy Kiosk is, just as it sounds, a cosy, laidback game about managing your own vending machine empire. You'll choose where your machines go and what they sell, and hire staff to ensure they stay stocked, clean, and in working order. There's a heavy customisation element too, as you're free to decorate the areas surrounding your vending machines in order to attract new customers. Kozy Kiosk is officially referred to as an "idle simulation", and can be played both actively and passively. And if that appeals, it launches for Steam today. Winter Burrow Winter Burrow trailer.Watch on YouTube Developer Pine Creek Games' "woodland survival game" Winter Burrow was unveiled during December's Wholesome Direct, but it's back to announce it's now coming to Switch. If you missed its original reveal, Winter Burrow casts you as a mouse who's attempting to fix up their burrow and turn it into a toasty retreat from the cold. That requires exploring the snow-covered world outside, gathering resources, crafting tools, building things, making friends, baking pies, and more. Winter Burrow launches next year and will be available for Steam, Xbox One, Xbox Series X/S, and Switch. Tales of the Shire: A Lord of the Rings Game Tales of the Shire trailer.Watch on YouTube After multiple delays, cosy hobbit life sim Tales of the Shire is almost upon us, and developer Wētā Workshop is readying for its arrival with a brand-new trailer. It's been described as a game about "finding joy in the small moments", and features all the usual life sim activities - fishing, cooking, gathering, decorating, merrymaking - with a bit of a Lord of the Rings twist. So yes, you CAN decorate your hobbit's hole. Tales of the Shire launches for Switch, PlayStation, Xbox, and PC on 29th July. Haunted Paws Haunted Paws trailer.Watch on YouTube If your interests lie at the intersection of spooky mansions and adorable pups, prepare to have your day made. In developer LazyFlock's supernatural adventure Haunted Paws, players - either solo or with a friend - control two brave (and customisable!) puppies as they explore a creepy old house in search of their human, who's been kidnapped by sinister forces. It promises puzzles, lighthearted spookiness, and even a few emotional bits. There's no release date for Haunted Paws yet, but it's coming to Steam. The Guardian of Nature The Guardian of Nature trailer.Watch on YouTube This wholesome, hand-drawn puzzle adventure from Inlusio Interactive is all about the interconnectedness of nature, and sees players embarking on a botanical journey as the lovably be-hatted Henry. Not only does Henry know his stuff about the natural world, he's also able to change his size, meaning players can explore both above and below ground as they solve puzzles to assist nature. The Guardian of Nature launches into Steam early access today, and it's coming to Switch, Xbox, iOS, and Android too. Everdeep Aurora Everdeep Aurora trailer.Watch on YouTube If you've ever thought Dig Dug would be improved if its protagonist was a cat, Everdeep Aurora might be the game for you. It follows the apocalyptic adventures of a kitten named Shell as she explores subterranean depths in search of her mother. You'll obliterate blocks, do some platforming, play mini-games, and converse with peculiar characters as you investigate the dark secrets buried below, all without a hint of combat. Its limited-colour pixel art looks wonderful, and it's coming to Steam and Switch on 10th July. Seasonala Cemetery Seasonala Cemetery trailer.Watch on YouTube From the creators of A Mortician's Tale, the "meditative" Seasonala Cemetery is a "peaceful but poignant reflection on life and death". It's set in an expansive, living cemetery that changes dynamically based on your system's time and date. The summer, for instance, might see the world bustling with vibrant life, while the winter brings quiet and snow. You can interact with NPCs and animals, rummage through nature, learn the history of the nearby city through its gravestones, or simply relax to its ambient sounds. Seasonala Cemetery is out today on Steam and itch.io, and is completely free. Camper Van: Make it Home Camper Van: Make it Home trailer.Watch on YouTube One of (bizarrely) several camper-van-themed games currently in the works, developer Malpata Studio's Make it Home is a pretty self-explanatory thing. You've got a camper van to make your own as it journey across beautiful, idyllic landscapes. Part of your goal is to solve organisational puzzles, but there's laidback interior design too. Camper Van: Make it Home is available today, alongside a demo, on Steam. Lynked: Banner of the Spark Lynked: Banner of the Spark trailer.Watch on YouTube FuzzyBot's Lynked: Banner of the Spark is a cheerily colourful action-RPG, that's part sci-fi roguelike, part relaxed life sim. At its most peaceful, you'll farm, fish, gather materials, and build your base with help from your robot pals, but that's all in service of its more frenetic hack-and-slash action. When you're ready for some proper adventure, you can brave the wilds, battle evil robot forces with a large arsenal of weapons, and search for helpful bots to bring back home. Lynked is already available on Steam, but it's coming to PS5 and Xbox Series X/S too. Omelet You Cook Omelet You Cook trailer.Watch on YouTube In this chaotic cooking roguelike from SchuBox Games, you're tasked with creating the perfect omelettes to satisfy your customers' increasingly peculiar demands. That involves combining ingredients as they fly by on a conveyor belt, from the relatively mundane to the rather more dubious, in the hope of earning enough money to increase your provisions, add useful relics to your pantry, and, hopefully, please the fearsome Principal Clucker. It all looks wonderfully ridiculous, and it launches on Steam today. Milano's Odd Job Collection Milano's Odd Job Collection trailer.Watch on YouTube Milano's Odd Job Collection (known as Milano no Arubaito Collection in Japan) is coming to the west for the very first time. It follows the adventures of 11-year-old Milano as she's left to her own devices over the summer. Free to do as she pleases, she embarks on a range of odd job - from pizza delivery to milking flying cows - in order to make money and have fun. Milano's Odd Job Collection, from developer Westone, is coming to Switch, PlayStation, Xbox, and PC later this year. Fireseide Feelings Fireseide Feelings trailer.Watch on YouTube If you've got something to get off your chest, what better place to do it than by a roaring fire in a cosy forest glade? Fireside Feelings is described as a "mental wellness experience" promoting empathy, connection, and positivity between players. Situated cosily in your customisable camp, you're able to answer questions on a range of topics, taking part in conversations between people "separated in space and time". Conversations aren't live, and there's no direct interaction with others, but the goal, according to developer Team Empreintes, is to "share experiences, express your emotions, and be a part of a caring community". It launches today on Steam. All Will Rise All Will Rise trailer.Watch on YouTube Well here's something you don't see every day. All Will Rise is a "narrative courtroom deck-builder", in which you and your team take a corrupt billionaire to court, accusing them of a river's murder. That involves accumulating cards and using them to engage in conversation battles, attempting to charm, intimidate and manipulate those you meet around the vibrant city of Muziris. "Obey a dead river god's summons - or defy them," developer Speculative Agency explains. "Pass information to violent ecoterrorists - or maintain your pacifist ideals. Convince a corporate stooge to testify for you - or blackmail him with sensitive information. Your choices will determine the [city's] fate." All Will Rise is currently crowdfunding, but it's aiming to launch on Xbox, PlayStation, Switch, and Steam. Gecko Gods Gecko Gods trailer.Watch on YouTube It's hard to go wrong with a gecko, which immediately gives developer Inresin's Gecko Gods a bit of an advantage. What we've got here is a "serene lizard-sized puzzle-platformer" set on a beautiful archipelago, in which its tiny protagonist clambers across forgotten ruins, solving puzzles as they go. There are secrets of a lost civilisation to uncover, hidden paths, and more, all of which you'll be able to explore for yourself when Gecko Gods launches for Switch, PS5, and Steam later this year. But if you're an impatient sort, a Steam demo is available now. One Move Away One Move Away trailer.Watch on YouTube If you quite fancied the idea of Unpacking, but thought it had far too much 'taking stuff out of things' for its own good, you might enjoy Ramage Games' One Move Away, which is basically the inverse experience. Here, you play as three different characters, starting with a young girl in the 1980s, gradually learning more about them as you pack their belongings away ready for another chapter in their intertwining lives. All this plays out in first-person across 20 levels, and if that takes your fancy, a Steam demo's out now ahead of a full launch on PS5, Xbox Series X/S, and PC. Heidi's Legacy: Mountains Calling Heidi's Legacy trailer.Watch on YouTube As you've probably already guessed, Heidi's Legacy: Mountains Calling takes inspiration from the classic children's stories. Which is why it's something of a surprise to learn its protagonist is called Adèle. Regardless, this is a game of grumpy old men, goat management, and alpine wandering, where you'll explore the beautiful countryside with your bleating pals, foraging for herbs, mushrooms, and more in a bid to help the nearby village. You can unlock abilities that open up more of the world, and chat to the locals in branching conversations'll that impact their lives. And as for those goats, they can provide milk, cheese, and wool. "Will you embrace slow living," asks developer Humble Reeds, "or push for bolder change?". Heidi's Legacy is coming to PC "soon". Hotel Galatic Hotel Galatic trailer.Watch on YouTube In Hotel Galactic, you're responsible for the running of a modular hotel on a strange cosmic island, which you'll customise and optimise in order to provide guests with the perfect stay. There are resources to manage, a workforce to build, and more, as you cater to the demands of your ever-growing colony, all with assistance from your ghostly Grandpa Gustav. There's a bit more to it than that, though, and the whole thing's framed by a tale of love and vengeance that's conveyed through some lovely anime-inspired art and animation. Hotel Galactic launches into Steam early access on 24th July, with consoles to follow, and a demo's available now. Out and About Out and About trailer.Watch on YouTube If it's serene forest meandering you're after, then look no further than Yaldi Games' Out and About. It's a "cosy foraging adventure" focused on exploring nature and identifying real-life plants and fungi. You'll cook recipes, make herbal remedies, and help rebuild your community after a devastating storm, all while hopefully learning a bit of botanical knowledge you can take out into the real-world. Out and About looks to be aiming for a 2025 release on PC, with a console launch to follow. And if it's piqued your curiosity, you can test out a Steam demo now. Discounty Discounty trailer.Watch on YouTube Forget the farm life; how about managing your own discount supermarket in a small harbour town? That's the premise of Discounty from Crinkle Cut Games, which sees you designing and organising your shop, managing stock levels, working the checkout, and striking trade deals. You'll make friends, navigate local drama, and expand your empire, but that doesn't mean you have to play nice. After all, can you really become filthy rich without making a few lifelong enemies along the way? Discounty launches for Switch, PlayStation, Xbox, and PC on 21st August and, yup, a demo's available now on Steam. Islanders: New Shores Islanders: New Shores trailer.Watch on YouTube We're big fans of developer GrizzlyGames' minimalist city builder Islanders around these parts, so news publisher Coatsink was developing a sequel earlier this year came as a pleasant surprise. It is, if you're unfamiliar, a game about attempting to squeeze as much onto a procedurally generated island as possible, maximising building synergies and minimising penalties to get the highest score. New Shores sounds like a gentle finessing of the formula, rather than a radical reinvention - it's got a sandbox mode as well as a high score mode now, alongside new power-ups called "boons" - but that's okay. The big news is it now has a release date and is coming to Switch, PlayStation, Xbox, and Steam on 10th July. Collector's Cove Collector's Cove trailer.Watch on YouTube VoodooDuck's Collector's Cove might be yet another farming game, but it does at least have a unique twist. For starters, your farm is on a boat endlessly sailing the oceans AND it's powered by an adorable sea monster who you'll need to forge a bond with. As you set out on a tranquil adventure across the water, you'll farm, fish, craft, and personalise your surroundings, sometimes stopping off at passing islands to catalogue their unique flora. Collector's Cove doesn't have a release date yet, but it's coming to PC and a Steam demo's available now. Town to City Town to City trailer.Watch on YouTube Fans of minimalist railway game Station to Station might want to pay attention here. Town to City is developer Galaxy Grove's follow-up to that earlier puzzler, sporting a similar voxel art aesthetic and vibe. This time around, you're charged with building quaint picturesque towns by placing shops, houses, amenities, decorations, and more - all in a bid to please your residents and encourage more to move in. Eventually, you'll have multiple towns under your care, helping the whole region grow and thrive. Town to City doesn't have a release date yet, but you can play a demo on Steam. Fishbowl Fishbowl trailer.Watch on YouTube And finally for the big, non-montage reveals, it's Fishbowl, a coming-of-age tale told over the course of a month. Developer imissmyfriends.studio describes it as a "warm and cozy story about living in isolation, nurturing friendships and understanding grief", and it's all focused on 21-year-old video editor Alo as she works from home while mourning her grandmother. As the days tick by, you'll video call loved ones, work to assemble videos, do care tasks, and solve puzzles to unpack your grandmother's belongings - recovering childhood memories as you do. There's no release date for Fishbowl yet, but it's coming to PS5 and Steam.
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  • New F37 typeface launches with “deadpan” posters celebrating Manchester

    Type foundry F37 has launched a new typeface inspired by one of Manchester’s last wooden street signs. And they worked with designer Craig Oldham and copywriter Ellen Ling to bring it to life on a series of billboards celebrating the city’s particular brand of pride.
    F37 Mancunio is based on the typeface on the sign underneath the railway in St Michael’s Place. F37 founder Rick Banks was drawn to the uneven stroke endings on the ‘C’ and the ‘S’ and designer Rodrigo Fuenzalida worked it into a full typeface with nine weights and “a width axis for flexibility.”
    Mancunio is named after the Roman fort that once stood in present-day Castlefield.
    “Rick found the reference ages ago and always wanted to turn it into a font,” says F37’s Keelin Wright. “We wanted to take something from the city, and create a font that represents the history of Manchester, but still feels quite modern as well.”
    The sign in St Michael’s Place that inspired F37’s Mancunio typeface
    Wright explains that although there are a lot grotesque sans serif fonts in the F37 library, the “quirky” letter endings and old-style numerals create “ a more human type of grotesque.”
    When it came to launching the typeface, Wright says they wanted to celebrate its connection to Manchester – where F37 is based – in the right way.
    “We thought because we’ve taken something physical from the city in terms of the sign, we want to give something physical back,” she explains. “We felt that the billboards would give something typographic to the city, especially around springtime, when Manchester is coming out of the gloom.”
    F37’s Mancunio typeface
    Banks and Oldham had worked together on several previous projects and bought in Ling to develop the copy-led campaign.
    She admits it was a daunting brief in some ways, given some high-profile misfires with localised campaigns in Manchester in recent years.
    In 2022, locals ridiculed a Magnum advert which misrepresented one of the city’s more insalubrious squares, while a recent Adidas billboard for Manchester United proclaiming that “Manneh is Red” was equally derided.
    Writing on LinkedIn, designer and United fan Andrew Whitehead said he had never once heard the club referred to as Manneh. “It’s not a nickname. It’s not Manchester United. It’s just… off,” he wrote. “This is what fake authenticity looks like.”
    “There is all this localised stuff that just bombs,” Ling says. “The pressure is on not to do something that feels tired and out of touch.”
    F37’s Mancunio typeface
    The team all felt it was important to steer away from many of the well-worn Manchester motifs, which many people feel have been co-opted by commercial interests looking to exploit the city’s creative soul.
    “When we were putting the brief together, we found pages and pages of reference for things that we didn’t want,” Wright says. “It was much harder to find things that showed what we actually wanted.”
    “A lot of this stuff feels like it was made by outsiders,” Oldham says. “History didn’t start here in the 1980s – there’s a wealth of culture and community spirit.” It was exciting, he says, to avoid cliches around Tony Wilson, the Hacienda stripes, and the city’s bee symbol and try and capture “the stoicism, the acerbic wit and the self-deprecating pride.”
    Some of the posters do take familiar topics – like the city’s famously bad weather or Ian Brown’s quote that Manchester has “Everything but a beach” – but Ling says they worked hard to find “a sting in the tail” and “reclaim” these tropes.
    Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair.
    Other references are extremely local and deliberately perplexing to outsiders, such as the celebration of Boombox Barry, an iconic local personality.
    “He’s part of our everyday experience of being in Manchester,” Ling says. “It was nice to give him his flowers in terms of the joy that he brings, and the enigma that he is.”
    One poster even references the Magnum-advert debacle, celebrating “alfresco tinnies on a piss-soaked Piccadilly G.”
    For the design, they tried several approaches, including using acid colours, but Oldham says he and Banks realised at one point they were “trying too hard.” The stark white text on black background was the perfect way to showcase the typeface, Oldham says, and stands out in the cityscape.
    “This dense spot of black cuts through this ocean of visual clutter,” he explains. “It confronts people, and forces them to read the words.”
    Ling adds that the design works perfectly to communicate the deadpan tone of her copy lines.
    Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair.
    Manchester’s creative scene has been struggling with the changes wrought by the city’s rapid growth and development in recent years. Designers have even taken to remixing the city’s famous visual language to protest against “incessant gentrification.”
    Oldham recognises the tension, although he thinks it’s happening in many cities.
    “I think as cities grow and change rapidly, you get to a crossroads,” he says. “What are we going to change into? What are we going to take with us? And what have we got to leave behind?
    “I think that’s a universal worry, but Manchester’s very much at that point in its life cycle right now.”
    Ling agrees. “It’s not that the city’s independent spirit is being crushed, it’s more like it’s being Last Of Us fungi-d,” she says, in reference to the hit HBO show. “It does feel that everything that you know in your bones makes Manchester great is being commoditised.”
    F37’s Mancunio typeface
    Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair.
    Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair.
    Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair.
    Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair.
    #new #f37 #typeface #launches #with
    New F37 typeface launches with “deadpan” posters celebrating Manchester
    Type foundry F37 has launched a new typeface inspired by one of Manchester’s last wooden street signs. And they worked with designer Craig Oldham and copywriter Ellen Ling to bring it to life on a series of billboards celebrating the city’s particular brand of pride. F37 Mancunio is based on the typeface on the sign underneath the railway in St Michael’s Place. F37 founder Rick Banks was drawn to the uneven stroke endings on the ‘C’ and the ‘S’ and designer Rodrigo Fuenzalida worked it into a full typeface with nine weights and “a width axis for flexibility.” Mancunio is named after the Roman fort that once stood in present-day Castlefield. “Rick found the reference ages ago and always wanted to turn it into a font,” says F37’s Keelin Wright. “We wanted to take something from the city, and create a font that represents the history of Manchester, but still feels quite modern as well.” The sign in St Michael’s Place that inspired F37’s Mancunio typeface Wright explains that although there are a lot grotesque sans serif fonts in the F37 library, the “quirky” letter endings and old-style numerals create “ a more human type of grotesque.” When it came to launching the typeface, Wright says they wanted to celebrate its connection to Manchester – where F37 is based – in the right way. “We thought because we’ve taken something physical from the city in terms of the sign, we want to give something physical back,” she explains. “We felt that the billboards would give something typographic to the city, especially around springtime, when Manchester is coming out of the gloom.” F37’s Mancunio typeface Banks and Oldham had worked together on several previous projects and bought in Ling to develop the copy-led campaign. She admits it was a daunting brief in some ways, given some high-profile misfires with localised campaigns in Manchester in recent years. In 2022, locals ridiculed a Magnum advert which misrepresented one of the city’s more insalubrious squares, while a recent Adidas billboard for Manchester United proclaiming that “Manneh is Red” was equally derided. Writing on LinkedIn, designer and United fan Andrew Whitehead said he had never once heard the club referred to as Manneh. “It’s not a nickname. It’s not Manchester United. It’s just… off,” he wrote. “This is what fake authenticity looks like.” “There is all this localised stuff that just bombs,” Ling says. “The pressure is on not to do something that feels tired and out of touch.” F37’s Mancunio typeface The team all felt it was important to steer away from many of the well-worn Manchester motifs, which many people feel have been co-opted by commercial interests looking to exploit the city’s creative soul. “When we were putting the brief together, we found pages and pages of reference for things that we didn’t want,” Wright says. “It was much harder to find things that showed what we actually wanted.” “A lot of this stuff feels like it was made by outsiders,” Oldham says. “History didn’t start here in the 1980s – there’s a wealth of culture and community spirit.” It was exciting, he says, to avoid cliches around Tony Wilson, the Hacienda stripes, and the city’s bee symbol and try and capture “the stoicism, the acerbic wit and the self-deprecating pride.” Some of the posters do take familiar topics – like the city’s famously bad weather or Ian Brown’s quote that Manchester has “Everything but a beach” – but Ling says they worked hard to find “a sting in the tail” and “reclaim” these tropes. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Other references are extremely local and deliberately perplexing to outsiders, such as the celebration of Boombox Barry, an iconic local personality. “He’s part of our everyday experience of being in Manchester,” Ling says. “It was nice to give him his flowers in terms of the joy that he brings, and the enigma that he is.” One poster even references the Magnum-advert debacle, celebrating “alfresco tinnies on a piss-soaked Piccadilly G.” For the design, they tried several approaches, including using acid colours, but Oldham says he and Banks realised at one point they were “trying too hard.” The stark white text on black background was the perfect way to showcase the typeface, Oldham says, and stands out in the cityscape. “This dense spot of black cuts through this ocean of visual clutter,” he explains. “It confronts people, and forces them to read the words.” Ling adds that the design works perfectly to communicate the deadpan tone of her copy lines. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Manchester’s creative scene has been struggling with the changes wrought by the city’s rapid growth and development in recent years. Designers have even taken to remixing the city’s famous visual language to protest against “incessant gentrification.” Oldham recognises the tension, although he thinks it’s happening in many cities. “I think as cities grow and change rapidly, you get to a crossroads,” he says. “What are we going to change into? What are we going to take with us? And what have we got to leave behind? “I think that’s a universal worry, but Manchester’s very much at that point in its life cycle right now.” Ling agrees. “It’s not that the city’s independent spirit is being crushed, it’s more like it’s being Last Of Us fungi-d,” she says, in reference to the hit HBO show. “It does feel that everything that you know in your bones makes Manchester great is being commoditised.” F37’s Mancunio typeface Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. #new #f37 #typeface #launches #with
    WWW.DESIGNWEEK.CO.UK
    New F37 typeface launches with “deadpan” posters celebrating Manchester
    Type foundry F37 has launched a new typeface inspired by one of Manchester’s last wooden street signs. And they worked with designer Craig Oldham and copywriter Ellen Ling to bring it to life on a series of billboards celebrating the city’s particular brand of pride. F37 Mancunio is based on the typeface on the sign underneath the railway in St Michael’s Place. F37 founder Rick Banks was drawn to the uneven stroke endings on the ‘C’ and the ‘S’ and designer Rodrigo Fuenzalida worked it into a full typeface with nine weights and “a width axis for flexibility.” Mancunio is named after the Roman fort that once stood in present-day Castlefield. “Rick found the reference ages ago and always wanted to turn it into a font,” says F37’s Keelin Wright. “We wanted to take something from the city, and create a font that represents the history of Manchester, but still feels quite modern as well.” The sign in St Michael’s Place that inspired F37’s Mancunio typeface Wright explains that although there are a lot grotesque sans serif fonts in the F37 library, the “quirky” letter endings and old-style numerals create “ a more human type of grotesque.” When it came to launching the typeface, Wright says they wanted to celebrate its connection to Manchester – where F37 is based – in the right way. “We thought because we’ve taken something physical from the city in terms of the sign, we want to give something physical back,” she explains. “We felt that the billboards would give something typographic to the city, especially around springtime, when Manchester is coming out of the gloom.” F37’s Mancunio typeface Banks and Oldham had worked together on several previous projects and bought in Ling to develop the copy-led campaign. She admits it was a daunting brief in some ways, given some high-profile misfires with localised campaigns in Manchester in recent years. In 2022, locals ridiculed a Magnum advert which misrepresented one of the city’s more insalubrious squares, while a recent Adidas billboard for Manchester United proclaiming that “Manneh is Red” was equally derided. Writing on LinkedIn, designer and United fan Andrew Whitehead said he had never once heard the club referred to as Manneh. “It’s not a nickname. It’s not Manchester United. It’s just… off,” he wrote. “This is what fake authenticity looks like.” “There is all this localised stuff that just bombs,” Ling says. “The pressure is on not to do something that feels tired and out of touch.” F37’s Mancunio typeface The team all felt it was important to steer away from many of the well-worn Manchester motifs, which many people feel have been co-opted by commercial interests looking to exploit the city’s creative soul. “When we were putting the brief together, we found pages and pages of reference for things that we didn’t want,” Wright says. “It was much harder to find things that showed what we actually wanted.” “A lot of this stuff feels like it was made by outsiders,” Oldham says. “History didn’t start here in the 1980s – there’s a wealth of culture and community spirit.” It was exciting, he says, to avoid cliches around Tony Wilson, the Hacienda stripes, and the city’s bee symbol and try and capture “the stoicism, the acerbic wit and the self-deprecating pride.” Some of the posters do take familiar topics – like the city’s famously bad weather or Ian Brown’s quote that Manchester has “Everything but a beach” – but Ling says they worked hard to find “a sting in the tail” and “reclaim” these tropes. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Other references are extremely local and deliberately perplexing to outsiders, such as the celebration of Boombox Barry, an iconic local personality. “He’s part of our everyday experience of being in Manchester,” Ling says. “It was nice to give him his flowers in terms of the joy that he brings, and the enigma that he is.” One poster even references the Magnum-advert debacle, celebrating “alfresco tinnies on a piss-soaked Piccadilly G.” For the design, they tried several approaches, including using acid colours, but Oldham says he and Banks realised at one point they were “trying too hard.” The stark white text on black background was the perfect way to showcase the typeface, Oldham says, and stands out in the cityscape. “This dense spot of black cuts through this ocean of visual clutter,” he explains. “It confronts people, and forces them to read the words.” Ling adds that the design works perfectly to communicate the deadpan tone of her copy lines. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Manchester’s creative scene has been struggling with the changes wrought by the city’s rapid growth and development in recent years. Designers have even taken to remixing the city’s famous visual language to protest against “incessant gentrification.” Oldham recognises the tension, although he thinks it’s happening in many cities. “I think as cities grow and change rapidly, you get to a crossroads,” he says. “What are we going to change into? What are we going to take with us? And what have we got to leave behind? “I think that’s a universal worry, but Manchester’s very much at that point in its life cycle right now.” Ling agrees. “It’s not that the city’s independent spirit is being crushed, it’s more like it’s being Last Of Us fungi-d,” she says, in reference to the hit HBO show. “It does feel that everything that you know in your bones makes Manchester great is being commoditised.” F37’s Mancunio typeface Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair. Ellen Ling and Craig Oldham’s posters to launch F37’s Mancunio typeface. Photo by Tim Sinclair.
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  • Managers rethink ecological scenarios as threats rise amid climate change

    In Sequoia and Kings Canyon National Parks in California, trees that have persisted through rain and shine for thousands of years are now facing multiple threats triggered by a changing climate.

    Scientists and park managers once thought giant sequoia forests were nearly impervious to stressors like wildfire, drought and pests. Yet, even very large trees are proving vulnerable, particularly when those stressors are amplified by rising temperatures and increasing weather extremes.

    The rapid pace of climate change—combined with threats like the spread of invasive species and diseases—can affect ecosystems in ways that defy expectations based on past experiences. As a result, Western forests are transitioning to grasslands or shrublands after unprecedented wildfires. Woody plants are expanding into coastal wetlands. Coral reefs are being lost entirely.

    To protect these places, which are valued for their natural beauty and the benefits they provide for recreation, clean water and wildlife, forest and land managers increasingly must anticipate risks they have never seen before. And they must prepare for what those risks will mean for stewardship as ecosystems rapidly transform.

    As ecologists and a climate scientist, we’re helping them figure out how to do that.

    Managing changing ecosystems

    Traditional management approaches focus on maintaining or restoring how ecosystems looked and functioned historically.

    However, that doesn’t always work when ecosystems are subjected to new and rapidly shifting conditions.

    Ecosystems have many moving parts—plants, animals, fungi, and microbes; and the soil, air and water in which they live—that interact with one another in complex ways.

    When the climate changes, it’s like shifting the ground on which everything rests. The results can undermine the integrity of the system, leading to ecological changes that are hard to predict.

    To plan for an uncertain future, natural resource managers need to consider many different ways changes in climate and ecosystems could affect their landscapes. Essentially, what scenarios are possible?

    Preparing for multiple possibilities

    At Sequoia and Kings Canyon, park managers were aware that climate change posed some big risks to the iconic trees under their care. More than a decade ago, they undertook a major effort to explore different scenarios that could play out in the future.

    It’s a good thing they did, because some of the more extreme possibilities they imagined happened sooner than expected.

    In 2014, drought in California caused the giant sequoias’ foliage to die back, something never documented before. In 2017, sequoia trees began dying from insect damage. And, in 2020 and 2021, fires burned through sequoia groves, killing thousands of ancient trees.

    While these extreme events came as a surprise to many people, thinking through the possibilities ahead of time meant the park managers had already begun to take steps that proved beneficial. One example was prioritizing prescribed burns to remove undergrowth that could fuel hotter, more destructive fires.

    The key to effective planning is a thoughtful consideration of a suite of strategies that are likely to succeed in the face of many different changes in climates and ecosystems. That involves thinking through wide-ranging potential outcomes to see how different strategies might fare under each scenario—including preparing for catastrophic possibilities, even those considered unlikely.

    For example, prescribed burning may reduce risks from both catastrophic wildfire and drought by reducing the density of plant growth, whereas suppressing all fires could increase those risks in the long run.

    Strategies undertaken today have consequences for decades to come. Managers need to have confidence that they are making good investments when they put limited resources toward actions like forest thinning, invasive species control, buying seeds or replanting trees. Scenarios can help inform those investment choices.

    Constructing credible scenarios of ecological change to inform this type of planning requires considering the most important unknowns. Scenarios look not only at how the climate could change, but also how complex ecosystems could react and what surprises might lay beyond the horizon.

    Scientists at the North Central Climate Adaptation Science Center are collaborating with managers in the Nebraska Sandhills to develop scenarios of future ecological change under different climate conditions, disturbance events like fires and extreme droughts, and land uses like grazing. Key ingredients for crafting ecological scenarios

    To provide some guidance to people tasked with managing these landscapes, we brought together a group of experts in ecology, climate science, and natural resource management from across universities and government agencies.

    We identified three key ingredients for constructing credible ecological scenarios:

    1. Embracing ecological uncertainty: Instead of banking on one “most likely” outcome for ecosystems in a changing climate, managers can better prepare by mapping out multiple possibilities. In Nebraska’s Sandhills, we are exploring how this mostly intact native prairie could transform, with outcomes as divergent as woodlands and open dunes.

    2. Thinking in trajectories: It’s helpful to consider not just the outcomes, but also the potential pathways for getting there. Will ecological changes unfold gradually or all at once? By envisioning different pathways through which ecosystems might respond to climate change and other stressors, natural resource managers can identify critical moments where specific actions, such as removing tree seedlings encroaching into grasslands, can steer ecosystems toward a more desirable future.

    3. Preparing for surprises: Planning for rare disasters or sudden species collapses helps managers respond nimbly when the unexpected strikes, such as a severe drought leading to widespread erosion. Being prepared for abrupt changes and having contingency plans can mean the difference between quickly helping an ecosystem recover and losing it entirely.

    Over the past decade, access to climate model projections through easy-to-use websites has revolutionized resource managers’ ability to explore different scenarios of how the local climate might change.

    What managers are missing today is similar access to ecological model projections and tools that can help them anticipate possible changes in ecosystems. To bridge this gap, we believe the scientific community should prioritize developing ecological projections and decision-support tools that can empower managers to plan for ecological uncertainty with greater confidence and foresight.

    Ecological scenarios don’t eliminate uncertainty, but they can help to navigate it more effectively by identifying strategic actions to manage forests and other ecosystems.

    Kyra Clark-Wolf is a research scientist in ecological transformation at the University of Colorado Boulder.

    Brian W. Miller is a research ecologist at the U.S. Geological Survey.

    Imtiaz Rangwala is a research scientist in climate at the Cooperative Institute for Research in Environmental Sciences at the University of Colorado Boulder.

    This article is republished from The Conversation under a Creative Commons license. Read the original article.
    #managers #rethink #ecological #scenarios #threats
    Managers rethink ecological scenarios as threats rise amid climate change
    In Sequoia and Kings Canyon National Parks in California, trees that have persisted through rain and shine for thousands of years are now facing multiple threats triggered by a changing climate. Scientists and park managers once thought giant sequoia forests were nearly impervious to stressors like wildfire, drought and pests. Yet, even very large trees are proving vulnerable, particularly when those stressors are amplified by rising temperatures and increasing weather extremes. The rapid pace of climate change—combined with threats like the spread of invasive species and diseases—can affect ecosystems in ways that defy expectations based on past experiences. As a result, Western forests are transitioning to grasslands or shrublands after unprecedented wildfires. Woody plants are expanding into coastal wetlands. Coral reefs are being lost entirely. To protect these places, which are valued for their natural beauty and the benefits they provide for recreation, clean water and wildlife, forest and land managers increasingly must anticipate risks they have never seen before. And they must prepare for what those risks will mean for stewardship as ecosystems rapidly transform. As ecologists and a climate scientist, we’re helping them figure out how to do that. Managing changing ecosystems Traditional management approaches focus on maintaining or restoring how ecosystems looked and functioned historically. However, that doesn’t always work when ecosystems are subjected to new and rapidly shifting conditions. Ecosystems have many moving parts—plants, animals, fungi, and microbes; and the soil, air and water in which they live—that interact with one another in complex ways. When the climate changes, it’s like shifting the ground on which everything rests. The results can undermine the integrity of the system, leading to ecological changes that are hard to predict. To plan for an uncertain future, natural resource managers need to consider many different ways changes in climate and ecosystems could affect their landscapes. Essentially, what scenarios are possible? Preparing for multiple possibilities At Sequoia and Kings Canyon, park managers were aware that climate change posed some big risks to the iconic trees under their care. More than a decade ago, they undertook a major effort to explore different scenarios that could play out in the future. It’s a good thing they did, because some of the more extreme possibilities they imagined happened sooner than expected. In 2014, drought in California caused the giant sequoias’ foliage to die back, something never documented before. In 2017, sequoia trees began dying from insect damage. And, in 2020 and 2021, fires burned through sequoia groves, killing thousands of ancient trees. While these extreme events came as a surprise to many people, thinking through the possibilities ahead of time meant the park managers had already begun to take steps that proved beneficial. One example was prioritizing prescribed burns to remove undergrowth that could fuel hotter, more destructive fires. The key to effective planning is a thoughtful consideration of a suite of strategies that are likely to succeed in the face of many different changes in climates and ecosystems. That involves thinking through wide-ranging potential outcomes to see how different strategies might fare under each scenario—including preparing for catastrophic possibilities, even those considered unlikely. For example, prescribed burning may reduce risks from both catastrophic wildfire and drought by reducing the density of plant growth, whereas suppressing all fires could increase those risks in the long run. Strategies undertaken today have consequences for decades to come. Managers need to have confidence that they are making good investments when they put limited resources toward actions like forest thinning, invasive species control, buying seeds or replanting trees. Scenarios can help inform those investment choices. Constructing credible scenarios of ecological change to inform this type of planning requires considering the most important unknowns. Scenarios look not only at how the climate could change, but also how complex ecosystems could react and what surprises might lay beyond the horizon. Scientists at the North Central Climate Adaptation Science Center are collaborating with managers in the Nebraska Sandhills to develop scenarios of future ecological change under different climate conditions, disturbance events like fires and extreme droughts, and land uses like grazing. Key ingredients for crafting ecological scenarios To provide some guidance to people tasked with managing these landscapes, we brought together a group of experts in ecology, climate science, and natural resource management from across universities and government agencies. We identified three key ingredients for constructing credible ecological scenarios: 1. Embracing ecological uncertainty: Instead of banking on one “most likely” outcome for ecosystems in a changing climate, managers can better prepare by mapping out multiple possibilities. In Nebraska’s Sandhills, we are exploring how this mostly intact native prairie could transform, with outcomes as divergent as woodlands and open dunes. 2. Thinking in trajectories: It’s helpful to consider not just the outcomes, but also the potential pathways for getting there. Will ecological changes unfold gradually or all at once? By envisioning different pathways through which ecosystems might respond to climate change and other stressors, natural resource managers can identify critical moments where specific actions, such as removing tree seedlings encroaching into grasslands, can steer ecosystems toward a more desirable future. 3. Preparing for surprises: Planning for rare disasters or sudden species collapses helps managers respond nimbly when the unexpected strikes, such as a severe drought leading to widespread erosion. Being prepared for abrupt changes and having contingency plans can mean the difference between quickly helping an ecosystem recover and losing it entirely. Over the past decade, access to climate model projections through easy-to-use websites has revolutionized resource managers’ ability to explore different scenarios of how the local climate might change. What managers are missing today is similar access to ecological model projections and tools that can help them anticipate possible changes in ecosystems. To bridge this gap, we believe the scientific community should prioritize developing ecological projections and decision-support tools that can empower managers to plan for ecological uncertainty with greater confidence and foresight. Ecological scenarios don’t eliminate uncertainty, but they can help to navigate it more effectively by identifying strategic actions to manage forests and other ecosystems. Kyra Clark-Wolf is a research scientist in ecological transformation at the University of Colorado Boulder. Brian W. Miller is a research ecologist at the U.S. Geological Survey. Imtiaz Rangwala is a research scientist in climate at the Cooperative Institute for Research in Environmental Sciences at the University of Colorado Boulder. This article is republished from The Conversation under a Creative Commons license. Read the original article. #managers #rethink #ecological #scenarios #threats
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    Managers rethink ecological scenarios as threats rise amid climate change
    In Sequoia and Kings Canyon National Parks in California, trees that have persisted through rain and shine for thousands of years are now facing multiple threats triggered by a changing climate. Scientists and park managers once thought giant sequoia forests were nearly impervious to stressors like wildfire, drought and pests. Yet, even very large trees are proving vulnerable, particularly when those stressors are amplified by rising temperatures and increasing weather extremes. The rapid pace of climate change—combined with threats like the spread of invasive species and diseases—can affect ecosystems in ways that defy expectations based on past experiences. As a result, Western forests are transitioning to grasslands or shrublands after unprecedented wildfires. Woody plants are expanding into coastal wetlands. Coral reefs are being lost entirely. To protect these places, which are valued for their natural beauty and the benefits they provide for recreation, clean water and wildlife, forest and land managers increasingly must anticipate risks they have never seen before. And they must prepare for what those risks will mean for stewardship as ecosystems rapidly transform. As ecologists and a climate scientist, we’re helping them figure out how to do that. Managing changing ecosystems Traditional management approaches focus on maintaining or restoring how ecosystems looked and functioned historically. However, that doesn’t always work when ecosystems are subjected to new and rapidly shifting conditions. Ecosystems have many moving parts—plants, animals, fungi, and microbes; and the soil, air and water in which they live—that interact with one another in complex ways. When the climate changes, it’s like shifting the ground on which everything rests. The results can undermine the integrity of the system, leading to ecological changes that are hard to predict. To plan for an uncertain future, natural resource managers need to consider many different ways changes in climate and ecosystems could affect their landscapes. Essentially, what scenarios are possible? Preparing for multiple possibilities At Sequoia and Kings Canyon, park managers were aware that climate change posed some big risks to the iconic trees under their care. More than a decade ago, they undertook a major effort to explore different scenarios that could play out in the future. It’s a good thing they did, because some of the more extreme possibilities they imagined happened sooner than expected. In 2014, drought in California caused the giant sequoias’ foliage to die back, something never documented before. In 2017, sequoia trees began dying from insect damage. And, in 2020 and 2021, fires burned through sequoia groves, killing thousands of ancient trees. While these extreme events came as a surprise to many people, thinking through the possibilities ahead of time meant the park managers had already begun to take steps that proved beneficial. One example was prioritizing prescribed burns to remove undergrowth that could fuel hotter, more destructive fires. The key to effective planning is a thoughtful consideration of a suite of strategies that are likely to succeed in the face of many different changes in climates and ecosystems. That involves thinking through wide-ranging potential outcomes to see how different strategies might fare under each scenario—including preparing for catastrophic possibilities, even those considered unlikely. For example, prescribed burning may reduce risks from both catastrophic wildfire and drought by reducing the density of plant growth, whereas suppressing all fires could increase those risks in the long run. Strategies undertaken today have consequences for decades to come. Managers need to have confidence that they are making good investments when they put limited resources toward actions like forest thinning, invasive species control, buying seeds or replanting trees. Scenarios can help inform those investment choices. Constructing credible scenarios of ecological change to inform this type of planning requires considering the most important unknowns. Scenarios look not only at how the climate could change, but also how complex ecosystems could react and what surprises might lay beyond the horizon. Scientists at the North Central Climate Adaptation Science Center are collaborating with managers in the Nebraska Sandhills to develop scenarios of future ecological change under different climate conditions, disturbance events like fires and extreme droughts, and land uses like grazing. [Photos: T. Walz, M. Lavin, C. Helzer, O. Richmond, NPS (top to bottom)., CC BY] Key ingredients for crafting ecological scenarios To provide some guidance to people tasked with managing these landscapes, we brought together a group of experts in ecology, climate science, and natural resource management from across universities and government agencies. We identified three key ingredients for constructing credible ecological scenarios: 1. Embracing ecological uncertainty: Instead of banking on one “most likely” outcome for ecosystems in a changing climate, managers can better prepare by mapping out multiple possibilities. In Nebraska’s Sandhills, we are exploring how this mostly intact native prairie could transform, with outcomes as divergent as woodlands and open dunes. 2. Thinking in trajectories: It’s helpful to consider not just the outcomes, but also the potential pathways for getting there. Will ecological changes unfold gradually or all at once? By envisioning different pathways through which ecosystems might respond to climate change and other stressors, natural resource managers can identify critical moments where specific actions, such as removing tree seedlings encroaching into grasslands, can steer ecosystems toward a more desirable future. 3. Preparing for surprises: Planning for rare disasters or sudden species collapses helps managers respond nimbly when the unexpected strikes, such as a severe drought leading to widespread erosion. Being prepared for abrupt changes and having contingency plans can mean the difference between quickly helping an ecosystem recover and losing it entirely. Over the past decade, access to climate model projections through easy-to-use websites has revolutionized resource managers’ ability to explore different scenarios of how the local climate might change. What managers are missing today is similar access to ecological model projections and tools that can help them anticipate possible changes in ecosystems. To bridge this gap, we believe the scientific community should prioritize developing ecological projections and decision-support tools that can empower managers to plan for ecological uncertainty with greater confidence and foresight. Ecological scenarios don’t eliminate uncertainty, but they can help to navigate it more effectively by identifying strategic actions to manage forests and other ecosystems. Kyra Clark-Wolf is a research scientist in ecological transformation at the University of Colorado Boulder. Brian W. Miller is a research ecologist at the U.S. Geological Survey. Imtiaz Rangwala is a research scientist in climate at the Cooperative Institute for Research in Environmental Sciences at the University of Colorado Boulder. This article is republished from The Conversation under a Creative Commons license. Read the original article.
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  • In ‘Of the Oak,’ a Magnificent Tree at Kew Gardens Gets an Immersive ‘Digital Double’

    All images courtesy of Marshmallow Laser Feast, courtesy of Royal Botanic Gardens, Kew, shared with permission
    In ‘Of the Oak,’ a Magnificent Tree at Kew Gardens Gets an Immersive ‘Digital Double’
    May 30, 2025
    Kate Mothes

    “We believe in the power of stories to tickle senses and shift perceptions,” says Marshmallow Laser Feast, an experiential artist collective merging art, extended reality, and film into large-scale, immersive exhibitions.
    MLF’s latest work, Of the Oak, situates a monumental, six-meter-tall, double-sided video of the titular tree in London’s Royal Botanic Gardens, Kew. The piece focuses on the garden’s Lucombe oak, portraying a “digital double” using real-world data.
    Photo by Barney Steel
    MLF collaborated with researchers from Kew to create a vibrant, scientific rendering, blending advanced technologies with artistic imagery. The team stitched together thousands of images, used LiDAR to map the tree’s form with laser pulses, CT-scanned soil samples, employed ground-penetrating radar to trace the root system, and recorded a series of 24-hour soundtracks.
    “Of the Oak is a celebration for the oak tree as a living monument of vital ecological relationships and species interdependence,” MLF says. “It is an invitation to witness the oak as a keystone in the web of life, majestic and unassuming, stretching its branches skyward and its roots deep into the soil, embodying both quiet strength and boundless generosity.”
    Visitors can access a stunning digital field guide on their phones or via desktop from anywhere, featuring a series of meditations that “tune into the invisible bond between humans and trees.” The app also includes an interactive species guide highlighting the diverse range of birds, insects, fungi, and other inhabitants that rely on oak trees for survival.
    Of the Oak continues at Kew through September 28. Marshmallow Laser Feast is also currently presenting an immersive, seven-room exhibition titled YOU:MATTER at the National Science and Media Museum as part of Bradford 2025 U.K. City of Culture. See more projects on the collective’s website.

    Photo by Sandra Ciampon
    Photo by Barney Steel
    Previous articleNext article
    #oak #magnificent #tree #kew #gardens
    In ‘Of the Oak,’ a Magnificent Tree at Kew Gardens Gets an Immersive ‘Digital Double’
    All images courtesy of Marshmallow Laser Feast, courtesy of Royal Botanic Gardens, Kew, shared with permission In ‘Of the Oak,’ a Magnificent Tree at Kew Gardens Gets an Immersive ‘Digital Double’ May 30, 2025 Kate Mothes “We believe in the power of stories to tickle senses and shift perceptions,” says Marshmallow Laser Feast, an experiential artist collective merging art, extended reality, and film into large-scale, immersive exhibitions. MLF’s latest work, Of the Oak, situates a monumental, six-meter-tall, double-sided video of the titular tree in London’s Royal Botanic Gardens, Kew. The piece focuses on the garden’s Lucombe oak, portraying a “digital double” using real-world data. Photo by Barney Steel MLF collaborated with researchers from Kew to create a vibrant, scientific rendering, blending advanced technologies with artistic imagery. The team stitched together thousands of images, used LiDAR to map the tree’s form with laser pulses, CT-scanned soil samples, employed ground-penetrating radar to trace the root system, and recorded a series of 24-hour soundtracks. “Of the Oak is a celebration for the oak tree as a living monument of vital ecological relationships and species interdependence,” MLF says. “It is an invitation to witness the oak as a keystone in the web of life, majestic and unassuming, stretching its branches skyward and its roots deep into the soil, embodying both quiet strength and boundless generosity.” Visitors can access a stunning digital field guide on their phones or via desktop from anywhere, featuring a series of meditations that “tune into the invisible bond between humans and trees.” The app also includes an interactive species guide highlighting the diverse range of birds, insects, fungi, and other inhabitants that rely on oak trees for survival. Of the Oak continues at Kew through September 28. Marshmallow Laser Feast is also currently presenting an immersive, seven-room exhibition titled YOU:MATTER at the National Science and Media Museum as part of Bradford 2025 U.K. City of Culture. See more projects on the collective’s website. Photo by Sandra Ciampon Photo by Barney Steel Previous articleNext article #oak #magnificent #tree #kew #gardens
    WWW.THISISCOLOSSAL.COM
    In ‘Of the Oak,’ a Magnificent Tree at Kew Gardens Gets an Immersive ‘Digital Double’
    All images courtesy of Marshmallow Laser Feast, courtesy of Royal Botanic Gardens, Kew, shared with permission In ‘Of the Oak,’ a Magnificent Tree at Kew Gardens Gets an Immersive ‘Digital Double’ May 30, 2025 Kate Mothes “We believe in the power of stories to tickle senses and shift perceptions,” says Marshmallow Laser Feast, an experiential artist collective merging art, extended reality (XR), and film into large-scale, immersive exhibitions. MLF’s latest work, Of the Oak, situates a monumental, six-meter-tall, double-sided video of the titular tree in London’s Royal Botanic Gardens, Kew. The piece focuses on the garden’s Lucombe oak, portraying a “digital double” using real-world data. Photo by Barney Steel MLF collaborated with researchers from Kew to create a vibrant, scientific rendering, blending advanced technologies with artistic imagery. The team stitched together thousands of images, used LiDAR to map the tree’s form with laser pulses, CT-scanned soil samples, employed ground-penetrating radar to trace the root system, and recorded a series of 24-hour soundtracks. “Of the Oak is a celebration for the oak tree as a living monument of vital ecological relationships and species interdependence,” MLF says. “It is an invitation to witness the oak as a keystone in the web of life, majestic and unassuming, stretching its branches skyward and its roots deep into the soil, embodying both quiet strength and boundless generosity.” Visitors can access a stunning digital field guide on their phones or via desktop from anywhere, featuring a series of meditations that “tune into the invisible bond between humans and trees.” The app also includes an interactive species guide highlighting the diverse range of birds, insects, fungi, and other inhabitants that rely on oak trees for survival. Of the Oak continues at Kew through September 28. Marshmallow Laser Feast is also currently presenting an immersive, seven-room exhibition titled YOU:MATTER at the National Science and Media Museum as part of Bradford 2025 U.K. City of Culture. See more projects on the collective’s website. Photo by Sandra Ciampon Photo by Barney Steel Previous articleNext article
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  • These crypto detectives helped crack North Korea’s latest $1.5 billion blockchain heist

    Crypto criminals can’t hide

    The single largest cryptocurrency heist in history took place one day in late February, when hackers exploited system vulnerabilities in Bybit, a Dubai-based crypto exchange, siphoning off a whopping billion in digital assets within minutes.

    Bybit’s security team immediately launched an investigation that would eventually involve the FBI and several blockchain intelligence companies. Among those involved from the beginning were the experts at TRM Labs, a San Francisco-based company of around 300 that analyzes the blockchain networks which power cryptocurrency transactions to investigate—and prevent—fraud and financial crimes.

    “Literally from the first minutes, we were involved,”  says Ari Redbord, the company’s global head of policy, “working with Bybit and law enforcement partners like the FBI to track and trace funds.”

    The attack was soon attributed to a North Korean state-sponsored hacker organization commonly known as Lazarus Group. Lazarus has been blamed for a series of high-profile cybercrimes in recent years, including the 2014 hack on Sony Pictures Entertainment, the 2016 digital heist from the Bangladeshi central bank and, more recently, billions of dollars in digital currency thefts. TRM was among the first to attribute the Bybit attack after detecting an overlap between the blockchain resources used here and those used in Lazarus’s previous thefts. Since then, the company has harnessed its expertise in tracking crypto to keep law enforcement abreast of where the stolen funds are headed, following them from blockchain to blockchain and through clever concealment mechanisms. “We were very much built for an investigation like this,” Redbord says.

    Today, TRM’s investigators probe cryptocurrency thefts, ransomware attacks, and phishing scams. They help investigate other crimes that involve digital currencies, from child pornography to drug trafficking. The company’s free, public platform Chainabuse, launched in 2022, helps people report fraud, hacking, blackmail, and other crypto-related crimes. Clients in the cryptocurrency and finance industries harness the company’s software and data about blockchain transactions to identify funds associated with criminal activity and to flag suspicious transactions. Law enforcement agencies around the world enlist TRM’s tools—and sometimes even the company’s own investigators.

    Demand for such investigators is growing. TRM—which stands for Token Relationship Management—has raised about million in total funding to date, from notable backers that include the venture arms of PayPal, American Express, and Citi, as well as Goldman Sachs. The investment bank led TRM’s most recent, late-stage funding round, which closed in January for an undisclosed amount, according to the research firm PitchBook.

    Meanwhile, the crypto ecosystem is likely to experience positive growth throughout 2025, according to a recent analysis by PitchBook. So too will crypto crimes: Illicit operations took billion worth of crypto last year, according to Chainalysis, another blockchain security company—far more than the roughly billion in venture capital funding that flowed into the above-board crypto sector in the same span, and more even than crypto’s 2022 VC funding peak of billion.

    Roles like TRM’s will become more urgent if the government continues to abdicate its regulatory duties. Last month, the Trump administration shuttered a Justice Department unit that targeted crypto-related crimes. Yet crypto sits at the nexus of so many of the president’s domestic interests—fentanyl, counterterrorism, border security, and fraud. For TRM and rivals like Chainalysis and Elliptic, all of which have already won millions of dollars in federal contracts, the future is bright.

    From NFTs to crypto fraud

    One paradox of Bitcoin, Ethereum, and other cryptocurrency systems is that while they’re widely thought to provide anonymity, with users exchanging funds based not on real names and physical addresses, but on so-called digital addresses—unique and lengthy strings of alphanumeric characters that serve as a given account’s sole identifier—the records of those transactions are still public. A common ledger logs every payment, tying each transaction to those that came before, all the way back to the tokens’ minting.

    And once information becomes known about one transaction and the people or organizations behind the addresses involved, it becomes possible to trace those funds back and forth through time and from address to address. That allows clever observers to follow the money and deduce where funds came from, who other counterparties may be, and which transactions likely involved some of the same parties, like how investigators might piece together who used an anonymous burner phone based on the numbers they called.

    It’s a limitation to anonymity that Bitcoin’s pseudonymous creator Satoshi Nakamoto alluded to in the groundbreaking paper describing cryptocurrency’s underpinnings. And it’s one that computer scientist Sarah Meiklejohn and colleagues at the University of California San Diego showed to be a reality in a widely cited 2013 paper that demonstrated concretely how Bitcoins could be grouped by likely common owner—and how those owners could sometimes be identified from a database of known addresses. And that database, Meiklejohn and colleagues showed, could be assembled by a determined researcher simply doing ordinary business on the blockchain and recording the addresses used by the various vendors, exchanges, and other parties they transact with.

    While not the first company to run with Meiklejohn’s ideas on tracking the transfer of cryptocurrencies—rival Chainalysis, for one, launched in 2014—TRM offered the first-ever platform compatible with the Ethereum blockchain, widely used both for its own currency and assets like non-fungible tokens, or NFTs. At the time, “all of these blockchain intelligence companies had built their entire data architecture on the Bitcoin blockchain,” Redbord says, “because Bitcoin was entirely synonymous with cryptocurrency, and vice versa.”

    TRM began in 2018 as CEO Esteban Castaño and CTO Rahul Raina’s effort to capitalize on NFTs’ trendiness. After demoing an easy-to-use analytics tool they’d built to help understand NFT market movement to a friend with his own blockchain-based startup, Castaño and Raina decided to pivot. Their creation could be its own product with wide appeal—the same blockchains which track NFTs also manage cryptocurrencies—Castaño says that while “nobody had ever gotten excited about any of the other NFT applications we were building,” this was different. Describing their friend and his employees’ reactions, he says, “it was the first time they’d seen on-chain activity visualized in a way they could understand.”

    Talking to potential customers soon revealed a critical use case beyond basic customer analytics: understanding the flow of funds on the blockchain to avoid unwittingly participating in money laundering. A now-pivoted TRM publicly launched in 2019 with a tool it planned to sell to blockchain businesses looking to comply with anti-money-laundering regulations. But a more proactive use case soon arose that suggested even bigger opportunities.

    A friend reached out to say he’d fallen victim to a cryptocurrency hack and wanted to know if TRM could help find the missing money. With the company’s tool, “we could see in clear daylight where the money was,” Castaño says. “So we got in touch with the Secret Service, we got in touch with the FBI, and that was the initial pull into that market.”

    By the time TRM Labs emerged from Y Combinator, in 2019, fighting and preventing fraud and other crime had become its primary focus.

    ‘They’re threat hunters’

    Many TRM senior leaders and investigators honed their expertise over years in law enforcement, working at police agencies across the world. Redbord, the global policy head, served for more than a decade as a U.S. federal prosecutor and spent two years working on money laundering and national security at the Treasury Department before joining the company. Chris Janczewski, head of global investigations, previously served as a special agent at IRS Criminal Investigations, where he was instrumental in recovering cryptocurrency stolen in the infamous 2016 hack on the Bitfinex exchange; in the time between theft and recovery, the digital coins’ value had ballooned to billion, making it the largest federal government seizure in history. The laptop Janczewski used in the investigation is now in the Smithsonian’s permanent collection.

    “They’re threat hunters,” Redbord says of TRM’s investigators. “Our terror financing expert is out there communicating on password-protected Telegram channels with mujahideen, who will send him a crypto address. He’ll take that address and label it terror financing, and then we use AI and machine learning to build on that attribution.”

    With investigators around the globe, the company is able to track illicit funds around the clock. “Things like Bybit, you can’t have just one investigator doing that,” says TRM senior investigator Jonno Newman.

    Being based in Australia, in a time zone close to that of North Korea, made it easy for Newman to help out in the early days of the still-ongoing Bybit investigation. It also helped that he had previously led TRM’s investigation into an earlier hack attributed to North Korea, in 2023, where more than million in cryptocurrency was reported stolen from thousands of blockchain addresses on the digital coin storage tool Atomic Wallet.

    Then, Newman says, the hackers began obfuscating the stolen funds’ origins and ultimate destination, shuffling their plunder between different virtual addresses and cryptocurrencies. They relied on so-called mixers, which hold and combine coins from multiple sources before disbursing them to new addresses, and cross-chain bridges, which let users convert funds from one cryptocurrency to another. Hackers would later use a similar playbook in moving the Bybit funds.

    As a result of TRM’s automated fund tracker across bridges, a service it has offered since 2022—an industry first, CEO Castaño says—investigators were able to closely monitor where the Atomic Wallet funds headed, tipping off law enforcement as needed about opportunities to freeze or seize them. “It was early mornings and late nights trying to keep up with the laundering process.” says Newman of the investigation. The former head of South Australia Police’s cybercrime training and prevention unit and author of a recent children’s book about the crypto world, he says “it becomes this almost cat-and-mouse game about where they are going to go next.”

    TRM’s products at least make the game playable. “When you’re following the money, it used to be that you would reach a dead end when the money went to a different blockchain,” Castaño says. “But with TRM, tracing across blockchains is seamless.”

    Cautious optimism for blockchain security

    Not everyone believes TRM’s tech can fully deliver on its promise, at least from a legal perspective. J.W. Verret, an associate professor at George Mason University’s Antonin Scalia Law School who has testified as an expert witness in crypto-related matters, cautions that most testimony based on blockchain forensics tools should be viewed as potentially fallible, “They are useful for developing leads at the start of an investigation,” he says, but can be overly relied on like “the long history of junk forensic science—handwriting analysis, bitemark analysis, stuff that’s all kind of later proven to be unreliable.” For its part, Verret says, TRM Labs offers tools that are less prone than some of its competitors to false positives because the company is more careful about how it establishes associations between blockchain addresses and criminal activity.

    Meanwhile, last September, TRM announced the creation of the T3 Financial Crime Unit, a partnership with the organizations behind the Tron blockchain and Tether stablecoins to combat the use of those technologies for money laundering. By January, TRM said the partnership had helped freeze more than million in USDT—Tether’s stablecoin pegged in value to the U.S. dollar—found to be tied to criminal activity. That figure has since more than doubled, with the total now including nearly million linked to the massive Bybit heist.

    “In the seven months since launch, T3 has worked with law enforcement to freeze over million linked to illicit activity ranging from terror financing to money laundering to fraud,” Castaño says. “And when you think about how much crime is financially motivated, adding a million expense to criminals’ balance sheet is a huge win for deterring crime.”

    But even as TRM jockeys for pole position in a competitive industry, cybercriminals continue to develop new methods of stealing and hiding funds through complex blockchain machinations, often by taking advantage of crypto efficiency gains that make it easier to move more money faster. That will only continue as criminals deploy AI to automate scams and potentially even money laundering—and investigators use new AI and machine learning techniques, along with ever-growing blockchain datasets, to track them more efficiently and coordinate with law enforcement to stop them and seize their funds.

    And since blockchain ledgers last forever, crypto criminals are risking more than perhaps they realize, according to Castaño. “You’re betting not only that TRM and law enforcement won’t be able to identify your illicit activity today, but that we won’t be able to do it in the future,” he says. “Because the record is permanent.” And that’s the most powerful advantage investigators possess.
    #these #crypto #detectives #helped #crack
    These crypto detectives helped crack North Korea’s latest $1.5 billion blockchain heist
    Crypto criminals can’t hide The single largest cryptocurrency heist in history took place one day in late February, when hackers exploited system vulnerabilities in Bybit, a Dubai-based crypto exchange, siphoning off a whopping billion in digital assets within minutes. Bybit’s security team immediately launched an investigation that would eventually involve the FBI and several blockchain intelligence companies. Among those involved from the beginning were the experts at TRM Labs, a San Francisco-based company of around 300 that analyzes the blockchain networks which power cryptocurrency transactions to investigate—and prevent—fraud and financial crimes. “Literally from the first minutes, we were involved,”  says Ari Redbord, the company’s global head of policy, “working with Bybit and law enforcement partners like the FBI to track and trace funds.” The attack was soon attributed to a North Korean state-sponsored hacker organization commonly known as Lazarus Group. Lazarus has been blamed for a series of high-profile cybercrimes in recent years, including the 2014 hack on Sony Pictures Entertainment, the 2016 digital heist from the Bangladeshi central bank and, more recently, billions of dollars in digital currency thefts. TRM was among the first to attribute the Bybit attack after detecting an overlap between the blockchain resources used here and those used in Lazarus’s previous thefts. Since then, the company has harnessed its expertise in tracking crypto to keep law enforcement abreast of where the stolen funds are headed, following them from blockchain to blockchain and through clever concealment mechanisms. “We were very much built for an investigation like this,” Redbord says. Today, TRM’s investigators probe cryptocurrency thefts, ransomware attacks, and phishing scams. They help investigate other crimes that involve digital currencies, from child pornography to drug trafficking. The company’s free, public platform Chainabuse, launched in 2022, helps people report fraud, hacking, blackmail, and other crypto-related crimes. Clients in the cryptocurrency and finance industries harness the company’s software and data about blockchain transactions to identify funds associated with criminal activity and to flag suspicious transactions. Law enforcement agencies around the world enlist TRM’s tools—and sometimes even the company’s own investigators. Demand for such investigators is growing. TRM—which stands for Token Relationship Management—has raised about million in total funding to date, from notable backers that include the venture arms of PayPal, American Express, and Citi, as well as Goldman Sachs. The investment bank led TRM’s most recent, late-stage funding round, which closed in January for an undisclosed amount, according to the research firm PitchBook. Meanwhile, the crypto ecosystem is likely to experience positive growth throughout 2025, according to a recent analysis by PitchBook. So too will crypto crimes: Illicit operations took billion worth of crypto last year, according to Chainalysis, another blockchain security company—far more than the roughly billion in venture capital funding that flowed into the above-board crypto sector in the same span, and more even than crypto’s 2022 VC funding peak of billion. Roles like TRM’s will become more urgent if the government continues to abdicate its regulatory duties. Last month, the Trump administration shuttered a Justice Department unit that targeted crypto-related crimes. Yet crypto sits at the nexus of so many of the president’s domestic interests—fentanyl, counterterrorism, border security, and fraud. For TRM and rivals like Chainalysis and Elliptic, all of which have already won millions of dollars in federal contracts, the future is bright. From NFTs to crypto fraud One paradox of Bitcoin, Ethereum, and other cryptocurrency systems is that while they’re widely thought to provide anonymity, with users exchanging funds based not on real names and physical addresses, but on so-called digital addresses—unique and lengthy strings of alphanumeric characters that serve as a given account’s sole identifier—the records of those transactions are still public. A common ledger logs every payment, tying each transaction to those that came before, all the way back to the tokens’ minting. And once information becomes known about one transaction and the people or organizations behind the addresses involved, it becomes possible to trace those funds back and forth through time and from address to address. That allows clever observers to follow the money and deduce where funds came from, who other counterparties may be, and which transactions likely involved some of the same parties, like how investigators might piece together who used an anonymous burner phone based on the numbers they called. It’s a limitation to anonymity that Bitcoin’s pseudonymous creator Satoshi Nakamoto alluded to in the groundbreaking paper describing cryptocurrency’s underpinnings. And it’s one that computer scientist Sarah Meiklejohn and colleagues at the University of California San Diego showed to be a reality in a widely cited 2013 paper that demonstrated concretely how Bitcoins could be grouped by likely common owner—and how those owners could sometimes be identified from a database of known addresses. And that database, Meiklejohn and colleagues showed, could be assembled by a determined researcher simply doing ordinary business on the blockchain and recording the addresses used by the various vendors, exchanges, and other parties they transact with. While not the first company to run with Meiklejohn’s ideas on tracking the transfer of cryptocurrencies—rival Chainalysis, for one, launched in 2014—TRM offered the first-ever platform compatible with the Ethereum blockchain, widely used both for its own currency and assets like non-fungible tokens, or NFTs. At the time, “all of these blockchain intelligence companies had built their entire data architecture on the Bitcoin blockchain,” Redbord says, “because Bitcoin was entirely synonymous with cryptocurrency, and vice versa.” TRM began in 2018 as CEO Esteban Castaño and CTO Rahul Raina’s effort to capitalize on NFTs’ trendiness. After demoing an easy-to-use analytics tool they’d built to help understand NFT market movement to a friend with his own blockchain-based startup, Castaño and Raina decided to pivot. Their creation could be its own product with wide appeal—the same blockchains which track NFTs also manage cryptocurrencies—Castaño says that while “nobody had ever gotten excited about any of the other NFT applications we were building,” this was different. Describing their friend and his employees’ reactions, he says, “it was the first time they’d seen on-chain activity visualized in a way they could understand.” Talking to potential customers soon revealed a critical use case beyond basic customer analytics: understanding the flow of funds on the blockchain to avoid unwittingly participating in money laundering. A now-pivoted TRM publicly launched in 2019 with a tool it planned to sell to blockchain businesses looking to comply with anti-money-laundering regulations. But a more proactive use case soon arose that suggested even bigger opportunities. A friend reached out to say he’d fallen victim to a cryptocurrency hack and wanted to know if TRM could help find the missing money. With the company’s tool, “we could see in clear daylight where the money was,” Castaño says. “So we got in touch with the Secret Service, we got in touch with the FBI, and that was the initial pull into that market.” By the time TRM Labs emerged from Y Combinator, in 2019, fighting and preventing fraud and other crime had become its primary focus. ‘They’re threat hunters’ Many TRM senior leaders and investigators honed their expertise over years in law enforcement, working at police agencies across the world. Redbord, the global policy head, served for more than a decade as a U.S. federal prosecutor and spent two years working on money laundering and national security at the Treasury Department before joining the company. Chris Janczewski, head of global investigations, previously served as a special agent at IRS Criminal Investigations, where he was instrumental in recovering cryptocurrency stolen in the infamous 2016 hack on the Bitfinex exchange; in the time between theft and recovery, the digital coins’ value had ballooned to billion, making it the largest federal government seizure in history. The laptop Janczewski used in the investigation is now in the Smithsonian’s permanent collection. “They’re threat hunters,” Redbord says of TRM’s investigators. “Our terror financing expert is out there communicating on password-protected Telegram channels with mujahideen, who will send him a crypto address. He’ll take that address and label it terror financing, and then we use AI and machine learning to build on that attribution.” With investigators around the globe, the company is able to track illicit funds around the clock. “Things like Bybit, you can’t have just one investigator doing that,” says TRM senior investigator Jonno Newman. Being based in Australia, in a time zone close to that of North Korea, made it easy for Newman to help out in the early days of the still-ongoing Bybit investigation. It also helped that he had previously led TRM’s investigation into an earlier hack attributed to North Korea, in 2023, where more than million in cryptocurrency was reported stolen from thousands of blockchain addresses on the digital coin storage tool Atomic Wallet. Then, Newman says, the hackers began obfuscating the stolen funds’ origins and ultimate destination, shuffling their plunder between different virtual addresses and cryptocurrencies. They relied on so-called mixers, which hold and combine coins from multiple sources before disbursing them to new addresses, and cross-chain bridges, which let users convert funds from one cryptocurrency to another. Hackers would later use a similar playbook in moving the Bybit funds. As a result of TRM’s automated fund tracker across bridges, a service it has offered since 2022—an industry first, CEO Castaño says—investigators were able to closely monitor where the Atomic Wallet funds headed, tipping off law enforcement as needed about opportunities to freeze or seize them. “It was early mornings and late nights trying to keep up with the laundering process.” says Newman of the investigation. The former head of South Australia Police’s cybercrime training and prevention unit and author of a recent children’s book about the crypto world, he says “it becomes this almost cat-and-mouse game about where they are going to go next.” TRM’s products at least make the game playable. “When you’re following the money, it used to be that you would reach a dead end when the money went to a different blockchain,” Castaño says. “But with TRM, tracing across blockchains is seamless.” Cautious optimism for blockchain security Not everyone believes TRM’s tech can fully deliver on its promise, at least from a legal perspective. J.W. Verret, an associate professor at George Mason University’s Antonin Scalia Law School who has testified as an expert witness in crypto-related matters, cautions that most testimony based on blockchain forensics tools should be viewed as potentially fallible, “They are useful for developing leads at the start of an investigation,” he says, but can be overly relied on like “the long history of junk forensic science—handwriting analysis, bitemark analysis, stuff that’s all kind of later proven to be unreliable.” For its part, Verret says, TRM Labs offers tools that are less prone than some of its competitors to false positives because the company is more careful about how it establishes associations between blockchain addresses and criminal activity. Meanwhile, last September, TRM announced the creation of the T3 Financial Crime Unit, a partnership with the organizations behind the Tron blockchain and Tether stablecoins to combat the use of those technologies for money laundering. By January, TRM said the partnership had helped freeze more than million in USDT—Tether’s stablecoin pegged in value to the U.S. dollar—found to be tied to criminal activity. That figure has since more than doubled, with the total now including nearly million linked to the massive Bybit heist. “In the seven months since launch, T3 has worked with law enforcement to freeze over million linked to illicit activity ranging from terror financing to money laundering to fraud,” Castaño says. “And when you think about how much crime is financially motivated, adding a million expense to criminals’ balance sheet is a huge win for deterring crime.” But even as TRM jockeys for pole position in a competitive industry, cybercriminals continue to develop new methods of stealing and hiding funds through complex blockchain machinations, often by taking advantage of crypto efficiency gains that make it easier to move more money faster. That will only continue as criminals deploy AI to automate scams and potentially even money laundering—and investigators use new AI and machine learning techniques, along with ever-growing blockchain datasets, to track them more efficiently and coordinate with law enforcement to stop them and seize their funds. And since blockchain ledgers last forever, crypto criminals are risking more than perhaps they realize, according to Castaño. “You’re betting not only that TRM and law enforcement won’t be able to identify your illicit activity today, but that we won’t be able to do it in the future,” he says. “Because the record is permanent.” And that’s the most powerful advantage investigators possess. #these #crypto #detectives #helped #crack
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    These crypto detectives helped crack North Korea’s latest $1.5 billion blockchain heist
    Crypto criminals can’t hide The single largest cryptocurrency heist in history took place one day in late February, when hackers exploited system vulnerabilities in Bybit, a Dubai-based crypto exchange, siphoning off a whopping $1.5 billion in digital assets within minutes. Bybit’s security team immediately launched an investigation that would eventually involve the FBI and several blockchain intelligence companies. Among those involved from the beginning were the experts at TRM Labs, a San Francisco-based company of around 300 that analyzes the blockchain networks which power cryptocurrency transactions to investigate—and prevent—fraud and financial crimes. “Literally from the first minutes, we were involved,”  says Ari Redbord, the company’s global head of policy, “working with Bybit and law enforcement partners like the FBI to track and trace funds.” The attack was soon attributed to a North Korean state-sponsored hacker organization commonly known as Lazarus Group. Lazarus has been blamed for a series of high-profile cybercrimes in recent years, including the 2014 hack on Sony Pictures Entertainment, the 2016 digital heist from the Bangladeshi central bank and, more recently, billions of dollars in digital currency thefts. TRM was among the first to attribute the Bybit attack after detecting an overlap between the blockchain resources used here and those used in Lazarus’s previous thefts. Since then, the company has harnessed its expertise in tracking crypto to keep law enforcement abreast of where the stolen funds are headed, following them from blockchain to blockchain and through clever concealment mechanisms. “We were very much built for an investigation like this,” Redbord says. Today, TRM’s investigators probe cryptocurrency thefts, ransomware attacks, and phishing scams. They help investigate other crimes that involve digital currencies, from child pornography to drug trafficking. The company’s free, public platform Chainabuse, launched in 2022, helps people report fraud, hacking, blackmail, and other crypto-related crimes. Clients in the cryptocurrency and finance industries harness the company’s software and data about blockchain transactions to identify funds associated with criminal activity and to flag suspicious transactions. Law enforcement agencies around the world enlist TRM’s tools—and sometimes even the company’s own investigators. Demand for such investigators is growing. TRM—which stands for Token Relationship Management—has raised about $150 million in total funding to date, from notable backers that include the venture arms of PayPal, American Express, and Citi, as well as Goldman Sachs. The investment bank led TRM’s most recent, late-stage funding round, which closed in January for an undisclosed amount, according to the research firm PitchBook. Meanwhile, the crypto ecosystem is likely to experience positive growth throughout 2025, according to a recent analysis by PitchBook. So too will crypto crimes: Illicit operations took $40 billion worth of crypto last year, according to Chainalysis, another blockchain security company—far more than the roughly $10 billion in venture capital funding that flowed into the above-board crypto sector in the same span, and more even than crypto’s 2022 VC funding peak of $29.8 billion. Roles like TRM’s will become more urgent if the government continues to abdicate its regulatory duties. Last month, the Trump administration shuttered a Justice Department unit that targeted crypto-related crimes. Yet crypto sits at the nexus of so many of the president’s domestic interests—fentanyl, counterterrorism, border security, and fraud. For TRM and rivals like Chainalysis and Elliptic, all of which have already won millions of dollars in federal contracts, the future is bright. From NFTs to crypto fraud One paradox of Bitcoin, Ethereum, and other cryptocurrency systems is that while they’re widely thought to provide anonymity, with users exchanging funds based not on real names and physical addresses, but on so-called digital addresses—unique and lengthy strings of alphanumeric characters that serve as a given account’s sole identifier—the records of those transactions are still public. A common ledger logs every payment, tying each transaction to those that came before, all the way back to the tokens’ minting. And once information becomes known about one transaction and the people or organizations behind the addresses involved, it becomes possible to trace those funds back and forth through time and from address to address. That allows clever observers to follow the money and deduce where funds came from, who other counterparties may be, and which transactions likely involved some of the same parties, like how investigators might piece together who used an anonymous burner phone based on the numbers they called. It’s a limitation to anonymity that Bitcoin’s pseudonymous creator Satoshi Nakamoto alluded to in the groundbreaking paper describing cryptocurrency’s underpinnings. And it’s one that computer scientist Sarah Meiklejohn and colleagues at the University of California San Diego showed to be a reality in a widely cited 2013 paper that demonstrated concretely how Bitcoins could be grouped by likely common owner—and how those owners could sometimes be identified from a database of known addresses. And that database, Meiklejohn and colleagues showed, could be assembled by a determined researcher simply doing ordinary business on the blockchain and recording the addresses used by the various vendors, exchanges, and other parties they transact with. While not the first company to run with Meiklejohn’s ideas on tracking the transfer of cryptocurrencies—rival Chainalysis, for one, launched in 2014—TRM offered the first-ever platform compatible with the Ethereum blockchain, widely used both for its own currency and assets like non-fungible tokens, or NFTs. At the time, “all of these blockchain intelligence companies had built their entire data architecture on the Bitcoin blockchain,” Redbord says, “because Bitcoin was entirely synonymous with cryptocurrency, and vice versa.” TRM began in 2018 as CEO Esteban Castaño and CTO Rahul Raina’s effort to capitalize on NFTs’ trendiness. After demoing an easy-to-use analytics tool they’d built to help understand NFT market movement to a friend with his own blockchain-based startup, Castaño and Raina decided to pivot. Their creation could be its own product with wide appeal—the same blockchains which track NFTs also manage cryptocurrencies—Castaño says that while “nobody had ever gotten excited about any of the other NFT applications we were building,” this was different. Describing their friend and his employees’ reactions, he says, “it was the first time they’d seen on-chain activity visualized in a way they could understand.” Talking to potential customers soon revealed a critical use case beyond basic customer analytics: understanding the flow of funds on the blockchain to avoid unwittingly participating in money laundering. A now-pivoted TRM publicly launched in 2019 with a tool it planned to sell to blockchain businesses looking to comply with anti-money-laundering regulations. But a more proactive use case soon arose that suggested even bigger opportunities. A friend reached out to say he’d fallen victim to a cryptocurrency hack and wanted to know if TRM could help find the missing money. With the company’s tool, “we could see in clear daylight where the money was,” Castaño says. “So we got in touch with the Secret Service, we got in touch with the FBI, and that was the initial pull into that market.” By the time TRM Labs emerged from Y Combinator, in 2019, fighting and preventing fraud and other crime had become its primary focus. ‘They’re threat hunters’ Many TRM senior leaders and investigators honed their expertise over years in law enforcement, working at police agencies across the world. Redbord, the global policy head, served for more than a decade as a U.S. federal prosecutor and spent two years working on money laundering and national security at the Treasury Department before joining the company. Chris Janczewski, head of global investigations, previously served as a special agent at IRS Criminal Investigations, where he was instrumental in recovering cryptocurrency stolen in the infamous 2016 hack on the Bitfinex exchange; in the time between theft and recovery, the digital coins’ value had ballooned to $3.6 billion, making it the largest federal government seizure in history. The laptop Janczewski used in the investigation is now in the Smithsonian’s permanent collection. “They’re threat hunters,” Redbord says of TRM’s investigators. “Our terror financing expert is out there communicating on password-protected Telegram channels with mujahideen, who will send him a crypto address. He’ll take that address and label it terror financing, and then we use AI and machine learning to build on that attribution.” With investigators around the globe, the company is able to track illicit funds around the clock. “Things like Bybit, you can’t have just one investigator doing that,” says TRM senior investigator Jonno Newman. Being based in Australia, in a time zone close to that of North Korea, made it easy for Newman to help out in the early days of the still-ongoing Bybit investigation. It also helped that he had previously led TRM’s investigation into an earlier hack attributed to North Korea, in 2023, where more than $100 million in cryptocurrency was reported stolen from thousands of blockchain addresses on the digital coin storage tool Atomic Wallet. Then, Newman says, the hackers began obfuscating the stolen funds’ origins and ultimate destination, shuffling their plunder between different virtual addresses and cryptocurrencies. They relied on so-called mixers, which hold and combine coins from multiple sources before disbursing them to new addresses, and cross-chain bridges, which let users convert funds from one cryptocurrency to another. Hackers would later use a similar playbook in moving the Bybit funds. As a result of TRM’s automated fund tracker across bridges, a service it has offered since 2022—an industry first, CEO Castaño says—investigators were able to closely monitor where the Atomic Wallet funds headed, tipping off law enforcement as needed about opportunities to freeze or seize them. “It was early mornings and late nights trying to keep up with the laundering process.” says Newman of the investigation. The former head of South Australia Police’s cybercrime training and prevention unit and author of a recent children’s book about the crypto world, he says “it becomes this almost cat-and-mouse game about where they are going to go next.” TRM’s products at least make the game playable. “When you’re following the money, it used to be that you would reach a dead end when the money went to a different blockchain,” Castaño says. “But with TRM, tracing across blockchains is seamless.” Cautious optimism for blockchain security Not everyone believes TRM’s tech can fully deliver on its promise, at least from a legal perspective. J.W. Verret, an associate professor at George Mason University’s Antonin Scalia Law School who has testified as an expert witness in crypto-related matters, cautions that most testimony based on blockchain forensics tools should be viewed as potentially fallible, “They are useful for developing leads at the start of an investigation,” he says, but can be overly relied on like “the long history of junk forensic science—handwriting analysis, bitemark analysis, stuff that’s all kind of later proven to be unreliable.” For its part, Verret says, TRM Labs offers tools that are less prone than some of its competitors to false positives because the company is more careful about how it establishes associations between blockchain addresses and criminal activity. Meanwhile, last September, TRM announced the creation of the T3 Financial Crime Unit, a partnership with the organizations behind the Tron blockchain and Tether stablecoins to combat the use of those technologies for money laundering. By January, TRM said the partnership had helped freeze more than $100 million in USDT—Tether’s stablecoin pegged in value to the U.S. dollar—found to be tied to criminal activity. That figure has since more than doubled, with the total now including nearly $9 million linked to the massive Bybit heist. “In the seven months since launch, T3 has worked with law enforcement to freeze over $200 million linked to illicit activity ranging from terror financing to money laundering to fraud,” Castaño says. “And when you think about how much crime is financially motivated, adding a $200 million expense to criminals’ balance sheet is a huge win for deterring crime.” But even as TRM jockeys for pole position in a competitive industry, cybercriminals continue to develop new methods of stealing and hiding funds through complex blockchain machinations, often by taking advantage of crypto efficiency gains that make it easier to move more money faster. That will only continue as criminals deploy AI to automate scams and potentially even money laundering—and investigators use new AI and machine learning techniques, along with ever-growing blockchain datasets, to track them more efficiently and coordinate with law enforcement to stop them and seize their funds. And since blockchain ledgers last forever, crypto criminals are risking more than perhaps they realize, according to Castaño. “You’re betting not only that TRM and law enforcement won’t be able to identify your illicit activity today, but that we won’t be able to do it in the future,” he says. “Because the record is permanent.” And that’s the most powerful advantage investigators possess.
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  • Take 5: Luxury Fungi Bag, Bread Paper, Geometric PJs + More

    1. Irregular Sleep Pattern
    Glasgow-based Irregular Sleep Pattern takes textiles to a whole new geometric level. Launched in 2020 by wife & husband team Jolene Crawford and Mil Stricevic, the duo grew tired of not finding cool bedding and sleepwear in bold patterns and fun colors that aligned with their aesthetic. Eschewing the typical nature of the fashion business which can produce excess and unnecessary waste, the pair follow their own path and add prints and products as they desire and not according to the seasonal fashion calendar. From mix and match pajamas to robes, to duvet covers, sheets, and throws, Irregular Sleep Pattern will elevate not only your sleep game, but your home’s decor too.

    2. Ippei Tsujio’s Bread Wrapping Paper
    Japanese graphic designer Ippei Tsujio has created wrapping paper that will turn any gift into something that looks good enough to eat. The tasty trio of realistic paper comes in a baguette, loaf, and ciabatta design that’s been making the rounds on Instagram lately. And while they aren’t yet available, Tsujio states on IG that they will be selling the no-carb designs soon.

    3. Stella McCartney x Hydefy Fungi Crossbody Bag
    Stella McCartney’s groundbreaking Stella McCartney x Hydefy Fungi Crossbody Bag marks a bold leap forward in sustainable luxury. Debuting on the Spring/Summer 2025 runway, the Stella Ryder – crafted from Hydefy’s innovative fungi-based material – is the brand’s most sophisticated vegan handbag to date. With a sculptural design inspired by a horse’s back and a striking silver metallic finish, the bag shows how high fashion can embrace environmental responsibility without compromising elegance or durability. Hydefy’s cutting-edge material offers a refined, high-performance alternative to leather, ushering in a new era of eco-conscious design for luxury accessories and beyond.

    4. Giant Agua Beach Towel by Volver
    Bring the sunshine with you wherever you go this summer with Volver’s vibrant and oversized Agua beach towel. Designed in Portugal, these super fun towels radiate pure vacation energy with playful blush pink and sunflower yellow shades woven in a graphic pattern. Made from 100% Oeko Tex certified cotton, it’s soft, absorbent, and lightweight – perfect for beach days, pool lounging, or sunny park visits. With its square79″ x 83″ shape, fringed edges, and branded details, the Agua towel is big enough to share and stylish enough to stand out. Volver also makes smaller beach towels in other other colors if you’d rather not share ;)

    5. Le Corbusier: Le Grand book from Phaidon
    Coming October 2025 from Phaidon, the new edition of Le Corbusier: Le Grand is a landmark visual biography celebrating one of the most influential architects of the twentieth century. Richly illustrated with sketches, photographs, and personal correspondences, this monumental book offers an intimate and comprehensive look at Le Corbusier’s groundbreaking work and complex persona. Spanning his prolific career across architecture, design, and urban planning, the book reveals the depth of his creative vision and enduring impact on the built environment. A must-have for architecture enthusiasts and design aficionados alike!
    #take #luxury #fungi #bag #bread
    Take 5: Luxury Fungi Bag, Bread Paper, Geometric PJs + More
    1. Irregular Sleep Pattern Glasgow-based Irregular Sleep Pattern takes textiles to a whole new geometric level. Launched in 2020 by wife & husband team Jolene Crawford and Mil Stricevic, the duo grew tired of not finding cool bedding and sleepwear in bold patterns and fun colors that aligned with their aesthetic. Eschewing the typical nature of the fashion business which can produce excess and unnecessary waste, the pair follow their own path and add prints and products as they desire and not according to the seasonal fashion calendar. From mix and match pajamas to robes, to duvet covers, sheets, and throws, Irregular Sleep Pattern will elevate not only your sleep game, but your home’s decor too. 2. Ippei Tsujio’s Bread Wrapping Paper Japanese graphic designer Ippei Tsujio has created wrapping paper that will turn any gift into something that looks good enough to eat. The tasty trio of realistic paper comes in a baguette, loaf, and ciabatta design that’s been making the rounds on Instagram lately. And while they aren’t yet available, Tsujio states on IG that they will be selling the no-carb designs soon. 3. Stella McCartney x Hydefy Fungi Crossbody Bag Stella McCartney’s groundbreaking Stella McCartney x Hydefy Fungi Crossbody Bag marks a bold leap forward in sustainable luxury. Debuting on the Spring/Summer 2025 runway, the Stella Ryder – crafted from Hydefy’s innovative fungi-based material – is the brand’s most sophisticated vegan handbag to date. With a sculptural design inspired by a horse’s back and a striking silver metallic finish, the bag shows how high fashion can embrace environmental responsibility without compromising elegance or durability. Hydefy’s cutting-edge material offers a refined, high-performance alternative to leather, ushering in a new era of eco-conscious design for luxury accessories and beyond. 4. Giant Agua Beach Towel by Volver Bring the sunshine with you wherever you go this summer with Volver’s vibrant and oversized Agua beach towel. Designed in Portugal, these super fun towels radiate pure vacation energy with playful blush pink and sunflower yellow shades woven in a graphic pattern. Made from 100% Oeko Tex certified cotton, it’s soft, absorbent, and lightweight – perfect for beach days, pool lounging, or sunny park visits. With its square79″ x 83″ shape, fringed edges, and branded details, the Agua towel is big enough to share and stylish enough to stand out. Volver also makes smaller beach towels in other other colors if you’d rather not share ;) 5. Le Corbusier: Le Grand book from Phaidon Coming October 2025 from Phaidon, the new edition of Le Corbusier: Le Grand is a landmark visual biography celebrating one of the most influential architects of the twentieth century. Richly illustrated with sketches, photographs, and personal correspondences, this monumental book offers an intimate and comprehensive look at Le Corbusier’s groundbreaking work and complex persona. Spanning his prolific career across architecture, design, and urban planning, the book reveals the depth of his creative vision and enduring impact on the built environment. A must-have for architecture enthusiasts and design aficionados alike! #take #luxury #fungi #bag #bread
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    Take 5: Luxury Fungi Bag, Bread Paper, Geometric PJs + More
    1. Irregular Sleep Pattern Glasgow-based Irregular Sleep Pattern takes textiles to a whole new geometric level. Launched in 2020 by wife & husband team Jolene Crawford and Mil Stricevic, the duo grew tired of not finding cool bedding and sleepwear in bold patterns and fun colors that aligned with their aesthetic. Eschewing the typical nature of the fashion business which can produce excess and unnecessary waste, the pair follow their own path and add prints and products as they desire and not according to the seasonal fashion calendar. From mix and match pajamas to robes (and even eye masks), to duvet covers, sheets, and throws, Irregular Sleep Pattern will elevate not only your sleep game, but your home’s decor too. 2. Ippei Tsujio’s Bread Wrapping Paper Japanese graphic designer Ippei Tsujio has created wrapping paper that will turn any gift into something that looks good enough to eat. The tasty trio of realistic paper comes in a baguette, loaf, and ciabatta design that’s been making the rounds on Instagram lately. And while they aren’t yet available, Tsujio states on IG that they will be selling the no-carb designs soon. 3. Stella McCartney x Hydefy Fungi Crossbody Bag Stella McCartney’s groundbreaking Stella McCartney x Hydefy Fungi Crossbody Bag marks a bold leap forward in sustainable luxury. Debuting on the Spring/Summer 2025 runway, the Stella Ryder – crafted from Hydefy’s innovative fungi-based material – is the brand’s most sophisticated vegan handbag to date. With a sculptural design inspired by a horse’s back and a striking silver metallic finish, the bag shows how high fashion can embrace environmental responsibility without compromising elegance or durability. Hydefy’s cutting-edge material offers a refined, high-performance alternative to leather, ushering in a new era of eco-conscious design for luxury accessories and beyond. 4. Giant Agua Beach Towel by Volver Bring the sunshine with you wherever you go this summer with Volver’s vibrant and oversized Agua beach towel. Designed in Portugal, these super fun towels radiate pure vacation energy with playful blush pink and sunflower yellow shades woven in a graphic pattern. Made from 100% Oeko Tex certified cotton, it’s soft, absorbent, and lightweight – perfect for beach days, pool lounging, or sunny park visits. With its square(ish) 79″ x 83″ shape, fringed edges, and branded details, the Agua towel is big enough to share and stylish enough to stand out. Volver also makes smaller beach towels in other other colors if you’d rather not share ;) 5. Le Corbusier: Le Grand book from Phaidon Coming October 2025 from Phaidon, the new edition of Le Corbusier: Le Grand is a landmark visual biography celebrating one of the most influential architects of the twentieth century. Richly illustrated with sketches, photographs, and personal correspondences, this monumental book offers an intimate and comprehensive look at Le Corbusier’s groundbreaking work and complex persona. Spanning his prolific career across architecture, design, and urban planning, the book reveals the depth of his creative vision and enduring impact on the built environment. A must-have for architecture enthusiasts and design aficionados alike!
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  • From Smart to Intelligent: Evolution in Architecture and Cities

    this picture!Algae Curtain / EcoLogicStudio. Image © ecoLogicStudio"The limits of our design language are the limits of our design thinking". Patrik Schumacher's statement subtly hints at a shift occurring in the built environment, moving beyond technological integration to embrace intelligence in the spaces and cities we occupy. The future proposes a possibility of buildings serving functions beyond housing human activity to actively participate in shaping urban life.The architecture profession has long been enamored with "smart" buildings - structures that collect and process data through sensor networks and automated systems. Smart cities were heralded to improve quality of life as well as the sustainability and efficiency of city operations using technology. While smart buildings and cities are still at a far reach, these advancements only mark the beginning of a much more impactful application of technology in the built environment. Being smart is about collecting data. Being intelligent is about interpreting that data and acting autonomously upon it.
    this picture!The next generation of intelligent buildings will focus on both externalities and the integration of advanced interior systems to improve energy efficiency, sustainability, and security. Exterior innovations like walls with rotatable units that automatically respond to real-time environmental data, optimizing ventilation and insulation without human intervention are one application. Related Article The Future of Work: Sentient Workplaces for Employee Wellbeing Kinetic architectural elements, integrated with artificial intelligence, create responsive exteriors that breathe and adapt. Networked photovoltaic glass systems may share surplus energy across buildings, establishing efficient microgrids that transform individual structures into nodes within larger urban systems.Interior spaces are experiencing a similar evolution through platforms like Honeywell's Advance Control for Buildings, which integrates cybersecurity, accelerated network speeds, and autonomous decision-making capabilities. Such systems simultaneously optimize HVAC, lighting, and security subsystems through real-time adjustments that respond to environmental shifts and occupant behavior patterns. Advanced security incorporates deep learning-powered facial recognition, while sophisticated voice controls distinguish between human commands and background noise with high accuracy.Kas Oosterhuis envisions architecture where building components become senders and receivers of real-time information, creating communicative networks: "People communicate. Buildings communicate. People communicate with people. People communicate with buildings. Buildings communicate with buildings." This swarm architecture represents an open-source, real-time system where all elements participate in continuous information exchange.this picture!this picture!While these projects are impressive, they also bring critical issues about autonomy and control to light. How much decision-making authority should we delegate to our buildings? Should structures make choices for us or simply offer informed suggestions based on learned patterns?Beyond buildings, intelligent systems can remodel urban management through AI and machine learning applications. Solutions that monitor and predict pedestrian traffic patterns in public spaces are being explored. For instance, Carlo Ratti's collaboration with Google's Sidewalk Labs hints at the possibility of the streetscape seamlessly adapting to people's needs with a prototype of a modular and reconfigurable paving system in Toronto. The Dynamic Street features a series of hexagonal modular pavers which can be picked up and replaced within hours or even minutes in order to swiftly change the function of the road without creating disruptions on the street. Sidewalk Labs also developed technologies like Delve, a machine-learning tool for designing cities, and focused on sustainability through initiatives like Mesa, a building-automation system.Cities are becoming their own sensors at elemental levels, with physical fabric automated to monitor performance and use continuously. Digital skins overlay these material systems, enabling populations to navigate urban complexity in real-time—locating services, finding acquaintances, and identifying transportation options.The implications extend beyond immediate utility. Remote sensing capabilities offer insights into urban growth patterns, long-term usage trends, and global-scale problems that individual real-time operations cannot detect. This creates enormous opportunities for urban design that acknowledges the city as a self-organizing system, moving beyond traditional top-down planning toward bottom-up growth enabled by embedded information systems.this picture!this picture!While artificial intelligence dominates discussions of intelligent architecture, parallel developments are emerging through non-human biological intelligence. Researchers are discovering the profound capabilities of living organisms - bacteria, fungi, algae - that have evolved sophisticated strategies over millions of years. Micro-organisms possess intelligence that often eludes human comprehension, yet their exceptional properties offer transformative potential for urban design.EcoLogicStudio's work with the H.O.R.T.U.S. series exemplifies this biological turn in intelligent architecture. The acronym—Hydro Organism Responsive To Urban Stimuli—describes photosynthetic sculptures and urban structures that create artificial habitats for cyanobacteria integrated within the built environment. These living systems function not merely as decorative elements but as active metabolic participants, absorbing emissions from building systems while producing biomass and oxygen through photosynthesis. The PhotoSynthetica Tower project, unveiled at Tokyo's Mori Art Museum, materializes this vision as a complex synthetic organism where bacteria, autonomous farming machines, and various forms of animal intelligence become bio-citizens alongside humans. The future of intelligent architecture lies not in replacing human decision-making but in creating sophisticated feedback loops between human and non-human intelligence. The synthesis recognizes that our knowledge remains incomplete in any age, particularly as new developments push us from lifestyles constraining us to single places toward embracing multiple locations and experiences.this picture!The built environment's role in emerging technologies extends far beyond operational efficiency or cost savings. Intelligent buildings can serve as active participants in sustainability targets, wellness strategies, and broader urban resilience planning. The possibility of intelligent architecture challenges the industry to expand our design language. The question facing the profession is not whether intelligence will permeate the built environment. Rather, architects must gauge how well-positioned we are to design for this intelligence, manage its implications, and partner with our buildings as collaborators in shaping the human experience.This article is part of the ArchDaily Topics: What Is Future Intelligence?, proudly presented by Gendo, an AI co-pilot for Architects. Our mission at Gendo is to help architects produce concept images 100X faster by focusing on the core of the design process. We have built a cutting-edge AI tool in collaboration with architects from some of the most renowned firms, such as Zaha Hadid, KPF, and David Chipperfield.Every month, we explore a topic in-depth through articles, interviews, news, and architecture projects. We invite you to learn more about our ArchDaily Topics. And, as always, at ArchDaily we welcome the contributions of our readers; if you want to submit an article or project, contact us.
    #smart #intelligent #evolution #architecture #cities
    From Smart to Intelligent: Evolution in Architecture and Cities
    this picture!Algae Curtain / EcoLogicStudio. Image © ecoLogicStudio"The limits of our design language are the limits of our design thinking". Patrik Schumacher's statement subtly hints at a shift occurring in the built environment, moving beyond technological integration to embrace intelligence in the spaces and cities we occupy. The future proposes a possibility of buildings serving functions beyond housing human activity to actively participate in shaping urban life.The architecture profession has long been enamored with "smart" buildings - structures that collect and process data through sensor networks and automated systems. Smart cities were heralded to improve quality of life as well as the sustainability and efficiency of city operations using technology. While smart buildings and cities are still at a far reach, these advancements only mark the beginning of a much more impactful application of technology in the built environment. Being smart is about collecting data. Being intelligent is about interpreting that data and acting autonomously upon it. this picture!The next generation of intelligent buildings will focus on both externalities and the integration of advanced interior systems to improve energy efficiency, sustainability, and security. Exterior innovations like walls with rotatable units that automatically respond to real-time environmental data, optimizing ventilation and insulation without human intervention are one application. Related Article The Future of Work: Sentient Workplaces for Employee Wellbeing Kinetic architectural elements, integrated with artificial intelligence, create responsive exteriors that breathe and adapt. Networked photovoltaic glass systems may share surplus energy across buildings, establishing efficient microgrids that transform individual structures into nodes within larger urban systems.Interior spaces are experiencing a similar evolution through platforms like Honeywell's Advance Control for Buildings, which integrates cybersecurity, accelerated network speeds, and autonomous decision-making capabilities. Such systems simultaneously optimize HVAC, lighting, and security subsystems through real-time adjustments that respond to environmental shifts and occupant behavior patterns. Advanced security incorporates deep learning-powered facial recognition, while sophisticated voice controls distinguish between human commands and background noise with high accuracy.Kas Oosterhuis envisions architecture where building components become senders and receivers of real-time information, creating communicative networks: "People communicate. Buildings communicate. People communicate with people. People communicate with buildings. Buildings communicate with buildings." This swarm architecture represents an open-source, real-time system where all elements participate in continuous information exchange.this picture!this picture!While these projects are impressive, they also bring critical issues about autonomy and control to light. How much decision-making authority should we delegate to our buildings? Should structures make choices for us or simply offer informed suggestions based on learned patterns?Beyond buildings, intelligent systems can remodel urban management through AI and machine learning applications. Solutions that monitor and predict pedestrian traffic patterns in public spaces are being explored. For instance, Carlo Ratti's collaboration with Google's Sidewalk Labs hints at the possibility of the streetscape seamlessly adapting to people's needs with a prototype of a modular and reconfigurable paving system in Toronto. The Dynamic Street features a series of hexagonal modular pavers which can be picked up and replaced within hours or even minutes in order to swiftly change the function of the road without creating disruptions on the street. Sidewalk Labs also developed technologies like Delve, a machine-learning tool for designing cities, and focused on sustainability through initiatives like Mesa, a building-automation system.Cities are becoming their own sensors at elemental levels, with physical fabric automated to monitor performance and use continuously. Digital skins overlay these material systems, enabling populations to navigate urban complexity in real-time—locating services, finding acquaintances, and identifying transportation options.The implications extend beyond immediate utility. Remote sensing capabilities offer insights into urban growth patterns, long-term usage trends, and global-scale problems that individual real-time operations cannot detect. This creates enormous opportunities for urban design that acknowledges the city as a self-organizing system, moving beyond traditional top-down planning toward bottom-up growth enabled by embedded information systems.this picture!this picture!While artificial intelligence dominates discussions of intelligent architecture, parallel developments are emerging through non-human biological intelligence. Researchers are discovering the profound capabilities of living organisms - bacteria, fungi, algae - that have evolved sophisticated strategies over millions of years. Micro-organisms possess intelligence that often eludes human comprehension, yet their exceptional properties offer transformative potential for urban design.EcoLogicStudio's work with the H.O.R.T.U.S. series exemplifies this biological turn in intelligent architecture. The acronym—Hydro Organism Responsive To Urban Stimuli—describes photosynthetic sculptures and urban structures that create artificial habitats for cyanobacteria integrated within the built environment. These living systems function not merely as decorative elements but as active metabolic participants, absorbing emissions from building systems while producing biomass and oxygen through photosynthesis. The PhotoSynthetica Tower project, unveiled at Tokyo's Mori Art Museum, materializes this vision as a complex synthetic organism where bacteria, autonomous farming machines, and various forms of animal intelligence become bio-citizens alongside humans. The future of intelligent architecture lies not in replacing human decision-making but in creating sophisticated feedback loops between human and non-human intelligence. The synthesis recognizes that our knowledge remains incomplete in any age, particularly as new developments push us from lifestyles constraining us to single places toward embracing multiple locations and experiences.this picture!The built environment's role in emerging technologies extends far beyond operational efficiency or cost savings. Intelligent buildings can serve as active participants in sustainability targets, wellness strategies, and broader urban resilience planning. The possibility of intelligent architecture challenges the industry to expand our design language. The question facing the profession is not whether intelligence will permeate the built environment. Rather, architects must gauge how well-positioned we are to design for this intelligence, manage its implications, and partner with our buildings as collaborators in shaping the human experience.This article is part of the ArchDaily Topics: What Is Future Intelligence?, proudly presented by Gendo, an AI co-pilot for Architects. Our mission at Gendo is to help architects produce concept images 100X faster by focusing on the core of the design process. We have built a cutting-edge AI tool in collaboration with architects from some of the most renowned firms, such as Zaha Hadid, KPF, and David Chipperfield.Every month, we explore a topic in-depth through articles, interviews, news, and architecture projects. We invite you to learn more about our ArchDaily Topics. And, as always, at ArchDaily we welcome the contributions of our readers; if you want to submit an article or project, contact us. #smart #intelligent #evolution #architecture #cities
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    From Smart to Intelligent: Evolution in Architecture and Cities
    Save this picture!Algae Curtain / EcoLogicStudio. Image © ecoLogicStudio"The limits of our design language are the limits of our design thinking". Patrik Schumacher's statement subtly hints at a shift occurring in the built environment, moving beyond technological integration to embrace intelligence in the spaces and cities we occupy. The future proposes a possibility of buildings serving functions beyond housing human activity to actively participate in shaping urban life.The architecture profession has long been enamored with "smart" buildings - structures that collect and process data through sensor networks and automated systems. Smart cities were heralded to improve quality of life as well as the sustainability and efficiency of city operations using technology. While smart buildings and cities are still at a far reach, these advancements only mark the beginning of a much more impactful application of technology in the built environment. Being smart is about collecting data. Being intelligent is about interpreting that data and acting autonomously upon it. Save this picture!The next generation of intelligent buildings will focus on both externalities and the integration of advanced interior systems to improve energy efficiency, sustainability, and security. Exterior innovations like walls with rotatable units that automatically respond to real-time environmental data, optimizing ventilation and insulation without human intervention are one application. Related Article The Future of Work: Sentient Workplaces for Employee Wellbeing Kinetic architectural elements, integrated with artificial intelligence, create responsive exteriors that breathe and adapt. Networked photovoltaic glass systems may share surplus energy across buildings, establishing efficient microgrids that transform individual structures into nodes within larger urban systems.Interior spaces are experiencing a similar evolution through platforms like Honeywell's Advance Control for Buildings, which integrates cybersecurity, accelerated network speeds, and autonomous decision-making capabilities. Such systems simultaneously optimize HVAC, lighting, and security subsystems through real-time adjustments that respond to environmental shifts and occupant behavior patterns. Advanced security incorporates deep learning-powered facial recognition, while sophisticated voice controls distinguish between human commands and background noise with high accuracy.Kas Oosterhuis envisions architecture where building components become senders and receivers of real-time information, creating communicative networks: "People communicate. Buildings communicate. People communicate with people. People communicate with buildings. Buildings communicate with buildings." This swarm architecture represents an open-source, real-time system where all elements participate in continuous information exchange.Save this picture!Save this picture!While these projects are impressive, they also bring critical issues about autonomy and control to light. How much decision-making authority should we delegate to our buildings? Should structures make choices for us or simply offer informed suggestions based on learned patterns?Beyond buildings, intelligent systems can remodel urban management through AI and machine learning applications. Solutions that monitor and predict pedestrian traffic patterns in public spaces are being explored. For instance, Carlo Ratti's collaboration with Google's Sidewalk Labs hints at the possibility of the streetscape seamlessly adapting to people's needs with a prototype of a modular and reconfigurable paving system in Toronto. The Dynamic Street features a series of hexagonal modular pavers which can be picked up and replaced within hours or even minutes in order to swiftly change the function of the road without creating disruptions on the street. Sidewalk Labs also developed technologies like Delve, a machine-learning tool for designing cities, and focused on sustainability through initiatives like Mesa, a building-automation system.Cities are becoming their own sensors at elemental levels, with physical fabric automated to monitor performance and use continuously. Digital skins overlay these material systems, enabling populations to navigate urban complexity in real-time—locating services, finding acquaintances, and identifying transportation options.The implications extend beyond immediate utility. Remote sensing capabilities offer insights into urban growth patterns, long-term usage trends, and global-scale problems that individual real-time operations cannot detect. This creates enormous opportunities for urban design that acknowledges the city as a self-organizing system, moving beyond traditional top-down planning toward bottom-up growth enabled by embedded information systems.Save this picture!Save this picture!While artificial intelligence dominates discussions of intelligent architecture, parallel developments are emerging through non-human biological intelligence. Researchers are discovering the profound capabilities of living organisms - bacteria, fungi, algae - that have evolved sophisticated strategies over millions of years. Micro-organisms possess intelligence that often eludes human comprehension, yet their exceptional properties offer transformative potential for urban design.EcoLogicStudio's work with the H.O.R.T.U.S. series exemplifies this biological turn in intelligent architecture. The acronym—Hydro Organism Responsive To Urban Stimuli—describes photosynthetic sculptures and urban structures that create artificial habitats for cyanobacteria integrated within the built environment. These living systems function not merely as decorative elements but as active metabolic participants, absorbing emissions from building systems while producing biomass and oxygen through photosynthesis. The PhotoSynthetica Tower project, unveiled at Tokyo's Mori Art Museum, materializes this vision as a complex synthetic organism where bacteria, autonomous farming machines, and various forms of animal intelligence become bio-citizens alongside humans. The future of intelligent architecture lies not in replacing human decision-making but in creating sophisticated feedback loops between human and non-human intelligence. The synthesis recognizes that our knowledge remains incomplete in any age, particularly as new developments push us from lifestyles constraining us to single places toward embracing multiple locations and experiences.Save this picture!The built environment's role in emerging technologies extends far beyond operational efficiency or cost savings. Intelligent buildings can serve as active participants in sustainability targets, wellness strategies, and broader urban resilience planning. The possibility of intelligent architecture challenges the industry to expand our design language. The question facing the profession is not whether intelligence will permeate the built environment. Rather, architects must gauge how well-positioned we are to design for this intelligence, manage its implications, and partner with our buildings as collaborators in shaping the human experience.This article is part of the ArchDaily Topics: What Is Future Intelligence?, proudly presented by Gendo, an AI co-pilot for Architects. Our mission at Gendo is to help architects produce concept images 100X faster by focusing on the core of the design process. We have built a cutting-edge AI tool in collaboration with architects from some of the most renowned firms, such as Zaha Hadid, KPF, and David Chipperfield.Every month, we explore a topic in-depth through articles, interviews, news, and architecture projects. We invite you to learn more about our ArchDaily Topics. And, as always, at ArchDaily we welcome the contributions of our readers; if you want to submit an article or project, contact us.
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