• How To Train Your Dragon's Steelbook Edition Includes A Collectible Medallion

    How to Train Your Dragon - Limited Edition Steelbook| at Walmart Preorder Preorder at Walmart See all editions The live-action remake of How to Train Your Dragon hits theaters this weekend, but fans can already start thinking about adding it to their media shelves. Preorders for the remake and a two-movie collection with the original animated hit are live now at major retailers. Big fans will want to check out the eye-catching Limited Edition Steelbook on 4K Blu-ray, which is available to preorder for and comes with a collectible medallion inside the case. We'll update this story when a release date and details about special features are announced. Here's a list of the seven editions of How to Train Your Dragon available to preorder and Walmart. Continue Reading at GameSpot
    #how #train #your #dragon039s #steelbook
    How To Train Your Dragon's Steelbook Edition Includes A Collectible Medallion
    How to Train Your Dragon - Limited Edition Steelbook| at Walmart Preorder Preorder at Walmart See all editions The live-action remake of How to Train Your Dragon hits theaters this weekend, but fans can already start thinking about adding it to their media shelves. Preorders for the remake and a two-movie collection with the original animated hit are live now at major retailers. Big fans will want to check out the eye-catching Limited Edition Steelbook on 4K Blu-ray, which is available to preorder for and comes with a collectible medallion inside the case. We'll update this story when a release date and details about special features are announced. Here's a list of the seven editions of How to Train Your Dragon available to preorder and Walmart. Continue Reading at GameSpot #how #train #your #dragon039s #steelbook
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    How To Train Your Dragon's Steelbook Edition Includes A Collectible Medallion
    How to Train Your Dragon - Limited Edition Steelbook (4K Blu-ray) $40 at Amazon | $47 at Walmart Preorder at Amazon Preorder at Walmart See all editions at Amazon The live-action remake of How to Train Your Dragon hits theaters this weekend, but fans can already start thinking about adding it to their media shelves. Preorders for the remake and a two-movie collection with the original animated hit are live now at major retailers. Big fans will want to check out the eye-catching Limited Edition Steelbook on 4K Blu-ray, which is available to preorder for $40 at Amazon and comes with a collectible medallion inside the case. We'll update this story when a release date and details about special features are announced. Here's a list of the seven editions of How to Train Your Dragon available to preorder at Amazon and Walmart. Continue Reading at GameSpot
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  • Ninja Gaiden: Ragebound Getting Physical PS5 And Switch Releases

    Ninja Gaiden: Ragebound Standard Edition Preorder at Silver Lining Direct Ninja Gaiden: Ragebound Special Edition Preorder at Silver Lining Direct While Ninja Gaiden 4 might be the most anticipated ninja title of 2025, we’re also getting a retro-inspired side-scroller Ninja Gaiden: Ragebound a few month earlier on PS5, Nintendo Switch, Xbox, and PC on July 31. The initial launch will be for the digital version of the game on all platforms. However, Nintendo Switch and PS5 are also getting physical editions packed with cool collectibles launching on September 12--including Special Edition that comes with a cloth map, double-sided medallion, pins, and more. Preorders for the physical Ninja Gaiden: Ragebound editions are available now. Copies are currently exclusive to the game's publisher, Silver Lining Direct, but other retailers like Amazon, Walmart, and Target are expected to carry the game soon. Ninja Gaiden: Ragebound Standard Edition The standard edition of Ragebound gets you a copy of the game, a digital copy of the official soundtrack, and a retro booklet. That’s a pretty nice bundle for just It’s available on PS5 and Switch. Preorder at Silver Lining Direct Ninja Gaiden: Ragebound Special Edition Spring for the Special Edition, and you’ll get a bunch of collectibles. Along with everything from the standard edition, it includes the following:Cloth map4 metal pinsDouble-sided hero medallionPixel stage standeeDouble-sided posterPremium collector’s box Preorder at Silver Lining Direct Ninja Gaiden: Ragebound Special EditionNinja Gaiden: Ragebound is a 2D sidescroller that takes place while Ryu Hayabusa is traveling to America. However, a demonic army invades Hayabusa Village while he’s gone--and it’ll be up to the young Kenji Mozu, this apprentice, to fend them off. But do to that, he’ll need help from the infamous Black Spider Clan.Continue Reading at GameSpot
    #ninja #gaiden #ragebound #getting #physical
    Ninja Gaiden: Ragebound Getting Physical PS5 And Switch Releases
    Ninja Gaiden: Ragebound Standard Edition Preorder at Silver Lining Direct Ninja Gaiden: Ragebound Special Edition Preorder at Silver Lining Direct While Ninja Gaiden 4 might be the most anticipated ninja title of 2025, we’re also getting a retro-inspired side-scroller Ninja Gaiden: Ragebound a few month earlier on PS5, Nintendo Switch, Xbox, and PC on July 31. The initial launch will be for the digital version of the game on all platforms. However, Nintendo Switch and PS5 are also getting physical editions packed with cool collectibles launching on September 12--including Special Edition that comes with a cloth map, double-sided medallion, pins, and more. Preorders for the physical Ninja Gaiden: Ragebound editions are available now. Copies are currently exclusive to the game's publisher, Silver Lining Direct, but other retailers like Amazon, Walmart, and Target are expected to carry the game soon. Ninja Gaiden: Ragebound Standard Edition The standard edition of Ragebound gets you a copy of the game, a digital copy of the official soundtrack, and a retro booklet. That’s a pretty nice bundle for just It’s available on PS5 and Switch. Preorder at Silver Lining Direct Ninja Gaiden: Ragebound Special Edition Spring for the Special Edition, and you’ll get a bunch of collectibles. Along with everything from the standard edition, it includes the following:Cloth map4 metal pinsDouble-sided hero medallionPixel stage standeeDouble-sided posterPremium collector’s box Preorder at Silver Lining Direct Ninja Gaiden: Ragebound Special EditionNinja Gaiden: Ragebound is a 2D sidescroller that takes place while Ryu Hayabusa is traveling to America. However, a demonic army invades Hayabusa Village while he’s gone--and it’ll be up to the young Kenji Mozu, this apprentice, to fend them off. But do to that, he’ll need help from the infamous Black Spider Clan.Continue Reading at GameSpot #ninja #gaiden #ragebound #getting #physical
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    Ninja Gaiden: Ragebound Getting Physical PS5 And Switch Releases
    Ninja Gaiden: Ragebound Standard Edition $40 Preorder at Silver Lining Direct Ninja Gaiden: Ragebound Special Edition $70 Preorder at Silver Lining Direct While Ninja Gaiden 4 might be the most anticipated ninja title of 2025, we’re also getting a retro-inspired side-scroller Ninja Gaiden: Ragebound a few month earlier on PS5, Nintendo Switch, Xbox, and PC on July 31. The initial launch will be for the digital version of the game on all platforms. However, Nintendo Switch and PS5 are also getting physical editions packed with cool collectibles launching on September 12--including Special Edition that comes with a cloth map, double-sided medallion, pins, and more. Preorders for the physical Ninja Gaiden: Ragebound editions are available now. Copies are currently exclusive to the game's publisher, Silver Lining Direct, but other retailers like Amazon, Walmart, and Target are expected to carry the game soon. Ninja Gaiden: Ragebound Standard Edition $40 The standard edition of Ragebound gets you a copy of the game, a digital copy of the official soundtrack, and a retro booklet. That’s a pretty nice bundle for just $40. It’s available on PS5 and Switch. Preorder at Silver Lining Direct Ninja Gaiden: Ragebound Special Edition $70 Spring for the Special Edition, and you’ll get a bunch of collectibles. Along with everything from the standard edition, it includes the following:Cloth map4 metal pinsDouble-sided hero medallionPixel stage standeeDouble-sided posterPremium collector’s box Preorder at Silver Lining Direct Ninja Gaiden: Ragebound Special EditionNinja Gaiden: Ragebound is a 2D sidescroller that takes place while Ryu Hayabusa is traveling to America. However, a demonic army invades Hayabusa Village while he’s gone--and it’ll be up to the young Kenji Mozu, this apprentice, to fend them off. But do to that, he’ll need help from the infamous Black Spider Clan.Continue Reading at GameSpot
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  • Fortnite Is Down: When Will Fortnite Servers Be Back Up For Chapter 6 Season 3?

    Following the spectacular Death Star Sabotage season finale event, Fortnite is offline for maintenance ahead of the launch of Chapter 6 Season 3. The Emperor has been defeated, the Empire has been run off the Fortnite island yet again, and after five short weeks of Star Wars mayhem, it's time for Fortnite to move on to its summer season, which has only just slightly been officially revealed--more on that in a moment.Star Wars season was an unorthodox one for Epic Games, which had never dropped a season quite like this one before--past mini seasons were throwbacks, rather than full-throated collaboration events, though last year's Remix season blurred that line. But now that it's over, Fortnite is going back to a more standard season for the summer. And we won't have long to wait for it to get started.Fortnite Chapter 6 Season 3 start timeEvery previous time that a Fortnite season ended with a live event on a Saturday, the game went offline until at least Sunday morning. But this time, it seems as though Season 3 will instead be launching tonight.Continue Reading at GameSpot
    #fortnite #down #when #will #servers
    Fortnite Is Down: When Will Fortnite Servers Be Back Up For Chapter 6 Season 3?
    Following the spectacular Death Star Sabotage season finale event, Fortnite is offline for maintenance ahead of the launch of Chapter 6 Season 3. The Emperor has been defeated, the Empire has been run off the Fortnite island yet again, and after five short weeks of Star Wars mayhem, it's time for Fortnite to move on to its summer season, which has only just slightly been officially revealed--more on that in a moment.Star Wars season was an unorthodox one for Epic Games, which had never dropped a season quite like this one before--past mini seasons were throwbacks, rather than full-throated collaboration events, though last year's Remix season blurred that line. But now that it's over, Fortnite is going back to a more standard season for the summer. And we won't have long to wait for it to get started.Fortnite Chapter 6 Season 3 start timeEvery previous time that a Fortnite season ended with a live event on a Saturday, the game went offline until at least Sunday morning. But this time, it seems as though Season 3 will instead be launching tonight.Continue Reading at GameSpot #fortnite #down #when #will #servers
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    Fortnite Is Down: When Will Fortnite Servers Be Back Up For Chapter 6 Season 3?
    Following the spectacular Death Star Sabotage season finale event, Fortnite is offline for maintenance ahead of the launch of Chapter 6 Season 3. The Emperor has been defeated, the Empire has been run off the Fortnite island yet again, and after five short weeks of Star Wars mayhem, it's time for Fortnite to move on to its summer season, which has only just slightly been officially revealed--more on that in a moment.Star Wars season was an unorthodox one for Epic Games, which had never dropped a season quite like this one before--past mini seasons were throwbacks, rather than full-throated collaboration events, though last year's Remix season blurred that line. But now that it's over, Fortnite is going back to a more standard season for the summer. And we won't have long to wait for it to get started.Fortnite Chapter 6 Season 3 start timeEvery previous time that a Fortnite season ended with a live event on a Saturday, the game went offline until at least Sunday morning. But this time, it seems as though Season 3 will instead be launching tonight.Continue Reading at GameSpot
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  • Nintendo Switch 2 Has Arrived - Console And Bundle Restocked

    Nintendo Switch 2 + Mario Kart World Bundle See at Walmart See at Target See at Best Buy See at GameStop Nintendo Switch 2 See at Walmart See at Target See at Best Buy See at GameStop Nintendo's new console has arrived, and you have another chance to buy it on launch day. The Mario Kart World Bundle is in stock at Walmart and BJ's Wholesale Club.You can also buy it at GameStop, but the retailer has made one of its custom bundles with additional accessories for It includes the Joy-Con 2 Charging Grip, Wheel Set, and Samsung 256GB microSD Express Card--all of which Walmart restocked as standalone purchases at midnight. Shop Walmart's launch restock Quick Look: Nintendo Switch 2 Store PagesAll Switch 2 Products:WalmartBest BuyTargetGameStopConsole Bundle:WalmartBest BuyTargetGameStopConsole:WalmartBest BuyTargetGameStopAccessories:WalmartBest BuyTargetGameStopGames:WalmartBest BuyTargetGameStopNintendo Switch 2 Launch at WalmartNintendo Switch 2 Launch at WalmartNintendo Switch 2 Mario Kart World Bundle -- Nintendo Switch 2 -- Nintendo Switch 2 Games at WalmartNintendo Switch 2 Accessories at WalmartAll Switch 2 Hardware & Games at WalmartOnline restock at 9 PM PT / 12 AM ETWalmart restocked the Nintendo Switch 2 Mario Kart World Bundle at 9 PM PT / 12 AM ET. The retailer also replenished its stock for numerous sold-out accessories as well as gear that was never available to preorder.Continue Reading at GameSpot
    #nintendo #switch #has #arrived #console
    Nintendo Switch 2 Has Arrived - Console And Bundle Restocked
    Nintendo Switch 2 + Mario Kart World Bundle See at Walmart See at Target See at Best Buy See at GameStop Nintendo Switch 2 See at Walmart See at Target See at Best Buy See at GameStop Nintendo's new console has arrived, and you have another chance to buy it on launch day. The Mario Kart World Bundle is in stock at Walmart and BJ's Wholesale Club.You can also buy it at GameStop, but the retailer has made one of its custom bundles with additional accessories for It includes the Joy-Con 2 Charging Grip, Wheel Set, and Samsung 256GB microSD Express Card--all of which Walmart restocked as standalone purchases at midnight. Shop Walmart's launch restock Quick Look: Nintendo Switch 2 Store PagesAll Switch 2 Products:WalmartBest BuyTargetGameStopConsole Bundle:WalmartBest BuyTargetGameStopConsole:WalmartBest BuyTargetGameStopAccessories:WalmartBest BuyTargetGameStopGames:WalmartBest BuyTargetGameStopNintendo Switch 2 Launch at WalmartNintendo Switch 2 Launch at WalmartNintendo Switch 2 Mario Kart World Bundle -- Nintendo Switch 2 -- Nintendo Switch 2 Games at WalmartNintendo Switch 2 Accessories at WalmartAll Switch 2 Hardware & Games at WalmartOnline restock at 9 PM PT / 12 AM ETWalmart restocked the Nintendo Switch 2 Mario Kart World Bundle at 9 PM PT / 12 AM ET. The retailer also replenished its stock for numerous sold-out accessories as well as gear that was never available to preorder.Continue Reading at GameSpot #nintendo #switch #has #arrived #console
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    Nintendo Switch 2 Has Arrived - Console And Bundle Restocked
    Nintendo Switch 2 + Mario Kart World Bundle $500 See at Walmart See at Target See at Best Buy See at GameStop Nintendo Switch 2 $450 See at Walmart See at Target See at Best Buy See at GameStop Nintendo's new console has arrived, and you have another chance to buy it on launch day. The $500 Mario Kart World Bundle is in stock at Walmart and BJ's Wholesale Club.You can also buy it at GameStop, but the retailer has made one of its custom bundles with additional accessories for $625. It includes the Joy-Con 2 Charging Grip, Wheel Set, and Samsung 256GB microSD Express Card--all of which Walmart restocked as standalone purchases at midnight. Shop Walmart's launch restock Quick Look: Nintendo Switch 2 Store PagesAll Switch 2 Products:WalmartBest BuyTargetGameStopConsole Bundle:WalmartBest BuyTargetGameStopConsole:WalmartBest BuyTargetGameStopAccessories:WalmartBest BuyTargetGameStopGames:WalmartBest BuyTargetGameStopNintendo Switch 2 Launch at WalmartNintendo Switch 2 Launch at WalmartNintendo Switch 2 Mario Kart World Bundle -- $499Nintendo Switch 2 -- $449Nintendo Switch 2 Games at WalmartNintendo Switch 2 Accessories at WalmartAll Switch 2 Hardware & Games at WalmartOnline restock at 9 PM PT / 12 AM ETWalmart restocked the Nintendo Switch 2 Mario Kart World Bundle at 9 PM PT / 12 AM ET. The retailer also replenished its stock for numerous sold-out accessories as well as gear that was never available to preorder (Joy-Con 2 Controllers).Continue Reading at GameSpot
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  • You Can Finally Buy An Extra Pair Of Switch 2 Joy-Con Controllers

    Nintendo Switch 2 - Joy-Con 2at Walmart See at Walmart See at Target See at Best Buy Joy-Con 2 Left - Light Blue at Walmart See at Walmart See at Target See at Best Buy Right Joy-Con 2 - Light Red at Walmart See at Walmart See at Target See at Best Buy The Nintendo Switch 2 comes with a pair of Joy-Con 2 Controllers, but if you want to race around Mario Kart World's open world alongside three friends, you may want to pick up an extra set of the revamped controllers. Strangely, Joy-Con 2 preorders never opened at most major retailers, but Walmart's online midnight launch event includes Joy-Con 2 pairs as well as individual right and left Joy-Con Controllers. Walmart has also restocked the Joy-Con 2 Charging Grip and Wheel Set for Mario Kart World.Switch 2 Controllers & Joy-Con 2 Gear Restocks:Continue Reading at GameSpot
    #you #can #finally #buy #extra
    You Can Finally Buy An Extra Pair Of Switch 2 Joy-Con Controllers
    Nintendo Switch 2 - Joy-Con 2at Walmart See at Walmart See at Target See at Best Buy Joy-Con 2 Left - Light Blue at Walmart See at Walmart See at Target See at Best Buy Right Joy-Con 2 - Light Red at Walmart See at Walmart See at Target See at Best Buy The Nintendo Switch 2 comes with a pair of Joy-Con 2 Controllers, but if you want to race around Mario Kart World's open world alongside three friends, you may want to pick up an extra set of the revamped controllers. Strangely, Joy-Con 2 preorders never opened at most major retailers, but Walmart's online midnight launch event includes Joy-Con 2 pairs as well as individual right and left Joy-Con Controllers. Walmart has also restocked the Joy-Con 2 Charging Grip and Wheel Set for Mario Kart World.Switch 2 Controllers & Joy-Con 2 Gear Restocks:Continue Reading at GameSpot #you #can #finally #buy #extra
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    You Can Finally Buy An Extra Pair Of Switch 2 Joy-Con Controllers
    Nintendo Switch 2 - Joy-Con 2 (2-Pack) $94 at Walmart See at Walmart See at Target See at Best Buy Joy-Con 2 Left - Light Blue $54 at Walmart See at Walmart See at Target See at Best Buy Right Joy-Con 2 - Light Red $54 at Walmart See at Walmart See at Target See at Best Buy The Nintendo Switch 2 comes with a pair of Joy-Con 2 Controllers, but if you want to race around Mario Kart World's open world alongside three friends, you may want to pick up an extra set of the revamped controllers. Strangely, Joy-Con 2 preorders never opened at most major retailers, but Walmart's online midnight launch event includes Joy-Con 2 pairs as well as individual right and left Joy-Con Controllers. Walmart has also restocked the Joy-Con 2 Charging Grip and Wheel Set for Mario Kart World.Switch 2 Controllers & Joy-Con 2 Gear Restocks:Continue Reading at GameSpot
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  • Nobody understands gambling, especially in video games

    In 2025, it’s very difficult not to see gambling advertised everywhere. It’s on billboards and sports broadcasts. It’s on podcasts and printed on the turnbuckle of AEW’s pay-per-view shows. And it’s on app stores, where you can find the FanDuel and DraftKings sportsbooks, alongside glitzy digital slot machines. These apps all have the highest age ratings possible on Apple’s App Store and Google Play. But earlier this year, a different kind of app nearly disappeared from the Play Store entirely.Luck Be A Landlord is a roguelite deckbuilder from solo developer Dan DiIorio. DiIorio got word from Google in January 2025 that Luck Be A Landlord was about to be pulled, globally, because DiIorio had not disclosed the game’s “gambling themes” in its rating.In Luck Be a Landlord, the player takes spins on a pixel art slot machine to earn coins to pay their ever-increasing rent — a nightmare gamification of our day-to-day grind to remain housed. On app stores, it’s a one-time purchase of and it’s on Steam. On the Play Store page, developer Dan DiIorio notes, “This game does not contain any real-world currency gambling or microtransactions.”And it doesn’t. But for Google, that didn’t matter. First, the game was removed from the storefront in a slew of countries that have strict gambling laws. Then, at the beginning of 2025, Google told Dilorio that Luck Be A Landlord would be pulled globally because of its rating discrepancy, as it “does not take into account references to gambling”.DiIorio had gone through this song and dance before — previously, when the game was blocked, he would send back a message saying “hey, the game doesn’t have gambling,” and then Google would send back a screenshot of the game and assert that, in fact, it had.DiIorio didn’t agree, but this time they decided that the risk of Landlord getting taken down permanently was too great. They’re a solo developer, and Luck Be a Landlord had just had its highest 30-day revenue since release. So, they filled out the form confirming that Luck Be A Landlord has “gambling themes,” and are currently hoping that this will be the end of it.This is a situation that sucks for an indie dev to be in, and over email DiIorio told Polygon it was “very frustrating.”“I think it can negatively affect indie developers if they fall outside the norm, which indies often do,” they wrote. “It also makes me afraid to explore mechanics like this further. It stifles creativity, and that’s really upsetting.”In late 2024, the hit game Balatro was in a similar position. It had won numerous awards, and made in its first week on mobile platforms. And then overnight, the PEGI ratings board declared that the game deserved an adult rating.The ESRB had already rated it E10+ in the US, noting it has gambling themes. And the game was already out in Europe, making its overnight ratings change a surprise. Publisher PlayStack said the rating was given because Balatro has “prominent gambling imagery and material that instructs about gambling.”Balatro is basically Luck Be A Landlord’s little cousin. Developer LocalThunk was inspired by watching streams of Luck Be A Landlord, and seeing the way DiIorio had implemented deck-building into his slot machine. And like Luck Be A Landlord, Balatro is a one-time purchase, with no microtransactions.But the PEGI board noted that because the game uses poker hands, the skills the player learns in Balatro could translate to real-world poker.In its write-up, GameSpot noted that the same thing happened to a game called Sunshine Shuffle. It was temporarily banned from the Nintendo eShop, and also from the entire country of South Korea. Unlike Balatro, Sunshine Shuffle actually is a poker game, except you’re playing Texas Hold ‘Em — again for no real money — with cute animals.It’s common sense that children shouldn’t be able to access apps that allow them to gamble. But none of these games contain actual gambling — or do they?Where do we draw the line? Is it gambling to play any game that is also played in casinos, like poker or blackjack? Is it gambling to play a game that evokes the aesthetics of a casino, like cards, chips, dice, or slot machines? Is it gambling to wager or earn fictional money?Gaming has always been a lightning rod for controversy. Sex, violence, misogyny, addiction — you name it, video games have been accused of perpetrating or encouraging it. But gambling is gaming’s original sin. And it’s the one we still can’t get a grip on.The original link between gambling and gamingGetty ImagesThe association between video games and gambling all goes back to pinball. Back in the ’30s and ’40s, politicians targeted pinball machines for promoting gambling. Early pinball machines were less skill-based, and some gave cash payouts, so the comparison wasn’t unfair. Famously, mob-hating New York City mayor Fiorello LaGuardia banned pinball in the city, and appeared in a newsreel dumping pinball and slot machines into the Long Island Sound. Pinball machines spent some time relegated to the back rooms of sex shops and dive bars. But after some lobbying, the laws relaxed.By the 1970s, pinball manufacturers were also making video games, and the machines were side-by-side in arcades. Arcade machines, like pinball, took small coin payments, repeatedly, for short rounds of play. The disreputable funk of pinball basically rubbed off onto video games.Ever since video games rocked onto the scene, concerned and sometimes uneducated parties have been asking if they’re dangerous. And in general, studies have shown that they’re not. The same can’t be said about gambling — the practice of putting real money down to bet on an outcome.It’s a golden age for gambling2025 in the USA is a great time for gambling, which has been really profitable for gambling companies — to the tune of billion dollars of revenue in 2023.To put this number in perspective, the American Gaming Association, which is the casino industry’s trade group and has nothing to do with video games, reports that 2022’s gambling revenue was billion. It went up billion in a year.And this increase isn’t just because of sportsbooks, although sports betting is a huge part of it. Online casinos and brick-and-mortar casinos are both earning more, and as a lot of people have pointed out, gambling is being normalized to a pretty disturbing degree.Much like with alcohol, for a small percentage of people, gambling can tip from occasional leisure activity into addiction. The people who are most at risk are, by and large, already vulnerable: researchers at the Yale School of Medicine found that 96% of problem gamblers are also wrestling with other disorders, such as “substance use, impulse-control disorders, mood disorders, and anxiety disorders.”Even if you’re not in that group, there are still good reasons to be wary of gambling. People tend to underestimate their own vulnerability to things they know are dangerous for others. Someone else might bet beyond their means. But I would simply know when to stop.Maybe you do! But being blithely confident about it can make it hard to notice if you do develop a problem. Or if you already have one.Addiction changes the way your brain works. When you’re addicted to something, your participation in it becomes compulsive, at the expense of other interests and responsibilities. Someone might turn to their addiction to self-soothe when depressed or anxious. And speaking of those feelings, people who are depressed and anxious are already more vulnerable to addiction. Given the entire state of the world right now, this predisposition shines an ugly light on the numbers touted by the AGA. Is it good that the industry is reporting billion in additional earnings, when the economy feels so frail, when the stock market is ping ponging through highs and lows daily, when daily expenses are rising? It doesn’t feel good. In 2024, the YouTuber Drew Gooden turned his critical eye to online gambling. One of the main points he makes in his excellent video is that gambling is more accessible than ever. It’s on all our phones, and betting companies are using decades of well-honed app design and behavioral studies to manipulate users to spend and spend.Meanwhile, advertising on podcasts, billboards, TV, radio, and websites – it’s literally everywhere — tells you that this is fun, and you don’t even need to know what you’re doing, and you’re probably one bet away from winning back those losses.Where does Luck Be a Landlord come into this?So, are there gambling themes in Luck Be A Landlord? The game’s slot machine is represented in simple pixel art. You pay one coin to use it, and among the more traditional slot machine symbols are silly ones like a snail that only pays out after 4 spins.When I started playing it, my primary emotion wasn’t necessarily elation at winning coins — it was stress and disbelief when, in the third round of the game, the landlord increased my rent by 100%. What the hell.I don’t doubt that getting better at it would produce dopamine thrills akin to gambling — or playing any video game. But it’s supposed to be difficult, because that’s the joke. If you beat the game you unlock more difficulty modes where, as you keep paying rent, your landlord gets furious, and starts throwing made-up rules at you: previously rare symbols will give you less of a payout, and the very mechanics of the slot machine change.It’s a manifestation of the golden rule of casinos, and all of capitalism writ large: the odds are stacked against you. The house always wins. There is luck involved, to be sure, but because Luck Be A Landlord is a deck-builder, knowing the different ways you can design your slot machine to maximize payouts is a skill! You have some influence over it, unlike a real slot machine. The synergies that I’ve seen high-level players create are completely nuts, and obviously based on a deep understanding of the strategies the game allows.IMAGE: TrampolineTales via PolygonBalatro and Luck Be a Landlord both distance themselves from casino gambling again in the way they treat money. In Landlord, the money you earn is gold coins, not any currency we recognize. And the payouts aren’t actually that big. By the end of the core game, the rent money you’re struggling and scraping to earn… is 777 coins. In the post-game endless mode, payouts can get massive. But the thing is, to get this far, you can’t rely on chance. You have to be very good at Luck Be a Landlord.And in Balatro, the numbers that get big are your points. The actual dollar payments in a round of Balatro are small. These aren’t games about earning wads and wads of cash. So, do these count as “gambling themes”?We’ll come back to that question later. First, I want to talk about a closer analog to what we colloquially consider gambling: loot boxes and gacha games.Random rewards: from Overwatch to the rise of gachaRecently, I did something that I haven’t done in a really long time: I thought about Overwatch. I used to play Overwatch with my friends, and I absolutely made a habit of dropping 20 bucks here or there for a bunch of seasonal loot boxes. This was never a problem behavior for me, but in hindsight, it does sting that over a couple of years, I dropped maybe on cosmetics for a game that now I primarily associate with squandered potential.Loot boxes grew out of free-to-play mobile games, where they’re the primary method of monetization. In something like Overwatch, they functioned as a way to earn additional revenue in an ongoing game, once the player had already dropped 40 bucks to buy it.More often than not, loot boxes are a random selection of skins and other cosmetics, but games like Star Wars: Battlefront 2 were famously criticized for launching with loot crates that essentially made it pay-to-win – if you bought enough of them and got lucky.It’s not unprecedented to associate loot boxes with gambling. A 2021 study published in Addictive Behaviors showed that players who self-reported as problem gamblers also tended to spend more on loot boxes, and another study done in the UK found a similar correlation with young adults.While Overwatch certainly wasn’t the first game to feature cosmetic loot boxes or microtransactions, it’s a reference point for me, and it also got attention worldwide. In 2018, Overwatch was investigated by the Belgian Gaming Commission, which found it “in violation of gambling legislation” alongside FIFA 18 and Counter-Strike: Global Offensive. Belgium’s response was to ban the sale of loot boxes without a gambling license. Having a paid random rewards mechanic in a game is a criminal offense there. But not really. A 2023 study showed that 82% of iPhone games sold on the App Store in Belgium still use random paid monetization, as do around 80% of games that are rated 12+. The ban wasn’t effectively enforced, if at all, and the study recommends that a blanket ban wouldn’t actually be a practical solution anyway.Overwatch was rated T for Teen by the ESRB, and 12 by PEGI. When it first came out, its loot boxes were divisive. Since the mechanic came from F2P mobile games, which are often seen as predatory, people balked at seeing it in a big action game from a multi-million dollar publisher.At the time, the rebuttal was, “Well, at least it’s just cosmetics.” Nobody needs to buy loot boxes to be good at Overwatch.A lot has changed since 2016. Now we have a deeper understanding of how these mechanics are designed to manipulate players, even if they don’t affect gameplay. But also, they’ve been normalized. While there will always be people expressing disappointment when a AAA game has a paid random loot mechanic, it is no longer shocking.And if anything, these mechanics have only become more prevalent, thanks to the growth of gacha games. Gacha is short for “gachapon,” the Japanese capsule machines where you pay to receive one of a selection of random toys. Getty ImagesIn gacha games, players pay — not necessarily real money, but we’ll get to that — for a chance to get something. Maybe it’s a character, or a special weapon, or some gear — it depends on the game. Whatever it is, within that context, it’s desirable — and unlike the cosmetics of Overwatch, gacha pulls often do impact the gameplay.For example, in Infinity Nikki, you can pull for clothing items in these limited-time events. You have a chance to get pieces of a five-star outfit. But you also might pull one of a set of four-star items, or a permanent three-star piece. Of course, if you want all ten pieces of the five-star outfit, you have to do multiple pulls, each costing a handful of limited resources that you can earn in-game or purchase with money.Gacha was a fixture of mobile gaming for a long time, but in recent years, we’ve seen it go AAA, and global. MiHoYo’s Genshin Impact did a lot of that work when it came out worldwide on consoles and PC alongside its mobile release. Genshin and its successors are massive AAA games of a scale that, for your Nintendos and Ubisofts, would necessitate selling a bajillion copies to be a success. And they’re free.Genshin is an action game, whose playstyle changes depending on what character you’re playing — characters you get from gacha pulls, of course. In Zenless Zone Zero, the characters you can pull have different combo patterns, do different kinds of damage, and just feel different to play. And whereas in an early mobile gacha game like Love Nikki Dress UP! Queen the world was rudimentary, its modern descendant Infinity Nikki is, like Genshin, Breath of the Wild-esque. It is a massive open world, with collectibles and physics puzzles, platforming challenges, and a surprisingly involved storyline. Genshin Impact was the subject of an interesting study where researchers asked young adults in Hong Kong to self-report on their gacha spending habits. They found that, like with gambling, players who are not feeling good tend to spend more. “Young adult gacha gamers experiencing greater stress and anxiety tend to spend more on gacha purchases, have more motives for gacha purchases, and participate in more gambling activities,” they wrote. “This group is at a particularly higher risk of becoming problem gamblers.”One thing that is important to note is that Genshin Impact came out in 2020. The study was self-reported, and it was done during the early stages of the COVID-19 pandemic. It was a time when people were experiencing a lot of stress, and also fewer options to relieve that stress. We were all stuck inside gaming.But the fact that stress can make people more likely to spend money on gacha shows that while the gacha model isn’t necessarily harmful to everyone, it is exploitative to everyone. Since I started writing this story, another self-reported study came out in Japan, where 18.8% of people in their 20s say they’ve spent money on gacha rather than on things like food or rent.Following Genshin Impact’s release, MiHoYo put out Honkai: Star Rail and Zenless Zone Zero. All are shiny, big-budget games that are free to play, but dangle the lure of making just one purchase in front of the player. Maybe you could drop five bucks on a handful of in-game currency to get one more pull. Or maybe just this month you’ll get the second tier of rewards on the game’s equivalent of a Battle Pass. The game is free, after all — but haven’t you enjoyed at least ten dollars’ worth of gameplay? Image: HoyoverseI spent most of my December throwing myself into Infinity Nikki. I had been so stressed, and the game was so soothing. I logged in daily to fulfill my daily wishes and earn my XP, diamonds, Threads of Purity, and bling. I accumulated massive amounts of resources. I haven’t spent money on the game. I’m trying not to, and so far, it’s been pretty easy. I’ve been super happy with how much stuff I can get for free, and how much I can do! I actually feel really good about that — which is what I said to my boyfriend, and he replied, “Yeah, that’s the point. That’s how they get you.”And he’s right. Currently, Infinity Nikki players are embroiled in a war with developer Infold, after Infold introduced yet another currency type with deep ties to Nikki’s gacha system. Every one of these gacha games has its own tangled system of overlapping currencies. Some can only be used on gacha pulls. Some can only be used to upgrade items. Many of them can be purchased with human money.Image: InFold Games/Papergames via PolygonAll of this adds up. According to Sensor Towers’ data, Genshin Impact earned over 36 million dollars on mobile alone in a single month of 2024. I don’t know what Dan DiIorio’s peak monthly revenue for Luck Be A Landlord was, but I’m pretty sure it wasn’t that.A lot of the spending guardrails we see in games like these are actually the result of regulations in other territories, especially China, where gacha has been a big deal for a lot longer. For example, gacha games have a daily limit on loot boxes, with the number clearly displayed, and a system collectively called “pity,” where getting the banner item is guaranteed after a certain number of pulls. Lastly, developers have to be clear about what the odds are. When I log in to spend the Revelation Crystals I’ve spent weeks hoarding in my F2P Infinity Nikki experience, I know that I have a 1.5% chance of pulling a 5-star piece, and that the odds can go up to 6.06%, and that I am guaranteed to get one within 20 pulls, because of the pity system.So, these odds are awful. But it is not as merciless as sitting down at a Vegas slot machine, an experience best described as “oh… that’s it?”There’s not a huge philosophical difference between buying a pack of loot boxes in Overwatch, a pull in Genshin Impact, or even a booster of Pokémon cards. You put in money, you get back randomized stuff that may or may not be what you want. In the dictionary definition, it’s a gamble. But unlike the slot machine, it’s not like you’re trying to win money by doing it, unless you’re selling those Pokémon cards, which is a topic for another time.But since even a game where you don’t get anything, like Balatro or Luck Be A Landlord, can come under fire for promoting gambling to kids, it would seem appropriate for app stores and ratings boards to take a similarly hardline stance with gacha.Instead, all these games are rated T for Teen by the ESRB, and PEGI 12 in the EU.The ESRB ratings for these games note that they contain in-game purchases, including random items. Honkai: Star Rail’s rating specifically calls out a slot machine mechanic, where players spend tokens to win a prize. But other than calling out Honkai’s slot machine, app stores are not slapping Genshin or Nikki with an 18+ rating. Meanwhile, Balatro had a PEGI rating of 18 until a successful appeal in February 2025, and Luck Be a Landlord is still 17+ on Apple’s App Store.Nobody knows what they’re doingWhen I started researching this piece, I felt very strongly that it was absurd that Luck Be A Landlord and Balatro had age ratings this high.I still believe that the way both devs have been treated by ratings boards is bad. Threatening an indie dev with a significant loss of income by pulling their game is bad, not giving them a way to defend themself or help them understand why it’s happening is even worse. It’s an extension of the general way that too-big-to-fail companies like Google treat all their customers.DiIorio told me that while it felt like a human being had at least looked at Luck Be A Landlord to make the determination that it contained gambling themes, the emails he was getting were automatic, and he doesn’t have a contact at Google to ask why this happened or how he can avoid it in the future — an experience that will be familiar to anyone who has ever needed Google support. But what’s changed for me is that I’m not actually sure anymore that games that don’t have gambling should be completely let off the hook for evoking gambling.Exposing teens to simulated gambling without financial stakes could spark an interest in the real thing later on, according to a study in the International Journal of Environmental Research and Public Health. It’s the same reason you can’t mosey down to the drug store to buy candy cigarettes. Multiple studies were done that showed kids who ate candy cigarettes were more likely to take up smokingSo while I still think rating something like Balatro 18+ is nuts, I also think that describing it appropriately might be reasonable. As a game, it’s completely divorced from literally any kind of play you would find in a casino — but I can see the concern that the thrill of flashy numbers and the shiny cards might encourage young players to try their hand at poker in a real casino, where a real house can take their money.Maybe what’s more important than doling out high age ratings is helping people think about how media can affect us. In the same way that, when I was 12 and obsessed with The Matrix, my parents gently made sure that I knew that none of the violence was real and you can’t actually cartwheel through a hail of bullets in real life. Thanks, mom and dad!But that’s an answer that’s a lot more abstract and difficult to implement than a big red 18+ banner. When it comes to gacha, I think we’re even less equipped to talk about these game mechanics, and I’m certain they’re not being age-rated appropriately. On the one hand, like I said earlier, gacha exploits the player’s desire for stuff that they are heavily manipulated to buy with real money. On the other hand, I think it’s worth acknowledging that there is a difference between gacha and casino gambling.Problem gamblers aren’t satisfied by winning — the thing they’re addicted to is playing, and the risk that comes with it. In gacha games, players do report satisfaction when they achieve the prize they set out to get. And yes, in the game’s next season, the developer will be dangling a shiny new prize in front of them with the goal of starting the cycle over. But I think it’s fair to make the distinction, while still being highly critical of the model.And right now, there is close to no incentive for app stores to crack down on gacha in any way. They get a cut of in-app purchases. Back in 2023, miHoYo tried a couple of times to set up payment systems that circumvented Apple’s 30% cut of in-app spending. Both times, it was thwarted by Apple, whose App Store generated trillion in developer billings and sales in 2022.According to Apple itself, 90% of that money did not include any commission to Apple. Fortunately for Apple, ten percent of a trillion dollars is still one hundred billion dollars, which I would also like to have in my bank account. Apple has zero reason to curb spending on games that have been earning millions of dollars every month for years.And despite the popularity of Luck Be A Landlord and Balatro’s massive App Store success, these games will never be as lucrative. They’re one-time purchases, and they don’t have microtransactions. To add insult to injury, like most popular games, Luck Be A Landlord has a lot of clones. And from what I can tell, it doesn’t look like any of them have been made to indicate that their games contain the dreaded “gambling themes” that Google was so worried about in Landlord.In particular, a game called SpinCraft: Roguelike from Sneaky Panda Games raised million in seed funding for “inventing the Luck-Puzzler genre,” which it introduced in 2022, while Luck Be A Landlord went into early access in 2021.It’s free-to-play, has ads and in-app purchases, looks like Fisher Price made a slot machine, and it’s rated E for everyone, with no mention of gambling imagery in its rating. I reached out to the developers to ask if they had also been contacted by the Play Store to disclose that their game has gambling themes, but I haven’t heard back.Borrowing mechanics in games is as old as time, and it’s something I in no way want to imply shouldn’t happen because copyright is the killer of invention — but I think we can all agree that the system is broken.There is no consistency in how games with random chance are treated. We still do not know how to talk about gambling, or gambling themes, and at the end of the day, the results of this are the same: the house always wins.See More:
    #nobody #understands #gambling #especially #video
    Nobody understands gambling, especially in video games
    In 2025, it’s very difficult not to see gambling advertised everywhere. It’s on billboards and sports broadcasts. It’s on podcasts and printed on the turnbuckle of AEW’s pay-per-view shows. And it’s on app stores, where you can find the FanDuel and DraftKings sportsbooks, alongside glitzy digital slot machines. These apps all have the highest age ratings possible on Apple’s App Store and Google Play. But earlier this year, a different kind of app nearly disappeared from the Play Store entirely.Luck Be A Landlord is a roguelite deckbuilder from solo developer Dan DiIorio. DiIorio got word from Google in January 2025 that Luck Be A Landlord was about to be pulled, globally, because DiIorio had not disclosed the game’s “gambling themes” in its rating.In Luck Be a Landlord, the player takes spins on a pixel art slot machine to earn coins to pay their ever-increasing rent — a nightmare gamification of our day-to-day grind to remain housed. On app stores, it’s a one-time purchase of and it’s on Steam. On the Play Store page, developer Dan DiIorio notes, “This game does not contain any real-world currency gambling or microtransactions.”And it doesn’t. But for Google, that didn’t matter. First, the game was removed from the storefront in a slew of countries that have strict gambling laws. Then, at the beginning of 2025, Google told Dilorio that Luck Be A Landlord would be pulled globally because of its rating discrepancy, as it “does not take into account references to gambling”.DiIorio had gone through this song and dance before — previously, when the game was blocked, he would send back a message saying “hey, the game doesn’t have gambling,” and then Google would send back a screenshot of the game and assert that, in fact, it had.DiIorio didn’t agree, but this time they decided that the risk of Landlord getting taken down permanently was too great. They’re a solo developer, and Luck Be a Landlord had just had its highest 30-day revenue since release. So, they filled out the form confirming that Luck Be A Landlord has “gambling themes,” and are currently hoping that this will be the end of it.This is a situation that sucks for an indie dev to be in, and over email DiIorio told Polygon it was “very frustrating.”“I think it can negatively affect indie developers if they fall outside the norm, which indies often do,” they wrote. “It also makes me afraid to explore mechanics like this further. It stifles creativity, and that’s really upsetting.”In late 2024, the hit game Balatro was in a similar position. It had won numerous awards, and made in its first week on mobile platforms. And then overnight, the PEGI ratings board declared that the game deserved an adult rating.The ESRB had already rated it E10+ in the US, noting it has gambling themes. And the game was already out in Europe, making its overnight ratings change a surprise. Publisher PlayStack said the rating was given because Balatro has “prominent gambling imagery and material that instructs about gambling.”Balatro is basically Luck Be A Landlord’s little cousin. Developer LocalThunk was inspired by watching streams of Luck Be A Landlord, and seeing the way DiIorio had implemented deck-building into his slot machine. And like Luck Be A Landlord, Balatro is a one-time purchase, with no microtransactions.But the PEGI board noted that because the game uses poker hands, the skills the player learns in Balatro could translate to real-world poker.In its write-up, GameSpot noted that the same thing happened to a game called Sunshine Shuffle. It was temporarily banned from the Nintendo eShop, and also from the entire country of South Korea. Unlike Balatro, Sunshine Shuffle actually is a poker game, except you’re playing Texas Hold ‘Em — again for no real money — with cute animals.It’s common sense that children shouldn’t be able to access apps that allow them to gamble. But none of these games contain actual gambling — or do they?Where do we draw the line? Is it gambling to play any game that is also played in casinos, like poker or blackjack? Is it gambling to play a game that evokes the aesthetics of a casino, like cards, chips, dice, or slot machines? Is it gambling to wager or earn fictional money?Gaming has always been a lightning rod for controversy. Sex, violence, misogyny, addiction — you name it, video games have been accused of perpetrating or encouraging it. But gambling is gaming’s original sin. And it’s the one we still can’t get a grip on.The original link between gambling and gamingGetty ImagesThe association between video games and gambling all goes back to pinball. Back in the ’30s and ’40s, politicians targeted pinball machines for promoting gambling. Early pinball machines were less skill-based, and some gave cash payouts, so the comparison wasn’t unfair. Famously, mob-hating New York City mayor Fiorello LaGuardia banned pinball in the city, and appeared in a newsreel dumping pinball and slot machines into the Long Island Sound. Pinball machines spent some time relegated to the back rooms of sex shops and dive bars. But after some lobbying, the laws relaxed.By the 1970s, pinball manufacturers were also making video games, and the machines were side-by-side in arcades. Arcade machines, like pinball, took small coin payments, repeatedly, for short rounds of play. The disreputable funk of pinball basically rubbed off onto video games.Ever since video games rocked onto the scene, concerned and sometimes uneducated parties have been asking if they’re dangerous. And in general, studies have shown that they’re not. The same can’t be said about gambling — the practice of putting real money down to bet on an outcome.It’s a golden age for gambling2025 in the USA is a great time for gambling, which has been really profitable for gambling companies — to the tune of billion dollars of revenue in 2023.To put this number in perspective, the American Gaming Association, which is the casino industry’s trade group and has nothing to do with video games, reports that 2022’s gambling revenue was billion. It went up billion in a year.And this increase isn’t just because of sportsbooks, although sports betting is a huge part of it. Online casinos and brick-and-mortar casinos are both earning more, and as a lot of people have pointed out, gambling is being normalized to a pretty disturbing degree.Much like with alcohol, for a small percentage of people, gambling can tip from occasional leisure activity into addiction. The people who are most at risk are, by and large, already vulnerable: researchers at the Yale School of Medicine found that 96% of problem gamblers are also wrestling with other disorders, such as “substance use, impulse-control disorders, mood disorders, and anxiety disorders.”Even if you’re not in that group, there are still good reasons to be wary of gambling. People tend to underestimate their own vulnerability to things they know are dangerous for others. Someone else might bet beyond their means. But I would simply know when to stop.Maybe you do! But being blithely confident about it can make it hard to notice if you do develop a problem. Or if you already have one.Addiction changes the way your brain works. When you’re addicted to something, your participation in it becomes compulsive, at the expense of other interests and responsibilities. Someone might turn to their addiction to self-soothe when depressed or anxious. And speaking of those feelings, people who are depressed and anxious are already more vulnerable to addiction. Given the entire state of the world right now, this predisposition shines an ugly light on the numbers touted by the AGA. Is it good that the industry is reporting billion in additional earnings, when the economy feels so frail, when the stock market is ping ponging through highs and lows daily, when daily expenses are rising? It doesn’t feel good. In 2024, the YouTuber Drew Gooden turned his critical eye to online gambling. One of the main points he makes in his excellent video is that gambling is more accessible than ever. It’s on all our phones, and betting companies are using decades of well-honed app design and behavioral studies to manipulate users to spend and spend.Meanwhile, advertising on podcasts, billboards, TV, radio, and websites – it’s literally everywhere — tells you that this is fun, and you don’t even need to know what you’re doing, and you’re probably one bet away from winning back those losses.Where does Luck Be a Landlord come into this?So, are there gambling themes in Luck Be A Landlord? The game’s slot machine is represented in simple pixel art. You pay one coin to use it, and among the more traditional slot machine symbols are silly ones like a snail that only pays out after 4 spins.When I started playing it, my primary emotion wasn’t necessarily elation at winning coins — it was stress and disbelief when, in the third round of the game, the landlord increased my rent by 100%. What the hell.I don’t doubt that getting better at it would produce dopamine thrills akin to gambling — or playing any video game. But it’s supposed to be difficult, because that’s the joke. If you beat the game you unlock more difficulty modes where, as you keep paying rent, your landlord gets furious, and starts throwing made-up rules at you: previously rare symbols will give you less of a payout, and the very mechanics of the slot machine change.It’s a manifestation of the golden rule of casinos, and all of capitalism writ large: the odds are stacked against you. The house always wins. There is luck involved, to be sure, but because Luck Be A Landlord is a deck-builder, knowing the different ways you can design your slot machine to maximize payouts is a skill! You have some influence over it, unlike a real slot machine. The synergies that I’ve seen high-level players create are completely nuts, and obviously based on a deep understanding of the strategies the game allows.IMAGE: TrampolineTales via PolygonBalatro and Luck Be a Landlord both distance themselves from casino gambling again in the way they treat money. In Landlord, the money you earn is gold coins, not any currency we recognize. And the payouts aren’t actually that big. By the end of the core game, the rent money you’re struggling and scraping to earn… is 777 coins. In the post-game endless mode, payouts can get massive. But the thing is, to get this far, you can’t rely on chance. You have to be very good at Luck Be a Landlord.And in Balatro, the numbers that get big are your points. The actual dollar payments in a round of Balatro are small. These aren’t games about earning wads and wads of cash. So, do these count as “gambling themes”?We’ll come back to that question later. First, I want to talk about a closer analog to what we colloquially consider gambling: loot boxes and gacha games.Random rewards: from Overwatch to the rise of gachaRecently, I did something that I haven’t done in a really long time: I thought about Overwatch. I used to play Overwatch with my friends, and I absolutely made a habit of dropping 20 bucks here or there for a bunch of seasonal loot boxes. This was never a problem behavior for me, but in hindsight, it does sting that over a couple of years, I dropped maybe on cosmetics for a game that now I primarily associate with squandered potential.Loot boxes grew out of free-to-play mobile games, where they’re the primary method of monetization. In something like Overwatch, they functioned as a way to earn additional revenue in an ongoing game, once the player had already dropped 40 bucks to buy it.More often than not, loot boxes are a random selection of skins and other cosmetics, but games like Star Wars: Battlefront 2 were famously criticized for launching with loot crates that essentially made it pay-to-win – if you bought enough of them and got lucky.It’s not unprecedented to associate loot boxes with gambling. A 2021 study published in Addictive Behaviors showed that players who self-reported as problem gamblers also tended to spend more on loot boxes, and another study done in the UK found a similar correlation with young adults.While Overwatch certainly wasn’t the first game to feature cosmetic loot boxes or microtransactions, it’s a reference point for me, and it also got attention worldwide. In 2018, Overwatch was investigated by the Belgian Gaming Commission, which found it “in violation of gambling legislation” alongside FIFA 18 and Counter-Strike: Global Offensive. Belgium’s response was to ban the sale of loot boxes without a gambling license. Having a paid random rewards mechanic in a game is a criminal offense there. But not really. A 2023 study showed that 82% of iPhone games sold on the App Store in Belgium still use random paid monetization, as do around 80% of games that are rated 12+. The ban wasn’t effectively enforced, if at all, and the study recommends that a blanket ban wouldn’t actually be a practical solution anyway.Overwatch was rated T for Teen by the ESRB, and 12 by PEGI. When it first came out, its loot boxes were divisive. Since the mechanic came from F2P mobile games, which are often seen as predatory, people balked at seeing it in a big action game from a multi-million dollar publisher.At the time, the rebuttal was, “Well, at least it’s just cosmetics.” Nobody needs to buy loot boxes to be good at Overwatch.A lot has changed since 2016. Now we have a deeper understanding of how these mechanics are designed to manipulate players, even if they don’t affect gameplay. But also, they’ve been normalized. While there will always be people expressing disappointment when a AAA game has a paid random loot mechanic, it is no longer shocking.And if anything, these mechanics have only become more prevalent, thanks to the growth of gacha games. Gacha is short for “gachapon,” the Japanese capsule machines where you pay to receive one of a selection of random toys. Getty ImagesIn gacha games, players pay — not necessarily real money, but we’ll get to that — for a chance to get something. Maybe it’s a character, or a special weapon, or some gear — it depends on the game. Whatever it is, within that context, it’s desirable — and unlike the cosmetics of Overwatch, gacha pulls often do impact the gameplay.For example, in Infinity Nikki, you can pull for clothing items in these limited-time events. You have a chance to get pieces of a five-star outfit. But you also might pull one of a set of four-star items, or a permanent three-star piece. Of course, if you want all ten pieces of the five-star outfit, you have to do multiple pulls, each costing a handful of limited resources that you can earn in-game or purchase with money.Gacha was a fixture of mobile gaming for a long time, but in recent years, we’ve seen it go AAA, and global. MiHoYo’s Genshin Impact did a lot of that work when it came out worldwide on consoles and PC alongside its mobile release. Genshin and its successors are massive AAA games of a scale that, for your Nintendos and Ubisofts, would necessitate selling a bajillion copies to be a success. And they’re free.Genshin is an action game, whose playstyle changes depending on what character you’re playing — characters you get from gacha pulls, of course. In Zenless Zone Zero, the characters you can pull have different combo patterns, do different kinds of damage, and just feel different to play. And whereas in an early mobile gacha game like Love Nikki Dress UP! Queen the world was rudimentary, its modern descendant Infinity Nikki is, like Genshin, Breath of the Wild-esque. It is a massive open world, with collectibles and physics puzzles, platforming challenges, and a surprisingly involved storyline. Genshin Impact was the subject of an interesting study where researchers asked young adults in Hong Kong to self-report on their gacha spending habits. They found that, like with gambling, players who are not feeling good tend to spend more. “Young adult gacha gamers experiencing greater stress and anxiety tend to spend more on gacha purchases, have more motives for gacha purchases, and participate in more gambling activities,” they wrote. “This group is at a particularly higher risk of becoming problem gamblers.”One thing that is important to note is that Genshin Impact came out in 2020. The study was self-reported, and it was done during the early stages of the COVID-19 pandemic. It was a time when people were experiencing a lot of stress, and also fewer options to relieve that stress. We were all stuck inside gaming.But the fact that stress can make people more likely to spend money on gacha shows that while the gacha model isn’t necessarily harmful to everyone, it is exploitative to everyone. Since I started writing this story, another self-reported study came out in Japan, where 18.8% of people in their 20s say they’ve spent money on gacha rather than on things like food or rent.Following Genshin Impact’s release, MiHoYo put out Honkai: Star Rail and Zenless Zone Zero. All are shiny, big-budget games that are free to play, but dangle the lure of making just one purchase in front of the player. Maybe you could drop five bucks on a handful of in-game currency to get one more pull. Or maybe just this month you’ll get the second tier of rewards on the game’s equivalent of a Battle Pass. The game is free, after all — but haven’t you enjoyed at least ten dollars’ worth of gameplay? Image: HoyoverseI spent most of my December throwing myself into Infinity Nikki. I had been so stressed, and the game was so soothing. I logged in daily to fulfill my daily wishes and earn my XP, diamonds, Threads of Purity, and bling. I accumulated massive amounts of resources. I haven’t spent money on the game. I’m trying not to, and so far, it’s been pretty easy. I’ve been super happy with how much stuff I can get for free, and how much I can do! I actually feel really good about that — which is what I said to my boyfriend, and he replied, “Yeah, that’s the point. That’s how they get you.”And he’s right. Currently, Infinity Nikki players are embroiled in a war with developer Infold, after Infold introduced yet another currency type with deep ties to Nikki’s gacha system. Every one of these gacha games has its own tangled system of overlapping currencies. Some can only be used on gacha pulls. Some can only be used to upgrade items. Many of them can be purchased with human money.Image: InFold Games/Papergames via PolygonAll of this adds up. According to Sensor Towers’ data, Genshin Impact earned over 36 million dollars on mobile alone in a single month of 2024. I don’t know what Dan DiIorio’s peak monthly revenue for Luck Be A Landlord was, but I’m pretty sure it wasn’t that.A lot of the spending guardrails we see in games like these are actually the result of regulations in other territories, especially China, where gacha has been a big deal for a lot longer. For example, gacha games have a daily limit on loot boxes, with the number clearly displayed, and a system collectively called “pity,” where getting the banner item is guaranteed after a certain number of pulls. Lastly, developers have to be clear about what the odds are. When I log in to spend the Revelation Crystals I’ve spent weeks hoarding in my F2P Infinity Nikki experience, I know that I have a 1.5% chance of pulling a 5-star piece, and that the odds can go up to 6.06%, and that I am guaranteed to get one within 20 pulls, because of the pity system.So, these odds are awful. But it is not as merciless as sitting down at a Vegas slot machine, an experience best described as “oh… that’s it?”There’s not a huge philosophical difference between buying a pack of loot boxes in Overwatch, a pull in Genshin Impact, or even a booster of Pokémon cards. You put in money, you get back randomized stuff that may or may not be what you want. In the dictionary definition, it’s a gamble. But unlike the slot machine, it’s not like you’re trying to win money by doing it, unless you’re selling those Pokémon cards, which is a topic for another time.But since even a game where you don’t get anything, like Balatro or Luck Be A Landlord, can come under fire for promoting gambling to kids, it would seem appropriate for app stores and ratings boards to take a similarly hardline stance with gacha.Instead, all these games are rated T for Teen by the ESRB, and PEGI 12 in the EU.The ESRB ratings for these games note that they contain in-game purchases, including random items. Honkai: Star Rail’s rating specifically calls out a slot machine mechanic, where players spend tokens to win a prize. But other than calling out Honkai’s slot machine, app stores are not slapping Genshin or Nikki with an 18+ rating. Meanwhile, Balatro had a PEGI rating of 18 until a successful appeal in February 2025, and Luck Be a Landlord is still 17+ on Apple’s App Store.Nobody knows what they’re doingWhen I started researching this piece, I felt very strongly that it was absurd that Luck Be A Landlord and Balatro had age ratings this high.I still believe that the way both devs have been treated by ratings boards is bad. Threatening an indie dev with a significant loss of income by pulling their game is bad, not giving them a way to defend themself or help them understand why it’s happening is even worse. It’s an extension of the general way that too-big-to-fail companies like Google treat all their customers.DiIorio told me that while it felt like a human being had at least looked at Luck Be A Landlord to make the determination that it contained gambling themes, the emails he was getting were automatic, and he doesn’t have a contact at Google to ask why this happened or how he can avoid it in the future — an experience that will be familiar to anyone who has ever needed Google support. But what’s changed for me is that I’m not actually sure anymore that games that don’t have gambling should be completely let off the hook for evoking gambling.Exposing teens to simulated gambling without financial stakes could spark an interest in the real thing later on, according to a study in the International Journal of Environmental Research and Public Health. It’s the same reason you can’t mosey down to the drug store to buy candy cigarettes. Multiple studies were done that showed kids who ate candy cigarettes were more likely to take up smokingSo while I still think rating something like Balatro 18+ is nuts, I also think that describing it appropriately might be reasonable. As a game, it’s completely divorced from literally any kind of play you would find in a casino — but I can see the concern that the thrill of flashy numbers and the shiny cards might encourage young players to try their hand at poker in a real casino, where a real house can take their money.Maybe what’s more important than doling out high age ratings is helping people think about how media can affect us. In the same way that, when I was 12 and obsessed with The Matrix, my parents gently made sure that I knew that none of the violence was real and you can’t actually cartwheel through a hail of bullets in real life. Thanks, mom and dad!But that’s an answer that’s a lot more abstract and difficult to implement than a big red 18+ banner. When it comes to gacha, I think we’re even less equipped to talk about these game mechanics, and I’m certain they’re not being age-rated appropriately. On the one hand, like I said earlier, gacha exploits the player’s desire for stuff that they are heavily manipulated to buy with real money. On the other hand, I think it’s worth acknowledging that there is a difference between gacha and casino gambling.Problem gamblers aren’t satisfied by winning — the thing they’re addicted to is playing, and the risk that comes with it. In gacha games, players do report satisfaction when they achieve the prize they set out to get. And yes, in the game’s next season, the developer will be dangling a shiny new prize in front of them with the goal of starting the cycle over. But I think it’s fair to make the distinction, while still being highly critical of the model.And right now, there is close to no incentive for app stores to crack down on gacha in any way. They get a cut of in-app purchases. Back in 2023, miHoYo tried a couple of times to set up payment systems that circumvented Apple’s 30% cut of in-app spending. Both times, it was thwarted by Apple, whose App Store generated trillion in developer billings and sales in 2022.According to Apple itself, 90% of that money did not include any commission to Apple. Fortunately for Apple, ten percent of a trillion dollars is still one hundred billion dollars, which I would also like to have in my bank account. Apple has zero reason to curb spending on games that have been earning millions of dollars every month for years.And despite the popularity of Luck Be A Landlord and Balatro’s massive App Store success, these games will never be as lucrative. They’re one-time purchases, and they don’t have microtransactions. To add insult to injury, like most popular games, Luck Be A Landlord has a lot of clones. And from what I can tell, it doesn’t look like any of them have been made to indicate that their games contain the dreaded “gambling themes” that Google was so worried about in Landlord.In particular, a game called SpinCraft: Roguelike from Sneaky Panda Games raised million in seed funding for “inventing the Luck-Puzzler genre,” which it introduced in 2022, while Luck Be A Landlord went into early access in 2021.It’s free-to-play, has ads and in-app purchases, looks like Fisher Price made a slot machine, and it’s rated E for everyone, with no mention of gambling imagery in its rating. I reached out to the developers to ask if they had also been contacted by the Play Store to disclose that their game has gambling themes, but I haven’t heard back.Borrowing mechanics in games is as old as time, and it’s something I in no way want to imply shouldn’t happen because copyright is the killer of invention — but I think we can all agree that the system is broken.There is no consistency in how games with random chance are treated. We still do not know how to talk about gambling, or gambling themes, and at the end of the day, the results of this are the same: the house always wins.See More: #nobody #understands #gambling #especially #video
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    Nobody understands gambling, especially in video games
    In 2025, it’s very difficult not to see gambling advertised everywhere. It’s on billboards and sports broadcasts. It’s on podcasts and printed on the turnbuckle of AEW’s pay-per-view shows. And it’s on app stores, where you can find the FanDuel and DraftKings sportsbooks, alongside glitzy digital slot machines. These apps all have the highest age ratings possible on Apple’s App Store and Google Play. But earlier this year, a different kind of app nearly disappeared from the Play Store entirely.Luck Be A Landlord is a roguelite deckbuilder from solo developer Dan DiIorio. DiIorio got word from Google in January 2025 that Luck Be A Landlord was about to be pulled, globally, because DiIorio had not disclosed the game’s “gambling themes” in its rating.In Luck Be a Landlord, the player takes spins on a pixel art slot machine to earn coins to pay their ever-increasing rent — a nightmare gamification of our day-to-day grind to remain housed. On app stores, it’s a one-time purchase of $4.99, and it’s $9.99 on Steam. On the Play Store page, developer Dan DiIorio notes, “This game does not contain any real-world currency gambling or microtransactions.”And it doesn’t. But for Google, that didn’t matter. First, the game was removed from the storefront in a slew of countries that have strict gambling laws. Then, at the beginning of 2025, Google told Dilorio that Luck Be A Landlord would be pulled globally because of its rating discrepancy, as it “does not take into account references to gambling (including real or simulated gambling)”.DiIorio had gone through this song and dance before — previously, when the game was blocked, he would send back a message saying “hey, the game doesn’t have gambling,” and then Google would send back a screenshot of the game and assert that, in fact, it had.DiIorio didn’t agree, but this time they decided that the risk of Landlord getting taken down permanently was too great. They’re a solo developer, and Luck Be a Landlord had just had its highest 30-day revenue since release. So, they filled out the form confirming that Luck Be A Landlord has “gambling themes,” and are currently hoping that this will be the end of it.This is a situation that sucks for an indie dev to be in, and over email DiIorio told Polygon it was “very frustrating.”“I think it can negatively affect indie developers if they fall outside the norm, which indies often do,” they wrote. “It also makes me afraid to explore mechanics like this further. It stifles creativity, and that’s really upsetting.”In late 2024, the hit game Balatro was in a similar position. It had won numerous awards, and made $1,000,000 in its first week on mobile platforms. And then overnight, the PEGI ratings board declared that the game deserved an adult rating.The ESRB had already rated it E10+ in the US, noting it has gambling themes. And the game was already out in Europe, making its overnight ratings change a surprise. Publisher PlayStack said the rating was given because Balatro has “prominent gambling imagery and material that instructs about gambling.”Balatro is basically Luck Be A Landlord’s little cousin. Developer LocalThunk was inspired by watching streams of Luck Be A Landlord, and seeing the way DiIorio had implemented deck-building into his slot machine. And like Luck Be A Landlord, Balatro is a one-time purchase, with no microtransactions.But the PEGI board noted that because the game uses poker hands, the skills the player learns in Balatro could translate to real-world poker.In its write-up, GameSpot noted that the same thing happened to a game called Sunshine Shuffle. It was temporarily banned from the Nintendo eShop, and also from the entire country of South Korea. Unlike Balatro, Sunshine Shuffle actually is a poker game, except you’re playing Texas Hold ‘Em — again for no real money — with cute animals (who are bank robbers).It’s common sense that children shouldn’t be able to access apps that allow them to gamble. But none of these games contain actual gambling — or do they?Where do we draw the line? Is it gambling to play any game that is also played in casinos, like poker or blackjack? Is it gambling to play a game that evokes the aesthetics of a casino, like cards, chips, dice, or slot machines? Is it gambling to wager or earn fictional money?Gaming has always been a lightning rod for controversy. Sex, violence, misogyny, addiction — you name it, video games have been accused of perpetrating or encouraging it. But gambling is gaming’s original sin. And it’s the one we still can’t get a grip on.The original link between gambling and gamingGetty ImagesThe association between video games and gambling all goes back to pinball. Back in the ’30s and ’40s, politicians targeted pinball machines for promoting gambling. Early pinball machines were less skill-based (they didn’t have flippers), and some gave cash payouts, so the comparison wasn’t unfair. Famously, mob-hating New York City mayor Fiorello LaGuardia banned pinball in the city, and appeared in a newsreel dumping pinball and slot machines into the Long Island Sound. Pinball machines spent some time relegated to the back rooms of sex shops and dive bars. But after some lobbying, the laws relaxed.By the 1970s, pinball manufacturers were also making video games, and the machines were side-by-side in arcades. Arcade machines, like pinball, took small coin payments, repeatedly, for short rounds of play. The disreputable funk of pinball basically rubbed off onto video games.Ever since video games rocked onto the scene, concerned and sometimes uneducated parties have been asking if they’re dangerous. And in general, studies have shown that they’re not. The same can’t be said about gambling — the practice of putting real money down to bet on an outcome.It’s a golden age for gambling2025 in the USA is a great time for gambling, which has been really profitable for gambling companies — to the tune of $66.5 billion dollars of revenue in 2023.To put this number in perspective, the American Gaming Association, which is the casino industry’s trade group and has nothing to do with video games, reports that 2022’s gambling revenue was $60.5 billion. It went up $6 billion in a year.And this increase isn’t just because of sportsbooks, although sports betting is a huge part of it. Online casinos and brick-and-mortar casinos are both earning more, and as a lot of people have pointed out, gambling is being normalized to a pretty disturbing degree.Much like with alcohol, for a small percentage of people, gambling can tip from occasional leisure activity into addiction. The people who are most at risk are, by and large, already vulnerable: researchers at the Yale School of Medicine found that 96% of problem gamblers are also wrestling with other disorders, such as “substance use, impulse-control disorders, mood disorders, and anxiety disorders.”Even if you’re not in that group, there are still good reasons to be wary of gambling. People tend to underestimate their own vulnerability to things they know are dangerous for others. Someone else might bet beyond their means. But I would simply know when to stop.Maybe you do! But being blithely confident about it can make it hard to notice if you do develop a problem. Or if you already have one.Addiction changes the way your brain works. When you’re addicted to something, your participation in it becomes compulsive, at the expense of other interests and responsibilities. Someone might turn to their addiction to self-soothe when depressed or anxious. And speaking of those feelings, people who are depressed and anxious are already more vulnerable to addiction. Given the entire state of the world right now, this predisposition shines an ugly light on the numbers touted by the AGA. Is it good that the industry is reporting $6 billion in additional earnings, when the economy feels so frail, when the stock market is ping ponging through highs and lows daily, when daily expenses are rising? It doesn’t feel good. In 2024, the YouTuber Drew Gooden turned his critical eye to online gambling. One of the main points he makes in his excellent video is that gambling is more accessible than ever. It’s on all our phones, and betting companies are using decades of well-honed app design and behavioral studies to manipulate users to spend and spend.Meanwhile, advertising on podcasts, billboards, TV, radio, and websites – it’s literally everywhere — tells you that this is fun, and you don’t even need to know what you’re doing, and you’re probably one bet away from winning back those losses.Where does Luck Be a Landlord come into this?So, are there gambling themes in Luck Be A Landlord? The game’s slot machine is represented in simple pixel art. You pay one coin to use it, and among the more traditional slot machine symbols are silly ones like a snail that only pays out after 4 spins.When I started playing it, my primary emotion wasn’t necessarily elation at winning coins — it was stress and disbelief when, in the third round of the game, the landlord increased my rent by 100%. What the hell.I don’t doubt that getting better at it would produce dopamine thrills akin to gambling — or playing any video game. But it’s supposed to be difficult, because that’s the joke. If you beat the game you unlock more difficulty modes where, as you keep paying rent, your landlord gets furious, and starts throwing made-up rules at you: previously rare symbols will give you less of a payout, and the very mechanics of the slot machine change.It’s a manifestation of the golden rule of casinos, and all of capitalism writ large: the odds are stacked against you. The house always wins. There is luck involved, to be sure, but because Luck Be A Landlord is a deck-builder, knowing the different ways you can design your slot machine to maximize payouts is a skill! You have some influence over it, unlike a real slot machine. The synergies that I’ve seen high-level players create are completely nuts, and obviously based on a deep understanding of the strategies the game allows.IMAGE: TrampolineTales via PolygonBalatro and Luck Be a Landlord both distance themselves from casino gambling again in the way they treat money. In Landlord, the money you earn is gold coins, not any currency we recognize. And the payouts aren’t actually that big. By the end of the core game, the rent money you’re struggling and scraping to earn… is 777 coins. In the post-game endless mode, payouts can get massive. But the thing is, to get this far, you can’t rely on chance. You have to be very good at Luck Be a Landlord.And in Balatro, the numbers that get big are your points. The actual dollar payments in a round of Balatro are small. These aren’t games about earning wads and wads of cash. So, do these count as “gambling themes”?We’ll come back to that question later. First, I want to talk about a closer analog to what we colloquially consider gambling: loot boxes and gacha games.Random rewards: from Overwatch to the rise of gachaRecently, I did something that I haven’t done in a really long time: I thought about Overwatch. I used to play Overwatch with my friends, and I absolutely made a habit of dropping 20 bucks here or there for a bunch of seasonal loot boxes. This was never a problem behavior for me, but in hindsight, it does sting that over a couple of years, I dropped maybe $150 on cosmetics for a game that now I primarily associate with squandered potential.Loot boxes grew out of free-to-play mobile games, where they’re the primary method of monetization. In something like Overwatch, they functioned as a way to earn additional revenue in an ongoing game, once the player had already dropped 40 bucks to buy it.More often than not, loot boxes are a random selection of skins and other cosmetics, but games like Star Wars: Battlefront 2 were famously criticized for launching with loot crates that essentially made it pay-to-win – if you bought enough of them and got lucky.It’s not unprecedented to associate loot boxes with gambling. A 2021 study published in Addictive Behaviors showed that players who self-reported as problem gamblers also tended to spend more on loot boxes, and another study done in the UK found a similar correlation with young adults.While Overwatch certainly wasn’t the first game to feature cosmetic loot boxes or microtransactions, it’s a reference point for me, and it also got attention worldwide. In 2018, Overwatch was investigated by the Belgian Gaming Commission, which found it “in violation of gambling legislation” alongside FIFA 18 and Counter-Strike: Global Offensive. Belgium’s response was to ban the sale of loot boxes without a gambling license. Having a paid random rewards mechanic in a game is a criminal offense there. But not really. A 2023 study showed that 82% of iPhone games sold on the App Store in Belgium still use random paid monetization, as do around 80% of games that are rated 12+. The ban wasn’t effectively enforced, if at all, and the study recommends that a blanket ban wouldn’t actually be a practical solution anyway.Overwatch was rated T for Teen by the ESRB, and 12 by PEGI. When it first came out, its loot boxes were divisive. Since the mechanic came from F2P mobile games, which are often seen as predatory, people balked at seeing it in a big action game from a multi-million dollar publisher.At the time, the rebuttal was, “Well, at least it’s just cosmetics.” Nobody needs to buy loot boxes to be good at Overwatch.A lot has changed since 2016. Now we have a deeper understanding of how these mechanics are designed to manipulate players, even if they don’t affect gameplay. But also, they’ve been normalized. While there will always be people expressing disappointment when a AAA game has a paid random loot mechanic, it is no longer shocking.And if anything, these mechanics have only become more prevalent, thanks to the growth of gacha games. Gacha is short for “gachapon,” the Japanese capsule machines where you pay to receive one of a selection of random toys. Getty ImagesIn gacha games, players pay — not necessarily real money, but we’ll get to that — for a chance to get something. Maybe it’s a character, or a special weapon, or some gear — it depends on the game. Whatever it is, within that context, it’s desirable — and unlike the cosmetics of Overwatch, gacha pulls often do impact the gameplay.For example, in Infinity Nikki, you can pull for clothing items in these limited-time events. You have a chance to get pieces of a five-star outfit. But you also might pull one of a set of four-star items, or a permanent three-star piece. Of course, if you want all ten pieces of the five-star outfit, you have to do multiple pulls, each costing a handful of limited resources that you can earn in-game or purchase with money.Gacha was a fixture of mobile gaming for a long time, but in recent years, we’ve seen it go AAA, and global. MiHoYo’s Genshin Impact did a lot of that work when it came out worldwide on consoles and PC alongside its mobile release. Genshin and its successors are massive AAA games of a scale that, for your Nintendos and Ubisofts, would necessitate selling a bajillion copies to be a success. And they’re free.Genshin is an action game, whose playstyle changes depending on what character you’re playing — characters you get from gacha pulls, of course. In Zenless Zone Zero, the characters you can pull have different combo patterns, do different kinds of damage, and just feel different to play. And whereas in an early mobile gacha game like Love Nikki Dress UP! Queen the world was rudimentary, its modern descendant Infinity Nikki is, like Genshin, Breath of the Wild-esque. It is a massive open world, with collectibles and physics puzzles, platforming challenges, and a surprisingly involved storyline. Genshin Impact was the subject of an interesting study where researchers asked young adults in Hong Kong to self-report on their gacha spending habits. They found that, like with gambling, players who are not feeling good tend to spend more. “Young adult gacha gamers experiencing greater stress and anxiety tend to spend more on gacha purchases, have more motives for gacha purchases, and participate in more gambling activities,” they wrote. “This group is at a particularly higher risk of becoming problem gamblers.”One thing that is important to note is that Genshin Impact came out in 2020. The study was self-reported, and it was done during the early stages of the COVID-19 pandemic. It was a time when people were experiencing a lot of stress, and also fewer options to relieve that stress. We were all stuck inside gaming.But the fact that stress can make people more likely to spend money on gacha shows that while the gacha model isn’t necessarily harmful to everyone, it is exploitative to everyone. Since I started writing this story, another self-reported study came out in Japan, where 18.8% of people in their 20s say they’ve spent money on gacha rather than on things like food or rent.Following Genshin Impact’s release, MiHoYo put out Honkai: Star Rail and Zenless Zone Zero. All are shiny, big-budget games that are free to play, but dangle the lure of making just one purchase in front of the player. Maybe you could drop five bucks on a handful of in-game currency to get one more pull. Or maybe just this month you’ll get the second tier of rewards on the game’s equivalent of a Battle Pass. The game is free, after all — but haven’t you enjoyed at least ten dollars’ worth of gameplay? Image: HoyoverseI spent most of my December throwing myself into Infinity Nikki. I had been so stressed, and the game was so soothing. I logged in daily to fulfill my daily wishes and earn my XP, diamonds, Threads of Purity, and bling. I accumulated massive amounts of resources. I haven’t spent money on the game. I’m trying not to, and so far, it’s been pretty easy. I’ve been super happy with how much stuff I can get for free, and how much I can do! I actually feel really good about that — which is what I said to my boyfriend, and he replied, “Yeah, that’s the point. That’s how they get you.”And he’s right. Currently, Infinity Nikki players are embroiled in a war with developer Infold, after Infold introduced yet another currency type with deep ties to Nikki’s gacha system. Every one of these gacha games has its own tangled system of overlapping currencies. Some can only be used on gacha pulls. Some can only be used to upgrade items. Many of them can be purchased with human money.Image: InFold Games/Papergames via PolygonAll of this adds up. According to Sensor Towers’ data, Genshin Impact earned over 36 million dollars on mobile alone in a single month of 2024. I don’t know what Dan DiIorio’s peak monthly revenue for Luck Be A Landlord was, but I’m pretty sure it wasn’t that.A lot of the spending guardrails we see in games like these are actually the result of regulations in other territories, especially China, where gacha has been a big deal for a lot longer. For example, gacha games have a daily limit on loot boxes, with the number clearly displayed, and a system collectively called “pity,” where getting the banner item is guaranteed after a certain number of pulls. Lastly, developers have to be clear about what the odds are. When I log in to spend the Revelation Crystals I’ve spent weeks hoarding in my F2P Infinity Nikki experience, I know that I have a 1.5% chance of pulling a 5-star piece, and that the odds can go up to 6.06%, and that I am guaranteed to get one within 20 pulls, because of the pity system.So, these odds are awful. But it is not as merciless as sitting down at a Vegas slot machine, an experience best described as “oh… that’s it?”There’s not a huge philosophical difference between buying a pack of loot boxes in Overwatch, a pull in Genshin Impact, or even a booster of Pokémon cards. You put in money, you get back randomized stuff that may or may not be what you want. In the dictionary definition, it’s a gamble. But unlike the slot machine, it’s not like you’re trying to win money by doing it, unless you’re selling those Pokémon cards, which is a topic for another time.But since even a game where you don’t get anything, like Balatro or Luck Be A Landlord, can come under fire for promoting gambling to kids, it would seem appropriate for app stores and ratings boards to take a similarly hardline stance with gacha.Instead, all these games are rated T for Teen by the ESRB, and PEGI 12 in the EU.The ESRB ratings for these games note that they contain in-game purchases, including random items. Honkai: Star Rail’s rating specifically calls out a slot machine mechanic, where players spend tokens to win a prize. But other than calling out Honkai’s slot machine, app stores are not slapping Genshin or Nikki with an 18+ rating. Meanwhile, Balatro had a PEGI rating of 18 until a successful appeal in February 2025, and Luck Be a Landlord is still 17+ on Apple’s App Store.Nobody knows what they’re doingWhen I started researching this piece, I felt very strongly that it was absurd that Luck Be A Landlord and Balatro had age ratings this high.I still believe that the way both devs have been treated by ratings boards is bad. Threatening an indie dev with a significant loss of income by pulling their game is bad, not giving them a way to defend themself or help them understand why it’s happening is even worse. It’s an extension of the general way that too-big-to-fail companies like Google treat all their customers.DiIorio told me that while it felt like a human being had at least looked at Luck Be A Landlord to make the determination that it contained gambling themes, the emails he was getting were automatic, and he doesn’t have a contact at Google to ask why this happened or how he can avoid it in the future — an experience that will be familiar to anyone who has ever needed Google support. But what’s changed for me is that I’m not actually sure anymore that games that don’t have gambling should be completely let off the hook for evoking gambling.Exposing teens to simulated gambling without financial stakes could spark an interest in the real thing later on, according to a study in the International Journal of Environmental Research and Public Health. It’s the same reason you can’t mosey down to the drug store to buy candy cigarettes. Multiple studies were done that showed kids who ate candy cigarettes were more likely to take up smoking (of course, the candy is still available — just without the “cigarette” branding.)So while I still think rating something like Balatro 18+ is nuts, I also think that describing it appropriately might be reasonable. As a game, it’s completely divorced from literally any kind of play you would find in a casino — but I can see the concern that the thrill of flashy numbers and the shiny cards might encourage young players to try their hand at poker in a real casino, where a real house can take their money.Maybe what’s more important than doling out high age ratings is helping people think about how media can affect us. In the same way that, when I was 12 and obsessed with The Matrix, my parents gently made sure that I knew that none of the violence was real and you can’t actually cartwheel through a hail of bullets in real life. Thanks, mom and dad!But that’s an answer that’s a lot more abstract and difficult to implement than a big red 18+ banner. When it comes to gacha, I think we’re even less equipped to talk about these game mechanics, and I’m certain they’re not being age-rated appropriately. On the one hand, like I said earlier, gacha exploits the player’s desire for stuff that they are heavily manipulated to buy with real money. On the other hand, I think it’s worth acknowledging that there is a difference between gacha and casino gambling.Problem gamblers aren’t satisfied by winning — the thing they’re addicted to is playing, and the risk that comes with it. In gacha games, players do report satisfaction when they achieve the prize they set out to get. And yes, in the game’s next season, the developer will be dangling a shiny new prize in front of them with the goal of starting the cycle over. But I think it’s fair to make the distinction, while still being highly critical of the model.And right now, there is close to no incentive for app stores to crack down on gacha in any way. They get a cut of in-app purchases. Back in 2023, miHoYo tried a couple of times to set up payment systems that circumvented Apple’s 30% cut of in-app spending. Both times, it was thwarted by Apple, whose App Store generated $1.1 trillion in developer billings and sales in 2022.According to Apple itself, 90% of that money did not include any commission to Apple. Fortunately for Apple, ten percent of a trillion dollars is still one hundred billion dollars, which I would also like to have in my bank account. Apple has zero reason to curb spending on games that have been earning millions of dollars every month for years.And despite the popularity of Luck Be A Landlord and Balatro’s massive App Store success, these games will never be as lucrative. They’re one-time purchases, and they don’t have microtransactions. To add insult to injury, like most popular games, Luck Be A Landlord has a lot of clones. And from what I can tell, it doesn’t look like any of them have been made to indicate that their games contain the dreaded “gambling themes” that Google was so worried about in Landlord.In particular, a game called SpinCraft: Roguelike from Sneaky Panda Games raised $6 million in seed funding for “inventing the Luck-Puzzler genre,” which it introduced in 2022, while Luck Be A Landlord went into early access in 2021.It’s free-to-play, has ads and in-app purchases, looks like Fisher Price made a slot machine, and it’s rated E for everyone, with no mention of gambling imagery in its rating. I reached out to the developers to ask if they had also been contacted by the Play Store to disclose that their game has gambling themes, but I haven’t heard back.Borrowing mechanics in games is as old as time, and it’s something I in no way want to imply shouldn’t happen because copyright is the killer of invention — but I think we can all agree that the system is broken.There is no consistency in how games with random chance are treated. We still do not know how to talk about gambling, or gambling themes, and at the end of the day, the results of this are the same: the house always wins.See More:
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  • Pokemon Scarlet And Violet's Free Switch 2 Update Is Now Live

    Pokemon Scarlet and Violet's free Switch 2 update has arrived. The games' 4.0.0 patch is now live a few days ahead of the Switch 2's launch, optimizing the titles for the upcoming console.As detailed on Nintendo's support website, the new update makes a suite of graphical and performance improvements when the games are played on Switch 2. Visuals have been "optimized for the Nintendo Switch 2 display," while the frame rate has been "improved for smoother movement on the Nintendo Switch 2." You can read the full patch notes below.Nintendo had been offering glimpses at Scarlet and Violet's Switch 2 update in the days leading up to the system's launch. Last week, the company shared a pair of screenshots showing off the games' improved draw distance, and a brief video released recently on the Nintendo Today app provided a better look at their increased frame rate and smoother performance.Continue Reading at GameSpot
    #pokemon #scarlet #violet039s #free #switch
    Pokemon Scarlet And Violet's Free Switch 2 Update Is Now Live
    Pokemon Scarlet and Violet's free Switch 2 update has arrived. The games' 4.0.0 patch is now live a few days ahead of the Switch 2's launch, optimizing the titles for the upcoming console.As detailed on Nintendo's support website, the new update makes a suite of graphical and performance improvements when the games are played on Switch 2. Visuals have been "optimized for the Nintendo Switch 2 display," while the frame rate has been "improved for smoother movement on the Nintendo Switch 2." You can read the full patch notes below.Nintendo had been offering glimpses at Scarlet and Violet's Switch 2 update in the days leading up to the system's launch. Last week, the company shared a pair of screenshots showing off the games' improved draw distance, and a brief video released recently on the Nintendo Today app provided a better look at their increased frame rate and smoother performance.Continue Reading at GameSpot #pokemon #scarlet #violet039s #free #switch
    WWW.GAMESPOT.COM
    Pokemon Scarlet And Violet's Free Switch 2 Update Is Now Live
    Pokemon Scarlet and Violet's free Switch 2 update has arrived. The games' 4.0.0 patch is now live a few days ahead of the Switch 2's launch, optimizing the titles for the upcoming console.As detailed on Nintendo's support website, the new update makes a suite of graphical and performance improvements when the games are played on Switch 2. Visuals have been "optimized for the Nintendo Switch 2 display," while the frame rate has been "improved for smoother movement on the Nintendo Switch 2." You can read the full patch notes below.Nintendo had been offering glimpses at Scarlet and Violet's Switch 2 update in the days leading up to the system's launch. Last week, the company shared a pair of screenshots showing off the games' improved draw distance, and a brief video released recently on the Nintendo Today app provided a better look at their increased frame rate and smoother performance.Continue Reading at GameSpot
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  • How LEGO Designed The Simpsons Krusty Burger Set

    The Krusty Burger is a health inspector's nightmare, responsible for spawning the Krusty Burger, the Ribwich, The Clogger, and the Steamed Ham. It comes with seven minifigures, including Krusty the Clown, Sideshow Bob, Homer Simpson, and Officer Lou. You can purchase it for on June 4, although LEGO Insiders can order the set via Early Access beginning on June 1. You can sign up for free here.LEGO The Simpsons: Krusty BurgerOut June 1 for LEGO Insiders, and June 4 for everyone else.at LEGO StoreTo learn more about the set and its creation, we interviewed its designer. Ann Healy is a 39-year-old Senior Model Designer who's worked with the LEGO Group for the past six years. Here, lightly edited for clarity, are her thoughts on creating LEGO The Simpsons: Krusty Burger, the first new LEGO Simpsons set in nearly a decade. What other LEGO sets have you had a hand in designing over the past six years? Healy: I worked for three years on the LEGO Friends line. A few years ago, I got the opportunity to work on a Disney favorite of mine: The Sanderson Sisters’ Cottage set from Hocus Pocus. That project took years in the making to come to market, and I’m quite proud of it. More recently, I have been working on the LEGO Icons team. From last year’s products, I designed the McLaren MP4/4 & Ayrton Senna set and the Poinsettia LEGO Botanicals set.What drove the decision to revive the Simpsons brand after such a long hiatus? Healy: We saw that even after a 10-year stretch since a new Simpsons set, there was still a lot of love for The Simpsons amongst LEGO fans. Our market research showed that there is huge brand loyalty for The Simpsons, appealing to people globally. Designing the Krusty Burger in LEGO brick form serves as a natural continuation of our Simpsons line and gives us the opportunity to make new, never-before-seen LEGO minifigures.LEGO designers often build in their free time, working towards builds that they hope will one day become sets.“Coincidentally, the original Simpsons House and Kwik-E-Mart LEGO sets were some of the last sets I purchased before I knew I would be coming to work at The LEGO Group. In my first week working here, I found an early prototype of the Krusty Burger set on a shelf in our office. For context, LEGO designers often build in their free time, working towards builds that they hope will one day become sets. It gave me hope that someday, I might get the chance to work on something like that. Five years later, to my surprise, our Head of Marketing pulled that same prototype off the shelf and said it was time to revisit The Simpsons! I volunteered right away as a lifelong fan of the Simpsons. I couldn’t believe my luck!Describe the process of designing and building this set as best you can. How many times did you have to build the entire model in the course of finalizing it?Healy: I started with refining and updating the old prototype, figuring out the general layout and developing a building-instruction flow. I worked digitally first, then built the model physically. From there, I would go back and forth between digital and physical, seeing if the model would work with real bricks. We have design team check-ins where I showed progress on the model and got suggestions from our Creative Lead and the other model designers. I had several check-ins with the IP partner, where I would show them the latest updates and they could give feedback on the model and mini figures. I also had internal review meetings with our Model Governance and Building Experience teams, where we build the model, review every construction step, evaluate the play experience and test the strength of the model.I did not keep track of every time I rebuilt the model, but I would estimate at least 20 times. The last time I built the Krusty Burger set was when the first production boxes arrived from the factory. I built it one last time for quality assurance!Krusty Burger isn't a fully realized location in the show in the same way that Moe's Tavern is, or the Kwik-E Mart is, or the Simpsons’ house is. Which TV episodes did you use to map out the Krusty Burger and determine how it's set up? Healy: Disney was a great partner in sending us reference images and layouts when available. Also, I watched as many episodes of The Simpsons as possible, so I could translate the TV animation into a real, physical, toy playset. Season 20, Episode 21, “Coming to Homerica,” is the episode we used the most in reference, because it features the Mother Nature Burger that we reference several times in this LEGO set. The “Ribwich” from Season 14, Episode 12, “I'm Spelling as Fast as I Can,” is also featured. Other referenced episodes of note include: Season 6, Episode 15, “Homie the Clown” – Homer performs at a Krusty Burger Season 12, Episode 13, “Day of the Jackanapes” – Bart and Sideshow Bob go to the Krusty Burger. Season 10, Episode 1, Lard of the Dance” – Homer tries to sell grease from the restaurant.Season 7, Episode 15, “Bart the Fink” – Features the IRS Burger takeover.Season 19, Episode 1, “He Loves to Fly and He D'ohs” – Homer hides in the Krusty Zone ball pit. Season 15, Episode 10, “Diatribe of a Mad Housewife” – Shows the Krusty Burger drive thru sign. Season 21, Episode 4, "Treehouse of Horror XX" – Features the Krusty Burger in “Don't Have a Cow, Mankind.”What's your favorite deep cut Easter Egg in the build? Healy: Above the Krusty Burger drive-thru window, there is a kitchen display screen, showing that someone has placed an order for 700 burgers. This is a reference to the Season 5 episode “Boy-Scoutz 'n the Hood,” in which Krusty has unwisely opened a Krusty Burger oil rig in the middle of the sea.What was the most challenging aspect of designing this build? How were you able to overcome it? Healy: The most rewarding challenge of designing this set was building the Krusty Burger Sign with LEGO bricks. The IP partner paid a lot of attention to the proportions of Krusty’s face within the sign, giving us reference material and tips on how to best capture his likeness. We even got hand-drawn doodles of the Krusty the Clown from them! One of my model-designer colleagues used to work as an illustrator and used his skills to capture Krusty’s features in brick-form even more accurately. In addition, it was challenging to get the heavy Krusty Burger sign to stand up and remain stable on a single axle. Our Element Lead on the design project suggested we use a new element she was developing, an axle sleeve, to increase the weight the rod could hold upright. This new element did the trick.The most rewarding challenge of designing this set was building the Krusty Burger Sign with LEGO bricks.“Is this a one-off revival of the Simpsons brand? Or is this the beginning of a longer partnership, where we can expect to see more LEGO Simpsons themed sets in the near future?Healy: I cannot speculate on future products, per the LEGO Group’s and our partners' policies. Nonetheless, as a huge Simpsons fan myself, I am hopeful that fans have a positive response to this set!LEGO The Simpsons: Krusty Burger, Set #10352, retails for and it is composed of 1635 pieces. You can purchase it on June 4 for the general public, or starting on June 1 for LEGO Insiders. You can sign up for LEGO Insiders for free here. And stay tuned! We will be building, photographing, and reviewing LEGO Krusty Burger later this month,Kevin Wong is a contributing freelancer for IGN, specializing in LEGO. He's also been published in Complex, Engadget, Gamespot, Kotaku, and more. Follow him on Twitter at @kevinjameswong.
    #how #lego #designed #simpsons #krusty
    How LEGO Designed The Simpsons Krusty Burger Set
    The Krusty Burger is a health inspector's nightmare, responsible for spawning the Krusty Burger, the Ribwich, The Clogger, and the Steamed Ham. It comes with seven minifigures, including Krusty the Clown, Sideshow Bob, Homer Simpson, and Officer Lou. You can purchase it for on June 4, although LEGO Insiders can order the set via Early Access beginning on June 1. You can sign up for free here.LEGO The Simpsons: Krusty BurgerOut June 1 for LEGO Insiders, and June 4 for everyone else.at LEGO StoreTo learn more about the set and its creation, we interviewed its designer. Ann Healy is a 39-year-old Senior Model Designer who's worked with the LEGO Group for the past six years. Here, lightly edited for clarity, are her thoughts on creating LEGO The Simpsons: Krusty Burger, the first new LEGO Simpsons set in nearly a decade. What other LEGO sets have you had a hand in designing over the past six years? Healy: I worked for three years on the LEGO Friends line. A few years ago, I got the opportunity to work on a Disney favorite of mine: The Sanderson Sisters’ Cottage set from Hocus Pocus. That project took years in the making to come to market, and I’m quite proud of it. More recently, I have been working on the LEGO Icons team. From last year’s products, I designed the McLaren MP4/4 & Ayrton Senna set and the Poinsettia LEGO Botanicals set.What drove the decision to revive the Simpsons brand after such a long hiatus? Healy: We saw that even after a 10-year stretch since a new Simpsons set, there was still a lot of love for The Simpsons amongst LEGO fans. Our market research showed that there is huge brand loyalty for The Simpsons, appealing to people globally. Designing the Krusty Burger in LEGO brick form serves as a natural continuation of our Simpsons line and gives us the opportunity to make new, never-before-seen LEGO minifigures.LEGO designers often build in their free time, working towards builds that they hope will one day become sets.“Coincidentally, the original Simpsons House and Kwik-E-Mart LEGO sets were some of the last sets I purchased before I knew I would be coming to work at The LEGO Group. In my first week working here, I found an early prototype of the Krusty Burger set on a shelf in our office. For context, LEGO designers often build in their free time, working towards builds that they hope will one day become sets. It gave me hope that someday, I might get the chance to work on something like that. Five years later, to my surprise, our Head of Marketing pulled that same prototype off the shelf and said it was time to revisit The Simpsons! I volunteered right away as a lifelong fan of the Simpsons. I couldn’t believe my luck!Describe the process of designing and building this set as best you can. How many times did you have to build the entire model in the course of finalizing it?Healy: I started with refining and updating the old prototype, figuring out the general layout and developing a building-instruction flow. I worked digitally first, then built the model physically. From there, I would go back and forth between digital and physical, seeing if the model would work with real bricks. We have design team check-ins where I showed progress on the model and got suggestions from our Creative Lead and the other model designers. I had several check-ins with the IP partner, where I would show them the latest updates and they could give feedback on the model and mini figures. I also had internal review meetings with our Model Governance and Building Experience teams, where we build the model, review every construction step, evaluate the play experience and test the strength of the model.I did not keep track of every time I rebuilt the model, but I would estimate at least 20 times. The last time I built the Krusty Burger set was when the first production boxes arrived from the factory. I built it one last time for quality assurance!Krusty Burger isn't a fully realized location in the show in the same way that Moe's Tavern is, or the Kwik-E Mart is, or the Simpsons’ house is. Which TV episodes did you use to map out the Krusty Burger and determine how it's set up? Healy: Disney was a great partner in sending us reference images and layouts when available. Also, I watched as many episodes of The Simpsons as possible, so I could translate the TV animation into a real, physical, toy playset. Season 20, Episode 21, “Coming to Homerica,” is the episode we used the most in reference, because it features the Mother Nature Burger that we reference several times in this LEGO set. The “Ribwich” from Season 14, Episode 12, “I'm Spelling as Fast as I Can,” is also featured. Other referenced episodes of note include: Season 6, Episode 15, “Homie the Clown” – Homer performs at a Krusty Burger Season 12, Episode 13, “Day of the Jackanapes” – Bart and Sideshow Bob go to the Krusty Burger. Season 10, Episode 1, Lard of the Dance” – Homer tries to sell grease from the restaurant.Season 7, Episode 15, “Bart the Fink” – Features the IRS Burger takeover.Season 19, Episode 1, “He Loves to Fly and He D'ohs” – Homer hides in the Krusty Zone ball pit. Season 15, Episode 10, “Diatribe of a Mad Housewife” – Shows the Krusty Burger drive thru sign. Season 21, Episode 4, "Treehouse of Horror XX" – Features the Krusty Burger in “Don't Have a Cow, Mankind.”What's your favorite deep cut Easter Egg in the build? Healy: Above the Krusty Burger drive-thru window, there is a kitchen display screen, showing that someone has placed an order for 700 burgers. This is a reference to the Season 5 episode “Boy-Scoutz 'n the Hood,” in which Krusty has unwisely opened a Krusty Burger oil rig in the middle of the sea.What was the most challenging aspect of designing this build? How were you able to overcome it? Healy: The most rewarding challenge of designing this set was building the Krusty Burger Sign with LEGO bricks. The IP partner paid a lot of attention to the proportions of Krusty’s face within the sign, giving us reference material and tips on how to best capture his likeness. We even got hand-drawn doodles of the Krusty the Clown from them! One of my model-designer colleagues used to work as an illustrator and used his skills to capture Krusty’s features in brick-form even more accurately. In addition, it was challenging to get the heavy Krusty Burger sign to stand up and remain stable on a single axle. Our Element Lead on the design project suggested we use a new element she was developing, an axle sleeve, to increase the weight the rod could hold upright. This new element did the trick.The most rewarding challenge of designing this set was building the Krusty Burger Sign with LEGO bricks.“Is this a one-off revival of the Simpsons brand? Or is this the beginning of a longer partnership, where we can expect to see more LEGO Simpsons themed sets in the near future?Healy: I cannot speculate on future products, per the LEGO Group’s and our partners' policies. Nonetheless, as a huge Simpsons fan myself, I am hopeful that fans have a positive response to this set!LEGO The Simpsons: Krusty Burger, Set #10352, retails for and it is composed of 1635 pieces. You can purchase it on June 4 for the general public, or starting on June 1 for LEGO Insiders. You can sign up for LEGO Insiders for free here. And stay tuned! We will be building, photographing, and reviewing LEGO Krusty Burger later this month,Kevin Wong is a contributing freelancer for IGN, specializing in LEGO. He's also been published in Complex, Engadget, Gamespot, Kotaku, and more. Follow him on Twitter at @kevinjameswong. #how #lego #designed #simpsons #krusty
    WWW.IGN.COM
    How LEGO Designed The Simpsons Krusty Burger Set
    The Krusty Burger is a health inspector's nightmare, responsible for spawning the Krusty Burger, the Ribwich, The Clogger, and the Steamed Ham (per Principal Skinner). It comes with seven minifigures, including Krusty the Clown, Sideshow Bob, Homer Simpson, and Officer Lou. You can purchase it for $209.99 on June 4, although LEGO Insiders can order the set via Early Access beginning on June 1. You can sign up for free here.LEGO The Simpsons: Krusty BurgerOut June 1 for LEGO Insiders, and June 4 for everyone else.$209.99 at LEGO StoreTo learn more about the set and its creation, we interviewed its designer. Ann Healy is a 39-year-old Senior Model Designer who's worked with the LEGO Group for the past six years. Here, lightly edited for clarity, are her thoughts on creating LEGO The Simpsons: Krusty Burger, the first new LEGO Simpsons set in nearly a decade. What other LEGO sets have you had a hand in designing over the past six years? Healy: I worked for three years on the LEGO Friends line. A few years ago, I got the opportunity to work on a Disney favorite of mine: The Sanderson Sisters’ Cottage set from Hocus Pocus. That project took years in the making to come to market, and I’m quite proud of it. More recently, I have been working on the LEGO Icons team. From last year’s products, I designed the McLaren MP4/4 & Ayrton Senna set and the Poinsettia LEGO Botanicals set.What drove the decision to revive the Simpsons brand after such a long hiatus? Healy: We saw that even after a 10-year stretch since a new Simpsons set, there was still a lot of love for The Simpsons amongst LEGO fans. Our market research showed that there is huge brand loyalty for The Simpsons, appealing to people globally. Designing the Krusty Burger in LEGO brick form serves as a natural continuation of our Simpsons line and gives us the opportunity to make new, never-before-seen LEGO minifigures.LEGO designers often build in their free time, working towards builds that they hope will one day become sets.“Coincidentally, the original Simpsons House and Kwik-E-Mart LEGO sets were some of the last sets I purchased before I knew I would be coming to work at The LEGO Group. In my first week working here, I found an early prototype of the Krusty Burger set on a shelf in our office. For context, LEGO designers often build in their free time, working towards builds that they hope will one day become sets. It gave me hope that someday, I might get the chance to work on something like that. Five years later, to my surprise, our Head of Marketing pulled that same prototype off the shelf and said it was time to revisit The Simpsons! I volunteered right away as a lifelong fan of the Simpsons. I couldn’t believe my luck!Describe the process of designing and building this set as best you can. How many times did you have to build the entire model in the course of finalizing it?Healy: I started with refining and updating the old prototype, figuring out the general layout and developing a building-instruction flow. I worked digitally first, then built the model physically. From there, I would go back and forth between digital and physical, seeing if the model would work with real bricks. We have design team check-ins where I showed progress on the model and got suggestions from our Creative Lead and the other model designers. I had several check-ins with the IP partner, where I would show them the latest updates and they could give feedback on the model and mini figures. I also had internal review meetings with our Model Governance and Building Experience teams, where we build the model, review every construction step, evaluate the play experience and test the strength of the model.I did not keep track of every time I rebuilt the model, but I would estimate at least 20 times. The last time I built the Krusty Burger set was when the first production boxes arrived from the factory. I built it one last time for quality assurance!Krusty Burger isn't a fully realized location in the show in the same way that Moe's Tavern is, or the Kwik-E Mart is, or the Simpsons’ house is. Which TV episodes did you use to map out the Krusty Burger and determine how it's set up? Healy: Disney was a great partner in sending us reference images and layouts when available. Also, I watched as many episodes of The Simpsons as possible, so I could translate the TV animation into a real, physical, toy playset. Season 20, Episode 21, “Coming to Homerica,” is the episode we used the most in reference, because it features the Mother Nature Burger that we reference several times in this LEGO set. The “Ribwich” from Season 14, Episode 12, “I'm Spelling as Fast as I Can,” is also featured. Other referenced episodes of note include: Season 6, Episode 15, “Homie the Clown” – Homer performs at a Krusty Burger Season 12, Episode 13, “Day of the Jackanapes” – Bart and Sideshow Bob go to the Krusty Burger. Season 10, Episode 1, Lard of the Dance” – Homer tries to sell grease from the restaurant.Season 7, Episode 15, “Bart the Fink” – Features the IRS Burger takeover.Season 19, Episode 1, “He Loves to Fly and He D'ohs” – Homer hides in the Krusty Zone ball pit. Season 15, Episode 10, “Diatribe of a Mad Housewife” – Shows the Krusty Burger drive thru sign. Season 21, Episode 4, "Treehouse of Horror XX" – Features the Krusty Burger in “Don't Have a Cow, Mankind.”What's your favorite deep cut Easter Egg in the build? Healy: Above the Krusty Burger drive-thru window, there is a kitchen display screen, showing that someone has placed an order for 700 burgers. This is a reference to the Season 5 episode “Boy-Scoutz 'n the Hood,” in which Krusty has unwisely opened a Krusty Burger oil rig in the middle of the sea.What was the most challenging aspect of designing this build? How were you able to overcome it? Healy: The most rewarding challenge of designing this set was building the Krusty Burger Sign with LEGO bricks. The IP partner paid a lot of attention to the proportions of Krusty’s face within the sign, giving us reference material and tips on how to best capture his likeness. We even got hand-drawn doodles of the Krusty the Clown from them! One of my model-designer colleagues used to work as an illustrator and used his skills to capture Krusty’s features in brick-form even more accurately. In addition, it was challenging to get the heavy Krusty Burger sign to stand up and remain stable on a single axle. Our Element Lead on the design project suggested we use a new element she was developing, an axle sleeve, to increase the weight the rod could hold upright. This new element did the trick.The most rewarding challenge of designing this set was building the Krusty Burger Sign with LEGO bricks.“Is this a one-off revival of the Simpsons brand? Or is this the beginning of a longer partnership, where we can expect to see more LEGO Simpsons themed sets in the near future?Healy: I cannot speculate on future products, per the LEGO Group’s and our partners' policies. Nonetheless, as a huge Simpsons fan myself, I am hopeful that fans have a positive response to this set!LEGO The Simpsons: Krusty Burger, Set #10352, retails for $209.99, and it is composed of 1635 pieces. You can purchase it on June 4 for the general public, or starting on June 1 for LEGO Insiders. You can sign up for LEGO Insiders for free here. And stay tuned! We will be building, photographing, and reviewing LEGO Krusty Burger later this month,Kevin Wong is a contributing freelancer for IGN, specializing in LEGO. He's also been published in Complex, Engadget, Gamespot, Kotaku, and more. Follow him on Twitter at @kevinjameswong.
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Call Of Duty Season 4 Update Broke Multiplayer Lobbies In This One Way, Activision Investigating

    When the Call of Duty Season 4 update arrived this week for Black Ops 6 and Warzone, players quickly noticed that some multiplayer lobbies did not display player levels and level icons. Some theorized that Activision did this on purpose to help prevent people from quitting lobbies if they noticed they were going up against a group of high-level players. But it turns out this was only a bug.Activision's Call of Duty Updates account confirmed that the developer is investigating a bug that is causing player levels and level icons to fail to appear in lobbies. "Thank you for your reports! We are actively investigating this issue," Activision said on the game's Trello board.Some of the other known issues for Black Ops 6 multiplayer include theater mode being temporarily disabled due to an issue loading replays, lobbies showing the wrong platform icon next to a player's name, and the Winner's Circle failing to appear in some cases on Stakeout. Another known issue is that players who call in a Dreadnought may get stuck in a state where they're unable to crouch or slide.Continue Reading at GameSpot
    #call #duty #season #update #broke
    Call Of Duty Season 4 Update Broke Multiplayer Lobbies In This One Way, Activision Investigating
    When the Call of Duty Season 4 update arrived this week for Black Ops 6 and Warzone, players quickly noticed that some multiplayer lobbies did not display player levels and level icons. Some theorized that Activision did this on purpose to help prevent people from quitting lobbies if they noticed they were going up against a group of high-level players. But it turns out this was only a bug.Activision's Call of Duty Updates account confirmed that the developer is investigating a bug that is causing player levels and level icons to fail to appear in lobbies. "Thank you for your reports! We are actively investigating this issue," Activision said on the game's Trello board.Some of the other known issues for Black Ops 6 multiplayer include theater mode being temporarily disabled due to an issue loading replays, lobbies showing the wrong platform icon next to a player's name, and the Winner's Circle failing to appear in some cases on Stakeout. Another known issue is that players who call in a Dreadnought may get stuck in a state where they're unable to crouch or slide.Continue Reading at GameSpot #call #duty #season #update #broke
    WWW.GAMESPOT.COM
    Call Of Duty Season 4 Update Broke Multiplayer Lobbies In This One Way, Activision Investigating
    When the Call of Duty Season 4 update arrived this week for Black Ops 6 and Warzone, players quickly noticed that some multiplayer lobbies did not display player levels and level icons. Some theorized that Activision did this on purpose to help prevent people from quitting lobbies if they noticed they were going up against a group of high-level players. But it turns out this was only a bug.Activision's Call of Duty Updates account confirmed that the developer is investigating a bug that is causing player levels and level icons to fail to appear in lobbies. "Thank you for your reports! We are actively investigating this issue," Activision said on the game's Trello board.Some of the other known issues for Black Ops 6 multiplayer include theater mode being temporarily disabled due to an issue loading replays, lobbies showing the wrong platform icon next to a player's name, and the Winner's Circle failing to appear in some cases on Stakeout. Another known issue is that players who call in a Dreadnought may get stuck in a state where they're unable to crouch or slide.Continue Reading at GameSpot
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • EA's Black Panther Game Would Have Had An Evolved Nemesis System, Report Says

    EA confirmed this week that it had canceled its upcoming Black Panther game and closed its developer, Cliffhanger Games. A new report provides more context and background as to the situation surrounding the game's cancellation and what the game was aiming to be.Bloomberg reported that the Black Panther game recently passed a development milestone, and the project was gaining momentum. However, sources said EA executives were upset that the game was still in pre-production after almost four years of work. After a portfolio review from EA management, the company reportedly chose to axe games in development for an extended period of time without making sufficient progress, and this included Black Panther.Also canceled in this process were multiple titles at Apex Legends and Titanfall studio Respawn, including a new Titanfall game, according to previous reporting.Continue Reading at GameSpot
    #ea039s #black #panther #game #would
    EA's Black Panther Game Would Have Had An Evolved Nemesis System, Report Says
    EA confirmed this week that it had canceled its upcoming Black Panther game and closed its developer, Cliffhanger Games. A new report provides more context and background as to the situation surrounding the game's cancellation and what the game was aiming to be.Bloomberg reported that the Black Panther game recently passed a development milestone, and the project was gaining momentum. However, sources said EA executives were upset that the game was still in pre-production after almost four years of work. After a portfolio review from EA management, the company reportedly chose to axe games in development for an extended period of time without making sufficient progress, and this included Black Panther.Also canceled in this process were multiple titles at Apex Legends and Titanfall studio Respawn, including a new Titanfall game, according to previous reporting.Continue Reading at GameSpot #ea039s #black #panther #game #would
    WWW.GAMESPOT.COM
    EA's Black Panther Game Would Have Had An Evolved Nemesis System, Report Says
    EA confirmed this week that it had canceled its upcoming Black Panther game and closed its developer, Cliffhanger Games. A new report provides more context and background as to the situation surrounding the game's cancellation and what the game was aiming to be.Bloomberg reported that the Black Panther game recently passed a development milestone, and the project was gaining momentum. However, sources said EA executives were upset that the game was still in pre-production after almost four years of work. After a portfolio review from EA management, the company reportedly chose to axe games in development for an extended period of time without making sufficient progress, and this included Black Panther.Also canceled in this process were multiple titles at Apex Legends and Titanfall studio Respawn, including a new Titanfall game, according to previous reporting.Continue Reading at GameSpot
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