• Keep your furry friend adventure-ready with the Pet Knot Untying Comb—a perfect travel companion designed to gently glide through knots without tugging. Its ergonomic grip makes untangling stress-free, while on-the-go grooming keeps your pet comfortable and tangle-free wherever you roam.
    #PetKnotUntyingComb #TallflyPetKnotUntyingComb #TravelPetCare
    🧳 Keep your furry friend adventure-ready with the Pet Knot Untying Comb—a perfect travel companion designed to gently glide through knots without tugging. Its ergonomic grip makes untangling stress-free, while on-the-go grooming keeps your pet comfortable and tangle-free wherever you roam. #PetKnotUntyingComb #TallflyPetKnotUntyingComb #TravelPetCare
    Pet-Friendly Adventures: Prevent Knots on the Road with Tallfly- Taizhou Opey Pet Products Co., LTD.
    Traveling with pets has never been easier, and as more owners bring their furry companions along for adventures, maintaining a pet’s grooming routine on the roa...
    Like
    Love
    Wow
    Angry
    Sad
    672
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Is the Dog Room the New Luxury Must-Have?

    Every item on this page was chosen by an ELLE Decor editor. We may earn commission on some of the items you choose to buy.When Corey Moriarty moved into a new home in Palm Beach, Florida with his four dogs—Maverick and Bauerand Blue and Titan—he found himself wondering what to do with his spare bedroom: “We had an extra room just sitting there, and instead of turning it into an office or a guest room no one ever uses, we thought, ‘Why not make it a space entirely for them?’”What started as a lark quickly turned delightfully over-the-top. Moriarty outfitted the room with custom bunk beds, a Murphy bed, and a wall lined with glass jars filled with the dogs' favorite snacks. There’s a ball pit, a full TV setup for nightly Bluey viewings, and a closet containing all of their outfits. Moriarty has been documenting the room’s evolution on TikTok, where his latest post racked up more than 24 million views.Corey MoriartyCorey Moriarty’s dogs have their own bonafide bedroom, complete with bunk beds, a TV area, and a treat wall. Pet ownership is booming in the U.S. In 2024, 59.8 million households had dogs, and 42.2 million had cats, according to the American Veterinary Medical Association. And people aren’t just adding pets to their families—they’re investing in them. In 2023, Americans spent more than billion on their pets, per the American Pet Products Association, with an increasing chunk of that going toward pet-focused home upgrades. These aren’t mere afterthoughts—they’re carefully crafted extensions of the home that call for thoughtful planning and, often, the expertise of an interior designer. In fact, the dog room has truly become the newest status symbol.View full post on TiktokA dog room's scale can range from a small nook under the stairs to a full-on suite complete with built-in feeding stations, toy storage, grooming areas, and plush four-poster beds. Some include tiled dog showers, temperature-controlled flooring, and built-in cabinetry. Others have more indulgent luxuries—like a TV with DOGTV, a streaming channel with programming designed specifically for canine attention spans. Think: dogs playing in fields, soothing nature sounds, and friendly humans doing relaxing things with pets. It’s ambient TV, but for your hyper-active schnauzer.For Moriarty, the trend taps into a bigger cultural shift. “There’s a continuing movement toward including pets more fully in people’s lives—as real family members,” he says. “Social media has poured gas on the fire. Everyone’s showing off these amazing pet spaces, and it’s inspiring others to level up.” The result is a growing “barkitecture” trend, where design for pets isn’t an afterthought—it’s part of the floor plan from day one. “We’re in the process of finding or building a more permanent home,” he adds, “and a huge part of that decision is based on what the dogs need—a pool, a yard, a room of their own, space to add a dog wash station.”Ken FulkKen Fulk’s three cream golden retrievers found a home in the curry colored library of his Provincetown home, overlooking the harbor in an antique captain’s daybed. Interior designers are seeing a rise in the trend, too. And some are even participating themselves. Ken Fulk, who shares his Provincetown home with four dogs—three English cream golden retrieversand a wirehaired Dachshund named Wiggy—says one room evolved into their dedicated canine space, though it wasn’t premeditated. “Our often-photographed curry colored library became a de facto nursery,” he says. “Soon, no one would come upstairs with us to bed. They preferred their perch overlooking the harbor in an antique captain’s daybed.”Matt McWaltersKen Fulk’s L.A. shop sells wicker dog beds. And for those not ready to sacrifice a spare room? You don’t have to ditch your home office to make your pets feel like part of the design. Fulk says more clients are requesting pet-focused features, like custom dog beds, built-in food stations, and dog-wash areas in stylish mudrooms. At his new shop in Los Angeles, Fulk even offers wicker dog beds upholstered in outdoor fabric, including his own Designer Dogs print for Pierre Frey, as well as an Air Blue and Indigo Stripe. In a world where dogs are living better than their owners, what's next? "I got some very positive feedback on my idea of our doggy hotel called DEN," Fulk laughs. "It was dreamed up as an April Fool’s joke, but there just might be something there."Rachel SilvaAssociate Digital EditorRachel Silva is the associate digital editor at ELLE DECOR, where she covers all things design, architecture, and lifestyle. She also oversees the publication’s feature article coverage, and is, at any moment, knee-deep in an investigation on everything from the best spa gifts to the best faux florals on the internet right now. She has more than 16 years of experience in editorial, working as a photo assignment editor at Time and acting as the president of Women in Media in NYC. She went to Columbia Journalism School, and her work has been nominated for awards from ASME, the Society of Publication Designers, and World Press Photo. 
    #dog #room #new #luxury #musthave
    Is the Dog Room the New Luxury Must-Have?
    Every item on this page was chosen by an ELLE Decor editor. We may earn commission on some of the items you choose to buy.When Corey Moriarty moved into a new home in Palm Beach, Florida with his four dogs—Maverick and Bauerand Blue and Titan—he found himself wondering what to do with his spare bedroom: “We had an extra room just sitting there, and instead of turning it into an office or a guest room no one ever uses, we thought, ‘Why not make it a space entirely for them?’”What started as a lark quickly turned delightfully over-the-top. Moriarty outfitted the room with custom bunk beds, a Murphy bed, and a wall lined with glass jars filled with the dogs' favorite snacks. There’s a ball pit, a full TV setup for nightly Bluey viewings, and a closet containing all of their outfits. Moriarty has been documenting the room’s evolution on TikTok, where his latest post racked up more than 24 million views.Corey MoriartyCorey Moriarty’s dogs have their own bonafide bedroom, complete with bunk beds, a TV area, and a treat wall. Pet ownership is booming in the U.S. In 2024, 59.8 million households had dogs, and 42.2 million had cats, according to the American Veterinary Medical Association. And people aren’t just adding pets to their families—they’re investing in them. In 2023, Americans spent more than billion on their pets, per the American Pet Products Association, with an increasing chunk of that going toward pet-focused home upgrades. These aren’t mere afterthoughts—they’re carefully crafted extensions of the home that call for thoughtful planning and, often, the expertise of an interior designer. In fact, the dog room has truly become the newest status symbol.View full post on TiktokA dog room's scale can range from a small nook under the stairs to a full-on suite complete with built-in feeding stations, toy storage, grooming areas, and plush four-poster beds. Some include tiled dog showers, temperature-controlled flooring, and built-in cabinetry. Others have more indulgent luxuries—like a TV with DOGTV, a streaming channel with programming designed specifically for canine attention spans. Think: dogs playing in fields, soothing nature sounds, and friendly humans doing relaxing things with pets. It’s ambient TV, but for your hyper-active schnauzer.For Moriarty, the trend taps into a bigger cultural shift. “There’s a continuing movement toward including pets more fully in people’s lives—as real family members,” he says. “Social media has poured gas on the fire. Everyone’s showing off these amazing pet spaces, and it’s inspiring others to level up.” The result is a growing “barkitecture” trend, where design for pets isn’t an afterthought—it’s part of the floor plan from day one. “We’re in the process of finding or building a more permanent home,” he adds, “and a huge part of that decision is based on what the dogs need—a pool, a yard, a room of their own, space to add a dog wash station.”Ken FulkKen Fulk’s three cream golden retrievers found a home in the curry colored library of his Provincetown home, overlooking the harbor in an antique captain’s daybed. Interior designers are seeing a rise in the trend, too. And some are even participating themselves. Ken Fulk, who shares his Provincetown home with four dogs—three English cream golden retrieversand a wirehaired Dachshund named Wiggy—says one room evolved into their dedicated canine space, though it wasn’t premeditated. “Our often-photographed curry colored library became a de facto nursery,” he says. “Soon, no one would come upstairs with us to bed. They preferred their perch overlooking the harbor in an antique captain’s daybed.”Matt McWaltersKen Fulk’s L.A. shop sells wicker dog beds. And for those not ready to sacrifice a spare room? You don’t have to ditch your home office to make your pets feel like part of the design. Fulk says more clients are requesting pet-focused features, like custom dog beds, built-in food stations, and dog-wash areas in stylish mudrooms. At his new shop in Los Angeles, Fulk even offers wicker dog beds upholstered in outdoor fabric, including his own Designer Dogs print for Pierre Frey, as well as an Air Blue and Indigo Stripe. In a world where dogs are living better than their owners, what's next? "I got some very positive feedback on my idea of our doggy hotel called DEN," Fulk laughs. "It was dreamed up as an April Fool’s joke, but there just might be something there."Rachel SilvaAssociate Digital EditorRachel Silva is the associate digital editor at ELLE DECOR, where she covers all things design, architecture, and lifestyle. She also oversees the publication’s feature article coverage, and is, at any moment, knee-deep in an investigation on everything from the best spa gifts to the best faux florals on the internet right now. She has more than 16 years of experience in editorial, working as a photo assignment editor at Time and acting as the president of Women in Media in NYC. She went to Columbia Journalism School, and her work has been nominated for awards from ASME, the Society of Publication Designers, and World Press Photo.  #dog #room #new #luxury #musthave
    WWW.ELLEDECOR.COM
    Is the Dog Room the New Luxury Must-Have?
    Every item on this page was chosen by an ELLE Decor editor. We may earn commission on some of the items you choose to buy.When Corey Moriarty moved into a new home in Palm Beach, Florida with his four dogs—Maverick and Bauer (Golden Retrievers) and Blue and Titan (Siberian Huskies)—he found himself wondering what to do with his spare bedroom: “We had an extra room just sitting there, and instead of turning it into an office or a guest room no one ever uses, we thought, ‘Why not make it a space entirely for them?’”What started as a lark quickly turned delightfully over-the-top. Moriarty outfitted the room with custom bunk beds, a Murphy bed, and a wall lined with glass jars filled with the dogs' favorite snacks. There’s a ball pit, a full TV setup for nightly Bluey viewings, and a closet containing all of their outfits. Moriarty has been documenting the room’s evolution on TikTok, where his latest post racked up more than 24 million views.Corey MoriartyCorey Moriarty’s dogs have their own bonafide bedroom, complete with bunk beds, a TV area, and a treat wall. Pet ownership is booming in the U.S. In 2024, 59.8 million households had dogs, and 42.2 million had cats, according to the American Veterinary Medical Association. And people aren’t just adding pets to their families—they’re investing in them. In 2023, Americans spent more than $147 billion on their pets, per the American Pet Products Association, with an increasing chunk of that going toward pet-focused home upgrades. These aren’t mere afterthoughts—they’re carefully crafted extensions of the home that call for thoughtful planning and, often, the expertise of an interior designer. In fact, the dog room has truly become the newest status symbol.View full post on TiktokA dog room's scale can range from a small nook under the stairs to a full-on suite complete with built-in feeding stations, toy storage, grooming areas, and plush four-poster beds. Some include tiled dog showers, temperature-controlled flooring, and built-in cabinetry. Others have more indulgent luxuries—like a TV with DOGTV, a streaming channel with programming designed specifically for canine attention spans. Think: dogs playing in fields, soothing nature sounds, and friendly humans doing relaxing things with pets. It’s ambient TV, but for your hyper-active schnauzer.For Moriarty, the trend taps into a bigger cultural shift. “There’s a continuing movement toward including pets more fully in people’s lives—as real family members,” he says. “Social media has poured gas on the fire. Everyone’s showing off these amazing pet spaces, and it’s inspiring others to level up.” The result is a growing “barkitecture” trend, where design for pets isn’t an afterthought—it’s part of the floor plan from day one. “We’re in the process of finding or building a more permanent home,” he adds, “and a huge part of that decision is based on what the dogs need—a pool, a yard, a room of their own, space to add a dog wash station.”Ken FulkKen Fulk’s three cream golden retrievers found a home in the curry colored library of his Provincetown home, overlooking the harbor in an antique captain’s daybed. Interior designers are seeing a rise in the trend, too. And some are even participating themselves. Ken Fulk, who shares his Provincetown home with four dogs—three English cream golden retrievers (above) and a wirehaired Dachshund named Wiggy—says one room evolved into their dedicated canine space, though it wasn’t premeditated. “Our often-photographed curry colored library became a de facto nursery,” he says. “Soon, no one would come upstairs with us to bed. They preferred their perch overlooking the harbor in an antique captain’s daybed.”Matt McWaltersKen Fulk’s L.A. shop sells wicker dog beds. And for those not ready to sacrifice a spare room? You don’t have to ditch your home office to make your pets feel like part of the design. Fulk says more clients are requesting pet-focused features, like custom dog beds, built-in food stations, and dog-wash areas in stylish mudrooms. At his new shop in Los Angeles, Fulk even offers wicker dog beds upholstered in outdoor fabric, including his own Designer Dogs print for Pierre Frey, as well as an Air Blue and Indigo Stripe. In a world where dogs are living better than their owners, what's next? "I got some very positive feedback on my idea of our doggy hotel called DEN," Fulk laughs. "It was dreamed up as an April Fool’s joke, but there just might be something there."Rachel SilvaAssociate Digital EditorRachel Silva is the associate digital editor at ELLE DECOR, where she covers all things design, architecture, and lifestyle. She also oversees the publication’s feature article coverage, and is, at any moment, knee-deep in an investigation on everything from the best spa gifts to the best faux florals on the internet right now. She has more than 16 years of experience in editorial, working as a photo assignment editor at Time and acting as the president of Women in Media in NYC. She went to Columbia Journalism School, and her work has been nominated for awards from ASME, the Society of Publication Designers, and World Press Photo. 
    Like
    Love
    Wow
    Sad
    Angry
    609
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Its happening: The Switch 2 released in U.S. in midnight launch

    It's finally here.
    Credit: Nintendo

    Best places to buy the Switch 2 online

    Buy the Switch 2 at Walmart

    Switch 2 console

    at Walmart

    Buy the Switch 2 Mario Kart World bundle at Walmart

    Nintendo Switch 2 + Mario Kart World Bundle

    at Nintendo

    Buy the Switch 2 at Best Buy

    Switch 2 console

    at Best Buy

    Buy the Switch 2 Mario Kart bundle at GameStop

    Nintendo Switch 2 + Mario Kart World Bundle

    at GameStop

    Eight years after the launch of the original, the Nintendo Switch 2 is finally being released in midnight launch events around the country. At the same time, gamers around the United States are checking retailers like Walmart, Target, Best Buy, GameStop, and even Costco in search of the next-generation console.On social media platforms like X, Reddit, and YouTube, gamers are sharing photos and videos of long lines and excited crowds outside stores like GameStop and Target. And some lucky gamers are already showing off their successful purchases.

    While there are dozens of Switch 2 games and accessories available for purchase, gamers looking for the console itself have two options: Get the base Switch 2 console for or opt for the Nintendo Switch 2 + Mario Kart World Bundle for Of course, both are in short supply, even as Nintendo forecasts selling 20 million units in the next 12 months.

    You May Also Like

    The first customers to get their hands on Switch 2 consoles were the lucky players who placed a preorder through GameStop or Best Buy. Both retailers hosted midnight ET launch events around the country, which gave people the chance to pick up their preorders in person. In addition, these retailers will be selling limited supplies of consoles on a first-come, first-served basis, according to their websites. Mashable recently received a Switch 2 review unit, and we'll be sharing more first impressions soon.

    Mashable Light Speed

    Want more out-of-this world tech, space and science stories?
    Sign up for Mashable's weekly Light Speed newsletter.

    By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy.

    Thanks for signing up!

    However, even though the Switch 2 has been officially released, that doesn't mean online inventory will be available right away. Nintendo is only allowing purchases for customers with active, paid Switch Online memberships. And Target previously announced that it wouldn't start selling the console online until Friday. However, retailers like Best Buy and Walmart promised to start selling the console online promptly at midnight.When preorders officially went live on April 24, gamers promptly crashed retailer websites, and history may repeat itself for launch day. But if you want to try your luck at placing an online order, head to the retailers and start smashing that refresh button like you're playing Super Smash Bros.

    Related Stories

    You can check the latest Switch 2 stock at the following online stores:If those links don't work, you can also look for the Nintendo Switch 2 + Mario Kart World Bundle at Walmart, GameStop, Best Buy, Costco, and Staples.

    Timothy Beck Werth
    Tech Editor

    Timothy Beck Werth is the Tech Editor at Mashable, where he leads coverage and assignments for the Tech and Shopping verticals. Tim has over 15 years of experience as a journalist and editor, and he has particular experience covering and testing consumer technology, smart home gadgets, and men’s grooming and style products. Previously, he was the Managing Editor and then Site Director of SPY.com, a men's product review and lifestyle website. As a writer for GQ, he covered everything from bull-riding competitions to the best Legos for adults, and he’s also contributed to publications such as The Daily Beast, Gear Patrol, and The Awl.Tim studied print journalism at the University of Southern California. He currently splits his time between Brooklyn, NY and Charleston, SC. He's currently working on his second novel, a science-fiction book.
    #its #happening #switch #released #midnight
    Its happening: The Switch 2 released in U.S. in midnight launch
    It's finally here. Credit: Nintendo Best places to buy the Switch 2 online Buy the Switch 2 at Walmart Switch 2 console at Walmart Buy the Switch 2 Mario Kart World bundle at Walmart Nintendo Switch 2 + Mario Kart World Bundle at Nintendo Buy the Switch 2 at Best Buy Switch 2 console at Best Buy Buy the Switch 2 Mario Kart bundle at GameStop Nintendo Switch 2 + Mario Kart World Bundle at GameStop Eight years after the launch of the original, the Nintendo Switch 2 is finally being released in midnight launch events around the country. At the same time, gamers around the United States are checking retailers like Walmart, Target, Best Buy, GameStop, and even Costco in search of the next-generation console.On social media platforms like X, Reddit, and YouTube, gamers are sharing photos and videos of long lines and excited crowds outside stores like GameStop and Target. And some lucky gamers are already showing off their successful purchases. While there are dozens of Switch 2 games and accessories available for purchase, gamers looking for the console itself have two options: Get the base Switch 2 console for or opt for the Nintendo Switch 2 + Mario Kart World Bundle for Of course, both are in short supply, even as Nintendo forecasts selling 20 million units in the next 12 months. You May Also Like The first customers to get their hands on Switch 2 consoles were the lucky players who placed a preorder through GameStop or Best Buy. Both retailers hosted midnight ET launch events around the country, which gave people the chance to pick up their preorders in person. In addition, these retailers will be selling limited supplies of consoles on a first-come, first-served basis, according to their websites. Mashable recently received a Switch 2 review unit, and we'll be sharing more first impressions soon. Mashable Light Speed Want more out-of-this world tech, space and science stories? Sign up for Mashable's weekly Light Speed newsletter. By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up! However, even though the Switch 2 has been officially released, that doesn't mean online inventory will be available right away. Nintendo is only allowing purchases for customers with active, paid Switch Online memberships. And Target previously announced that it wouldn't start selling the console online until Friday. However, retailers like Best Buy and Walmart promised to start selling the console online promptly at midnight.When preorders officially went live on April 24, gamers promptly crashed retailer websites, and history may repeat itself for launch day. But if you want to try your luck at placing an online order, head to the retailers and start smashing that refresh button like you're playing Super Smash Bros. Related Stories You can check the latest Switch 2 stock at the following online stores:If those links don't work, you can also look for the Nintendo Switch 2 + Mario Kart World Bundle at Walmart, GameStop, Best Buy, Costco, and Staples. Timothy Beck Werth Tech Editor Timothy Beck Werth is the Tech Editor at Mashable, where he leads coverage and assignments for the Tech and Shopping verticals. Tim has over 15 years of experience as a journalist and editor, and he has particular experience covering and testing consumer technology, smart home gadgets, and men’s grooming and style products. Previously, he was the Managing Editor and then Site Director of SPY.com, a men's product review and lifestyle website. As a writer for GQ, he covered everything from bull-riding competitions to the best Legos for adults, and he’s also contributed to publications such as The Daily Beast, Gear Patrol, and The Awl.Tim studied print journalism at the University of Southern California. He currently splits his time between Brooklyn, NY and Charleston, SC. He's currently working on his second novel, a science-fiction book. #its #happening #switch #released #midnight
    MASHABLE.COM
    Its happening: The Switch 2 released in U.S. in midnight launch
    It's finally here. Credit: Nintendo Best places to buy the Switch 2 online Buy the Switch 2 at Walmart Switch 2 console $449 at Walmart Buy the Switch 2 Mario Kart World bundle at Walmart Nintendo Switch 2 + Mario Kart World Bundle $499 at Nintendo Buy the Switch 2 at Best Buy Switch 2 console $449.99 at Best Buy Buy the Switch 2 Mario Kart bundle at GameStop Nintendo Switch 2 + Mario Kart World Bundle $499.99 at GameStop Eight years after the launch of the original, the Nintendo Switch 2 is finally being released in midnight launch events around the country. At the same time, gamers around the United States are checking retailers like Walmart, Target, Best Buy, GameStop, and even Costco in search of the next-generation console.On social media platforms like X, Reddit, and YouTube, gamers are sharing photos and videos of long lines and excited crowds outside stores like GameStop and Target. And some lucky gamers are already showing off their successful purchases. While there are dozens of Switch 2 games and accessories available for purchase, gamers looking for the console itself have two options: Get the base Switch 2 console for $449.99 or opt for the Nintendo Switch 2 + Mario Kart World Bundle for $499.99. Of course, both are in short supply, even as Nintendo forecasts selling 20 million units in the next 12 months. You May Also Like The first customers to get their hands on Switch 2 consoles were the lucky players who placed a preorder through GameStop or Best Buy. Both retailers hosted midnight ET launch events around the country, which gave people the chance to pick up their preorders in person. In addition, these retailers will be selling limited supplies of consoles on a first-come, first-served basis, according to their websites. Mashable recently received a Switch 2 review unit, and we'll be sharing more first impressions soon. Mashable Light Speed Want more out-of-this world tech, space and science stories? Sign up for Mashable's weekly Light Speed newsletter. By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up! However, even though the Switch 2 has been officially released, that doesn't mean online inventory will be available right away. Nintendo is only allowing purchases for customers with active, paid Switch Online memberships. And Target previously announced that it wouldn't start selling the console online until Friday (June 6). However, retailers like Best Buy and Walmart promised to start selling the console online promptly at midnight.When preorders officially went live on April 24, gamers promptly crashed retailer websites, and history may repeat itself for launch day. But if you want to try your luck at placing an online order, head to the retailers and start smashing that refresh button like you're playing Super Smash Bros. Related Stories You can check the latest Switch 2 stock at the following online stores:If those links don't work, you can also look for the Nintendo Switch 2 + Mario Kart World Bundle at Walmart, GameStop, Best Buy, Costco, and Staples. Timothy Beck Werth Tech Editor Timothy Beck Werth is the Tech Editor at Mashable, where he leads coverage and assignments for the Tech and Shopping verticals. Tim has over 15 years of experience as a journalist and editor, and he has particular experience covering and testing consumer technology, smart home gadgets, and men’s grooming and style products. Previously, he was the Managing Editor and then Site Director of SPY.com, a men's product review and lifestyle website. As a writer for GQ, he covered everything from bull-riding competitions to the best Legos for adults, and he’s also contributed to publications such as The Daily Beast, Gear Patrol, and The Awl.Tim studied print journalism at the University of Southern California. He currently splits his time between Brooklyn, NY and Charleston, SC. He's currently working on his second novel, a science-fiction book.
    Like
    Love
    Wow
    Sad
    Angry
    255
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • You can now sell MetaHumans, or use them in Unity or Godot

    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" ";

    The MetaHuman client reel. Epic Games’ framework for generating realistic 3D characters for games is out of early access, and can now be used with any DCC app or game engine.

    Epic Games has officially launched MetaHuman, its framework for generating realistic 3D characters for games, animation and VFX work, after four years in early access.The core applications, MetaHuman Creator, Mesh to MetaHuman and MetaHuman Animator, are now integrated into Unreal Engine 5.6, the latest version of the game engine.
    In addition, Epic has updated the licensing for MetaHuman characters, making it possible to use them in any game engine or DCC application, including in commercial projects.
    There are also two new free plugins, MetaHuman for Maya and MetaHuman for Houdini, intended to streamline the process of editing MetaHumans in Maya and Houdini.
    A suite of tools for generating and animating realistic real-time 3D characters

    First launched in early access in 2021, MetaHuman is a framework of tools for generating realistic 3D characters for next-gen games, animation, virtual production and VFX.The first component, MetaHuman Creator, enables users to design realistic digital humans.
    Users can generate new characters by blending between presets, then adjusting the proportions of the face by hand, and customising readymade hairstyles and clothing.
    The second component, Mesh to MetaHuman, makes it possible to create MetaHumans matching 3D scans or facial models created in other DCC apps.
    The final component, MetaHuman Animator, streamlines the process of transferring the facial performance of an actor from video footage to a MetaHuman character.
    MetaHuman Creator was originally a cloud-based tool, while Mesh to MetaHuman and MetaHuman Animator were available via the old MetaHuman plugin for Unreal Engine.
    Now integrated directly into Unreal Engine 5.6

    That changes with the end of early access, with MetaHuman Creator, Mesh to MetaHuman and MetaHuman Animator all now integrated directly into Unreal Engine itself.Integration – available in Unreal Engine 5.6, the latest version of the engine – is intended to simplify character creation and asset management worklows.
    Studios also get access to the MetaHuman source code, since Unreal Engine itself comes with full C++ source code access.
    However, the tools still cannot be run entirely locally: according to Epic, in-editor workflow is “enhanced by cloud services that deliver autorigging and texture synthesis”.


    Users can now adjust MetaHumans’ bodies, with a new unified Outfit Asset making it possible to create 3D clothing that adjusts automatically to bodily proportions.

    Updates to both MetaHuman Creator and MetaHuman Animator

    In addition, the official release introduces new features, with MetaHuman Creator’s parametric system for creating faces now extended to body shapes.Users can now adjust proportions like height, chest and waist measurements, and leg length, rather than simply selecting preset body types.
    Similarly, a new unified Outfit Asset makes it possible to author custom 3D clothing, rather than selecting readymade presets, with garments resizing to characters’ body shapes.
    MetaHuman Animator – which previously required footage from stereo head-mounted cameras or iPhones – now supports footage from mono cameras like webcams.
    The toolset can also now generate facial animation – both lip sync and head movement – solely from audio recordings, as well as from video footage.
    You can find fuller descriptions of the new features in Epic Games’ blog post.
    Use MetaHumans in Unity or Godot games, or sell them on online marketplaces

    Equally significantly, Epic has changed the licensing for MetaHumans.The MetaHuman toolset is now covered by the standard Unreal Engine EULA, meaning that it can be used for free by any artist or studio with under million/year in revenue.
    MetaHuman characters and clothing can also now be sold on online marketplaces, or used in commercial projects created with other DCC apps or game engines.
    The only exception is for AI: you can use MetaHumans in “workflows that incorporate artificial intelligence technology”, but not to train or enhance the AI models themselves.
    Studios earning more than million/year from projects that use MetaHuman characters need Unreal Engine seat licenses, with currently cost /year.
    However, since MetaHuman characters and animations are classed as ‘non-engine products’, they can be used in games created in other engines, like Unity or Godot, without incurring the 5% cut of the revenue that Epic takes from Unreal Engine games.

    The free MetaHuman for Maya plugin lets you edit MetaHumans with Maya’s native tools.

    New plugins streamline editing MetaHumans in Maya and Houdini

    Last but not least, Epic Games has released new free add-ons intended to streamline the process of editing MetaHumans in other DCC software.The MetaHuman for Maya plugin makes it possible to manipulate the MetaHuman mesh directly with Maya’s standard mesh-editing and sculpting tools.
    Users can also create MetaHuman-compatible hair grooms using Maya’s XGen toolset, and export them in Alembic format.
    The MetaHuman for Houdini plugin seems to be confined to grooming, with users able to create hairstyles using Houdini’s native tools, and export them in Alembic format.
    The plugins themselves are supplemented by MetaHuman Groom Starter Kits for Maya and Houdini, which provide readymade sample files for generating grooms.
    Price, licensing and system requirements

    MetaHuman Creator and MetaHuman Animator are integrated into Unreal Engine 5.6. The Unreal Editor is compatible with Windows 10+, macOS 14.0+ and RHEL/Rocky Linux 8+.The MetaHuman plugin for Maya is compatible with Maya 2022-2025. The MetaHuman for Houdini plugin is compatible with Houdini 20.5 with SideFX Labs installed.
    All of the software is free to use, including for commercial projects, if you earn under million/year. You can find more information on licensing in the story above.
    Read an overview of the changes to the MetaHuman software on Epic Games’ blog
    Download the free MetaHuman for Maya and Houdini plugins and starter kits
    Read Epic Games’ FAQs about the changes to licensing for MetaHumans

    Have your say on this story by following CG Channel on Facebook, Instagram and X. As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.
    #you #can #now #sell #metahumans
    You can now sell MetaHumans, or use them in Unity or Godot
    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "; The MetaHuman client reel. Epic Games’ framework for generating realistic 3D characters for games is out of early access, and can now be used with any DCC app or game engine. Epic Games has officially launched MetaHuman, its framework for generating realistic 3D characters for games, animation and VFX work, after four years in early access.The core applications, MetaHuman Creator, Mesh to MetaHuman and MetaHuman Animator, are now integrated into Unreal Engine 5.6, the latest version of the game engine. In addition, Epic has updated the licensing for MetaHuman characters, making it possible to use them in any game engine or DCC application, including in commercial projects. There are also two new free plugins, MetaHuman for Maya and MetaHuman for Houdini, intended to streamline the process of editing MetaHumans in Maya and Houdini. A suite of tools for generating and animating realistic real-time 3D characters First launched in early access in 2021, MetaHuman is a framework of tools for generating realistic 3D characters for next-gen games, animation, virtual production and VFX.The first component, MetaHuman Creator, enables users to design realistic digital humans. Users can generate new characters by blending between presets, then adjusting the proportions of the face by hand, and customising readymade hairstyles and clothing. The second component, Mesh to MetaHuman, makes it possible to create MetaHumans matching 3D scans or facial models created in other DCC apps. The final component, MetaHuman Animator, streamlines the process of transferring the facial performance of an actor from video footage to a MetaHuman character. MetaHuman Creator was originally a cloud-based tool, while Mesh to MetaHuman and MetaHuman Animator were available via the old MetaHuman plugin for Unreal Engine. Now integrated directly into Unreal Engine 5.6 That changes with the end of early access, with MetaHuman Creator, Mesh to MetaHuman and MetaHuman Animator all now integrated directly into Unreal Engine itself.Integration – available in Unreal Engine 5.6, the latest version of the engine – is intended to simplify character creation and asset management worklows. Studios also get access to the MetaHuman source code, since Unreal Engine itself comes with full C++ source code access. However, the tools still cannot be run entirely locally: according to Epic, in-editor workflow is “enhanced by cloud services that deliver autorigging and texture synthesis”. Users can now adjust MetaHumans’ bodies, with a new unified Outfit Asset making it possible to create 3D clothing that adjusts automatically to bodily proportions. Updates to both MetaHuman Creator and MetaHuman Animator In addition, the official release introduces new features, with MetaHuman Creator’s parametric system for creating faces now extended to body shapes.Users can now adjust proportions like height, chest and waist measurements, and leg length, rather than simply selecting preset body types. Similarly, a new unified Outfit Asset makes it possible to author custom 3D clothing, rather than selecting readymade presets, with garments resizing to characters’ body shapes. MetaHuman Animator – which previously required footage from stereo head-mounted cameras or iPhones – now supports footage from mono cameras like webcams. The toolset can also now generate facial animation – both lip sync and head movement – solely from audio recordings, as well as from video footage. You can find fuller descriptions of the new features in Epic Games’ blog post. Use MetaHumans in Unity or Godot games, or sell them on online marketplaces Equally significantly, Epic has changed the licensing for MetaHumans.The MetaHuman toolset is now covered by the standard Unreal Engine EULA, meaning that it can be used for free by any artist or studio with under million/year in revenue. MetaHuman characters and clothing can also now be sold on online marketplaces, or used in commercial projects created with other DCC apps or game engines. The only exception is for AI: you can use MetaHumans in “workflows that incorporate artificial intelligence technology”, but not to train or enhance the AI models themselves. Studios earning more than million/year from projects that use MetaHuman characters need Unreal Engine seat licenses, with currently cost /year. However, since MetaHuman characters and animations are classed as ‘non-engine products’, they can be used in games created in other engines, like Unity or Godot, without incurring the 5% cut of the revenue that Epic takes from Unreal Engine games. The free MetaHuman for Maya plugin lets you edit MetaHumans with Maya’s native tools. New plugins streamline editing MetaHumans in Maya and Houdini Last but not least, Epic Games has released new free add-ons intended to streamline the process of editing MetaHumans in other DCC software.The MetaHuman for Maya plugin makes it possible to manipulate the MetaHuman mesh directly with Maya’s standard mesh-editing and sculpting tools. Users can also create MetaHuman-compatible hair grooms using Maya’s XGen toolset, and export them in Alembic format. The MetaHuman for Houdini plugin seems to be confined to grooming, with users able to create hairstyles using Houdini’s native tools, and export them in Alembic format. The plugins themselves are supplemented by MetaHuman Groom Starter Kits for Maya and Houdini, which provide readymade sample files for generating grooms. Price, licensing and system requirements MetaHuman Creator and MetaHuman Animator are integrated into Unreal Engine 5.6. The Unreal Editor is compatible with Windows 10+, macOS 14.0+ and RHEL/Rocky Linux 8+.The MetaHuman plugin for Maya is compatible with Maya 2022-2025. The MetaHuman for Houdini plugin is compatible with Houdini 20.5 with SideFX Labs installed. All of the software is free to use, including for commercial projects, if you earn under million/year. You can find more information on licensing in the story above. Read an overview of the changes to the MetaHuman software on Epic Games’ blog Download the free MetaHuman for Maya and Houdini plugins and starter kits Read Epic Games’ FAQs about the changes to licensing for MetaHumans Have your say on this story by following CG Channel on Facebook, Instagram and X. As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects. #you #can #now #sell #metahumans
    You can now sell MetaHumans, or use them in Unity or Godot
    html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd" The MetaHuman client reel. Epic Games’ framework for generating realistic 3D characters for games is out of early access, and can now be used with any DCC app or game engine. Epic Games has officially launched MetaHuman, its framework for generating realistic 3D characters for games, animation and VFX work, after four years in early access.The core applications, MetaHuman Creator, Mesh to MetaHuman and MetaHuman Animator, are now integrated into Unreal Engine 5.6, the latest version of the game engine. In addition, Epic has updated the licensing for MetaHuman characters, making it possible to use them in any game engine or DCC application, including in commercial projects. There are also two new free plugins, MetaHuman for Maya and MetaHuman for Houdini, intended to streamline the process of editing MetaHumans in Maya and Houdini. A suite of tools for generating and animating realistic real-time 3D characters First launched in early access in 2021, MetaHuman is a framework of tools for generating realistic 3D characters for next-gen games, animation, virtual production and VFX.The first component, MetaHuman Creator, enables users to design realistic digital humans. Users can generate new characters by blending between presets, then adjusting the proportions of the face by hand, and customising readymade hairstyles and clothing. The second component, Mesh to MetaHuman, makes it possible to create MetaHumans matching 3D scans or facial models created in other DCC apps. The final component, MetaHuman Animator, streamlines the process of transferring the facial performance of an actor from video footage to a MetaHuman character. MetaHuman Creator was originally a cloud-based tool, while Mesh to MetaHuman and MetaHuman Animator were available via the old MetaHuman plugin for Unreal Engine. Now integrated directly into Unreal Engine 5.6 That changes with the end of early access, with MetaHuman Creator, Mesh to MetaHuman and MetaHuman Animator all now integrated directly into Unreal Engine itself.Integration – available in Unreal Engine 5.6, the latest version of the engine – is intended to simplify character creation and asset management worklows. Studios also get access to the MetaHuman source code, since Unreal Engine itself comes with full C++ source code access. However, the tools still cannot be run entirely locally: according to Epic, in-editor workflow is “enhanced by cloud services that deliver autorigging and texture synthesis”. https://www.cgchannel.com/wp-content/uploads/2025/06/250604_MetaHumanOfficialLaunch_LicensingChanges_UnifiedClothing.mp4 Users can now adjust MetaHumans’ bodies, with a new unified Outfit Asset making it possible to create 3D clothing that adjusts automatically to bodily proportions. Updates to both MetaHuman Creator and MetaHuman Animator In addition, the official release introduces new features, with MetaHuman Creator’s parametric system for creating faces now extended to body shapes.Users can now adjust proportions like height, chest and waist measurements, and leg length, rather than simply selecting preset body types. Similarly, a new unified Outfit Asset makes it possible to author custom 3D clothing, rather than selecting readymade presets, with garments resizing to characters’ body shapes. MetaHuman Animator – which previously required footage from stereo head-mounted cameras or iPhones – now supports footage from mono cameras like webcams. The toolset can also now generate facial animation – both lip sync and head movement – solely from audio recordings, as well as from video footage. You can find fuller descriptions of the new features in Epic Games’ blog post. Use MetaHumans in Unity or Godot games, or sell them on online marketplaces Equally significantly, Epic has changed the licensing for MetaHumans.The MetaHuman toolset is now covered by the standard Unreal Engine EULA, meaning that it can be used for free by any artist or studio with under $1 million/year in revenue. MetaHuman characters and clothing can also now be sold on online marketplaces, or used in commercial projects created with other DCC apps or game engines. The only exception is for AI: you can use MetaHumans in “workflows that incorporate artificial intelligence technology”, but not to train or enhance the AI models themselves. Studios earning more than $1 million/year from projects that use MetaHuman characters need Unreal Engine seat licenses, with currently cost $1,850/year. However, since MetaHuman characters and animations are classed as ‘non-engine products’, they can be used in games created in other engines, like Unity or Godot, without incurring the 5% cut of the revenue that Epic takes from Unreal Engine games. https://www.cgchannel.com/wp-content/uploads/2025/06/250604_MetaHumanOfficialLaunch_LicensingChanges_MetaHumanForMaya.mp4 The free MetaHuman for Maya plugin lets you edit MetaHumans with Maya’s native tools. New plugins streamline editing MetaHumans in Maya and Houdini Last but not least, Epic Games has released new free add-ons intended to streamline the process of editing MetaHumans in other DCC software.The MetaHuman for Maya plugin makes it possible to manipulate the MetaHuman mesh directly with Maya’s standard mesh-editing and sculpting tools. Users can also create MetaHuman-compatible hair grooms using Maya’s XGen toolset, and export them in Alembic format. The MetaHuman for Houdini plugin seems to be confined to grooming, with users able to create hairstyles using Houdini’s native tools, and export them in Alembic format. The plugins themselves are supplemented by MetaHuman Groom Starter Kits for Maya and Houdini, which provide readymade sample files for generating grooms. Price, licensing and system requirements MetaHuman Creator and MetaHuman Animator are integrated into Unreal Engine 5.6. The Unreal Editor is compatible with Windows 10+, macOS 14.0+ and RHEL/Rocky Linux 8+.The MetaHuman plugin for Maya is compatible with Maya 2022-2025. The MetaHuman for Houdini plugin is compatible with Houdini 20.5 with SideFX Labs installed. All of the software is free to use, including for commercial projects, if you earn under $1 million/year. You can find more information on licensing in the story above. Read an overview of the changes to the MetaHuman software on Epic Games’ blog Download the free MetaHuman for Maya and Houdini plugins and starter kits Read Epic Games’ FAQs about the changes to licensing for MetaHumans Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.
    Like
    Love
    Wow
    Sad
    Angry
    184
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • From Steel to the Cloud: Phoenix Global’s CIO/CTO Talks Transformation

    Joao-Pierre S. Ruth, Senior EditorJune 2, 20255 Min ReadJG Photography via Alamy Stock PhotoProviding services to steel mills and mines around the world can call for real-world, heavy lifting. So when Phoenix Global decided it was time for digital transformation as new leadership took the helm, it needed a fresh plan to embrace the cloud.Jeff Suellentrop, chief information and technology officer for Phoenix Global, says the company works with some 17 steel mill sites in the US and abroad, offering slag remediation and metals recovery. “We operate all the heavy equipment, large loaders, dump trucks and basically all the heavy equipment in the steel mill,” he says. “We help process the byproduct of slags.”Slag is the byproduct of steelmaking, in which impurities are removed from the metal. Suellentrop says his company works with slag to help reclaim precious metals to return to the steelmaking process. The part of the byproduct not returned to steelmaking gets crushed and sold to construction and other industrial agencies. “It’s a very renewable process,” he says.Removing the Weight of Legacy TechServicing steel mills is Phoenix Global’s main business, Suellentrop says, with contracts that can last from five through 20 years. “It’s a fairly unique business, fairly complex compared to traditional order-to-cash type of process.Related:That includes very large asset purchases at the onset with tens of millions of dollars spent on equipment to initiate a contract, he says. “We manage all that equipment, all the personnel, and we also maintenance all that equipment.”This all requires a fairly long selling process, with each site built independently. Phoenix Global had a legacy ERP system in place, Suellentrop says, but the unique needs of the sites led to fragmented data that was not very integrated. “Our goal was to get what we call activity-based management, near real-time activity-based management,” he says.The company wanted to start fresh, jettison all the tech debt, and process debt to have a fully integrated, modernized organization. “We’ve replaced every technology in the company in the last two years,” Suellentrop says.Unfettered by the CloudThe core of that change, he says, was cloud-based SAP ERP software, for all of Phoenix Global’s finance, purchasing, processing tech, supply chain, contract management, plans, and telematics. Phoenix Global tapped Syntax Systems to transition to SAP S/4HANA Cloud.Suellentrop says his company is still deploying SAP at its sites, working toward 100% deployment, which will include mobile assets such as connecting loaders and dump trucks. “You can imagine all the telematics data, hours, fuel consumption,” he says. The system includes connecting some 1,700 associates around the world, integrating data, inventory, and managing maintenance shops through SAP. “We’ve taken out all of the hand offs; it’s all automated," Suellentrop says. “We’ve literally taken days out of the turn-around time and driven up utilization of the equipment, saved millions of dollars on inventory.”Related:Maintenance, for example, has been streamlined to let technicians work directly through SAP to order repair parts that would be available that same day. “It’s a fairly high volume of data when it comes to all the information around the assets, asset maintenance, and then obviously tracking of all the different activities and resources,” he says. “Our goal with activity-based management basically is to see near real-time P&L by site to allow us to make near real-time decisions which help us service our customer better.”In prior years, Phoenix Global saw spot implementations of new solutions for certain needs. After Suellentrop joined the company in March 2023, he was asked to architect the complete digital overhaul and digital transformation for the company. “I’m responsible, from the executive team, for that digital transformation and beginning this activity-based management,” he says. “Digital to me is really delivering it at the speed of business and creating a force multiplier. We literally changed every technology, jettisoned almost all of the legacy processes, and displaced them with best practices.”Related:That allowed Phoenix Global to get rid of unintegrated and poor processes, Suellentrop says, and leapfrog to best practices. “More importantly, it allowed us to standardize the whole data set,” he says, which meant not much data grooming was needed, quickening its use with AI. “We basically took out a whole challenge with deploying AI.”New Leadership, New StrategySuellentrop joined Phoenix Global as it emerged from a reorganization, which he says gave the company the chance to start fresh with a new leadership team that had a goal of driving improvements across the board. That included the adoption of AI and a reimagining of the business model. “The steel industry has not embraced digital quite at the pace of some other industries,” he says.The transformation plan aimed for increased safety, profitability, and efficiency. “We went into this with very distinct outcomes, how we saw this business running in the future, and then we basically align the technology to deliver those outcomes,” Suellentrop says. “I can’t stress the importance of that enough, because we had a very clear vision from the leadership team … it takes immense sponsorship, obviously, to jettison all old processes and go to best practices.”That type of change management, he says, included telling staff that processes they followed day to day, perhaps for as long as 15 years, would change. This included digitizing everything, Suellentrop says, including analog records, even for operators driving trucks. “We got rid of all the paper and pencils,” he says. “We’ve deployed tablets; we automated so they didn’t have to enter some things. We want to minimize the human data entry.”Maintenance technicians now use tablets, he says, which allows them to manage work orders, order parts, and plan their workloads.Phoenix Global plans to finish deploying the new system and operating model in the US this year with international sites to follow in 2026, Suellentrop says. “We’re doing financial planning. We have several new AI value-adders that we’re layering on this year in the plants that are deployed … we can hyper tune our processes and our profitability because we’ve got a much higher level of detail.”About the AuthorJoao-Pierre S. RuthSenior EditorJoao-Pierre S. Ruth covers tech policy, including ethics, privacy, legislation, and risk; fintech; code strategy; and cloud & edge computing for InformationWeek. He has been a journalist for more than 25 years, reporting on business and technology first in New Jersey, then covering the New York tech startup community, and later as a freelancer for such outlets as TheStreet, Investopedia, and Street Fight.See more from Joao-Pierre S. RuthWebinarsMore WebinarsReportsMore ReportsNever Miss a Beat: Get a snapshot of the issues affecting the IT industry straight to your inbox.SIGN-UPYou May Also Like
    #steel #cloud #phoenix #globals #ciocto
    From Steel to the Cloud: Phoenix Global’s CIO/CTO Talks Transformation
    Joao-Pierre S. Ruth, Senior EditorJune 2, 20255 Min ReadJG Photography via Alamy Stock PhotoProviding services to steel mills and mines around the world can call for real-world, heavy lifting. So when Phoenix Global decided it was time for digital transformation as new leadership took the helm, it needed a fresh plan to embrace the cloud.Jeff Suellentrop, chief information and technology officer for Phoenix Global, says the company works with some 17 steel mill sites in the US and abroad, offering slag remediation and metals recovery. “We operate all the heavy equipment, large loaders, dump trucks and basically all the heavy equipment in the steel mill,” he says. “We help process the byproduct of slags.”Slag is the byproduct of steelmaking, in which impurities are removed from the metal. Suellentrop says his company works with slag to help reclaim precious metals to return to the steelmaking process. The part of the byproduct not returned to steelmaking gets crushed and sold to construction and other industrial agencies. “It’s a very renewable process,” he says.Removing the Weight of Legacy TechServicing steel mills is Phoenix Global’s main business, Suellentrop says, with contracts that can last from five through 20 years. “It’s a fairly unique business, fairly complex compared to traditional order-to-cash type of process.Related:That includes very large asset purchases at the onset with tens of millions of dollars spent on equipment to initiate a contract, he says. “We manage all that equipment, all the personnel, and we also maintenance all that equipment.”This all requires a fairly long selling process, with each site built independently. Phoenix Global had a legacy ERP system in place, Suellentrop says, but the unique needs of the sites led to fragmented data that was not very integrated. “Our goal was to get what we call activity-based management, near real-time activity-based management,” he says.The company wanted to start fresh, jettison all the tech debt, and process debt to have a fully integrated, modernized organization. “We’ve replaced every technology in the company in the last two years,” Suellentrop says.Unfettered by the CloudThe core of that change, he says, was cloud-based SAP ERP software, for all of Phoenix Global’s finance, purchasing, processing tech, supply chain, contract management, plans, and telematics. Phoenix Global tapped Syntax Systems to transition to SAP S/4HANA Cloud.Suellentrop says his company is still deploying SAP at its sites, working toward 100% deployment, which will include mobile assets such as connecting loaders and dump trucks. “You can imagine all the telematics data, hours, fuel consumption,” he says. The system includes connecting some 1,700 associates around the world, integrating data, inventory, and managing maintenance shops through SAP. “We’ve taken out all of the hand offs; it’s all automated," Suellentrop says. “We’ve literally taken days out of the turn-around time and driven up utilization of the equipment, saved millions of dollars on inventory.”Related:Maintenance, for example, has been streamlined to let technicians work directly through SAP to order repair parts that would be available that same day. “It’s a fairly high volume of data when it comes to all the information around the assets, asset maintenance, and then obviously tracking of all the different activities and resources,” he says. “Our goal with activity-based management basically is to see near real-time P&L by site to allow us to make near real-time decisions which help us service our customer better.”In prior years, Phoenix Global saw spot implementations of new solutions for certain needs. After Suellentrop joined the company in March 2023, he was asked to architect the complete digital overhaul and digital transformation for the company. “I’m responsible, from the executive team, for that digital transformation and beginning this activity-based management,” he says. “Digital to me is really delivering it at the speed of business and creating a force multiplier. We literally changed every technology, jettisoned almost all of the legacy processes, and displaced them with best practices.”Related:That allowed Phoenix Global to get rid of unintegrated and poor processes, Suellentrop says, and leapfrog to best practices. “More importantly, it allowed us to standardize the whole data set,” he says, which meant not much data grooming was needed, quickening its use with AI. “We basically took out a whole challenge with deploying AI.”New Leadership, New StrategySuellentrop joined Phoenix Global as it emerged from a reorganization, which he says gave the company the chance to start fresh with a new leadership team that had a goal of driving improvements across the board. That included the adoption of AI and a reimagining of the business model. “The steel industry has not embraced digital quite at the pace of some other industries,” he says.The transformation plan aimed for increased safety, profitability, and efficiency. “We went into this with very distinct outcomes, how we saw this business running in the future, and then we basically align the technology to deliver those outcomes,” Suellentrop says. “I can’t stress the importance of that enough, because we had a very clear vision from the leadership team … it takes immense sponsorship, obviously, to jettison all old processes and go to best practices.”That type of change management, he says, included telling staff that processes they followed day to day, perhaps for as long as 15 years, would change. This included digitizing everything, Suellentrop says, including analog records, even for operators driving trucks. “We got rid of all the paper and pencils,” he says. “We’ve deployed tablets; we automated so they didn’t have to enter some things. We want to minimize the human data entry.”Maintenance technicians now use tablets, he says, which allows them to manage work orders, order parts, and plan their workloads.Phoenix Global plans to finish deploying the new system and operating model in the US this year with international sites to follow in 2026, Suellentrop says. “We’re doing financial planning. We have several new AI value-adders that we’re layering on this year in the plants that are deployed … we can hyper tune our processes and our profitability because we’ve got a much higher level of detail.”About the AuthorJoao-Pierre S. RuthSenior EditorJoao-Pierre S. Ruth covers tech policy, including ethics, privacy, legislation, and risk; fintech; code strategy; and cloud & edge computing for InformationWeek. He has been a journalist for more than 25 years, reporting on business and technology first in New Jersey, then covering the New York tech startup community, and later as a freelancer for such outlets as TheStreet, Investopedia, and Street Fight.See more from Joao-Pierre S. RuthWebinarsMore WebinarsReportsMore ReportsNever Miss a Beat: Get a snapshot of the issues affecting the IT industry straight to your inbox.SIGN-UPYou May Also Like #steel #cloud #phoenix #globals #ciocto
    WWW.INFORMATIONWEEK.COM
    From Steel to the Cloud: Phoenix Global’s CIO/CTO Talks Transformation
    Joao-Pierre S. Ruth, Senior EditorJune 2, 20255 Min ReadJG Photography via Alamy Stock PhotoProviding services to steel mills and mines around the world can call for real-world, heavy lifting. So when Phoenix Global decided it was time for digital transformation as new leadership took the helm, it needed a fresh plan to embrace the cloud.Jeff Suellentrop, chief information and technology officer for Phoenix Global, says the company works with some 17 steel mill sites in the US and abroad, offering slag remediation and metals recovery. “We operate all the heavy equipment, large loaders, dump trucks and basically all the heavy equipment in the steel mill,” he says. “We help process the byproduct of slags.”Slag is the byproduct of steelmaking, in which impurities are removed from the metal. Suellentrop says his company works with slag to help reclaim precious metals to return to the steelmaking process. The part of the byproduct not returned to steelmaking gets crushed and sold to construction and other industrial agencies. “It’s a very renewable process,” he says.Removing the Weight of Legacy TechServicing steel mills is Phoenix Global’s main business, Suellentrop says, with contracts that can last from five through 20 years. “It’s a fairly unique business, fairly complex compared to traditional order-to-cash type of process.Related:That includes very large asset purchases at the onset with tens of millions of dollars spent on equipment to initiate a contract, he says. “We manage all that equipment, all the personnel, and we also maintenance all that equipment.”This all requires a fairly long selling process, with each site built independently. Phoenix Global had a legacy ERP system in place, Suellentrop says, but the unique needs of the sites led to fragmented data that was not very integrated. “Our goal was to get what we call activity-based management, near real-time activity-based management,” he says.The company wanted to start fresh, jettison all the tech debt, and process debt to have a fully integrated, modernized organization. “We’ve replaced every technology in the company in the last two years,” Suellentrop says.Unfettered by the CloudThe core of that change, he says, was cloud-based SAP ERP software, for all of Phoenix Global’s finance, purchasing, processing tech, supply chain, contract management, plans, and telematics. Phoenix Global tapped Syntax Systems to transition to SAP S/4HANA Cloud.Suellentrop says his company is still deploying SAP at its sites, working toward 100% deployment, which will include mobile assets such as connecting loaders and dump trucks. “You can imagine all the telematics data, hours, fuel consumption,” he says. The system includes connecting some 1,700 associates around the world, integrating data, inventory, and managing maintenance shops through SAP. “We’ve taken out all of the hand offs; it’s all automated," Suellentrop says. “We’ve literally taken days out of the turn-around time and driven up utilization of the equipment, saved millions of dollars on inventory.”Related:Maintenance, for example, has been streamlined to let technicians work directly through SAP to order repair parts that would be available that same day. “It’s a fairly high volume of data when it comes to all the information around the assets, asset maintenance, and then obviously tracking of all the different activities and resources,” he says. “Our goal with activity-based management basically is to see near real-time P&L by site to allow us to make near real-time decisions which help us service our customer better.”In prior years, Phoenix Global saw spot implementations of new solutions for certain needs. After Suellentrop joined the company in March 2023, he was asked to architect the complete digital overhaul and digital transformation for the company. “I’m responsible, from the executive team, for that digital transformation and beginning this activity-based management,” he says. “Digital to me is really delivering it at the speed of business and creating a force multiplier. We literally changed every technology, jettisoned almost all of the legacy processes, and displaced them with best practices.”Related:That allowed Phoenix Global to get rid of unintegrated and poor processes, Suellentrop says, and leapfrog to best practices. “More importantly, it allowed us to standardize the whole data set,” he says, which meant not much data grooming was needed, quickening its use with AI. “We basically took out a whole challenge with deploying AI.”New Leadership, New StrategySuellentrop joined Phoenix Global as it emerged from a reorganization, which he says gave the company the chance to start fresh with a new leadership team that had a goal of driving improvements across the board. That included the adoption of AI and a reimagining of the business model. “The steel industry has not embraced digital quite at the pace of some other industries,” he says.The transformation plan aimed for increased safety, profitability, and efficiency. “We went into this with very distinct outcomes, how we saw this business running in the future, and then we basically align the technology to deliver those outcomes,” Suellentrop says. “I can’t stress the importance of that enough, because we had a very clear vision from the leadership team … it takes immense sponsorship, obviously, to jettison all old processes and go to best practices.”That type of change management, he says, included telling staff that processes they followed day to day, perhaps for as long as 15 years, would change. This included digitizing everything, Suellentrop says, including analog records, even for operators driving trucks. “We got rid of all the paper and pencils,” he says. “We’ve deployed tablets; we automated so they didn’t have to enter some things. We want to minimize the human data entry.”Maintenance technicians now use tablets, he says, which allows them to manage work orders, order parts, and plan their workloads.Phoenix Global plans to finish deploying the new system and operating model in the US this year with international sites to follow in 2026, Suellentrop says. “We’re doing financial planning. We have several new AI value-adders that we’re layering on this year in the plants that are deployed … we can hyper tune our processes and our profitability because we’ve got a much higher level of detail.”About the AuthorJoao-Pierre S. RuthSenior EditorJoao-Pierre S. Ruth covers tech policy, including ethics, privacy, legislation, and risk; fintech; code strategy; and cloud & edge computing for InformationWeek. He has been a journalist for more than 25 years, reporting on business and technology first in New Jersey, then covering the New York tech startup community, and later as a freelancer for such outlets as TheStreet, Investopedia, and Street Fight.See more from Joao-Pierre S. RuthWebinarsMore WebinarsReportsMore ReportsNever Miss a Beat: Get a snapshot of the issues affecting the IT industry straight to your inbox.SIGN-UPYou May Also Like
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Made with Unity Monthly: August 2022 roundup

    With so many interesting and varied projects being shared with us at any given moment, whether via direct tags or the #MadeWithUnity and #UnityTips hashtags, it can be hard to keep up with all that’s happening within our community. Don’t worry, we’ve got you covered. Sit back, relax, and enjoy this roundup of highlights that showcase everything you need to know about what the community got up to last month.Each Monday, we celebrate a milestone hit by one of our creators. From new game launches to awards won, we are constantly in awe at your achievements!Throughout August we celebrated the launch of Lost in Play by Happy Juice Games, the launch of As Dusk Falls by INTERIOR/NIGHT, and Dot's Home by Rise-Home Stories Project for winning big at the Games for Change Awards!Tuesdays are dedicated to #UnityTips on Twitter, and last month Massive Monster, makers of Cult of the Lamb, took over @UnityGames to share tips on how to make your 2D Sprites work harder.Some other great tips that were shared include Ehsan Ehrari’s quick and easy way to neaten up your workflow if your layers end up getting messy and Sunny Valley Studio’s tip on how to fix holes in your shadows.We share tips on our Twitter channels every Tuesday, so keep tagging us and using the #UnityTips hashtag!We love seeing your works in progress, and each Friday we share the projects that have us searching for a playable demo.August was no exception! Rollerdrome by Roll 7 had us mesmerized with a peek under the hood at the prototype to final game transition, Grimm Tales made a pool of water look so refreshing that all we could think about was going for a swim, and François Martineau sent our imagination racing about what other great foes we’d encounter on our hero’s journey.Each time we browse through the #MadeWithUnity hashtag across social media, we’re always amazed at the creativity and love you bring to your projects. Keep sharing!Last month, the Unity YouTube saw a flurry of activity with two new entries into our Meet the Creator series and a sizzle reel for gamescom 2022.Want more? We have you covered with two amazing YouTube playlists you need to keep your eye on.We love #MadeWithUnityMade with Unity Game TrailersLast month on Twitch we:Sat down with INTERIOR/NIGHT, the team behind As Dusk Falls, to gain insights into their development: unique character pipelines that blend 2D and 3D, the use of Unity Timeline, their companion app, and more.Skated into the Rollerdrome with Roll_7 to look at level design, shaders, physics, and more.Spoke to Thomas Brush, creator of Father, who shared his approach to pitching to publishers, crowdfunding, and demoing.Don’t forget to follow us on Twitch and hit the notification bell so you never miss a stream. If you miss us live no sweat, we upload full streams to our YouTube playlist.We kicked off August with 40% off select Asset Store tools and packages to spark your imagination. Then, Daniel Zeller took over the @AssetStore Twitter to share tips on the Fluffy Grooming Tool, and so did Renaud Forestié from More Mountains, who offered insights on how you can use FEEL to level up your game.For even more on assets, see how the smaller teams behind popular game Sable and indie mobile business Tinytouchtales have used Asset Store resources to speed up game development and save time.Each Friday, we also feature beautiful assets made by our publisher community. Whether it’s something new, or a popular tool that has been around for a while, we love to see the assets in action. Check out some of what was shared in August below!InfiniGRASS by ArtnGameGPU Grass by Dan PhilipsScreen Ripple by Steven GerrardElemental Animations by Kevin IglesiasDo you want to show off your work? Make sure to use the #AssetStore hashtag!And finally, here’s a non-exhaustive list of Made with Unity games released in August. See any on the list that have already become new favorites?Big Ambitions, Hovgaard GamesThe Mortuary Assistant, DarkStone DigitalTwo Point Campus, Two Point StudiosStereo Boy, Main Gauche GamesFarthest Frontier, Crate EntertainmentLost in Play, Happy Juice GamesArcade Paradise, Nosebleed InteractiveCult of the Lamb, Massive MonsterRollerdrome, Roll7Cursed to Golf, Chuhai LabsMidnight Fight Express, Jacob DzwinelI Was a Teenage Exocolonist, Northway GamesORX, johnbellImmortality, Sam BarlowHalf MermaidTinykin, SplashteamThat’s a wrap for August! Want more as it happens? Don’t forget to follow us on social media.
    #made #with #unity #monthly #august
    Made with Unity Monthly: August 2022 roundup
    With so many interesting and varied projects being shared with us at any given moment, whether via direct tags or the #MadeWithUnity and #UnityTips hashtags, it can be hard to keep up with all that’s happening within our community. Don’t worry, we’ve got you covered. Sit back, relax, and enjoy this roundup of highlights that showcase everything you need to know about what the community got up to last month.Each Monday, we celebrate a milestone hit by one of our creators. From new game launches to awards won, we are constantly in awe at your achievements!Throughout August we celebrated the launch of Lost in Play by Happy Juice Games, the launch of As Dusk Falls by INTERIOR/NIGHT, and Dot's Home by Rise-Home Stories Project for winning big at the Games for Change Awards!Tuesdays are dedicated to #UnityTips on Twitter, and last month Massive Monster, makers of Cult of the Lamb, took over @UnityGames to share tips on how to make your 2D Sprites work harder.Some other great tips that were shared include Ehsan Ehrari’s quick and easy way to neaten up your workflow if your layers end up getting messy and Sunny Valley Studio’s tip on how to fix holes in your shadows.We share tips on our Twitter channels every Tuesday, so keep tagging us and using the #UnityTips hashtag!We love seeing your works in progress, and each Friday we share the projects that have us searching for a playable demo.August was no exception! Rollerdrome by Roll 7 had us mesmerized with a peek under the hood at the prototype to final game transition, Grimm Tales made a pool of water look so refreshing that all we could think about was going for a swim, and François Martineau sent our imagination racing about what other great foes we’d encounter on our hero’s journey.Each time we browse through the #MadeWithUnity hashtag across social media, we’re always amazed at the creativity and love you bring to your projects. Keep sharing!Last month, the Unity YouTube saw a flurry of activity with two new entries into our Meet the Creator series and a sizzle reel for gamescom 2022.Want more? We have you covered with two amazing YouTube playlists you need to keep your eye on.We love #MadeWithUnityMade with Unity Game TrailersLast month on Twitch we:Sat down with INTERIOR/NIGHT, the team behind As Dusk Falls, to gain insights into their development: unique character pipelines that blend 2D and 3D, the use of Unity Timeline, their companion app, and more.Skated into the Rollerdrome with Roll_7 to look at level design, shaders, physics, and more.Spoke to Thomas Brush, creator of Father, who shared his approach to pitching to publishers, crowdfunding, and demoing.Don’t forget to follow us on Twitch and hit the notification bell so you never miss a stream. If you miss us live no sweat, we upload full streams to our YouTube playlist.We kicked off August with 40% off select Asset Store tools and packages to spark your imagination. Then, Daniel Zeller took over the @AssetStore Twitter to share tips on the Fluffy Grooming Tool, and so did Renaud Forestié from More Mountains, who offered insights on how you can use FEEL to level up your game.For even more on assets, see how the smaller teams behind popular game Sable and indie mobile business Tinytouchtales have used Asset Store resources to speed up game development and save time.Each Friday, we also feature beautiful assets made by our publisher community. Whether it’s something new, or a popular tool that has been around for a while, we love to see the assets in action. Check out some of what was shared in August below!InfiniGRASS by ArtnGameGPU Grass by Dan PhilipsScreen Ripple by Steven GerrardElemental Animations by Kevin IglesiasDo you want to show off your work? Make sure to use the #AssetStore hashtag!And finally, here’s a non-exhaustive list of Made with Unity games released in August. See any on the list that have already become new favorites?Big Ambitions, Hovgaard GamesThe Mortuary Assistant, DarkStone DigitalTwo Point Campus, Two Point StudiosStereo Boy, Main Gauche GamesFarthest Frontier, Crate EntertainmentLost in Play, Happy Juice GamesArcade Paradise, Nosebleed InteractiveCult of the Lamb, Massive MonsterRollerdrome, Roll7Cursed to Golf, Chuhai LabsMidnight Fight Express, Jacob DzwinelI Was a Teenage Exocolonist, Northway GamesORX, johnbellImmortality, Sam BarlowHalf MermaidTinykin, SplashteamThat’s a wrap for August! Want more as it happens? Don’t forget to follow us on social media. #made #with #unity #monthly #august
    UNITY.COM
    Made with Unity Monthly: August 2022 roundup
    With so many interesting and varied projects being shared with us at any given moment, whether via direct tags or the #MadeWithUnity and #UnityTips hashtags, it can be hard to keep up with all that’s happening within our community. Don’t worry, we’ve got you covered. Sit back, relax, and enjoy this roundup of highlights that showcase everything you need to know about what the community got up to last month.Each Monday, we celebrate a milestone hit by one of our creators. From new game launches to awards won, we are constantly in awe at your achievements!Throughout August we celebrated the launch of Lost in Play by Happy Juice Games, the launch of As Dusk Falls by INTERIOR/NIGHT, and Dot's Home by Rise-Home Stories Project for winning big at the Games for Change Awards!Tuesdays are dedicated to #UnityTips on Twitter, and last month Massive Monster, makers of Cult of the Lamb, took over @UnityGames to share tips on how to make your 2D Sprites work harder (1,2,3,4,5).Some other great tips that were shared include Ehsan Ehrari’s quick and easy way to neaten up your workflow if your layers end up getting messy and Sunny Valley Studio’s tip on how to fix holes in your shadows.We share tips on our Twitter channels every Tuesday, so keep tagging us and using the #UnityTips hashtag!We love seeing your works in progress, and each Friday we share the projects that have us searching for a playable demo.August was no exception! Rollerdrome by Roll 7 had us mesmerized with a peek under the hood at the prototype to final game transition, Grimm Tales made a pool of water look so refreshing that all we could think about was going for a swim, and François Martineau sent our imagination racing about what other great foes we’d encounter on our hero’s journey.Each time we browse through the #MadeWithUnity hashtag across social media, we’re always amazed at the creativity and love you bring to your projects. Keep sharing!Last month, the Unity YouTube saw a flurry of activity with two new entries into our Meet the Creator series and a sizzle reel for gamescom 2022.Want more? We have you covered with two amazing YouTube playlists you need to keep your eye on.We love #MadeWithUnityMade with Unity Game TrailersLast month on Twitch we:Sat down with INTERIOR/NIGHT, the team behind As Dusk Falls, to gain insights into their development: unique character pipelines that blend 2D and 3D, the use of Unity Timeline, their companion app, and more.Skated into the Rollerdrome with Roll_7 to look at level design, shaders, physics, and more.Spoke to Thomas Brush, creator of Father, who shared his approach to pitching to publishers, crowdfunding, and demoing.Don’t forget to follow us on Twitch and hit the notification bell so you never miss a stream. If you miss us live no sweat, we upload full streams to our YouTube playlist.We kicked off August with 40% off select Asset Store tools and packages to spark your imagination. Then, Daniel Zeller took over the @AssetStore Twitter to share tips on the Fluffy Grooming Tool, and so did Renaud Forestié from More Mountains, who offered insights on how you can use FEEL to level up your game.For even more on assets, see how the smaller teams behind popular game Sable and indie mobile business Tinytouchtales have used Asset Store resources to speed up game development and save time.Each Friday, we also feature beautiful assets made by our publisher community. Whether it’s something new, or a popular tool that has been around for a while, we love to see the assets in action. Check out some of what was shared in August below!InfiniGRASS by ArtnGameGPU Grass by Dan PhilipsScreen Ripple by Steven GerrardElemental Animations by Kevin IglesiasDo you want to show off your work? Make sure to use the #AssetStore hashtag!And finally, here’s a non-exhaustive list of Made with Unity games released in August. See any on the list that have already become new favorites?Big Ambitions, Hovgaard Games (August 1)The Mortuary Assistant, DarkStone Digital (August 2)Two Point Campus, Two Point Studios (August 9)Stereo Boy, Main Gauche Games (August 9)Farthest Frontier, Crate Entertainment (August 9)Lost in Play, Happy Juice Games (August 10)Arcade Paradise, Nosebleed Interactive (August 11)Cult of the Lamb, Massive Monster (August 11)Rollerdrome, Roll7 (August 16)Cursed to Golf, Chuhai Labs (August 18)Midnight Fight Express, Jacob Dzwinel (August 23)I Was a Teenage Exocolonist, Northway Games (August 25)ORX, johnbell (August 30)Immortality, Sam BarlowHalf Mermaid (August 30)Tinykin, Splashteam (August 30)That’s a wrap for August! Want more as it happens? Don’t forget to follow us on social media.
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • 4 mistakes to stop making on a plane, according to an etiquette coach

    From holding up the bathroom line with your skincare routine to playing music without headphones, there are numerous etiquette mistakes people make when flying on airplanes.That's why Business Insider asked etiquette coach Mariah Grumet about the things passengers should avoid doing while on a flight.Here's what she had to say.

    Reclining your seat without regard for others

    Reclining your seat is OK, but be courteous to the person sitting behind you.

    Cherdchanok Treevanchai/Getty Images

    When — or whether — to recline your seat on a flight is a hot topic when it comes to plane etiquette.Grumet told BI that even though some may find it rude, she thinks passengers should be able to recline since they paid for their seats.However, she said passengers should still be mindful of the person sitting behind them when deciding when to recline.For example, Grumet advises against reclining if the person behind you has things on their tray.

    Stinking up the plane with food or grooming products

    Avoid bringing smelly food and toiletries on the plane.

    Stephen Schauer/Getty Images

    Grumet said it's really important to be mindful of anything with a strong scent.For example, if a passenger brings a tuna sandwich onto the plane, the smell can be disturbing to those around them.Grooming can come with extra smells, too. Items like nail polish or perfume could be distracting or irritating to fellow passengers, so Grumet advised leaving those at home.

    Being rude to parents

    Giving parents dirty looks can just add fuel to the fire.

    d3sign/Getty Images

    Young children may act out if they're hungry or exhausted from a long day. Even if the crying is annoying and disruptive, Grumet said it's important to be respectful to the parent."It's likely that the parent is already super embarrassed as is, and you don't want to add fuel to the fire by whispering or giving dirty looks," she said.This also applies to children who are a bit older. Grumet added that even if they're running down the aisle or doing something you think can be controlled, it's still important to be kind.

    Rushing to the front at the end of the flight

    Unless you have a connecting flight, always let those in front of you exit first.

    AlxeyPnferov/Getty Images

    "The most polite way to deboard a plane is to let the people in the front go first," Grumet told BI.However, she pointed out that many passengers try to rush to the front as quickly as possible.Even if you had a difficult flight, Grumet said you should allow those ahead of you to go first. The exception to this is if you're running to make a connecting flight.In that case, she advised notifying an airline staff member to help you get off the plane as quickly as possible.This story was originally published on August 22, 2024 and most recently updated on May 30, 2025.
    #mistakes #stop #making #plane #according
    4 mistakes to stop making on a plane, according to an etiquette coach
    From holding up the bathroom line with your skincare routine to playing music without headphones, there are numerous etiquette mistakes people make when flying on airplanes.That's why Business Insider asked etiquette coach Mariah Grumet about the things passengers should avoid doing while on a flight.Here's what she had to say. Reclining your seat without regard for others Reclining your seat is OK, but be courteous to the person sitting behind you. Cherdchanok Treevanchai/Getty Images When — or whether — to recline your seat on a flight is a hot topic when it comes to plane etiquette.Grumet told BI that even though some may find it rude, she thinks passengers should be able to recline since they paid for their seats.However, she said passengers should still be mindful of the person sitting behind them when deciding when to recline.For example, Grumet advises against reclining if the person behind you has things on their tray. Stinking up the plane with food or grooming products Avoid bringing smelly food and toiletries on the plane. Stephen Schauer/Getty Images Grumet said it's really important to be mindful of anything with a strong scent.For example, if a passenger brings a tuna sandwich onto the plane, the smell can be disturbing to those around them.Grooming can come with extra smells, too. Items like nail polish or perfume could be distracting or irritating to fellow passengers, so Grumet advised leaving those at home. Being rude to parents Giving parents dirty looks can just add fuel to the fire. d3sign/Getty Images Young children may act out if they're hungry or exhausted from a long day. Even if the crying is annoying and disruptive, Grumet said it's important to be respectful to the parent."It's likely that the parent is already super embarrassed as is, and you don't want to add fuel to the fire by whispering or giving dirty looks," she said.This also applies to children who are a bit older. Grumet added that even if they're running down the aisle or doing something you think can be controlled, it's still important to be kind. Rushing to the front at the end of the flight Unless you have a connecting flight, always let those in front of you exit first. AlxeyPnferov/Getty Images "The most polite way to deboard a plane is to let the people in the front go first," Grumet told BI.However, she pointed out that many passengers try to rush to the front as quickly as possible.Even if you had a difficult flight, Grumet said you should allow those ahead of you to go first. The exception to this is if you're running to make a connecting flight.In that case, she advised notifying an airline staff member to help you get off the plane as quickly as possible.This story was originally published on August 22, 2024 and most recently updated on May 30, 2025. #mistakes #stop #making #plane #according
    WWW.BUSINESSINSIDER.COM
    4 mistakes to stop making on a plane, according to an etiquette coach
    From holding up the bathroom line with your skincare routine to playing music without headphones, there are numerous etiquette mistakes people make when flying on airplanes.That's why Business Insider asked etiquette coach Mariah Grumet about the things passengers should avoid doing while on a flight.Here's what she had to say. Reclining your seat without regard for others Reclining your seat is OK, but be courteous to the person sitting behind you. Cherdchanok Treevanchai/Getty Images When — or whether — to recline your seat on a flight is a hot topic when it comes to plane etiquette.Grumet told BI that even though some may find it rude, she thinks passengers should be able to recline since they paid for their seats.However, she said passengers should still be mindful of the person sitting behind them when deciding when to recline.For example, Grumet advises against reclining if the person behind you has things on their tray. Stinking up the plane with food or grooming products Avoid bringing smelly food and toiletries on the plane. Stephen Schauer/Getty Images Grumet said it's really important to be mindful of anything with a strong scent.For example, if a passenger brings a tuna sandwich onto the plane, the smell can be disturbing to those around them.Grooming can come with extra smells, too. Items like nail polish or perfume could be distracting or irritating to fellow passengers, so Grumet advised leaving those at home. Being rude to parents Giving parents dirty looks can just add fuel to the fire. d3sign/Getty Images Young children may act out if they're hungry or exhausted from a long day. Even if the crying is annoying and disruptive, Grumet said it's important to be respectful to the parent."It's likely that the parent is already super embarrassed as is, and you don't want to add fuel to the fire by whispering or giving dirty looks," she said.This also applies to children who are a bit older. Grumet added that even if they're running down the aisle or doing something you think can be controlled, it's still important to be kind. Rushing to the front at the end of the flight Unless you have a connecting flight, always let those in front of you exit first. AlxeyPnferov/Getty Images "The most polite way to deboard a plane is to let the people in the front go first," Grumet told BI.However, she pointed out that many passengers try to rush to the front as quickly as possible.Even if you had a difficult flight, Grumet said you should allow those ahead of you to go first. The exception to this is if you're running to make a connecting flight.In that case, she advised notifying an airline staff member to help you get off the plane as quickly as possible.This story was originally published on August 22, 2024 and most recently updated on May 30, 2025.
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Fur Trim System Review: Simple, Pain-Free Body Hair Removal

    Thanks to this gadget, my grooming routine has never been easier.
    #fur #trim #system #review #simple
    Fur Trim System Review: Simple, Pain-Free Body Hair Removal
    Thanks to this gadget, my grooming routine has never been easier. #fur #trim #system #review #simple
    WWW.WIRED.COM
    Fur Trim System Review: Simple, Pain-Free Body Hair Removal
    Thanks to this gadget, my grooming routine has never been easier (or more painless).
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Mud rethinks dog care with instinct, interaction and ethics in mind

    Just a week after its launch, Mud has already left a paw print on the pet care industry. The brand's debut product, The Everyday Wash for Dirty Dogs, is more than a niche grooming product: it's a manifesto. Developed over 18 months and recently awarded at D&AD 2025, the brand aims to challenge a culture of canine coddling.
    According to co-founders Angelina Pischikova and Karina Zhukovskaya, too often, dogs are treated as ornaments rather than animals. "Dogs don't want to smell like a candle shop," says Angelina. "They have 300 million scent receptors. Most washes are hell for them."
    Instead, The Everyday Wash is made with oat, aloe, panthenol and bioenzyme odour-fighting tech. It smells like... nothing – but that's on purpose. Not only is it pH-balanced, 100% dog-safe, plant-based and purposefully unscented, but the bottle even swaps out a standard pump for a fully recyclable, squishy nozzle, keeping both form and function canine-conscious.

    For Angelina and Karina, Mud™ isn't just a clean product; it's a clean break. "We exist to honour the wild in every dog," says Karina. "We think it's time to shift cultural convention away from treating pets as lifestyle accessories and toward recognising them as instinct-driven animals with emotional depth and needs of their own."
    While the launch range is intentionally minimal, more products are in the works – all guided by a philosophy rooted in respect rather than control. It's this perspective that sets Mud™ apart in a market saturated with pastel palettes, pun-based names and synthetic fragrances.
    "There is no other brand that does what we do in the category," says Angelina. And she's not just talking about the ethos.
    Mud™'s design system is just as provocative as its product. The brand's identity, developed in-house, is reactive by nature, including online; the logo expands or contracts based on local weather data. On the packaging, it vanishes and reappears thanks to thermal ink technology.
    "It's a metaphor for the mess, the rinse, and the return to it," says Karina. "The logo reacts to the weather – expanding with rain, contracting in the dry – just like the mud under their paws."

    This responsiveness extends to the user experience. The thermal ink on the bottle invites physical interaction, while the weather-reactive digital elements offer a subtle, sensory delight that encourages engagement, play, and even shareability. It's branding as conversation, not a billboard.
    Mud is also produced in small batches in the UK. Bottles are 100% recyclable and printed directly with eco-compliant inks, eliminating the need for wasteful labels and adhesives. It's a product that feels good and does good, all without shouting about it.
    For the founders, sustainability is inextricably linked to ethics. "Most dog shampoos are just human ones in disguise," says Karina. "We don't put anything in the bottle that doesn't serve your dog. Nothing that messes with their fur, their senses, or the earth beneath their paws."What Mud™ is ultimately selling isn't just pet care – it's perspective and a rewilding of the pet industry. They're reasserting that animals are not accessories, and if the early traction is any indication, it's a message that resonates well beyond the dog-owning demographic.
    "We already had people say, 'I don't even have a dog, but your brand and the info on the website changed how I think about them,'" says Angelina. "That's an amazing response."
    With more products in development, Mud is only just getting started, but its early moves suggest a brand with bite. Clearly, it's not afraid to get dirty, ask difficult questions, and bring a bit of instinct back into a sanitised world.
    #mud #rethinks #dog #care #with
    Mud rethinks dog care with instinct, interaction and ethics in mind
    Just a week after its launch, Mud has already left a paw print on the pet care industry. The brand's debut product, The Everyday Wash for Dirty Dogs, is more than a niche grooming product: it's a manifesto. Developed over 18 months and recently awarded at D&AD 2025, the brand aims to challenge a culture of canine coddling. According to co-founders Angelina Pischikova and Karina Zhukovskaya, too often, dogs are treated as ornaments rather than animals. "Dogs don't want to smell like a candle shop," says Angelina. "They have 300 million scent receptors. Most washes are hell for them." Instead, The Everyday Wash is made with oat, aloe, panthenol and bioenzyme odour-fighting tech. It smells like... nothing – but that's on purpose. Not only is it pH-balanced, 100% dog-safe, plant-based and purposefully unscented, but the bottle even swaps out a standard pump for a fully recyclable, squishy nozzle, keeping both form and function canine-conscious. For Angelina and Karina, Mud™ isn't just a clean product; it's a clean break. "We exist to honour the wild in every dog," says Karina. "We think it's time to shift cultural convention away from treating pets as lifestyle accessories and toward recognising them as instinct-driven animals with emotional depth and needs of their own." While the launch range is intentionally minimal, more products are in the works – all guided by a philosophy rooted in respect rather than control. It's this perspective that sets Mud™ apart in a market saturated with pastel palettes, pun-based names and synthetic fragrances. "There is no other brand that does what we do in the category," says Angelina. And she's not just talking about the ethos. Mud™'s design system is just as provocative as its product. The brand's identity, developed in-house, is reactive by nature, including online; the logo expands or contracts based on local weather data. On the packaging, it vanishes and reappears thanks to thermal ink technology. "It's a metaphor for the mess, the rinse, and the return to it," says Karina. "The logo reacts to the weather – expanding with rain, contracting in the dry – just like the mud under their paws." This responsiveness extends to the user experience. The thermal ink on the bottle invites physical interaction, while the weather-reactive digital elements offer a subtle, sensory delight that encourages engagement, play, and even shareability. It's branding as conversation, not a billboard. Mud is also produced in small batches in the UK. Bottles are 100% recyclable and printed directly with eco-compliant inks, eliminating the need for wasteful labels and adhesives. It's a product that feels good and does good, all without shouting about it. For the founders, sustainability is inextricably linked to ethics. "Most dog shampoos are just human ones in disguise," says Karina. "We don't put anything in the bottle that doesn't serve your dog. Nothing that messes with their fur, their senses, or the earth beneath their paws."What Mud™ is ultimately selling isn't just pet care – it's perspective and a rewilding of the pet industry. They're reasserting that animals are not accessories, and if the early traction is any indication, it's a message that resonates well beyond the dog-owning demographic. "We already had people say, 'I don't even have a dog, but your brand and the info on the website changed how I think about them,'" says Angelina. "That's an amazing response." With more products in development, Mud is only just getting started, but its early moves suggest a brand with bite. Clearly, it's not afraid to get dirty, ask difficult questions, and bring a bit of instinct back into a sanitised world. #mud #rethinks #dog #care #with
    WWW.CREATIVEBOOM.COM
    Mud rethinks dog care with instinct, interaction and ethics in mind
    Just a week after its launch, Mud has already left a paw print on the pet care industry. The brand's debut product, The Everyday Wash for Dirty Dogs, is more than a niche grooming product: it's a manifesto. Developed over 18 months and recently awarded at D&AD 2025, the brand aims to challenge a culture of canine coddling. According to co-founders Angelina Pischikova and Karina Zhukovskaya, too often, dogs are treated as ornaments rather than animals. "Dogs don't want to smell like a candle shop," says Angelina. "They have 300 million scent receptors. Most washes are hell for them." Instead, The Everyday Wash is made with oat, aloe, panthenol and bioenzyme odour-fighting tech. It smells like... nothing – but that's on purpose. Not only is it pH-balanced, 100% dog-safe, plant-based and purposefully unscented, but the bottle even swaps out a standard pump for a fully recyclable, squishy nozzle, keeping both form and function canine-conscious. For Angelina and Karina, Mud™ isn't just a clean product; it's a clean break. "We exist to honour the wild in every dog," says Karina. "We think it's time to shift cultural convention away from treating pets as lifestyle accessories and toward recognising them as instinct-driven animals with emotional depth and needs of their own." While the launch range is intentionally minimal, more products are in the works – all guided by a philosophy rooted in respect rather than control. It's this perspective that sets Mud™ apart in a market saturated with pastel palettes, pun-based names and synthetic fragrances. "There is no other brand that does what we do in the category," says Angelina. And she's not just talking about the ethos. Mud™'s design system is just as provocative as its product. The brand's identity, developed in-house, is reactive by nature, including online; the logo expands or contracts based on local weather data. On the packaging, it vanishes and reappears thanks to thermal ink technology. "It's a metaphor for the mess, the rinse, and the return to it," says Karina. "The logo reacts to the weather – expanding with rain, contracting in the dry – just like the mud under their paws." This responsiveness extends to the user experience. The thermal ink on the bottle invites physical interaction, while the weather-reactive digital elements offer a subtle, sensory delight that encourages engagement, play, and even shareability. It's branding as conversation, not a billboard. Mud is also produced in small batches in the UK. Bottles are 100% recyclable and printed directly with eco-compliant inks, eliminating the need for wasteful labels and adhesives. It's a product that feels good and does good, all without shouting about it. For the founders, sustainability is inextricably linked to ethics. "Most dog shampoos are just human ones in disguise," says Karina. "We don't put anything in the bottle that doesn't serve your dog. Nothing that messes with their fur, their senses, or the earth beneath their paws." [2ximage] What Mud™ is ultimately selling isn't just pet care – it's perspective and a rewilding of the pet industry. They're reasserting that animals are not accessories, and if the early traction is any indication, it's a message that resonates well beyond the dog-owning demographic. "We already had people say, 'I don't even have a dog, but your brand and the info on the website changed how I think about them,'" says Angelina. "That's an amazing response." With more products in development, Mud is only just getting started, but its early moves suggest a brand with bite. Clearly, it's not afraid to get dirty, ask difficult questions, and bring a bit of instinct back into a sanitised world.
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Equip Health: Product Manager II, Commercial & Finance Analytics

    About Equip Equip is the leading virtual, evidence-based eating disorder treatment program on a mission to ensure that everyone with an eating disorder can access treatment that works. Created by clinical experts in the field and people with lived experience, Equip builds upon evidence-based treatments to empower individuals to reach lasting recovery. All Equip patients receive a dedicated care team, including a therapist, dietitian, physician, and peer and family mentor. The company operates in all 50 states and is partnered with most major health insurance plans. Learn more about our strong outcomes and treatment approach at www.equip.health.Founded in 2019, Equip has been a fully virtual company since its inception and is proud of the highly-engaged, passionate, and diverse Equisters that have created Equip’s culture.  Recognized by Time as one of the most influential companies of 2023, along with awards from Linkedin and Lattice, we are grateful to Equipsters for building a sustainable treatment program that has served thousands of patients and families.About the role We are looking for a passionate Product Manager to join us in building Equip’s commercial and finance reporting, integration, and data science capabilities. Data is the backbone of Equip—we use it every day to support business processes, measure our success, and inform our decisions. As the Product Manager for Commercial and Finance analytics, you will collaborate with domain experts to identify opportunities to use data to improve our patient acquisition and engagement strategy and billing processes. We need someone who can apply a creative, rigorous, and efficient approach to product management. You will be a critical member of our team, collaborating with Data Analysts, Data Scientists, Data Engineers, and internal stakeholders. You will help develop and drive the roadmap for our data initiatives and work towards a strategy for enabling the organization to self-serve data needs as we scale. If you’re eager to work in a dynamic, fast-moving environment where you’ll strive to make a big impact at a mission-driven organization, then this might be the right fit for you!Responsibilities Be a thought partner with our Commercial and Finance departments to identify data initiatives that support both departmental and organizational goals.Advocate for the needs of your stakeholders when working with our application development teams, third parties, and other cross-functional stakeholders.Develop a strategy and roadmap for Commercial and Finance analytics, integrations, and data science that is outcome-driven and pursues organizational goals.Work closely with your Data Analyst, Engineering, and Data Scientist counterparts to come up with innovative ways to execute on the data roadmap, ensuring tight timelines and successful launches.Utilize testing, user research, and market analysis to iterate on features, derive insights, and enhance customer/user satisfaction.Design and prepare product requirement documents, including articulating the business case, value proposition, trade-offs, and user stories. Drive features from development to launch in an agile scrum environment by coordinating and participating in development activities including daily standups, backlog grooming, retrospectives, sprint planning, demos, and other scrum ceremonies.Monitor usage and satisfaction of our data products to identify gaps and opportunities.Work towards improving the data literacy in the organization and enabling meaningful self-service analytics.Demonstrate empathy and curiosity when approaching all complex issuesand share a genuine interest in solving problems for our users.Operate with a high degree of autonomy in a growing, early-stage work environment. Find ways to improve efficiency and excellence in our product development process.Perform other duties as assigned.Qualifications 4+ years of experience as a Product Manager within a high-growth company, ideally working on data products and/or products in the healthcare domain. Proven track record of successfully delivering features on time following agile methodologies and best practices. Strong analytical skills, including the ability to clean, visualize, and present compelling narratives using data.Familiarity with data modeling, schema design, ETL/ELT pipelines, data lineage, and storage architectures.The ability to read and write SQL. Demonstrated business sense and intellectual curiosity with the desire to become a subject matter expert in eating disorder treatments.Organizational and project management skills with a demonstrated ability to balance numerous projects while meeting tight deadlines.Attention to detail. Effective interpersonal skills, particularly in building relationships, working collaboratively, and influencing and driving alignment. Strong written and verbal communication skills.Comfortable working in a fast-paced environment with changing priorities.Benefits Time Off:Flex PTO policy+ 11 paid company holidays.Medical Benefits: Competitive Medical, Dental, Vision, Life, and AD&D insurance.Equip pays for a significant percentage of benefits premiums for individuals and families.Maven, a company paid reproductive and family care benefit for all employees. Employee Assistance Program, a company paid resource for mental health, legal services, financial support, and more! Other BenefitsWork From Home Additional Perks: /month stipend added directly to an employee’s paycheck to cover home internet expenses. One-time work from home stipend of up to  Physical Demands Work is performed 100% from home with requirement to travel once or twice a year for in-person meetings. This is a stationary position that requires the ability to operate standard office equipment and keyboards as well as to talk or hear by telephone. Sit or stand as needed.At Equip, Diversity, Equity, Inclusion and Belongingare woven into everything we do. At the heart of Equip’s mission is a relentless dedication to making sure that everyone with an eating disorder has access to care that works regardless of race, gender, sexuality, ability, weight, socio-economic status, and any marginalized identity. We also strive toward our providers and corporate team reflecting that same dedication both in bringing in and retaining talented employees from all backgrounds and identities. We have an Equip DEIB council, Equip For All; also referred to as EFA. EFA at Equip aims to be a space driven by mutual respect, and thoughtful, effective communication strategy - enabling full participation of  members who identify as marginalized or under-represented and allies, amplifying diverse voices, creating opportunities for advocacy and contributing to the advancement of diversity, equity, inclusion, and belonging at Equip.As an equal opportunity employer, we provide equal opportunity in all aspects of employment, including recruiting, hiring, compensation, training and promotion, termination, and any other terms and conditions of employment without regard to race, ethnicity, color, religion, sex, sexual orientation, gender identity, gender expression, familial status, age, disability, weight, and/or any other legally protected classification protected by federal, state, or local law. Apply NowLet's start your dream job Apply now Meet JobCopilot: Your Personal AI Job HunterAutomatically Apply to Remote Sales and Marketing JobsJust set your preferences and Job Copilot will do the rest-finding, filtering, and applying while you focus on what matters. Activate JobCopilot
    #equip #health #product #manager #commercial
    Equip Health: Product Manager II, Commercial & Finance Analytics
    About Equip Equip is the leading virtual, evidence-based eating disorder treatment program on a mission to ensure that everyone with an eating disorder can access treatment that works. Created by clinical experts in the field and people with lived experience, Equip builds upon evidence-based treatments to empower individuals to reach lasting recovery. All Equip patients receive a dedicated care team, including a therapist, dietitian, physician, and peer and family mentor. The company operates in all 50 states and is partnered with most major health insurance plans. Learn more about our strong outcomes and treatment approach at www.equip.health.Founded in 2019, Equip has been a fully virtual company since its inception and is proud of the highly-engaged, passionate, and diverse Equisters that have created Equip’s culture.  Recognized by Time as one of the most influential companies of 2023, along with awards from Linkedin and Lattice, we are grateful to Equipsters for building a sustainable treatment program that has served thousands of patients and families.About the role We are looking for a passionate Product Manager to join us in building Equip’s commercial and finance reporting, integration, and data science capabilities. Data is the backbone of Equip—we use it every day to support business processes, measure our success, and inform our decisions. As the Product Manager for Commercial and Finance analytics, you will collaborate with domain experts to identify opportunities to use data to improve our patient acquisition and engagement strategy and billing processes. We need someone who can apply a creative, rigorous, and efficient approach to product management. You will be a critical member of our team, collaborating with Data Analysts, Data Scientists, Data Engineers, and internal stakeholders. You will help develop and drive the roadmap for our data initiatives and work towards a strategy for enabling the organization to self-serve data needs as we scale. If you’re eager to work in a dynamic, fast-moving environment where you’ll strive to make a big impact at a mission-driven organization, then this might be the right fit for you!Responsibilities Be a thought partner with our Commercial and Finance departments to identify data initiatives that support both departmental and organizational goals.Advocate for the needs of your stakeholders when working with our application development teams, third parties, and other cross-functional stakeholders.Develop a strategy and roadmap for Commercial and Finance analytics, integrations, and data science that is outcome-driven and pursues organizational goals.Work closely with your Data Analyst, Engineering, and Data Scientist counterparts to come up with innovative ways to execute on the data roadmap, ensuring tight timelines and successful launches.Utilize testing, user research, and market analysis to iterate on features, derive insights, and enhance customer/user satisfaction.Design and prepare product requirement documents, including articulating the business case, value proposition, trade-offs, and user stories. Drive features from development to launch in an agile scrum environment by coordinating and participating in development activities including daily standups, backlog grooming, retrospectives, sprint planning, demos, and other scrum ceremonies.Monitor usage and satisfaction of our data products to identify gaps and opportunities.Work towards improving the data literacy in the organization and enabling meaningful self-service analytics.Demonstrate empathy and curiosity when approaching all complex issuesand share a genuine interest in solving problems for our users.Operate with a high degree of autonomy in a growing, early-stage work environment. Find ways to improve efficiency and excellence in our product development process.Perform other duties as assigned.Qualifications 4+ years of experience as a Product Manager within a high-growth company, ideally working on data products and/or products in the healthcare domain. Proven track record of successfully delivering features on time following agile methodologies and best practices. Strong analytical skills, including the ability to clean, visualize, and present compelling narratives using data.Familiarity with data modeling, schema design, ETL/ELT pipelines, data lineage, and storage architectures.The ability to read and write SQL. Demonstrated business sense and intellectual curiosity with the desire to become a subject matter expert in eating disorder treatments.Organizational and project management skills with a demonstrated ability to balance numerous projects while meeting tight deadlines.Attention to detail. Effective interpersonal skills, particularly in building relationships, working collaboratively, and influencing and driving alignment. Strong written and verbal communication skills.Comfortable working in a fast-paced environment with changing priorities.Benefits Time Off:Flex PTO policy+ 11 paid company holidays.Medical Benefits: Competitive Medical, Dental, Vision, Life, and AD&D insurance.Equip pays for a significant percentage of benefits premiums for individuals and families.Maven, a company paid reproductive and family care benefit for all employees. Employee Assistance Program, a company paid resource for mental health, legal services, financial support, and more! Other BenefitsWork From Home Additional Perks: /month stipend added directly to an employee’s paycheck to cover home internet expenses. One-time work from home stipend of up to  Physical Demands Work is performed 100% from home with requirement to travel once or twice a year for in-person meetings. This is a stationary position that requires the ability to operate standard office equipment and keyboards as well as to talk or hear by telephone. Sit or stand as needed.At Equip, Diversity, Equity, Inclusion and Belongingare woven into everything we do. At the heart of Equip’s mission is a relentless dedication to making sure that everyone with an eating disorder has access to care that works regardless of race, gender, sexuality, ability, weight, socio-economic status, and any marginalized identity. We also strive toward our providers and corporate team reflecting that same dedication both in bringing in and retaining talented employees from all backgrounds and identities. We have an Equip DEIB council, Equip For All; also referred to as EFA. EFA at Equip aims to be a space driven by mutual respect, and thoughtful, effective communication strategy - enabling full participation of  members who identify as marginalized or under-represented and allies, amplifying diverse voices, creating opportunities for advocacy and contributing to the advancement of diversity, equity, inclusion, and belonging at Equip.As an equal opportunity employer, we provide equal opportunity in all aspects of employment, including recruiting, hiring, compensation, training and promotion, termination, and any other terms and conditions of employment without regard to race, ethnicity, color, religion, sex, sexual orientation, gender identity, gender expression, familial status, age, disability, weight, and/or any other legally protected classification protected by federal, state, or local law. Apply NowLet's start your dream job Apply now Meet JobCopilot: Your Personal AI Job HunterAutomatically Apply to Remote Sales and Marketing JobsJust set your preferences and Job Copilot will do the rest-finding, filtering, and applying while you focus on what matters. Activate JobCopilot #equip #health #product #manager #commercial
    WEWORKREMOTELY.COM
    Equip Health: Product Manager II, Commercial & Finance Analytics
    About Equip Equip is the leading virtual, evidence-based eating disorder treatment program on a mission to ensure that everyone with an eating disorder can access treatment that works. Created by clinical experts in the field and people with lived experience, Equip builds upon evidence-based treatments to empower individuals to reach lasting recovery. All Equip patients receive a dedicated care team, including a therapist, dietitian, physician, and peer and family mentor. The company operates in all 50 states and is partnered with most major health insurance plans. Learn more about our strong outcomes and treatment approach at www.equip.health.Founded in 2019, Equip has been a fully virtual company since its inception and is proud of the highly-engaged, passionate, and diverse Equisters that have created Equip’s culture.  Recognized by Time as one of the most influential companies of 2023, along with awards from Linkedin and Lattice, we are grateful to Equipsters for building a sustainable treatment program that has served thousands of patients and families.About the role We are looking for a passionate Product Manager to join us in building Equip’s commercial and finance reporting, integration, and data science capabilities. Data is the backbone of Equip—we use it every day to support business processes, measure our success, and inform our decisions. As the Product Manager for Commercial and Finance analytics, you will collaborate with domain experts to identify opportunities to use data to improve our patient acquisition and engagement strategy and billing processes. We need someone who can apply a creative, rigorous, and efficient approach to product management. You will be a critical member of our team, collaborating with Data Analysts, Data Scientists, Data Engineers, and internal stakeholders. You will help develop and drive the roadmap for our data initiatives and work towards a strategy for enabling the organization to self-serve data needs as we scale. If you’re eager to work in a dynamic, fast-moving environment where you’ll strive to make a big impact at a mission-driven organization, then this might be the right fit for you!Responsibilities Be a thought partner with our Commercial and Finance departments to identify data initiatives that support both departmental and organizational goals.Advocate for the needs of your stakeholders when working with our application development teams, third parties, and other cross-functional stakeholders.Develop a strategy and roadmap for Commercial and Finance analytics, integrations, and data science that is outcome-driven and pursues organizational goals.Work closely with your Data Analyst, Engineering, and Data Scientist counterparts to come up with innovative ways to execute on the data roadmap, ensuring tight timelines and successful launches.Utilize testing, user research, and market analysis to iterate on features, derive insights, and enhance customer/user satisfaction.Design and prepare product requirement documents, including articulating the business case, value proposition, trade-offs, and user stories. Drive features from development to launch in an agile scrum environment by coordinating and participating in development activities including daily standups, backlog grooming, retrospectives, sprint planning, demos, and other scrum ceremonies.Monitor usage and satisfaction of our data products to identify gaps and opportunities.Work towards improving the data literacy in the organization and enabling meaningful self-service analytics.Demonstrate empathy and curiosity when approaching all complex issues (be they technical, societal, or personal) and share a genuine interest in solving problems for our users.Operate with a high degree of autonomy in a growing, early-stage work environment. Find ways to improve efficiency and excellence in our product development process.Perform other duties as assigned.Qualifications 4+ years of experience as a Product Manager within a high-growth company, ideally working on data products and/or products in the healthcare domain. Proven track record of successfully delivering features on time following agile methodologies and best practices. Strong analytical skills, including the ability to clean, visualize, and present compelling narratives using data.Familiarity with data modeling, schema design, ETL/ELT pipelines, data lineage, and storage architectures.The ability to read and write SQL. Demonstrated business sense and intellectual curiosity with the desire to become a subject matter expert in eating disorder treatments.Organizational and project management skills with a demonstrated ability to balance numerous projects while meeting tight deadlines.Attention to detail. Effective interpersonal skills, particularly in building relationships, working collaboratively, and influencing and driving alignment. Strong written and verbal communication skills.Comfortable working in a fast-paced environment with changing priorities.Benefits Time Off:Flex PTO policy (3-5 wks/year recommended) + 11 paid company holidays.Medical Benefits: Competitive Medical, Dental, Vision, Life, and AD&D insurance.Equip pays for a significant percentage of benefits premiums for individuals and families.Maven, a company paid reproductive and family care benefit for all employees. Employee Assistance Program (EAP), a company paid resource for mental health, legal services, financial support, and more! Other BenefitsWork From Home Additional Perks: $50/month stipend added directly to an employee’s paycheck to cover home internet expenses. One-time work from home stipend of up to $500. Physical Demands Work is performed 100% from home with requirement to travel once or twice a year for in-person meetings. This is a stationary position that requires the ability to operate standard office equipment and keyboards as well as to talk or hear by telephone. Sit or stand as needed.At Equip, Diversity, Equity, Inclusion and Belonging (DEIB) are woven into everything we do. At the heart of Equip’s mission is a relentless dedication to making sure that everyone with an eating disorder has access to care that works regardless of race, gender, sexuality, ability, weight, socio-economic status, and any marginalized identity. We also strive toward our providers and corporate team reflecting that same dedication both in bringing in and retaining talented employees from all backgrounds and identities. We have an Equip DEIB council, Equip For All; also referred to as EFA. EFA at Equip aims to be a space driven by mutual respect, and thoughtful, effective communication strategy - enabling full participation of  members who identify as marginalized or under-represented and allies, amplifying diverse voices, creating opportunities for advocacy and contributing to the advancement of diversity, equity, inclusion, and belonging at Equip.As an equal opportunity employer, we provide equal opportunity in all aspects of employment, including recruiting, hiring, compensation, training and promotion, termination, and any other terms and conditions of employment without regard to race, ethnicity, color, religion, sex, sexual orientation, gender identity, gender expression, familial status, age, disability, weight, and/or any other legally protected classification protected by federal, state, or local law. Apply NowLet's start your dream job Apply now Meet JobCopilot: Your Personal AI Job HunterAutomatically Apply to Remote Sales and Marketing JobsJust set your preferences and Job Copilot will do the rest-finding, filtering, and applying while you focus on what matters. Activate JobCopilot
    0 Yorumlar 0 hisse senetleri 0 önizleme
Arama Sonuçları
CGShares https://cgshares.com