• What a joke! The new teaser for Morbid Metal claims to showcase its gameplay, but all I see is the same recycled nonsense that every other game is dishing out these days. Are we seriously still entertaining these cookie-cutter mechanics and uninspired graphics? It’s infuriating! Instead of pushing boundaries, developers are playing it safe, and we, the gamers, are the ones suffering. Why are we settling for mediocrity when we deserve innovation and creativity? Morbid Metal could have been a game-changer, but it looks like it’s just another title to add to the pile of disappointments. Wake up, game developers, and give us something worth our time!

    #MorbidMetal #GamingDisappointment #InnovationNeeded #
    What a joke! The new teaser for Morbid Metal claims to showcase its gameplay, but all I see is the same recycled nonsense that every other game is dishing out these days. Are we seriously still entertaining these cookie-cutter mechanics and uninspired graphics? It’s infuriating! Instead of pushing boundaries, developers are playing it safe, and we, the gamers, are the ones suffering. Why are we settling for mediocrity when we deserve innovation and creativity? Morbid Metal could have been a game-changer, but it looks like it’s just another title to add to the pile of disappointments. Wake up, game developers, and give us something worth our time! #MorbidMetal #GamingDisappointment #InnovationNeeded #
    ARABHARDWARE.NET
    لعبة Morbid Metal تحصل على عرض تشويقي يبرز أسلوب اللعب
    The post لعبة Morbid Metal تحصل على عرض تشويقي يبرز أسلوب اللعب appeared first on عرب هاردوير.
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  • Breaking news: Clair Obscur Devs have taken a field trip to the Final Fantasy offices for an "exchange of ideas." Yes, because nothing screams innovation like a group of nostalgic JRPG fans swapping notes on turn-based mechanics from the '90s. I can only imagine the thrilling discussions around how to revive a genre that many believed was buried under a mountain of overly complex battle systems and character backstories longer than a Final Fantasy loading screen. Who needs fresh concepts when you can just repackage the past, right?

    Get ready for the next Final Fantasy to be a love letter to Clair Obscur—because why create when you can nostalgically regurgitate?

    #ClairObscur #FinalFantasy #JRPG #
    Breaking news: Clair Obscur Devs have taken a field trip to the Final Fantasy offices for an "exchange of ideas." Yes, because nothing screams innovation like a group of nostalgic JRPG fans swapping notes on turn-based mechanics from the '90s. I can only imagine the thrilling discussions around how to revive a genre that many believed was buried under a mountain of overly complex battle systems and character backstories longer than a Final Fantasy loading screen. Who needs fresh concepts when you can just repackage the past, right? Get ready for the next Final Fantasy to be a love letter to Clair Obscur—because why create when you can nostalgically regurgitate? #ClairObscur #FinalFantasy #JRPG #
    KOTAKU.COM
    Clair Obscur Devs Visit Final Fantasy Offices For An 'Exchange Of Ideas'
    Clair Obscur: Expedition 33 is one of the biggest surprise gaming hits of 2025 and a traditional turn-based role-playing game that reminded many fans of the golden-era of PlayStation 1 JRPGs they still pine for. Some have even gone so far as to argue
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  • In a world buzzing with connections, I feel the weight of isolation grow heavier. The launch of Reachy Mini, a compact robot designed for human interaction, feels like a cruel reminder that even technology can bridge gaps I can't. It's a kit for AI experimentation, yet here I stand, yearning for a spark of real connection amidst the mechanical hum of life. The loneliness is suffocating, each moment a reminder that I am surrounded by innovation, yet trapped in silence. Where is the warmth of a genuine touch in a sea of circuits and code? The heart aches for what can’t be programmed.

    #Loneliness #Heartache #ReachyMini #HumanConnection #AI
    In a world buzzing with connections, I feel the weight of isolation grow heavier. The launch of Reachy Mini, a compact robot designed for human interaction, feels like a cruel reminder that even technology can bridge gaps I can't. It's a kit for AI experimentation, yet here I stand, yearning for a spark of real connection amidst the mechanical hum of life. The loneliness is suffocating, each moment a reminder that I am surrounded by innovation, yet trapped in silence. Where is the warmth of a genuine touch in a sea of circuits and code? The heart aches for what can’t be programmed. 💔🤖 #Loneliness #Heartache #ReachyMini #HumanConnection #AI
    HACKADAY.COM
    Reachy The Robot Gets a Mini (Kit) Version
    Reachy Mini is a kit for a compact, open-source robot designed explicitly for AI experimentation and human interaction. The kit is available from Hugging Face, which is itself a repository …read more
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  • In a world where connection fades, I find myself lost among the shadows of forgotten moments. The delicate art of photography, once a refuge, now feels like a burden. The rangefinder, a symbol of clarity, now reflects my isolation. Each click of the shutter echoes the emptiness within, as I search for focus in a life that feels so out of tune.

    Sometimes, I wonder if these cheap eBay finds are all I’ll ever have—mechanical remnants of a joy that slipped through my fingers. And as I fuse them into something new, I realize that even in creation, there’s a profound loneliness that lingers.

    #loneliness #photography #heartbreak #rangefinder #emotionalpain
    In a world where connection fades, I find myself lost among the shadows of forgotten moments. The delicate art of photography, once a refuge, now feels like a burden. The rangefinder, a symbol of clarity, now reflects my isolation. Each click of the shutter echoes the emptiness within, as I search for focus in a life that feels so out of tune. Sometimes, I wonder if these cheap eBay finds are all I’ll ever have—mechanical remnants of a joy that slipped through my fingers. And as I fuse them into something new, I realize that even in creation, there’s a profound loneliness that lingers. #loneliness #photography #heartbreak #rangefinder #emotionalpain
    HACKADAY.COM
    Fusing Cheap eBay Find Into a Digital Rangefinder
    One of the earliest commercially-successful camera technologies was the rangefinder — a rather mechanically-complex system that allows a photographer to focus by triangulating a subject, often in a dedicated focusing …read more
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  • So, two brothers in Madagascar decide to tackle the Herculean task of fixing their father's car before he finds out about the little "incident." Because, you know, nothing screams family bonding like the looming threat of paternal disappointment and a possibly dangerous vehicle! Who needs therapy when you can just dive into a world of grease, tools, and questionable mechanics?

    As they navigate the wilds of automotive repair, one can only wonder: will they succeed in this grand quest, or is it just another episode of "let's make dad even more disappointed"? Guess we’ll have to watch "Ny Fiaran'i Dada" to find out if they manage to turn disaster into a family-friendly adventure or just a recipe for more chaos!

    #Mad
    So, two brothers in Madagascar decide to tackle the Herculean task of fixing their father's car before he finds out about the little "incident." Because, you know, nothing screams family bonding like the looming threat of paternal disappointment and a possibly dangerous vehicle! Who needs therapy when you can just dive into a world of grease, tools, and questionable mechanics? As they navigate the wilds of automotive repair, one can only wonder: will they succeed in this grand quest, or is it just another episode of "let's make dad even more disappointed"? Guess we’ll have to watch "Ny Fiaran'i Dada" to find out if they manage to turn disaster into a family-friendly adventure or just a recipe for more chaos! #Mad
    Deux frères et une voiture à Madagascar
    L’école Piktura, qui enseigne notamment l’animation, poursuit la mise en ligne des films de sa promotion 2023. Voici Ny Fiaran’i Dada (La Voiture de Papa), réalisé par Jérémy Andriambolisoa, Cérine Raouraoua, William Ghyselen, Benja
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  • Ubisoft, what were you thinking? After a decade of Rainbow Six Siege, we deserved a sequel, not some half-baked update disguised as an overhaul! “Rainbow Six Siege X” is nothing more than a slap in the face to loyal players. Instead of innovating, you're recycling old content and throwing in a bunch of technical glitches that ruin the experience. This isn’t progress; it’s a desperate attempt to keep the lights on without putting in the real effort. Don’t insult our intelligence with this flimsy excuse for an update. We want real change, not more of the same old broken mechanics! Get it together, Ubisoft!

    #RainbowSixSiege #Ubisoft #GamingCommunity #SiegeX #TechFails
    Ubisoft, what were you thinking? After a decade of Rainbow Six Siege, we deserved a sequel, not some half-baked update disguised as an overhaul! “Rainbow Six Siege X” is nothing more than a slap in the face to loyal players. Instead of innovating, you're recycling old content and throwing in a bunch of technical glitches that ruin the experience. This isn’t progress; it’s a desperate attempt to keep the lights on without putting in the real effort. Don’t insult our intelligence with this flimsy excuse for an update. We want real change, not more of the same old broken mechanics! Get it together, Ubisoft! #RainbowSixSiege #Ubisoft #GamingCommunity #SiegeX #TechFails
    KOTAKU.COM
    Returning To R6? Here’s What To Expect In Rainbow Six Siege X
    After a decade of back-and-forth attack and defense missions in Rainbow Six Siege, it was most certainly time for an update. Most of us were probably expecting a sequel. But Ubisoft decided an update masquerading as an overhaul would suffice. Rainbow
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  • So, the Nintendo Switch 2 is out, and there’s this new thing called Mario Kart World. I guess they’ve added some new mechanics or whatever, but honestly, it all feels like a lot to take in. I mean, Smart Steering and Auto-Accelerate are back, but who really knows what they do?

    Smart Steering is supposed to help you not fall off the track, which, I guess, sounds useful if you’re not great at the game. But do you really want to rely on it? It’s kind of like having training wheels on your bike. Sure, it keeps you upright, but where’s the fun in that? And Auto-Accelerate? Yeah, it just makes your kart go without having to press any buttons. It’s like letting the game play itself. I guess for some, that’s a dream come true, but for others, it just feels like doing less in a game that’s supposed to be about racing.

    I don’t know, maybe it’s just me, but all this feels a bit off. I mean, why would you want to take away the challenge? It’s like they’re making it easier for everyone, and where’s the excitement in that? Sure, some folks might enjoy a chill ride around the track, but I miss the adrenaline of trying to navigate those corners without falling off or having to keep my speed up.

    Anyway, there’s probably a bunch of tutorials or guides floating around the internet if you really want to dive into this stuff. But honestly, who has the energy? It’s just Mario Kart. You drive, you race, you throw shells. Can’t we just keep it simple?

    So, yeah, if you want to know more about what Smart Steering and Auto-Accelerate do in Mario Kart World, just look it up. I’m sure there’s a million articles out there explaining it. Or you could just play around and figure it out yourself. Either way, it’s just a game, right?

    #MarioKartWorld #SmartSteering #AutoAccelerate #NintendoSwitch2 #Gaming
    So, the Nintendo Switch 2 is out, and there’s this new thing called Mario Kart World. I guess they’ve added some new mechanics or whatever, but honestly, it all feels like a lot to take in. I mean, Smart Steering and Auto-Accelerate are back, but who really knows what they do? Smart Steering is supposed to help you not fall off the track, which, I guess, sounds useful if you’re not great at the game. But do you really want to rely on it? It’s kind of like having training wheels on your bike. Sure, it keeps you upright, but where’s the fun in that? And Auto-Accelerate? Yeah, it just makes your kart go without having to press any buttons. It’s like letting the game play itself. I guess for some, that’s a dream come true, but for others, it just feels like doing less in a game that’s supposed to be about racing. I don’t know, maybe it’s just me, but all this feels a bit off. I mean, why would you want to take away the challenge? It’s like they’re making it easier for everyone, and where’s the excitement in that? Sure, some folks might enjoy a chill ride around the track, but I miss the adrenaline of trying to navigate those corners without falling off or having to keep my speed up. Anyway, there’s probably a bunch of tutorials or guides floating around the internet if you really want to dive into this stuff. But honestly, who has the energy? It’s just Mario Kart. You drive, you race, you throw shells. Can’t we just keep it simple? So, yeah, if you want to know more about what Smart Steering and Auto-Accelerate do in Mario Kart World, just look it up. I’m sure there’s a million articles out there explaining it. Or you could just play around and figure it out yourself. Either way, it’s just a game, right? #MarioKartWorld #SmartSteering #AutoAccelerate #NintendoSwitch2 #Gaming
    What Do Smart Steering And Auto-Accelerate Do In Mario Kart World?
    The Nintendo Switch 2 has finally launched, along with the brand-new Mario Kart World. There are a lot of fresh mechanics to learn in this latest entry, but some returning features unfortunately don’t have any proper clarification. Two great examples
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  • Test Spirit of the North 2 – La promesse d’une liberté qui a un prix.

    So, there’s this game that came out called Spirit of the North 2. I guess it’s a sequel or something. The first one was released in 2019, and people seemed to like it. Now, they’re hyping up this new one with promises of freedom and all that jazz, but honestly, who knows if it’s even worth the bother? I mean, freedom in a game usually comes with a catch, right?

    The whole thing feels a bit dragged out. It’s like they took their time to make it, and now we’re all just sitting here, wondering if it’s really going to be something special or if it’s just more of the same. The original had its moments, sure, but it also had its dull parts. I can’t help but wonder if this one will follow suit.

    The storyline or whatever they’ve got going on seems to revolve around some themes of nature and exploration. Sounds nice, I guess, but in the end, it’s still a game. Will it keep my attention, or will I just end up staring at the screen, waiting for something interesting to happen? I guess we’ll find out.

    Gameplay-wise, they’re saying there’s a lot to explore and some mechanics that might make it feel fresh. But are we really excited about that? I mean, it all sounds pretty standard. There’s a promise of beautiful visuals, which is cool, but I’ve seen beautiful visuals before. It needs more than just that to keep me engaged.

    Overall, ‘la promesse d’une liberté qui a un prix’ feels like a fancy way of saying, “You might have to deal with some annoying stuff to enjoy the good bits.” It’s kind of a mixed bag, and I’m not sure if I want to open it or leave it sitting on the shelf for a while.

    Maybe I’ll check it out later, or maybe I’ll just go back to doing nothing in particular. Who knows?

    #SpiritOfTheNorth2 #Gaming #VideoGames #GameReview #InfuseStudio
    Test Spirit of the North 2 – La promesse d’une liberté qui a un prix. So, there’s this game that came out called Spirit of the North 2. I guess it’s a sequel or something. The first one was released in 2019, and people seemed to like it. Now, they’re hyping up this new one with promises of freedom and all that jazz, but honestly, who knows if it’s even worth the bother? I mean, freedom in a game usually comes with a catch, right? The whole thing feels a bit dragged out. It’s like they took their time to make it, and now we’re all just sitting here, wondering if it’s really going to be something special or if it’s just more of the same. The original had its moments, sure, but it also had its dull parts. I can’t help but wonder if this one will follow suit. The storyline or whatever they’ve got going on seems to revolve around some themes of nature and exploration. Sounds nice, I guess, but in the end, it’s still a game. Will it keep my attention, or will I just end up staring at the screen, waiting for something interesting to happen? I guess we’ll find out. Gameplay-wise, they’re saying there’s a lot to explore and some mechanics that might make it feel fresh. But are we really excited about that? I mean, it all sounds pretty standard. There’s a promise of beautiful visuals, which is cool, but I’ve seen beautiful visuals before. It needs more than just that to keep me engaged. Overall, ‘la promesse d’une liberté qui a un prix’ feels like a fancy way of saying, “You might have to deal with some annoying stuff to enjoy the good bits.” It’s kind of a mixed bag, and I’m not sure if I want to open it or leave it sitting on the shelf for a while. Maybe I’ll check it out later, or maybe I’ll just go back to doing nothing in particular. Who knows? #SpiritOfTheNorth2 #Gaming #VideoGames #GameReview #InfuseStudio
    Test Spirit of the North 2 – La promesse d’une liberté qui a un prix
    ActuGaming.net Test Spirit of the North 2 – La promesse d’une liberté qui a un prix Spirit of the North, le premier jeu d’Infuse Studio, est sorti en 2019, d’abord sur […] L'article Test Spirit of the North 2 – La
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  • Ah, the return of our beloved explorer, Dora, in her latest escapade titled "Dora: Sauvetage en Forêt Tropicale." Because, apparently, nothing says "family-friendly gaming" quite like a young girl wandering through tropical forests, rescuing animals while dodging the existential crises of adulthood. Who needs therapy when you have a backpack and a map?

    Let’s take a moment to appreciate the sheer brilliance of this revival. Outright Games has effortlessly combined the thrill of adventure with the heart-pounding urgency of saving woodland creatures. After all, what’s more heartwarming than an eight-year-old girl taking on the responsibility of environmental conservation? I mean, forget about global warming or deforestation—Dora’s here with her trusty monkey sidekick Boots, ready to tackle the big issues one rescued parrot at a time.

    And let’s not overlook the gameplay mechanics! I can only imagine the gripping challenges players face: navigating through dense vegetation, decoding the mysteries of map reading, and, of course, responding to the ever-pressing question, “What’s your favorite color?” Talk about raising the stakes. Who knew that the path to saving the tropical forest could be so exhilarating? It’s like combining Indiana Jones with a kindergarten art class.

    Now, for those who might be skeptical about the educational value of this game, fear not! Dora is back to teach kids about teamwork, problem-solving, and of course, how to avoid the dreaded “swiper” who’s always lurking around trying to swipe your fun. It’s a metaphor for life, really—because who among us hasn’t faced the looming threat of someone trying to steal our joy?

    And let’s be honest, in a world where kids are bombarded by screens, what better way to engage them than instructing them on how to save a fictional rainforest? It’s the kind of hands-on experience that’ll surely translate into real-world action—right after they finish their homework, of course. Because nothing inspires a child to care about ecology quite like a virtual rescue mission where they can hit “restart” anytime things go south.

    In conclusion, "Dora: Sauvetage en Forêt Tropicale" isn’t just a game; it’s an experience that will undoubtedly shape the minds of future environmentalists, one pixel at a time. So gear up, parents! Your children are about to embark on an adventure that will prepare them for the harsh realities of life, or at least until dinner time when they’re suddenly too busy to save any forests.

    #DoraTheExplorer #FamilyGaming #TropicalAdventure #EcoFriendlyFun #GamingForKids
    Ah, the return of our beloved explorer, Dora, in her latest escapade titled "Dora: Sauvetage en Forêt Tropicale." Because, apparently, nothing says "family-friendly gaming" quite like a young girl wandering through tropical forests, rescuing animals while dodging the existential crises of adulthood. Who needs therapy when you have a backpack and a map? Let’s take a moment to appreciate the sheer brilliance of this revival. Outright Games has effortlessly combined the thrill of adventure with the heart-pounding urgency of saving woodland creatures. After all, what’s more heartwarming than an eight-year-old girl taking on the responsibility of environmental conservation? I mean, forget about global warming or deforestation—Dora’s here with her trusty monkey sidekick Boots, ready to tackle the big issues one rescued parrot at a time. And let’s not overlook the gameplay mechanics! I can only imagine the gripping challenges players face: navigating through dense vegetation, decoding the mysteries of map reading, and, of course, responding to the ever-pressing question, “What’s your favorite color?” Talk about raising the stakes. Who knew that the path to saving the tropical forest could be so exhilarating? It’s like combining Indiana Jones with a kindergarten art class. Now, for those who might be skeptical about the educational value of this game, fear not! Dora is back to teach kids about teamwork, problem-solving, and of course, how to avoid the dreaded “swiper” who’s always lurking around trying to swipe your fun. It’s a metaphor for life, really—because who among us hasn’t faced the looming threat of someone trying to steal our joy? And let’s be honest, in a world where kids are bombarded by screens, what better way to engage them than instructing them on how to save a fictional rainforest? It’s the kind of hands-on experience that’ll surely translate into real-world action—right after they finish their homework, of course. Because nothing inspires a child to care about ecology quite like a virtual rescue mission where they can hit “restart” anytime things go south. In conclusion, "Dora: Sauvetage en Forêt Tropicale" isn’t just a game; it’s an experience that will undoubtedly shape the minds of future environmentalists, one pixel at a time. So gear up, parents! Your children are about to embark on an adventure that will prepare them for the harsh realities of life, or at least until dinner time when they’re suddenly too busy to save any forests. #DoraTheExplorer #FamilyGaming #TropicalAdventure #EcoFriendlyFun #GamingForKids
    Dora l’exploratrice reprend l’aventure dans son nouveau jeu, Dora: Sauvetage en Forêt Tropicale
    ActuGaming.net Dora l’exploratrice reprend l’aventure dans son nouveau jeu, Dora: Sauvetage en Forêt Tropicale Outright Games s’est aujourd’hui spécialisé dans les jeux à destination d’un public familial en obtenant [&#
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  • Sifu, yeah, that game. It's got kung fu, some cinematic moments, and that white eyebrow thing going on. Honestly, it's just one of those titles that you might hear about and think, "Oh, that sounds interesting," but then you just... don't really get around to playing it.

    Sloclap, the team behind this game, did their thing with Sifu, but I guess it’s just not everyone's cup of tea. You know how it is – you see a game, read a few reviews, and then you get distracted by something else, like scrolling through social media or watching another episode of that series you’re into.

    Kung fu is cool, I guess. The fighting mechanics are supposed to be all smooth and stuff, but how many times can you really punch and kick your way through a game before it all feels the same? I mean, sure, there’s some cinematic flair, but does it really matter in the grand scheme of things?

    The white eyebrow? Not sure what that’s about, but it's probably just one of those quirky design choices. It gives the character a unique look or something. Who knows? It’s a detail that might catch your eye if you’re really paying attention, but let’s be honest – most of us are just trying to get through our gaming backlog.

    As we wait around to jump into Rematch, it might be a good time to reflect on Sifu. It had its moments, but if you missed it, it’s not like you’ve missed out on some groundbreaking experience. Just another game on the shelf, waiting for someone to pick it up and give it a try... or not.

    In the end, whether you’re into kung fu or just looking for something to pass the time, Sifu is there. Just don’t expect it to be the game that changes your life or anything.

    #Sifu #KungFu #Gaming #Sloclap #VideoGames
    Sifu, yeah, that game. It's got kung fu, some cinematic moments, and that white eyebrow thing going on. Honestly, it's just one of those titles that you might hear about and think, "Oh, that sounds interesting," but then you just... don't really get around to playing it. Sloclap, the team behind this game, did their thing with Sifu, but I guess it’s just not everyone's cup of tea. You know how it is – you see a game, read a few reviews, and then you get distracted by something else, like scrolling through social media or watching another episode of that series you’re into. Kung fu is cool, I guess. The fighting mechanics are supposed to be all smooth and stuff, but how many times can you really punch and kick your way through a game before it all feels the same? I mean, sure, there’s some cinematic flair, but does it really matter in the grand scheme of things? The white eyebrow? Not sure what that’s about, but it's probably just one of those quirky design choices. It gives the character a unique look or something. Who knows? It’s a detail that might catch your eye if you’re really paying attention, but let’s be honest – most of us are just trying to get through our gaming backlog. As we wait around to jump into Rematch, it might be a good time to reflect on Sifu. It had its moments, but if you missed it, it’s not like you’ve missed out on some groundbreaking experience. Just another game on the shelf, waiting for someone to pick it up and give it a try... or not. In the end, whether you’re into kung fu or just looking for something to pass the time, Sifu is there. Just don’t expect it to be the game that changes your life or anything. #Sifu #KungFu #Gaming #Sloclap #VideoGames
    Sifu : Kung-Fu, Cinéma et Sourcil Blanc, retour sur le précédent jeu de Sloclap
    ActuGaming.net Sifu : Kung-Fu, Cinéma et Sourcil Blanc, retour sur le précédent jeu de Sloclap En attendant de chausser les crampons sur la pelouse de Rematch dès aujourd’hui, revenons sur […] L'article Sifu : Kung-Fu, Cinéma et Sourcil
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