• In the vastness of space, where silence echoes louder than words, I find myself feeling like a mere shadow, a "Replaceable" in a world that values nothing but utility. The brilliance of Bong Joon Ho's "Mickey 17" unveils a haunting truth about our existence—how easily we can be discarded, like a fleeting thought in the dark. I yearn for connection amidst the loneliness, yet each day feels like a reminder of my solitude. As I watch Robert Pattinson navigate this somber journey, I can't help but reflect on my own struggles, feeling the weight of being unseen and unheard.



    #Mickey17 #Loneliness #Heartbreak #BongJoonHo #V
    In the vastness of space, where silence echoes louder than words, I find myself feeling like a mere shadow, a "Replaceable" in a world that values nothing but utility. The brilliance of Bong Joon Ho's "Mickey 17" unveils a haunting truth about our existence—how easily we can be discarded, like a fleeting thought in the dark. I yearn for connection amidst the loneliness, yet each day feels like a reminder of my solitude. As I watch Robert Pattinson navigate this somber journey, I can't help but reflect on my own struggles, feeling the weight of being unseen and unheard. 💔🌌 #Mickey17 #Loneliness #Heartbreak #BongJoonHo #V
    Mickey 17 : DNEG dévoile les secrets des VFX
    FxGuide a mis en ligne une interview en compagne de DNEG sur les effets visuels du film Mickey 17, réalisé par Bong Joon Ho et avec Robert Pattinson dans le rôle principal. Cette comédie noire mêlant science-fiction et critique sociale met en scène u
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  • Unity has decided to build a "better copyright mousetrap" after an employee accidentally summoned Mickey Mouse during a stream. Because, obviously, when you think of strong AI copyright "guardrails," conjuring beloved cartoon characters is the first thing that comes to mind. Who needs clarity on intellectual property when you can just throw some AI magic into the mix? Maybe their next step is to launch a feature that keeps the "guardrails" up while letting users create their own version of the Avengers. After all, why settle for originality when you can just ride the coattails of nostalgia?

    #CopyrightChaos #UnityAI #MickeyMouseMandates #InnovationOrImitation #GuardrailsGoneWild
    Unity has decided to build a "better copyright mousetrap" after an employee accidentally summoned Mickey Mouse during a stream. Because, obviously, when you think of strong AI copyright "guardrails," conjuring beloved cartoon characters is the first thing that comes to mind. Who needs clarity on intellectual property when you can just throw some AI magic into the mix? Maybe their next step is to launch a feature that keeps the "guardrails" up while letting users create their own version of the Avengers. After all, why settle for originality when you can just ride the coattails of nostalgia? #CopyrightChaos #UnityAI #MickeyMouseMandates #InnovationOrImitation #GuardrailsGoneWild
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  • Twinning, Creepers and more VFX covered in the ‘Mickey 17’ issue

    Issue #32 of befores & afters magazine is now out in PRINT and DIGITAL!
    Issue #32 of befores & afters magazine is now out in PRINT and DIGITAL. It’s a deep dive into the visual effects of Bong Joon Ho’s Mickey 17, starring Robert Pattinson.
    The film contains creatures, spacecraft, snow-filled landscapes and several scenes where actor Robert Pattinson appears as two ‘expendable’ clone characters—Mickey 17 and Mickey 18—on screen at the same time.

    The new issue explores this twinning work, as well as going into detail on the creatures and environment visual effects largely orchestrated by DNEG, Framestore, Rising Sun Pictures and Turncoat Pictures.

    You can grab the issue in PRINT from Amazon, or as a DIGITAL EDITION on Patreon.
    Remember, you can also subscribe to the DIGITAL EDITION as a tier on the Patreon and get a new issue every time one is released.

    Hope you enjoy the latest issue!
    Here’s the links to various Amazon stores:
    USA: 
    UK: 
    Canada: 
    Germany: 
    France: 
    Spain: 
    Italy: 
    Australia: 
    Japan: 
    Sweden: 
    Poland: 
    Netherlands: 
     
    The post Twinning, Creepers and more VFX covered in the ‘Mickey 17’ issue appeared first on befores & afters.
    #twinning #creepers #more #vfx #covered
    Twinning, Creepers and more VFX covered in the ‘Mickey 17’ issue
    Issue #32 of befores & afters magazine is now out in PRINT and DIGITAL! Issue #32 of befores & afters magazine is now out in PRINT and DIGITAL. It’s a deep dive into the visual effects of Bong Joon Ho’s Mickey 17, starring Robert Pattinson. The film contains creatures, spacecraft, snow-filled landscapes and several scenes where actor Robert Pattinson appears as two ‘expendable’ clone characters—Mickey 17 and Mickey 18—on screen at the same time. The new issue explores this twinning work, as well as going into detail on the creatures and environment visual effects largely orchestrated by DNEG, Framestore, Rising Sun Pictures and Turncoat Pictures. You can grab the issue in PRINT from Amazon, or as a DIGITAL EDITION on Patreon. Remember, you can also subscribe to the DIGITAL EDITION as a tier on the Patreon and get a new issue every time one is released. Hope you enjoy the latest issue! Here’s the links to various Amazon stores: USA:  UK:  Canada:  Germany:  France:  Spain:  Italy:  Australia:  Japan:  Sweden:  Poland:  Netherlands:    The post Twinning, Creepers and more VFX covered in the ‘Mickey 17’ issue appeared first on befores & afters. #twinning #creepers #more #vfx #covered
    BEFORESANDAFTERS.COM
    Twinning, Creepers and more VFX covered in the ‘Mickey 17’ issue
    Issue #32 of befores & afters magazine is now out in PRINT and DIGITAL! Issue #32 of befores & afters magazine is now out in PRINT and DIGITAL. It’s a deep dive into the visual effects of Bong Joon Ho’s Mickey 17, starring Robert Pattinson. The film contains creatures (the Creepers), spacecraft, snow-filled landscapes and several scenes where actor Robert Pattinson appears as two ‘expendable’ clone characters—Mickey 17 and Mickey 18—on screen at the same time. The new issue explores this twinning work, as well as going into detail on the creatures and environment visual effects largely orchestrated by DNEG, Framestore, Rising Sun Pictures and Turncoat Pictures. You can grab the issue in PRINT from Amazon (that’s the US store, make sure you try your local Amazon store, too), or as a DIGITAL EDITION on Patreon. Remember, you can also subscribe to the DIGITAL EDITION as a tier on the Patreon and get a new issue every time one is released. Hope you enjoy the latest issue! Here’s the links to various Amazon stores: USA: https://www.amazon.com/dp/B0FCYRV86J UK: https://www.amazon.co.uk/dp/B0FCYRV86J Canada: https://www.amazon.ca/dp/B0FCYRV86J Germany: https://www.amazon.de/dp/B0FCYRV86J France: https://www.amazon.fr/dp/B0FCYRV86J Spain: https://www.amazon.es/dp/B0FCYRV86J Italy: https://www.amazon.it/dp/B0FCYRV86J Australia: https://www.amazon.com.au/dp/B0FCYRV86J Japan: https://www.amazon.co.jp/dp/B0FCYRV86J Sweden: https://www.amazon.se/dp/B0FCYRV86J Poland: https://www.amazon.pl/dp/B0FCYRV86J Netherlands: https://www.amazon.nl/dp/B0FCYRV86J   The post Twinning, Creepers and more VFX covered in the ‘Mickey 17’ issue appeared first on befores & afters.
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  • The art of two Mickeys

    Classic splitscreens, traditional face replacements and new approaches to machine learning-assisted face swapping allowed for twinning shots in ‘Mickey 17’. An excerpt from issue #32 of befores & afters magazine.
    The art of representing two characters on screen at the same time has become known as ‘twinning’. For Mickey 17 visual effects supervisor Dan Glass, the effect of seeing both Mickey 17 and 18 together was one he looked to achieve with a variety of methodologies. “With a technique like that,” he says, “you always want to use a range of tricks, because you don’t want people to figure it out. You want to keep them like, ‘Oh, wait a minute. How did they…?”
    “Going back to the way that Director Bong is so prepared and organized,” adds Glass, “it again makes the world of difference with that kind of work, because he thumbnails every shot. Then, some of them are a bit more fleshed out in storyboards. You can look at it and go, ‘Okay, in this situation, this is what the camera’s doing, this is what the actor’s doing,’ which in itself is quite interesting, because he pre-thinks all of this. You’d think that the actors show up and basically just have to follow the steps like robots. It’s not like that. He gives them an environment to work in, but the shots do end up extraordinarily close to what he thumbnails, and it made it a lot simpler to go through.”

    Those different approaches to twinning ranged from simple splitscreens, to traditional face replacements, and then substantially with a machine learned AI approach, now usually termed ‘face swapping’. What made the twinning work a tougher task than usual, suggests Glass, was the fact that the two Pattinson characters are virtually identical.
    “Normally, when you’re doing some kind of face replacement, you’re comparing it to a memory of the face. But this was right in front of you as two Mickeys looking strikingly similar.”
    Here’s how a typical twinning shot was achieved, as described by Glass. “Because Mickey was mostly dressed the same, with only a slight hair change, we were able to have Robert play both roles and to do them one after another. Sometimes, you have to do these things where hair and makeup or costume has a significant variation, so you’re either waiting a long time, which slows production, or you’re coming back at another time to do the different roles, which always makes the process a lot more complicated to match, but we were able to do that immediately.”

    “Based on the design of the shot,” continues Glass, “I would recommend which of Robert’s parts should be shot first. This was most often determined by which role had more impact on the camera movement. A huge credit goes to Robert for his ability to flip between the roles so effortlessly.”
    In the film, Mickey 17 is more passive and Mickey 18 is more aggressive. Pattinson reflected the distinct characters in his actions, including for a moment in which they fight. This fight, overseen by stunt coordinator Paul Lowe, represented moments of close interaction between the two Mickeys. It was here that a body double was crucial in shooting. The body double was also relied upon for the classic twinning technique of shooting ‘dirty’ over-the- shoulder out of focus shots of the double—ie. 17 looking at 18. However, it was quickly determined that even these would need face replacement work. “Robert’s jawline is so distinct that even those had to be replaced or shot as split screens,” observes Glass.

    When the shot was a moving one, no motion control was employed. “I’ve never been a big advocate for motion control,” states Glass. “To me it’s applicable when you’re doing things like miniatures where you need many matching passes, but I think when performances are involved, it interferes too much. It slows down a production’s speed of movement, but it’s also restrictive. Performance and camera always benefit from more flexibility.”
    “It helped tremendously that Director Bong and DOP Darius Khondji shot quite classically with minimal crane and Steadicam moves,” says Glass. “So, a lot of the moves are pan and dolly. There are some Steadicams in there that we were sometimes able to do splitscreens on. I wasn’t always sure that we could get away with the splitscreen as we shot it, but since we were always shooting the two roles, we had the footage to assess the practicality later. We were always prepared to go down a CG or machine learning route, but where we could use the splitscreen, that was the preference.”
    The Hydralite rig, developed by Volucap. Source:
    Rising Sun Pictureshandled the majority of twinning visual effects, completing them as splitscreen composites, 2D face replacements, and most notably via their machine learning toolset REVIZE, which utilized facial and body capture of Pattinson to train a model of his face and torso to swap for the double’s. A custom capture rig, dubbed the ‘Crazy Rig’ and now officially, The Hydralite, was devised and configured by Volucap to capture multiple angles of Robert on set in each lighting environment in order to produce the best possible reference for the machine learning algorithm. “For me, it was a completely legitimate use of the technique,” attests Glass, in terms of the machine learning approach. “All of the footage that we used to go into that process was captured on our movie for our movie. There’s nothing historic, or going through past libraries of footage, and it was all with Robert’s approval. I think the results were tremendous.”
    “It’s staggering to me as I watch the movie that the performances of each character are so flawlessly consistent throughout the film, because I know how much we were jumping around,” notes Glass. “I did encourage that we rehearse scenes ahead. Let’s say 17 was going to be the first role we captured, I’d have them rehearse it the other way around so that the double knew what he was going to do. Therefore, eyelines, movement, pacing and in instances where we were basically replacing the likeness of his head or even torso, we were still able to use the double’s performance and then map to that.”

    Read the full Mickey 17 issue of befores & afters magazine in PRINT from Amazon or as a DIGITAL EDITION on Patreon. Remember, you can also subscribe to the DIGITAL EDITION as a tier on the Patreon and get a new issue every time one is released.
    The post The art of two Mickeys appeared first on befores & afters.
    #art #two #mickeys
    The art of two Mickeys
    Classic splitscreens, traditional face replacements and new approaches to machine learning-assisted face swapping allowed for twinning shots in ‘Mickey 17’. An excerpt from issue #32 of befores & afters magazine. The art of representing two characters on screen at the same time has become known as ‘twinning’. For Mickey 17 visual effects supervisor Dan Glass, the effect of seeing both Mickey 17 and 18 together was one he looked to achieve with a variety of methodologies. “With a technique like that,” he says, “you always want to use a range of tricks, because you don’t want people to figure it out. You want to keep them like, ‘Oh, wait a minute. How did they…?” “Going back to the way that Director Bong is so prepared and organized,” adds Glass, “it again makes the world of difference with that kind of work, because he thumbnails every shot. Then, some of them are a bit more fleshed out in storyboards. You can look at it and go, ‘Okay, in this situation, this is what the camera’s doing, this is what the actor’s doing,’ which in itself is quite interesting, because he pre-thinks all of this. You’d think that the actors show up and basically just have to follow the steps like robots. It’s not like that. He gives them an environment to work in, but the shots do end up extraordinarily close to what he thumbnails, and it made it a lot simpler to go through.” Those different approaches to twinning ranged from simple splitscreens, to traditional face replacements, and then substantially with a machine learned AI approach, now usually termed ‘face swapping’. What made the twinning work a tougher task than usual, suggests Glass, was the fact that the two Pattinson characters are virtually identical. “Normally, when you’re doing some kind of face replacement, you’re comparing it to a memory of the face. But this was right in front of you as two Mickeys looking strikingly similar.” Here’s how a typical twinning shot was achieved, as described by Glass. “Because Mickey was mostly dressed the same, with only a slight hair change, we were able to have Robert play both roles and to do them one after another. Sometimes, you have to do these things where hair and makeup or costume has a significant variation, so you’re either waiting a long time, which slows production, or you’re coming back at another time to do the different roles, which always makes the process a lot more complicated to match, but we were able to do that immediately.” “Based on the design of the shot,” continues Glass, “I would recommend which of Robert’s parts should be shot first. This was most often determined by which role had more impact on the camera movement. A huge credit goes to Robert for his ability to flip between the roles so effortlessly.” In the film, Mickey 17 is more passive and Mickey 18 is more aggressive. Pattinson reflected the distinct characters in his actions, including for a moment in which they fight. This fight, overseen by stunt coordinator Paul Lowe, represented moments of close interaction between the two Mickeys. It was here that a body double was crucial in shooting. The body double was also relied upon for the classic twinning technique of shooting ‘dirty’ over-the- shoulder out of focus shots of the double—ie. 17 looking at 18. However, it was quickly determined that even these would need face replacement work. “Robert’s jawline is so distinct that even those had to be replaced or shot as split screens,” observes Glass. When the shot was a moving one, no motion control was employed. “I’ve never been a big advocate for motion control,” states Glass. “To me it’s applicable when you’re doing things like miniatures where you need many matching passes, but I think when performances are involved, it interferes too much. It slows down a production’s speed of movement, but it’s also restrictive. Performance and camera always benefit from more flexibility.” “It helped tremendously that Director Bong and DOP Darius Khondji shot quite classically with minimal crane and Steadicam moves,” says Glass. “So, a lot of the moves are pan and dolly. There are some Steadicams in there that we were sometimes able to do splitscreens on. I wasn’t always sure that we could get away with the splitscreen as we shot it, but since we were always shooting the two roles, we had the footage to assess the practicality later. We were always prepared to go down a CG or machine learning route, but where we could use the splitscreen, that was the preference.” The Hydralite rig, developed by Volucap. Source: Rising Sun Pictureshandled the majority of twinning visual effects, completing them as splitscreen composites, 2D face replacements, and most notably via their machine learning toolset REVIZE, which utilized facial and body capture of Pattinson to train a model of his face and torso to swap for the double’s. A custom capture rig, dubbed the ‘Crazy Rig’ and now officially, The Hydralite, was devised and configured by Volucap to capture multiple angles of Robert on set in each lighting environment in order to produce the best possible reference for the machine learning algorithm. “For me, it was a completely legitimate use of the technique,” attests Glass, in terms of the machine learning approach. “All of the footage that we used to go into that process was captured on our movie for our movie. There’s nothing historic, or going through past libraries of footage, and it was all with Robert’s approval. I think the results were tremendous.” “It’s staggering to me as I watch the movie that the performances of each character are so flawlessly consistent throughout the film, because I know how much we were jumping around,” notes Glass. “I did encourage that we rehearse scenes ahead. Let’s say 17 was going to be the first role we captured, I’d have them rehearse it the other way around so that the double knew what he was going to do. Therefore, eyelines, movement, pacing and in instances where we were basically replacing the likeness of his head or even torso, we were still able to use the double’s performance and then map to that.” Read the full Mickey 17 issue of befores & afters magazine in PRINT from Amazon or as a DIGITAL EDITION on Patreon. Remember, you can also subscribe to the DIGITAL EDITION as a tier on the Patreon and get a new issue every time one is released. The post The art of two Mickeys appeared first on befores & afters. #art #two #mickeys
    BEFORESANDAFTERS.COM
    The art of two Mickeys
    Classic splitscreens, traditional face replacements and new approaches to machine learning-assisted face swapping allowed for twinning shots in ‘Mickey 17’. An excerpt from issue #32 of befores & afters magazine. The art of representing two characters on screen at the same time has become known as ‘twinning’. For Mickey 17 visual effects supervisor Dan Glass, the effect of seeing both Mickey 17 and 18 together was one he looked to achieve with a variety of methodologies. “With a technique like that,” he says, “you always want to use a range of tricks, because you don’t want people to figure it out. You want to keep them like, ‘Oh, wait a minute. How did they…?” “Going back to the way that Director Bong is so prepared and organized,” adds Glass, “it again makes the world of difference with that kind of work, because he thumbnails every shot. Then, some of them are a bit more fleshed out in storyboards. You can look at it and go, ‘Okay, in this situation, this is what the camera’s doing, this is what the actor’s doing,’ which in itself is quite interesting, because he pre-thinks all of this. You’d think that the actors show up and basically just have to follow the steps like robots. It’s not like that. He gives them an environment to work in, but the shots do end up extraordinarily close to what he thumbnails, and it made it a lot simpler to go through.” Those different approaches to twinning ranged from simple splitscreens, to traditional face replacements, and then substantially with a machine learned AI approach, now usually termed ‘face swapping’. What made the twinning work a tougher task than usual, suggests Glass, was the fact that the two Pattinson characters are virtually identical. “Normally, when you’re doing some kind of face replacement, you’re comparing it to a memory of the face. But this was right in front of you as two Mickeys looking strikingly similar.” Here’s how a typical twinning shot was achieved, as described by Glass. “Because Mickey was mostly dressed the same, with only a slight hair change, we were able to have Robert play both roles and to do them one after another. Sometimes, you have to do these things where hair and makeup or costume has a significant variation, so you’re either waiting a long time, which slows production, or you’re coming back at another time to do the different roles, which always makes the process a lot more complicated to match, but we were able to do that immediately.” “Based on the design of the shot,” continues Glass, “I would recommend which of Robert’s parts should be shot first. This was most often determined by which role had more impact on the camera movement. A huge credit goes to Robert for his ability to flip between the roles so effortlessly.” In the film, Mickey 17 is more passive and Mickey 18 is more aggressive. Pattinson reflected the distinct characters in his actions, including for a moment in which they fight. This fight, overseen by stunt coordinator Paul Lowe, represented moments of close interaction between the two Mickeys. It was here that a body double was crucial in shooting. The body double was also relied upon for the classic twinning technique of shooting ‘dirty’ over-the- shoulder out of focus shots of the double—ie. 17 looking at 18. However, it was quickly determined that even these would need face replacement work. “Robert’s jawline is so distinct that even those had to be replaced or shot as split screens,” observes Glass. When the shot was a moving one, no motion control was employed. “I’ve never been a big advocate for motion control,” states Glass. “To me it’s applicable when you’re doing things like miniatures where you need many matching passes, but I think when performances are involved, it interferes too much. It slows down a production’s speed of movement, but it’s also restrictive. Performance and camera always benefit from more flexibility.” “It helped tremendously that Director Bong and DOP Darius Khondji shot quite classically with minimal crane and Steadicam moves,” says Glass. “So, a lot of the moves are pan and dolly. There are some Steadicams in there that we were sometimes able to do splitscreens on. I wasn’t always sure that we could get away with the splitscreen as we shot it, but since we were always shooting the two roles, we had the footage to assess the practicality later. We were always prepared to go down a CG or machine learning route, but where we could use the splitscreen, that was the preference.” The Hydralite rig, developed by Volucap. Source: https://volucap.com Rising Sun Pictures (visual effects supervisor Guido Wolter) handled the majority of twinning visual effects, completing them as splitscreen composites, 2D face replacements, and most notably via their machine learning toolset REVIZE, which utilized facial and body capture of Pattinson to train a model of his face and torso to swap for the double’s. A custom capture rig, dubbed the ‘Crazy Rig’ and now officially, The Hydralite, was devised and configured by Volucap to capture multiple angles of Robert on set in each lighting environment in order to produce the best possible reference for the machine learning algorithm. “For me, it was a completely legitimate use of the technique,” attests Glass, in terms of the machine learning approach. “All of the footage that we used to go into that process was captured on our movie for our movie. There’s nothing historic, or going through past libraries of footage, and it was all with Robert’s approval. I think the results were tremendous.” “It’s staggering to me as I watch the movie that the performances of each character are so flawlessly consistent throughout the film, because I know how much we were jumping around,” notes Glass. “I did encourage that we rehearse scenes ahead. Let’s say 17 was going to be the first role we captured, I’d have them rehearse it the other way around so that the double knew what he was going to do. Therefore, eyelines, movement, pacing and in instances where we were basically replacing the likeness of his head or even torso, we were still able to use the double’s performance and then map to that.” Read the full Mickey 17 issue of befores & afters magazine in PRINT from Amazon or as a DIGITAL EDITION on Patreon. Remember, you can also subscribe to the DIGITAL EDITION as a tier on the Patreon and get a new issue every time one is released. The post The art of two Mickeys appeared first on befores & afters.
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  • How to watch Sinners: See the smash horror hit at home

    Table of Contents

    Table of Contents

    Table of Contents
    What is Sinners about?
    Is Sinners worth watching?
    How to watch Sinners at home
    The best HBO Max streaming deals

    The best streaming deals to watch 'Sinners' at home:

    WATCH NOW

    Buy 'Sinners' on Prime Video

    WATCH NOW

    Rent 'Sinners' on Prime Video

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    per month for 12 monthsWATCH LATER

    Disney+, Hulu, and Max

    per month, per monthBlack Panther director Ryan Coogler is back with another smash hit. The third movie Warner Bros. has released in 2025 that features an A-lister playing dual roles, Sinners is "easily one of the best movies of the year," according to Mashable's head movie critic.Besides Michael B. Jordan times two, it stars Hailee Steinfeld, Jack O’Connell, Wunmi Mosaku, Jayme Lawson, Omar Benson Miller, and Delroy Lindo. With bits of horror, history, and musical theater all sprinkled in, it's a genre-fluid movie in every sense of the term. If you haven't caught it in theaters yet, there's still time. However, if you'd rather watch it at home, it's now available on digital-on-demand services as of June 3. Here's everything you need to know about how to watch Sinners at home.

    You May Also Like

    What is Sinners about?Set in the 1930s Jim Crow-era South, Sinners stars Michael B. Jordan in a dual role as Smoke and Stack, twin brothers who return to their hometown with the goal of setting up a juke joint — only for its grand opening to be disrupted by something supernaturally monstrous."There are vampires in the film, but it's really about a lot more than just that. It's one of many elements, and I think we're gonna surprise people with it," director Ryan Coogler explained at a press conference.Check out the official trailer:

    Is Sinners worth watching?Sinners is a huge success story for original horror. It's only the second movie in 2025 to pass the million domestic box office milestone and is one of the 10 highest-grossing horror movies to date. Not only has it been a smash hit at the box office, now climbing to over million worldwide and million domestically, but the reviews are outstanding. It currently holds a near-perfect 97 percent critic rating on Rotten Tomatoes and a 96 percent audience rating. That's no easy feat."Sinners is more than a hell of a thrilling vampire movie. Like Black Panther, it expands beyond the expectations of its genre to become a magnificent film, emanating with spirit, power, and purpose," Mashable's Kristy Puchko writes in her review of the film. "Smoothly blending vampire horror into a unique tale of regret, resilience, and redemption, Coogler and Jordan have made a cinematic marvel that is terrifying, satisfying, and unforgettable."Read our full review of Sinners.How to watch Sinners at home

    Credit: Warner Bros.

    Sinners smashed into theaters on April 18, 2025, and is still floating around in select theaters nationwide. However, if you would rather watch it at home, there are now a couple of different options: purchasing via digital video-on-demand or renting via digital video-on-demand. It will also eventually be streaming, offering a third option.Buy or rent Sinners on digitalAs of June 3, Sinners is available to purchase or rent on digital video-on-demand platforms like Prime Video. You can purchase the movie for your digital collection or rent it for 30 days. If you choose to rent, just note that you'll have 30 days to watch, but only 48 hours to finish once you begin.You can purchase and rent the film at the following retailers:Prime Video — buy for rent for Apple TV — buy for rent for Fandango at Home— buy for rent for Opens in a new window

    Credit: Prime Video

    Rent or buy 'Sinners' at Prime Video

    or Stream Sinners on MaxAs a Warner Bros. Pictures film, we expect that Sinners will make its streaming debut on Max— the Warner Bros.-owned streaming service. While there is no official streaming date yet, we'll be keeping our eyes peeled. Based on the digital-to-streaming trajectory of other recent theatrical hits from Warner Bros. like Companion, Mickey 17, and Beetlejuice Beetlejuice, we expect that Sinners will make its streaming debut sometime around late July to mid-August.Max subscriptions start at per month, but there are a few different ways to save some money on your plan. Check out the best Max streaming deals below.The best HBO Max streaming dealsBest for most people: 16% on Max Basic annual subscription

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    per yearThe Max Basic plan with ads typically goes for per month, but if you pay for the entire year up front, that cost drops down to per month. An annual plan is just total, which saves you about 16% compared to the monthly plan.

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    Best Max deal with no ads: up to 16% on a Max Standard annual subscription

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    Max Standard annual subscription

    per yearSimilarly, you can opt for the annual Max Standard or Premium plans and save about 16% if you'd rather go ad-free. The Standard tier costs either per month or per year, while the Premium tier costs either per month or per year. While both tiers offer ad-free viewing, the Premium tier goes a step further with 4K Ultra HD video quality, Dolby Atmos immersive audio, and the ability to download more offline content.Get HBO Max for free: Switch to Cricket's /month unlimited plan

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    Credit: DoorDash / Max

    MaxFree with DashPass annual planAnother way to get HBO Max for free in 2025 is by signing up for a DoorDash DashPass annual plan for per year. A DashPass membership gets you delivery fees and reduced service fees on eligible DoorDash orders all year long. You'll just have to activate your HBO Max with ads subscription through your DoorDash account to get started. If you'd rather watch ad-free, you can upgrade for a discounted rate as well.Best HBO Max deal for students: 50% on Max Basic with ads

    Opens in a new window

    Credit: Max

    Max Student

    per month for 12 months

    College students looking to expand their movie horizons can get an entire year of HBO Max with ads for half price. Just verify your student status with UNiDAYS and retrieve the unique discount code to drop the price from to per month.Best bundle deal: Get Max, Disney+, and Hulu for up to 38% off

    Opens in a new window

    Credit: Disney / Hulu / Max

    Disney+, Hulu, and Max

    per month, per monthFor the most bang for your buck, check out the Disney+ bundle deal that includes Disney+, Hulu, and Max for just per month with ads. That lineup of streamers would usually cost you per month, so you'll keep an extra in your pocket monthly.If you'd rather go ad-free, the bundle will run you per month as opposed to That's up to 38% in savings for access to all three streaming libraries.
    #how #watch #sinners #see #smash
    How to watch Sinners: See the smash horror hit at home
    Table of Contents Table of Contents Table of Contents What is Sinners about? Is Sinners worth watching? How to watch Sinners at home The best HBO Max streaming deals The best streaming deals to watch 'Sinners' at home: WATCH NOW Buy 'Sinners' on Prime Video WATCH NOW Rent 'Sinners' on Prime Video WATCH LATER Maxannual subscription /yearWATCH LATER Max Standard annual subscription /yearWATCH LATER FOR FREE Max Basic With Ads for Cricket customers Free for Cricket customers on the /month unlimited planWATCH LATER FOR FREE Max Basic With Ads Free for DashPass annual plan subscribersWATCH LATER Max Student per month for 12 monthsWATCH LATER Disney+, Hulu, and Max per month, per monthBlack Panther director Ryan Coogler is back with another smash hit. The third movie Warner Bros. has released in 2025 that features an A-lister playing dual roles, Sinners is "easily one of the best movies of the year," according to Mashable's head movie critic.Besides Michael B. Jordan times two, it stars Hailee Steinfeld, Jack O’Connell, Wunmi Mosaku, Jayme Lawson, Omar Benson Miller, and Delroy Lindo. With bits of horror, history, and musical theater all sprinkled in, it's a genre-fluid movie in every sense of the term. If you haven't caught it in theaters yet, there's still time. However, if you'd rather watch it at home, it's now available on digital-on-demand services as of June 3. Here's everything you need to know about how to watch Sinners at home. You May Also Like What is Sinners about?Set in the 1930s Jim Crow-era South, Sinners stars Michael B. Jordan in a dual role as Smoke and Stack, twin brothers who return to their hometown with the goal of setting up a juke joint — only for its grand opening to be disrupted by something supernaturally monstrous."There are vampires in the film, but it's really about a lot more than just that. It's one of many elements, and I think we're gonna surprise people with it," director Ryan Coogler explained at a press conference.Check out the official trailer: Is Sinners worth watching?Sinners is a huge success story for original horror. It's only the second movie in 2025 to pass the million domestic box office milestone and is one of the 10 highest-grossing horror movies to date. Not only has it been a smash hit at the box office, now climbing to over million worldwide and million domestically, but the reviews are outstanding. It currently holds a near-perfect 97 percent critic rating on Rotten Tomatoes and a 96 percent audience rating. That's no easy feat."Sinners is more than a hell of a thrilling vampire movie. Like Black Panther, it expands beyond the expectations of its genre to become a magnificent film, emanating with spirit, power, and purpose," Mashable's Kristy Puchko writes in her review of the film. "Smoothly blending vampire horror into a unique tale of regret, resilience, and redemption, Coogler and Jordan have made a cinematic marvel that is terrifying, satisfying, and unforgettable."Read our full review of Sinners.How to watch Sinners at home Credit: Warner Bros. Sinners smashed into theaters on April 18, 2025, and is still floating around in select theaters nationwide. However, if you would rather watch it at home, there are now a couple of different options: purchasing via digital video-on-demand or renting via digital video-on-demand. It will also eventually be streaming, offering a third option.Buy or rent Sinners on digitalAs of June 3, Sinners is available to purchase or rent on digital video-on-demand platforms like Prime Video. You can purchase the movie for your digital collection or rent it for 30 days. If you choose to rent, just note that you'll have 30 days to watch, but only 48 hours to finish once you begin.You can purchase and rent the film at the following retailers:Prime Video — buy for rent for Apple TV — buy for rent for Fandango at Home— buy for rent for Opens in a new window Credit: Prime Video Rent or buy 'Sinners' at Prime Video or Stream Sinners on MaxAs a Warner Bros. Pictures film, we expect that Sinners will make its streaming debut on Max— the Warner Bros.-owned streaming service. While there is no official streaming date yet, we'll be keeping our eyes peeled. Based on the digital-to-streaming trajectory of other recent theatrical hits from Warner Bros. like Companion, Mickey 17, and Beetlejuice Beetlejuice, we expect that Sinners will make its streaming debut sometime around late July to mid-August.Max subscriptions start at per month, but there are a few different ways to save some money on your plan. Check out the best Max streaming deals below.The best HBO Max streaming dealsBest for most people: 16% on Max Basic annual subscription Opens in a new window Credit: Max Max Basic with ads yearly subscription per yearThe Max Basic plan with ads typically goes for per month, but if you pay for the entire year up front, that cost drops down to per month. An annual plan is just total, which saves you about 16% compared to the monthly plan. Related Stories Mashable Deals Want more hand-picked deals from our shopping experts? Sign up for the Mashable Deals newsletter. By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up! Best Max deal with no ads: up to 16% on a Max Standard annual subscription Opens in a new window Credit: Max Max Standard annual subscription per yearSimilarly, you can opt for the annual Max Standard or Premium plans and save about 16% if you'd rather go ad-free. The Standard tier costs either per month or per year, while the Premium tier costs either per month or per year. While both tiers offer ad-free viewing, the Premium tier goes a step further with 4K Ultra HD video quality, Dolby Atmos immersive audio, and the ability to download more offline content.Get HBO Max for free: Switch to Cricket's /month unlimited plan Opens in a new window Credit: Cricket / Max MaxFree for Cricket customers on the /month plan If you switch your phone plan to Cricket's per month unlimited plan, you'll get HBO Max included for no extra cost. When you open up the HBO Max app, you'll just select Cricket as your provider and use your credentials to log in. That's all, folks.Get HBO Max for free: Sign up for DashPass annual plan Opens in a new window Credit: DoorDash / Max MaxFree with DashPass annual planAnother way to get HBO Max for free in 2025 is by signing up for a DoorDash DashPass annual plan for per year. A DashPass membership gets you delivery fees and reduced service fees on eligible DoorDash orders all year long. You'll just have to activate your HBO Max with ads subscription through your DoorDash account to get started. If you'd rather watch ad-free, you can upgrade for a discounted rate as well.Best HBO Max deal for students: 50% on Max Basic with ads Opens in a new window Credit: Max Max Student per month for 12 months College students looking to expand their movie horizons can get an entire year of HBO Max with ads for half price. Just verify your student status with UNiDAYS and retrieve the unique discount code to drop the price from to per month.Best bundle deal: Get Max, Disney+, and Hulu for up to 38% off Opens in a new window Credit: Disney / Hulu / Max Disney+, Hulu, and Max per month, per monthFor the most bang for your buck, check out the Disney+ bundle deal that includes Disney+, Hulu, and Max for just per month with ads. That lineup of streamers would usually cost you per month, so you'll keep an extra in your pocket monthly.If you'd rather go ad-free, the bundle will run you per month as opposed to That's up to 38% in savings for access to all three streaming libraries. #how #watch #sinners #see #smash
    MASHABLE.COM
    How to watch Sinners: See the smash horror hit at home
    Table of Contents Table of Contents Table of Contents What is Sinners about? Is Sinners worth watching? How to watch Sinners at home The best HBO Max streaming deals The best streaming deals to watch 'Sinners' at home: WATCH NOW Buy 'Sinners' on Prime Video $24.99 WATCH NOW Rent 'Sinners' on Prime Video $19.99 WATCH LATER Max (With Ads) annual subscription $99.99/year (save $19.89) WATCH LATER Max Standard annual subscription $169.99/year (save $33.89) WATCH LATER FOR FREE Max Basic With Ads for Cricket customers Free for Cricket customers on the $60/month unlimited plan (save $9.99/month) WATCH LATER FOR FREE Max Basic With Ads Free for DashPass annual plan subscribers (save $9.99 per month) WATCH LATER Max Student $4.99 per month for 12 months (save 50%) WATCH LATER Disney+, Hulu, and Max $16.99 per month (with ads), $29.99 per month (no ads) (save up to 38%) Black Panther director Ryan Coogler is back with another smash hit. The third movie Warner Bros. has released in 2025 that features an A-lister playing dual roles, Sinners is "easily one of the best movies of the year," according to Mashable's head movie critic.Besides Michael B. Jordan times two, it stars Hailee Steinfeld (Hawkeye), Jack O’Connell (Ferrari), Wunmi Mosaku (Passenger), Jayme Lawson (The Woman King), Omar Benson Miller (True Lies), and Delroy Lindo (Da 5 Bloods). With bits of horror, history, and musical theater all sprinkled in, it's a genre-fluid movie in every sense of the term. If you haven't caught it in theaters yet, there's still time. However, if you'd rather watch it at home, it's now available on digital-on-demand services as of June 3. Here's everything you need to know about how to watch Sinners at home. You May Also Like What is Sinners about?Set in the 1930s Jim Crow-era South, Sinners stars Michael B. Jordan in a dual role as Smoke and Stack, twin brothers who return to their hometown with the goal of setting up a juke joint — only for its grand opening to be disrupted by something supernaturally monstrous."There are vampires in the film, but it's really about a lot more than just that. It's one of many elements, and I think we're gonna surprise people with it," director Ryan Coogler explained at a press conference.Check out the official trailer: Is Sinners worth watching?Sinners is a huge success story for original horror. It's only the second movie in 2025 to pass the $250 million domestic box office milestone and is one of the 10 highest-grossing horror movies to date. Not only has it been a smash hit at the box office, now climbing to over $338 million worldwide and $258 million domestically, but the reviews are outstanding. It currently holds a near-perfect 97 percent critic rating on Rotten Tomatoes and a 96 percent audience rating. That's no easy feat."Sinners is more than a hell of a thrilling vampire movie. Like Black Panther, it expands beyond the expectations of its genre to become a magnificent film, emanating with spirit, power, and purpose," Mashable's Kristy Puchko writes in her review of the film. "Smoothly blending vampire horror into a unique tale of regret, resilience, and redemption, Coogler and Jordan have made a cinematic marvel that is terrifying, satisfying, and unforgettable."Read our full review of Sinners.How to watch Sinners at home Credit: Warner Bros. Sinners smashed into theaters on April 18, 2025, and is still floating around in select theaters nationwide. However, if you would rather watch it at home, there are now a couple of different options: purchasing via digital video-on-demand or renting via digital video-on-demand. It will also eventually be streaming, offering a third option.Buy or rent Sinners on digitalAs of June 3, Sinners is available to purchase or rent on digital video-on-demand platforms like Prime Video. You can purchase the movie for your digital collection or rent it for 30 days. If you choose to rent, just note that you'll have 30 days to watch, but only 48 hours to finish once you begin.You can purchase and rent the film at the following retailers:Prime Video — buy for $24.99, rent for $19.99Apple TV — buy for $24.99, rent for $19.99Fandango at Home (Vudu) — buy for $24.99, rent for $19.99 Opens in a new window Credit: Prime Video Rent or buy 'Sinners' at Prime Video $19.99 or $24.99 Stream Sinners on MaxAs a Warner Bros. Pictures film, we expect that Sinners will make its streaming debut on Max (soon to be called HBO Max once again) — the Warner Bros.-owned streaming service. While there is no official streaming date yet, we'll be keeping our eyes peeled. Based on the digital-to-streaming trajectory of other recent theatrical hits from Warner Bros. like Companion, Mickey 17, and Beetlejuice Beetlejuice, we expect that Sinners will make its streaming debut sometime around late July to mid-August.Max subscriptions start at $9.99 per month, but there are a few different ways to save some money on your plan. Check out the best Max streaming deals below.The best HBO Max streaming dealsBest for most people: Save 16% on Max Basic annual subscription Opens in a new window Credit: Max Max Basic with ads yearly subscription $99.99 per year (save $19.89) The Max Basic plan with ads typically goes for $9.99 per month, but if you pay for the entire year up front, that cost drops down to $8.33 per month. An annual plan is just $99.99 total, which saves you about 16% compared to the monthly plan. Related Stories Mashable Deals Want more hand-picked deals from our shopping experts? Sign up for the Mashable Deals newsletter. By clicking Sign Me Up, you confirm you are 16+ and agree to our Terms of Use and Privacy Policy. Thanks for signing up! Best Max deal with no ads: Save up to 16% on a Max Standard annual subscription Opens in a new window Credit: Max Max Standard annual subscription $169.99 per year (save $33.89) Similarly, you can opt for the annual Max Standard or Premium plans and save about 16% if you'd rather go ad-free. The Standard tier costs either $16.99 per month or $169.99 per year (about $14.16 per month), while the Premium tier costs either $20.99 per month or $209.99 per year (about $17.50 per month). While both tiers offer ad-free viewing, the Premium tier goes a step further with 4K Ultra HD video quality, Dolby Atmos immersive audio, and the ability to download more offline content.Get HBO Max for free: Switch to Cricket's $60/month unlimited plan Opens in a new window Credit: Cricket / Max Max (with ads) Free for Cricket customers on the $60/month plan If you switch your phone plan to Cricket's $60 per month unlimited plan, you'll get HBO Max included for no extra cost. When you open up the HBO Max app, you'll just select Cricket as your provider and use your credentials to log in. That's all, folks.Get HBO Max for free: Sign up for DashPass annual plan Opens in a new window Credit: DoorDash / Max Max (with ads) Free with DashPass annual plan ($8/month) Another way to get HBO Max for free in 2025 is by signing up for a DoorDash DashPass annual plan for $96 per year ($8 per month). A DashPass membership gets you $0 delivery fees and reduced service fees on eligible DoorDash orders all year long. You'll just have to activate your HBO Max with ads subscription through your DoorDash account to get started. If you'd rather watch ad-free, you can upgrade for a discounted rate as well.Best HBO Max deal for students: Save 50% on Max Basic with ads Opens in a new window Credit: Max Max Student $4.99 per month for 12 months College students looking to expand their movie horizons can get an entire year of HBO Max with ads for half price. Just verify your student status with UNiDAYS and retrieve the unique discount code to drop the price from $9.99 to $4.99 per month.Best bundle deal: Get Max, Disney+, and Hulu for up to 38% off Opens in a new window Credit: Disney / Hulu / Max Disney+, Hulu, and Max $16.99 per month (with ads), $29.99 per month (no ads) For the most bang for your buck, check out the Disney+ bundle deal that includes Disney+, Hulu, and Max for just $16.99 per month with ads. That lineup of streamers would usually cost you $25.97 per month, so you'll keep an extra $9 in your pocket monthly.If you'd rather go ad-free, the bundle will run you $29.99 per month as opposed to $48.97. That's up to 38% in savings for access to all three streaming libraries.
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  • Kingdom Hearts 4's Playable Mickey Should Just Be the Tip of the Iceberg

    Ever since Kingdom Hearts 4 was announced during the franchise's 20th anniversary celebration in 2022, fans have only been given pieces of the larger puzzle. With the latest screenshots teasing Mickey Mouse in action, it’s easy to imagine that the iconic mouse might be playable for at least one segment. Square Enix’s confirmation that development is still ongoing, paired with these visuals, has reignited interest in what the next chapter of the series could look like.
    #kingdom #hearts #4039s #playable #mickey
    Kingdom Hearts 4's Playable Mickey Should Just Be the Tip of the Iceberg
    Ever since Kingdom Hearts 4 was announced during the franchise's 20th anniversary celebration in 2022, fans have only been given pieces of the larger puzzle. With the latest screenshots teasing Mickey Mouse in action, it’s easy to imagine that the iconic mouse might be playable for at least one segment. Square Enix’s confirmation that development is still ongoing, paired with these visuals, has reignited interest in what the next chapter of the series could look like. #kingdom #hearts #4039s #playable #mickey
    GAMERANT.COM
    Kingdom Hearts 4's Playable Mickey Should Just Be the Tip of the Iceberg
    Ever since Kingdom Hearts 4 was announced during the franchise's 20th anniversary celebration in 2022, fans have only been given pieces of the larger puzzle. With the latest screenshots teasing Mickey Mouse in action, it’s easy to imagine that the iconic mouse might be playable for at least one segment. Square Enix’s confirmation that development is still ongoing, paired with these visuals, has reignited interest in what the next chapter of the series could look like.
    0 Comentários 0 Compartilhamentos 0 Anterior
  • Walt Disney World Finally Gets a Nighttime Parade This Summer

    With summer vacations on the horizon, Disney Experiences are popping off at their bi-coastal theme parks, Disney Cruises, and international destinations. Walt Disney World is getting a nighttime parade featuring new Pixar and Disney Animation Studios favorites, while Mickey Mouse and the Fab Five get dapper outfits to shine along with Starlight. Spooky fun is already beginning with the Disney Villains getting their own show at WDW’s Hollywood Studios and Halloween party tickets going on sale. Over at Disneyland, the 70th anniversary party is in full swing with fun festive foods and more. At Disneyland Paris, the theme park dances the summer away with a new music festival. And Disney Cruises prepares to set sail with the fleet’s newest ship in this week’s theme park news. Walt Disney World – Starlight This summer brings an all-new nighttime parade, Disney Starlight: Dream the Night Away, which will debut July 20, 2025. The Magic Kingdom Park exclusive will bring back nighttime parades to the Walt Disney World resort and will feature classic and new Disney and Pixar fandom faves along the parade route on Main Street. The sparkling floats will light up the night and of course we’re excited to see the updates to Mickey, Minnie, Donald, Goofy, and Daisy’s costumes for the summer premiere.

    Walt Disney World – Disney Villains: Unfairly Ever After There has been a need for more indoor shows as Walt Disney World’s humid summer gets underway, so why not some chilling tales from the Disney Villains to beat the heat? We’re excited to check out Disney Villains: Unfairly Ever After for a fun musical romp through villain showstoppers and more. Walt Disney World – Mickey’s Not-So-Scary Halloween Party Haunted Mansion’s Butler Broom extends the invitation for what’s sure to be a swinging wake. New this year will be a Mickey Mouse and Minnie Mouse spooky meet and greet at the Town Square Theater. For those of us with little tots, the Storybook Circus will get a “happy haunt” transformation to help the smallest of Disney fans ease into the spirit of the season—since it is Mickey’s Not-So-Scary Halloween after all. Along with popular returning faves, the event will run August 15 to October 31. Tickets here. Disney Imagineering tour of Epcot’s Moana: Journey of Water Delight in one of our favorite walkthrough attractions at Walt Disney World to keep summer visitors cool with Imagineering’s fun-fact filled behind the scenes look at Moana: Journey of Water.

    Disneyland 70th Food This summer, aside from watching all the nighttime shows and scavenger hunting with the key to Disneyland, we’ll be eating our way through the parks. Our current fave dish is the 70th celebration Mickey Waffles at Schmoozies which are like confetti cake in flavor and have a creamy strawberry center that’s not to be missed. Disneyland France – Disney Music Festival © Disneyland Paris Disneyland Paris makes a debut as a music festival destination from now until September 7 with the Disney Music Festival.

    The event will combine all genres of music with experiences inspired by Pixar and Disney Animation favorites, with hubs dedicated to various genres of music. That includes a mariachi band with Coco’s Miguel in Frontierland, jazz with Mary Poppins in Town Square, rock n’ roll with Elvis Stitch in Discoveryland, and more characters getting in on the fun. I want to know to know the story of DJ Chip and Dale, who just by the looks of their outfits look like they mean house music business. Disney Cruise – The Disney Destiny The comic book action and fairytale magic of Disney, Pixar, and Marvel heroes and villains will soon take over the Disney Destiny, the newest ship set to embark on ocean adventures in the Disney Cruise Line fleet. The Destiny will begin its trips later this year on November 20 with 4-5 night cruises taking off from the port of Fort Lauderdale to the Bahamas and Western Caribbean. We’re excited for the ship’s epic looking Hercules show and the gorgon battle teased in the image above.

    Duffy and Friends Celebrate 20 years at Tokyo DisneySea The iconic international bear Duffy and his friends are turning 20. The celebration is hittingTokyo DisneySea for seaside fun this year with special food, entertainment and merch. I hope we get some stateside soon! We need LinaBell and other plushes for those of us collecting. Star Wars BDX Droids on a World Tour – Tokyo Disneyland International Disney fans can meet the Star Wars droids which will be featured in Jon Favreau’s The Mandalorian and Grogu until June 30 at Tokyo Disneyland.

    Spider-Man themed land breaks ground at Shanghai Disney Resort The Marvel CinematicUniverse expands at Shanghai Disneyland with a new Spider-Man inspired land which will host new shows, dining, and attractions. Notably there will be a high-octane coaster that will swing you around on a heroic action encounter with Spidey. Land broke on May 18 for the area which will neighbor the recently opened Zootopia land. Makes sense, the Wonderful World of Disney insects living next to animals and all. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.
    #walt #disney #world #finally #gets
    Walt Disney World Finally Gets a Nighttime Parade This Summer
    With summer vacations on the horizon, Disney Experiences are popping off at their bi-coastal theme parks, Disney Cruises, and international destinations. Walt Disney World is getting a nighttime parade featuring new Pixar and Disney Animation Studios favorites, while Mickey Mouse and the Fab Five get dapper outfits to shine along with Starlight. Spooky fun is already beginning with the Disney Villains getting their own show at WDW’s Hollywood Studios and Halloween party tickets going on sale. Over at Disneyland, the 70th anniversary party is in full swing with fun festive foods and more. At Disneyland Paris, the theme park dances the summer away with a new music festival. And Disney Cruises prepares to set sail with the fleet’s newest ship in this week’s theme park news. Walt Disney World – Starlight This summer brings an all-new nighttime parade, Disney Starlight: Dream the Night Away, which will debut July 20, 2025. The Magic Kingdom Park exclusive will bring back nighttime parades to the Walt Disney World resort and will feature classic and new Disney and Pixar fandom faves along the parade route on Main Street. The sparkling floats will light up the night and of course we’re excited to see the updates to Mickey, Minnie, Donald, Goofy, and Daisy’s costumes for the summer premiere. Walt Disney World – Disney Villains: Unfairly Ever After There has been a need for more indoor shows as Walt Disney World’s humid summer gets underway, so why not some chilling tales from the Disney Villains to beat the heat? We’re excited to check out Disney Villains: Unfairly Ever After for a fun musical romp through villain showstoppers and more. Walt Disney World – Mickey’s Not-So-Scary Halloween Party Haunted Mansion’s Butler Broom extends the invitation for what’s sure to be a swinging wake. New this year will be a Mickey Mouse and Minnie Mouse spooky meet and greet at the Town Square Theater. For those of us with little tots, the Storybook Circus will get a “happy haunt” transformation to help the smallest of Disney fans ease into the spirit of the season—since it is Mickey’s Not-So-Scary Halloween after all. Along with popular returning faves, the event will run August 15 to October 31. Tickets here. Disney Imagineering tour of Epcot’s Moana: Journey of Water Delight in one of our favorite walkthrough attractions at Walt Disney World to keep summer visitors cool with Imagineering’s fun-fact filled behind the scenes look at Moana: Journey of Water. Disneyland 70th Food This summer, aside from watching all the nighttime shows and scavenger hunting with the key to Disneyland, we’ll be eating our way through the parks. Our current fave dish is the 70th celebration Mickey Waffles at Schmoozies which are like confetti cake in flavor and have a creamy strawberry center that’s not to be missed. Disneyland France – Disney Music Festival © Disneyland Paris Disneyland Paris makes a debut as a music festival destination from now until September 7 with the Disney Music Festival. The event will combine all genres of music with experiences inspired by Pixar and Disney Animation favorites, with hubs dedicated to various genres of music. That includes a mariachi band with Coco’s Miguel in Frontierland, jazz with Mary Poppins in Town Square, rock n’ roll with Elvis Stitch in Discoveryland, and more characters getting in on the fun. I want to know to know the story of DJ Chip and Dale, who just by the looks of their outfits look like they mean house music business. Disney Cruise – The Disney Destiny The comic book action and fairytale magic of Disney, Pixar, and Marvel heroes and villains will soon take over the Disney Destiny, the newest ship set to embark on ocean adventures in the Disney Cruise Line fleet. The Destiny will begin its trips later this year on November 20 with 4-5 night cruises taking off from the port of Fort Lauderdale to the Bahamas and Western Caribbean. We’re excited for the ship’s epic looking Hercules show and the gorgon battle teased in the image above. Duffy and Friends Celebrate 20 years at Tokyo DisneySea The iconic international bear Duffy and his friends are turning 20. The celebration is hittingTokyo DisneySea for seaside fun this year with special food, entertainment and merch. I hope we get some stateside soon! We need LinaBell and other plushes for those of us collecting. Star Wars BDX Droids on a World Tour – Tokyo Disneyland International Disney fans can meet the Star Wars droids which will be featured in Jon Favreau’s The Mandalorian and Grogu until June 30 at Tokyo Disneyland. Spider-Man themed land breaks ground at Shanghai Disney Resort The Marvel CinematicUniverse expands at Shanghai Disneyland with a new Spider-Man inspired land which will host new shows, dining, and attractions. Notably there will be a high-octane coaster that will swing you around on a heroic action encounter with Spidey. Land broke on May 18 for the area which will neighbor the recently opened Zootopia land. Makes sense, the Wonderful World of Disney insects living next to animals and all. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who. #walt #disney #world #finally #gets
    GIZMODO.COM
    Walt Disney World Finally Gets a Nighttime Parade This Summer
    With summer vacations on the horizon, Disney Experiences are popping off at their bi-coastal theme parks, Disney Cruises, and international destinations. Walt Disney World is getting a nighttime parade featuring new Pixar and Disney Animation Studios favorites, while Mickey Mouse and the Fab Five get dapper outfits to shine along with Starlight. Spooky fun is already beginning with the Disney Villains getting their own show at WDW’s Hollywood Studios and Halloween party tickets going on sale. Over at Disneyland, the 70th anniversary party is in full swing with fun festive foods and more. At Disneyland Paris, the theme park dances the summer away with a new music festival. And Disney Cruises prepares to set sail with the fleet’s newest ship in this week’s theme park news. Walt Disney World – Starlight This summer brings an all-new nighttime parade, Disney Starlight: Dream the Night Away, which will debut July 20, 2025. The Magic Kingdom Park exclusive will bring back nighttime parades to the Walt Disney World resort and will feature classic and new Disney and Pixar fandom faves along the parade route on Main Street. The sparkling floats will light up the night and of course we’re excited to see the updates to Mickey, Minnie, Donald, Goofy, and Daisy’s costumes for the summer premiere. Walt Disney World – Disney Villains: Unfairly Ever After There has been a need for more indoor shows as Walt Disney World’s humid summer gets underway, so why not some chilling tales from the Disney Villains to beat the heat? We’re excited to check out Disney Villains: Unfairly Ever After for a fun musical romp through villain showstoppers and more. Walt Disney World – Mickey’s Not-So-Scary Halloween Party Haunted Mansion’s Butler Broom extends the invitation for what’s sure to be a swinging wake. New this year will be a Mickey Mouse and Minnie Mouse spooky meet and greet at the Town Square Theater. For those of us with little tots, the Storybook Circus will get a “happy haunt” transformation to help the smallest of Disney fans ease into the spirit of the season—since it is Mickey’s Not-So-Scary Halloween after all. Along with popular returning faves, the event will run August 15 to October 31. Tickets here. Disney Imagineering tour of Epcot’s Moana: Journey of Water Delight in one of our favorite walkthrough attractions at Walt Disney World to keep summer visitors cool with Imagineering’s fun-fact filled behind the scenes look at Moana: Journey of Water. Disneyland 70th Food This summer, aside from watching all the nighttime shows and scavenger hunting with the key to Disneyland, we’ll be eating our way through the parks. Our current fave dish is the 70th celebration Mickey Waffles at Schmoozies which are like confetti cake in flavor and have a creamy strawberry center that’s not to be missed. Disneyland France – Disney Music Festival © Disneyland Paris Disneyland Paris makes a debut as a music festival destination from now until September 7 with the Disney Music Festival. The event will combine all genres of music with experiences inspired by Pixar and Disney Animation favorites, with hubs dedicated to various genres of music. That includes a mariachi band with Coco’s Miguel in Frontierland, jazz with Mary Poppins in Town Square, rock n’ roll with Elvis Stitch in Discoveryland, and more characters getting in on the fun. I want to know to know the story of DJ Chip and Dale, who just by the looks of their outfits look like they mean house music business. Disney Cruise – The Disney Destiny The comic book action and fairytale magic of Disney, Pixar, and Marvel heroes and villains will soon take over the Disney Destiny, the newest ship set to embark on ocean adventures in the Disney Cruise Line fleet. The Destiny will begin its trips later this year on November 20 with 4-5 night cruises taking off from the port of Fort Lauderdale to the Bahamas and Western Caribbean. We’re excited for the ship’s epic looking Hercules show and the gorgon battle teased in the image above. Duffy and Friends Celebrate 20 years at Tokyo DisneySea The iconic international bear Duffy and his friends are turning 20. The celebration is hittingTokyo DisneySea for seaside fun this year with special food, entertainment and merch. I hope we get some stateside soon! We need LinaBell and other plushes for those of us collecting. Star Wars BDX Droids on a World Tour – Tokyo Disneyland International Disney fans can meet the Star Wars droids which will be featured in Jon Favreau’s The Mandalorian and Grogu until June 30 at Tokyo Disneyland. Spider-Man themed land breaks ground at Shanghai Disney Resort The Marvel Cinematic (theme park) Universe expands at Shanghai Disneyland with a new Spider-Man inspired land which will host new shows, dining, and attractions. Notably there will be a high-octane coaster that will swing you around on a heroic action encounter with Spidey. Land broke on May 18 for the area which will neighbor the recently opened Zootopia land. Makes sense, the Wonderful World of Disney insects living next to animals and all. Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.
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  • Mickey 17: Stuart Penn – VFX Supervisor – Framestore

    Interviews

    Mickey 17: Stuart Penn – VFX Supervisor – Framestore

    By Vincent Frei - 27/05/2025

    When we last spoke with Stuart Penn in 2019, he walked us through Framestore’s work on Avengers: Endgame. He has since added The Aeronauts, Moon Knight, 1899, and Flite to his impressive list of credits.
    How did you get involved on this show?
    Soon after we had been awarded work, Director Bong visited our London Studio in May 2022 to meet us and share his vision with us.

    How was the sequences made by Framestore?
    Framestore was responsible for the development of the Baby and Mama Creepers. We worked on the shots of the Baby Creepers within the ship, and the Creepers in the caves and the ice crevasse. We developed the ice cave and crevasse environments, including a full-CG shot of Mickey falling into the crevasse.
    Within the ship we were also responsible for the cycler room with its lava pit, the human printer, a range of set extensions, Marshall’s beautiful rock and—one of my personal favourites—Pigeon Man’s spinning eyes. We also crafted the spacewalk sequence. All the work came out of our London and Mumbai studios.

    Bong Joon Ho has a very distinct visual storytelling style. How did you collaborate with him to ensure the VFX aligned with his vision, and were there any unexpected creative challenges that pushed the team in new directions?
    Director Bong was fun to work with, very collaborative and had a very clear vision of where the film was going. We had discussions before and during the shoot. While we were shooting, Director Bong would talk to us about the backstory of what the Creepers might be thinking that went beyond the scope of what we would see in the movie. This really helped with giving the creatures character.

    Can you walk us through the design and animation process for the baby and mother creepers? What references or inspirations helped shape their look and movement?
    Director Bong had been working with his creature designer, Heechul Jang, for many months before production started. We had kickoffs with Director Bong and Heechul that provided us with some of the best and most thought out concepts I think we’ve ever received. Director Bong set us the challenge of bringing them to life. We took the lead on the Baby and Mama Creepers and DNEG took on the Juniors.
    It’s fun to note that the energy and inquisitive nature of the Babies was inspired by reference footage of puppies.

    Were these creatures primarily CG, or was there any practical element involved? How did you ensure their integration into the live-action footage?
    They were all CG in the final film. On set we had a range of stuffies and mockups for actors to interact with and for lighting reference. People became quite attached to the baby creeper stuffies! For the Mama there was a head and large frame that was controlled by a team of puppeteers for eyeline and lighting reference.

    The ice cave has a very distinct visual style. How did you achieve the look of the ice, and what techniques were used to create the lighting and atmospheric effects inside the cave?
    I was sent to Iceland for a week to gather reference. I visited a range of ice cave locations—driving, hiking and being dropped by helicopter at various locations across a glacier. This reference provided the basis for the look of the caves. The ice was rendered fully refractive with interior volumes to create the structures. As it’s so computationally expensive to render we used tricks where we could reproject a limited number of fully rendered frames. This worked best on lock offs or small camera moves—others we just had to render full length.

    How were the scenes featuring multiple Mickeys filmed? Did you rely mostly on motion control, digital doubles, or a combination of techniques to seamlessly integrate the clones into the shots?
    For our shots it was mostly multiple plates relying on the skill of camera operators to match the framing and move and the comp work to either split frames or lift one of the Mickeys from a plate and replace the stand-in.

    Since Mickey’s clones are central to the story, what were the biggest VFX challenges in making them interact convincingly? Were there any specific techniques used to differentiate them visually or subtly show their progression over time?
    This really all came down to Robert Pattinson’s performances. He would usually be acting with his double for interaction and lighting. They would then switch positions and redo the performance. Robs could switch between the Mickey 17 and 18 characters with the assistance of quick hair and makeup changes.
    The prison environment seems to have a unique aesthetic and mood. How much of it was built practically, and how did VFX contribute to enhancing or extending the set?
    The foreground cells and storage containers were practical and everything beyond the fence was CG with a DMP overlay. The containers going off into the distance were carefully positioned and lit to enable you to feel the vast scale of the ship. We also replaced the fence in most shots with CG as it was easier than rotoing through the chain links.
    When Mickey is outside the ship, exposed to radiation, there are several extreme body effects, including his hand coming off. Can you discuss the challenges of creating these sequences, particularly in terms of digital prosthetics and damage simulations?
    Knocking Mickey’s hand off was quite straight forward due the speed of the impact. We started with a plate of the practical arm and glove and switch to a pre-sculpted CG glove and arm stump. The hand spinning off into the distance was hand animated to allow us to fully art direct the spin and trajectory. The final touch was to add and FX sim for the blood droplets.
    How did you balance realism and stylization in depicting the effects of radiation exposure? Were there real-world references or scientific studies that guided the look of the damage?
    Most of the radiation effects came from great make up and prosthetics—we just added some final touches such as an FX sim for a bursting blister. We tried a few different simulations based on work we had none on previous shows but ultimately dialed it back to something more subtle so it didn’t distract from the moment.

    Were there any memorable moments or scenes from the film that you found particularly rewarding or challenging to work on from a visual effects standpoint?
    There were a lot of quite diverse challenges. From creature work, environments, lava to a lot of ‘one off’ effects. The shot where the Creepers are pushing Mickey out into the snow was particularly challenging, with so many Creepers interacting with each other and Mickey, it took the combination of several animators and compositors to bring it together and integrate with the partial CG Mickey.

    Looking back on the project, what aspects of the visual effects are you most proud of?
    The baby creeper and the Ice cave environment.
    How long have you worked on this show?
    I worked on it for about 18 months
    What’s the VFX shots count?
    Framestore worked on 405 shots.
    A big thanks for your time.
    WANT TO KNOW MORE?Framestore: Dedicated page about Mickey 17 on Framestore website.
    © Vincent Frei – The Art of VFX – 2025
    #mickey #stuart #penn #vfx #supervisor
    Mickey 17: Stuart Penn – VFX Supervisor – Framestore
    Interviews Mickey 17: Stuart Penn – VFX Supervisor – Framestore By Vincent Frei - 27/05/2025 When we last spoke with Stuart Penn in 2019, he walked us through Framestore’s work on Avengers: Endgame. He has since added The Aeronauts, Moon Knight, 1899, and Flite to his impressive list of credits. How did you get involved on this show? Soon after we had been awarded work, Director Bong visited our London Studio in May 2022 to meet us and share his vision with us. How was the sequences made by Framestore? Framestore was responsible for the development of the Baby and Mama Creepers. We worked on the shots of the Baby Creepers within the ship, and the Creepers in the caves and the ice crevasse. We developed the ice cave and crevasse environments, including a full-CG shot of Mickey falling into the crevasse. Within the ship we were also responsible for the cycler room with its lava pit, the human printer, a range of set extensions, Marshall’s beautiful rock and—one of my personal favourites—Pigeon Man’s spinning eyes. We also crafted the spacewalk sequence. All the work came out of our London and Mumbai studios. Bong Joon Ho has a very distinct visual storytelling style. How did you collaborate with him to ensure the VFX aligned with his vision, and were there any unexpected creative challenges that pushed the team in new directions? Director Bong was fun to work with, very collaborative and had a very clear vision of where the film was going. We had discussions before and during the shoot. While we were shooting, Director Bong would talk to us about the backstory of what the Creepers might be thinking that went beyond the scope of what we would see in the movie. This really helped with giving the creatures character. Can you walk us through the design and animation process for the baby and mother creepers? What references or inspirations helped shape their look and movement? Director Bong had been working with his creature designer, Heechul Jang, for many months before production started. We had kickoffs with Director Bong and Heechul that provided us with some of the best and most thought out concepts I think we’ve ever received. Director Bong set us the challenge of bringing them to life. We took the lead on the Baby and Mama Creepers and DNEG took on the Juniors. It’s fun to note that the energy and inquisitive nature of the Babies was inspired by reference footage of puppies. Were these creatures primarily CG, or was there any practical element involved? How did you ensure their integration into the live-action footage? They were all CG in the final film. On set we had a range of stuffies and mockups for actors to interact with and for lighting reference. People became quite attached to the baby creeper stuffies! For the Mama there was a head and large frame that was controlled by a team of puppeteers for eyeline and lighting reference. The ice cave has a very distinct visual style. How did you achieve the look of the ice, and what techniques were used to create the lighting and atmospheric effects inside the cave? I was sent to Iceland for a week to gather reference. I visited a range of ice cave locations—driving, hiking and being dropped by helicopter at various locations across a glacier. This reference provided the basis for the look of the caves. The ice was rendered fully refractive with interior volumes to create the structures. As it’s so computationally expensive to render we used tricks where we could reproject a limited number of fully rendered frames. This worked best on lock offs or small camera moves—others we just had to render full length. How were the scenes featuring multiple Mickeys filmed? Did you rely mostly on motion control, digital doubles, or a combination of techniques to seamlessly integrate the clones into the shots? For our shots it was mostly multiple plates relying on the skill of camera operators to match the framing and move and the comp work to either split frames or lift one of the Mickeys from a plate and replace the stand-in. Since Mickey’s clones are central to the story, what were the biggest VFX challenges in making them interact convincingly? Were there any specific techniques used to differentiate them visually or subtly show their progression over time? This really all came down to Robert Pattinson’s performances. He would usually be acting with his double for interaction and lighting. They would then switch positions and redo the performance. Robs could switch between the Mickey 17 and 18 characters with the assistance of quick hair and makeup changes. The prison environment seems to have a unique aesthetic and mood. How much of it was built practically, and how did VFX contribute to enhancing or extending the set? The foreground cells and storage containers were practical and everything beyond the fence was CG with a DMP overlay. The containers going off into the distance were carefully positioned and lit to enable you to feel the vast scale of the ship. We also replaced the fence in most shots with CG as it was easier than rotoing through the chain links. When Mickey is outside the ship, exposed to radiation, there are several extreme body effects, including his hand coming off. Can you discuss the challenges of creating these sequences, particularly in terms of digital prosthetics and damage simulations? Knocking Mickey’s hand off was quite straight forward due the speed of the impact. We started with a plate of the practical arm and glove and switch to a pre-sculpted CG glove and arm stump. The hand spinning off into the distance was hand animated to allow us to fully art direct the spin and trajectory. The final touch was to add and FX sim for the blood droplets. How did you balance realism and stylization in depicting the effects of radiation exposure? Were there real-world references or scientific studies that guided the look of the damage? Most of the radiation effects came from great make up and prosthetics—we just added some final touches such as an FX sim for a bursting blister. We tried a few different simulations based on work we had none on previous shows but ultimately dialed it back to something more subtle so it didn’t distract from the moment. Were there any memorable moments or scenes from the film that you found particularly rewarding or challenging to work on from a visual effects standpoint? There were a lot of quite diverse challenges. From creature work, environments, lava to a lot of ‘one off’ effects. The shot where the Creepers are pushing Mickey out into the snow was particularly challenging, with so many Creepers interacting with each other and Mickey, it took the combination of several animators and compositors to bring it together and integrate with the partial CG Mickey. Looking back on the project, what aspects of the visual effects are you most proud of? The baby creeper and the Ice cave environment. How long have you worked on this show? I worked on it for about 18 months What’s the VFX shots count? Framestore worked on 405 shots. A big thanks for your time. WANT TO KNOW MORE?Framestore: Dedicated page about Mickey 17 on Framestore website. © Vincent Frei – The Art of VFX – 2025 #mickey #stuart #penn #vfx #supervisor
    WWW.ARTOFVFX.COM
    Mickey 17: Stuart Penn – VFX Supervisor – Framestore
    Interviews Mickey 17: Stuart Penn – VFX Supervisor – Framestore By Vincent Frei - 27/05/2025 When we last spoke with Stuart Penn in 2019, he walked us through Framestore’s work on Avengers: Endgame. He has since added The Aeronauts, Moon Knight, 1899, and Flite to his impressive list of credits. How did you get involved on this show? Soon after we had been awarded work, Director Bong visited our London Studio in May 2022 to meet us and share his vision with us. How was the sequences made by Framestore? Framestore was responsible for the development of the Baby and Mama Creepers. We worked on the shots of the Baby Creepers within the ship, and the Creepers in the caves and the ice crevasse. We developed the ice cave and crevasse environments, including a full-CG shot of Mickey falling into the crevasse. Within the ship we were also responsible for the cycler room with its lava pit, the human printer, a range of set extensions, Marshall’s beautiful rock and—one of my personal favourites—Pigeon Man’s spinning eyes. We also crafted the spacewalk sequence. All the work came out of our London and Mumbai studios. Bong Joon Ho has a very distinct visual storytelling style. How did you collaborate with him to ensure the VFX aligned with his vision, and were there any unexpected creative challenges that pushed the team in new directions? Director Bong was fun to work with, very collaborative and had a very clear vision of where the film was going. We had discussions before and during the shoot. While we were shooting, Director Bong would talk to us about the backstory of what the Creepers might be thinking that went beyond the scope of what we would see in the movie. This really helped with giving the creatures character. Can you walk us through the design and animation process for the baby and mother creepers? What references or inspirations helped shape their look and movement? Director Bong had been working with his creature designer, Heechul Jang, for many months before production started. We had kickoffs with Director Bong and Heechul that provided us with some of the best and most thought out concepts I think we’ve ever received. Director Bong set us the challenge of bringing them to life. We took the lead on the Baby and Mama Creepers and DNEG took on the Juniors. It’s fun to note that the energy and inquisitive nature of the Babies was inspired by reference footage of puppies. Were these creatures primarily CG, or was there any practical element involved? How did you ensure their integration into the live-action footage? They were all CG in the final film. On set we had a range of stuffies and mockups for actors to interact with and for lighting reference. People became quite attached to the baby creeper stuffies! For the Mama there was a head and large frame that was controlled by a team of puppeteers for eyeline and lighting reference. The ice cave has a very distinct visual style. How did you achieve the look of the ice, and what techniques were used to create the lighting and atmospheric effects inside the cave? I was sent to Iceland for a week to gather reference. I visited a range of ice cave locations—driving, hiking and being dropped by helicopter at various locations across a glacier. This reference provided the basis for the look of the caves. The ice was rendered fully refractive with interior volumes to create the structures. As it’s so computationally expensive to render we used tricks where we could reproject a limited number of fully rendered frames. This worked best on lock offs or small camera moves—others we just had to render full length. How were the scenes featuring multiple Mickeys filmed? Did you rely mostly on motion control, digital doubles, or a combination of techniques to seamlessly integrate the clones into the shots? For our shots it was mostly multiple plates relying on the skill of camera operators to match the framing and move and the comp work to either split frames or lift one of the Mickeys from a plate and replace the stand-in. Since Mickey’s clones are central to the story, what were the biggest VFX challenges in making them interact convincingly? Were there any specific techniques used to differentiate them visually or subtly show their progression over time? This really all came down to Robert Pattinson’s performances. He would usually be acting with his double for interaction and lighting. They would then switch positions and redo the performance. Robs could switch between the Mickey 17 and 18 characters with the assistance of quick hair and makeup changes. The prison environment seems to have a unique aesthetic and mood. How much of it was built practically, and how did VFX contribute to enhancing or extending the set? The foreground cells and storage containers were practical and everything beyond the fence was CG with a DMP overlay. The containers going off into the distance were carefully positioned and lit to enable you to feel the vast scale of the ship. We also replaced the fence in most shots with CG as it was easier than rotoing through the chain links. When Mickey is outside the ship, exposed to radiation, there are several extreme body effects, including his hand coming off. Can you discuss the challenges of creating these sequences, particularly in terms of digital prosthetics and damage simulations? Knocking Mickey’s hand off was quite straight forward due the speed of the impact. We started with a plate of the practical arm and glove and switch to a pre-sculpted CG glove and arm stump. The hand spinning off into the distance was hand animated to allow us to fully art direct the spin and trajectory. The final touch was to add and FX sim for the blood droplets. How did you balance realism and stylization in depicting the effects of radiation exposure? Were there real-world references or scientific studies that guided the look of the damage? Most of the radiation effects came from great make up and prosthetics—we just added some final touches such as an FX sim for a bursting blister. We tried a few different simulations based on work we had none on previous shows but ultimately dialed it back to something more subtle so it didn’t distract from the moment. Were there any memorable moments or scenes from the film that you found particularly rewarding or challenging to work on from a visual effects standpoint? There were a lot of quite diverse challenges. From creature work, environments, lava to a lot of ‘one off’ effects. The shot where the Creepers are pushing Mickey out into the snow was particularly challenging, with so many Creepers interacting with each other and Mickey, it took the combination of several animators and compositors to bring it together and integrate with the partial CG Mickey. Looking back on the project, what aspects of the visual effects are you most proud of? The baby creeper and the Ice cave environment. How long have you worked on this show? I worked on it for about 18 months What’s the VFX shots count? Framestore worked on 405 shots. A big thanks for your time. WANT TO KNOW MORE?Framestore: Dedicated page about Mickey 17 on Framestore website. © Vincent Frei – The Art of VFX – 2025
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