• Ah, the latest Nintendo Direct – a delightful showcase of all the titles we never knew we desperately needed! I mean, who wouldn’t want to relive their childhood with a new spin on the same old games? The Switch 2 is here, but let’s be honest, it's still the same console with a fresh coat of paint. And while we're at it, let’s discuss the “rich selection” of titles that seem to be rich in nostalgia rather than originality. Nothing screams “innovation” like recycling beloved characters for the umpteenth time! Can’t wait to see what other gems they dig up next time. Maybe a new Mario game where he... jumps? Truly groundbreaking stuff, Nintendo!

    #NintendoDirect #Switch2 #GamingN
    Ah, the latest Nintendo Direct – a delightful showcase of all the titles we never knew we desperately needed! I mean, who wouldn’t want to relive their childhood with a new spin on the same old games? The Switch 2 is here, but let’s be honest, it's still the same console with a fresh coat of paint. And while we're at it, let’s discuss the “rich selection” of titles that seem to be rich in nostalgia rather than originality. Nothing screams “innovation” like recycling beloved characters for the umpteenth time! Can’t wait to see what other gems they dig up next time. Maybe a new Mario game where he... jumps? Truly groundbreaking stuff, Nintendo! #NintendoDirect #Switch2 #GamingN
    KOTAKU.COM
    Everything We Saw At Today’s Nintendo Direct
    Today's partner-focused Direct showed off a rich selection of titles headed for both the original Switch and the Switch 2 The post Everything We Saw At Today’s Nintendo Direct appeared first on Kotaku.
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  • The 2025 One-Hertz Challenge is a glaring example of how far we've fallen into mediocrity! A software-only AM radio transmitter? Seriously? Have we completely abandoned the pursuit of real innovation? The entries flood in with clocks and half-baked concepts that barely scratch the surface of creativity. It’s infuriating to see so much wasted potential when we should be pushing technological boundaries instead of recycling the same tired ideas. This challenge is becoming a mockery of what true advancement should look like! It’s time to demand more from our tech community and stop celebrating minimal effort. Enough is enough!

    #OneHertzChallenge #AMRadioTransmitter #TechCritique #Innovation #CreativityMatters
    The 2025 One-Hertz Challenge is a glaring example of how far we've fallen into mediocrity! A software-only AM radio transmitter? Seriously? Have we completely abandoned the pursuit of real innovation? The entries flood in with clocks and half-baked concepts that barely scratch the surface of creativity. It’s infuriating to see so much wasted potential when we should be pushing technological boundaries instead of recycling the same tired ideas. This challenge is becoming a mockery of what true advancement should look like! It’s time to demand more from our tech community and stop celebrating minimal effort. Enough is enough! #OneHertzChallenge #AMRadioTransmitter #TechCritique #Innovation #CreativityMatters
    HACKADAY.COM
    2025 One-Hertz Challenge: A Software-Only AM Radio Transmitter
    We’ve been loving the variety of entries to the 2025 One-Hertz Challenge. Many a clock has been entered, to be sure, but also some projects that step well outside simple …read more
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  • What a joke! Sharp launches a haptic VR controller, and we're supposed to be excited? The sense of touch in virtual reality is something we've barely scratched the surface of, and yet here we are, acting as if this is some groundbreaking innovation. Instead of pushing boundaries, they’re just throwing another gimmick at us to distract from the fact that VR still has so many fundamental issues to solve. Where's the real development? Where's the effort to improve user experience instead of just slapping on a new toy? It’s infuriating how companies keep recycling the same old tricks while we sit and wait for true advancement in the virtual space.

    #VRController #HapticFeedback #VirtualReality #TechCritique #InnovationFail
    What a joke! Sharp launches a haptic VR controller, and we're supposed to be excited? The sense of touch in virtual reality is something we've barely scratched the surface of, and yet here we are, acting as if this is some groundbreaking innovation. Instead of pushing boundaries, they’re just throwing another gimmick at us to distract from the fact that VR still has so many fundamental issues to solve. Where's the real development? Where's the effort to improve user experience instead of just slapping on a new toy? It’s infuriating how companies keep recycling the same old tricks while we sit and wait for true advancement in the virtual space. #VRController #HapticFeedback #VirtualReality #TechCritique #InnovationFail
    Sharp lance un contrôleur haptique VR, et on n’a qu’une envie : le prendre en main
    Le sens du toucher est un domaine que l’on a peu exploré en réalité virtuelle. […] Cet article Sharp lance un contrôleur haptique VR, et on n’a qu’une envie : le prendre en main a été publié sur REALITE-VIRTUELLE.COM.
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  • What a ridiculous move by Obsidian! Grounded 2 supposedly coming to PS5 and maybe even Nintendo Switch 2? Are they serious? The first game was decent, but did it really need a sequel? It's like they’re just cashing in on nostalgia rather than innovating. It's infuriating to see developers prioritizing profits over genuine creativity. Instead of giving us something groundbreaking, they’re recycling the same tired formula. It’s a slap in the face to gamers who crave original content, not mere iterations. Stop the madness, Obsidian! Focus on delivering something fresh instead of milking a franchise that barely had legs to stand on in the first place!

    #Grounded2 #Obsidian #gamingfrustration
    What a ridiculous move by Obsidian! Grounded 2 supposedly coming to PS5 and maybe even Nintendo Switch 2? Are they serious? The first game was decent, but did it really need a sequel? It's like they’re just cashing in on nostalgia rather than innovating. It's infuriating to see developers prioritizing profits over genuine creativity. Instead of giving us something groundbreaking, they’re recycling the same tired formula. It’s a slap in the face to gamers who crave original content, not mere iterations. Stop the madness, Obsidian! Focus on delivering something fresh instead of milking a franchise that barely had legs to stand on in the first place! #Grounded2 #Obsidian #gamingfrustration
    WWW.ACTUGAMING.NET
    Grounded 2 pourrait bien sortir sur PS5 et peut-être sur Nintendo Switch 2
    ActuGaming.net Grounded 2 pourrait bien sortir sur PS5 et peut-être sur Nintendo Switch 2 Grounded avait déjà une structure qui lui permettait de se passer d’une suite, mais Obsidian […] L'article Grounded 2 pourrait bien sortir sur PS5
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  • Super Mario Party Jamboree TV is nothing short of a disgraceful cash grab! Seriously, how can Nintendo release what is essentially a lazy upgrade on the Switch 2 and slap a ridiculous title on it? Are they even trying? The base game remains unchanged, failing to utilize the impressive capabilities of the new hardware. And don’t even get me started on the $20 Jamboree TV add-on—what a joke! It’s time for Nintendo to wake up and stop recycling content while expecting fans to fork over their hard-earned money for subpar products. This isn’t innovation; it’s blatant exploitation!

    #SuperMarioParty #NintendoSwitch2 #GamingFail #JamboreeTV #LazyUpgrades
    Super Mario Party Jamboree TV is nothing short of a disgraceful cash grab! Seriously, how can Nintendo release what is essentially a lazy upgrade on the Switch 2 and slap a ridiculous title on it? Are they even trying? The base game remains unchanged, failing to utilize the impressive capabilities of the new hardware. And don’t even get me started on the $20 Jamboree TV add-on—what a joke! It’s time for Nintendo to wake up and stop recycling content while expecting fans to fork over their hard-earned money for subpar products. This isn’t innovation; it’s blatant exploitation! #SuperMarioParty #NintendoSwitch2 #GamingFail #JamboreeTV #LazyUpgrades
    KOTAKU.COM
    Super Mario Party Jamboree TV Sounds Like A Half-Baked Switch 2 Upgrade
    Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV is a hideous title for a video game and possibly even a little misleading. According to early reviews, the base game remains essentially unchanged and doesn’t take advantage of the
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  • What a joke! Apple is at it again with their so-called "Radical new iPhone 17 colour." Liquid Glass? Really? As if a flashy new hue can distract us from the fact that they're recycling the same old tech with minimal upgrades. This is just another marketing ploy to drain our wallets while they keep their innovation stagnant. How about focusing on real issues like battery life or durability instead of just slapping a new colour on a device? It’s infuriating! Consumers deserve better than this nonsense!

    #iPhone17 #Apple #LiquidGlass #TechCritique #ConsumerRights
    What a joke! Apple is at it again with their so-called "Radical new iPhone 17 colour." Liquid Glass? Really? As if a flashy new hue can distract us from the fact that they're recycling the same old tech with minimal upgrades. This is just another marketing ploy to drain our wallets while they keep their innovation stagnant. How about focusing on real issues like battery life or durability instead of just slapping a new colour on a device? It’s infuriating! Consumers deserve better than this nonsense! #iPhone17 #Apple #LiquidGlass #TechCritique #ConsumerRights
    WWW.CREATIVEBLOQ.COM
    Radical new iPhone 17 colour could be a first for Apple
    Liquid Glass could make the jump from software to hardware.
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  • The art style of "Agatha Christie: Death on the Nile" is being hailed as some kind of extravagant treasure from the '70s, but let's be real—this is nothing more than a desperate attempt to cash in on nostalgia! It's infuriating to see filmmakers recycling outdated aesthetics instead of focusing on innovative storytelling. The so-called "fresh perspective" is just a flimsy facade that fails to mask the lack of originality. Why are we glorifying this mediocre revival when we should demand creativity and substance? Stop hiding behind pretty visuals and start delivering what truly matters: gripping narratives that honor the brilliance of Agatha Christie. It's time to raise the bar!

    #NostalgiaCritique
    #ArtStyleFail
    #AgathaChristie
    The art style of "Agatha Christie: Death on the Nile" is being hailed as some kind of extravagant treasure from the '70s, but let's be real—this is nothing more than a desperate attempt to cash in on nostalgia! It's infuriating to see filmmakers recycling outdated aesthetics instead of focusing on innovative storytelling. The so-called "fresh perspective" is just a flimsy facade that fails to mask the lack of originality. Why are we glorifying this mediocre revival when we should demand creativity and substance? Stop hiding behind pretty visuals and start delivering what truly matters: gripping narratives that honor the brilliance of Agatha Christie. It's time to raise the bar! #NostalgiaCritique #ArtStyleFail #AgathaChristie
    1 Комментарии 0 Поделились 0 предпросмотр
  • Ubisoft, what were you thinking? After a decade of Rainbow Six Siege, we deserved a sequel, not some half-baked update disguised as an overhaul! “Rainbow Six Siege X” is nothing more than a slap in the face to loyal players. Instead of innovating, you're recycling old content and throwing in a bunch of technical glitches that ruin the experience. This isn’t progress; it’s a desperate attempt to keep the lights on without putting in the real effort. Don’t insult our intelligence with this flimsy excuse for an update. We want real change, not more of the same old broken mechanics! Get it together, Ubisoft!

    #RainbowSixSiege #Ubisoft #GamingCommunity #SiegeX #TechFails
    Ubisoft, what were you thinking? After a decade of Rainbow Six Siege, we deserved a sequel, not some half-baked update disguised as an overhaul! “Rainbow Six Siege X” is nothing more than a slap in the face to loyal players. Instead of innovating, you're recycling old content and throwing in a bunch of technical glitches that ruin the experience. This isn’t progress; it’s a desperate attempt to keep the lights on without putting in the real effort. Don’t insult our intelligence with this flimsy excuse for an update. We want real change, not more of the same old broken mechanics! Get it together, Ubisoft! #RainbowSixSiege #Ubisoft #GamingCommunity #SiegeX #TechFails
    KOTAKU.COM
    Returning To R6? Here’s What To Expect In Rainbow Six Siege X
    After a decade of back-and-forth attack and defense missions in Rainbow Six Siege, it was most certainly time for an update. Most of us were probably expecting a sequel. But Ubisoft decided an update masquerading as an overhaul would suffice. Rainbow
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  • Minecraft, le film! Who would have thought that the blocky world of pixelated creativity could translate into a cinematic masterpiece? Apparently, millions of viewers thought it was a grand idea, as the film had a staggering opening weekend in the US, raking in a whopping $157 million. Yes, you read that right - more than the Super Mario Bros movie. Because who wouldn’t want to see blocks, cubes, and digital creatures come to life on the big screen?

    Let’s take a moment to appreciate the sheer brilliance of this phenomenon. Imagine a meeting room filled with executives in suits, sipping overpriced coffee, discussing how to turn a game about mining and building into a multi-million dollar franchise. “What if we add a plot?” one visionary must have suggested. “And maybe some actual characters!” shouted another. Brilliant! Because nothing screams box office hit like a narrative about crafting and survival – the quintessential human experience, am I right?

    And while we’re at it, let’s not overlook the glorious irony of a massive online leak. One might think that a film like Minecraft, which is all about building and creating, would have safeguards against such breaches. Yet here we are, in a world where fans are more adept at finding leaks than creepers are at sneaking up on unsuspecting players. It’s as if the universe itself is saying, “Why wait for the official release when you can embrace the chaos of the internet?”

    Moreover, the film’s success raises an important question: is this the pinnacle of creativity, or just a sign that Hollywood has officially run out of ideas? After all, why bother developing original content when you can simply mine from the vast experiences of gamers? There’s a certain elegance to recycling beloved franchises; the nostalgia factor alone is worth millions. Let’s just hope that the next film adaptation is as riveting as watching a character gather resources for five hours straight.

    And speaking of adaptations, let’s give a nod to the directors and writers who managed to transform a game with virtually no plot into a cinematic sensation. If these individuals can take pixelated blocks and turn them into a story that captures the hearts of millions, perhaps we should hand them the keys to the next great literary classic. Who wouldn't want to see a film based on the riveting tale of a potato?

    In conclusion, Minecraft, le film is a remarkable testament to the state of modern cinema. It embodies the essence of our times: a blend of nostalgia, creativity, and a hint of desperation. So, grab your popcorn and enjoy the show, folks! Who knows what other game adaptations await us? Maybe Tetris will be next!

    #MinecraftMovie #HollywoodAdaptations #BlockbusterSuccess #CinemaIrony #NostalgiaInFilm
    Minecraft, le film! Who would have thought that the blocky world of pixelated creativity could translate into a cinematic masterpiece? Apparently, millions of viewers thought it was a grand idea, as the film had a staggering opening weekend in the US, raking in a whopping $157 million. Yes, you read that right - more than the Super Mario Bros movie. Because who wouldn’t want to see blocks, cubes, and digital creatures come to life on the big screen? Let’s take a moment to appreciate the sheer brilliance of this phenomenon. Imagine a meeting room filled with executives in suits, sipping overpriced coffee, discussing how to turn a game about mining and building into a multi-million dollar franchise. “What if we add a plot?” one visionary must have suggested. “And maybe some actual characters!” shouted another. Brilliant! Because nothing screams box office hit like a narrative about crafting and survival – the quintessential human experience, am I right? And while we’re at it, let’s not overlook the glorious irony of a massive online leak. One might think that a film like Minecraft, which is all about building and creating, would have safeguards against such breaches. Yet here we are, in a world where fans are more adept at finding leaks than creepers are at sneaking up on unsuspecting players. It’s as if the universe itself is saying, “Why wait for the official release when you can embrace the chaos of the internet?” Moreover, the film’s success raises an important question: is this the pinnacle of creativity, or just a sign that Hollywood has officially run out of ideas? After all, why bother developing original content when you can simply mine from the vast experiences of gamers? There’s a certain elegance to recycling beloved franchises; the nostalgia factor alone is worth millions. Let’s just hope that the next film adaptation is as riveting as watching a character gather resources for five hours straight. And speaking of adaptations, let’s give a nod to the directors and writers who managed to transform a game with virtually no plot into a cinematic sensation. If these individuals can take pixelated blocks and turn them into a story that captures the hearts of millions, perhaps we should hand them the keys to the next great literary classic. Who wouldn't want to see a film based on the riveting tale of a potato? In conclusion, Minecraft, le film is a remarkable testament to the state of modern cinema. It embodies the essence of our times: a blend of nostalgia, creativity, and a hint of desperation. So, grab your popcorn and enjoy the show, folks! Who knows what other game adaptations await us? Maybe Tetris will be next! #MinecraftMovie #HollywoodAdaptations #BlockbusterSuccess #CinemaIrony #NostalgiaInFilm
    Minecraft, le film : succès massif et fuite en ligne
    C’est un carton ! Minecraft, le film, qui adapte au cinéma le célèbre jeu vidéo, a débarqué ce week-end dans le salles américaines. A la clé, le meilleur démarrage de l’année, avec des recettes estimées à 157 millions de dollars aux USA.
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