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  • This is potentially the most powerful full-sized universal humanoid robot in Asia at present.
    Unitree H1 is a bipedal humanoid robot developed by Unitree Robotics. It's the company's first full-size universal humanoid robot and is designed for a variety of applications, including research, education, and industrial automation.
    H1 made its mark at the IEEE Humanoids 2023 conference in Austin, Texas, where it triumphed in the Humanoid and Quadruped Locomotion Competition held concurrently with the event. Compared to other powerful humanoid robots, H1 falls within a more accessible price range (below $90,000), potentially opening up broader applications and research possibilities.
    This is potentially the most powerful full-sized universal humanoid robot in Asia at present. Unitree H1 is a bipedal humanoid robot developed by Unitree Robotics. It's the company's first full-size universal humanoid robot and is designed for a variety of applications, including research, education, and industrial automation. H1 made its mark at the IEEE Humanoids 2023 conference in Austin, Texas, where it triumphed in the Humanoid and Quadruped Locomotion Competition held concurrently with the event. Compared to other powerful humanoid robots, H1 falls within a more accessible price range (below $90,000), potentially opening up broader applications and research possibilities.
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  • Check Out This New Tech for Cinematic Lighting and Rendering

    Infinite-Realities showcased Doggo "Rolo", an amazing new tech that helps creators with cinematic lighting and rendering.

    The team combined their in-house scanning pipeline with 3D Gaussian Splatting for Real-Time Radiance Field Rendering, a rendering method that leverages 3D Gaussians to represent the scene, thus preserving desirable properties of continuous volumetric radiance fields for scene optimization while avoiding unnecessary computation in empty space.
    #3dart #research #rendering #lighting #tech #technology
    Check Out This New Tech for Cinematic Lighting and Rendering 🐶 Infinite-Realities showcased Doggo "Rolo", an amazing new tech that helps creators with cinematic lighting and rendering. The team combined their in-house scanning pipeline with 3D Gaussian Splatting for Real-Time Radiance Field Rendering, a rendering method that leverages 3D Gaussians to represent the scene, thus preserving desirable properties of continuous volumetric radiance fields for scene optimization while avoiding unnecessary computation in empty space. #3dart #research #rendering #lighting #tech #technology
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  • $2000 - $6000 / Month

    Location

    Redmond, Washington, United States

    Type

    Full Time

    Status

    Open

    Nintendo Software Technology Corporation


    Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly-owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop, and deliver the very best video games. We conduct research, use state-of-the-art equipment, and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games.
    Apply for this job
    https://careers.nintendo.com/job-openings/listing/230000007B.html?src=CWS-10000
    Nintendo Software Technology Corporation Nintendo Software Technology Corporation, based in Redmond, Washington, is a wholly-owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan. Nintendo Software Technology's mission is to design, develop, and deliver the very best video games. We conduct research, use state-of-the-art equipment, and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. Apply for this job https://careers.nintendo.com/job-openings/listing/230000007B.html?src=CWS-10000
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    ·3332 Views
  • Motion capture with deformations

    A research team from Max Planck Institute for Informatics and Valeo.ai presented a new approach to mocap with deformations. Titled Decaf, it is a method for setting up 3D hand and face reconstructions. The team describes it as the first monocular motion capture method from a video that regresses 3D hand and face motions along with deformations arising from their interactions.
    Motion capture with deformations 🤔 A research team from Max Planck Institute for Informatics and Valeo.ai presented a new approach to mocap with deformations. Titled Decaf, it is a method for setting up 3D hand and face reconstructions. The team describes it as the first monocular motion capture method from a video that regresses 3D hand and face motions along with deformations arising from their interactions.
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    ·1653 Views ·22 Views