• VFXShow 296: Mission: Impossible – The Final Reckoning

    Ethan Hunt and the IMF team race against time to find a rogue artificial intelligencethat can destroy mankind.
    AI, IMF & VFX: A Mission Worth Rendering
    In the latest episode of The VFXShow podcast, hosts Matt Wallin, Jason Diamond, and Mike Seymour reunite to dissect the spectacle, story, and seamless visual effects of Mission: Impossible – The Final Reckoning.
    As the eighth entry in the franchise, this chapter serves as a high-stakes, high-altitude crescendo to Tom Cruise’s nearly 30-year run as Ethan Hunt,  the relentless agent of the Impossible Mission Force.
    Cruise Control: When Practical Meets Pixel
    While the narrative revolves around the existential threat of a rogue AI known as The Entity, the real heart of the film lies in its bold commitment to visceral, real-world action. The VFX team discusses how Cruise’s ongoing devotion to doing his own death-defying stunts, from leaping between bi-planes to diving into the wreckage of a sunken submarine,  paradoxically increases the importance of invisible VFX. From seamless digital stitching to background replacements and subtle physics enhancements, the effects work had to serve the story without ever betraying the sense of raw, in-camera danger.
    Matt, Jason, and Mike explore how VFX in this film plays a critical supporting role, cleaning up stunts, compositing dangerous sequences, and selling the illusion of globe-spanning chaos.
    Whether it’s simulating the collapse of a Cold War-era submarine, managing intricate water dynamics in Ethan’s deep-sea dive, or integrating AI-driven visualisations of nuclear catastrophe, the film leans heavily on sophisticated post work to make Cruise’s practical stunts feel even more grounded and believable.
    The team also reflects on the thematic evolution of the franchise. While the plot may twist through layers of espionage, betrayal, and digital apocalypse, including face-offs with Gabriel, doomsday cults, and geopolitical brinkmanship,  it is not the team’s favourite MI film. And yet, they note, even as the story veers into sci-fi territory with sentient algorithms and bunker-bound AI traps, the VFX never overshadows the tactile performance at the film’s centre.
    Falling, Flying, Faking It Beautifully
    For fans of the franchise, visual effects, or just adrenaline-fueled cinema, this episode offers a thoughtful cinematic critique on how modern VFX artistry and old-school stuntwork can coexist to save a film that has lost its driving narrative direction.
    This week in our lineup isMatt Wallin *            @mattwallin    www.mattwallin.com
    Follow Matt on Mastodon: @Jason Diamond  @jasondiamond           www.thediamondbros.com
    Mike Seymour   @mikeseymour             www.fxguide.com. + @mikeseymour
    Special thanks to Matt Wallin for the editing & production of the show with help from Jim Shen.
    #vfxshow #mission #impossible #final #reckoning
    VFXShow 296: Mission: Impossible – The Final Reckoning
    Ethan Hunt and the IMF team race against time to find a rogue artificial intelligencethat can destroy mankind. AI, IMF & VFX: A Mission Worth Rendering In the latest episode of The VFXShow podcast, hosts Matt Wallin, Jason Diamond, and Mike Seymour reunite to dissect the spectacle, story, and seamless visual effects of Mission: Impossible – The Final Reckoning. As the eighth entry in the franchise, this chapter serves as a high-stakes, high-altitude crescendo to Tom Cruise’s nearly 30-year run as Ethan Hunt,  the relentless agent of the Impossible Mission Force. Cruise Control: When Practical Meets Pixel While the narrative revolves around the existential threat of a rogue AI known as The Entity, the real heart of the film lies in its bold commitment to visceral, real-world action. The VFX team discusses how Cruise’s ongoing devotion to doing his own death-defying stunts, from leaping between bi-planes to diving into the wreckage of a sunken submarine,  paradoxically increases the importance of invisible VFX. From seamless digital stitching to background replacements and subtle physics enhancements, the effects work had to serve the story without ever betraying the sense of raw, in-camera danger. Matt, Jason, and Mike explore how VFX in this film plays a critical supporting role, cleaning up stunts, compositing dangerous sequences, and selling the illusion of globe-spanning chaos. Whether it’s simulating the collapse of a Cold War-era submarine, managing intricate water dynamics in Ethan’s deep-sea dive, or integrating AI-driven visualisations of nuclear catastrophe, the film leans heavily on sophisticated post work to make Cruise’s practical stunts feel even more grounded and believable. The team also reflects on the thematic evolution of the franchise. While the plot may twist through layers of espionage, betrayal, and digital apocalypse, including face-offs with Gabriel, doomsday cults, and geopolitical brinkmanship,  it is not the team’s favourite MI film. And yet, they note, even as the story veers into sci-fi territory with sentient algorithms and bunker-bound AI traps, the VFX never overshadows the tactile performance at the film’s centre. Falling, Flying, Faking It Beautifully For fans of the franchise, visual effects, or just adrenaline-fueled cinema, this episode offers a thoughtful cinematic critique on how modern VFX artistry and old-school stuntwork can coexist to save a film that has lost its driving narrative direction. This week in our lineup isMatt Wallin *            @mattwallin    www.mattwallin.com Follow Matt on Mastodon: @Jason Diamond  @jasondiamond           www.thediamondbros.com Mike Seymour   @mikeseymour             www.fxguide.com. + @mikeseymour Special thanks to Matt Wallin for the editing & production of the show with help from Jim Shen. #vfxshow #mission #impossible #final #reckoning
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    VFXShow 296: Mission: Impossible – The Final Reckoning
    Ethan Hunt and the IMF team race against time to find a rogue artificial intelligence (why is AI always the bad guy now if films? ) that can destroy mankind. AI, IMF & VFX: A Mission Worth Rendering In the latest episode of The VFXShow podcast, hosts Matt Wallin, Jason Diamond, and Mike Seymour reunite to dissect the spectacle, story, and seamless visual effects of Mission: Impossible – The Final Reckoning. As the eighth entry in the franchise, this chapter serves as a high-stakes, high-altitude crescendo to Tom Cruise’s nearly 30-year run as Ethan Hunt,  the relentless agent of the Impossible Mission Force. Cruise Control: When Practical Meets Pixel While the narrative revolves around the existential threat of a rogue AI known as The Entity, the real heart of the film lies in its bold commitment to visceral, real-world action. The VFX team discusses how Cruise’s ongoing devotion to doing his own death-defying stunts, from leaping between bi-planes to diving into the wreckage of a sunken submarine,  paradoxically increases the importance of invisible VFX. From seamless digital stitching to background replacements and subtle physics enhancements, the effects work had to serve the story without ever betraying the sense of raw, in-camera danger. Matt, Jason, and Mike explore how VFX in this film plays a critical supporting role, cleaning up stunts, compositing dangerous sequences, and selling the illusion of globe-spanning chaos. Whether it’s simulating the collapse of a Cold War-era submarine, managing intricate water dynamics in Ethan’s deep-sea dive, or integrating AI-driven visualisations of nuclear catastrophe, the film leans heavily on sophisticated post work to make Cruise’s practical stunts feel even more grounded and believable. The team also reflects on the thematic evolution of the franchise. While the plot may twist through layers of espionage, betrayal, and digital apocalypse, including face-offs with Gabriel, doomsday cults, and geopolitical brinkmanship,  it is not the team’s favourite MI film. And yet, they note, even as the story veers into sci-fi territory with sentient algorithms and bunker-bound AI traps, the VFX never overshadows the tactile performance at the film’s centre. Falling, Flying, Faking It Beautifully For fans of the franchise, visual effects, or just adrenaline-fueled cinema, this episode offers a thoughtful cinematic critique on how modern VFX artistry and old-school stuntwork can coexist to save a film that has lost its driving narrative direction. This week in our lineup is (or are they really??) Matt Wallin *            @mattwallin    www.mattwallin.com Follow Matt on Mastodon: @[email protected] Jason Diamond  @jasondiamond           www.thediamondbros.com Mike Seymour   @mikeseymour             www.fxguide.com. + @mikeseymour Special thanks to Matt Wallin for the editing & production of the show with help from Jim Shen.
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  • UMass and MIT Test Cold Spray 3D Printing to Repair Aging Massachusetts Bridge

    Researchers from the US-based University of Massachusetts Amherst, in collaboration with the Massachusetts Institute of TechnologyDepartment of Mechanical Engineering, have applied cold spray to repair the deteriorating “Brown Bridge” in Great Barrington, built in 1949. The project marks the first known use of this method on bridge infrastructure and aims to evaluate its effectiveness as a faster, more cost-effective, and less disruptive alternative to conventional repair techniques.
    “Now that we’ve completed this proof-of-concept repair, we see a clear path to a solution that is much faster, less costly, easier, and less invasive,” said Simos Gerasimidis, associate professor of civil and environmental engineering at the University of Massachusetts Amherst. “To our knowledge, this is a first. Of course, there is some R&D that needs to be developed, but this is a huge milestone to that,” he added.
    The pilot project is also a collaboration with the Massachusetts Department of Transportation, the Massachusetts Technology Collaborative, the U.S. Department of Transportation, and the Federal Highway Administration. It was supported by the Massachusetts Manufacturing Innovation Initiative, which provided essential equipment for the demonstration.
    Members of the UMass Amherst and MIT Department of Mechanical Engineering research team, led by Simos Gerasimidis. Photo via UMass Amherst.
    Tackling America’s Bridge Crisis with Cold Spray Technology
    Nearly half of the bridges across the United States are in “fair” condition, while 6.8% are classified as “poor,” according to the 2025 Report Card for America’s Infrastructure. In Massachusetts, about 9% of the state’s 5,295 bridges are considered structurally deficient. The costs of restoring this infrastructure are projected to exceed billion—well beyond current funding levels. 
    The cold spray method consists of propelling metal powder particles at high velocity onto the beam’s surface. Successive applications build up additional layers, helping restore its thickness and structural integrity. This method has successfully been used to repair large structures such as submarines, airplanes, and ships, but this marks the first instance of its application to a bridge.
    One of cold spray’s key advantages is its ability to be deployed with minimal traffic disruption.  “Every time you do repairs on a bridge you have to block traffic, you have to make traffic controls for substantial amounts of time,” explained Gerasimidis. “This will allow us toon this actual bridge while cars are going.”
    To enhance precision, the research team integrated 3D LiDAR scanning technology into the process. Unlike visual inspections, which can be subjective and time-consuming, LiDAR creates high-resolution digital models that pinpoint areas of corrosion. This allows teams to develop targeted repair plans and deposit materials only where needed—reducing waste and potentially extending a bridge’s lifespan.
    Next steps: Testing Cold-Sprayed Repairs
    The bridge is scheduled for demolition in the coming years. When that happens, researchers will retrieve the repaired sections for further analysis. They plan to assess the durability, corrosion resistance, and mechanical performance of the cold-sprayed steel in real-world conditions, comparing it to results from laboratory tests.
    “This is a tremendous collaboration where cutting-edge technology is brought to address a critical need for infrastructure in the commonwealth and across the United States,” said John Hart, Class of 1922 Professor in the Department of Mechanical Engineering at MIT. “I think we’re just at the beginning of a digital transformation of bridge inspection, repair and maintenance, among many other important use cases.”
    3D Printing for Infrastructure Repairs
    Beyond cold spray techniques, other innovative 3D printing methods are emerging to address construction repair challenges. For example, researchers at University College Londonhave developed an asphalt 3D printer specifically designed to repair road cracks and potholes. “The material properties of 3D printed asphalt are tunable, and combined with the flexibility and efficiency of the printing platform, this technique offers a compelling new design approach to the maintenance of infrastructure,” the UCL team explained.
    Similarly, in 2018, Cintec, a Wales-based international structural engineering firm, contributed to restoring the historic Government building known as the Red House in the Republic of Trinidad and Tobago. This project, managed by Cintec’s North American branch, marked the first use of additive manufacturing within sacrificial structures. It also featured the installation of what are claimed to be the longest reinforcement anchors ever inserted into a structure—measuring an impressive 36.52 meters.
    Join our Additive Manufacturing Advantageevent on July 10th, where AM leaders from Aerospace, Space, and Defense come together to share mission-critical insights. Online and free to attend.Secure your spot now.
    Who won the2024 3D Printing Industry Awards?
    Subscribe to the 3D Printing Industry newsletterto keep up with the latest 3D printing news.
    You can also follow us onLinkedIn, and subscribe to the 3D Printing Industry Youtube channel to access more exclusive content.
    Featured image shows members of the UMass Amherst and MIT Department of Mechanical Engineering research team, led by Simos Gerasimidis. Photo via UMass Amherst.
    #umass #mit #test #cold #spray
    UMass and MIT Test Cold Spray 3D Printing to Repair Aging Massachusetts Bridge
    Researchers from the US-based University of Massachusetts Amherst, in collaboration with the Massachusetts Institute of TechnologyDepartment of Mechanical Engineering, have applied cold spray to repair the deteriorating “Brown Bridge” in Great Barrington, built in 1949. The project marks the first known use of this method on bridge infrastructure and aims to evaluate its effectiveness as a faster, more cost-effective, and less disruptive alternative to conventional repair techniques. “Now that we’ve completed this proof-of-concept repair, we see a clear path to a solution that is much faster, less costly, easier, and less invasive,” said Simos Gerasimidis, associate professor of civil and environmental engineering at the University of Massachusetts Amherst. “To our knowledge, this is a first. Of course, there is some R&D that needs to be developed, but this is a huge milestone to that,” he added. The pilot project is also a collaboration with the Massachusetts Department of Transportation, the Massachusetts Technology Collaborative, the U.S. Department of Transportation, and the Federal Highway Administration. It was supported by the Massachusetts Manufacturing Innovation Initiative, which provided essential equipment for the demonstration. Members of the UMass Amherst and MIT Department of Mechanical Engineering research team, led by Simos Gerasimidis. Photo via UMass Amherst. Tackling America’s Bridge Crisis with Cold Spray Technology Nearly half of the bridges across the United States are in “fair” condition, while 6.8% are classified as “poor,” according to the 2025 Report Card for America’s Infrastructure. In Massachusetts, about 9% of the state’s 5,295 bridges are considered structurally deficient. The costs of restoring this infrastructure are projected to exceed billion—well beyond current funding levels.  The cold spray method consists of propelling metal powder particles at high velocity onto the beam’s surface. Successive applications build up additional layers, helping restore its thickness and structural integrity. This method has successfully been used to repair large structures such as submarines, airplanes, and ships, but this marks the first instance of its application to a bridge. One of cold spray’s key advantages is its ability to be deployed with minimal traffic disruption.  “Every time you do repairs on a bridge you have to block traffic, you have to make traffic controls for substantial amounts of time,” explained Gerasimidis. “This will allow us toon this actual bridge while cars are going.” To enhance precision, the research team integrated 3D LiDAR scanning technology into the process. Unlike visual inspections, which can be subjective and time-consuming, LiDAR creates high-resolution digital models that pinpoint areas of corrosion. This allows teams to develop targeted repair plans and deposit materials only where needed—reducing waste and potentially extending a bridge’s lifespan. Next steps: Testing Cold-Sprayed Repairs The bridge is scheduled for demolition in the coming years. When that happens, researchers will retrieve the repaired sections for further analysis. They plan to assess the durability, corrosion resistance, and mechanical performance of the cold-sprayed steel in real-world conditions, comparing it to results from laboratory tests. “This is a tremendous collaboration where cutting-edge technology is brought to address a critical need for infrastructure in the commonwealth and across the United States,” said John Hart, Class of 1922 Professor in the Department of Mechanical Engineering at MIT. “I think we’re just at the beginning of a digital transformation of bridge inspection, repair and maintenance, among many other important use cases.” 3D Printing for Infrastructure Repairs Beyond cold spray techniques, other innovative 3D printing methods are emerging to address construction repair challenges. For example, researchers at University College Londonhave developed an asphalt 3D printer specifically designed to repair road cracks and potholes. “The material properties of 3D printed asphalt are tunable, and combined with the flexibility and efficiency of the printing platform, this technique offers a compelling new design approach to the maintenance of infrastructure,” the UCL team explained. Similarly, in 2018, Cintec, a Wales-based international structural engineering firm, contributed to restoring the historic Government building known as the Red House in the Republic of Trinidad and Tobago. This project, managed by Cintec’s North American branch, marked the first use of additive manufacturing within sacrificial structures. It also featured the installation of what are claimed to be the longest reinforcement anchors ever inserted into a structure—measuring an impressive 36.52 meters. Join our Additive Manufacturing Advantageevent on July 10th, where AM leaders from Aerospace, Space, and Defense come together to share mission-critical insights. Online and free to attend.Secure your spot now. Who won the2024 3D Printing Industry Awards? Subscribe to the 3D Printing Industry newsletterto keep up with the latest 3D printing news. You can also follow us onLinkedIn, and subscribe to the 3D Printing Industry Youtube channel to access more exclusive content. Featured image shows members of the UMass Amherst and MIT Department of Mechanical Engineering research team, led by Simos Gerasimidis. Photo via UMass Amherst. #umass #mit #test #cold #spray
    3DPRINTINGINDUSTRY.COM
    UMass and MIT Test Cold Spray 3D Printing to Repair Aging Massachusetts Bridge
    Researchers from the US-based University of Massachusetts Amherst (UMass), in collaboration with the Massachusetts Institute of Technology (MIT) Department of Mechanical Engineering, have applied cold spray to repair the deteriorating “Brown Bridge” in Great Barrington, built in 1949. The project marks the first known use of this method on bridge infrastructure and aims to evaluate its effectiveness as a faster, more cost-effective, and less disruptive alternative to conventional repair techniques. “Now that we’ve completed this proof-of-concept repair, we see a clear path to a solution that is much faster, less costly, easier, and less invasive,” said Simos Gerasimidis, associate professor of civil and environmental engineering at the University of Massachusetts Amherst. “To our knowledge, this is a first. Of course, there is some R&D that needs to be developed, but this is a huge milestone to that,” he added. The pilot project is also a collaboration with the Massachusetts Department of Transportation (MassDOT), the Massachusetts Technology Collaborative (MassTech), the U.S. Department of Transportation, and the Federal Highway Administration. It was supported by the Massachusetts Manufacturing Innovation Initiative, which provided essential equipment for the demonstration. Members of the UMass Amherst and MIT Department of Mechanical Engineering research team, led by Simos Gerasimidis (left, standing). Photo via UMass Amherst. Tackling America’s Bridge Crisis with Cold Spray Technology Nearly half of the bridges across the United States are in “fair” condition, while 6.8% are classified as “poor,” according to the 2025 Report Card for America’s Infrastructure. In Massachusetts, about 9% of the state’s 5,295 bridges are considered structurally deficient. The costs of restoring this infrastructure are projected to exceed $190 billion—well beyond current funding levels.  The cold spray method consists of propelling metal powder particles at high velocity onto the beam’s surface. Successive applications build up additional layers, helping restore its thickness and structural integrity. This method has successfully been used to repair large structures such as submarines, airplanes, and ships, but this marks the first instance of its application to a bridge. One of cold spray’s key advantages is its ability to be deployed with minimal traffic disruption.  “Every time you do repairs on a bridge you have to block traffic, you have to make traffic controls for substantial amounts of time,” explained Gerasimidis. “This will allow us to [apply the technique] on this actual bridge while cars are going [across].” To enhance precision, the research team integrated 3D LiDAR scanning technology into the process. Unlike visual inspections, which can be subjective and time-consuming, LiDAR creates high-resolution digital models that pinpoint areas of corrosion. This allows teams to develop targeted repair plans and deposit materials only where needed—reducing waste and potentially extending a bridge’s lifespan. Next steps: Testing Cold-Sprayed Repairs The bridge is scheduled for demolition in the coming years. When that happens, researchers will retrieve the repaired sections for further analysis. They plan to assess the durability, corrosion resistance, and mechanical performance of the cold-sprayed steel in real-world conditions, comparing it to results from laboratory tests. “This is a tremendous collaboration where cutting-edge technology is brought to address a critical need for infrastructure in the commonwealth and across the United States,” said John Hart, Class of 1922 Professor in the Department of Mechanical Engineering at MIT. “I think we’re just at the beginning of a digital transformation of bridge inspection, repair and maintenance, among many other important use cases.” 3D Printing for Infrastructure Repairs Beyond cold spray techniques, other innovative 3D printing methods are emerging to address construction repair challenges. For example, researchers at University College London (UCL) have developed an asphalt 3D printer specifically designed to repair road cracks and potholes. “The material properties of 3D printed asphalt are tunable, and combined with the flexibility and efficiency of the printing platform, this technique offers a compelling new design approach to the maintenance of infrastructure,” the UCL team explained. Similarly, in 2018, Cintec, a Wales-based international structural engineering firm, contributed to restoring the historic Government building known as the Red House in the Republic of Trinidad and Tobago. This project, managed by Cintec’s North American branch, marked the first use of additive manufacturing within sacrificial structures. It also featured the installation of what are claimed to be the longest reinforcement anchors ever inserted into a structure—measuring an impressive 36.52 meters. Join our Additive Manufacturing Advantage (AMAA) event on July 10th, where AM leaders from Aerospace, Space, and Defense come together to share mission-critical insights. Online and free to attend.Secure your spot now. Who won the2024 3D Printing Industry Awards? Subscribe to the 3D Printing Industry newsletterto keep up with the latest 3D printing news. You can also follow us onLinkedIn, and subscribe to the 3D Printing Industry Youtube channel to access more exclusive content. Featured image shows members of the UMass Amherst and MIT Department of Mechanical Engineering research team, led by Simos Gerasimidis (left, standing). Photo via UMass Amherst.
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  • On this day: June 4

    June 4: Trianon Treaty Day in RomaniaGerman submarine U-505

    1784 – Élisabeth Thible became the first woman to fly in an untethered hot air balloon, covering a distance of 4 kmand reaching an estimated altitude of 1,500 m.
    1944 – World War II: A United States Navy task group captured German submarine U-505.
    1974 – Major League Baseball's Cleveland Indians hosted Ten Cent Beer Night, but had to forfeit the game to the Texas Rangers due to rioting by drunken fans.
    1989 – Following the death of Ruhollah Khomeini, the Assembly of Experts elected Ali Khamenei to be Supreme Leader of Iran.
    Antoine, Duke of LorraineBenjamin HuntsmanMiguel de AzcuénagaChester NezMore anniversaries:
    June 3
    June 4
    June 5

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    On this day: June 4
    June 4: Trianon Treaty Day in RomaniaGerman submarine U-505 1784 – Élisabeth Thible became the first woman to fly in an untethered hot air balloon, covering a distance of 4 kmand reaching an estimated altitude of 1,500 m. 1944 – World War II: A United States Navy task group captured German submarine U-505. 1974 – Major League Baseball's Cleveland Indians hosted Ten Cent Beer Night, but had to forfeit the game to the Texas Rangers due to rioting by drunken fans. 1989 – Following the death of Ruhollah Khomeini, the Assembly of Experts elected Ali Khamenei to be Supreme Leader of Iran. Antoine, Duke of LorraineBenjamin HuntsmanMiguel de AzcuénagaChester NezMore anniversaries: June 3 June 4 June 5 Archive By email List of days of the year About #this #day #june
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    On this day: June 4
    June 4: Trianon Treaty Day in Romania (1920) German submarine U-505 1784 – Élisabeth Thible became the first woman to fly in an untethered hot air balloon, covering a distance of 4 km (2.5 mi) and reaching an estimated altitude of 1,500 m (4,900 ft). 1944 – World War II: A United States Navy task group captured German submarine U-505 (pictured). 1974 – Major League Baseball's Cleveland Indians hosted Ten Cent Beer Night, but had to forfeit the game to the Texas Rangers due to rioting by drunken fans. 1989 – Following the death of Ruhollah Khomeini, the Assembly of Experts elected Ali Khamenei to be Supreme Leader of Iran. Antoine, Duke of Lorraine (b. 1489)Benjamin Huntsman (b. 1704)Miguel de Azcuénaga (b. 1754)Chester Nez (d. 2014) More anniversaries: June 3 June 4 June 5 Archive By email List of days of the year About
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  • Every Nintendo Console Launch Ranked from the NES to Switch

    On June 5, after years of rumors and anticipation, Nintendo will finally launch the Nintendo Switch 2 worldwide. Preorders are already mostly sold out with millions of gamers anxiously awaiting Mario Kart World Tour and new on-the-go ports of Street Fighter 6 and Cyberpunk 2077. Of course Nintendo is no stranger to the hardware business, launching more than a dozen consoles and portables since the Nintendo Entertainment System. And there have been many ups and downs over the last four decades.
    When considering which Nintendo system actually had the best launch, we looked at the quality and quantity of games at release, price, as well as the overall impressiveness of the hardware at launch. This retrospective also considers only the North American launches of each system. With that in mind, this is the definitive ranking of all of Nintendo’s console and portable launches since the NES gave the world a red-capped Italian plumber! 

    13. Virtual Boy
    Since entering the video game market in the 1970s, Nintendo has rarely encountered a massive failure, but it’s hard to see the Virtual Boy as anything but a colossal misstep, albeit an ambitious one. A home VR system in the mid-‘90s was literally decades ahead of its time, but nothing about it was really consumer friendly. Despite being marketed as a Game Boy successor, the Virtual Boy wasn’t really portable, and at home, it required a table to play. And while the black and white monochrome screen was fine for the original Game Boy, the Virtual Boy’s red and black monochrome display was known to just cause headaches.
    As for the launch games, they were aggressively… okay? Mario’s Tennis is a perfectly competent, if barebones, tennis game. Meanwhile Teleroboxer was an interesting, just not terribly compelling Punch-Out!! successor. But even if the games were decent, the controller, a god-awful monstrosity mixing the worst aspects of the SNES and N64 controllers, didn’t do these titles any favors. The launch price, equivalent to around USD in 2025 dollars, was the final nail in the Virtual Boy’s coffin, and Nintendo quietly discontinued the console a year after release.

    12. Wii U
    The Wii U is Nintendo’s worst selling console by a large margin, and the problems really were evident from the beginning. The tablet controller was an interesting idea but just not as engaging or innovative as the Wii’s motion controls. Nintendo really banked on Nintendo Land showcasing what the system could do and banked on it being their next Wii Sports, but it ended up just showing how limited the new console really was.
    And while Mario games have historically been system sellers, New Super Mario Bros. U was largely a rehash of its Wii predecessor, just with HD graphics. It’s a fine platformer, but a surprisingly average Mario game. Beyond that, the launch lineup was largely made up of third party ports, some of which had been available on other consoles for years at that point. It’s easy to see why so many people were confused about whether the Wii U was a new console or an upgrade of the Wii, and why so many of those who understood what it was ended up skipping it, even if the launch price was competitive.
    11. Game Boy Color
    If we were looking at the entire history of Nintendo consoles, the Game Boy Color would certainly rank higher, but Nintendo just didn’t put much effort into its launch, likely because Nintendo absolutely dominated the handheld gaming market at the time. They didn’t have to work very hard to sell this thing. They knew the players would show up.
    The highlight of the Game Boy Color’s launch in 1998 was Game & Watch Gallery 2, a color collection of the old handheld titles Nintendo made in the ‘80s. It actually was a very good showcase of the GBC’s better color graphics, but it wasn’t the type of game that had much staying power. The other launch titles, Pocket Bomberman, Centipede, and Tetris DX, a colorized version of the original Game Boy’s Tetris launch title, were similarly serviceable but largely forgettable, because seriously, who was dying to play a colorized version of Game Boy Tetris at that point? But at the launch price was right, and the GBC quickly built an impressive library of exclusives.
    10. Nintendo 3DS
    When the 3DS was first revealed in 2010, its glasses-free stereoscopic 3D generated an immense amount of buzz. Sadly, a botched launch promptly killed a lot of that momentum. Nintendo’s first party offerings were all oddly disappointing. Pilotwings had been a solid launch series in the past, but Pilotwings Resort lacked a lot of content compared to its predecessors. Steel Diver was an interesting submarine sim that just didn’t quite click. And Nintendogs + Cats, well… it was more Nintendogs for whatever that’s worth. The launch lineup wasn’t all disappointments, however. Street Fighter IV 3D Edition and Rayman 3D were excellent ports of console games, and Tom Clancy’s Ghost Recon: Shadow Wars remains an underrated gem of a tactics game.
    But arguably the biggest knock against the 3DS was its price. The handheld launched at a price that many gamers balked at. Nintendo was forced to cut the price to just a few months later. Early adopters were compensated with a collection of 20 NES and GBA games, but so many unnecessary missteps left a bad taste in the mouths of many Nintendo fans, and it seems like the 3DS never quite reached its full potential.

    9. Nintendo 64
    I remember first playing Super Mario 64 in a Toys ‘R Us in 1996 before the U.S. launch and being absolutely blown away. I had never used an analog controller before that let me control how fast or slow my character on screen moved. There had been plenty of 3D platformers prior to that point, but Mario’s first 3D outing truly felt like a giant leap forward for gaming thanks to its silky smooth controls and innovative open world gameplay.

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    The problem with N64’s launch is that there just wasn’t much else to it. It only launched in the U.S. with Super Mario 64 and Pilotwings 64, which was another excellent showcase for what the console could do, but once you played through those games, new releases were sparse, and expensive, an issue that would continue to plague the console for its entire lifespan. The N64 certainly had quality games, it just could never get much quantity. And while the launch price was reasonable, it was only cheaper than a PlayStation at the time, and given that the PS1 had a much larger library, and its games tended to be cheaper, it’s easy to see why Sony’s console outsold Nintendo’s by a large margin in the late ‘90s.
    8. Nintendo DS
    Nintendo didn’t really seem to know what the DS was supposed to be at first. Seemingly rushed to market in late 2004 to get ahead of the imminent Sony PSP launch, the DS was initially marketed as a “third pillar” system that would sit on shelves alongside the GameCube and Game Boy Advance, though it quickly elbowed the GBA out of the handheld space. 
    That wasn’t exactly thanks to a great launch lineup though. Super Mario 64 DSFeel the Magic: XY/XX was a weird and wonderful minigame showcase of the handheld’s new features, but it had little mass market appeal. And while games like Madden NFL 2005, Spider-Man 2, and Urbz: Sims in the City were all perfectly serviceable, none of them were on par with their console counterparts. But at the DS was cheaper than the PSP, and that easily helped it become a bestseller. 
    7. Nintendo Switch 
    In 2025 the Switch is an undisputed massive success, but its launch in 2017 was very much a mixed bag. First the good: the hardware, though underpowered compared to competitors, is fantastic. Being able to seamlessly switch between playing games on a TV and on the go is a wonderful innovation. The Switch feels great in your hands, and the Joy-Cons still offer some of the best feedback of any controller on the market. It was clear that the system had massive potential from the start, and the launch price undercut both Sony and Microsoft.
    But the launch lineup was the definition of a one trick pony. Yes, The Legend of Zelda: The Breath of the Wild was an instant classic and absolutely deserves to be in the conversation of the greatest games of all time. But beyond that, how many people even remember the Switch’s other launch games? 1-2 Switch is a lame minigame collection. Super Bomberman R had potential as a launch exclusive, but turned out to be a middling entry in the long running franchise. And ports of Just Dance 2017 and Skylanders: Imaginators weren’t exactly moving systems. Still, the success of the Nintendo Switch makes a really good case that all a console needs to be successful is a great design and one killer app.

    6. Game Boy
    When it launched in 1989, the Game Boy was woefully underpowered and lacked the color screen of competitors like the Sega Game Gear and Atari Lynx. It didn’t really matter though. First Nintendo understood that less power meant longer battery life, which is still about the most important feature for portable gaming. More importantly, the Game Boy had a secret weapon: Tetris. 
    The classic puzzler was a pack-in title for the Game Boy at launch, the equivalent of giving the first hit away for free to get gamers hooked. At the launch bundle was an absolute steal. Along with Tetris, Super Mario Land was a quirky and unique take on the Mario series that was well worth checking out, while ports of Tennis and Baseball from the NES library kept people hooked as the Game Boy gained momentum. 
    5. GameCube
    The GameCube launch is both better and worse than you remember it. While the console was kind of knocked for not having any truly great exclusives at launch, the exclusives that were released have actually aged rather well. This was a system where you could pick up Luigi’s Mansion, Wave Race: Blue Storm, Star Wars Rogue Squadron II: Rogue Leader, and Super Monkey Ball at launch, all fantastic titles that weren’t available anywhere else. And while it launched three days after the original Xbox, it was also cheaper.
    Admittedly, the third-party offerings were a bit slim, but Tony Hawk’s Pro Skater 3Crazy Taxi with the all important arcade soundtrack that’d been missing from more recent releases. But those ports also showed off the GameCube’s biggest weakness: there was really nothing different about these versions if you already owned them elsewhere. It’s not surprising then that after this generation, Nintendo started looking toward new gimmicks to sell consoles instead of just pushing graphics technology to its limits.
    4. SNES
    The SNES didn’t launch with a ton of games, but there wasn’t a stinker in the bunch. Of course there was Super Mario World, still arguably the best Mario game ever made. Not only is the design of that game timeless, but the huge graphical upgrade over anything the NES could do quickly justified the upgrade to a new console. Pilotwings and F-Zero, with their revolutionary use of Mode 7 further showed off the power of the system. The launch pricewas high for the time, but the launch lineup was so good, the price was kind of justified.
    Even the two games pulling up the rear, Gradius III and an SNES-exclusive version of SimCity were excellent titles worth picking up. But what’s really underrated about the SNES is how much of an improvement the controller was. It was much more ergonomic than the hard rectangle shape of the NES controller, and the addition of X and Y and shoulder buttons made it clear from the get-go that this console was going to open up a lot of new gameplay styles.

    3. Game Boy Advance
    The Game Boy Advance had an all too brief time as Nintendo’s premiere handheld before the DS took the spotlight, but it built an impressive library during its time starting with the launch. The launch price is quite possibly the best of any piece of Nintendo hardware. And the portable had a solid one, two punch out of the gate with F-Zero: Maximum Velocity, an excellent successor to the SNES title, and Super Mario Advance, a full-fledged remake of Super Mario Bros. 2 that remains the best way to experience this classic. 
    The 15 other titles available at launch included solid ports of games like Rayman and ChuChuRocket!, with the portability of the GBA version arguably making it more preferable to play than its bigger brother on Dreamcast. But for many, the real star of the launch was Tony Hawk’s Pro Skater 2, a technically impressive port that somehow managed to squeeze all of the gameplay of the console version into an isometric view. Before release, many were touting that the GBA was the equivalent of a handheld SNES. These early games showed that it could actually be even better than that.
    2. NES
    By the mid-1980s, console gaming was essentially dead in North America. Atari had killed the market, flooding it with low quality games. It would take an impressive new console, genius marketing, and just a little bit of luck to bring home gaming back from the brink. The NES succeeded at a tough time for video games by trying not to be just another console. It was more of a toy, or “entertainment system,” sold alongside a Zapper light gun and R.O.B., a robot accessory. Gimmicky? Sure, but that was just the opening salvo in Nintendo’s strategy, the Trojan horse to bring consoles back into the living room.
    Of course, the games needed to be good for the NES to succeed, and Nintendo had that down pat, launching with 17 titles, including Super Mario Bros., Excitebike, Duck Hunt, and Ice Climbers, titles that are iconic to this day. Other titles like Baseball, Tennis, and Pinball were more perfunctory, but good enough to gain the public’s attention and prove that video games weren’t just a fad. Admittedly, the launch pricewas high, though historically similar to many other launch prices for new consoles, and that price point clearly didn’t do much to dissuade prospective buyers.
    1. Wii 
    Twenty years after the NES brought consoles back from the brink, Nintendo’s home console business found itself in a tough spot. Despite good reviews and a respectable library of games, the GameCube had just taken third place in a three-way fight. Clearly, just trying to build the most powerful console wasn’t the key to success. So as Sony and Microsoft turned to HD gaming, Nintendo released a console just slightly more powerful than its predecessor, but with the benefit of motion controls thanks to the Wii-mote.
    It sounded kinda nuts. Then people played Wii Sports and were immediately hooked. The game was a phenomenon. Not just hardcore gamers wanted to play it, but parents, and even grandparents. The Wii truly brought console gaming to the masses in a way that had previously been unthinkable thanks to an innovative new controller. Oh, and for the hardcore gamers, a little title by the name of The Legend of Zelda: Twilight PrincessExcite TruckTrauma Center: Second Opinion were more than enough to keep the console flying off shelves for years after release, especially because the older technology meant it could be sold substantially cheaper than either the Xbox 360 or the PS3.
    #every #nintendo #console #launch #ranked
    Every Nintendo Console Launch Ranked from the NES to Switch
    On June 5, after years of rumors and anticipation, Nintendo will finally launch the Nintendo Switch 2 worldwide. Preorders are already mostly sold out with millions of gamers anxiously awaiting Mario Kart World Tour and new on-the-go ports of Street Fighter 6 and Cyberpunk 2077. Of course Nintendo is no stranger to the hardware business, launching more than a dozen consoles and portables since the Nintendo Entertainment System. And there have been many ups and downs over the last four decades. When considering which Nintendo system actually had the best launch, we looked at the quality and quantity of games at release, price, as well as the overall impressiveness of the hardware at launch. This retrospective also considers only the North American launches of each system. With that in mind, this is the definitive ranking of all of Nintendo’s console and portable launches since the NES gave the world a red-capped Italian plumber!  13. Virtual Boy Since entering the video game market in the 1970s, Nintendo has rarely encountered a massive failure, but it’s hard to see the Virtual Boy as anything but a colossal misstep, albeit an ambitious one. A home VR system in the mid-‘90s was literally decades ahead of its time, but nothing about it was really consumer friendly. Despite being marketed as a Game Boy successor, the Virtual Boy wasn’t really portable, and at home, it required a table to play. And while the black and white monochrome screen was fine for the original Game Boy, the Virtual Boy’s red and black monochrome display was known to just cause headaches. As for the launch games, they were aggressively… okay? Mario’s Tennis is a perfectly competent, if barebones, tennis game. Meanwhile Teleroboxer was an interesting, just not terribly compelling Punch-Out!! successor. But even if the games were decent, the controller, a god-awful monstrosity mixing the worst aspects of the SNES and N64 controllers, didn’t do these titles any favors. The launch price, equivalent to around USD in 2025 dollars, was the final nail in the Virtual Boy’s coffin, and Nintendo quietly discontinued the console a year after release. 12. Wii U The Wii U is Nintendo’s worst selling console by a large margin, and the problems really were evident from the beginning. The tablet controller was an interesting idea but just not as engaging or innovative as the Wii’s motion controls. Nintendo really banked on Nintendo Land showcasing what the system could do and banked on it being their next Wii Sports, but it ended up just showing how limited the new console really was. And while Mario games have historically been system sellers, New Super Mario Bros. U was largely a rehash of its Wii predecessor, just with HD graphics. It’s a fine platformer, but a surprisingly average Mario game. Beyond that, the launch lineup was largely made up of third party ports, some of which had been available on other consoles for years at that point. It’s easy to see why so many people were confused about whether the Wii U was a new console or an upgrade of the Wii, and why so many of those who understood what it was ended up skipping it, even if the launch price was competitive. 11. Game Boy Color If we were looking at the entire history of Nintendo consoles, the Game Boy Color would certainly rank higher, but Nintendo just didn’t put much effort into its launch, likely because Nintendo absolutely dominated the handheld gaming market at the time. They didn’t have to work very hard to sell this thing. They knew the players would show up. The highlight of the Game Boy Color’s launch in 1998 was Game & Watch Gallery 2, a color collection of the old handheld titles Nintendo made in the ‘80s. It actually was a very good showcase of the GBC’s better color graphics, but it wasn’t the type of game that had much staying power. The other launch titles, Pocket Bomberman, Centipede, and Tetris DX, a colorized version of the original Game Boy’s Tetris launch title, were similarly serviceable but largely forgettable, because seriously, who was dying to play a colorized version of Game Boy Tetris at that point? But at the launch price was right, and the GBC quickly built an impressive library of exclusives. 10. Nintendo 3DS When the 3DS was first revealed in 2010, its glasses-free stereoscopic 3D generated an immense amount of buzz. Sadly, a botched launch promptly killed a lot of that momentum. Nintendo’s first party offerings were all oddly disappointing. Pilotwings had been a solid launch series in the past, but Pilotwings Resort lacked a lot of content compared to its predecessors. Steel Diver was an interesting submarine sim that just didn’t quite click. And Nintendogs + Cats, well… it was more Nintendogs for whatever that’s worth. The launch lineup wasn’t all disappointments, however. Street Fighter IV 3D Edition and Rayman 3D were excellent ports of console games, and Tom Clancy’s Ghost Recon: Shadow Wars remains an underrated gem of a tactics game. But arguably the biggest knock against the 3DS was its price. The handheld launched at a price that many gamers balked at. Nintendo was forced to cut the price to just a few months later. Early adopters were compensated with a collection of 20 NES and GBA games, but so many unnecessary missteps left a bad taste in the mouths of many Nintendo fans, and it seems like the 3DS never quite reached its full potential. 9. Nintendo 64 I remember first playing Super Mario 64 in a Toys ‘R Us in 1996 before the U.S. launch and being absolutely blown away. I had never used an analog controller before that let me control how fast or slow my character on screen moved. There had been plenty of 3D platformers prior to that point, but Mario’s first 3D outing truly felt like a giant leap forward for gaming thanks to its silky smooth controls and innovative open world gameplay. Join our mailing list Get the best of Den of Geek delivered right to your inbox! The problem with N64’s launch is that there just wasn’t much else to it. It only launched in the U.S. with Super Mario 64 and Pilotwings 64, which was another excellent showcase for what the console could do, but once you played through those games, new releases were sparse, and expensive, an issue that would continue to plague the console for its entire lifespan. The N64 certainly had quality games, it just could never get much quantity. And while the launch price was reasonable, it was only cheaper than a PlayStation at the time, and given that the PS1 had a much larger library, and its games tended to be cheaper, it’s easy to see why Sony’s console outsold Nintendo’s by a large margin in the late ‘90s. 8. Nintendo DS Nintendo didn’t really seem to know what the DS was supposed to be at first. Seemingly rushed to market in late 2004 to get ahead of the imminent Sony PSP launch, the DS was initially marketed as a “third pillar” system that would sit on shelves alongside the GameCube and Game Boy Advance, though it quickly elbowed the GBA out of the handheld space.  That wasn’t exactly thanks to a great launch lineup though. Super Mario 64 DSFeel the Magic: XY/XX was a weird and wonderful minigame showcase of the handheld’s new features, but it had little mass market appeal. And while games like Madden NFL 2005, Spider-Man 2, and Urbz: Sims in the City were all perfectly serviceable, none of them were on par with their console counterparts. But at the DS was cheaper than the PSP, and that easily helped it become a bestseller.  7. Nintendo Switch  In 2025 the Switch is an undisputed massive success, but its launch in 2017 was very much a mixed bag. First the good: the hardware, though underpowered compared to competitors, is fantastic. Being able to seamlessly switch between playing games on a TV and on the go is a wonderful innovation. The Switch feels great in your hands, and the Joy-Cons still offer some of the best feedback of any controller on the market. It was clear that the system had massive potential from the start, and the launch price undercut both Sony and Microsoft. But the launch lineup was the definition of a one trick pony. Yes, The Legend of Zelda: The Breath of the Wild was an instant classic and absolutely deserves to be in the conversation of the greatest games of all time. But beyond that, how many people even remember the Switch’s other launch games? 1-2 Switch is a lame minigame collection. Super Bomberman R had potential as a launch exclusive, but turned out to be a middling entry in the long running franchise. And ports of Just Dance 2017 and Skylanders: Imaginators weren’t exactly moving systems. Still, the success of the Nintendo Switch makes a really good case that all a console needs to be successful is a great design and one killer app. 6. Game Boy When it launched in 1989, the Game Boy was woefully underpowered and lacked the color screen of competitors like the Sega Game Gear and Atari Lynx. It didn’t really matter though. First Nintendo understood that less power meant longer battery life, which is still about the most important feature for portable gaming. More importantly, the Game Boy had a secret weapon: Tetris.  The classic puzzler was a pack-in title for the Game Boy at launch, the equivalent of giving the first hit away for free to get gamers hooked. At the launch bundle was an absolute steal. Along with Tetris, Super Mario Land was a quirky and unique take on the Mario series that was well worth checking out, while ports of Tennis and Baseball from the NES library kept people hooked as the Game Boy gained momentum.  5. GameCube The GameCube launch is both better and worse than you remember it. While the console was kind of knocked for not having any truly great exclusives at launch, the exclusives that were released have actually aged rather well. This was a system where you could pick up Luigi’s Mansion, Wave Race: Blue Storm, Star Wars Rogue Squadron II: Rogue Leader, and Super Monkey Ball at launch, all fantastic titles that weren’t available anywhere else. And while it launched three days after the original Xbox, it was also cheaper. Admittedly, the third-party offerings were a bit slim, but Tony Hawk’s Pro Skater 3Crazy Taxi with the all important arcade soundtrack that’d been missing from more recent releases. But those ports also showed off the GameCube’s biggest weakness: there was really nothing different about these versions if you already owned them elsewhere. It’s not surprising then that after this generation, Nintendo started looking toward new gimmicks to sell consoles instead of just pushing graphics technology to its limits. 4. SNES The SNES didn’t launch with a ton of games, but there wasn’t a stinker in the bunch. Of course there was Super Mario World, still arguably the best Mario game ever made. Not only is the design of that game timeless, but the huge graphical upgrade over anything the NES could do quickly justified the upgrade to a new console. Pilotwings and F-Zero, with their revolutionary use of Mode 7 further showed off the power of the system. The launch pricewas high for the time, but the launch lineup was so good, the price was kind of justified. Even the two games pulling up the rear, Gradius III and an SNES-exclusive version of SimCity were excellent titles worth picking up. But what’s really underrated about the SNES is how much of an improvement the controller was. It was much more ergonomic than the hard rectangle shape of the NES controller, and the addition of X and Y and shoulder buttons made it clear from the get-go that this console was going to open up a lot of new gameplay styles. 3. Game Boy Advance The Game Boy Advance had an all too brief time as Nintendo’s premiere handheld before the DS took the spotlight, but it built an impressive library during its time starting with the launch. The launch price is quite possibly the best of any piece of Nintendo hardware. And the portable had a solid one, two punch out of the gate with F-Zero: Maximum Velocity, an excellent successor to the SNES title, and Super Mario Advance, a full-fledged remake of Super Mario Bros. 2 that remains the best way to experience this classic.  The 15 other titles available at launch included solid ports of games like Rayman and ChuChuRocket!, with the portability of the GBA version arguably making it more preferable to play than its bigger brother on Dreamcast. But for many, the real star of the launch was Tony Hawk’s Pro Skater 2, a technically impressive port that somehow managed to squeeze all of the gameplay of the console version into an isometric view. Before release, many were touting that the GBA was the equivalent of a handheld SNES. These early games showed that it could actually be even better than that. 2. NES By the mid-1980s, console gaming was essentially dead in North America. Atari had killed the market, flooding it with low quality games. It would take an impressive new console, genius marketing, and just a little bit of luck to bring home gaming back from the brink. The NES succeeded at a tough time for video games by trying not to be just another console. It was more of a toy, or “entertainment system,” sold alongside a Zapper light gun and R.O.B., a robot accessory. Gimmicky? Sure, but that was just the opening salvo in Nintendo’s strategy, the Trojan horse to bring consoles back into the living room. Of course, the games needed to be good for the NES to succeed, and Nintendo had that down pat, launching with 17 titles, including Super Mario Bros., Excitebike, Duck Hunt, and Ice Climbers, titles that are iconic to this day. Other titles like Baseball, Tennis, and Pinball were more perfunctory, but good enough to gain the public’s attention and prove that video games weren’t just a fad. Admittedly, the launch pricewas high, though historically similar to many other launch prices for new consoles, and that price point clearly didn’t do much to dissuade prospective buyers. 1. Wii  Twenty years after the NES brought consoles back from the brink, Nintendo’s home console business found itself in a tough spot. Despite good reviews and a respectable library of games, the GameCube had just taken third place in a three-way fight. Clearly, just trying to build the most powerful console wasn’t the key to success. So as Sony and Microsoft turned to HD gaming, Nintendo released a console just slightly more powerful than its predecessor, but with the benefit of motion controls thanks to the Wii-mote. It sounded kinda nuts. Then people played Wii Sports and were immediately hooked. The game was a phenomenon. Not just hardcore gamers wanted to play it, but parents, and even grandparents. The Wii truly brought console gaming to the masses in a way that had previously been unthinkable thanks to an innovative new controller. Oh, and for the hardcore gamers, a little title by the name of The Legend of Zelda: Twilight PrincessExcite TruckTrauma Center: Second Opinion were more than enough to keep the console flying off shelves for years after release, especially because the older technology meant it could be sold substantially cheaper than either the Xbox 360 or the PS3. #every #nintendo #console #launch #ranked
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    Every Nintendo Console Launch Ranked from the NES to Switch
    On June 5, after years of rumors and anticipation, Nintendo will finally launch the Nintendo Switch 2 worldwide. Preorders are already mostly sold out with millions of gamers anxiously awaiting Mario Kart World Tour and new on-the-go ports of Street Fighter 6 and Cyberpunk 2077. Of course Nintendo is no stranger to the hardware business, launching more than a dozen consoles and portables since the Nintendo Entertainment System (NES). And there have been many ups and downs over the last four decades. When considering which Nintendo system actually had the best launch, we looked at the quality and quantity of games at release, price, as well as the overall impressiveness of the hardware at launch. This retrospective also considers only the North American launches of each system. With that in mind, this is the definitive ranking of all of Nintendo’s console and portable launches since the NES gave the world a red-capped Italian plumber!  13. Virtual Boy Since entering the video game market in the 1970s, Nintendo has rarely encountered a massive failure, but it’s hard to see the Virtual Boy as anything but a colossal misstep, albeit an ambitious one. A home VR system in the mid-‘90s was literally decades ahead of its time, but nothing about it was really consumer friendly. Despite being marketed as a Game Boy successor, the Virtual Boy wasn’t really portable, and at home, it required a table to play. And while the black and white monochrome screen was fine for the original Game Boy, the Virtual Boy’s red and black monochrome display was known to just cause headaches. As for the launch games, they were aggressively… okay? Mario’s Tennis is a perfectly competent, if barebones, tennis game. Meanwhile Teleroboxer was an interesting, just not terribly compelling Punch-Out!! successor. But even if the games were decent, the controller, a god-awful monstrosity mixing the worst aspects of the SNES and N64 controllers, didn’t do these titles any favors. The launch price, equivalent to around $370 USD in 2025 dollars, was the final nail in the Virtual Boy’s coffin, and Nintendo quietly discontinued the console a year after release. 12. Wii U The Wii U is Nintendo’s worst selling console by a large margin, and the problems really were evident from the beginning. The tablet controller was an interesting idea but just not as engaging or innovative as the Wii’s motion controls. Nintendo really banked on Nintendo Land showcasing what the system could do and banked on it being their next Wii Sports, but it ended up just showing how limited the new console really was. And while Mario games have historically been system sellers, New Super Mario Bros. U was largely a rehash of its Wii predecessor, just with HD graphics. It’s a fine platformer, but a surprisingly average Mario game. Beyond that, the launch lineup was largely made up of third party ports, some of which had been available on other consoles for years at that point. It’s easy to see why so many people were confused about whether the Wii U was a new console or an upgrade of the Wii, and why so many of those who understood what it was ended up skipping it, even if the $300 launch price was competitive. 11. Game Boy Color If we were looking at the entire history of Nintendo consoles, the Game Boy Color would certainly rank higher, but Nintendo just didn’t put much effort into its launch, likely because Nintendo absolutely dominated the handheld gaming market at the time. They didn’t have to work very hard to sell this thing. They knew the players would show up. The highlight of the Game Boy Color’s launch in 1998 was Game & Watch Gallery 2, a color collection of the old handheld titles Nintendo made in the ‘80s. It actually was a very good showcase of the GBC’s better color graphics, but it wasn’t the type of game that had much staying power. The other launch titles, Pocket Bomberman, Centipede, and Tetris DX, a colorized version of the original Game Boy’s Tetris launch title, were similarly serviceable but largely forgettable, because seriously, who was dying to play a colorized version of Game Boy Tetris at that point? But at $79.95, the launch price was right, and the GBC quickly built an impressive library of exclusives. 10. Nintendo 3DS When the 3DS was first revealed in 2010, its glasses-free stereoscopic 3D generated an immense amount of buzz. Sadly, a botched launch promptly killed a lot of that momentum. Nintendo’s first party offerings were all oddly disappointing. Pilotwings had been a solid launch series in the past, but Pilotwings Resort lacked a lot of content compared to its predecessors. Steel Diver was an interesting submarine sim that just didn’t quite click. And Nintendogs + Cats, well… it was more Nintendogs for whatever that’s worth. The launch lineup wasn’t all disappointments, however. Street Fighter IV 3D Edition and Rayman 3D were excellent ports of console games, and Tom Clancy’s Ghost Recon: Shadow Wars remains an underrated gem of a tactics game. But arguably the biggest knock against the 3DS was its price. The handheld launched at $250, a price that many gamers balked at. Nintendo was forced to cut the price to $170 just a few months later. Early adopters were compensated with a collection of 20 NES and GBA games, but so many unnecessary missteps left a bad taste in the mouths of many Nintendo fans, and it seems like the 3DS never quite reached its full potential. 9. Nintendo 64 I remember first playing Super Mario 64 in a Toys ‘R Us in 1996 before the U.S. launch and being absolutely blown away. I had never used an analog controller before that let me control how fast or slow my character on screen moved. There had been plenty of 3D platformers prior to that point, but Mario’s first 3D outing truly felt like a giant leap forward for gaming thanks to its silky smooth controls and innovative open world gameplay. Join our mailing list Get the best of Den of Geek delivered right to your inbox! The problem with N64’s launch is that there just wasn’t much else to it. It only launched in the U.S. with Super Mario 64 and Pilotwings 64, which was another excellent showcase for what the console could do, but once you played through those games, new releases were sparse, and expensive, an issue that would continue to plague the console for its entire lifespan. The N64 certainly had quality games, it just could never get much quantity. And while the $250 launch price was reasonable, it was only $50 cheaper than a PlayStation at the time, and given that the PS1 had a much larger library, and its games tended to be cheaper, it’s easy to see why Sony’s console outsold Nintendo’s by a large margin in the late ‘90s. 8. Nintendo DS Nintendo didn’t really seem to know what the DS was supposed to be at first. Seemingly rushed to market in late 2004 to get ahead of the imminent Sony PSP launch, the DS was initially marketed as a “third pillar” system that would sit on shelves alongside the GameCube and Game Boy Advance, though it quickly elbowed the GBA out of the handheld space.  That wasn’t exactly thanks to a great launch lineup though. Super Mario 64 DSFeel the Magic: XY/XX was a weird and wonderful minigame showcase of the handheld’s new features, but it had little mass market appeal. And while games like Madden NFL 2005, Spider-Man 2, and Urbz: Sims in the City were all perfectly serviceable, none of them were on par with their console counterparts. But at $150, the DS was $100 cheaper than the PSP, and that easily helped it become a bestseller.  7. Nintendo Switch  In 2025 the Switch is an undisputed massive success, but its launch in 2017 was very much a mixed bag. First the good: the hardware, though underpowered compared to competitors, is fantastic. Being able to seamlessly switch between playing games on a TV and on the go is a wonderful innovation. The Switch feels great in your hands, and the Joy-Cons still offer some of the best feedback of any controller on the market. It was clear that the system had massive potential from the start, and the $300 launch price undercut both Sony and Microsoft. But the launch lineup was the definition of a one trick pony. Yes, The Legend of Zelda: The Breath of the Wild was an instant classic and absolutely deserves to be in the conversation of the greatest games of all time. But beyond that, how many people even remember the Switch’s other launch games? 1-2 Switch is a lame minigame collection. Super Bomberman R had potential as a launch exclusive, but turned out to be a middling entry in the long running franchise. And ports of Just Dance 2017 and Skylanders: Imaginators weren’t exactly moving systems. Still, the success of the Nintendo Switch makes a really good case that all a console needs to be successful is a great design and one killer app. 6. Game Boy When it launched in 1989, the Game Boy was woefully underpowered and lacked the color screen of competitors like the Sega Game Gear and Atari Lynx. It didn’t really matter though. First Nintendo understood that less power meant longer battery life, which is still about the most important feature for portable gaming. More importantly, the Game Boy had a secret weapon: Tetris.  The classic puzzler was a pack-in title for the Game Boy at launch, the equivalent of giving the first hit away for free to get gamers hooked. At $89.99, the launch bundle was an absolute steal. Along with Tetris, Super Mario Land was a quirky and unique take on the Mario series that was well worth checking out, while ports of Tennis and Baseball from the NES library kept people hooked as the Game Boy gained momentum.  5. GameCube The GameCube launch is both better and worse than you remember it. While the console was kind of knocked for not having any truly great exclusives at launch, the exclusives that were released have actually aged rather well. This was a system where you could pick up Luigi’s Mansion, Wave Race: Blue Storm, Star Wars Rogue Squadron II: Rogue Leader, and Super Monkey Ball at launch, all fantastic titles that weren’t available anywhere else. And while it launched three days after the original Xbox, it was also $100 cheaper. Admittedly, the third-party offerings were a bit slim, but Tony Hawk’s Pro Skater 3Crazy Taxi with the all important arcade soundtrack that’d been missing from more recent releases. But those ports also showed off the GameCube’s biggest weakness: there was really nothing different about these versions if you already owned them elsewhere. It’s not surprising then that after this generation, Nintendo started looking toward new gimmicks to sell consoles instead of just pushing graphics technology to its limits. 4. SNES The SNES didn’t launch with a ton of games, but there wasn’t a stinker in the bunch. Of course there was Super Mario World, still arguably the best Mario game ever made. Not only is the design of that game timeless, but the huge graphical upgrade over anything the NES could do quickly justified the upgrade to a new console. Pilotwings and F-Zero, with their revolutionary use of Mode 7 further showed off the power of the system. The $199 launch price (equivalent to around $460 today) was high for the time, but the launch lineup was so good, the price was kind of justified. Even the two games pulling up the rear, Gradius III and an SNES-exclusive version of SimCity were excellent titles worth picking up. But what’s really underrated about the SNES is how much of an improvement the controller was. It was much more ergonomic than the hard rectangle shape of the NES controller, and the addition of X and Y and shoulder buttons made it clear from the get-go that this console was going to open up a lot of new gameplay styles. 3. Game Boy Advance The Game Boy Advance had an all too brief time as Nintendo’s premiere handheld before the DS took the spotlight, but it built an impressive library during its time starting with the launch. The $100 launch price is quite possibly the best of any piece of Nintendo hardware. And the portable had a solid one, two punch out of the gate with F-Zero: Maximum Velocity, an excellent successor to the SNES title, and Super Mario Advance, a full-fledged remake of Super Mario Bros. 2 that remains the best way to experience this classic.  The 15 other titles available at launch included solid ports of games like Rayman and ChuChuRocket!, with the portability of the GBA version arguably making it more preferable to play than its bigger brother on Dreamcast. But for many, the real star of the launch was Tony Hawk’s Pro Skater 2, a technically impressive port that somehow managed to squeeze all of the gameplay of the console version into an isometric view. Before release, many were touting that the GBA was the equivalent of a handheld SNES. These early games showed that it could actually be even better than that. 2. NES By the mid-1980s, console gaming was essentially dead in North America. Atari had killed the market, flooding it with low quality games. It would take an impressive new console, genius marketing, and just a little bit of luck to bring home gaming back from the brink. The NES succeeded at a tough time for video games by trying not to be just another console. It was more of a toy, or “entertainment system,” sold alongside a Zapper light gun and R.O.B., a robot accessory. Gimmicky? Sure, but that was just the opening salvo in Nintendo’s strategy, the Trojan horse to bring consoles back into the living room. Of course, the games needed to be good for the NES to succeed, and Nintendo had that down pat, launching with 17 titles, including Super Mario Bros., Excitebike, Duck Hunt, and Ice Climbers, titles that are iconic to this day. Other titles like Baseball, Tennis, and Pinball were more perfunctory, but good enough to gain the public’s attention and prove that video games weren’t just a fad. Admittedly, the $200 launch price (equivalent to nearly $600 in today’s dollars) was high, though historically similar to many other launch prices for new consoles, and that price point clearly didn’t do much to dissuade prospective buyers. 1. Wii  Twenty years after the NES brought consoles back from the brink, Nintendo’s home console business found itself in a tough spot. Despite good reviews and a respectable library of games, the GameCube had just taken third place in a three-way fight. Clearly, just trying to build the most powerful console wasn’t the key to success. So as Sony and Microsoft turned to HD gaming, Nintendo released a console just slightly more powerful than its predecessor, but with the benefit of motion controls thanks to the Wii-mote. It sounded kinda nuts. Then people played Wii Sports and were immediately hooked. The game was a phenomenon. Not just hardcore gamers wanted to play it, but parents, and even grandparents. The Wii truly brought console gaming to the masses in a way that had previously been unthinkable thanks to an innovative new controller. Oh, and for the hardcore gamers, a little title by the name of The Legend of Zelda: Twilight PrincessExcite TruckTrauma Center: Second Opinion were more than enough to keep the console flying off shelves for years after release, especially because the older technology meant it could be sold substantially cheaper than either the Xbox 360 or the PS3.
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  • 108-year-old submarine wreck seen in stunning detail in new footage

    Photogrammetric reconstruction of the submarine USS F-1 on the seafloor west of San Diego, California. CREDIT: Image by Zoe Daheron, ©Woods Hole Oceanographic Institution.

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    In 1917, two US submarines collided off the coast of San Diego and submarine USS F-1 sank to the bottom of the Pacific Ocean, along with 19 crew members aboard. The horrible accident, whose wreckage was discovered in 1975, represents the US Naval Submarine Force’s first wartime submarine loss. Now, researchers from Woods Hole Oceanographic Institution have captured new footage of the 1,300 feet-deep underwater archaeological site.
    “They were technical dives requiring specialized expertise and equipment,” Anna Michel, a co-lead of the expedition and chief scientist at the National Deep Submergence Facility, said in a statement. “We were careful and methodical in surveying these historical sites so that we could share these stunning images, while also maintaining the reverence these sites deserve.”

    The high-definition imagining and mapping of the USS F-1 took place during a deep-sea training and engineering mission in February and March. The missions aimed to train future submersible pilots and test the human-occupied vehicle Alvin and autonomous underwater vehicle Sentry. 
    The team captured never-seen-before images and videos and conducted a sonar survey, which essentially consists of mapping a region by shooting sound waves at it and registering the echo. Imaging specialists combined the 2D images into a 3D model of the wreck—a technique called photogrammetry. Using photogrammetry reveals measurements not just of the submarine but of the marine life that over the past century has claimed the vessel as its own. 
    Photogrammetric reconstruction of the submarine USS F-1 showing the sub’s stern and propeller. CREDIT: Image by Zoe Daheron, ©Woods Hole Oceanographic Institution.
    “As a Navy veteran, making this dive—together with another Navy veteran and a Navy historian—was a solemn privilege,” said Office of Naval Research Program Officer Rob Sparrock, who was in Alvin when it went down to the wreck. “There was time to contemplate the risks that all mariners, past and present, face. It also reminded me of the importance of these training dives, which leverage the knowledge from past dives, lessons learned and sound engineering.”
    The researchers also investigated a Navy torpedo bomber training aircraft that went down in the region in 1950. After the dives, they held a remembrance ceremony aboard the research vessel Atlantis during which a bell rang once for each of the crew members lost in 1917. 
    “History and archaeology are all about people and we felt it was important to read their names aloud,” said Naval History and Heritage Command Underwater Archaeologist Brad Krueger, who also dove in Alvin. “The Navy has a solemn responsibility to ensure the legacies of its lost Sailors are remembered.”
    #108yearold #submarine #wreck #seen #stunning
    108-year-old submarine wreck seen in stunning detail in new footage
    Photogrammetric reconstruction of the submarine USS F-1 on the seafloor west of San Diego, California. CREDIT: Image by Zoe Daheron, ©Woods Hole Oceanographic Institution. Get the Popular Science daily newsletter💡 Breakthroughs, discoveries, and DIY tips sent every weekday. In 1917, two US submarines collided off the coast of San Diego and submarine USS F-1 sank to the bottom of the Pacific Ocean, along with 19 crew members aboard. The horrible accident, whose wreckage was discovered in 1975, represents the US Naval Submarine Force’s first wartime submarine loss. Now, researchers from Woods Hole Oceanographic Institution have captured new footage of the 1,300 feet-deep underwater archaeological site. “They were technical dives requiring specialized expertise and equipment,” Anna Michel, a co-lead of the expedition and chief scientist at the National Deep Submergence Facility, said in a statement. “We were careful and methodical in surveying these historical sites so that we could share these stunning images, while also maintaining the reverence these sites deserve.” The high-definition imagining and mapping of the USS F-1 took place during a deep-sea training and engineering mission in February and March. The missions aimed to train future submersible pilots and test the human-occupied vehicle Alvin and autonomous underwater vehicle Sentry.  The team captured never-seen-before images and videos and conducted a sonar survey, which essentially consists of mapping a region by shooting sound waves at it and registering the echo. Imaging specialists combined the 2D images into a 3D model of the wreck—a technique called photogrammetry. Using photogrammetry reveals measurements not just of the submarine but of the marine life that over the past century has claimed the vessel as its own.  Photogrammetric reconstruction of the submarine USS F-1 showing the sub’s stern and propeller. CREDIT: Image by Zoe Daheron, ©Woods Hole Oceanographic Institution. “As a Navy veteran, making this dive—together with another Navy veteran and a Navy historian—was a solemn privilege,” said Office of Naval Research Program Officer Rob Sparrock, who was in Alvin when it went down to the wreck. “There was time to contemplate the risks that all mariners, past and present, face. It also reminded me of the importance of these training dives, which leverage the knowledge from past dives, lessons learned and sound engineering.” The researchers also investigated a Navy torpedo bomber training aircraft that went down in the region in 1950. After the dives, they held a remembrance ceremony aboard the research vessel Atlantis during which a bell rang once for each of the crew members lost in 1917.  “History and archaeology are all about people and we felt it was important to read their names aloud,” said Naval History and Heritage Command Underwater Archaeologist Brad Krueger, who also dove in Alvin. “The Navy has a solemn responsibility to ensure the legacies of its lost Sailors are remembered.” #108yearold #submarine #wreck #seen #stunning
    WWW.POPSCI.COM
    108-year-old submarine wreck seen in stunning detail in new footage
    Photogrammetric reconstruction of the submarine USS F-1 on the seafloor west of San Diego, California. CREDIT: Image by Zoe Daheron, ©Woods Hole Oceanographic Institution. Get the Popular Science daily newsletter💡 Breakthroughs, discoveries, and DIY tips sent every weekday. In 1917, two US submarines collided off the coast of San Diego and submarine USS F-1 sank to the bottom of the Pacific Ocean, along with 19 crew members aboard. The horrible accident, whose wreckage was discovered in 1975, represents the US Naval Submarine Force’s first wartime submarine loss. Now, researchers from Woods Hole Oceanographic Institution have captured new footage of the 1,300 feet-deep underwater archaeological site. “They were technical dives requiring specialized expertise and equipment,” Anna Michel, a co-lead of the expedition and chief scientist at the National Deep Submergence Facility, said in a statement. “We were careful and methodical in surveying these historical sites so that we could share these stunning images, while also maintaining the reverence these sites deserve.” The high-definition imagining and mapping of the USS F-1 took place during a deep-sea training and engineering mission in February and March. The missions aimed to train future submersible pilots and test the human-occupied vehicle Alvin and autonomous underwater vehicle Sentry.  The team captured never-seen-before images and videos and conducted a sonar survey, which essentially consists of mapping a region by shooting sound waves at it and registering the echo. Imaging specialists combined the 2D images into a 3D model of the wreck—a technique called photogrammetry. Using photogrammetry reveals measurements not just of the submarine but of the marine life that over the past century has claimed the vessel as its own.  Photogrammetric reconstruction of the submarine USS F-1 showing the sub’s stern and propeller. CREDIT: Image by Zoe Daheron, ©Woods Hole Oceanographic Institution. “As a Navy veteran, making this dive—together with another Navy veteran and a Navy historian—was a solemn privilege,” said Office of Naval Research Program Officer Rob Sparrock, who was in Alvin when it went down to the wreck. “There was time to contemplate the risks that all mariners, past and present, face. It also reminded me of the importance of these training dives, which leverage the knowledge from past dives, lessons learned and sound engineering.” The researchers also investigated a Navy torpedo bomber training aircraft that went down in the region in 1950. After the dives, they held a remembrance ceremony aboard the research vessel Atlantis during which a bell rang once for each of the crew members lost in 1917.  “History and archaeology are all about people and we felt it was important to read their names aloud,” said Naval History and Heritage Command Underwater Archaeologist Brad Krueger, who also dove in Alvin. “The Navy has a solemn responsibility to ensure the legacies of its lost Sailors are remembered.”
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  • Mission: Impossible — The Final Reckoning ending, explained

    Was that the end for Ethan Hunt? Mission: Impossible — The Final Reckoning was definitely pitched as the conclusion of Tom Cruise’s 30-year saga with Ethan Hunt, and The Final Reckoning has an ending that does feel quite definitive. There are some major character deaths and plenty of the action that fans of this franchise have come to love. Let’s break it all down.
    What happens in The Final Reckoning?
    The Final Reckoning is, more than most Mission: Impossible movies, a direct sequel to its predecessor. As a result, it follows Ethan and his team as they attempt to stop Gabriel and the AI system known as The Entity from taking over the world by controlling various nuclear stockpiles. To take down The Entity, Ethan and his team have to hack the source code from inside the sonarsphere at the bottom of the sunken Sevastopol submarine. Then, they must use Luther’s poison pill to take it down.

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    This leads to Hunt swimming down into the submarine and briefly losing consciousness before ultimately being revived by Grace. After confronting Gabriel, the team is flanked by Jim Phelps Jr. and the team from the CIA. Gabriel flees in a biplane, which leads to the most thrilling set piece of the movie as Hunt chases him down and hangs from the wing of the plane. The two battle in mid-air, with Hunt eventually emerging victorious and securing both the poison pill and the source code.
    How does the movie end?
    Paramount Pictures and Skydance
    Needless to say, Hunt and the team complete their mission and save the world from the Entity. Ethan’s parachute catches on fire as he attempts to put the poison pill in the podkova. He ultimately makes it to the ground intact. All those people concerned that Cruise would kill off his most well-known character turned out to be overreacting. Ethan survives this mission alive.
    He and the rest of the team briefly reunite in London at the end before dispersing back into the crowd, satisfied that their mission is now complete.
    Who lives and who dies?
    Paramount Pictures
    Although you might expect a climactic installment like this to be filled with deaths, only one major character bites the dust in The Final Reckoning. Luther, who has been with Ethan since the beginning, dies in this chapter, a signal that Ving Rhames can no longer do the required action scenes and that this franchise might truly be coming to a close. Luther’s death comes fairly early on in the movie, when a bomb planted by Gabriel and his men under the streets of London explodes.
    Nick Offerman’s General Sidney also bites the dust thanks to a bullet from an Entity spy, but he is a new character to the franchise in this installment.
    Is this the end of Mission: Impossible?
    Paramount Pictures / Paramount Pictures
    While it’s impossible to say for sure, the vibes certainly suggest that Cruise and McQuarrie are ready to walk away from this franchise following this installment. Ethan Hunt might still be around to save the day, but this movie’s ending suggests that we might not be privy to the rest of his adventures. He averted nuclear apocalypse, and he’s earned a long break.
    Mission: Impossible — The Final Reckoning is now in theaters.
    #mission #impossible #final #reckoning #ending
    Mission: Impossible — The Final Reckoning ending, explained
    Was that the end for Ethan Hunt? Mission: Impossible — The Final Reckoning was definitely pitched as the conclusion of Tom Cruise’s 30-year saga with Ethan Hunt, and The Final Reckoning has an ending that does feel quite definitive. There are some major character deaths and plenty of the action that fans of this franchise have come to love. Let’s break it all down. What happens in The Final Reckoning? The Final Reckoning is, more than most Mission: Impossible movies, a direct sequel to its predecessor. As a result, it follows Ethan and his team as they attempt to stop Gabriel and the AI system known as The Entity from taking over the world by controlling various nuclear stockpiles. To take down The Entity, Ethan and his team have to hack the source code from inside the sonarsphere at the bottom of the sunken Sevastopol submarine. Then, they must use Luther’s poison pill to take it down. Recommended Videos This leads to Hunt swimming down into the submarine and briefly losing consciousness before ultimately being revived by Grace. After confronting Gabriel, the team is flanked by Jim Phelps Jr. and the team from the CIA. Gabriel flees in a biplane, which leads to the most thrilling set piece of the movie as Hunt chases him down and hangs from the wing of the plane. The two battle in mid-air, with Hunt eventually emerging victorious and securing both the poison pill and the source code. How does the movie end? Paramount Pictures and Skydance Needless to say, Hunt and the team complete their mission and save the world from the Entity. Ethan’s parachute catches on fire as he attempts to put the poison pill in the podkova. He ultimately makes it to the ground intact. All those people concerned that Cruise would kill off his most well-known character turned out to be overreacting. Ethan survives this mission alive. He and the rest of the team briefly reunite in London at the end before dispersing back into the crowd, satisfied that their mission is now complete. Who lives and who dies? Paramount Pictures Although you might expect a climactic installment like this to be filled with deaths, only one major character bites the dust in The Final Reckoning. Luther, who has been with Ethan since the beginning, dies in this chapter, a signal that Ving Rhames can no longer do the required action scenes and that this franchise might truly be coming to a close. Luther’s death comes fairly early on in the movie, when a bomb planted by Gabriel and his men under the streets of London explodes. Nick Offerman’s General Sidney also bites the dust thanks to a bullet from an Entity spy, but he is a new character to the franchise in this installment. Is this the end of Mission: Impossible? Paramount Pictures / Paramount Pictures While it’s impossible to say for sure, the vibes certainly suggest that Cruise and McQuarrie are ready to walk away from this franchise following this installment. Ethan Hunt might still be around to save the day, but this movie’s ending suggests that we might not be privy to the rest of his adventures. He averted nuclear apocalypse, and he’s earned a long break. Mission: Impossible — The Final Reckoning is now in theaters. #mission #impossible #final #reckoning #ending
    WWW.DIGITALTRENDS.COM
    Mission: Impossible — The Final Reckoning ending, explained
    Was that the end for Ethan Hunt? Mission: Impossible — The Final Reckoning was definitely pitched as the conclusion of Tom Cruise’s 30-year saga with Ethan Hunt, and The Final Reckoning has an ending that does feel quite definitive. There are some major character deaths and plenty of the action that fans of this franchise have come to love. Let’s break it all down. What happens in The Final Reckoning? The Final Reckoning is, more than most Mission: Impossible movies, a direct sequel to its predecessor. As a result, it follows Ethan and his team as they attempt to stop Gabriel and the AI system known as The Entity from taking over the world by controlling various nuclear stockpiles. To take down The Entity, Ethan and his team have to hack the source code from inside the sonarsphere at the bottom of the sunken Sevastopol submarine. Then, they must use Luther’s poison pill to take it down. Recommended Videos This leads to Hunt swimming down into the submarine and briefly losing consciousness before ultimately being revived by Grace. After confronting Gabriel, the team is flanked by Jim Phelps Jr. and the team from the CIA. Gabriel flees in a biplane, which leads to the most thrilling set piece of the movie as Hunt chases him down and hangs from the wing of the plane. The two battle in mid-air, with Hunt eventually emerging victorious and securing both the poison pill and the source code. How does the movie end? Paramount Pictures and Skydance Needless to say, Hunt and the team complete their mission and save the world from the Entity. Ethan’s parachute catches on fire as he attempts to put the poison pill in the podkova. He ultimately makes it to the ground intact. All those people concerned that Cruise would kill off his most well-known character turned out to be overreacting. Ethan survives this mission alive. He and the rest of the team briefly reunite in London at the end before dispersing back into the crowd, satisfied that their mission is now complete. Who lives and who dies? Paramount Pictures Although you might expect a climactic installment like this to be filled with deaths, only one major character bites the dust in The Final Reckoning. Luther, who has been with Ethan since the beginning, dies in this chapter, a signal that Ving Rhames can no longer do the required action scenes and that this franchise might truly be coming to a close. Luther’s death comes fairly early on in the movie, when a bomb planted by Gabriel and his men under the streets of London explodes. Nick Offerman’s General Sidney also bites the dust thanks to a bullet from an Entity spy, but he is a new character to the franchise in this installment. Is this the end of Mission: Impossible? Paramount Pictures / Paramount Pictures While it’s impossible to say for sure, the vibes certainly suggest that Cruise and McQuarrie are ready to walk away from this franchise following this installment. Ethan Hunt might still be around to save the day, but this movie’s ending suggests that we might not be privy to the rest of his adventures. He averted nuclear apocalypse, and he’s earned a long break. Mission: Impossible — The Final Reckoning is now in theaters.
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  • Mission: Impossible Movies Ranked from Worst to Best: The Final Ranking

    This article contains some Mission: Impossible – The Final reckoning spoilers.
    In the most recent and supposedly final Mission: Impossible film, Ethan Hunt receives his briefing on a VHS cassette tape. That is a marvelous wink to the era in whichMission: Impossible, but these films have remained consistently at the zenith of quality blockbuster cinema.
    And through it all remains Tom Cruise, running, gunning, and smoldering with his various, luxuriant haircuts. Indeed, the first M:I picture was also Cruise’s first as a producer, made under the banner of Cruise/Wagner productions. Perhaps for that reason, he has stayed committed to what was once viewed as simply a “television adaptation.” It might have begun as TV IP, but in Cruise’s hands it has become a cinematic magnum opus that sequel after sequel, and decade after decade, has blossomed into one of the most inventive and satisfying spectacles ever produced in the Hollywood system.
    The final decade of the series’ run in particular has been groundbreaking. After five movies with five very different directors, aesthetics, and sensibilities, Christopher McQuarrie stuck around—alongside stunt coordinator Wade Eastwood. Together with Cruise, they turned the series into an old-fashioned, in-camera spectacle that harkens back to the earliest days of cinema. In the process, Cruise has added another chapter to his career, that of an onscreen daredevil like Harold Lloyd or Douglas Fairbanks. It’s been an amazing run, and honestly it’s a bit arbitrary to quantify it with any sort of ranking. But if we were going to do such a thing, here is how it should go…

    8. Mission: Impossible IIIt’s hardly controversial to put John Woo’s Mission: Impossible II dead last. From its overabundance of slow-mo action—complete with Woo’s signature flying doves—to its use of Limp Bizkit, and even that nonsensical plot about manmade viruses that still doesn’t feel timely on the other side of 2020, MI:-2 is a relic of late ‘90s Hollywood excess. On the one hand, it’s kind of marvelous that Cruise let Woo completely tear down and rebuild a successful franchise-starter in the Hong Kong filmmaker’s own image. On the other, it’s perhaps telling of where Cruise’s ego was at that time since Woo used this opportunity to transform the original all-American Ethan Hunt into a god of celluloid marble.
    And make no mistake, there is something godlike to how Woo’s camera fetishizes Cruise’s sunglasses and new, luxuriant mane of jet black hair during Hunt’s big introduction where he is seen free-climbing across a rock face without rope. It would come to work as metaphor for the rest of the movie where, despite ostensibly being the leader of a team, Ethan is mostly going it alone as he does ridiculous things like have a medieval duel against his evil doppelgänger, only both men now ride motorcycles instead of horses. The onscreen team, meanwhile, stares slack-jawed as Ethan finds his inner-Arnold Schwarzenegger and massacres entire scores of faceless mercenaries in multiple shootouts.
    While gunplay has always been an element of modern spy thrillers, the Mission: Impossible movies work best when the characters use their witsto escape elaborate, tricky situations. So there’s something banal about the way M:I-2 resembles any other late ‘90s and early ‘00s actioner that might’ve starred Nicolas Cage or Bruce Willis. Technically the plot, which involves Ethan’s reluctance to send new flame Nyah Hallinto the lion’s den as an informant, has classical pedigree. The movie remakes Alfred Hitchcock’s Notoriousin all but name. However, the movie is so in love with its movie star deity that even the supposedly central romance is cast in ambivalent shadow.
    7. Mission: Impossible – The Final ReckoningYes, we admit to also being surprised that what is allegedly intended to be the last Mission: Impossible movie is finishing near the very bottom of this list. Which is not to say that The Final Reckoning is a bad movie. It’s just a messy one—and disappointing too. Perhaps the expectations were too high for a film with “final” in the title. Also its reportedly eye-popping million only fueled the hype. But whereas the three previous Mission films directed by Christopher McQuarrie, including Dead Reckoning, had a light playfulness about them, The Final Reckoning gets lost in its own self-importance and grandiosity.
    Once again we have a Mission flick determined to deify Ethan Hunt with McQuarrie’s “gambler” from the last couple movies taking on the imagery of the messiah. Now the AI fate of the world lies in his literal hands. This approach leads to many long expository sequences where characters blather endlessly about the motivations of an abstract artificial intelligence. Meanwhile far too little time is spent on the sweet spot for this series: Cruise’s chemistry with co-stars when he isn’t hanging from some death-defying height. In fact, Ethan goes it pretty much alone in this one, staring down generals, submarine captains, and American presidents—fools all to think for one instance Ethan isn’t the guy sent to redeem them for their sins.
    The action sequences are still jaw-dropping when they finally come, and it is always good to see co-stars Simon Pegg, Hayley Atwell, and an all too briefly used Ving Rhames again, but this feels less like a finale than a breaking point. If Mission does come back, it will have to be as something wildly different.

    6. Mission: Impossible IIIBefore he transformed Star Trek and Star Wars into remarkably similar franchises, writer-director J.J. Abrams made his big screen debut by doing much the same to the Mission: Impossible franchise. With his emphasis on extreme close-ups, heavy expository dialogue dumps, and intentionally vague motivations for his villains that seem to always have something to do with the War on Terror, Abrams remade the M:I franchise in the image of his TV shows, particularly Alias. This included turning Woo’s Übermensch from the last movie into the kind of suburban everyman who scores well with the Nielsen ratings and who has a sweet girl-next-door fiancée.

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    Your mileage may vary with this approach, but personally we found M:I-3 to be too much of a piece with mid-2000s television and lacking in a certain degree of movie magic. With that said, the movie has two fantastic aces up its sleeve. The first and most significant is a deliciously boorish performance by Philip Seymour Hoffman as the franchise’s scariest villain. Abrams’ signature monologues have never been more chilling as when Hoffman cuts through Cruise’s matinee heroics like a knife and unsettles the protagonist and the audience with an unblinking declaration of ill-intent. Perhaps more impressively, during one of the franchise’s famed “mask” sequences where Ethan disguises himself as Hoffman’s baddie, the character actor subtly and convincingly mimics Cruise’s leading man charisma.
    That, plus introducing fan favorite Simon Pegg as Benji to the series, makes the movie worth a watch if not a regular revisit.
    According to more than a few critics in 2023, the then-newest installment in the series was also the best one. I respectfully disagree. The first half of writer-director Christopher McQuarrie and Cruise’s Dead Reckoning
    In terms of old school spectacle and breakneck pacing, Dead Reckoning is easily the most entertaining action movie of summer 2023’s offerings. However, when compared to the best entries in the M:I franchise, Dead Reckoning leaves something be desired. While McQuarrie’s counterintuitive instinct to script the scenes after designing the set pieces, and essentially make it up as they went along, paid off in dividends in Fallout, the narrative of Dead Reckoning’s first half is shaggy and muddled. The second act is especially disjointed when the film arrives in Venice, and the actors seem as uncertain as the script is over what exactly the film’s nefarious A.I. villain, codename: “The Entity,” wants.
    That this is the portion of the film which also thanklessly kills off fan favorite Ilsa Faustdoes the movie no favors. Elsewhere in the film, Hayley Atwell proves a fantastic addition in her own right as Grace—essentially a civilian and audience surrogate who gets wrapped up in the M:I series’ craziness long enough to stare at Cruise in incredulity—but the inference that she is here to simply interchangeably replace Ilsa gives the film a sour subtext. Still, Atwell’s Grace is great, Cruise’s Ethan is as mad as ever with his stunts, and even as the rest of the ensemble feels underutilized, seeing the team back together makes this a good time—while the unexpected return of Henry Czerny as Eugene Kittridge is downright great.

    4. Mission: Impossible – Ghost ProtocolThere are many fans who will tell you that the Mission: Impossible franchise as we know it really started with this Brad Bird entry at the beginning of the 2010s, and it’s easy to see why. As the first installment made with a newly chastened Cruise—who Paramount Pictures had just spent years trying to fire from the series—it’s also the installment where the movie star remade his persona as a modern day Douglas Fairbanks. Here he becomes the guy you could count on to commit the most absurdly dangerous and ridiculous stunts for our entertainment. What a mensch.
    And in terms of set pieces, nothing in the series may top this movie’s second act where Cruise is asked to become a real-life Spider-Man and wall-crawl—as well as swing and skip—along the tallest building in the world, the Burj Khalifa in Dubai. It’s a genuine showstopper that looms over the rest of the movie. Not that there isn’t a lot to enjoy elsewhere as Bird brings a slightly more sci-fi and cartoonish cheek to the proceedings with amusing gadgets like those aforementioned “blue means glue” Spidey gloves. Even more amusingly, the damn things never seem to work properly.
    This is also the first Mission: Impossible movie where the whole team feels vital to the success of the adventure, including a now proper sidekick in the returning Pegg and some solid support from Paula Patton and Jeremy Renner. For a certain breed of fan that makes this the best, but we would argue the team dynamics were fleshed out a little better down the road, and in movies that have more than one stunning set piece to their name.
    3. Mission: ImpossibleThe last four entries of the series have been so good that it’s become common for folks to overlook the movie that started it all, Brian De Palma’s endlessly stylish Mission: Impossible. That’s a shame since there’s something admirably blasphemous to this day about a movie that would take an ancient pop culture property and throw the fundamentals out the window. In this case, that meant turning the original show’s hero, Jim Phelps, into the villain while completely rewriting the rulebook about what the concept of “Mission: Impossible” is.
    It’s the bold kind of creative move studios would never dare make now, but that’s what opened up the space to transform a novelty of ‘60s spymania TV into a ‘90s action classic, complete with heavy emphasis on techno espionage babble and post-Cold War politics. The movie can at times appear dated given the emphasis on floppy disks and AOL email accounts, but it’s also got a brisk energy that never goes out of style thanks to De Palma’s ability to frame a knotty script by David Koepp and Robert Towneinto a breathlessly paced thriller filled with paranoia, double crosses, femme fatales, and horrifying dream sequences. In other words, it’s a De Palma special!
    The filmmaker and Cruise also craft a series of set pieces that would become the series’ defining trademark. The finale with a fistfight atop a speeding train beneath the English Channel is great, but the quiet as a church mouse midpoint where Cruise’s hero dangles over the pressure-sensitive floor of a CIA vault—and with a drop of sweat dripping just out of reach!—is the stuff of popcorn myth. It’s how M:I also became as much a great heist series as shoot ‘em up. Plus, this movie gave us Ving Rhames’ stealth MVP hacker, Luther Stickell.

    2. Mission: Impossible – Rogue NationIn retrospect there is something faintly low-key about Rogue Nation, as ludicrous as that might be to say about a movie that begins with its star literally clinging for dear life to the outside of a plane at take off. Yet given how grand newcomer director Christopher McQuarrie would take things in the following three Mission films, his more restrained first iteration seems charmingly small scale in comparison. Even so, it remains an action marvel in its own right, as well as the most balanced and well-structured adventure in the series. It’s the one where the project of making Ethan Hunt a tangible character began.
    Rightly assessing Ethan to be a “gambler” based on his inconsistent yet continuously deranged earlier appearances, McQuarrie spins a web where Hunt’s dicey lifestyle comes back to haunt him when facing a villain who turns those showboat instincts in on themselves, and which pairs Ethan for the first time against the best supporting character in the series, Rebecca Ferguson as Ilsa Faust. There’s a reason Ferguson’s MI6 doubleagent was the first leading lady in the series to become a recurring character. She gives a star-making turn as a woman who is in every way Ethan’s equal while keeping him and the audience on their toes.
    She, alongside a returning Simon Pegg and Ving Rhames, solidify the definitive Mission team, all while McQuarrie crafts elegant set pieces with classical flair, including a night at the opera that homages and one-ups Alfred Hitchcock’s influential sequence from The Man Who Knew Too Much, as well as a Casablanca chase between Ethan and Ilsa that’s the best motorcycle sequence in the series. Also McQuarrie’s script ultimately figures out who Ethan Hunt truly is by letting all those around him realize he’s a madman. And Alec Baldwin’s Alan Hunley gets this gem of a line to sums the series up in total:
    “Hunt is uniquely trained and highly motivated, a specialist without equal, immune to any countermeasures. There is no secret he cannot extract, no security he cannot breach, no person he cannot become. He has most likely anticipated this very conversation and is waiting to strike in whatever direction we move. Sir, Hunt is the living manifestation of destiny—and he has made you his mission.”
    1. Mission: Impossible – FalloutIf one were to rank these movies simply by virtue of set pieces and stunts, pound for pound it’s impossible to top Mission: Impossible – Fallout. A virtuoso showcase in action movie bliss, there are too many giddy mic drop moments to list, but among our favorites are: Tom Cruise doing a real HALO jump out of a plane at 25,000 feet and which was captured by camera operator Craig O’Brien, who had an IMAX camera strapped to his head; the extended fight sequence between Cruise, Henry Cavill, and Liam Yang in a bathroom where the music completely drops out so we can hear every punch, kick, and that surreal moment where Cavill needs to reload his biceps like they’re shotguns; and did you see Cruise’s ankle bend the wrong way in that building to building jump?!
    For action junkies, there was no better adrenaline kick out of Hollywood in the 2010s than this flick, and that is in large part a credit to writer-director Christopher McQuarrie. As the first filmmaker to helm more than one M:I movie, McQuarrie had the seemingly counterintuitive innovation to meticulously hammer out all of the above action sequences as well as others—such as a motorcycle chase across the cobblestones of Paris and a helicopter climax where Cruise is really flying his chopper at low altitudes—with stunt coordinator Wade Eastwood and Cruise, and then retroactively pen a surprisingly tight and satisfying screenplay that continues to deconstruct the Ethan Hunt archetype into a man of flesh and blood.

    McQuarrie also reunites all the best supporting players in the series—Rhames, Pegg, and his own additions of Rebecca Ferguson as the ambiguous Ilsa Faust and Sean Harris as the dastardly Solomon Lane—into a yarn that is as zippy and sharp as you might expect from the screenwriter of The Usual Suspects, but which lets each action sequence unfurl with all the pageantry of an old school Gene Kelly musical number. Many will call this the best Mission: Impossible movie, and we won’t quibble the point.
    #mission #impossible #movies #ranked #worst
    Mission: Impossible Movies Ranked from Worst to Best: The Final Ranking
    This article contains some Mission: Impossible – The Final reckoning spoilers. In the most recent and supposedly final Mission: Impossible film, Ethan Hunt receives his briefing on a VHS cassette tape. That is a marvelous wink to the era in whichMission: Impossible, but these films have remained consistently at the zenith of quality blockbuster cinema. And through it all remains Tom Cruise, running, gunning, and smoldering with his various, luxuriant haircuts. Indeed, the first M:I picture was also Cruise’s first as a producer, made under the banner of Cruise/Wagner productions. Perhaps for that reason, he has stayed committed to what was once viewed as simply a “television adaptation.” It might have begun as TV IP, but in Cruise’s hands it has become a cinematic magnum opus that sequel after sequel, and decade after decade, has blossomed into one of the most inventive and satisfying spectacles ever produced in the Hollywood system. The final decade of the series’ run in particular has been groundbreaking. After five movies with five very different directors, aesthetics, and sensibilities, Christopher McQuarrie stuck around—alongside stunt coordinator Wade Eastwood. Together with Cruise, they turned the series into an old-fashioned, in-camera spectacle that harkens back to the earliest days of cinema. In the process, Cruise has added another chapter to his career, that of an onscreen daredevil like Harold Lloyd or Douglas Fairbanks. It’s been an amazing run, and honestly it’s a bit arbitrary to quantify it with any sort of ranking. But if we were going to do such a thing, here is how it should go… 8. Mission: Impossible IIIt’s hardly controversial to put John Woo’s Mission: Impossible II dead last. From its overabundance of slow-mo action—complete with Woo’s signature flying doves—to its use of Limp Bizkit, and even that nonsensical plot about manmade viruses that still doesn’t feel timely on the other side of 2020, MI:-2 is a relic of late ‘90s Hollywood excess. On the one hand, it’s kind of marvelous that Cruise let Woo completely tear down and rebuild a successful franchise-starter in the Hong Kong filmmaker’s own image. On the other, it’s perhaps telling of where Cruise’s ego was at that time since Woo used this opportunity to transform the original all-American Ethan Hunt into a god of celluloid marble. And make no mistake, there is something godlike to how Woo’s camera fetishizes Cruise’s sunglasses and new, luxuriant mane of jet black hair during Hunt’s big introduction where he is seen free-climbing across a rock face without rope. It would come to work as metaphor for the rest of the movie where, despite ostensibly being the leader of a team, Ethan is mostly going it alone as he does ridiculous things like have a medieval duel against his evil doppelgänger, only both men now ride motorcycles instead of horses. The onscreen team, meanwhile, stares slack-jawed as Ethan finds his inner-Arnold Schwarzenegger and massacres entire scores of faceless mercenaries in multiple shootouts. While gunplay has always been an element of modern spy thrillers, the Mission: Impossible movies work best when the characters use their witsto escape elaborate, tricky situations. So there’s something banal about the way M:I-2 resembles any other late ‘90s and early ‘00s actioner that might’ve starred Nicolas Cage or Bruce Willis. Technically the plot, which involves Ethan’s reluctance to send new flame Nyah Hallinto the lion’s den as an informant, has classical pedigree. The movie remakes Alfred Hitchcock’s Notoriousin all but name. However, the movie is so in love with its movie star deity that even the supposedly central romance is cast in ambivalent shadow. 7. Mission: Impossible – The Final ReckoningYes, we admit to also being surprised that what is allegedly intended to be the last Mission: Impossible movie is finishing near the very bottom of this list. Which is not to say that The Final Reckoning is a bad movie. It’s just a messy one—and disappointing too. Perhaps the expectations were too high for a film with “final” in the title. Also its reportedly eye-popping million only fueled the hype. But whereas the three previous Mission films directed by Christopher McQuarrie, including Dead Reckoning, had a light playfulness about them, The Final Reckoning gets lost in its own self-importance and grandiosity. Once again we have a Mission flick determined to deify Ethan Hunt with McQuarrie’s “gambler” from the last couple movies taking on the imagery of the messiah. Now the AI fate of the world lies in his literal hands. This approach leads to many long expository sequences where characters blather endlessly about the motivations of an abstract artificial intelligence. Meanwhile far too little time is spent on the sweet spot for this series: Cruise’s chemistry with co-stars when he isn’t hanging from some death-defying height. In fact, Ethan goes it pretty much alone in this one, staring down generals, submarine captains, and American presidents—fools all to think for one instance Ethan isn’t the guy sent to redeem them for their sins. The action sequences are still jaw-dropping when they finally come, and it is always good to see co-stars Simon Pegg, Hayley Atwell, and an all too briefly used Ving Rhames again, but this feels less like a finale than a breaking point. If Mission does come back, it will have to be as something wildly different. 6. Mission: Impossible IIIBefore he transformed Star Trek and Star Wars into remarkably similar franchises, writer-director J.J. Abrams made his big screen debut by doing much the same to the Mission: Impossible franchise. With his emphasis on extreme close-ups, heavy expository dialogue dumps, and intentionally vague motivations for his villains that seem to always have something to do with the War on Terror, Abrams remade the M:I franchise in the image of his TV shows, particularly Alias. This included turning Woo’s Übermensch from the last movie into the kind of suburban everyman who scores well with the Nielsen ratings and who has a sweet girl-next-door fiancée. Join our mailing list Get the best of Den of Geek delivered right to your inbox! Your mileage may vary with this approach, but personally we found M:I-3 to be too much of a piece with mid-2000s television and lacking in a certain degree of movie magic. With that said, the movie has two fantastic aces up its sleeve. The first and most significant is a deliciously boorish performance by Philip Seymour Hoffman as the franchise’s scariest villain. Abrams’ signature monologues have never been more chilling as when Hoffman cuts through Cruise’s matinee heroics like a knife and unsettles the protagonist and the audience with an unblinking declaration of ill-intent. Perhaps more impressively, during one of the franchise’s famed “mask” sequences where Ethan disguises himself as Hoffman’s baddie, the character actor subtly and convincingly mimics Cruise’s leading man charisma. That, plus introducing fan favorite Simon Pegg as Benji to the series, makes the movie worth a watch if not a regular revisit. According to more than a few critics in 2023, the then-newest installment in the series was also the best one. I respectfully disagree. The first half of writer-director Christopher McQuarrie and Cruise’s Dead Reckoning In terms of old school spectacle and breakneck pacing, Dead Reckoning is easily the most entertaining action movie of summer 2023’s offerings. However, when compared to the best entries in the M:I franchise, Dead Reckoning leaves something be desired. While McQuarrie’s counterintuitive instinct to script the scenes after designing the set pieces, and essentially make it up as they went along, paid off in dividends in Fallout, the narrative of Dead Reckoning’s first half is shaggy and muddled. The second act is especially disjointed when the film arrives in Venice, and the actors seem as uncertain as the script is over what exactly the film’s nefarious A.I. villain, codename: “The Entity,” wants. That this is the portion of the film which also thanklessly kills off fan favorite Ilsa Faustdoes the movie no favors. Elsewhere in the film, Hayley Atwell proves a fantastic addition in her own right as Grace—essentially a civilian and audience surrogate who gets wrapped up in the M:I series’ craziness long enough to stare at Cruise in incredulity—but the inference that she is here to simply interchangeably replace Ilsa gives the film a sour subtext. Still, Atwell’s Grace is great, Cruise’s Ethan is as mad as ever with his stunts, and even as the rest of the ensemble feels underutilized, seeing the team back together makes this a good time—while the unexpected return of Henry Czerny as Eugene Kittridge is downright great. 4. Mission: Impossible – Ghost ProtocolThere are many fans who will tell you that the Mission: Impossible franchise as we know it really started with this Brad Bird entry at the beginning of the 2010s, and it’s easy to see why. As the first installment made with a newly chastened Cruise—who Paramount Pictures had just spent years trying to fire from the series—it’s also the installment where the movie star remade his persona as a modern day Douglas Fairbanks. Here he becomes the guy you could count on to commit the most absurdly dangerous and ridiculous stunts for our entertainment. What a mensch. And in terms of set pieces, nothing in the series may top this movie’s second act where Cruise is asked to become a real-life Spider-Man and wall-crawl—as well as swing and skip—along the tallest building in the world, the Burj Khalifa in Dubai. It’s a genuine showstopper that looms over the rest of the movie. Not that there isn’t a lot to enjoy elsewhere as Bird brings a slightly more sci-fi and cartoonish cheek to the proceedings with amusing gadgets like those aforementioned “blue means glue” Spidey gloves. Even more amusingly, the damn things never seem to work properly. This is also the first Mission: Impossible movie where the whole team feels vital to the success of the adventure, including a now proper sidekick in the returning Pegg and some solid support from Paula Patton and Jeremy Renner. For a certain breed of fan that makes this the best, but we would argue the team dynamics were fleshed out a little better down the road, and in movies that have more than one stunning set piece to their name. 3. Mission: ImpossibleThe last four entries of the series have been so good that it’s become common for folks to overlook the movie that started it all, Brian De Palma’s endlessly stylish Mission: Impossible. That’s a shame since there’s something admirably blasphemous to this day about a movie that would take an ancient pop culture property and throw the fundamentals out the window. In this case, that meant turning the original show’s hero, Jim Phelps, into the villain while completely rewriting the rulebook about what the concept of “Mission: Impossible” is. It’s the bold kind of creative move studios would never dare make now, but that’s what opened up the space to transform a novelty of ‘60s spymania TV into a ‘90s action classic, complete with heavy emphasis on techno espionage babble and post-Cold War politics. The movie can at times appear dated given the emphasis on floppy disks and AOL email accounts, but it’s also got a brisk energy that never goes out of style thanks to De Palma’s ability to frame a knotty script by David Koepp and Robert Towneinto a breathlessly paced thriller filled with paranoia, double crosses, femme fatales, and horrifying dream sequences. In other words, it’s a De Palma special! The filmmaker and Cruise also craft a series of set pieces that would become the series’ defining trademark. The finale with a fistfight atop a speeding train beneath the English Channel is great, but the quiet as a church mouse midpoint where Cruise’s hero dangles over the pressure-sensitive floor of a CIA vault—and with a drop of sweat dripping just out of reach!—is the stuff of popcorn myth. It’s how M:I also became as much a great heist series as shoot ‘em up. Plus, this movie gave us Ving Rhames’ stealth MVP hacker, Luther Stickell. 2. Mission: Impossible – Rogue NationIn retrospect there is something faintly low-key about Rogue Nation, as ludicrous as that might be to say about a movie that begins with its star literally clinging for dear life to the outside of a plane at take off. Yet given how grand newcomer director Christopher McQuarrie would take things in the following three Mission films, his more restrained first iteration seems charmingly small scale in comparison. Even so, it remains an action marvel in its own right, as well as the most balanced and well-structured adventure in the series. It’s the one where the project of making Ethan Hunt a tangible character began. Rightly assessing Ethan to be a “gambler” based on his inconsistent yet continuously deranged earlier appearances, McQuarrie spins a web where Hunt’s dicey lifestyle comes back to haunt him when facing a villain who turns those showboat instincts in on themselves, and which pairs Ethan for the first time against the best supporting character in the series, Rebecca Ferguson as Ilsa Faust. There’s a reason Ferguson’s MI6 doubleagent was the first leading lady in the series to become a recurring character. She gives a star-making turn as a woman who is in every way Ethan’s equal while keeping him and the audience on their toes. She, alongside a returning Simon Pegg and Ving Rhames, solidify the definitive Mission team, all while McQuarrie crafts elegant set pieces with classical flair, including a night at the opera that homages and one-ups Alfred Hitchcock’s influential sequence from The Man Who Knew Too Much, as well as a Casablanca chase between Ethan and Ilsa that’s the best motorcycle sequence in the series. Also McQuarrie’s script ultimately figures out who Ethan Hunt truly is by letting all those around him realize he’s a madman. And Alec Baldwin’s Alan Hunley gets this gem of a line to sums the series up in total: “Hunt is uniquely trained and highly motivated, a specialist without equal, immune to any countermeasures. There is no secret he cannot extract, no security he cannot breach, no person he cannot become. He has most likely anticipated this very conversation and is waiting to strike in whatever direction we move. Sir, Hunt is the living manifestation of destiny—and he has made you his mission.” 1. Mission: Impossible – FalloutIf one were to rank these movies simply by virtue of set pieces and stunts, pound for pound it’s impossible to top Mission: Impossible – Fallout. A virtuoso showcase in action movie bliss, there are too many giddy mic drop moments to list, but among our favorites are: Tom Cruise doing a real HALO jump out of a plane at 25,000 feet and which was captured by camera operator Craig O’Brien, who had an IMAX camera strapped to his head; the extended fight sequence between Cruise, Henry Cavill, and Liam Yang in a bathroom where the music completely drops out so we can hear every punch, kick, and that surreal moment where Cavill needs to reload his biceps like they’re shotguns; and did you see Cruise’s ankle bend the wrong way in that building to building jump?! For action junkies, there was no better adrenaline kick out of Hollywood in the 2010s than this flick, and that is in large part a credit to writer-director Christopher McQuarrie. As the first filmmaker to helm more than one M:I movie, McQuarrie had the seemingly counterintuitive innovation to meticulously hammer out all of the above action sequences as well as others—such as a motorcycle chase across the cobblestones of Paris and a helicopter climax where Cruise is really flying his chopper at low altitudes—with stunt coordinator Wade Eastwood and Cruise, and then retroactively pen a surprisingly tight and satisfying screenplay that continues to deconstruct the Ethan Hunt archetype into a man of flesh and blood. McQuarrie also reunites all the best supporting players in the series—Rhames, Pegg, and his own additions of Rebecca Ferguson as the ambiguous Ilsa Faust and Sean Harris as the dastardly Solomon Lane—into a yarn that is as zippy and sharp as you might expect from the screenwriter of The Usual Suspects, but which lets each action sequence unfurl with all the pageantry of an old school Gene Kelly musical number. Many will call this the best Mission: Impossible movie, and we won’t quibble the point. #mission #impossible #movies #ranked #worst
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    Mission: Impossible Movies Ranked from Worst to Best: The Final Ranking
    This article contains some Mission: Impossible – The Final reckoning spoilers. In the most recent and supposedly final Mission: Impossible film, Ethan Hunt receives his briefing on a VHS cassette tape. That is a marvelous wink to the era in whichMission: Impossible, but these films have remained consistently at the zenith of quality blockbuster cinema. And through it all remains Tom Cruise, running, gunning, and smoldering with his various, luxuriant haircuts. Indeed, the first M:I picture was also Cruise’s first as a producer, made under the banner of Cruise/Wagner productions. Perhaps for that reason, he has stayed committed to what was once viewed as simply a “television adaptation.” It might have begun as TV IP, but in Cruise’s hands it has become a cinematic magnum opus that sequel after sequel, and decade after decade, has blossomed into one of the most inventive and satisfying spectacles ever produced in the Hollywood system. The final decade of the series’ run in particular has been groundbreaking. After five movies with five very different directors, aesthetics, and sensibilities, Christopher McQuarrie stuck around—alongside stunt coordinator Wade Eastwood. Together with Cruise, they turned the series into an old-fashioned, in-camera spectacle that harkens back to the earliest days of cinema. In the process, Cruise has added another chapter to his career, that of an onscreen daredevil like Harold Lloyd or Douglas Fairbanks. It’s been an amazing run, and honestly it’s a bit arbitrary to quantify it with any sort of ranking. But if we were going to do such a thing, here is how it should go… 8. Mission: Impossible II (2000) It’s hardly controversial to put John Woo’s Mission: Impossible II dead last. From its overabundance of slow-mo action—complete with Woo’s signature flying doves—to its use of Limp Bizkit, and even that nonsensical plot about manmade viruses that still doesn’t feel timely on the other side of 2020, MI:-2 is a relic of late ‘90s Hollywood excess. On the one hand, it’s kind of marvelous that Cruise let Woo completely tear down and rebuild a successful franchise-starter in the Hong Kong filmmaker’s own image. On the other, it’s perhaps telling of where Cruise’s ego was at that time since Woo used this opportunity to transform the original all-American Ethan Hunt into a god of celluloid marble. And make no mistake, there is something godlike to how Woo’s camera fetishizes Cruise’s sunglasses and new, luxuriant mane of jet black hair during Hunt’s big introduction where he is seen free-climbing across a rock face without rope. It would come to work as metaphor for the rest of the movie where, despite ostensibly being the leader of a team, Ethan is mostly going it alone as he does ridiculous things like have a medieval duel against his evil doppelgänger (Dougray Scott), only both men now ride motorcycles instead of horses. The onscreen team, meanwhile, stares slack-jawed as Ethan finds his inner-Arnold Schwarzenegger and massacres entire scores of faceless mercenaries in multiple shootouts. While gunplay has always been an element of modern spy thrillers, the Mission: Impossible movies work best when the characters use their wits (and the stunt team’s ingenuity) to escape elaborate, tricky situations. So there’s something banal about the way M:I-2 resembles any other late ‘90s and early ‘00s actioner that might’ve starred Nicolas Cage or Bruce Willis. Technically the plot, which involves Ethan’s reluctance to send new flame Nyah Hall (Thandiwe Newton) into the lion’s den as an informant, has classical pedigree. The movie remakes Alfred Hitchcock’s Notorious (1946) in all but name. However, the movie is so in love with its movie star deity that even the supposedly central romance is cast in ambivalent shadow. 7. Mission: Impossible – The Final Reckoning (2025) Yes, we admit to also being surprised that what is allegedly intended to be the last Mission: Impossible movie is finishing near the very bottom of this list. Which is not to say that The Final Reckoning is a bad movie. It’s just a messy one—and disappointing too. Perhaps the expectations were too high for a film with “final” in the title. Also its reportedly eye-popping $400 million only fueled the hype. But whereas the three previous Mission films directed by Christopher McQuarrie, including Dead Reckoning, had a light playfulness about them, The Final Reckoning gets lost in its own self-importance and grandiosity. Once again we have a Mission flick determined to deify Ethan Hunt with McQuarrie’s “gambler” from the last couple movies taking on the imagery of the messiah. Now the AI fate of the world lies in his literal hands. This approach leads to many long expository sequences where characters blather endlessly about the motivations of an abstract artificial intelligence. Meanwhile far too little time is spent on the sweet spot for this series: Cruise’s chemistry with co-stars when he isn’t hanging from some death-defying height. In fact, Ethan goes it pretty much alone in this one, staring down generals, submarine captains, and American presidents—fools all to think for one instance Ethan isn’t the guy sent to redeem them for their sins. The action sequences are still jaw-dropping when they finally come, and it is always good to see co-stars Simon Pegg, Hayley Atwell, and an all too briefly used Ving Rhames again, but this feels less like a finale than a breaking point. If Mission does come back, it will have to be as something wildly different (and presumably less expensive). 6. Mission: Impossible III (2006) Before he transformed Star Trek and Star Wars into remarkably similar franchises, writer-director J.J. Abrams made his big screen debut by doing much the same to the Mission: Impossible franchise. With his emphasis on extreme close-ups, heavy expository dialogue dumps, and intentionally vague motivations for his villains that seem to always have something to do with the War on Terror, Abrams remade the M:I franchise in the image of his TV shows, particularly Alias. This included turning Woo’s Übermensch from the last movie into the kind of suburban everyman who scores well with the Nielsen ratings and who has a sweet girl-next-door fiancée (Michelle Monaghan). Join our mailing list Get the best of Den of Geek delivered right to your inbox! Your mileage may vary with this approach, but personally we found M:I-3 to be too much of a piece with mid-2000s television and lacking in a certain degree of movie magic. With that said, the movie has two fantastic aces up its sleeve. The first and most significant is a deliciously boorish performance by Philip Seymour Hoffman as the franchise’s scariest villain. Abrams’ signature monologues have never been more chilling as when Hoffman cuts through Cruise’s matinee heroics like a knife and unsettles the protagonist and the audience with an unblinking declaration of ill-intent. Perhaps more impressively, during one of the franchise’s famed “mask” sequences where Ethan disguises himself as Hoffman’s baddie, the character actor subtly and convincingly mimics Cruise’s leading man charisma. That, plus introducing fan favorite Simon Pegg as Benji to the series (if in little more than a cameo), makes the movie worth a watch if not a regular revisit. According to more than a few critics in 2023, the then-newest installment in the series was also the best one. I respectfully disagree. The first half of writer-director Christopher McQuarrie and Cruise’s Dead Reckoning In terms of old school spectacle and breakneck pacing, Dead Reckoning is easily the most entertaining action movie of summer 2023’s offerings. However, when compared to the best entries in the M:I franchise, Dead Reckoning leaves something be desired. While McQuarrie’s counterintuitive instinct to script the scenes after designing the set pieces, and essentially make it up as they went along, paid off in dividends in Fallout, the narrative of Dead Reckoning’s first half is shaggy and muddled. The second act is especially disjointed when the film arrives in Venice, and the actors seem as uncertain as the script is over what exactly the film’s nefarious A.I. villain, codename: “The Entity,” wants. That this is the portion of the film which also thanklessly kills off fan favorite Ilsa Faust (Rebecca Ferguson) does the movie no favors. Elsewhere in the film, Hayley Atwell proves a fantastic addition in her own right as Grace—essentially a civilian and audience surrogate who gets wrapped up in the M:I series’ craziness long enough to stare at Cruise in incredulity—but the inference that she is here to simply interchangeably replace Ilsa gives the film a sour subtext. Still, Atwell’s Grace is great, Cruise’s Ethan is as mad as ever with his stunts, and even as the rest of the ensemble feels underutilized, seeing the team back together makes this a good time—while the unexpected return of Henry Czerny as Eugene Kittridge is downright great. 4. Mission: Impossible – Ghost Protocol (2011) There are many fans who will tell you that the Mission: Impossible franchise as we know it really started with this Brad Bird entry at the beginning of the 2010s, and it’s easy to see why. As the first installment made with a newly chastened Cruise—who Paramount Pictures had just spent years trying to fire from the series—it’s also the installment where the movie star remade his persona as a modern day Douglas Fairbanks. Here he becomes the guy you could count on to commit the most absurdly dangerous and ridiculous stunts for our entertainment. What a mensch. And in terms of set pieces, nothing in the series may top this movie’s second act where Cruise is asked to become a real-life Spider-Man and wall-crawl—as well as swing and skip—along the tallest building in the world, the Burj Khalifa in Dubai. It’s a genuine showstopper that looms over the rest of the movie. Not that there isn’t a lot to enjoy elsewhere as Bird brings a slightly more sci-fi and cartoonish cheek to the proceedings with amusing gadgets like those aforementioned “blue means glue” Spidey gloves. Even more amusingly, the damn things never seem to work properly. This is also the first Mission: Impossible movie where the whole team feels vital to the success of the adventure, including a now proper sidekick in the returning Pegg and some solid support from Paula Patton and Jeremy Renner. For a certain breed of fan that makes this the best, but we would argue the team dynamics were fleshed out a little better down the road, and in movies that have more than one stunning set piece to their name. 3. Mission: Impossible (1996) The last four entries of the series have been so good that it’s become common for folks to overlook the movie that started it all, Brian De Palma’s endlessly stylish Mission: Impossible. That’s a shame since there’s something admirably blasphemous to this day about a movie that would take an ancient pop culture property and throw the fundamentals out the window. In this case, that meant turning the original show’s hero, Jim Phelps (played by Jon Voight here), into the villain while completely rewriting the rulebook about what the concept of “Mission: Impossible” is. It’s the bold kind of creative move studios would never dare make now, but that’s what opened up the space to transform a novelty of ‘60s spymania TV into a ‘90s action classic, complete with heavy emphasis on techno espionage babble and post-Cold War politics. The movie can at times appear dated given the emphasis on floppy disks and AOL email accounts, but it’s also got a brisk energy that never goes out of style thanks to De Palma’s ability to frame a knotty script by David Koepp and Robert Towne (the latter of whom penned Chinatown) into a breathlessly paced thriller filled with paranoia, double crosses, femme fatales, and horrifying dream sequences. In other words, it’s a De Palma special! The filmmaker and Cruise also craft a series of set pieces that would become the series’ defining trademark. The finale with a fistfight atop a speeding train beneath the English Channel is great, but the quiet as a church mouse midpoint where Cruise’s hero dangles over the pressure-sensitive floor of a CIA vault—and with a drop of sweat dripping just out of reach!—is the stuff of popcorn myth. It’s how M:I also became as much a great heist series as shoot ‘em up. Plus, this movie gave us Ving Rhames’ stealth MVP hacker, Luther Stickell. 2. Mission: Impossible – Rogue Nation (2015) In retrospect there is something faintly low-key about Rogue Nation, as ludicrous as that might be to say about a movie that begins with its star literally clinging for dear life to the outside of a plane at take off. Yet given how grand newcomer director Christopher McQuarrie would take things in the following three Mission films, his more restrained first iteration seems charmingly small scale in comparison. Even so, it remains an action marvel in its own right, as well as the most balanced and well-structured adventure in the series. It’s the one where the project of making Ethan Hunt a tangible character began. Rightly assessing Ethan to be a “gambler” based on his inconsistent yet continuously deranged earlier appearances, McQuarrie spins a web where Hunt’s dicey lifestyle comes back to haunt him when facing a villain who turns those showboat instincts in on themselves, and which pairs Ethan for the first time against the best supporting character in the series, Rebecca Ferguson as Ilsa Faust. There’s a reason Ferguson’s MI6 double (triple, quadruple?) agent was the first leading lady in the series to become a recurring character. She gives a star-making turn as a woman who is in every way Ethan’s equal while keeping him and the audience on their toes. She, alongside a returning Simon Pegg and Ving Rhames, solidify the definitive Mission team, all while McQuarrie crafts elegant set pieces with classical flair, including a night at the opera that homages and one-ups Alfred Hitchcock’s influential sequence from The Man Who Knew Too Much (1956), as well as a Casablanca chase between Ethan and Ilsa that’s the best motorcycle sequence in the series (if only they stopped by Rick’s). Also McQuarrie’s script ultimately figures out who Ethan Hunt truly is by letting all those around him realize he’s a madman. And Alec Baldwin’s Alan Hunley gets this gem of a line to sums the series up in total: “Hunt is uniquely trained and highly motivated, a specialist without equal, immune to any countermeasures. There is no secret he cannot extract, no security he cannot breach, no person he cannot become. He has most likely anticipated this very conversation and is waiting to strike in whatever direction we move. Sir, Hunt is the living manifestation of destiny—and he has made you his mission.” 1. Mission: Impossible – Fallout (2018) If one were to rank these movies simply by virtue of set pieces and stunts, pound for pound it’s impossible to top Mission: Impossible – Fallout (forgive the pun). A virtuoso showcase in action movie bliss, there are too many giddy mic drop moments to list, but among our favorites are: Tom Cruise doing a real HALO jump out of a plane at 25,000 feet and which was captured by camera operator Craig O’Brien, who had an IMAX camera strapped to his head; the extended fight sequence between Cruise, Henry Cavill, and Liam Yang in a bathroom where the music completely drops out so we can hear every punch, kick, and that surreal moment where Cavill needs to reload his biceps like they’re shotguns; and did you see Cruise’s ankle bend the wrong way in that building to building jump?! For action junkies, there was no better adrenaline kick out of Hollywood in the 2010s than this flick, and that is in large part a credit to writer-director Christopher McQuarrie. As the first filmmaker to helm more than one M:I movie, McQuarrie had the seemingly counterintuitive innovation to meticulously hammer out all of the above action sequences as well as others—such as a motorcycle chase across the cobblestones of Paris and a helicopter climax where Cruise is really flying his chopper at low altitudes—with stunt coordinator Wade Eastwood and Cruise, and then retroactively pen a surprisingly tight and satisfying screenplay that continues to deconstruct the Ethan Hunt archetype into a man of flesh and blood. McQuarrie also reunites all the best supporting players in the series—Rhames, Pegg, and his own additions of Rebecca Ferguson as the ambiguous Ilsa Faust and Sean Harris as the dastardly Solomon Lane—into a yarn that is as zippy and sharp as you might expect from the screenwriter of The Usual Suspects, but which lets each action sequence unfurl with all the pageantry of an old school Gene Kelly musical number. Many will call this the best Mission: Impossible movie, and we won’t quibble the point.
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  • Mission: Impossible - The Final Reckoning Ending Explained - Is This Really the End of Tom Cruise's M:I Series?

    Let's make this simple: You want to know if there are any post- or mid-credits scenes in Mission: Impossible - The Final Reckoning. The answer is no, there are none.Full spoilers follow.It's been one wild, stunt-filled ride over the past 29 years, but every mission must come to an end eventually. Mission: Impossible - The Final Reckoning is apparently the final entry in this long-running series, as Tom Cruise's Ethan Hunt confronts his most daring and high-stakes mission yet.Now that The Final Reckoning is in theaters, we’re here to break down the ending to this epic blockbuster. Who lives? Who dies? Is this really the end of the road for Ethan and his team, or could the franchise return? Read on to learn more.Mission: Impossible – The Final Reckoning GalleryMission: Impossible - The Final Reckoning’s Ending ExplainedThe Mission: Impossible series has always been about the IMF racing against the clock to prevent various villains from unleashing global catastrophes, but the deck is really stacked against Ethan and his team in the eighth and final movie. While Ethan stopped Esai Morales’ Gabriel in the short term in 2023’s Mission: Impossible - Dead Reckoning Part One, there’s still the little problem of the hyper-advanced AI known as “The Entity” worming its way into every computer system across the globe. The situation is immediately dire in The Final Reckoning, with The Entity systematically taking over the nuclear stockpiles of every nation on Earth and Angela Bassett’s President Sloane forced to choose whether to unleash a preemptive strike on those nations. The Final Reckoning only further cements its dark, foreboding tone when Ving Rhames’ Luther Stickell becomes an early casualty in the conflict with Gabriel, which allows Gabriel to take possession of Luther’s Poison Pill device. Even after Ethan defies the odds and retrieves The Entity’s source code from the sunken Sevastopol submarine, he knows that the code is useless unless he can combine it with the Poison Pill. One way or another, all roads lead to Gabriel.As this conflict unfolds, The Final Reckoning introduces some fun and unexpected callbacks to previous Mission: Impossible films. For example, we learn that The Entity has its roots in the Rabbit’s Foot, the MacGuffin device from 2006’s Mission: Impossible III. Ethan’s team also reunites with former CIA analyst William Donloe, the man who almost walked in on Ethan during his tense wire-hacking mission from the original film. Meanwhile, Shea Whigham’s Jasper Briggs is revealed to be the son of Jon Voight’s Jim Phelps, the IMF leader from the original film. No wonder he seems to bear such a personal grudge toward Ethan. Ethan and Gabriel’s paths do ultimately converge in South Africa, at a digital bunker where The Entity plans to retreat before unleashing a nuclear holocaust. Ethan’s plan is to retrieve the Poison Pill and combine it with the source code module, tricking The Entity into isolating itself on a holographic drive that Hayley Atwell’s Grace can then pickpocket. Predictably, things go haywire with the arrival of CIA Director Kittridgeand his team, and Simon Pegg’s Benji is shot in the ensuing chaos. As Ethan and Gabriel battle it out aboard two dueling planes, the clock steadily ticks down to nuclear armageddon. President Sloane is forced to make her choice, and she chooses to trust Ethan and pull the US’s nuclear arsenal offline rather than allow The Entity to take control. Ethan finally outwits Gabriel, and the latter’s defiant villain speech is cut short when he bashes his head into the tail of his plane. Ethan parachutes to safety and combines the module with the Poison Pill. Grace performs the impossible feat of snatching the drive at just the right moment, trapping The Entity in its tiny prison. Once again, Ethan and the IMF have saved the world from ruin, even if few people will ever know the full truth. Even more impressive, they do so without any further casualties. Benji survives his near-fatal gunshot wound, meaning Luther is the only IMF member to die in The Final Reckoning. Ethan and his team reunite one last time in London’s Trafalgar Square, where Grace hands Ethan the briefcase containing The Entity. After exchanging solemn nods, they all go their separate ways. Thus ends their latest, and apparently last, impossible mission.PlayDoes The Final Reckoning Have a Post-Credits Scene?As mentioned above, the eighth and finalMission: Impossible movie has no mid- or post-credits scenes. You're free to leave once the credits start rolling. Though, as always, it never hurts to stick around and show some appreciation for all the cast and crew who made those death-defying stunts happen. The lack of a post-credits scene isn't necessarily that surprising, given that they've never really been a thing with this particular Hollywood franchise. Still, with this supposedly being the last entry in the series, you might think Cruise and director Christopher McQuarrie would want to give fans one last nod before sending Ethan Hunt off into the sunset. As much as this is billed as the conclusion of the series, The Final Reckoning certainly leaves the door open for more. A post-credits scene could have hinted at what’s next for the victorious Ethan. But that does raise an important question. Is this really the end? Let’s explore what we know.Is This Really the End of the Mission: Impossible Series? Paramount has definitely marketed The Final Reckoning as the conclusion to the Mission: Impossible saga. It’s right there in the name. This film is meant to cap off a 29-year journey and chronicle Ethan Hunt’s final and most desperate mission.But how final is this film, really? It certainly wraps up on a pretty open-ended note. Ethan is still alive, having somehow survived diving to loot a sunken submarine in the frigid Arctic Ocean. Luther may have perished heroically, but the rest of the IMF is alive, too. That’s honestly one of the criticisms that can be leveled at The Final Reckoning. Even in this supposedly final outing, the film seems reluctant to break too many of its toys or veer outside the standard formula. Anyone expecting to see Cruise’s iconic hero finally bite off more than he can chew and meet his end will come away disappointed.Given the way The Final Reckoning ends, there’s nothing stopping Paramount from greenlighting another sequel featuring this revamped cast, with Cruise’s Ethan being joined by Atwell’s Grace, Pegg’s Benji, Pom Klementieff’s Paris, and Greg Tarzan Davis’ Theo Degas. The studio certainly seems to be leaving that door open, whether or not they choose to walk through it.It may all come down to a question of money. The Mission: Impossible franchise has certainly raked in the cash for Paramount over the years, but these movies are also insanely expensive to produce. Stunts this epic and stars this famous don’t come cheap. Case in point: Mission: Impossible - Dead Reckoning Part One grossed an impressive million worldwide, yet the film is still considered to be a box office failure because of its massive budget. PlayThe Final Reckoning’s budget is reported to be as high as million even before marketing, meaning it needs to gross way more than its predecessor to break even. That may be too much to hope for in a summer movie season as crowded as this one. That’s to say nothing of the fact that audiences are proving ever more fickle in the age of endless streaming options.Given the astronomical cost of making Mission: Impossible movies, Paramount may be happy to close the door on the franchise and focus on the more profitable Top Gun series. The ROI simply isn’t there any longer.That said, we could see Paramount pivoting in a slightly different direction with Mission: Impossible. Perhaps Cruise’s character could become more of a supporting player, with a new generation of heroic IMF agents taking center stage. That formula certainly worked for 2022’s Top Gun: Maverick. At one point, rumors even suggested that Maverick star Glen Powell was being eyed to become the new face of the M:I franchise, though Powell himself has denied this. At the very least, we know director Christopher McQuarrie has explored the idea of further sequels beyond The Final Reckoning. But if the studio ever does greenlight them, we suspect the goal will be to pivot to smaller, cheaper spinoffs with less emphasis on Cruise. It’s not as if Cruise is getting any younger, and at some point, Ethan Hunt needs to be allowed to retire for real. How many times can one guy save the world before it’s enough? In IGN's Mission: Impossible - The Final Reckoning review, Clint Gage gave the film a 6 out of 10, writing, "While its action is reliably thrilling and a few of its most exciting sequences are sure to hold up through the years, Mission: Impossible – The Final Reckoning tries to deal with no less than the end of every living thing on the planet – and suffers because of it. The somber tone and melodramatic dialogue miss the mark of what’s made this franchise so much fun for 30 years, but the door is left open for more impossible missions and the hope that this self-serious reckoning isn’t actually final." PlayFor more on the series, check out our ranking of the Mission: Impossible movies from worst to best.Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket byfollowing @jschedeen on BlueSky.
    #mission #impossible #final #reckoning #ending
    Mission: Impossible - The Final Reckoning Ending Explained - Is This Really the End of Tom Cruise's M:I Series?
    Let's make this simple: You want to know if there are any post- or mid-credits scenes in Mission: Impossible - The Final Reckoning. The answer is no, there are none.Full spoilers follow.It's been one wild, stunt-filled ride over the past 29 years, but every mission must come to an end eventually. Mission: Impossible - The Final Reckoning is apparently the final entry in this long-running series, as Tom Cruise's Ethan Hunt confronts his most daring and high-stakes mission yet.Now that The Final Reckoning is in theaters, we’re here to break down the ending to this epic blockbuster. Who lives? Who dies? Is this really the end of the road for Ethan and his team, or could the franchise return? Read on to learn more.Mission: Impossible – The Final Reckoning GalleryMission: Impossible - The Final Reckoning’s Ending ExplainedThe Mission: Impossible series has always been about the IMF racing against the clock to prevent various villains from unleashing global catastrophes, but the deck is really stacked against Ethan and his team in the eighth and final movie. While Ethan stopped Esai Morales’ Gabriel in the short term in 2023’s Mission: Impossible - Dead Reckoning Part One, there’s still the little problem of the hyper-advanced AI known as “The Entity” worming its way into every computer system across the globe. The situation is immediately dire in The Final Reckoning, with The Entity systematically taking over the nuclear stockpiles of every nation on Earth and Angela Bassett’s President Sloane forced to choose whether to unleash a preemptive strike on those nations. The Final Reckoning only further cements its dark, foreboding tone when Ving Rhames’ Luther Stickell becomes an early casualty in the conflict with Gabriel, which allows Gabriel to take possession of Luther’s Poison Pill device. Even after Ethan defies the odds and retrieves The Entity’s source code from the sunken Sevastopol submarine, he knows that the code is useless unless he can combine it with the Poison Pill. One way or another, all roads lead to Gabriel.As this conflict unfolds, The Final Reckoning introduces some fun and unexpected callbacks to previous Mission: Impossible films. For example, we learn that The Entity has its roots in the Rabbit’s Foot, the MacGuffin device from 2006’s Mission: Impossible III. Ethan’s team also reunites with former CIA analyst William Donloe, the man who almost walked in on Ethan during his tense wire-hacking mission from the original film. Meanwhile, Shea Whigham’s Jasper Briggs is revealed to be the son of Jon Voight’s Jim Phelps, the IMF leader from the original film. No wonder he seems to bear such a personal grudge toward Ethan. Ethan and Gabriel’s paths do ultimately converge in South Africa, at a digital bunker where The Entity plans to retreat before unleashing a nuclear holocaust. Ethan’s plan is to retrieve the Poison Pill and combine it with the source code module, tricking The Entity into isolating itself on a holographic drive that Hayley Atwell’s Grace can then pickpocket. Predictably, things go haywire with the arrival of CIA Director Kittridgeand his team, and Simon Pegg’s Benji is shot in the ensuing chaos. As Ethan and Gabriel battle it out aboard two dueling planes, the clock steadily ticks down to nuclear armageddon. President Sloane is forced to make her choice, and she chooses to trust Ethan and pull the US’s nuclear arsenal offline rather than allow The Entity to take control. Ethan finally outwits Gabriel, and the latter’s defiant villain speech is cut short when he bashes his head into the tail of his plane. Ethan parachutes to safety and combines the module with the Poison Pill. Grace performs the impossible feat of snatching the drive at just the right moment, trapping The Entity in its tiny prison. Once again, Ethan and the IMF have saved the world from ruin, even if few people will ever know the full truth. Even more impressive, they do so without any further casualties. Benji survives his near-fatal gunshot wound, meaning Luther is the only IMF member to die in The Final Reckoning. Ethan and his team reunite one last time in London’s Trafalgar Square, where Grace hands Ethan the briefcase containing The Entity. After exchanging solemn nods, they all go their separate ways. Thus ends their latest, and apparently last, impossible mission.PlayDoes The Final Reckoning Have a Post-Credits Scene?As mentioned above, the eighth and finalMission: Impossible movie has no mid- or post-credits scenes. You're free to leave once the credits start rolling. Though, as always, it never hurts to stick around and show some appreciation for all the cast and crew who made those death-defying stunts happen. The lack of a post-credits scene isn't necessarily that surprising, given that they've never really been a thing with this particular Hollywood franchise. Still, with this supposedly being the last entry in the series, you might think Cruise and director Christopher McQuarrie would want to give fans one last nod before sending Ethan Hunt off into the sunset. As much as this is billed as the conclusion of the series, The Final Reckoning certainly leaves the door open for more. A post-credits scene could have hinted at what’s next for the victorious Ethan. But that does raise an important question. Is this really the end? Let’s explore what we know.Is This Really the End of the Mission: Impossible Series? Paramount has definitely marketed The Final Reckoning as the conclusion to the Mission: Impossible saga. It’s right there in the name. This film is meant to cap off a 29-year journey and chronicle Ethan Hunt’s final and most desperate mission.But how final is this film, really? It certainly wraps up on a pretty open-ended note. Ethan is still alive, having somehow survived diving to loot a sunken submarine in the frigid Arctic Ocean. Luther may have perished heroically, but the rest of the IMF is alive, too. That’s honestly one of the criticisms that can be leveled at The Final Reckoning. Even in this supposedly final outing, the film seems reluctant to break too many of its toys or veer outside the standard formula. Anyone expecting to see Cruise’s iconic hero finally bite off more than he can chew and meet his end will come away disappointed.Given the way The Final Reckoning ends, there’s nothing stopping Paramount from greenlighting another sequel featuring this revamped cast, with Cruise’s Ethan being joined by Atwell’s Grace, Pegg’s Benji, Pom Klementieff’s Paris, and Greg Tarzan Davis’ Theo Degas. The studio certainly seems to be leaving that door open, whether or not they choose to walk through it.It may all come down to a question of money. The Mission: Impossible franchise has certainly raked in the cash for Paramount over the years, but these movies are also insanely expensive to produce. Stunts this epic and stars this famous don’t come cheap. Case in point: Mission: Impossible - Dead Reckoning Part One grossed an impressive million worldwide, yet the film is still considered to be a box office failure because of its massive budget. PlayThe Final Reckoning’s budget is reported to be as high as million even before marketing, meaning it needs to gross way more than its predecessor to break even. That may be too much to hope for in a summer movie season as crowded as this one. That’s to say nothing of the fact that audiences are proving ever more fickle in the age of endless streaming options.Given the astronomical cost of making Mission: Impossible movies, Paramount may be happy to close the door on the franchise and focus on the more profitable Top Gun series. The ROI simply isn’t there any longer.That said, we could see Paramount pivoting in a slightly different direction with Mission: Impossible. Perhaps Cruise’s character could become more of a supporting player, with a new generation of heroic IMF agents taking center stage. That formula certainly worked for 2022’s Top Gun: Maverick. At one point, rumors even suggested that Maverick star Glen Powell was being eyed to become the new face of the M:I franchise, though Powell himself has denied this. At the very least, we know director Christopher McQuarrie has explored the idea of further sequels beyond The Final Reckoning. But if the studio ever does greenlight them, we suspect the goal will be to pivot to smaller, cheaper spinoffs with less emphasis on Cruise. It’s not as if Cruise is getting any younger, and at some point, Ethan Hunt needs to be allowed to retire for real. How many times can one guy save the world before it’s enough? In IGN's Mission: Impossible - The Final Reckoning review, Clint Gage gave the film a 6 out of 10, writing, "While its action is reliably thrilling and a few of its most exciting sequences are sure to hold up through the years, Mission: Impossible – The Final Reckoning tries to deal with no less than the end of every living thing on the planet – and suffers because of it. The somber tone and melodramatic dialogue miss the mark of what’s made this franchise so much fun for 30 years, but the door is left open for more impossible missions and the hope that this self-serious reckoning isn’t actually final." PlayFor more on the series, check out our ranking of the Mission: Impossible movies from worst to best.Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket byfollowing @jschedeen on BlueSky. #mission #impossible #final #reckoning #ending
    WWW.IGN.COM
    Mission: Impossible - The Final Reckoning Ending Explained - Is This Really the End of Tom Cruise's M:I Series?
    Let's make this simple: You want to know if there are any post- or mid-credits scenes in Mission: Impossible - The Final Reckoning. The answer is no, there are none.Full spoilers follow.It's been one wild, stunt-filled ride over the past 29 years, but every mission must come to an end eventually. Mission: Impossible - The Final Reckoning is apparently the final entry in this long-running series, as Tom Cruise's Ethan Hunt confronts his most daring and high-stakes mission yet.Now that The Final Reckoning is in theaters, we’re here to break down the ending to this epic blockbuster. Who lives? Who dies? Is this really the end of the road for Ethan and his team, or could the franchise return? Read on to learn more.Mission: Impossible – The Final Reckoning GalleryMission: Impossible - The Final Reckoning’s Ending ExplainedThe Mission: Impossible series has always been about the IMF racing against the clock to prevent various villains from unleashing global catastrophes, but the deck is really stacked against Ethan and his team in the eighth and final movie. While Ethan stopped Esai Morales’ Gabriel in the short term in 2023’s Mission: Impossible - Dead Reckoning Part One, there’s still the little problem of the hyper-advanced AI known as “The Entity” worming its way into every computer system across the globe. The situation is immediately dire in The Final Reckoning, with The Entity systematically taking over the nuclear stockpiles of every nation on Earth and Angela Bassett’s President Sloane forced to choose whether to unleash a preemptive strike on those nations. The Final Reckoning only further cements its dark, foreboding tone when Ving Rhames’ Luther Stickell becomes an early casualty in the conflict with Gabriel, which allows Gabriel to take possession of Luther’s Poison Pill device. Even after Ethan defies the odds and retrieves The Entity’s source code from the sunken Sevastopol submarine, he knows that the code is useless unless he can combine it with the Poison Pill. One way or another, all roads lead to Gabriel.As this conflict unfolds, The Final Reckoning introduces some fun and unexpected callbacks to previous Mission: Impossible films. For example, we learn that The Entity has its roots in the Rabbit’s Foot, the MacGuffin device from 2006’s Mission: Impossible III. Ethan’s team also reunites with former CIA analyst William Donloe (Rolf Saxon), the man who almost walked in on Ethan during his tense wire-hacking mission from the original film. Meanwhile, Shea Whigham’s Jasper Briggs is revealed to be the son of Jon Voight’s Jim Phelps, the IMF leader from the original film. No wonder he seems to bear such a personal grudge toward Ethan. Ethan and Gabriel’s paths do ultimately converge in South Africa, at a digital bunker where The Entity plans to retreat before unleashing a nuclear holocaust. Ethan’s plan is to retrieve the Poison Pill and combine it with the source code module, tricking The Entity into isolating itself on a holographic drive that Hayley Atwell’s Grace can then pickpocket. Predictably, things go haywire with the arrival of CIA Director Kittridge (Henry Czerny) and his team, and Simon Pegg’s Benji is shot in the ensuing chaos. As Ethan and Gabriel battle it out aboard two dueling planes, the clock steadily ticks down to nuclear armageddon. President Sloane is forced to make her choice, and she chooses to trust Ethan and pull the US’s nuclear arsenal offline rather than allow The Entity to take control. Ethan finally outwits Gabriel, and the latter’s defiant villain speech is cut short when he bashes his head into the tail of his plane. Ethan parachutes to safety and combines the module with the Poison Pill. Grace performs the impossible feat of snatching the drive at just the right moment, trapping The Entity in its tiny prison. Once again, Ethan and the IMF have saved the world from ruin, even if few people will ever know the full truth. Even more impressive, they do so without any further casualties. Benji survives his near-fatal gunshot wound, meaning Luther is the only IMF member to die in The Final Reckoning. Ethan and his team reunite one last time in London’s Trafalgar Square, where Grace hands Ethan the briefcase containing The Entity. After exchanging solemn nods, they all go their separate ways. Thus ends their latest, and apparently last, impossible mission.PlayDoes The Final Reckoning Have a Post-Credits Scene?As mentioned above, the eighth and final (for now?) Mission: Impossible movie has no mid- or post-credits scenes. You're free to leave once the credits start rolling. Though, as always, it never hurts to stick around and show some appreciation for all the cast and crew who made those death-defying stunts happen. The lack of a post-credits scene isn't necessarily that surprising, given that they've never really been a thing with this particular Hollywood franchise. Still, with this supposedly being the last entry in the series, you might think Cruise and director Christopher McQuarrie would want to give fans one last nod before sending Ethan Hunt off into the sunset. As much as this is billed as the conclusion of the series, The Final Reckoning certainly leaves the door open for more. A post-credits scene could have hinted at what’s next for the victorious Ethan. But that does raise an important question. Is this really the end? Let’s explore what we know.Is This Really the End of the Mission: Impossible Series? Paramount has definitely marketed The Final Reckoning as the conclusion to the Mission: Impossible saga. It’s right there in the name. This film is meant to cap off a 29-year journey and chronicle Ethan Hunt’s final and most desperate mission.But how final is this film, really? It certainly wraps up on a pretty open-ended note. Ethan is still alive, having somehow survived diving to loot a sunken submarine in the frigid Arctic Ocean. Luther may have perished heroically, but the rest of the IMF is alive, too (even Benji, who was touch-and-go there for a bit). That’s honestly one of the criticisms that can be leveled at The Final Reckoning. Even in this supposedly final outing, the film seems reluctant to break too many of its toys or veer outside the standard formula. Anyone expecting to see Cruise’s iconic hero finally bite off more than he can chew and meet his end will come away disappointed.Given the way The Final Reckoning ends, there’s nothing stopping Paramount from greenlighting another sequel featuring this revamped cast, with Cruise’s Ethan being joined by Atwell’s Grace, Pegg’s Benji, Pom Klementieff’s Paris, and Greg Tarzan Davis’ Theo Degas. The studio certainly seems to be leaving that door open, whether or not they choose to walk through it.It may all come down to a question of money. The Mission: Impossible franchise has certainly raked in the cash for Paramount over the years, but these movies are also insanely expensive to produce. Stunts this epic and stars this famous don’t come cheap. Case in point: Mission: Impossible - Dead Reckoning Part One grossed an impressive $571 million worldwide, yet the film is still considered to be a box office failure because of its massive budget (which was inflated by complications stemming from the COVID-19 pandemic). PlayThe Final Reckoning’s budget is reported to be as high as $400 million even before marketing, meaning it needs to gross way more than its predecessor to break even. That may be too much to hope for in a summer movie season as crowded as this one. That’s to say nothing of the fact that audiences are proving ever more fickle in the age of endless streaming options.Given the astronomical cost of making Mission: Impossible movies, Paramount may be happy to close the door on the franchise and focus on the more profitable Top Gun series. The ROI simply isn’t there any longer.That said, we could see Paramount pivoting in a slightly different direction with Mission: Impossible. Perhaps Cruise’s character could become more of a supporting player, with a new generation of heroic IMF agents taking center stage. That formula certainly worked for 2022’s Top Gun: Maverick. At one point, rumors even suggested that Maverick star Glen Powell was being eyed to become the new face of the M:I franchise, though Powell himself has denied this. At the very least, we know director Christopher McQuarrie has explored the idea of further sequels beyond The Final Reckoning. But if the studio ever does greenlight them, we suspect the goal will be to pivot to smaller, cheaper spinoffs with less emphasis on Cruise. It’s not as if Cruise is getting any younger, and at some point, Ethan Hunt needs to be allowed to retire for real. How many times can one guy save the world before it’s enough? In IGN's Mission: Impossible - The Final Reckoning review, Clint Gage gave the film a 6 out of 10, writing, "While its action is reliably thrilling and a few of its most exciting sequences are sure to hold up through the years, Mission: Impossible – The Final Reckoning tries to deal with no less than the end of every living thing on the planet – and suffers because of it. The somber tone and melodramatic dialogue miss the mark of what’s made this franchise so much fun for 30 years, but the door is left open for more impossible missions and the hope that this self-serious reckoning isn’t actually final." PlayFor more on the series, check out our ranking of the Mission: Impossible movies from worst to best.Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket byfollowing @jschedeen on BlueSky.
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  • How to watch the American Music Awards without cable

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    Ariana GrandeBillie EilishChappell RoanKendrick LamarMorgan WallenPost MaloneSabrina CarpenterSZATaylor SwiftZach BryanNEW ARTIST OF THE YEARBenson BooneChappell RoanGracie AbramsShaboozeyTeddy SwimsTommy RichmanALBUM OF THE YEARBeyoncé COWBOY CARTERBillie Eilish HIT ME HARD AND SOFTChappell Roan The Rise and Fall of a Midwest PrincessCharli xcx BRATGracie Abrams The Secret of UsFuture & Metro Boomin WE DON’T TRUST YOUKendrick Lamar GNXPost Malone F-1 TrillionSabrina Carpenter Short n’ SweetTaylor Swift The Tortured Poets DepartmentSONG OF THE YEARBenson Boone “Beautiful Things”Billie Eilish “Birds of a Feather”Chappell Roan “Good Luck, Babe!”Hozier “Too Sweet”Kendrick Lamar “Not Like Us”Lady Gaga & Bruno Mars “Die With A Smile”Post Malone Featuring Morgan Wallen “I Had Some Help”Sabrina Carpenter “Espresso”Shaboozey “A Bar Song”Teddy Swims “Lose Control”COLLABORATION OF THE YEARKendrick Lamar & SZA “Luther”Lady Gaga & Bruno Mars “Die With A Smile”Marshmello & Kane Brown “Miles on It”Post Malone Featuring Morgan Wallen “I Had Some Help”ROSÉ & Bruno Mars “APT.”Taylor Swift Featuring Post Malone “Fortnight”SOCIAL SONG OF THE YEARChappell Roan “HOT TO GO!”Djo “End of Beginning”Doechii “Anxiety”Lola Young “Messy”Shaboozey “A Bar Song”Tommy Richman “Million Dollar Baby”FAVORITE TOURING ARTISTBillie EilishLuke CombsMorgan WallenTaylor SwiftZach BryanFAVORITE MUSIC VIDEOBenson Boone “Beautiful Things”KAROL G “Si Antes Te Hubiera Conocido”Kendrick Lamar “Not Like Us”Lady Gaga & Bruno Mars “Die With A Smile”Shaboozey “A Bar Song”FAVORITE MALE POP ARTISTBenson BooneBruno MarsHozierTeddy SwimsThe WeekndFAVORITE FEMALE POP ARTISTBillie EilishChappell RoanLady GagaSabrina CarpenterTaylor SwiftFAVORITE POP ALBUMBillie Eilish HIT ME HARD AND SOFTChappell Roan The Rise and Fall of a Midwest PrincessCharli xcx BRATSabrina Carpenter Short n’ SweetTaylor Swift The Tortured Poets DepartmentFAVORITE POP SONGBenson Boone “Beautiful Things”Billie Eilish “Birds of a Feather”Lady Gaga & Bruno Mars “Die With A Smile”Sabrina Carpenter “Espresso”Teddy Swims “Lose Control”FAVORITE MALE COUNTRY ARTISTJelly RollLuke CombsMorgan WallenPost MaloneShaboozeyFAVORITE FEMALE COUNTRY ARTISTBeyoncéElla LangleyKacey MusgravesLainey WilsonMegan MoroneyFAVORITE COUNTRY DUO or GROUPDan + ShayOld DominionParmaleeThe Red Clay StraysZac Brown BandFAVORITE COUNTRY ALBUMBeyoncé COWBOY CARTERJelly Roll BEAUTIFULLY BROKENMegan Moroney AM I OKAY?Post Malone F-1 TrillionShaboozey Where I’ve Been, Isn’t Where I’m GoingFAVORITE COUNTRY SONGJelly Roll “I Am Not Okay”Koe Wetzel & Jessie Murph “High Road”Luke Combs “Ain’t No Love in Oklahoma”Post Malone Featuring Morgan Wallen “I Had Some Help”Shaboozey “A Bar Song”FAVORITE MALE HIP-HOP ARTISTDrakeEminemFutureKendrick LamarTyler, The CreatorFAVORITE FEMALE HIP-HOP ARTISTDoechiiGloRillaLattoMegan Thee StallionSexyy RedFAVORITE HIP-HOP ALBUMEminem The Death Of Slim ShadyFuture & Metro Boomin WE DON’T TRUST YOUGunna one of wunKendrick Lamar GNXTyler, The Creator CHROMAKOPIAFAVORITE HIP-HOP SONGFuture, Metro Boomin & Kendrick Lamar “Like That”GloRilla “TGIF”GloRilla & Sexyy Red “WHATCHU KNO ABOUT ME”Kendrick Lamar “Not Like Us”Kendrick Lamar & SZA “Luther”FAVORITE MALE R&B ARTISTBryson TillerChris BrownPARTYNEXTDOORThe WeekndUsherFAVORITE FEMALE R&B ARTISTKehlaniMuni LongSummer WalkerSZATylaFAVORITE R&B ALBUMBryson Tiller Bryson TillerPARTYNEXTDOOR PARTYNEXTDOOR 4PARTYNEXTDOOR & Drake $ome $exy $ongs 4 USZA SOS Deluxe: LANAThe Weeknd Hurry Up TomorrowFAVORITE R&B SONGChris Brown “Residuals”Muni Long “Made For Me”SZA “Saturn”The Weeknd & Playboi Carti “Timeless”Tommy Richman “Million Dollar Baby”FAVORITE MALE LATIN ARTISTBad BunnyFeidPeso PlumaRauw AlejandroTito Double PFAVORITE FEMALE LATIN ARTISTBecky GKAROL GNatti NatashaShakiraYoung MikoFAVORITE LATIN DUO or GROUPCalibre 50Fuerza RegidaGrupo FirmeGrupo FronteraJulión Álvarez y su Norteño BandaFAVORITE LATIN ALBUMBad Bunny DeBÍ TiRAR MáS FOToSFuerza Regida Dolido Pero No ArrepentidoPeso Pluma ÉXODORauw Alejandro Cosa NuestraTito Double P INCÓMODOFAVORITE LATIN SONGBad Bunny “DtMF”FloyyMenor X Cris Mj “Gata Only”KAROL G “Si Antes Te Hubiera Conocido”Oscar Maydon & Fuerza Regida “Tu Boda”Shakira “Soltera”FAVORITE ROCK ARTISTHozierLinkin ParkPearl JamTwenty One PilotsZach BryanFAVORITE ROCK ALBUMHozier Unreal Unearth: UnendingKoe Wetzel 9 livesThe Marías SubmarineTwenty One Pilots ClancyZach Bryan The Great American Bar SceneFAVORITE ROCK SONGGreen Day “Dilemma”Hozier “Too Sweet”Linkin Park “The Emptiness Machine”Myles Smith “Stargazing”Zach Bryan “Pink Skies”FAVORITE DANCE/ELECTRONIC ARTISTCharli xcxDavid GuettaJohn SummitLady GagaMarshmelloFAVORITE SOUNDTRACKArcane League of Legends: Season 2Hazbin HotelMoana 2• Auliʻi Cravalho, Dwayne Johnson and CastTwisters: The AlbumWicked: The Soundtrack • Cynthia Erivo, Ariana Grande and CastFAVORITE AFROBEATS ARTISTAsakeRemaTemsTylaWizkidFAVORITE K-POP ARTISTATEEZJiminRMROSÉStray Kids
    #how #watch #american #music #awards
    How to watch the American Music Awards without cable
    You May Also Like Ariana GrandeBillie EilishChappell RoanKendrick LamarMorgan WallenPost MaloneSabrina CarpenterSZATaylor SwiftZach BryanNEW ARTIST OF THE YEARBenson BooneChappell RoanGracie AbramsShaboozeyTeddy SwimsTommy RichmanALBUM OF THE YEARBeyoncé COWBOY CARTERBillie Eilish HIT ME HARD AND SOFTChappell Roan The Rise and Fall of a Midwest PrincessCharli xcx BRATGracie Abrams The Secret of UsFuture & Metro Boomin WE DON’T TRUST YOUKendrick Lamar GNXPost Malone F-1 TrillionSabrina Carpenter Short n’ SweetTaylor Swift The Tortured Poets DepartmentSONG OF THE YEARBenson Boone “Beautiful Things”Billie Eilish “Birds of a Feather”Chappell Roan “Good Luck, Babe!”Hozier “Too Sweet”Kendrick Lamar “Not Like Us”Lady Gaga & Bruno Mars “Die With A Smile”Post Malone Featuring Morgan Wallen “I Had Some Help”Sabrina Carpenter “Espresso”Shaboozey “A Bar Song”Teddy Swims “Lose Control”COLLABORATION OF THE YEARKendrick Lamar & SZA “Luther”Lady Gaga & Bruno Mars “Die With A Smile”Marshmello & Kane Brown “Miles on It”Post Malone Featuring Morgan Wallen “I Had Some Help”ROSÉ & Bruno Mars “APT.”Taylor Swift Featuring Post Malone “Fortnight”SOCIAL SONG OF THE YEARChappell Roan “HOT TO GO!”Djo “End of Beginning”Doechii “Anxiety”Lola Young “Messy”Shaboozey “A Bar Song”Tommy Richman “Million Dollar Baby”FAVORITE TOURING ARTISTBillie EilishLuke CombsMorgan WallenTaylor SwiftZach BryanFAVORITE MUSIC VIDEOBenson Boone “Beautiful Things”KAROL G “Si Antes Te Hubiera Conocido”Kendrick Lamar “Not Like Us”Lady Gaga & Bruno Mars “Die With A Smile”Shaboozey “A Bar Song”FAVORITE MALE POP ARTISTBenson BooneBruno MarsHozierTeddy SwimsThe WeekndFAVORITE FEMALE POP ARTISTBillie EilishChappell RoanLady GagaSabrina CarpenterTaylor SwiftFAVORITE POP ALBUMBillie Eilish HIT ME HARD AND SOFTChappell Roan The Rise and Fall of a Midwest PrincessCharli xcx BRATSabrina Carpenter Short n’ SweetTaylor Swift The Tortured Poets DepartmentFAVORITE POP SONGBenson Boone “Beautiful Things”Billie Eilish “Birds of a Feather”Lady Gaga & Bruno Mars “Die With A Smile”Sabrina Carpenter “Espresso”Teddy Swims “Lose Control”FAVORITE MALE COUNTRY ARTISTJelly RollLuke CombsMorgan WallenPost MaloneShaboozeyFAVORITE FEMALE COUNTRY ARTISTBeyoncéElla LangleyKacey MusgravesLainey WilsonMegan MoroneyFAVORITE COUNTRY DUO or GROUPDan + ShayOld DominionParmaleeThe Red Clay StraysZac Brown BandFAVORITE COUNTRY ALBUMBeyoncé COWBOY CARTERJelly Roll BEAUTIFULLY BROKENMegan Moroney AM I OKAY?Post Malone F-1 TrillionShaboozey Where I’ve Been, Isn’t Where I’m GoingFAVORITE COUNTRY SONGJelly Roll “I Am Not Okay”Koe Wetzel & Jessie Murph “High Road”Luke Combs “Ain’t No Love in Oklahoma”Post Malone Featuring Morgan Wallen “I Had Some Help”Shaboozey “A Bar Song”FAVORITE MALE HIP-HOP ARTISTDrakeEminemFutureKendrick LamarTyler, The CreatorFAVORITE FEMALE HIP-HOP ARTISTDoechiiGloRillaLattoMegan Thee StallionSexyy RedFAVORITE HIP-HOP ALBUMEminem The Death Of Slim ShadyFuture & Metro Boomin WE DON’T TRUST YOUGunna one of wunKendrick Lamar GNXTyler, The Creator CHROMAKOPIAFAVORITE HIP-HOP SONGFuture, Metro Boomin & Kendrick Lamar “Like That”GloRilla “TGIF”GloRilla & Sexyy Red “WHATCHU KNO ABOUT ME”Kendrick Lamar “Not Like Us”Kendrick Lamar & SZA “Luther”FAVORITE MALE R&B ARTISTBryson TillerChris BrownPARTYNEXTDOORThe WeekndUsherFAVORITE FEMALE R&B ARTISTKehlaniMuni LongSummer WalkerSZATylaFAVORITE R&B ALBUMBryson Tiller Bryson TillerPARTYNEXTDOOR PARTYNEXTDOOR 4PARTYNEXTDOOR & Drake $ome $exy $ongs 4 USZA SOS Deluxe: LANAThe Weeknd Hurry Up TomorrowFAVORITE R&B SONGChris Brown “Residuals”Muni Long “Made For Me”SZA “Saturn”The Weeknd & Playboi Carti “Timeless”Tommy Richman “Million Dollar Baby”FAVORITE MALE LATIN ARTISTBad BunnyFeidPeso PlumaRauw AlejandroTito Double PFAVORITE FEMALE LATIN ARTISTBecky GKAROL GNatti NatashaShakiraYoung MikoFAVORITE LATIN DUO or GROUPCalibre 50Fuerza RegidaGrupo FirmeGrupo FronteraJulión Álvarez y su Norteño BandaFAVORITE LATIN ALBUMBad Bunny DeBÍ TiRAR MáS FOToSFuerza Regida Dolido Pero No ArrepentidoPeso Pluma ÉXODORauw Alejandro Cosa NuestraTito Double P INCÓMODOFAVORITE LATIN SONGBad Bunny “DtMF”FloyyMenor X Cris Mj “Gata Only”KAROL G “Si Antes Te Hubiera Conocido”Oscar Maydon & Fuerza Regida “Tu Boda”Shakira “Soltera”FAVORITE ROCK ARTISTHozierLinkin ParkPearl JamTwenty One PilotsZach BryanFAVORITE ROCK ALBUMHozier Unreal Unearth: UnendingKoe Wetzel 9 livesThe Marías SubmarineTwenty One Pilots ClancyZach Bryan The Great American Bar SceneFAVORITE ROCK SONGGreen Day “Dilemma”Hozier “Too Sweet”Linkin Park “The Emptiness Machine”Myles Smith “Stargazing”Zach Bryan “Pink Skies”FAVORITE DANCE/ELECTRONIC ARTISTCharli xcxDavid GuettaJohn SummitLady GagaMarshmelloFAVORITE SOUNDTRACKArcane League of Legends: Season 2Hazbin HotelMoana 2• Auliʻi Cravalho, Dwayne Johnson and CastTwisters: The AlbumWicked: The Soundtrack • Cynthia Erivo, Ariana Grande and CastFAVORITE AFROBEATS ARTISTAsakeRemaTemsTylaWizkidFAVORITE K-POP ARTISTATEEZJiminRMROSÉStray Kids #how #watch #american #music #awards
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    How to watch the American Music Awards without cable
    You May Also Like Ariana GrandeBillie EilishChappell RoanKendrick LamarMorgan WallenPost MaloneSabrina CarpenterSZATaylor SwiftZach BryanNEW ARTIST OF THE YEARBenson BooneChappell RoanGracie AbramsShaboozeyTeddy SwimsTommy RichmanALBUM OF THE YEARBeyoncé COWBOY CARTERBillie Eilish HIT ME HARD AND SOFTChappell Roan The Rise and Fall of a Midwest PrincessCharli xcx BRATGracie Abrams The Secret of UsFuture & Metro Boomin WE DON’T TRUST YOUKendrick Lamar GNXPost Malone F-1 TrillionSabrina Carpenter Short n’ SweetTaylor Swift The Tortured Poets DepartmentSONG OF THE YEARBenson Boone “Beautiful Things”Billie Eilish “Birds of a Feather”Chappell Roan “Good Luck, Babe!”Hozier “Too Sweet”Kendrick Lamar “Not Like Us”Lady Gaga & Bruno Mars “Die With A Smile”Post Malone Featuring Morgan Wallen “I Had Some Help”Sabrina Carpenter “Espresso”Shaboozey “A Bar Song (Tipsy)”Teddy Swims “Lose Control”COLLABORATION OF THE YEARKendrick Lamar & SZA “Luther”Lady Gaga & Bruno Mars “Die With A Smile”Marshmello & Kane Brown “Miles on It”Post Malone Featuring Morgan Wallen “I Had Some Help”ROSÉ & Bruno Mars “APT.”Taylor Swift Featuring Post Malone “Fortnight”SOCIAL SONG OF THE YEARChappell Roan “HOT TO GO!”Djo “End of Beginning”Doechii “Anxiety”Lola Young “Messy”Shaboozey “A Bar Song (Tipsy)”Tommy Richman “Million Dollar Baby”FAVORITE TOURING ARTISTBillie EilishLuke CombsMorgan WallenTaylor SwiftZach BryanFAVORITE MUSIC VIDEOBenson Boone “Beautiful Things”KAROL G “Si Antes Te Hubiera Conocido”Kendrick Lamar “Not Like Us”Lady Gaga & Bruno Mars “Die With A Smile”Shaboozey “A Bar Song (Tipsy)”FAVORITE MALE POP ARTISTBenson BooneBruno MarsHozierTeddy SwimsThe WeekndFAVORITE FEMALE POP ARTISTBillie EilishChappell RoanLady GagaSabrina CarpenterTaylor SwiftFAVORITE POP ALBUMBillie Eilish HIT ME HARD AND SOFTChappell Roan The Rise and Fall of a Midwest PrincessCharli xcx BRATSabrina Carpenter Short n’ SweetTaylor Swift The Tortured Poets DepartmentFAVORITE POP SONGBenson Boone “Beautiful Things”Billie Eilish “Birds of a Feather”Lady Gaga & Bruno Mars “Die With A Smile”Sabrina Carpenter “Espresso”Teddy Swims “Lose Control”FAVORITE MALE COUNTRY ARTISTJelly RollLuke CombsMorgan WallenPost MaloneShaboozeyFAVORITE FEMALE COUNTRY ARTISTBeyoncéElla LangleyKacey MusgravesLainey WilsonMegan MoroneyFAVORITE COUNTRY DUO or GROUPDan + ShayOld DominionParmaleeThe Red Clay StraysZac Brown BandFAVORITE COUNTRY ALBUMBeyoncé COWBOY CARTERJelly Roll BEAUTIFULLY BROKENMegan Moroney AM I OKAY?Post Malone F-1 TrillionShaboozey Where I’ve Been, Isn’t Where I’m GoingFAVORITE COUNTRY SONGJelly Roll “I Am Not Okay”Koe Wetzel & Jessie Murph “High Road”Luke Combs “Ain’t No Love in Oklahoma”Post Malone Featuring Morgan Wallen “I Had Some Help”Shaboozey “A Bar Song (Tipsy)”FAVORITE MALE HIP-HOP ARTISTDrakeEminemFutureKendrick LamarTyler, The CreatorFAVORITE FEMALE HIP-HOP ARTISTDoechiiGloRillaLattoMegan Thee StallionSexyy RedFAVORITE HIP-HOP ALBUMEminem The Death Of Slim Shady (Coup De Grâce)Future & Metro Boomin WE DON’T TRUST YOUGunna one of wunKendrick Lamar GNXTyler, The Creator CHROMAKOPIAFAVORITE HIP-HOP SONGFuture, Metro Boomin & Kendrick Lamar “Like That”GloRilla “TGIF”GloRilla & Sexyy Red “WHATCHU KNO ABOUT ME”Kendrick Lamar “Not Like Us”Kendrick Lamar & SZA “Luther”FAVORITE MALE R&B ARTISTBryson TillerChris BrownPARTYNEXTDOORThe WeekndUsherFAVORITE FEMALE R&B ARTISTKehlaniMuni LongSummer WalkerSZATylaFAVORITE R&B ALBUMBryson Tiller Bryson TillerPARTYNEXTDOOR PARTYNEXTDOOR 4 (P4)PARTYNEXTDOOR & Drake $ome $exy $ongs 4 USZA SOS Deluxe: LANAThe Weeknd Hurry Up TomorrowFAVORITE R&B SONGChris Brown “Residuals”Muni Long “Made For Me”SZA “Saturn”The Weeknd & Playboi Carti “Timeless”Tommy Richman “Million Dollar Baby”FAVORITE MALE LATIN ARTISTBad BunnyFeidPeso PlumaRauw AlejandroTito Double PFAVORITE FEMALE LATIN ARTISTBecky GKAROL GNatti NatashaShakiraYoung MikoFAVORITE LATIN DUO or GROUPCalibre 50Fuerza RegidaGrupo FirmeGrupo FronteraJulión Álvarez y su Norteño BandaFAVORITE LATIN ALBUMBad Bunny DeBÍ TiRAR MáS FOToSFuerza Regida Dolido Pero No ArrepentidoPeso Pluma ÉXODORauw Alejandro Cosa NuestraTito Double P INCÓMODOFAVORITE LATIN SONGBad Bunny “DtMF”FloyyMenor X Cris Mj “Gata Only”KAROL G “Si Antes Te Hubiera Conocido”Oscar Maydon & Fuerza Regida “Tu Boda”Shakira “Soltera”FAVORITE ROCK ARTISTHozierLinkin ParkPearl JamTwenty One PilotsZach BryanFAVORITE ROCK ALBUMHozier Unreal Unearth: UnendingKoe Wetzel 9 livesThe Marías SubmarineTwenty One Pilots ClancyZach Bryan The Great American Bar SceneFAVORITE ROCK SONGGreen Day “Dilemma”Hozier “Too Sweet”Linkin Park “The Emptiness Machine”Myles Smith “Stargazing”Zach Bryan “Pink Skies”FAVORITE DANCE/ELECTRONIC ARTISTCharli xcxDavid GuettaJohn SummitLady GagaMarshmelloFAVORITE SOUNDTRACKArcane League of Legends: Season 2Hazbin Hotel (Original Soundtrack)Moana 2 (Original Motion Picture Soundtrack) • Auliʻi Cravalho, Dwayne Johnson and CastTwisters: The AlbumWicked: The Soundtrack • Cynthia Erivo, Ariana Grande and CastFAVORITE AFROBEATS ARTISTAsakeRemaTemsTylaWizkidFAVORITE K-POP ARTISTATEEZJiminRMROSÉStray Kids
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