• Unreal Engine 5 RTS with C++ - Part 36 - Show Health bar On Hover

    Project Files: .
    This is the 36th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to work on how to show the health bar of the character when player hover cursor over the characters in the game. We have already implemented a gameplay message that is broadcasted when player hover over a pawn and the HUD is listening to that message using gameplay messaging system. This event will be used to detect what character the player is currently hovering over and that event will be used to show the healthbar.

    Unreal Engine Gameplay Message Subsystem - How To Use:

    Full C++ RTS Playlist: .

    Unreal Strategy game with Blueprints series:

    𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!

    ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits

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    #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
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    Unreal Engine 5 RTS with C++ - Part 36 - Show Health bar On Hover
    Project Files: . This is the 36th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to work on how to show the health bar of the character when player hover cursor over the characters in the game. We have already implemented a gameplay message that is broadcasted when player hover over a pawn and the HUD is listening to that message using gameplay messaging system. This event will be used to detect what character the player is currently hovering over and that event will be used to show the healthbar. Unreal Engine Gameplay Message Subsystem - How To Use: Full C++ RTS Playlist: . Unreal Strategy game with Blueprints series: ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: Like my facebook page for more content : / Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev #unreal #engine #rts #with #part
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    Unreal Engine 5 RTS with C++ - Part 36 - Show Health bar On Hover
    Project Files: https://www.patreon.com/posts/130827616 . This is the 36th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to work on how to show the health bar of the character when player hover cursor over the characters in the game. We have already implemented a gameplay message that is broadcasted when player hover over a pawn and the HUD is listening to that message using gameplay messaging system. This event will be used to detect what character the player is currently hovering over and that event will be used to show the healthbar. Unreal Engine Gameplay Message Subsystem - How To Use: https://youtu.be/Qnxk6iiy7sU Full C++ RTS Playlist: https://www.youtube.com/playlist?list=PLNTm9yU0zou5_PYxEdjNbAgbVRn-daOga . Unreal Strategy game with Blueprints series: https://www.youtube.com/playlist?list=PLNTm9yU0zou4Eulmi8YIfzHiNZEzfbSMk ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
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  • Unreal Engine 5 RTS with C++ - Part 35 - On Begin Cursor Over Events with C++

    Project Files: .
    This is the 35th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to implement gameplay messages to BeginCursorOver and EndCursorOver events of the characters that HUD can listen to. Later on these events generated by message will be used to show and hide overhead healthbars of the characters.

    Unreal Engine Gameplay Message Subsystem - How To Use:

    Full C++ RTS Playlist: .

    Unreal Strategy game with Blueprints series:

    𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!

    ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits

    Join this channel to get access to perks:


    Like my facebook page for more content : /
    Follow me on twitter :
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    #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
    #unreal #engine #rts #with #part
    Unreal Engine 5 RTS with C++ - Part 35 - On Begin Cursor Over Events with C++
    Project Files: . This is the 35th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to implement gameplay messages to BeginCursorOver and EndCursorOver events of the characters that HUD can listen to. Later on these events generated by message will be used to show and hide overhead healthbars of the characters. Unreal Engine Gameplay Message Subsystem - How To Use: Full C++ RTS Playlist: . Unreal Strategy game with Blueprints series: ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: Like my facebook page for more content : / Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev #unreal #engine #rts #with #part
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    Unreal Engine 5 RTS with C++ - Part 35 - On Begin Cursor Over Events with C++
    Project Files: https://www.patreon.com/posts/130663264 . This is the 35th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to implement gameplay messages to BeginCursorOver and EndCursorOver events of the characters that HUD can listen to. Later on these events generated by message will be used to show and hide overhead healthbars of the characters. Unreal Engine Gameplay Message Subsystem - How To Use: https://youtu.be/Qnxk6iiy7sU Full C++ RTS Playlist: https://www.youtube.com/playlist?list=PLNTm9yU0zou5_PYxEdjNbAgbVRn-daOga . Unreal Strategy game with Blueprints series: https://www.youtube.com/playlist?list=PLNTm9yU0zou4Eulmi8YIfzHiNZEzfbSMk ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
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  • Unreal Engine 5 RTS with C++ - Part 34 - On Begin Cursor Over Events with C++

    Project Files: .
    This is the 34th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to work on how to add begin cursor over and end cursor over events to our characters/pawns in C++. This is required to show overhead healthbars or any other details when we hover the cursor over these characters.

    Unreal Engine Gameplay Message Subsystem - How To Use:

    Full C++ RTS Playlist: .

    Unreal Strategy game with Blueprints series:

    𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!

    ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits

    Join this channel to get access to perks:


    Like my facebook page for more content : /
    Follow me on twitter :
    Follow me on reddit :
    #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
    #unreal #engine #rts #with #part
    Unreal Engine 5 RTS with C++ - Part 34 - On Begin Cursor Over Events with C++
    Project Files: . This is the 34th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to work on how to add begin cursor over and end cursor over events to our characters/pawns in C++. This is required to show overhead healthbars or any other details when we hover the cursor over these characters. Unreal Engine Gameplay Message Subsystem - How To Use: Full C++ RTS Playlist: . Unreal Strategy game with Blueprints series: ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: Like my facebook page for more content : / Follow me on twitter : Follow me on reddit : #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev #unreal #engine #rts #with #part
    WWW.YOUTUBE.COM
    Unreal Engine 5 RTS with C++ - Part 34 - On Begin Cursor Over Events with C++
    Project Files: https://www.patreon.com/posts/129749174 . This is the 34th part of the tutorial series, where we are going to implement a Real Time Strategy game using Unreal Engine and C++. Today we are going to work on how to add begin cursor over and end cursor over events to our characters/pawns in C++. This is required to show overhead healthbars or any other details when we hover the cursor over these characters. Unreal Engine Gameplay Message Subsystem - How To Use: https://youtu.be/Qnxk6iiy7sU Full C++ RTS Playlist: https://www.youtube.com/playlist?list=PLNTm9yU0zou5_PYxEdjNbAgbVRn-daOga . Unreal Strategy game with Blueprints series: https://www.youtube.com/playlist?list=PLNTm9yU0zou4Eulmi8YIfzHiNZEzfbSMk ► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧! https://www.patreon.com/codelikeme ►Patrons will have access to project files of all the stuff I do in the channel and other extra benefits Join this channel to get access to perks: https://www.youtube.com/channel/UClb6Jh9EBV7a_Nm52Ipll_Q/join Like my facebook page for more content : https://www.facebook.com/gamedevelopersclub/ Follow me on twitter : https://twitter.com/CodeLikeMe2 Follow me on reddit : https://www.reddit.com/user/codelikeme #CodeLikeMe #unrealengine #ue5 #ue4 #indiegamedev
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  • MSI GeForce RTX 5060 Ti Gaming Trio OC 16 GB GPU Review – Premium Cooling & Design

    Product Info
    MSI GeForce RTX 5060 Ti Gaming Trio OCApril, 2025

    TypeGraphics Card

    PriceUS

    It's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities.
    NVIDIA recently released its 5th entry within its "RTX 50" portfolio, the GeForce RTX 5060 Ti. The GeForce RTX 5060 Ti is positioned in the mainstream segment, with the green team promising great value for gamers at a starting MSRP of for the 16 GB models. Today, we will be trying out the MSI GeForce RTX 5060 Ti Gaming Trio OC, which retails at the MSRP of US.
    NVIDIA GeForce GPU Segment/Tier Prices

    Graphics Segment20252023-20242022-20232021-20222020-20212019-20202018-20192017-2018

    Titan TierGeForce RTX 5090GeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti
    GeForce RTX 3090GeForce RTX 3090Titan RTXTitan VTitan XpPriceUSUSUSUS
    USUSUSUSUS

    Ultra Enthusiast TierGeForce RTX 5080GeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 Ti

    PriceUSUSUSUSUSUSUSUS

    Enthusiast TierGeForce RTX 5070 TiGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080

    PriceUSUSUSUSUSUSUSUS

    High-End TierGeForce RTX 5070GeForce RTX 4070 SUPER
    GeForce RTX 4070GeForce RTX 4070
    GeForce RTX 4060 Ti 16 GBGeForce RTX 3070 Ti
    GeForce RTX 3070GeForce RTX 3070 Ti
    GeForce RTX 3070GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070

    PriceUSUS
    USUSUSUS

    Mainstream TierGeForce RTX 5060 Ti 16 GB
    GeForce RTX 5060 Ti 8 GBGeForce RTX 4060 Ti
    GeForce RTX 4060GeForce RTX 4060 Ti
    GeForce RTX 4060GeForce RTX 3060 Ti
    GeForce RTX 3060 12 GBGeForce RTX 3060 Ti
    GeForce RTX 3060 12 GBGeForce RTX 2060 SUPER
    GeForce RTX 2060
    GeForce GTX 1660 Ti
    GeForce GTX 1660 SUPER
    GeForce GTX 1660GeForce GTX 1060GeForce GTX 1060

    PriceUS
    USUS
    USUS
    USUS
    USUS
    US
    US
    US
    USUSUS

    Entry TierGeForce RTX 5060RTX 3050 8 GB
    RTX 3050 6 GBRTX 3050RTX 3050GTX 1650 SUPER
    GTX 1650GTX 1650 SUPER
    GTX 1650GTX 1050 Ti
    GTX 1050GTX 1050 Ti

    GTX 1050

    PriceUSUSUS
    USUS
    USUS
    USUS

    US

    NVIDIA GeForce RTX 50 Gaming Graphics Cards
    With Blackwell, NVIDIA is going full-on into the AI segment with loads of optimizations & AI-specific accelerators.

    The Blackwell GPU does many traditional things that we would expect from a GPU, but simultaneously breaks the barrier when it comes to untraditional GPU operations. To sum up some features:

    New Streaming MultiprocessorNew 5th Gen Tensor Cores
    New 4th Gen RTCores
    AI Management Processor
    Max-Q Mode for Desktops & Laptops
    New GDDR7 High-Performance Memory Subsystem
    New DP2.1b Display Engine & Next-Gen NVENC/NVDEC

    2 of 9

    The technologies mentioned above are some of the main building blocks of the Blackwell GPU, but there's more within the graphics core itself, which we will talk about in detail, so let's get started.

    Contents
    Next page
    #msi #geforce #rtx #gaming #trio
    MSI GeForce RTX 5060 Ti Gaming Trio OC 16 GB GPU Review – Premium Cooling & Design
    Product Info MSI GeForce RTX 5060 Ti Gaming Trio OCApril, 2025 TypeGraphics Card PriceUS It's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities. NVIDIA recently released its 5th entry within its "RTX 50" portfolio, the GeForce RTX 5060 Ti. The GeForce RTX 5060 Ti is positioned in the mainstream segment, with the green team promising great value for gamers at a starting MSRP of for the 16 GB models. Today, we will be trying out the MSI GeForce RTX 5060 Ti Gaming Trio OC, which retails at the MSRP of US. NVIDIA GeForce GPU Segment/Tier Prices Graphics Segment20252023-20242022-20232021-20222020-20212019-20202018-20192017-2018 Titan TierGeForce RTX 5090GeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti GeForce RTX 3090GeForce RTX 3090Titan RTXTitan VTitan XpPriceUSUSUSUS USUSUSUSUS Ultra Enthusiast TierGeForce RTX 5080GeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 Ti PriceUSUSUSUSUSUSUSUS Enthusiast TierGeForce RTX 5070 TiGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080 PriceUSUSUSUSUSUSUSUS High-End TierGeForce RTX 5070GeForce RTX 4070 SUPER GeForce RTX 4070GeForce RTX 4070 GeForce RTX 4060 Ti 16 GBGeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070 PriceUSUS USUSUSUS Mainstream TierGeForce RTX 5060 Ti 16 GB GeForce RTX 5060 Ti 8 GBGeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 2060 SUPER GeForce RTX 2060 GeForce GTX 1660 Ti GeForce GTX 1660 SUPER GeForce GTX 1660GeForce GTX 1060GeForce GTX 1060 PriceUS USUS USUS USUS USUS US US US USUSUS Entry TierGeForce RTX 5060RTX 3050 8 GB RTX 3050 6 GBRTX 3050RTX 3050GTX 1650 SUPER GTX 1650GTX 1650 SUPER GTX 1650GTX 1050 Ti GTX 1050GTX 1050 Ti GTX 1050 PriceUSUSUS USUS USUS USUS US NVIDIA GeForce RTX 50 Gaming Graphics Cards With Blackwell, NVIDIA is going full-on into the AI segment with loads of optimizations & AI-specific accelerators. The Blackwell GPU does many traditional things that we would expect from a GPU, but simultaneously breaks the barrier when it comes to untraditional GPU operations. To sum up some features: New Streaming MultiprocessorNew 5th Gen Tensor Cores New 4th Gen RTCores AI Management Processor Max-Q Mode for Desktops & Laptops New GDDR7 High-Performance Memory Subsystem New DP2.1b Display Engine & Next-Gen NVENC/NVDEC 2 of 9 The technologies mentioned above are some of the main building blocks of the Blackwell GPU, but there's more within the graphics core itself, which we will talk about in detail, so let's get started. Contents Next page #msi #geforce #rtx #gaming #trio
    WCCFTECH.COM
    MSI GeForce RTX 5060 Ti Gaming Trio OC 16 GB GPU Review – Premium Cooling & Design
    Product Info MSI GeForce RTX 5060 Ti Gaming Trio OCApril, 2025 TypeGraphics Card Price$429 US It's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities. NVIDIA recently released its 5th entry within its "RTX 50" portfolio, the GeForce RTX 5060 Ti. The GeForce RTX 5060 Ti is positioned in the mainstream segment, with the green team promising great value for gamers at a starting MSRP of $429 for the 16 GB models. Today, we will be trying out the MSI GeForce RTX 5060 Ti Gaming Trio OC, which retails at the MSRP of $429 US. NVIDIA GeForce GPU Segment/Tier Prices Graphics Segment20252023-20242022-20232021-20222020-20212019-20202018-20192017-2018 Titan TierGeForce RTX 5090GeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti GeForce RTX 3090GeForce RTX 3090Titan RTX (Turing)Titan V (Volta)Titan Xp (Pascal) Price$1999 US$1599 US$1599 US$1999 US $1499 US$1499 US$2499 US$2999 US$1199 US Ultra Enthusiast TierGeForce RTX 5080GeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 Ti Price$999 US$999 US$1199 US$1199 US$1199 US$999 US$999 US$699 US Enthusiast TierGeForce RTX 5070 TiGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080 Price$749 US$799 US$799 US$799 US$699 US$699 US$699 US$549 US High-End TierGeForce RTX 5070GeForce RTX 4070 SUPER GeForce RTX 4070GeForce RTX 4070 GeForce RTX 4060 Ti 16 GBGeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070 Price$549 US$599 $549$599 US $499 US$599 $499$599 $499$499 US$499 US$379 US Mainstream TierGeForce RTX 5060 Ti 16 GB GeForce RTX 5060 Ti 8 GBGeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 2060 SUPER GeForce RTX 2060 GeForce GTX 1660 Ti GeForce GTX 1660 SUPER GeForce GTX 1660GeForce GTX 1060GeForce GTX 1060 Price$429 US $379 US$449 $299$399 US $299 US$399 US $329 US$399 US $329 US$399 US $349 US $279 US $229 US $219 US$249 US$249 US Entry TierGeForce RTX 5060RTX 3050 8 GB RTX 3050 6 GBRTX 3050RTX 3050GTX 1650 SUPER GTX 1650GTX 1650 SUPER GTX 1650GTX 1050 Ti GTX 1050GTX 1050 Ti GTX 1050 Price$299$229 $179$249 US$249 US$159 US $149 US$159 US $149 US$139 US $109 US$139 US $109 US NVIDIA GeForce RTX 50 Gaming Graphics Cards With Blackwell, NVIDIA is going full-on into the AI segment with loads of optimizations & AI-specific accelerators. The Blackwell GPU does many traditional things that we would expect from a GPU, but simultaneously breaks the barrier when it comes to untraditional GPU operations. To sum up some features: New Streaming Multiprocessor (SM) New 5th Gen Tensor Cores New 4th Gen RT (Ray Tracing) Cores AI Management Processor Max-Q Mode for Desktops & Laptops New GDDR7 High-Performance Memory Subsystem New DP2.1b Display Engine & Next-Gen NVENC/NVDEC 2 of 9 The technologies mentioned above are some of the main building blocks of the Blackwell GPU, but there's more within the graphics core itself, which we will talk about in detail, so let's get started. Contents Next page
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  • MSI GeForce RTX 5060 Gaming OC 8 GB GPU Review – Mainstream Gamers Deserve Better!

    Product Info
    MSI GeForce RTX 5060 Gaming OCMay, 2025

    TypeGraphics Card

    PriceIt's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities.
    Today, NVIDIA releases its 6th entry within its "RTX 50" portfolio, the GeForce RTX 5060. The RTX 5060 is positioned in the entry-level segment, with an MSRP of US and a factory-equipped 8 GB of VRAM, which might seem a bit too little for today's standards. Today, we will be trying out the MSI GeForce RTX 5060 Gaming OC, which retails for US above the MSRP.
    NVIDIA GeForce GPU Segment/Tier Prices

    Graphics Segment20252023-20242022-20232021-20222020-20212019-20202018-20192017-2018

    Titan TierGeForce RTX 5090GeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti
    GeForce RTX 3090GeForce RTX 3090Titan RTXTitan VTitan XpPriceUSUSUSUS
    USUSUSUSUS

    Ultra Enthusiast TierGeForce RTX 5080GeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 Ti

    PriceUSUSUSUSUSUSUSUS

    Enthusiast TierGeForce RTX 5070 TiGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080

    PriceUSUSUSUSUSUSUSUS

    High-End TierGeForce RTX 5070GeForce RTX 4070 SUPER
    GeForce RTX 4070GeForce RTX 4070
    GeForce RTX 4060 Ti 16 GBGeForce RTX 3070 Ti
    GeForce RTX 3070GeForce RTX 3070 Ti
    GeForce RTX 3070GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070

    PriceUSUS
    USUSUSUS

    Mainstream TierGeForce RTX 5060 Ti 16 GB
    GeForce RTX 5060 Ti 8 GBGeForce RTX 4060 Ti
    GeForce RTX 4060GeForce RTX 4060 Ti
    GeForce RTX 4060GeForce RTX 3060 Ti
    GeForce RTX 3060 12 GBGeForce RTX 3060 Ti
    GeForce RTX 3060 12 GBGeForce RTX 2060 SUPER
    GeForce RTX 2060
    GeForce GTX 1660 Ti
    GeForce GTX 1660 SUPER
    GeForce GTX 1660GeForce GTX 1060GeForce GTX 1060

    PriceUS
    USUS
    USUS
    USUS
    USUS
    US
    US
    US
    USUSUS

    Entry TierGeForce RTX 5060RTX 3050 8 GB
    RTX 3050 6 GBRTX 3050RTX 3050GTX 1650 SUPER
    GTX 1650GTX 1650 SUPER
    GTX 1650GTX 1050 Ti
    GTX 1050GTX 1050 Ti

    GTX 1050

    PriceUSUSUS
    USUS
    USUS
    USUS

    US

    NVIDIA GeForce RTX 50 Gaming Graphics Cards
    With Blackwell, NVIDIA is going full-on into the AI segment with loads of optimizations & AI-specific accelerators.

    The Blackwell GPU does many traditional things that we would expect from a GPU, but simultaneously breaks the barrier when it comes to untraditional GPU operations. To sum up some features:

    New Streaming MultiprocessorNew 5th Gen Tensor Cores
    New 4th Gen RTCores
    AI Management Processor
    Max-Q Mode for Desktops & Laptops
    New GDDR7 High-Performance Memory Subsystem
    New DP2.1b Display Engine & Next-Gen NVENC/NVDEC

    2 of 9

    The technologies mentioned above are some of the main building blocks of the Blackwell GPU, but there's more within the graphics core itself, which we will talk about in detail, so let's get started.

    Contents
    Next page
    #msi #geforce #rtx #gaming #gpu
    MSI GeForce RTX 5060 Gaming OC 8 GB GPU Review – Mainstream Gamers Deserve Better!
    Product Info MSI GeForce RTX 5060 Gaming OCMay, 2025 TypeGraphics Card PriceIt's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities. Today, NVIDIA releases its 6th entry within its "RTX 50" portfolio, the GeForce RTX 5060. The RTX 5060 is positioned in the entry-level segment, with an MSRP of US and a factory-equipped 8 GB of VRAM, which might seem a bit too little for today's standards. Today, we will be trying out the MSI GeForce RTX 5060 Gaming OC, which retails for US above the MSRP. NVIDIA GeForce GPU Segment/Tier Prices Graphics Segment20252023-20242022-20232021-20222020-20212019-20202018-20192017-2018 Titan TierGeForce RTX 5090GeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti GeForce RTX 3090GeForce RTX 3090Titan RTXTitan VTitan XpPriceUSUSUSUS USUSUSUSUS Ultra Enthusiast TierGeForce RTX 5080GeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 Ti PriceUSUSUSUSUSUSUSUS Enthusiast TierGeForce RTX 5070 TiGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080 PriceUSUSUSUSUSUSUSUS High-End TierGeForce RTX 5070GeForce RTX 4070 SUPER GeForce RTX 4070GeForce RTX 4070 GeForce RTX 4060 Ti 16 GBGeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070 PriceUSUS USUSUSUS Mainstream TierGeForce RTX 5060 Ti 16 GB GeForce RTX 5060 Ti 8 GBGeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 2060 SUPER GeForce RTX 2060 GeForce GTX 1660 Ti GeForce GTX 1660 SUPER GeForce GTX 1660GeForce GTX 1060GeForce GTX 1060 PriceUS USUS USUS USUS USUS US US US USUSUS Entry TierGeForce RTX 5060RTX 3050 8 GB RTX 3050 6 GBRTX 3050RTX 3050GTX 1650 SUPER GTX 1650GTX 1650 SUPER GTX 1650GTX 1050 Ti GTX 1050GTX 1050 Ti GTX 1050 PriceUSUSUS USUS USUS USUS US NVIDIA GeForce RTX 50 Gaming Graphics Cards With Blackwell, NVIDIA is going full-on into the AI segment with loads of optimizations & AI-specific accelerators. The Blackwell GPU does many traditional things that we would expect from a GPU, but simultaneously breaks the barrier when it comes to untraditional GPU operations. To sum up some features: New Streaming MultiprocessorNew 5th Gen Tensor Cores New 4th Gen RTCores AI Management Processor Max-Q Mode for Desktops & Laptops New GDDR7 High-Performance Memory Subsystem New DP2.1b Display Engine & Next-Gen NVENC/NVDEC 2 of 9 The technologies mentioned above are some of the main building blocks of the Blackwell GPU, but there's more within the graphics core itself, which we will talk about in detail, so let's get started. Contents Next page #msi #geforce #rtx #gaming #gpu
    WCCFTECH.COM
    MSI GeForce RTX 5060 Gaming OC 8 GB GPU Review – Mainstream Gamers Deserve Better!
    Product Info MSI GeForce RTX 5060 Gaming OCMay, 2025 TypeGraphics Card Price$369.99 It's been two years since NVIDIA introduced its Ada Lovelace GPUs, kicking things off with the RTX 4090 and finishing up the initial lineup with the SUPER family At CES, the company unveiled its new RTX 50 "Blackwell" family which features a brand new architecture and several changes such as new cores, AI accelerators, new memory standards, and the latest video/display capabilities. Today, NVIDIA releases its 6th entry within its "RTX 50" portfolio, the GeForce RTX 5060. The RTX 5060 is positioned in the entry-level segment, with an MSRP of $299 US and a factory-equipped 8 GB of VRAM, which might seem a bit too little for today's standards. Today, we will be trying out the MSI GeForce RTX 5060 Gaming OC, which retails for $70 US above the MSRP. NVIDIA GeForce GPU Segment/Tier Prices Graphics Segment20252023-20242022-20232021-20222020-20212019-20202018-20192017-2018 Titan TierGeForce RTX 5090GeForce RTX 4090GeForce RTX 4090GeForce RTX 3090 Ti GeForce RTX 3090GeForce RTX 3090Titan RTX (Turing)Titan V (Volta)Titan Xp (Pascal) Price$1999 US$1599 US$1599 US$1999 US $1499 US$1499 US$2499 US$2999 US$1199 US Ultra Enthusiast TierGeForce RTX 5080GeForce RTX 4080 SUPERGeForce RTX 4080GeForce RTX 3080 TiGeForce RTX 3080 TiGeForce RTX 2080 TiGeForce RTX 2080 TiGeForce GTX 1080 Ti Price$999 US$999 US$1199 US$1199 US$1199 US$999 US$999 US$699 US Enthusiast TierGeForce RTX 5070 TiGeForce RTX 4070 Ti SUPERGeForce RTX 4070 TiGeForce RTX 3080 12 GBGeForce RTX 3080 10 GBGeForce RTX 2080 SUPERGeForce RTX 2080GeForce GTX 1080 Price$749 US$799 US$799 US$799 US$699 US$699 US$699 US$549 US High-End TierGeForce RTX 5070GeForce RTX 4070 SUPER GeForce RTX 4070GeForce RTX 4070 GeForce RTX 4060 Ti 16 GBGeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 3070 Ti GeForce RTX 3070GeForce RTX 2070 SUPERGeForce RTX 2070GeForce GTX 1070 Price$549 US$599 $549$599 US $499 US$599 $499$599 $499$499 US$499 US$379 US Mainstream TierGeForce RTX 5060 Ti 16 GB GeForce RTX 5060 Ti 8 GBGeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 4060 Ti GeForce RTX 4060GeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 3060 Ti GeForce RTX 3060 12 GBGeForce RTX 2060 SUPER GeForce RTX 2060 GeForce GTX 1660 Ti GeForce GTX 1660 SUPER GeForce GTX 1660GeForce GTX 1060GeForce GTX 1060 Price$429 US $379 US$449 $299$399 US $299 US$399 US $329 US$399 US $329 US$399 US $349 US $279 US $229 US $219 US$249 US$249 US Entry TierGeForce RTX 5060RTX 3050 8 GB RTX 3050 6 GBRTX 3050RTX 3050GTX 1650 SUPER GTX 1650GTX 1650 SUPER GTX 1650GTX 1050 Ti GTX 1050GTX 1050 Ti GTX 1050 Price$299$229 $179$249 US$249 US$159 US $149 US$159 US $149 US$139 US $109 US$139 US $109 US NVIDIA GeForce RTX 50 Gaming Graphics Cards With Blackwell, NVIDIA is going full-on into the AI segment with loads of optimizations & AI-specific accelerators. The Blackwell GPU does many traditional things that we would expect from a GPU, but simultaneously breaks the barrier when it comes to untraditional GPU operations. To sum up some features: New Streaming Multiprocessor (SM) New 5th Gen Tensor Cores New 4th Gen RT (Ray Tracing) Cores AI Management Processor Max-Q Mode for Desktops & Laptops New GDDR7 High-Performance Memory Subsystem New DP2.1b Display Engine & Next-Gen NVENC/NVDEC 2 of 9 The technologies mentioned above are some of the main building blocks of the Blackwell GPU, but there's more within the graphics core itself, which we will talk about in detail, so let's get started. Contents Next page
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  • From Smart to Intelligent: Evolution in Architecture and Cities

    this picture!Algae Curtain / EcoLogicStudio. Image © ecoLogicStudio"The limits of our design language are the limits of our design thinking". Patrik Schumacher's statement subtly hints at a shift occurring in the built environment, moving beyond technological integration to embrace intelligence in the spaces and cities we occupy. The future proposes a possibility of buildings serving functions beyond housing human activity to actively participate in shaping urban life.The architecture profession has long been enamored with "smart" buildings - structures that collect and process data through sensor networks and automated systems. Smart cities were heralded to improve quality of life as well as the sustainability and efficiency of city operations using technology. While smart buildings and cities are still at a far reach, these advancements only mark the beginning of a much more impactful application of technology in the built environment. Being smart is about collecting data. Being intelligent is about interpreting that data and acting autonomously upon it.
    this picture!The next generation of intelligent buildings will focus on both externalities and the integration of advanced interior systems to improve energy efficiency, sustainability, and security. Exterior innovations like walls with rotatable units that automatically respond to real-time environmental data, optimizing ventilation and insulation without human intervention are one application. Related Article The Future of Work: Sentient Workplaces for Employee Wellbeing Kinetic architectural elements, integrated with artificial intelligence, create responsive exteriors that breathe and adapt. Networked photovoltaic glass systems may share surplus energy across buildings, establishing efficient microgrids that transform individual structures into nodes within larger urban systems.Interior spaces are experiencing a similar evolution through platforms like Honeywell's Advance Control for Buildings, which integrates cybersecurity, accelerated network speeds, and autonomous decision-making capabilities. Such systems simultaneously optimize HVAC, lighting, and security subsystems through real-time adjustments that respond to environmental shifts and occupant behavior patterns. Advanced security incorporates deep learning-powered facial recognition, while sophisticated voice controls distinguish between human commands and background noise with high accuracy.Kas Oosterhuis envisions architecture where building components become senders and receivers of real-time information, creating communicative networks: "People communicate. Buildings communicate. People communicate with people. People communicate with buildings. Buildings communicate with buildings." This swarm architecture represents an open-source, real-time system where all elements participate in continuous information exchange.this picture!this picture!While these projects are impressive, they also bring critical issues about autonomy and control to light. How much decision-making authority should we delegate to our buildings? Should structures make choices for us or simply offer informed suggestions based on learned patterns?Beyond buildings, intelligent systems can remodel urban management through AI and machine learning applications. Solutions that monitor and predict pedestrian traffic patterns in public spaces are being explored. For instance, Carlo Ratti's collaboration with Google's Sidewalk Labs hints at the possibility of the streetscape seamlessly adapting to people's needs with a prototype of a modular and reconfigurable paving system in Toronto. The Dynamic Street features a series of hexagonal modular pavers which can be picked up and replaced within hours or even minutes in order to swiftly change the function of the road without creating disruptions on the street. Sidewalk Labs also developed technologies like Delve, a machine-learning tool for designing cities, and focused on sustainability through initiatives like Mesa, a building-automation system.Cities are becoming their own sensors at elemental levels, with physical fabric automated to monitor performance and use continuously. Digital skins overlay these material systems, enabling populations to navigate urban complexity in real-time—locating services, finding acquaintances, and identifying transportation options.The implications extend beyond immediate utility. Remote sensing capabilities offer insights into urban growth patterns, long-term usage trends, and global-scale problems that individual real-time operations cannot detect. This creates enormous opportunities for urban design that acknowledges the city as a self-organizing system, moving beyond traditional top-down planning toward bottom-up growth enabled by embedded information systems.this picture!this picture!While artificial intelligence dominates discussions of intelligent architecture, parallel developments are emerging through non-human biological intelligence. Researchers are discovering the profound capabilities of living organisms - bacteria, fungi, algae - that have evolved sophisticated strategies over millions of years. Micro-organisms possess intelligence that often eludes human comprehension, yet their exceptional properties offer transformative potential for urban design.EcoLogicStudio's work with the H.O.R.T.U.S. series exemplifies this biological turn in intelligent architecture. The acronym—Hydro Organism Responsive To Urban Stimuli—describes photosynthetic sculptures and urban structures that create artificial habitats for cyanobacteria integrated within the built environment. These living systems function not merely as decorative elements but as active metabolic participants, absorbing emissions from building systems while producing biomass and oxygen through photosynthesis. The PhotoSynthetica Tower project, unveiled at Tokyo's Mori Art Museum, materializes this vision as a complex synthetic organism where bacteria, autonomous farming machines, and various forms of animal intelligence become bio-citizens alongside humans. The future of intelligent architecture lies not in replacing human decision-making but in creating sophisticated feedback loops between human and non-human intelligence. The synthesis recognizes that our knowledge remains incomplete in any age, particularly as new developments push us from lifestyles constraining us to single places toward embracing multiple locations and experiences.this picture!The built environment's role in emerging technologies extends far beyond operational efficiency or cost savings. Intelligent buildings can serve as active participants in sustainability targets, wellness strategies, and broader urban resilience planning. The possibility of intelligent architecture challenges the industry to expand our design language. The question facing the profession is not whether intelligence will permeate the built environment. Rather, architects must gauge how well-positioned we are to design for this intelligence, manage its implications, and partner with our buildings as collaborators in shaping the human experience.This article is part of the ArchDaily Topics: What Is Future Intelligence?, proudly presented by Gendo, an AI co-pilot for Architects. Our mission at Gendo is to help architects produce concept images 100X faster by focusing on the core of the design process. We have built a cutting-edge AI tool in collaboration with architects from some of the most renowned firms, such as Zaha Hadid, KPF, and David Chipperfield.Every month, we explore a topic in-depth through articles, interviews, news, and architecture projects. We invite you to learn more about our ArchDaily Topics. And, as always, at ArchDaily we welcome the contributions of our readers; if you want to submit an article or project, contact us.
    #smart #intelligent #evolution #architecture #cities
    From Smart to Intelligent: Evolution in Architecture and Cities
    this picture!Algae Curtain / EcoLogicStudio. Image © ecoLogicStudio"The limits of our design language are the limits of our design thinking". Patrik Schumacher's statement subtly hints at a shift occurring in the built environment, moving beyond technological integration to embrace intelligence in the spaces and cities we occupy. The future proposes a possibility of buildings serving functions beyond housing human activity to actively participate in shaping urban life.The architecture profession has long been enamored with "smart" buildings - structures that collect and process data through sensor networks and automated systems. Smart cities were heralded to improve quality of life as well as the sustainability and efficiency of city operations using technology. While smart buildings and cities are still at a far reach, these advancements only mark the beginning of a much more impactful application of technology in the built environment. Being smart is about collecting data. Being intelligent is about interpreting that data and acting autonomously upon it. this picture!The next generation of intelligent buildings will focus on both externalities and the integration of advanced interior systems to improve energy efficiency, sustainability, and security. Exterior innovations like walls with rotatable units that automatically respond to real-time environmental data, optimizing ventilation and insulation without human intervention are one application. Related Article The Future of Work: Sentient Workplaces for Employee Wellbeing Kinetic architectural elements, integrated with artificial intelligence, create responsive exteriors that breathe and adapt. Networked photovoltaic glass systems may share surplus energy across buildings, establishing efficient microgrids that transform individual structures into nodes within larger urban systems.Interior spaces are experiencing a similar evolution through platforms like Honeywell's Advance Control for Buildings, which integrates cybersecurity, accelerated network speeds, and autonomous decision-making capabilities. Such systems simultaneously optimize HVAC, lighting, and security subsystems through real-time adjustments that respond to environmental shifts and occupant behavior patterns. Advanced security incorporates deep learning-powered facial recognition, while sophisticated voice controls distinguish between human commands and background noise with high accuracy.Kas Oosterhuis envisions architecture where building components become senders and receivers of real-time information, creating communicative networks: "People communicate. Buildings communicate. People communicate with people. People communicate with buildings. Buildings communicate with buildings." This swarm architecture represents an open-source, real-time system where all elements participate in continuous information exchange.this picture!this picture!While these projects are impressive, they also bring critical issues about autonomy and control to light. How much decision-making authority should we delegate to our buildings? Should structures make choices for us or simply offer informed suggestions based on learned patterns?Beyond buildings, intelligent systems can remodel urban management through AI and machine learning applications. Solutions that monitor and predict pedestrian traffic patterns in public spaces are being explored. For instance, Carlo Ratti's collaboration with Google's Sidewalk Labs hints at the possibility of the streetscape seamlessly adapting to people's needs with a prototype of a modular and reconfigurable paving system in Toronto. The Dynamic Street features a series of hexagonal modular pavers which can be picked up and replaced within hours or even minutes in order to swiftly change the function of the road without creating disruptions on the street. Sidewalk Labs also developed technologies like Delve, a machine-learning tool for designing cities, and focused on sustainability through initiatives like Mesa, a building-automation system.Cities are becoming their own sensors at elemental levels, with physical fabric automated to monitor performance and use continuously. Digital skins overlay these material systems, enabling populations to navigate urban complexity in real-time—locating services, finding acquaintances, and identifying transportation options.The implications extend beyond immediate utility. Remote sensing capabilities offer insights into urban growth patterns, long-term usage trends, and global-scale problems that individual real-time operations cannot detect. This creates enormous opportunities for urban design that acknowledges the city as a self-organizing system, moving beyond traditional top-down planning toward bottom-up growth enabled by embedded information systems.this picture!this picture!While artificial intelligence dominates discussions of intelligent architecture, parallel developments are emerging through non-human biological intelligence. Researchers are discovering the profound capabilities of living organisms - bacteria, fungi, algae - that have evolved sophisticated strategies over millions of years. Micro-organisms possess intelligence that often eludes human comprehension, yet their exceptional properties offer transformative potential for urban design.EcoLogicStudio's work with the H.O.R.T.U.S. series exemplifies this biological turn in intelligent architecture. The acronym—Hydro Organism Responsive To Urban Stimuli—describes photosynthetic sculptures and urban structures that create artificial habitats for cyanobacteria integrated within the built environment. These living systems function not merely as decorative elements but as active metabolic participants, absorbing emissions from building systems while producing biomass and oxygen through photosynthesis. The PhotoSynthetica Tower project, unveiled at Tokyo's Mori Art Museum, materializes this vision as a complex synthetic organism where bacteria, autonomous farming machines, and various forms of animal intelligence become bio-citizens alongside humans. The future of intelligent architecture lies not in replacing human decision-making but in creating sophisticated feedback loops between human and non-human intelligence. The synthesis recognizes that our knowledge remains incomplete in any age, particularly as new developments push us from lifestyles constraining us to single places toward embracing multiple locations and experiences.this picture!The built environment's role in emerging technologies extends far beyond operational efficiency or cost savings. Intelligent buildings can serve as active participants in sustainability targets, wellness strategies, and broader urban resilience planning. The possibility of intelligent architecture challenges the industry to expand our design language. The question facing the profession is not whether intelligence will permeate the built environment. Rather, architects must gauge how well-positioned we are to design for this intelligence, manage its implications, and partner with our buildings as collaborators in shaping the human experience.This article is part of the ArchDaily Topics: What Is Future Intelligence?, proudly presented by Gendo, an AI co-pilot for Architects. Our mission at Gendo is to help architects produce concept images 100X faster by focusing on the core of the design process. We have built a cutting-edge AI tool in collaboration with architects from some of the most renowned firms, such as Zaha Hadid, KPF, and David Chipperfield.Every month, we explore a topic in-depth through articles, interviews, news, and architecture projects. We invite you to learn more about our ArchDaily Topics. And, as always, at ArchDaily we welcome the contributions of our readers; if you want to submit an article or project, contact us. #smart #intelligent #evolution #architecture #cities
    WWW.ARCHDAILY.COM
    From Smart to Intelligent: Evolution in Architecture and Cities
    Save this picture!Algae Curtain / EcoLogicStudio. Image © ecoLogicStudio"The limits of our design language are the limits of our design thinking". Patrik Schumacher's statement subtly hints at a shift occurring in the built environment, moving beyond technological integration to embrace intelligence in the spaces and cities we occupy. The future proposes a possibility of buildings serving functions beyond housing human activity to actively participate in shaping urban life.The architecture profession has long been enamored with "smart" buildings - structures that collect and process data through sensor networks and automated systems. Smart cities were heralded to improve quality of life as well as the sustainability and efficiency of city operations using technology. While smart buildings and cities are still at a far reach, these advancements only mark the beginning of a much more impactful application of technology in the built environment. Being smart is about collecting data. Being intelligent is about interpreting that data and acting autonomously upon it. Save this picture!The next generation of intelligent buildings will focus on both externalities and the integration of advanced interior systems to improve energy efficiency, sustainability, and security. Exterior innovations like walls with rotatable units that automatically respond to real-time environmental data, optimizing ventilation and insulation without human intervention are one application. Related Article The Future of Work: Sentient Workplaces for Employee Wellbeing Kinetic architectural elements, integrated with artificial intelligence, create responsive exteriors that breathe and adapt. Networked photovoltaic glass systems may share surplus energy across buildings, establishing efficient microgrids that transform individual structures into nodes within larger urban systems.Interior spaces are experiencing a similar evolution through platforms like Honeywell's Advance Control for Buildings, which integrates cybersecurity, accelerated network speeds, and autonomous decision-making capabilities. Such systems simultaneously optimize HVAC, lighting, and security subsystems through real-time adjustments that respond to environmental shifts and occupant behavior patterns. Advanced security incorporates deep learning-powered facial recognition, while sophisticated voice controls distinguish between human commands and background noise with high accuracy.Kas Oosterhuis envisions architecture where building components become senders and receivers of real-time information, creating communicative networks: "People communicate. Buildings communicate. People communicate with people. People communicate with buildings. Buildings communicate with buildings." This swarm architecture represents an open-source, real-time system where all elements participate in continuous information exchange.Save this picture!Save this picture!While these projects are impressive, they also bring critical issues about autonomy and control to light. How much decision-making authority should we delegate to our buildings? Should structures make choices for us or simply offer informed suggestions based on learned patterns?Beyond buildings, intelligent systems can remodel urban management through AI and machine learning applications. Solutions that monitor and predict pedestrian traffic patterns in public spaces are being explored. For instance, Carlo Ratti's collaboration with Google's Sidewalk Labs hints at the possibility of the streetscape seamlessly adapting to people's needs with a prototype of a modular and reconfigurable paving system in Toronto. The Dynamic Street features a series of hexagonal modular pavers which can be picked up and replaced within hours or even minutes in order to swiftly change the function of the road without creating disruptions on the street. Sidewalk Labs also developed technologies like Delve, a machine-learning tool for designing cities, and focused on sustainability through initiatives like Mesa, a building-automation system.Cities are becoming their own sensors at elemental levels, with physical fabric automated to monitor performance and use continuously. Digital skins overlay these material systems, enabling populations to navigate urban complexity in real-time—locating services, finding acquaintances, and identifying transportation options.The implications extend beyond immediate utility. Remote sensing capabilities offer insights into urban growth patterns, long-term usage trends, and global-scale problems that individual real-time operations cannot detect. This creates enormous opportunities for urban design that acknowledges the city as a self-organizing system, moving beyond traditional top-down planning toward bottom-up growth enabled by embedded information systems.Save this picture!Save this picture!While artificial intelligence dominates discussions of intelligent architecture, parallel developments are emerging through non-human biological intelligence. Researchers are discovering the profound capabilities of living organisms - bacteria, fungi, algae - that have evolved sophisticated strategies over millions of years. Micro-organisms possess intelligence that often eludes human comprehension, yet their exceptional properties offer transformative potential for urban design.EcoLogicStudio's work with the H.O.R.T.U.S. series exemplifies this biological turn in intelligent architecture. The acronym—Hydro Organism Responsive To Urban Stimuli—describes photosynthetic sculptures and urban structures that create artificial habitats for cyanobacteria integrated within the built environment. These living systems function not merely as decorative elements but as active metabolic participants, absorbing emissions from building systems while producing biomass and oxygen through photosynthesis. The PhotoSynthetica Tower project, unveiled at Tokyo's Mori Art Museum, materializes this vision as a complex synthetic organism where bacteria, autonomous farming machines, and various forms of animal intelligence become bio-citizens alongside humans. The future of intelligent architecture lies not in replacing human decision-making but in creating sophisticated feedback loops between human and non-human intelligence. The synthesis recognizes that our knowledge remains incomplete in any age, particularly as new developments push us from lifestyles constraining us to single places toward embracing multiple locations and experiences.Save this picture!The built environment's role in emerging technologies extends far beyond operational efficiency or cost savings. Intelligent buildings can serve as active participants in sustainability targets, wellness strategies, and broader urban resilience planning. The possibility of intelligent architecture challenges the industry to expand our design language. The question facing the profession is not whether intelligence will permeate the built environment. Rather, architects must gauge how well-positioned we are to design for this intelligence, manage its implications, and partner with our buildings as collaborators in shaping the human experience.This article is part of the ArchDaily Topics: What Is Future Intelligence?, proudly presented by Gendo, an AI co-pilot for Architects. Our mission at Gendo is to help architects produce concept images 100X faster by focusing on the core of the design process. We have built a cutting-edge AI tool in collaboration with architects from some of the most renowned firms, such as Zaha Hadid, KPF, and David Chipperfield.Every month, we explore a topic in-depth through articles, interviews, news, and architecture projects. We invite you to learn more about our ArchDaily Topics. And, as always, at ArchDaily we welcome the contributions of our readers; if you want to submit an article or project, contact us.
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  • Microsoft Weekly: Build 2025, more Xbox games for PS5, and remastered Windows 95 wallpapers

    This week's news recap is here with a lot of news and announcements from the Build 2025 developer conference, a bunch of new Windows 11 preview builds, fresh features for inbox Windows 11 apps, more Xbox games for PlayStation 5, and other stories.
    Quick links:

    Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions.
    Build 2025, Microsoft's annual developer conference, took place this week. There, the company announced some interesting stuff for Windows 11. While it was primarily aimed at developers, regular users will also find some of the upcoming changes useful and interesting. The Settings app, for one, is getting the new Advanced page for the Settings app. There is also a new command-like editor called Edit, WinGet Configuration for quick dev environment deployments, and more.

    Developers and users will also be glad to learn about the Microsoft Store improvements, which include the "last updated" date for apps, free registration for individual developers, better Health Reports in the Partner Center, direct Win32 updates, and more.
    Microsoft is also improving Administrator protection in Windows 11, adding quantum encryption to Windows builds, and bringing Model Context Protocol support to its operating system.

    Moving from announcements to releases, Microsoft pushed KB5061768 to Windows 10 users to address BitLocker recovery loops on certain Intel-based systems. The update is available in the Microsoft Update Catalog only.

    Now, here is some interesting Windows trivia. A Microsoft engineer published a blog post explaining how Windows cleverly guesses it despitenot knowing how fast your processor actually is. Another engineer showed how bad code in apps can lead to Windows system slowdown.
    Also, here is a remastered version of the original Windows 95 wallpaper, in case you want some high-resolution nostalgia on your 4K monitor, and an interesting discussion about which Windows version is the best for old PCs.
    Here is what Microsoft released for Windows Insiders this week:

    Builds

    Canary Channel

    Build 27863
    The Canary Channel received a relatively small build with post-quantum cryptography support and a few bug fixes.

    Dev Channel

    Build 26200.5603A pretty big release with new stuff like the announced AI actions in File Explorer, the Advanced Settings page, redesigned Windows Widgets, an improved energy saver, the ability to compress images before sharing them, and plenty more.

    Beta Channel

    Build 26120.4151This build is identical to 26200.5603 from the Dev Channel.
    Build 26120.4151In this build, Microsoft introduced new capabilities for Click to Do, some widget improvements, lock screen widget customization, more app recommendations across the operating system, and various fixes.

    Release Preview Channel

    Build 26100.4188This preview of the upcoming non-security update delivers more AI-powered capabilities to compatible Copilot+ PCs, HDR improvements, new Copilot features, and various fixes for audio, USB, MMC, input, and more.

    Plenty of new features in this week's builds are rolling out gradually, including AI Actions for File Explorer. However, as usual, you can enable them with a simple third-party tool. Check out this article to learn how to force-enable AI Actions in File Explorer.
    Some hidden stuff for Windows 11 was also discovered this week. For one, it looks like Windows 11 will soon have its own variant of Handoff from macOS. During a Build session, Microsoft showcased how users can transfer their workflow from a mobile device and continue where they left off on Windows 11. Nothing has been publicly announced, though. Second, Microsoft is working on the ability to save screen recordings as GIFs in Snipping Tool.

    What is not hidden are the new features for Paint, Snipping Tool, and Notepad, which Microsoft announced earlier this month at its Surface event. Those features are now rolling out to Windows Insiders in the Dev and Canary Channels.
    This section covers software, firmware, and other notable updatesdelivering new features, security fixes, improvements, patches, and more from Microsoft and third parties.
    At Build 2025, Microsoft announced many updates. Starting with open-source, GitHub Copilot in Visual Studio Code and Windows Subsystem for Linux are now open-source, which means everyone can build their own projects based on them and contribute to the development.
    Recently, Microsoft sent an email asking for feedback on a new set of Office icons. While a public announcement has not been made yet, someone on Reddit took the matter into their own hands and made the icon pack themselves. Behold, a pack of high-quality Office icons that you can download right now.

    Speaking of Office, Microsoft introduced its presentation customization tool for PowerPoint to Mac users. This accessibility feature helps create a logical reading flow for elements in your slide and improves other aspects that make it easier for viewers to make sense when viewing and reading your slides.
    This week brought plenty of browser updates. Microsoft, for one, is making Google Chrome a bit safer by bringing Edge's automatic privilege de-elevation mechanism to the most popular browser in the world. Microsoft Edge received this feature six years ago, and now, it is finally making it to Chrome. Microsoft also released two updates: one for Edge Stable and one for Edge Beta. These updates introduced more Copilot for the new tab page and fixed a bunch of bugs.
    At Build 2025, Microsoft announced several updates to its browser, including free content filtering on Edge for Business, PDF translation, summaries, and take automation. The company also proposed a new AI API web standard to help developers integrate AI functionality into their web apps.

    Vivaldi received a new feature update under version 7.4. While it is not the biggest release, it introduced some neat improvements, such as better keyboard shortcut controls and enhancements to the address bar.
    Here are other updates and releases you may find interesting:
    Here are the latest drivers and firmware updates released this week:

    Nvidia 576.52 WHQL with the RTX 5060 support and bug fixes. Also, Nvidia released a firmware update for the RTX 5060 and 5060 Ti to fix black screens during reboots on systems with old motherboards.

    Here is the hardware and software we reviewed this week
    This week, Robbie Khan reviewed the Sharge ICEMAG 2, an interesting Qi2 wireless power bank with active cooling to keep temperatures low when charging your device wirelessly. It has a unique design and solid build quality, but some of its quirks lowered the final score.
    Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more.
    PlayStation is getting another slice of the Xbox pie. Ninja Theory announced that Senua's Saga: Hellblade II is coming to PlayStation 5 later this year. No exact dates have been shared yet, though.
    Valve released an update for SteamOS. Version 3.7.8 arrived in the Stable Channel with a few important changes, such as support for other AMD-based handhelds, a battery limiter for the Steam Deck, and multiple bug fixes.
    Nvidia is running a Summer Sale, during which you can purchase six months of the GeForce NOW Performance plan with a 40% discount for just In addition, the company added support for more games, including the enhanced edition of the STALKER trilogy, Survive the Fall, Blades of Fire, Monster Train 2, and more.
    Speaking of GeForce NOW, it is now available in the updated Xbox app on PC. The app can now prompt you to select the preferred streaming service: Xbox Cloud Gaming or GeForce NOW. Other changes in the May 2025 update include improved widgets for the GameBar and more.
    Xbox Game Pass now has more games. Microsoft announced the latest additions to the catalog, which include Moster Train 2, Creatures of Ava, S.T.A.L.K.E.R. 2, Symphonia, Spray Paint Simulator, and more.

    Deals and freebies
    This week's Weekend PC Game Deals is full of Warhammer specials, Witcher anniversary discounts, and three freebies from the Epic Games Store, which include the just-released Deliver At All Costs.

    Other gaming news includes the following:
    Every week, we cover many deals on different hardware and software. The following discounts are still available, so check them out. You might find something you want or need.

    Samsung Q-Series Soundbar HW-Q900F - |

    Skullcandy Crusher ANC 2 Wireless - | 44% off

    Sonos Move 2 - | 25% off

    Samsung Q990F Soundbar - | 20% off

    This link will take you to other issues of the Microsoft Weekly series. You can also support Neowin by registering a free member account or subscribing for extra member benefits, along with an ad-free tier option.
    Microsoft Weekly image background by Engin_Akyurt on Pixabay
    #microsoft #weekly #build #more #xbox
    Microsoft Weekly: Build 2025, more Xbox games for PS5, and remastered Windows 95 wallpapers
    This week's news recap is here with a lot of news and announcements from the Build 2025 developer conference, a bunch of new Windows 11 preview builds, fresh features for inbox Windows 11 apps, more Xbox games for PlayStation 5, and other stories. Quick links: Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions. Build 2025, Microsoft's annual developer conference, took place this week. There, the company announced some interesting stuff for Windows 11. While it was primarily aimed at developers, regular users will also find some of the upcoming changes useful and interesting. The Settings app, for one, is getting the new Advanced page for the Settings app. There is also a new command-like editor called Edit, WinGet Configuration for quick dev environment deployments, and more. Developers and users will also be glad to learn about the Microsoft Store improvements, which include the "last updated" date for apps, free registration for individual developers, better Health Reports in the Partner Center, direct Win32 updates, and more. Microsoft is also improving Administrator protection in Windows 11, adding quantum encryption to Windows builds, and bringing Model Context Protocol support to its operating system. Moving from announcements to releases, Microsoft pushed KB5061768 to Windows 10 users to address BitLocker recovery loops on certain Intel-based systems. The update is available in the Microsoft Update Catalog only. Now, here is some interesting Windows trivia. A Microsoft engineer published a blog post explaining how Windows cleverly guesses it despitenot knowing how fast your processor actually is. Another engineer showed how bad code in apps can lead to Windows system slowdown. Also, here is a remastered version of the original Windows 95 wallpaper, in case you want some high-resolution nostalgia on your 4K monitor, and an interesting discussion about which Windows version is the best for old PCs. Here is what Microsoft released for Windows Insiders this week: Builds Canary Channel Build 27863 The Canary Channel received a relatively small build with post-quantum cryptography support and a few bug fixes. Dev Channel Build 26200.5603A pretty big release with new stuff like the announced AI actions in File Explorer, the Advanced Settings page, redesigned Windows Widgets, an improved energy saver, the ability to compress images before sharing them, and plenty more. Beta Channel Build 26120.4151This build is identical to 26200.5603 from the Dev Channel. Build 26120.4151In this build, Microsoft introduced new capabilities for Click to Do, some widget improvements, lock screen widget customization, more app recommendations across the operating system, and various fixes. Release Preview Channel Build 26100.4188This preview of the upcoming non-security update delivers more AI-powered capabilities to compatible Copilot+ PCs, HDR improvements, new Copilot features, and various fixes for audio, USB, MMC, input, and more. Plenty of new features in this week's builds are rolling out gradually, including AI Actions for File Explorer. However, as usual, you can enable them with a simple third-party tool. Check out this article to learn how to force-enable AI Actions in File Explorer. Some hidden stuff for Windows 11 was also discovered this week. For one, it looks like Windows 11 will soon have its own variant of Handoff from macOS. During a Build session, Microsoft showcased how users can transfer their workflow from a mobile device and continue where they left off on Windows 11. Nothing has been publicly announced, though. Second, Microsoft is working on the ability to save screen recordings as GIFs in Snipping Tool. What is not hidden are the new features for Paint, Snipping Tool, and Notepad, which Microsoft announced earlier this month at its Surface event. Those features are now rolling out to Windows Insiders in the Dev and Canary Channels. This section covers software, firmware, and other notable updatesdelivering new features, security fixes, improvements, patches, and more from Microsoft and third parties. At Build 2025, Microsoft announced many updates. Starting with open-source, GitHub Copilot in Visual Studio Code and Windows Subsystem for Linux are now open-source, which means everyone can build their own projects based on them and contribute to the development. Recently, Microsoft sent an email asking for feedback on a new set of Office icons. While a public announcement has not been made yet, someone on Reddit took the matter into their own hands and made the icon pack themselves. Behold, a pack of high-quality Office icons that you can download right now. Speaking of Office, Microsoft introduced its presentation customization tool for PowerPoint to Mac users. This accessibility feature helps create a logical reading flow for elements in your slide and improves other aspects that make it easier for viewers to make sense when viewing and reading your slides. This week brought plenty of browser updates. Microsoft, for one, is making Google Chrome a bit safer by bringing Edge's automatic privilege de-elevation mechanism to the most popular browser in the world. Microsoft Edge received this feature six years ago, and now, it is finally making it to Chrome. Microsoft also released two updates: one for Edge Stable and one for Edge Beta. These updates introduced more Copilot for the new tab page and fixed a bunch of bugs. At Build 2025, Microsoft announced several updates to its browser, including free content filtering on Edge for Business, PDF translation, summaries, and take automation. The company also proposed a new AI API web standard to help developers integrate AI functionality into their web apps. Vivaldi received a new feature update under version 7.4. While it is not the biggest release, it introduced some neat improvements, such as better keyboard shortcut controls and enhancements to the address bar. Here are other updates and releases you may find interesting: Here are the latest drivers and firmware updates released this week: Nvidia 576.52 WHQL with the RTX 5060 support and bug fixes. Also, Nvidia released a firmware update for the RTX 5060 and 5060 Ti to fix black screens during reboots on systems with old motherboards. Here is the hardware and software we reviewed this week This week, Robbie Khan reviewed the Sharge ICEMAG 2, an interesting Qi2 wireless power bank with active cooling to keep temperatures low when charging your device wirelessly. It has a unique design and solid build quality, but some of its quirks lowered the final score. Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more. PlayStation is getting another slice of the Xbox pie. Ninja Theory announced that Senua's Saga: Hellblade II is coming to PlayStation 5 later this year. No exact dates have been shared yet, though. Valve released an update for SteamOS. Version 3.7.8 arrived in the Stable Channel with a few important changes, such as support for other AMD-based handhelds, a battery limiter for the Steam Deck, and multiple bug fixes. Nvidia is running a Summer Sale, during which you can purchase six months of the GeForce NOW Performance plan with a 40% discount for just In addition, the company added support for more games, including the enhanced edition of the STALKER trilogy, Survive the Fall, Blades of Fire, Monster Train 2, and more. Speaking of GeForce NOW, it is now available in the updated Xbox app on PC. The app can now prompt you to select the preferred streaming service: Xbox Cloud Gaming or GeForce NOW. Other changes in the May 2025 update include improved widgets for the GameBar and more. Xbox Game Pass now has more games. Microsoft announced the latest additions to the catalog, which include Moster Train 2, Creatures of Ava, S.T.A.L.K.E.R. 2, Symphonia, Spray Paint Simulator, and more. Deals and freebies This week's Weekend PC Game Deals is full of Warhammer specials, Witcher anniversary discounts, and three freebies from the Epic Games Store, which include the just-released Deliver At All Costs. Other gaming news includes the following: Every week, we cover many deals on different hardware and software. The following discounts are still available, so check them out. You might find something you want or need. Samsung Q-Series Soundbar HW-Q900F - | Skullcandy Crusher ANC 2 Wireless - | 44% off Sonos Move 2 - | 25% off Samsung Q990F Soundbar - | 20% off This link will take you to other issues of the Microsoft Weekly series. You can also support Neowin by registering a free member account or subscribing for extra member benefits, along with an ad-free tier option. Microsoft Weekly image background by Engin_Akyurt on Pixabay #microsoft #weekly #build #more #xbox
    WWW.NEOWIN.NET
    Microsoft Weekly: Build 2025, more Xbox games for PS5, and remastered Windows 95 wallpapers
    This week's news recap is here with a lot of news and announcements from the Build 2025 developer conference, a bunch of new Windows 11 preview builds, fresh features for inbox Windows 11 apps, more Xbox games for PlayStation 5, and other stories. Quick links: Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions. Build 2025, Microsoft's annual developer conference, took place this week. There, the company announced some interesting stuff for Windows 11. While it was primarily aimed at developers, regular users will also find some of the upcoming changes useful and interesting. The Settings app, for one, is getting the new Advanced page for the Settings app (now available in the latest preview build). There is also a new command-like editor called Edit, WinGet Configuration for quick dev environment deployments, and more. Developers and users will also be glad to learn about the Microsoft Store improvements, which include the "last updated" date for apps, free registration for individual developers, better Health Reports in the Partner Center, direct Win32 updates, and more. Microsoft is also improving Administrator protection in Windows 11, adding quantum encryption to Windows builds, and bringing Model Context Protocol support to its operating system. Moving from announcements to releases, Microsoft pushed KB5061768 to Windows 10 users to address BitLocker recovery loops on certain Intel-based systems. The update is available in the Microsoft Update Catalog only (not obtainable via Windows Update). Now, here is some interesting Windows trivia. A Microsoft engineer published a blog post explaining how Windows cleverly guesses it despitenot knowing how fast your processor actually is. Another engineer showed how bad code in apps can lead to Windows system slowdown. Also, here is a remastered version of the original Windows 95 wallpaper, in case you want some high-resolution nostalgia on your 4K monitor, and an interesting discussion about which Windows version is the best for old PCs (not Windows 11). Here is what Microsoft released for Windows Insiders this week: Builds Canary Channel Build 27863 The Canary Channel received a relatively small build with post-quantum cryptography support and a few bug fixes. Dev Channel Build 26200.5603 (KB5058488) A pretty big release with new stuff like the announced AI actions in File Explorer, the Advanced Settings page, redesigned Windows Widgets, an improved energy saver, the ability to compress images before sharing them, and plenty more. Beta Channel Build 26120.4151 (KB5058486) This build is identical to 26200.5603 from the Dev Channel. Build 26120.4151 (KB5058515) In this build, Microsoft introduced new capabilities for Click to Do, some widget improvements, lock screen widget customization, more app recommendations across the operating system, and various fixes. Release Preview Channel Build 26100.4188 (KB5058499) This preview of the upcoming non-security update delivers more AI-powered capabilities to compatible Copilot+ PCs, HDR improvements, new Copilot features, and various fixes for audio, USB, MMC, input, and more. Plenty of new features in this week's builds are rolling out gradually, including AI Actions for File Explorer. However, as usual, you can enable them with a simple third-party tool. Check out this article to learn how to force-enable AI Actions in File Explorer. Some hidden stuff for Windows 11 was also discovered this week. For one, it looks like Windows 11 will soon have its own variant of Handoff from macOS. During a Build session, Microsoft showcased how users can transfer their workflow from a mobile device and continue where they left off on Windows 11. Nothing has been publicly announced, though. Second, Microsoft is working on the ability to save screen recordings as GIFs in Snipping Tool. What is not hidden are the new features for Paint, Snipping Tool, and Notepad, which Microsoft announced earlier this month at its Surface event. Those features are now rolling out to Windows Insiders in the Dev and Canary Channels. This section covers software, firmware, and other notable updates (released and coming soon) delivering new features, security fixes, improvements, patches, and more from Microsoft and third parties. At Build 2025, Microsoft announced many updates. Starting with open-source, GitHub Copilot in Visual Studio Code and Windows Subsystem for Linux are now open-source, which means everyone can build their own projects based on them and contribute to the development. Recently, Microsoft sent an email asking for feedback on a new set of Office icons. While a public announcement has not been made yet, someone on Reddit took the matter into their own hands and made the icon pack themselves. Behold, a pack of high-quality Office icons that you can download right now. Speaking of Office, Microsoft introduced its presentation customization tool for PowerPoint to Mac users. This accessibility feature helps create a logical reading flow for elements in your slide and improves other aspects that make it easier for viewers to make sense when viewing and reading your slides. This week brought plenty of browser updates. Microsoft, for one, is making Google Chrome a bit safer by bringing Edge's automatic privilege de-elevation mechanism to the most popular browser in the world. Microsoft Edge received this feature six years ago, and now, it is finally making it to Chrome. Microsoft also released two updates: one for Edge Stable and one for Edge Beta. These updates introduced more Copilot for the new tab page and fixed a bunch of bugs. At Build 2025, Microsoft announced several updates to its browser, including free content filtering on Edge for Business, PDF translation, summaries, and take automation. The company also proposed a new AI API web standard to help developers integrate AI functionality into their web apps. Vivaldi received a new feature update under version 7.4. While it is not the biggest release, it introduced some neat improvements, such as better keyboard shortcut controls and enhancements to the address bar. Here are other updates and releases you may find interesting: Here are the latest drivers and firmware updates released this week: Nvidia 576.52 WHQL with the RTX 5060 support and bug fixes. Also, Nvidia released a firmware update for the RTX 5060 and 5060 Ti to fix black screens during reboots on systems with old motherboards. Here is the hardware and software we reviewed this week This week, Robbie Khan reviewed the Sharge ICEMAG 2, an interesting Qi2 wireless power bank with active cooling to keep temperatures low when charging your device wirelessly. It has a unique design and solid build quality, but some of its quirks lowered the final score. Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more. PlayStation is getting another slice of the Xbox pie. Ninja Theory announced that Senua's Saga: Hellblade II is coming to PlayStation 5 later this year. No exact dates have been shared yet, though. Valve released an update for SteamOS. Version 3.7.8 arrived in the Stable Channel with a few important changes, such as support for other AMD-based handhelds, a battery limiter for the Steam Deck, and multiple bug fixes. Nvidia is running a Summer Sale, during which you can purchase six months of the GeForce NOW Performance plan with a 40% discount for just $29.99. In addition, the company added support for more games, including the enhanced edition of the STALKER trilogy, Survive the Fall, Blades of Fire, Monster Train 2, and more. Speaking of GeForce NOW, it is now available in the updated Xbox app on PC. The app can now prompt you to select the preferred streaming service: Xbox Cloud Gaming or GeForce NOW. Other changes in the May 2025 update include improved widgets for the GameBar and more. Xbox Game Pass now has more games. Microsoft announced the latest additions to the catalog, which include Moster Train 2, Creatures of Ava, S.T.A.L.K.E.R. 2, Symphonia, Spray Paint Simulator, and more. Deals and freebies This week's Weekend PC Game Deals is full of Warhammer specials, Witcher anniversary discounts, and three freebies from the Epic Games Store, which include the just-released Deliver At All Costs. Other gaming news includes the following: Every week, we cover many deals on different hardware and software. The following discounts are still available, so check them out. You might find something you want or need. Samsung Q-Series Soundbar HW-Q900F - $1,097.99 | Skullcandy Crusher ANC 2 Wireless - $128.99 | 44% off Sonos Move 2 - $336 | 25% off Samsung Q990F Soundbar - $1,597.99 | 20% off This link will take you to other issues of the Microsoft Weekly series. You can also support Neowin by registering a free member account or subscribing for extra member benefits, along with an ad-free tier option. Microsoft Weekly image background by Engin_Akyurt on Pixabay
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