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  • Alina M. G. guided us through Sekiro's Prosthetic Arm project, explaining the approach to reference gathering, detailing the texturing techniques for a complex object featuring a wide variety of materials, and sharing valuable rendering and presentation tips with Unreal Engine 5.

    Read the interview:
    https://80.lv/articles/recreating-sekiro-s-shinobi-prosthetic-arm-with-zbrush-ue5/

    #art #3d #3dart #zbrush #unreal #unrealengine #unrealengine5 #ue #ue5 #marmoset
    Alina M. G. guided us through Sekiro's Prosthetic Arm project, explaining the approach to reference gathering, detailing the texturing techniques for a complex object featuring a wide variety of materials, and sharing valuable rendering and presentation tips with Unreal Engine 5. Read the interview: https://80.lv/articles/recreating-sekiro-s-shinobi-prosthetic-arm-with-zbrush-ue5/ #art #3d #3dart #zbrush #unreal #unrealengine #unrealengine5 #ue #ue5 #marmoset
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    ·2875 Views ·71 Views
  • The White House presents new regulations meant to monitor the federal government's use of AI in order to protect the rights and safety of the US people.
    #AI #tech #technews #technology #GenerativeAI
    The White House presents new regulations meant to monitor the federal government's use of AI in order to protect the rights and safety of the US people. #AI #tech #technews #technology #GenerativeAI
    ·1127 Views
  • VFX Artist José A. Martínez shared a great setup for creating procedural and customizable rope bridges in Houdini.
    Download the setup for free:
    https://80.lv/articles/grab-a-free-setup-for-creating-procedural-rope-bridges-in-houdini/

    #houdini #sidefx #sidefxhoudini #procedural #proceduralart #techart #technicalart #3d #gamedev #indiedev
    VFX Artist José A. Martínez shared a great setup for creating procedural and customizable rope bridges in Houdini. Download the setup for free: https://80.lv/articles/grab-a-free-setup-for-creating-procedural-rope-bridges-in-houdini/ #houdini #sidefx #sidefxhoudini #procedural #proceduralart #techart #technicalart #3d #gamedev #indiedev
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    ·3536 Views ·47 Views
  • 3D Artist Yaroslav Tyshchenko discussed the Konishiroku Aerial Camera GSK-99 project, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup in Marmoset Toolbag.
    #3d #props #texturing #3dtexturing #substancepainter #substance3d #zbrush #blender3d #b3d #marmosettoolbag
    3D Artist Yaroslav Tyshchenko discussed the Konishiroku Aerial Camera GSK-99 project, sharing his vintage props painting techniques in Substance 3D Painter and rendering setup in Marmoset Toolbag. #3d #props #texturing #3dtexturing #substancepainter #substance3d #zbrush #blender3d #b3d #marmosettoolbag
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    ·2955 Views ·60 Views
  • During the ongoing Game Developers Conference 2024, Unity Technologies shared a comprehensive presentation discussing the latest developments in the Unity engine and offering a closer look at Unity 6, an upcoming LTS version of the engine.

    First announced at Unite 2023, Unity 6 is set to introduce performance enhancements, accelerated multiplayer game creation, early access WebGPU support, and deeper XR device support. With this release, Unity aims to maximize the use of CPU and GPU, accelerate multiplayer game creation, and introduce "next-level" mobile features, innovative VR device support, and AI tools.

    During the ongoing Game Developers Conference 2024, Unity Technologies shared a comprehensive presentation discussing the latest developments in the Unity engine and offering a closer look at Unity 6, an upcoming LTS version of the engine. First announced at Unite 2023, Unity 6 is set to introduce performance enhancements, accelerated multiplayer game creation, early access WebGPU support, and deeper XR device support. With this release, Unity aims to maximize the use of CPU and GPU, accelerate multiplayer game creation, and introduce "next-level" mobile features, innovative VR device support, and AI tools.
    ·958 Views
  • Light Brick Studio's Technical Lead Mikkel Fredborg discussed the story and development of LEGO Builder's Journey, spoke about what makes Apple Vision Pro different from other headsets, and provided a detailed overview of Unity's support for visionOS.
    Light Brick Studio's Technical Lead Mikkel Fredborg discussed the story and development of LEGO Builder's Journey, spoke about what makes Apple Vision Pro different from other headsets, and provided a detailed overview of Unity's support for visionOS.
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    ·743 Views ·33 Views
  • Unreal Engine has announced that its motion matching technology is now production-ready. They will be releasing a sample project along with over 500 free animations for users.

    #epicgames #indiedev #gamedev #solodev #gdc2024 #gdc #unrealengine5
    Unreal Engine has announced that its motion matching technology is now production-ready. They will be releasing a sample project along with over 500 free animations for users. #epicgames #indiedev #gamedev #solodev #gdc2024 #gdc #unrealengine5
    Wow
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    ·4722 Views ·55 Views
  • Discover the techniques that #VFX artists working on movies use to speed up workflow with Nuke Projection Workflows for Feature Films, The Gnomon Workshop's advanced seven-hour masterclass
    https://www.cgchannel.com/2024/03/tutorial-nuke-projection-workflows-for-feature-films/?fbclid=IwAR1y6AmF3Hj7mGavJ3ZX5PN7evS7n7SPQj2Xh9bEa1hmlWQCBdU8fJEKmos
    Discover the techniques that #VFX artists working on movies use to speed up workflow with Nuke Projection Workflows for Feature Films, The Gnomon Workshop's advanced seven-hour masterclass https://www.cgchannel.com/2024/03/tutorial-nuke-projection-workflows-for-feature-films/?fbclid=IwAR1y6AmF3Hj7mGavJ3ZX5PN7evS7n7SPQj2Xh9bEa1hmlWQCBdU8fJEKmos
    ·2731 Views ·23 Views
  • Download Megacity Metro today:
    https://unity.com/demos/megacity-competitive-action-sample
    Explore multiplayer development with Megacity Metro. This demo will help you build cross-platform games using Unity Cloud Services, DOTS, and the Universal Render Pipeline (URP), enhanced by features like prediction, interpolation, and lag compensation for smooth gameplay, even in high-latency situations.

    With support for 100+ players, this sample is a comprehensive blueprint for developers and studios to master multiplayer mechanics or embrace new technologies. Now featuring an art deco twist, Megacity Metro is your toolkit for innovative game creation.
    Download Megacity Metro today: https://unity.com/demos/megacity-competitive-action-sample Explore multiplayer development with Megacity Metro. This demo will help you build cross-platform games using Unity Cloud Services, DOTS, and the Universal Render Pipeline (URP), enhanced by features like prediction, interpolation, and lag compensation for smooth gameplay, even in high-latency situations. With support for 100+ players, this sample is a comprehensive blueprint for developers and studios to master multiplayer mechanics or embrace new technologies. Now featuring an art deco twist, Megacity Metro is your toolkit for innovative game creation.
    ·1249 Views ·46 Views
  • Check out this all-in-one concept art course which provides a complete workflow from the initial idea to the final image, integrating 2D and 3D techniques.

    Read more: https://lnkd.in/dMCamgCZ

    #conceptart #blender #gameindustry #tutorials
    Check out this all-in-one concept art course which provides a complete workflow from the initial idea to the final image, integrating 2D and 3D techniques. Read more: https://lnkd.in/dMCamgCZ #conceptart #blender #gameindustry #tutorials
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    ·4726 Views ·80 Views
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