• Tezzel: The Tilemaker's Tale Revealed

    Tezzel: The Tilemaker’s Tale – Store Page Now Live!
    What if every puzzle you solved became part of a magnificent work of art?
    After two years of solo development, I’m proud to announce that the store page for Tezzel: The Tilemaker’s Tale is now live on Steam! This handcrafted puzzle game invites you into the vibrant world of tilemaking, one tile and one puzzle at a time.
    What is Tezzel?
    Tezzel: The Tilemaker's Tale is a 2D pixel-art puzzle game inspired by the colorful hydraulic tiles of Barcelona and the genius of Antoni Gaudí. You play as an artisan crafting a monumental wall by solving tile-based puzzles.
    Each tile itslef is a level and it presents its own challenge:

    To solve the tile you must move all blocks to the end positions
    Once compelted, the tile is added to the wall
    Unlock new tools that expand the logic and complexity of the blocks
    Solve around 100 handcrafted puzzles

    One of the last levels, with all the tolls unlocked

    Mechanics That Grow With You
    Tezzel doesn’t rely on rotating or pushing blocks. Here, the blocks move, and they paint. They can differ a bit in the way they move and you unlock them when you advance in the game:

    Gravity-based movement
    Sticky behavior
    Long MoversTeleporters
    Inverted Movement

    Build the Great Wall of Tezzel
    Every tile you complete becomes part of a larger mosaic wall. It’s a visual memory of everything you’ve created. The wall grows with you, tile by tile, until the full picture comes together.

    The wall in progress, with 59 tiles solved

    Why Pixel Art?
    The tiles in Tezzel are inspired by real-world mosaics. I wanted every puzzle to feel like a small piece of something larger and beautiful. Pixel art gives me that handcrafted, colorful, and readable feel.
    This isn’t just a puzzle game. It’s a visual experience rooted in craft.

    One of my favourite levels, involving 10 different blocks

    Demo Coming Soon
    The full game isn’t out yet, but a demo is on the way next month. You’ll be able to try some early levels and get a feel for the world of Tezzel.
    In the meantime, check out the trailer and wishlist the game on Steam if it caught your interest.
    Follow Along
    Tezzel is a solo project, made in my spare time over two years while working a full-time job. Sharing this now is a huge milestone.
    If you want to follow progress, give feedback, or just see more tile chaos, you can find me here:
    Thank you for checking out Tezzel. Wishlist it, share it, or just enjoy the colors.
    #tezzel #tilemaker039s #tale #revealed
    Tezzel: The Tilemaker's Tale Revealed
    🎨 Tezzel: The Tilemaker’s Tale – Store Page Now Live! What if every puzzle you solved became part of a magnificent work of art? After two years of solo development, I’m proud to announce that the store page for Tezzel: The Tilemaker’s Tale is now live on Steam! This handcrafted puzzle game invites you into the vibrant world of tilemaking, one tile and one puzzle at a time. 🧩 What is Tezzel? Tezzel: The Tilemaker's Tale is a 2D pixel-art puzzle game inspired by the colorful hydraulic tiles of Barcelona and the genius of Antoni Gaudí. You play as an artisan crafting a monumental wall by solving tile-based puzzles. Each tile itslef is a level and it presents its own challenge: To solve the tile you must move all blocks to the end positions Once compelted, the tile is added to the wall Unlock new tools that expand the logic and complexity of the blocks Solve around 100 handcrafted puzzles One of the last levels, with all the tolls unlocked 🔧 Mechanics That Grow With You Tezzel doesn’t rely on rotating or pushing blocks. Here, the blocks move, and they paint. They can differ a bit in the way they move and you unlock them when you advance in the game: Gravity-based movement Sticky behavior Long MoversTeleporters Inverted Movement 🧱 Build the Great Wall of Tezzel Every tile you complete becomes part of a larger mosaic wall. It’s a visual memory of everything you’ve created. The wall grows with you, tile by tile, until the full picture comes together. The wall in progress, with 59 tiles solved 🎨 Why Pixel Art? The tiles in Tezzel are inspired by real-world mosaics. I wanted every puzzle to feel like a small piece of something larger and beautiful. Pixel art gives me that handcrafted, colorful, and readable feel. This isn’t just a puzzle game. It’s a visual experience rooted in craft. One of my favourite levels, involving 10 different blocks 🔜 Demo Coming Soon The full game isn’t out yet, but a demo is on the way next month. You’ll be able to try some early levels and get a feel for the world of Tezzel. In the meantime, check out the trailer and wishlist the game on Steam if it caught your interest. 👀 Follow Along Tezzel is a solo project, made in my spare time over two years while working a full-time job. Sharing this now is a huge milestone. If you want to follow progress, give feedback, or just see more tile chaos, you can find me here: Thank you for checking out Tezzel. Wishlist it, share it, or just enjoy the colors. #tezzel #tilemaker039s #tale #revealed
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    Tezzel: The Tilemaker's Tale Revealed
    🎨 Tezzel: The Tilemaker’s Tale – Store Page Now Live! What if every puzzle you solved became part of a magnificent work of art? After two years of solo development, I’m proud to announce that the store page for Tezzel: The Tilemaker’s Tale is now live on Steam! This handcrafted puzzle game invites you into the vibrant world of tilemaking, one tile and one puzzle at a time. 🧩 What is Tezzel? Tezzel: The Tilemaker's Tale is a 2D pixel-art puzzle game inspired by the colorful hydraulic tiles of Barcelona and the genius of Antoni Gaudí. You play as an artisan crafting a monumental wall by solving tile-based puzzles. Each tile itslef is a level and it presents its own challenge: To solve the tile you must move all blocks to the end positions Once compelted, the tile is added to the wall Unlock new tools that expand the logic and complexity of the blocks Solve around 100 handcrafted puzzles One of the last levels, with all the tolls unlocked 🔧 Mechanics That Grow With You Tezzel doesn’t rely on rotating or pushing blocks. Here, the blocks move, and they paint. They can differ a bit in the way they move and you unlock them when you advance in the game: Gravity-based movement Sticky behavior Long Movers (only stop when meet with a wall) Teleporters Inverted Movement 🧱 Build the Great Wall of Tezzel Every tile you complete becomes part of a larger mosaic wall. It’s a visual memory of everything you’ve created. The wall grows with you, tile by tile, until the full picture comes together. The wall in progress, with 59 tiles solved 🎨 Why Pixel Art? The tiles in Tezzel are inspired by real-world mosaics. I wanted every puzzle to feel like a small piece of something larger and beautiful. Pixel art gives me that handcrafted, colorful, and readable feel. This isn’t just a puzzle game. It’s a visual experience rooted in craft. One of my favourite levels, involving 10 different blocks 🔜 Demo Coming Soon The full game isn’t out yet, but a demo is on the way next month. You’ll be able to try some early levels and get a feel for the world of Tezzel. In the meantime, check out the trailer and wishlist the game on Steam if it caught your interest. 👀 Follow Along Tezzel is a solo project, made in my spare time over two years while working a full-time job. Sharing this now is a huge milestone. If you want to follow progress, give feedback, or just see more tile chaos, you can find me here: Thank you for checking out Tezzel. Wishlist it, share it, or just enjoy the colors.
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