• CD Projekt RED: TW4 has console first development with a 60fps target; 60fps on Series S will be "extremely challenging"

    DriftingSpirit
    Member

    Oct 25, 2017

    18,563

    They note how they usually start with PC and scale down, but they will be doing it the other way around this time to avoid issues with the console versions.

    4:15 for console focus and 60fps
    38:50 for the Series S comment 

    bsigg
    Member

    Oct 25, 2017

    25,153Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview



    www.resetera.com

     

    Skot
    Member

    Oct 30, 2017

    645

    720p on Series S incoming
     

    Bulby
    Prophet of Truth
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    Oct 29, 2017

    6,006

    Berlin

    I think think any series s user will be happy with a beautiful 900p 30fps
     

    Chronos
    Member

    Oct 27, 2017

    1,249

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.
     

    HellofaMouse
    Member

    Oct 27, 2017

    8,551

    i wonder if this'll come out before the gen is over?

    good chance itll be a 2077 situation, cross-gen release with a broken ps6 version 

    logash
    Member

    Oct 27, 2017

    6,526

    This makes sense since they want to have good performance on lower end machines and they mentioned that it was easier to scale up than to scale down. They also mentioned their legacy on PC and how they plan on scaling it up high like they usually do on PC.
     

    KRT
    Member

    Aug 7, 2020

    247

    Series S was a mistake
     

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.
     

    bitcloudrzr
    Member

    May 31, 2018

    21,044

    Bulby said:

    I think think any series s user will be happy with a beautiful 900p 30fps

    Click to expand...
    Click to shrink...

     

    Yuuber
    Member

    Oct 28, 2017

    4,540

    KRT said:

    Series S was a mistake

    Click to expand...
    Click to shrink...

    Can we stop with these stupid takes? For all we know it sold as much as Series X, helped several games have better optimization on bigger consoles and it will definitely help optimizing newer games to the Nintendo Switch 2. 

    MANTRA
    Member

    Feb 21, 2024

    1,198

    No one who cares about 60fps should be buying a Series S, just make it 30fps.
     

    Roytheone
    Member

    Oct 25, 2017

    6,185

    Chronos said:

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.

    Click to expand...
    Click to shrink...

    They can just go for 30 fps instead on the Series S. No need for a special deal for that, that's allowed. 

    Matterhorn
    Member

    Feb 6, 2019

    254

    United States

    Hoping for a very nice looking 30fps Switch 2 version.
     

    Universal Acclaim
    Member

    Oct 5, 2024

    2,617

    Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the game can't be scaled down to 720-900p/60fps?
     

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    Matterhorn said:

    Hoping for a very nice looking 30fps Switch 2 version.

    Click to expand...
    Click to shrink...

    It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version.

    EDIT: And they probably need to redo all the assets.

    /

    Fortnite doesn't use Nanite and Lumen on Switch 2. 

    Last edited: Yesterday at 4:18 PM

    bitcloudrzr
    Member

    May 31, 2018

    21,044

    Universal Acclaim said:

    Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the graphics can't be scaled down to 720p/60fps?

    Click to expand...
    Click to shrink...

    Graphics are the part of the game that can be scaled, it is CPU load that is the more difficult part, although devs have actually made cuts in the latter to increase performance mode fps viability. Even with this focus on 60fps performance modes, they are always going to have room to make a higher fidelity 30fps mode. Specifically with UE5 though, performance has been such a disaster all around and Epic seems to be taking it seriously now.
     

    Greywaren
    Member

    Jul 16, 2019

    13,530

    Spain

    60 fps target is fantastic, I wish it was the norm.
     

    julia crawford
    Took the red AND the blue pills
    Member

    Oct 27, 2017

    40,709

    i am very ok with lower fps on the series s, it is far more palatable than severe resolution drops with upscaling artifacts.
     

    Spoit
    Member

    Oct 28, 2017

    5,599

    Chronos said:

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.

    Click to expand...
    Click to shrink...

    And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back
     

    PLASTICA-MAN
    Member

    Oct 26, 2017

    29,563

    chris 1515 said:

    The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.

    Click to expand...
    Click to shrink...

    There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too.
    Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced.
    UE5 can still trace shadows if they want to push things even further. 

    overthewaves
    Member

    Sep 30, 2020

    1,203

    What about the PS5 handheld?
     

    nullpotential
    Member

    Jun 24, 2024

    87

    KRT said:

    Series S was a mistake

    Click to expand...
    Click to shrink...

    Consoles were a mistake. 

    GPU
    Member

    Oct 10, 2024

    1,075

    I really dont think Series S/X will be much of a factor by the time this game comes out.
     

    Lashley
    <<Tag Here>>
    Member

    Oct 25, 2017

    65,679

    Just make series s 480p 30fps
     

    pappacone
    Member

    Jan 10, 2020

    4,076

    Greywaren said:

    60 fps target is fantastic, I wish it was the norm.

    Click to expand...
    Click to shrink...

    It pretty much is
     

    Super
    Studied the Buster Sword
    Member

    Jan 29, 2022

    13,601

    I hope they can pull 60 FPS off in the full game.
     

    Theorry
    Member

    Oct 27, 2017

    69,045

    "target"

    Uh huh. We know how that is gonna go. 

    Jakartalado
    Member

    Oct 27, 2017

    2,818

    São Paulo, Brazil

    Skot said:

    720p on Series S incoming

    Click to expand...
    Click to shrink...

    If the PS5 is internally at 720p up to 900p, I seriously doubt that. 

    Revoltoftheunique
    Member

    Jan 23, 2022

    2,312

    It will be unstable 60fps with lots of stuttering.
     

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    KRT said:

    Series S was a mistake

    Click to expand...
    Click to shrink...

    With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.
     

    Horns
    Member

    Dec 7, 2018

    3,423

    I hope Microsoft drops the requirement for Series S by the time this comes out.
     

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    PLASTICA-MAN said:

    There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too.

    Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced.
    UE5 can still trace shadows if they want to push things even further.
    Click to expand...
    Click to shrink...

    Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. 

    bitcloudrzr
    Member

    May 31, 2018

    21,044

    Spoit said:

    And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back

    Click to expand...
    Click to shrink...

    Has it been confirmed that Sony is going to have release requirements like the XS?
     

    Commander Shepherd
    Member

    Jan 27, 2023

    173

    Anyone remember when no load screens was talked about for Witcher 3?
     

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    No this is probably different than most game are doing it here the main focus is the 60 fps mode and after they can create a balancedand 30 fps mode.

    This is not the other way around. 

    stanman
    Member

    Feb 13, 2025

    235

    defaltoption said:

    With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.

    Click to expand...
    Click to shrink...

    And your mistake is comparing a PC graphics card to a console. 

    PLASTICA-MAN
    Member

    Oct 26, 2017

    29,563

    chris 1515 said:

    Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S.

    Click to expand...
    Click to shrink...

    Yes. I am sure Series S will have HW solution but probably at 30 FPS. that would be a miracle if they achieve 60 FPS. 

    ArchedThunder
    Uncle Beerus
    Member

    Oct 25, 2017

    21,278

    chris 1515 said:

    It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version.

    EDIT: And they probably need to redo all the assets.

    /

    Fortnite doesn't use Nanite and Lumen on Switch 2.
    Click to expand...
    Click to shrink...

    Fortnite not using Lumen or Nanite at launch doesn't mean they can't run well on Switch 2. It's a launch port and they prioritized clean IQ and 60fps. I wouldn't be surprised to see them added later. Also it's not like the ray tracing in a Witcher 3 port has to match PS5, there's a lot of scaling back that can be done with ray tracing without ripping out the kitchen sink. Software lumen is also likely to be an option on P.
     

    jroc74
    Member

    Oct 27, 2017

    34,465

    Interesting times ahead....

    bitcloudrzr said:

    Has it been confirmed that Sony is going to have release requirements like the XS?

    Click to expand...
    Click to shrink...

    Your know good n well everything about this rumor has been confirmed.

    /S 

    Derbel McDillet
    ▲ Legend ▲
    Member

    Nov 23, 2022

    25,250

    Chronos said:

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.

    Click to expand...
    Click to shrink...

    How does this sound like a Cyberpunk issue? They didn't say they can't get it to work on the S.
     

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    stanman said:

    And your mistake is comparing a PC graphics card to a console.

    Click to expand...
    Click to shrink...

     

    reksveks
    Member

    May 17, 2022

    7,628

    Horns said:

    I hope Microsoft drops the requirement for Series S by the time this comes out.

    Click to expand...
    Click to shrink...

    why? dev can make it 30 fps on series s and 60 fps on series x if needed.

    if they aren't or don't have to drop it for gta vi, they probably ain't dropping it for tw4. 

    chris 1515
    Member

    Oct 27, 2017

    7,116

    Barcelona Spain

    defaltoption said:

    With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.

    Click to expand...
    Click to shrink...

    No the consoles won't hold back your 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version?

    If the game was made with software lumen as the base it would have holding back your 5090...

    Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general. 

    bitcloudrzr
    Member

    May 31, 2018

    21,044

    jroc74 said:

    Interesting times ahead....

    Your know good n well everything about this rumor has been confirmed.

    /S
    Click to expand...
    Click to shrink...

    Sony is like the opposite of a platform holder "forcing" adoption, for better or worse.
     

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    chris 1515 said:

    No the consoles won't hold back yout 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version?

    If the game was made with software lumen as the base it would have holding back your 5090...

    Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general.
    Click to expand...
    Click to shrink...

    Exactly, the series s is not a "mistake" or holding any version of the game on console or even PC back, that's what I'm saying to the person I replied to, its stupid to say that.
     

    cursed beef
    Member

    Jan 3, 2021

    998

    Have to imagine MS will lift the Series S parity clause when the next consoles launch. Which will be before/around the time W4 hits, right?
     

    Alvis
    Saw the truth behind the copied door
    Member

    Oct 25, 2017

    12,270

    EU

    Chronos said:

    This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.

    Click to expand...
    Click to shrink...

    ? they said that 60 FPS on Series S is challenging, not the act of releasing the game there at all. The game can simply run at 30 FPS on Series S if they can't pull off 60 FPS. Or have a 40 FPS mode in lieu of 60 FPS.

    The CPU and storage speed differences between last gen and current gen were gigantic. This isn't even remotely close to a comparable situation. 

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    misqoute post
     

    jroc74
    Member

    Oct 27, 2017

    34,465

    defaltoption said:

    With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.

    Click to expand...
    Click to shrink...

    Ah yes, clearly 5090 cards are the vast majority of the minimum requirements for PC games.

    How can anyone say this with a straight face anymore when there are now PC games running on a Steam Deck.

    At least ppl saying that about the Series S are comparing it to other consoles.

    That said, it is interesting they are focusing on consoles first, then PC. 
    #projekt #red #tw4 #has #console
    CD Projekt RED: TW4 has console first development with a 60fps target; 60fps on Series S will be "extremely challenging"
    DriftingSpirit Member Oct 25, 2017 18,563 They note how they usually start with PC and scale down, but they will be doing it the other way around this time to avoid issues with the console versions. 4:15 for console focus and 60fps 38:50 for the Series S comment  bsigg Member Oct 25, 2017 25,153Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview www.resetera.com   Skot Member Oct 30, 2017 645 720p on Series S incoming   Bulby Prophet of Truth Member Oct 29, 2017 6,006 Berlin I think think any series s user will be happy with a beautiful 900p 30fps   Chronos Member Oct 27, 2017 1,249 This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.   HellofaMouse Member Oct 27, 2017 8,551 i wonder if this'll come out before the gen is over? good chance itll be a 2077 situation, cross-gen release with a broken ps6 version  logash Member Oct 27, 2017 6,526 This makes sense since they want to have good performance on lower end machines and they mentioned that it was easier to scale up than to scale down. They also mentioned their legacy on PC and how they plan on scaling it up high like they usually do on PC.   KRT Member Aug 7, 2020 247 Series S was a mistake   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.   bitcloudrzr Member May 31, 2018 21,044 Bulby said: I think think any series s user will be happy with a beautiful 900p 30fps Click to expand... Click to shrink...   Yuuber Member Oct 28, 2017 4,540 KRT said: Series S was a mistake Click to expand... Click to shrink... Can we stop with these stupid takes? For all we know it sold as much as Series X, helped several games have better optimization on bigger consoles and it will definitely help optimizing newer games to the Nintendo Switch 2.  MANTRA Member Feb 21, 2024 1,198 No one who cares about 60fps should be buying a Series S, just make it 30fps.   Roytheone Member Oct 25, 2017 6,185 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... They can just go for 30 fps instead on the Series S. No need for a special deal for that, that's allowed.  Matterhorn Member Feb 6, 2019 254 United States Hoping for a very nice looking 30fps Switch 2 version.   Universal Acclaim Member Oct 5, 2024 2,617 Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the game can't be scaled down to 720-900p/60fps?   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain Matterhorn said: Hoping for a very nice looking 30fps Switch 2 version. Click to expand... Click to shrink... It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. / Fortnite doesn't use Nanite and Lumen on Switch 2.  Last edited: Yesterday at 4:18 PM bitcloudrzr Member May 31, 2018 21,044 Universal Acclaim said: Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the graphics can't be scaled down to 720p/60fps? Click to expand... Click to shrink... Graphics are the part of the game that can be scaled, it is CPU load that is the more difficult part, although devs have actually made cuts in the latter to increase performance mode fps viability. Even with this focus on 60fps performance modes, they are always going to have room to make a higher fidelity 30fps mode. Specifically with UE5 though, performance has been such a disaster all around and Epic seems to be taking it seriously now.   Greywaren Member Jul 16, 2019 13,530 Spain 60 fps target is fantastic, I wish it was the norm.   julia crawford Took the red AND the blue pills Member Oct 27, 2017 40,709 i am very ok with lower fps on the series s, it is far more palatable than severe resolution drops with upscaling artifacts.   Spoit Member Oct 28, 2017 5,599 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back   PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S. Click to expand... Click to shrink... There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further.  overthewaves Member Sep 30, 2020 1,203 What about the PS5 handheld?   nullpotential Member Jun 24, 2024 87 KRT said: Series S was a mistake Click to expand... Click to shrink... Consoles were a mistake.  GPU Member Oct 10, 2024 1,075 I really dont think Series S/X will be much of a factor by the time this game comes out.   Lashley <<Tag Here>> Member Oct 25, 2017 65,679 Just make series s 480p 30fps   pappacone Member Jan 10, 2020 4,076 Greywaren said: 60 fps target is fantastic, I wish it was the norm. Click to expand... Click to shrink... It pretty much is   Super Studied the Buster Sword Member Jan 29, 2022 13,601 I hope they can pull 60 FPS off in the full game.   Theorry Member Oct 27, 2017 69,045 "target" Uh huh. We know how that is gonna go.  Jakartalado Member Oct 27, 2017 2,818 São Paulo, Brazil Skot said: 720p on Series S incoming Click to expand... Click to shrink... If the PS5 is internally at 720p up to 900p, I seriously doubt that.  Revoltoftheunique Member Jan 23, 2022 2,312 It will be unstable 60fps with lots of stuttering.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin KRT said: Series S was a mistake Click to expand... Click to shrink... With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.   Horns Member Dec 7, 2018 3,423 I hope Microsoft drops the requirement for Series S by the time this comes out.   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain PLASTICA-MAN said: There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further. Click to expand... Click to shrink... Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S.  bitcloudrzr Member May 31, 2018 21,044 Spoit said: And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back Click to expand... Click to shrink... Has it been confirmed that Sony is going to have release requirements like the XS?   Commander Shepherd Member Jan 27, 2023 173 Anyone remember when no load screens was talked about for Witcher 3?   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain No this is probably different than most game are doing it here the main focus is the 60 fps mode and after they can create a balancedand 30 fps mode. This is not the other way around.  stanman Member Feb 13, 2025 235 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... And your mistake is comparing a PC graphics card to a console.  PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. Click to expand... Click to shrink... Yes. I am sure Series S will have HW solution but probably at 30 FPS. that would be a miracle if they achieve 60 FPS.  ArchedThunder Uncle Beerus Member Oct 25, 2017 21,278 chris 1515 said: It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. / Fortnite doesn't use Nanite and Lumen on Switch 2. Click to expand... Click to shrink... Fortnite not using Lumen or Nanite at launch doesn't mean they can't run well on Switch 2. It's a launch port and they prioritized clean IQ and 60fps. I wouldn't be surprised to see them added later. Also it's not like the ray tracing in a Witcher 3 port has to match PS5, there's a lot of scaling back that can be done with ray tracing without ripping out the kitchen sink. Software lumen is also likely to be an option on P.   jroc74 Member Oct 27, 2017 34,465 Interesting times ahead.... bitcloudrzr said: Has it been confirmed that Sony is going to have release requirements like the XS? Click to expand... Click to shrink... Your know good n well everything about this rumor has been confirmed. /S  Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 25,250 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... How does this sound like a Cyberpunk issue? They didn't say they can't get it to work on the S.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin stanman said: And your mistake is comparing a PC graphics card to a console. Click to expand... Click to shrink...   reksveks Member May 17, 2022 7,628 Horns said: I hope Microsoft drops the requirement for Series S by the time this comes out. Click to expand... Click to shrink... why? dev can make it 30 fps on series s and 60 fps on series x if needed. if they aren't or don't have to drop it for gta vi, they probably ain't dropping it for tw4.  chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... No the consoles won't hold back your 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general.  bitcloudrzr Member May 31, 2018 21,044 jroc74 said: Interesting times ahead.... Your know good n well everything about this rumor has been confirmed. /S Click to expand... Click to shrink... Sony is like the opposite of a platform holder "forcing" adoption, for better or worse.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin chris 1515 said: No the consoles won't hold back yout 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalightand better raytracing settings in general. Click to expand... Click to shrink... Exactly, the series s is not a "mistake" or holding any version of the game on console or even PC back, that's what I'm saying to the person I replied to, its stupid to say that.   cursed beef Member Jan 3, 2021 998 Have to imagine MS will lift the Series S parity clause when the next consoles launch. Which will be before/around the time W4 hits, right?   Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,270 EU Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... ? they said that 60 FPS on Series S is challenging, not the act of releasing the game there at all. The game can simply run at 30 FPS on Series S if they can't pull off 60 FPS. Or have a 40 FPS mode in lieu of 60 FPS. The CPU and storage speed differences between last gen and current gen were gigantic. This isn't even remotely close to a comparable situation.  defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin misqoute post   jroc74 Member Oct 27, 2017 34,465 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... Ah yes, clearly 5090 cards are the vast majority of the minimum requirements for PC games. How can anyone say this with a straight face anymore when there are now PC games running on a Steam Deck. At least ppl saying that about the Series S are comparing it to other consoles. That said, it is interesting they are focusing on consoles first, then PC.  #projekt #red #tw4 #has #console
    WWW.RESETERA.COM
    CD Projekt RED: TW4 has console first development with a 60fps target; 60fps on Series S will be "extremely challenging"
    DriftingSpirit Member Oct 25, 2017 18,563 They note how they usually start with PC and scale down, but they will be doing it the other way around this time to avoid issues with the console versions. 4:15 for console focus and 60fps 38:50 for the Series S comment  bsigg Member Oct 25, 2017 25,153 [DF] Inside The Witcher 4 Unreal Engine 5 Tech Demo: CD Projekt RED + Epic Deep Dive Interview https://www.youtube.com/watch?v=OplYN2MMI4Q www.resetera.com   Skot Member Oct 30, 2017 645 720p on Series S incoming   Bulby Prophet of Truth Member Oct 29, 2017 6,006 Berlin I think think any series s user will be happy with a beautiful 900p 30fps   Chronos Member Oct 27, 2017 1,249 This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation.   HellofaMouse Member Oct 27, 2017 8,551 i wonder if this'll come out before the gen is over? good chance itll be a 2077 situation, cross-gen release with a broken ps6 version  logash Member Oct 27, 2017 6,526 This makes sense since they want to have good performance on lower end machines and they mentioned that it was easier to scale up than to scale down. They also mentioned their legacy on PC and how they plan on scaling it up high like they usually do on PC.   KRT Member Aug 7, 2020 247 Series S was a mistake   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S.   bitcloudrzr Member May 31, 2018 21,044 Bulby said: I think think any series s user will be happy with a beautiful 900p 30fps Click to expand... Click to shrink...   Yuuber Member Oct 28, 2017 4,540 KRT said: Series S was a mistake Click to expand... Click to shrink... Can we stop with these stupid takes? For all we know it sold as much as Series X, helped several games have better optimization on bigger consoles and it will definitely help optimizing newer games to the Nintendo Switch 2.  MANTRA Member Feb 21, 2024 1,198 No one who cares about 60fps should be buying a Series S, just make it 30fps.   Roytheone Member Oct 25, 2017 6,185 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... They can just go for 30 fps instead on the Series S. No need for a special deal for that, that's allowed.  Matterhorn Member Feb 6, 2019 254 United States Hoping for a very nice looking 30fps Switch 2 version.   Universal Acclaim Member Oct 5, 2024 2,617 Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the game can't be scaled down to 720-900p/60fps?   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain Matterhorn said: Hoping for a very nice looking 30fps Switch 2 version. Click to expand... Click to shrink... It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. https://www.reddit.com/r/FortNiteBR/comments/1l4a1o4/fortnite_on_the_switch_2_looks_great_these_low/ Fortnite doesn't use Nanite and Lumen on Switch 2.  Last edited: Yesterday at 4:18 PM bitcloudrzr Member May 31, 2018 21,044 Universal Acclaim said: Maybe off topic, but is 30fps target not so important anymore for 2027 industry-leading graphics? GTA is mainly doing it for design/physics/etc. whch is why the graphics can't be scaled down to 720p/60fps? Click to expand... Click to shrink... Graphics are the part of the game that can be scaled, it is CPU load that is the more difficult part, although devs have actually made cuts in the latter to increase performance mode fps viability. Even with this focus on 60fps performance modes, they are always going to have room to make a higher fidelity 30fps mode. Specifically with UE5 though, performance has been such a disaster all around and Epic seems to be taking it seriously now.   Greywaren Member Jul 16, 2019 13,530 Spain 60 fps target is fantastic, I wish it was the norm.   julia crawford Took the red AND the blue pills Member Oct 27, 2017 40,709 i am very ok with lower fps on the series s, it is far more palatable than severe resolution drops with upscaling artifacts.   Spoit Member Oct 28, 2017 5,599 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back   PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: The game have raytracing GI and reflection it will probably be 30 fps 600p-720p on Xbox Series S. Click to expand... Click to shrink... There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further.  overthewaves Member Sep 30, 2020 1,203 What about the PS5 handheld?   nullpotential Member Jun 24, 2024 87 KRT said: Series S was a mistake Click to expand... Click to shrink... Consoles were a mistake.  GPU Member Oct 10, 2024 1,075 I really dont think Series S/X will be much of a factor by the time this game comes out.   Lashley <<Tag Here>> Member Oct 25, 2017 65,679 Just make series s 480p 30fps   pappacone Member Jan 10, 2020 4,076 Greywaren said: 60 fps target is fantastic, I wish it was the norm. Click to expand... Click to shrink... It pretty much is   Super Studied the Buster Sword Member Jan 29, 2022 13,601 I hope they can pull 60 FPS off in the full game.   Theorry Member Oct 27, 2017 69,045 "target" Uh huh. We know how that is gonna go.  Jakartalado Member Oct 27, 2017 2,818 São Paulo, Brazil Skot said: 720p on Series S incoming Click to expand... Click to shrink... If the PS5 is internally at 720p up to 900p, I seriously doubt that.  Revoltoftheunique Member Jan 23, 2022 2,312 It will be unstable 60fps with lots of stuttering.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin KRT said: Series S was a mistake Click to expand... Click to shrink... With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid.   Horns Member Dec 7, 2018 3,423 I hope Microsoft drops the requirement for Series S by the time this comes out.   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain PLASTICA-MAN said: There is kinda a misconception of how Lumen and the hybrid RT is handled in UE5 titles. AO is also part of the ray traced pipeline through the HW Lumen too. Just shadows are handled separately from the RT system by using VSM which in final look behvae quite like RT shadows in shape, same how FF16 handled the shadows looking like RT ones while it isn't traced. UE5 can still trace shadows if they want to push things even further. Click to expand... Click to shrink... Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S.  bitcloudrzr Member May 31, 2018 21,044 Spoit said: And yet people keep talking about somehow getting PS6 games to work on the sony portable, which is probably going to be like half as powerful as a PS5, like that won't hold games back Click to expand... Click to shrink... Has it been confirmed that Sony is going to have release requirements like the XS?   Commander Shepherd Member Jan 27, 2023 173 Anyone remember when no load screens was talked about for Witcher 3?   chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain No this is probably different than most game are doing it here the main focus is the 60 fps mode and after they can create a balanced(40 fps) and 30 fps mode. This is not the other way around.  stanman Member Feb 13, 2025 235 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... And your mistake is comparing a PC graphics card to a console.  PLASTICA-MAN Member Oct 26, 2017 29,563 chris 1515 said: Yes indirect shadows are handled by hardware lumen. But at the end ot doesn¡t change my comment. i think the game will be 600´720p at 30 fps on Series S. Click to expand... Click to shrink... Yes. I am sure Series S will have HW solution but probably at 30 FPS. that would be a miracle if they achieve 60 FPS.  ArchedThunder Uncle Beerus Member Oct 25, 2017 21,278 chris 1515 said: It will be a full port a few years after like The Witcher 3., they don't use software lumen here. I doubt the Switch 2 Raytracing capaclity is high enough to use the same pipeline to produce the Switch 2 version. EDIT: And they probably need to redo all the assets. https://www.reddit.com/r/FortNiteBR/comments/1l4a1o4/fortnite_on_the_switch_2_looks_great_these_low/ Fortnite doesn't use Nanite and Lumen on Switch 2. Click to expand... Click to shrink... Fortnite not using Lumen or Nanite at launch doesn't mean they can't run well on Switch 2. It's a launch port and they prioritized clean IQ and 60fps. I wouldn't be surprised to see them added later. Also it's not like the ray tracing in a Witcher 3 port has to match PS5, there's a lot of scaling back that can be done with ray tracing without ripping out the kitchen sink. Software lumen is also likely to be an option on P.   jroc74 Member Oct 27, 2017 34,465 Interesting times ahead.... bitcloudrzr said: Has it been confirmed that Sony is going to have release requirements like the XS? Click to expand... Click to shrink... Your know good n well everything about this rumor has been confirmed. /S  Derbel McDillet ▲ Legend ▲ Member Nov 23, 2022 25,250 Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... How does this sound like a Cyberpunk issue? They didn't say they can't get it to work on the S.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin stanman said: And your mistake is comparing a PC graphics card to a console. Click to expand... Click to shrink...   reksveks Member May 17, 2022 7,628 Horns said: I hope Microsoft drops the requirement for Series S by the time this comes out. Click to expand... Click to shrink... why? dev can make it 30 fps on series s and 60 fps on series x if needed. if they aren't or don't have to drop it for gta vi, they probably ain't dropping it for tw4.  chris 1515 Member Oct 27, 2017 7,116 Barcelona Spain defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... No the consoles won't hold back your 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalight(direct raytraced shadows with tons of lighe source) and better raytracing settings in general.  bitcloudrzr Member May 31, 2018 21,044 jroc74 said: Interesting times ahead.... Your know good n well everything about this rumor has been confirmed. /S Click to expand... Click to shrink... Sony is like the opposite of a platform holder "forcing" adoption, for better or worse.   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin chris 1515 said: No the consoles won't hold back yout 5090 because the game is created with hardware lumen, RT reflection, virtual shadows maps and Nanite plus Nanite vegetation in minds. Maybe Nanite character too in final version? If the game was made with software lumen as the base it would have holding back your 5090... Your PC will have much better IQ, framerate and better raytracing with Megalight(direct raytraced shadows) and better raytracing settings in general. Click to expand... Click to shrink... Exactly, the series s is not a "mistake" or holding any version of the game on console or even PC back, that's what I'm saying to the person I replied to, its stupid to say that.   cursed beef Member Jan 3, 2021 998 Have to imagine MS will lift the Series S parity clause when the next consoles launch. Which will be before/around the time W4 hits, right?   Alvis Saw the truth behind the copied door Member Oct 25, 2017 12,270 EU Chronos said: This better not be a Cyberpunk situation all over again. If they can't get it to work on S, then they may just need to abandon that console. Work out a deal with MS or wait for their next generation. Click to expand... Click to shrink... ? they said that 60 FPS on Series S is challenging, not the act of releasing the game there at all. The game can simply run at 30 FPS on Series S if they can't pull off 60 FPS. Or have a 40 FPS mode in lieu of 60 FPS. The CPU and storage speed differences between last gen and current gen were gigantic. This isn't even remotely close to a comparable situation.  defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin misqoute post   jroc74 Member Oct 27, 2017 34,465 defaltoption said: With that same attitude in this case you could say consoles are the mistake. You on your Series X or PS5 Pro are holding my 5090 back. Not so fun of a take anymore. Thats why its stupid. Click to expand... Click to shrink... Ah yes, clearly 5090 cards are the vast majority of the minimum requirements for PC games. How can anyone say this with a straight face anymore when there are now PC games running on a Steam Deck. At least ppl saying that about the Series S are comparing it to other consoles. That said, it is interesting they are focusing on consoles first, then PC. 
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  • Do you think Sony will make support for their rumored new handheld mandatory for developers?

    Red Kong XIX
    Member

    Oct 11, 2020

    13,560

    This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll.
    Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially. 

    Hero_of_the_Day
    Avenger

    Oct 27, 2017

    19,958

    Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.
     

    Homura
    ▲ Legend ▲
    Member

    Aug 20, 2019

    7,232

    As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games.

    Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility. 

    shadowman16
    Member

    Oct 25, 2017

    42,292

    Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds.

    I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing 

    Modest_Modsoul
    Living the Dreams
    Member

    Oct 29, 2017

    28,418


     

    setmymindforopensky
    Member

    Apr 20, 2025

    67

    a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough.

    im guessing PSTV situation. support it or not we dont care. 

    reksveks
    Member

    May 17, 2022

    7,628

    Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it.

    It's going to be an interesting solution to an interesting problem 

    Servbot24
    The Fallen

    Oct 25, 2017

    47,826

    Obviously not. Pretty absurd question tbh.
     

    RivalGT
    Member

    Dec 13, 2017

    7,616

    This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work.

    Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode.

    Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think. 

    Callibretto
    Member

    Oct 25, 2017

    10,445

    Indonesia

    shadowman16 said:

    Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds.

    I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thingClick to expand...
    Click to shrink...

    depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue
     

    Pheonix1
    Member

    Jun 22, 2024

    716

    Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.
     

    skeezx
    Member

    Oct 27, 2017

    23,994

    guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly.

    i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all 

    AmFreak
    Member

    Oct 26, 2017

    3,245

    They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success.

    The best way to do this is to make it another SKU of the contemporary console. And witheverything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past. 

    Ruck
    Member

    Oct 25, 2017

    3,105

    I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no
     

    TitanicFall
    Member

    Nov 12, 2017

    9,340

    Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.
     

    Callibretto
    Member

    Oct 25, 2017

    10,445

    Indonesia

    imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise.

    PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs 

    bleits
    Member

    Oct 14, 2023

    373

    They have to if they want to be taken seriously
     

    Vic Damone Jr.
    Member

    Oct 27, 2017

    20,534

    Nope Sony doesn't mandate this stuff and it's why their second product always dies.
     

    fiendcode
    Member

    Oct 26, 2017

    26,514

    I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely. Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.
     

    Callibretto
    Member

    Oct 25, 2017

    10,445

    Indonesia

    bleits said:

    They have to if they want to be taken seriously

    Click to expand...
    Click to shrink...

    from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally.

    PS consider their high fidelity visual as advantage and differentiator from Nintendo.

    so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices.

    so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo 

    danm999
    Member

    Oct 29, 2017

    19,929

    Sydney

    Incentives, not mandates.
     

    NSESN
    ▲ Legend ▲
    Member

    Oct 25, 2017

    27,729

    I think people are setting themselves for disappointment in regards for how powerful this thing will be
     

    defaltoption
    Plug in a controller and enter the Konami code
    The Fallen

    Oct 27, 2017

    12,485

    Austin

    Depends on what they call it.

    If they call it anything related to ps6, expect very bad performance, and mandates

    If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end

    If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it. 

    Metnut
    Member

    Apr 7, 2025

    30

    Good question OP.

    I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches. 

    mute
    ▲ Legend ▲
    Member

    Oct 25, 2017

    29,807

    I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.
     

    Patison
    Member

    Oct 27, 2017

    761

    It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch routeor more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all.

    Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc.

    And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around. 

    Jammerz
    Member

    Apr 29, 2023

    1,579

    I think it will be optional support.

    However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down. 

    Hamchan
    The Fallen

    Oct 25, 2017

    6,000

    I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.
     

    Advance.Wars.Sgt.
    Member

    Jun 10, 2018

    10,456

    Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.
     

    overthewaves
    Member

    Sep 30, 2020

    1,203

    Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.
     

    Neonvisions
    Member

    Oct 27, 2017

    707

    overthewaves said:

    Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.

    Click to expand...
    Click to shrink...

    How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? 

    Gwarm
    Member

    Nov 13, 2017

    2,902

    I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.
     

    bloopland33
    Member

    Mar 4, 2020

    3,845

    I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery.

    This would be in addition to whatever efforts they're doing to make things work out of the box, of course.

    But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now…

    ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything. So maybe they Steam Deck it 

    vivftp
    Member

    Oct 29, 2017

    23,016

    My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs

    I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation 

    Mocha Joe
    Member

    Jun 2, 2021

    13,636

    Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.
     

    overthewaves
    Member

    Sep 30, 2020

    1,203

    Neonvisions said:

    How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?

    Click to expand...
    Click to shrink...

    I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".
     

    reksveks
    Member

    May 17, 2022

    7,628

    Neonvisions said:

    How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?

    Click to expand...
    Click to shrink...

    Or the perception is that it does but the truth is that there is a lot of factors
     

    Fabs
    Member

    Aug 22, 2019

    2,827

    I can't see the forcing handheld and pro support next gen.
     

    level
    Member

    May 25, 2023

    1,427

    Definitely not

    Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers. 

    gofreak
    Member

    Oct 26, 2017

    8,411

    I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.
     

    Caiusto
    Member

    Oct 25, 2017

    7,086

    If they don't want to end up with another Vita yes they will.
     

    mute
    ▲ Legend ▲
    Member

    Oct 25, 2017

    29,807

    Advance.Wars.Sgt. said:

    Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.

    Click to expand...
    Click to shrink...

    It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.
     

    AmFreak
    Member

    Oct 26, 2017

    3,245

    mute said:

    It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.

    Click to expand...
    Click to shrink...

    Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".
     

    Spoit
    Member

    Oct 28, 2017

    5,599

    Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5.

    I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching. 

    Jawmuncher
    Crisis Dino
    Moderator

    Oct 25, 2017

    45,166

    Ibis Island

    No, I think the portable will handle portable stuff "automatically" for what it converts
     

    knightmawk
    Member

    Dec 12, 2018

    8,900

    I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back.

    That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception. 

    RivalGT
    Member

    Dec 13, 2017

    7,616

    I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap.

    What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work. 

    Vexii
    Member

    Oct 31, 2017

    3,103

    UK

    if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists
     

    Mobius and Pet Octopus
    Member

    Oct 25, 2017

    17,065

    Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.
     

    SeanMN
    Member

    Oct 28, 2017

    2,437

    If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support.

    If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku.

    My thoughts are this should be a PS6 and support the same as the primary console. 
    #you #think #sony #will #make
    Do you think Sony will make support for their rumored new handheld mandatory for developers?
    Red Kong XIX Member Oct 11, 2020 13,560 This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll. Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially.  Hero_of_the_Day Avenger Oct 27, 2017 19,958 Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.   Homura ▲ Legend ▲ Member Aug 20, 2019 7,232 As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games. Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility.  shadowman16 Member Oct 25, 2017 42,292 Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds. I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing  Modest_Modsoul Living the Dreams Member Oct 29, 2017 28,418 🤷‍♂️   setmymindforopensky Member Apr 20, 2025 67 a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough. im guessing PSTV situation. support it or not we dont care.  reksveks Member May 17, 2022 7,628 Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it. It's going to be an interesting solution to an interesting problem  Servbot24 The Fallen Oct 25, 2017 47,826 Obviously not. Pretty absurd question tbh.   RivalGT Member Dec 13, 2017 7,616 This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work. Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode. Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think.  Callibretto Member Oct 25, 2017 10,445 Indonesia shadowman16 said: Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds. I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thingClick to expand... Click to shrink... depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue   Pheonix1 Member Jun 22, 2024 716 Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.   skeezx Member Oct 27, 2017 23,994 guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly. i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all  AmFreak Member Oct 26, 2017 3,245 They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success. The best way to do this is to make it another SKU of the contemporary console. And witheverything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past.  Ruck Member Oct 25, 2017 3,105 I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no   TitanicFall Member Nov 12, 2017 9,340 Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.   Callibretto Member Oct 25, 2017 10,445 Indonesia imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise. PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs  bleits Member Oct 14, 2023 373 They have to if they want to be taken seriously   Vic Damone Jr. Member Oct 27, 2017 20,534 Nope Sony doesn't mandate this stuff and it's why their second product always dies.   fiendcode Member Oct 26, 2017 26,514 I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely. Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.   Callibretto Member Oct 25, 2017 10,445 Indonesia bleits said: They have to if they want to be taken seriously Click to expand... Click to shrink... from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally. PS consider their high fidelity visual as advantage and differentiator from Nintendo. so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices. so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo  danm999 Member Oct 29, 2017 19,929 Sydney Incentives, not mandates.   NSESN ▲ Legend ▲ Member Oct 25, 2017 27,729 I think people are setting themselves for disappointment in regards for how powerful this thing will be   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin Depends on what they call it. If they call it anything related to ps6, expect very bad performance, and mandates If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it.  Metnut Member Apr 7, 2025 30 Good question OP. I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches.  mute ▲ Legend ▲ Member Oct 25, 2017 29,807 I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.   Patison Member Oct 27, 2017 761 It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch routeor more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all. Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc. And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around.  Jammerz Member Apr 29, 2023 1,579 I think it will be optional support. However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down.  Hamchan The Fallen Oct 25, 2017 6,000 I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.   Advance.Wars.Sgt. Member Jun 10, 2018 10,456 Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.   overthewaves Member Sep 30, 2020 1,203 Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.   Neonvisions Member Oct 27, 2017 707 overthewaves said: Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Click to expand... Click to shrink... How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?  Gwarm Member Nov 13, 2017 2,902 I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.   bloopland33 Member Mar 4, 2020 3,845 I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery. This would be in addition to whatever efforts they're doing to make things work out of the box, of course. But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now… ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything. So maybe they Steam Deck it  vivftp Member Oct 29, 2017 23,016 My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation  Mocha Joe Member Jun 2, 2021 13,636 Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.   overthewaves Member Sep 30, 2020 1,203 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".   reksveks Member May 17, 2022 7,628 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... Or the perception is that it does but the truth is that there is a lot of factors   Fabs Member Aug 22, 2019 2,827 I can't see the forcing handheld and pro support next gen.   level Member May 25, 2023 1,427 Definitely not Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers.  gofreak Member Oct 26, 2017 8,411 I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.   Caiusto Member Oct 25, 2017 7,086 If they don't want to end up with another Vita yes they will.   mute ▲ Legend ▲ Member Oct 25, 2017 29,807 Advance.Wars.Sgt. said: Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. Click to expand... Click to shrink... It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.   AmFreak Member Oct 26, 2017 3,245 mute said: It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. Click to expand... Click to shrink... Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".   Spoit Member Oct 28, 2017 5,599 Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5. I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching.  Jawmuncher Crisis Dino Moderator Oct 25, 2017 45,166 Ibis Island No, I think the portable will handle portable stuff "automatically" for what it converts   knightmawk Member Dec 12, 2018 8,900 I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back. That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception.  RivalGT Member Dec 13, 2017 7,616 I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap. What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work.  Vexii Member Oct 31, 2017 3,103 UK if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists   Mobius and Pet Octopus Member Oct 25, 2017 17,065 Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.   SeanMN Member Oct 28, 2017 2,437 If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support. If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku. My thoughts are this should be a PS6 and support the same as the primary console.  #you #think #sony #will #make
    WWW.RESETERA.COM
    Do you think Sony will make support for their rumored new handheld mandatory for developers?
    Red Kong XIX Member Oct 11, 2020 13,560 This is assuming that the handheld can play PS4 games natively without any issues, so they are not included in the poll. Hardware leaker Kepler said it should be able to run PS5 games, even without a patch, but with a performance impact potentially.  Hero_of_the_Day Avenger Oct 27, 2017 19,958 Isn't the rumor that games don't require patches to run on it? That would imply that support isn't mandatory, but automatic.   Homura ▲ Legend ▲ Member Aug 20, 2019 7,232 As the post above said, the rumor is the PS5 portable will be able to run natively any and all PS4/PS5 games. Of course, some games might not work properly or require specific patches, but the idea is automatic compatibility.  shadowman16 Member Oct 25, 2017 42,292 Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds (which considering how people hated cross gen for that reason, they'd hate it here as well). I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing (considering how shit Sony is at supporting its peripherals - like the Vita or PSVR2)  Modest_Modsoul Living the Dreams Member Oct 29, 2017 28,418 🤷‍♂️   setmymindforopensky Member Apr 20, 2025 67 a lot of games have performance modes. it should run a lot of the library even without any patching. if there's multiplat im sure itll default to the PS4 ver. im not sure what theyd do for something like GTA6 but itll have a series S version so its clearly scalable enough. im guessing PSTV situation. support it or not we dont care.  reksveks Member May 17, 2022 7,628 Think Kepler is personally assuming the goal of running without patches is a goal and one that won't happen just cause it's too late to force it. It's going to be an interesting solution to an interesting problem  Servbot24 The Fallen Oct 25, 2017 47,826 Obviously not. Pretty absurd question tbh.   RivalGT Member Dec 13, 2017 7,616 This one sounds like it requires a lot of work on Sony's end, I dont think developers will need to do much for games to work. Granted moving forward Sony is likely to make it easier for devs to have a more input on this portable mode. Things working out of the box is likely the goal, and thats what Sony needs if they want this to work, but devs having more input on this mode would be a plus I think.  Callibretto Member Oct 25, 2017 10,445 Indonesia shadowman16 said: Ideally you'd want stuff to pretty much work out of the box. The more you ask devs to do, the less I imagine will want to support it... Or suddenly games get parred down so that they can run on handhelds (which considering how people hated cross gen for that reason, they'd hate it here as well). I personally would just prefer a solution where its automatic. I dont really care about a Sony handheld, dont really want devs to be forced to support the thing (considering how shit Sony is at supporting its peripherals - like the Vita or PSVR2) Click to expand... Click to shrink... depend on the game imo, asking CD Project to somehow make Witcher 4 playable on handheld might be unreasonable. but any game that can run on Switch 2 should be playable on PSPortable without much issue   Pheonix1 Member Jun 22, 2024 716 Absolutely they will. Not sure why people think it would be hard, if they hand them.the right tools most ports won't take long anyhow.   skeezx Member Oct 27, 2017 23,994 guessing there will be a "portable approved" label with the respective games going forward, regardless whether it's a PS5 or PS6 game. and when the thing is released popular past titles will be retroactively approved by sony, and up to developers if they want to patch the bigger games to be portable friendly. i guess where things could get tricky/laborious for developers is whether every game going forward is required to screen for portable performance, as it's not a PC so the portable will likely disallow for running "non-approved" games at all  AmFreak Member Oct 26, 2017 3,245 They need to give people some form of guarantee that it will get games, otherwise they greatly diminish their potential success. The best way to do this is to make it another SKU of the contemporary console. And with (close to) everything already running at 60fps and progression slowing to a crawl it's far easier than it had been in the past.  Ruck Member Oct 25, 2017 3,105 I mean, what is the handheld? PS6? Or an actual second console? If the former, then yes, if the latter then no   TitanicFall Member Nov 12, 2017 9,340 Nah. It might be incentivized though. There's not much in it for devs if it's a cross buy situation.   Callibretto Member Oct 25, 2017 10,445 Indonesia imo, PS6 will remain their main console, focusing on high fidelity visuals that Switch 2 and portable PC won't be able to run without huge compromise. PSPortable will be secondary console, something like PSPortal, but this time able to play any games that Switch2 can reasonably run. and for the high end games that it can't run, it will use streaming, either from PS6 you own, or PS+ Premium subs  bleits Member Oct 14, 2023 373 They have to if they want to be taken seriously   Vic Damone Jr. Member Oct 27, 2017 20,534 Nope Sony doesn't mandate this stuff and it's why their second product always dies.   fiendcode Member Oct 26, 2017 26,514 I think it depends on what the device really is, if it's more of a "Portal 2" or a "Series SP" or something else entirely (PSP3?). Streaming might be enough for PS6 games along with incentivized PS5/4 patches but whatever SIE does they need to make sure their inhouse teams are ALL on board this time. That was a big part of PSP/Vita's downfall, that the biggest or most important PS Studios snubbed them and the teams that did show up with support are mostly closed and gone now.   Callibretto Member Oct 25, 2017 10,445 Indonesia bleits said: They have to if they want to be taken seriously Click to expand... Click to shrink... from the last interview with PS exec about Switch 2 spec, it seems clear that PS have no plan to abandon high end console spec to switch to mobile hardware like Switch 2 and Xbox Ally. PS consider their high fidelity visual as advantage and differentiator from Nintendo. so with PS6, their top studio will eventuall make games that just won't realistically run on handheld devices. so having a mandate where all PS6 games is playable on handheld is simply unrealistic imo  danm999 Member Oct 29, 2017 19,929 Sydney Incentives, not mandates.   NSESN ▲ Legend ▲ Member Oct 25, 2017 27,729 I think people are setting themselves for disappointment in regards for how powerful this thing will be   defaltoption Plug in a controller and enter the Konami code The Fallen Oct 27, 2017 12,485 Austin Depends on what they call it. If they call it anything related to ps6, expect very bad performance, and mandates If they call it ps5 portable, expect bad performance and no mandates as it will be handled on their end If they call it a ps portable expect it to have no support from Sony and get whatever it gets just be happy it functions till they abandon it.  Metnut Member Apr 7, 2025 30 Good question OP. I voted the middle one. I think anything that ships for PS5 will need to work for the handheld. Question is whether that works automatically or will need patches.  mute ▲ Legend ▲ Member Oct 25, 2017 29,807 I think that would require a level of commitment to a secondary piece of hardware that Sony hasn't shown in a long time.   Patison Member Oct 27, 2017 761 It's difficult to say without knowing what they're planning with this device exactly. If they're fully going Switch route (or PS Vita/PS TV route) or more like a Steam Deck, which will run launch games perfectly and then, as time goes on, some titles might start looking less than ideal or be unplayable at all. Or Series S/X, just the Series S being portable — that would be preferable but also limiting but also diminishing returns between generations so might be worth it etc. And if that device happens at all and its development won't be dropped soon is another question. Lots of unknowns, but I'm interested to see what Sony comes up with, as long as they'll have games to support it this time around.  Jammerz Member Apr 29, 2023 1,579 I think it will be optional support. However sony needs to support it with their first parties to set an example and making it as easy as possible for other devs to scale down. For sony first party games maybe use nixxes to scale down so their studios aren't bogged down.  Hamchan The Fallen Oct 25, 2017 6,000 I think 99.9% of games will be crossgen between PS5 and PS6 for the entire generation, just based on how this industry is going, so it might not be much of an issue for Sony to mandate.   Advance.Wars.Sgt. Member Jun 10, 2018 10,456 Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind.   overthewaves Member Sep 30, 2020 1,203 Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag.   Neonvisions Member Oct 27, 2017 707 overthewaves said: Wouldn't that hamstring the games for ps6? That's PlayStation players biggest fear they don't want a series S type situation right? They treat series S like a punching bag. Click to expand... Click to shrink... How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X?  Gwarm Member Nov 13, 2017 2,902 I'd be shocked if Sony released a device that let's you play games that haven't been patched or confirmed to run acceptably. Imagine if certain games just hard crashed the console? This is the company that wouldn't let you play certain Vita games on the PSTV even if they actually worked.   bloopland33 Member Mar 4, 2020 3,845 I wonder if they'll just do the Steam Deck thing and do a compatibility badge. You can boot whatever software you want, but it might run at 5 fps and drain your battery. This would be in addition to whatever efforts they're doing to make things work out of the box, of course. But it's hard to imagine them mandating developers ship a PS6 profile and a PS6P profile for those heavier games 5-7 years from now… ….but it's also hard to imagine them shipping this PS6-gen device that doesn't play everything (depending on how they position it). So maybe they Steam Deck it  vivftp Member Oct 29, 2017 23,016 My guess, every PS6 game will be mandated to support it. PS5 games will support it natively for the simpler games and will require a patch as has been rumored to run on lesser specs I think next gen we get PS3 and Vita emulation so the PS6 and portable will be able to play games from PSN from every past PlayStation  Mocha Joe Member Jun 2, 2021 13,636 Really need to take the Steam Deck approach and don't make it a requirement. Just make it a complementary device where it is possible to play majority of the games available on PSN.   overthewaves Member Sep 30, 2020 1,203 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... I mean did you see the reaction here to the series S announcement lol. Everyone was saying it's gonna "hold back the generation".   reksveks Member May 17, 2022 7,628 Neonvisions said: How would that effect PS6? Are you suggesting that the Series S hamstrings games for the X? Click to expand... Click to shrink... Or the perception is that it does but the truth is that there is a lot of factors   Fabs Member Aug 22, 2019 2,827 I can't see the forcing handheld and pro support next gen.   level Member May 25, 2023 1,427 Definitely not Games already take too long to make. Extra time isn't something they'll want to reinforce to their developers.  gofreak Member Oct 26, 2017 8,411 I don't think support will be mandatory. I think they're bringing it into a reality where a growing portion of games can, or could, run without much change or effort on the developer's part on a next gen handheld. They'll lean on that natural trend rather than a policy - anything that is outside of that will just be streamable as now with the Portal.   Caiusto Member Oct 25, 2017 7,086 If they don't want to end up with another Vita yes they will.   mute ▲ Legend ▲ Member Oct 25, 2017 29,807 Advance.Wars.Sgt. said: Honestly, I'd worry more about Sony's 1st party teams than 3rd party developers since they were notoriously adverse making software with a handheld power profile in mind. Click to expand... Click to shrink... It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example.   AmFreak Member Oct 26, 2017 3,245 mute said: It does seem kinda unthinkable that Intergalactic would be made with a handheld in mind, for example. Click to expand... Click to shrink... Ratchet, Returnal, Cyberpunk, etc. also weren't made "with a handheld in mind".   Spoit Member Oct 28, 2017 5,599 Given how much of a pain the series S mandate has been, I don't see them binding even first party studios to it, especially ones that are trying to go for the cutting edge of tech. Since given AMDs timelines, is not going to be anywhere near a base PS5. I'm also skeptical of the claim that'll be able to play ps5 games without extensive patching.  Jawmuncher Crisis Dino Moderator Oct 25, 2017 45,166 Ibis Island No, I think the portable will handle portable stuff "automatically" for what it converts   knightmawk Member Dec 12, 2018 8,900 I expect they'll do everything they can to make sure no one has to think about it and it's as automatic as possible. It'll technically still be part of cert, but the goal will be for it to be rare that a game fails that part of cert and has to be sent back. That being said, I imagine there will be some games that still don't work and developers will be able to submit for that exception.  RivalGT Member Dec 13, 2017 7,616 I think the concept here is similar to how PS4 games play on PS5, the ones with patches I mean, the game will run with a different graphics preset then it would on PS4/ PS4 Pro, so in some cases this means higher resolution or higher frame rate cap. What Sony needs to work on their end is getting this to work without any patches from developers. Its the only way this can work.  Vexii Member Oct 31, 2017 3,103 UK if they don't mandate support, it'll just be a death knell for the format. I don't think they could get away with a dedicated handheld platform now when the Switch and Steam Deck exists   Mobius and Pet Octopus Member Oct 25, 2017 17,065 Just because a game can run on a handheld, doesn't mean that's all required for support. The UI alone likely requires changes for an optimal experience, sometimes necessary to be "playable". Small screen sizes usually needs changes.   SeanMN Member Oct 28, 2017 2,437 If PS6 games support is optional, that will create fragmentation of the platform and uncertain software support. If it's part of the PS6 family and support is mandatory, I can see there being concern that if would hold the generation back with a low capability sku. My thoughts are this should be a PS6 and support the same as the primary console. 
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  • The “online monkey torture video” arrests just keep coming

    monkey abuse

    The “online monkey torture video” arrests just keep coming

    Authorities continue the slow crackdown.

    Nate Anderson



    Jun 14, 2025 7:00 am

    |

    34

    Credit:

    Getty Images

    Credit:

    Getty Images

    Story text

    Size

    Small
    Standard
    Large

    Width
    *

    Standard
    Wide

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    * Subscribers only
      Learn more

    Today's monkey torture videos are the products of a digitally connected world. People who enjoy watching baby animals probed, snipped, and mutilated in horrible ways often have difficulty finding local collaborators, but online communities like "million tears"—now thankfully shuttered—can help them forge connections.
    Once they do meet other like-minded souls, communication takes place through chat apps like Telegram and Signal, often using encryption.
    Money is pooled through various phone apps, then sent to videographers in countries where wages are low and monkeys are plentiful.There, monkeys are tortured by a local subcontractor—sometimes a child—working to Western specs. Smartphone video of the torture is sent back to the commissioning sadists, who share it with more viewers using the same online communities in which they met.
    The unfortunate pattern was again on display this week in an indictment the US government unsealed against several more Americans said to have commissioned these videos. The accused used online handles like "Bitchy" and "DemonSwordSoulCrusher," and they hail from all over: Tennessee, North Carolina, Ohio, Pennsylvania, and Massachusetts.
    They relied on an Indonesian videographer to create the content, which was surprisingly affordable—it cost a mere to commission video of a "burning hot screwdriver" being shoved into a baby monkey's orifice. After the money was transferred, the requested video was shot and shared through a "phone-based messaging program," but the Americans were deeply disappointed in its quality. Instead of full-on impalement, the videographer had heated a screwdriver on a burner and merely touched it against the monkey a few times.
    "So lame," one of the Americans allegedly complained to another. "Live and learn," was the response.

    So the group tried again. "Million tears" had been booted by its host, but the group reconstituted on another platform and renamed itself "the trail of trillion tears." They reached out to another Indonesian videographer and asked for a more graphic version of the same video. But this version, more sadistic than the last, still didn't satisfy. As one of the Americans allegedly said to another, "honey that's not what you asked for. Thats the village idiot version. But I'm talking with someone about getting a good voto do it."
    Arrests continue
    In 2021, someone leaked communications from the "million tears" group to animals rights organizations like Lady Freethinker and Action for Primates, which handed it over to authorities. Still, it took several years to arrest and prosecute the torture group's leaders.
    In 2024, one of these leaders—Ronald Bedra of Ohio—pled guilty to commissioning the videos and to mailing "a thumb drive containing 64 videos of monkey torture to a co-conspirator in Wisconsin." His mother, in a sentencing letter to the judge, said that her son must "have been undergoing some mental crisis when he decided to create the website." As a boy, he had loved all of the family pets, she said, even providing a funeral for a fish.
    Bedra was sentenced late last year to 54 months in prison. According to letters from family members, he has also lost his job, his wife, and his kids.
    In April 2025, two more alleged co-conspirators were indicted and subsequently arrested; their cases were unsealed only this week. Two other co-conspirators from this group still appear to be uncharged.
    In May 2025, 11 other Americans were indicted for their participation in monkey torture groups, though they appear to come from a different network. This group allegedly "paid a minor in Indonesia to commit the requested acts on camera."
    As for the Indonesian side of this equation, arrests have been happening there, too. Following complaints from animal rights groups, police in Indonesia have arrested multiple videographers over the last two years.

    Nate Anderson
    Deputy Editor

    Nate Anderson
    Deputy Editor

    Nate is the deputy editor at Ars Technica. His most recent book is In Emergency, Break Glass: What Nietzsche Can Teach Us About Joyful Living in a Tech-Saturated World, which is much funnier than it sounds.

    34 Comments
    #online #monkey #torture #video #arrests
    The “online monkey torture video” arrests just keep coming
    monkey abuse The “online monkey torture video” arrests just keep coming Authorities continue the slow crackdown. Nate Anderson – Jun 14, 2025 7:00 am | 34 Credit: Getty Images Credit: Getty Images Story text Size Small Standard Large Width * Standard Wide Links Standard Orange * Subscribers only   Learn more Today's monkey torture videos are the products of a digitally connected world. People who enjoy watching baby animals probed, snipped, and mutilated in horrible ways often have difficulty finding local collaborators, but online communities like "million tears"—now thankfully shuttered—can help them forge connections. Once they do meet other like-minded souls, communication takes place through chat apps like Telegram and Signal, often using encryption. Money is pooled through various phone apps, then sent to videographers in countries where wages are low and monkeys are plentiful.There, monkeys are tortured by a local subcontractor—sometimes a child—working to Western specs. Smartphone video of the torture is sent back to the commissioning sadists, who share it with more viewers using the same online communities in which they met. The unfortunate pattern was again on display this week in an indictment the US government unsealed against several more Americans said to have commissioned these videos. The accused used online handles like "Bitchy" and "DemonSwordSoulCrusher," and they hail from all over: Tennessee, North Carolina, Ohio, Pennsylvania, and Massachusetts. They relied on an Indonesian videographer to create the content, which was surprisingly affordable—it cost a mere to commission video of a "burning hot screwdriver" being shoved into a baby monkey's orifice. After the money was transferred, the requested video was shot and shared through a "phone-based messaging program," but the Americans were deeply disappointed in its quality. Instead of full-on impalement, the videographer had heated a screwdriver on a burner and merely touched it against the monkey a few times. "So lame," one of the Americans allegedly complained to another. "Live and learn," was the response. So the group tried again. "Million tears" had been booted by its host, but the group reconstituted on another platform and renamed itself "the trail of trillion tears." They reached out to another Indonesian videographer and asked for a more graphic version of the same video. But this version, more sadistic than the last, still didn't satisfy. As one of the Americans allegedly said to another, "honey that's not what you asked for. Thats the village idiot version. But I'm talking with someone about getting a good voto do it." Arrests continue In 2021, someone leaked communications from the "million tears" group to animals rights organizations like Lady Freethinker and Action for Primates, which handed it over to authorities. Still, it took several years to arrest and prosecute the torture group's leaders. In 2024, one of these leaders—Ronald Bedra of Ohio—pled guilty to commissioning the videos and to mailing "a thumb drive containing 64 videos of monkey torture to a co-conspirator in Wisconsin." His mother, in a sentencing letter to the judge, said that her son must "have been undergoing some mental crisis when he decided to create the website." As a boy, he had loved all of the family pets, she said, even providing a funeral for a fish. Bedra was sentenced late last year to 54 months in prison. According to letters from family members, he has also lost his job, his wife, and his kids. In April 2025, two more alleged co-conspirators were indicted and subsequently arrested; their cases were unsealed only this week. Two other co-conspirators from this group still appear to be uncharged. In May 2025, 11 other Americans were indicted for their participation in monkey torture groups, though they appear to come from a different network. This group allegedly "paid a minor in Indonesia to commit the requested acts on camera." As for the Indonesian side of this equation, arrests have been happening there, too. Following complaints from animal rights groups, police in Indonesia have arrested multiple videographers over the last two years. Nate Anderson Deputy Editor Nate Anderson Deputy Editor Nate is the deputy editor at Ars Technica. His most recent book is In Emergency, Break Glass: What Nietzsche Can Teach Us About Joyful Living in a Tech-Saturated World, which is much funnier than it sounds. 34 Comments #online #monkey #torture #video #arrests
    ARSTECHNICA.COM
    The “online monkey torture video” arrests just keep coming
    monkey abuse The “online monkey torture video” arrests just keep coming Authorities continue the slow crackdown. Nate Anderson – Jun 14, 2025 7:00 am | 34 Credit: Getty Images Credit: Getty Images Story text Size Small Standard Large Width * Standard Wide Links Standard Orange * Subscribers only   Learn more Today's monkey torture videos are the products of a digitally connected world. People who enjoy watching baby animals probed, snipped, and mutilated in horrible ways often have difficulty finding local collaborators, but online communities like "million tears"—now thankfully shuttered—can help them forge connections. Once they do meet other like-minded souls, communication takes place through chat apps like Telegram and Signal, often using encryption. Money is pooled through various phone apps, then sent to videographers in countries where wages are low and monkeys are plentiful. (The cases I have seen usually involve Indonesia; read my feature from last year to learn more about how these groups work.) There, monkeys are tortured by a local subcontractor—sometimes a child—working to Western specs. Smartphone video of the torture is sent back to the commissioning sadists, who share it with more viewers using the same online communities in which they met. The unfortunate pattern was again on display this week in an indictment the US government unsealed against several more Americans said to have commissioned these videos. The accused used online handles like "Bitchy" and "DemonSwordSoulCrusher," and they hail from all over: Tennessee, North Carolina, Ohio, Pennsylvania, and Massachusetts. They relied on an Indonesian videographer to create the content, which was surprisingly affordable—it cost a mere $40 to commission video of a "burning hot screwdriver" being shoved into a baby monkey's orifice. After the money was transferred, the requested video was shot and shared through a "phone-based messaging program," but the Americans were deeply disappointed in its quality. Instead of full-on impalement, the videographer had heated a screwdriver on a burner and merely touched it against the monkey a few times. "So lame," one of the Americans allegedly complained to another. "Live and learn," was the response. So the group tried again. "Million tears" had been booted by its host, but the group reconstituted on another platform and renamed itself "the trail of trillion tears." They reached out to another Indonesian videographer and asked for a more graphic version of the same video. But this version, more sadistic than the last, still didn't satisfy. As one of the Americans allegedly said to another, "honey that's not what you asked for. Thats the village idiot version. But I'm talking with someone about getting a good vo [videographer] to do it." Arrests continue In 2021, someone leaked communications from the "million tears" group to animals rights organizations like Lady Freethinker and Action for Primates, which handed it over to authorities. Still, it took several years to arrest and prosecute the torture group's leaders. In 2024, one of these leaders—Ronald Bedra of Ohio—pled guilty to commissioning the videos and to mailing "a thumb drive containing 64 videos of monkey torture to a co-conspirator in Wisconsin." His mother, in a sentencing letter to the judge, said that her son must "have been undergoing some mental crisis when he decided to create the website." As a boy, he had loved all of the family pets, she said, even providing a funeral for a fish. Bedra was sentenced late last year to 54 months in prison. According to letters from family members, he has also lost his job, his wife, and his kids. In April 2025, two more alleged co-conspirators were indicted and subsequently arrested; their cases were unsealed only this week. Two other co-conspirators from this group still appear to be uncharged. In May 2025, 11 other Americans were indicted for their participation in monkey torture groups, though they appear to come from a different network. This group allegedly "paid a minor in Indonesia to commit the requested acts on camera." As for the Indonesian side of this equation, arrests have been happening there, too. Following complaints from animal rights groups, police in Indonesia have arrested multiple videographers over the last two years. Nate Anderson Deputy Editor Nate Anderson Deputy Editor Nate is the deputy editor at Ars Technica. His most recent book is In Emergency, Break Glass: What Nietzsche Can Teach Us About Joyful Living in a Tech-Saturated World, which is much funnier than it sounds. 34 Comments
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Premier Truck Rental: Inside Sales Representative - Remote Salt Lake Area

    Are you in search of a company that resonates with your proactive spirit and entrepreneurial mindset? Your search ends here with Premier Truck Rental! Company Overview At Premier Truck Rental, we provide customized commercial fleet rentals nationwide, helping businesses get the right trucks and equipment to get the job done. Headquartered in Fort Wayne, Indiana, PTR is a family-owned company built on a foundation of integrity, innovation, and exceptional service. We serve a wide range of industriesincluding construction, utilities, and infrastructureby delivering high-quality, ready-to-work trucks and trailers tailored to each customers needs. At PTR, we dont just rent truckswe partner with our customers to drive efficiency and success on every job site. Please keep reading Not sure if you meet every requirement? Thats okay! We encourage you to apply if youre passionate, hardworking, and eager to contribute. We know that diverse perspectives and experiences make us stronger, and we want you to be part of our journey. Inside Sales Representativeat PTR is a friendly, people-oriented, and persuasive steward of the sales process. This role will support our Territory Managers with their sales pipeline while also prospecting and cross-selling PTR products themselves. This support includes driving results by enrolling the commitment and buy-in of other internal departments to achieve sales initiatives. The Inside Sales Representative will also represent PTRs commitment to being our customers easy button by serving as the main point of contact. They will be the front-line hero by assisting them in making informed decisions, providing guidance on our rentals, and resolving any issues they might face. We are seeking someone eager to develop their sales skills and grow within our organization. This role is designed as a stepping stone to a Territory Sales Managerposition, providing hands-on experience with customer interactions, lead qualification, and sales process execution. Ideal candidates will demonstrate a strong drive for results, the ability to build relationships, and a proactive approach to learning and development. High-performing ISRs will have the opportunity to be mentored, trained, and considered for promotion into a TSM role as part of their career path at PTR. COMPENSATION This position offers a competitive compensation package of base salaryplus uncapped commissions =OTE annually. RESPONSIBILITIES Offer top-notch customer service and respond with a sense of urgency for goal achievement in a fast-paced sales environment. Build a strong pipeline of customers by qualifying potential leads in your territory. This includes strategic prospecting and sourcing. Develop creative ways to engage and build rapport with prospective customers by pitching the Premier Truck Rental value proposition. Partner with assigned Territory Managers by assisting with scheduling customer visits, trade shows, new customer hand-offs, and any other travel requested. Facilitate in-person meetings and set appointments with prospective customers. Qualify and quote inquiries for your prospective territories both online and from the Territory Manager. Input data into the system with accuracy and follow up in a timely fashion. Facilitate the onboarding of new customers through the credit process. Drive collaboration between customers, Territory Managers, Logistics, and internal teams to coordinate On-Rent and Off-Rent notices with excellent attention to detail. Identify and arrange the swap of equipment from customers meeting the PTR de-fleeting criteria. Manage the sales tools to organize, compile, and analyze data with accuracy for a variety of activities and multiple projects occurring simultaneously.Building and developing a new 3-4 state territory! REQUIREMENTS MUST HAVE2+ years of strategic prospecting or account manager/sales experience; or an advanced degree or equivalent experience converting prospects into closed sales. Tech-forward approach to sales strategy. Excellent prospecting, follow-up, and follow-through skills. Committed to seeing deals through completion. Accountability and ownership of the sales process and a strong commitment to results. Comfortable with a job that has a variety of tasks and is dynamic and changing. Proactive prospecting skills and can overcome objections; driven to establish relationships with new customers. Ability to communicate in a clear, logical manner in formal and informal situations. Proficiency in CRMs and sales tracking systems Hunters mindsetsomeone who thrives on pursuing new business, driving outbound sales, and generating qualified opportunities. Prospecting: Going on LinkedIn, Looking at Competitor data, grabbing contacts for the TM, may use technology like Apollo and LinkedIn Sales Navigator Partner closely with the Territory Manager to ensure a unified approach in managing customer relationships, pipeline development, and revenue growth. Maintain clear and consistent communication to align on sales strategies, customer needs, and market opportunities, fostering a seamless and collaborative partnership with the Territory Manager. Consistently meet and exceed key performance indicators, including rental revenue, upfit revenue, and conversion rates, by actively managing customer accounts and identifying growth opportunities. Support the saturation and maturation of the customer base through strategic outreach, relationship management, and alignment with the Territory Manager to drive long-term success. Remote in the United States with some travel to trade shows, quarterly travel up to a week at a time, and sales meetingsNICE TO HAVE Rental and/or sales experience in the industry. Proficiency in , Apollo.io , LinkedIn Sales Navigator, Power BI, MS Dynamics, Chat GPT. Established relationships within the marketplace or territory. Motivated to grow into outside territory management position with relocation On Target Earnings:EMPLOYEE BENEFITSWellness & Fitness: Take advantage of our on-site CrossFit-style gym, featuring a full-time personal trainer dedicated to helping you reach your fitness goals. Whether you're into group classes, virtual personal training, personalized workout plans, or nutrition coaching, weve got you covered!Exclusive Employee Perks: PTR Swag & a Uniform/Boot Allowance, On-site Micro-Markets stocked with snacks & essentials, discounts on phone plans, supplier vehicles, mobile detailing, tools, & equipmentand much more!Profit SharingYour Success, rewarded: At PTR, we believe in sharing success. Our Profit-SharingComprehensive BenefitsStarting Day One:Premium healthcare coverage401matching & long-term financial planning Paid time off that lets you recharge Life, accidental death, and disability coverage Ongoing learning & development opportunitiesTraining, Growth & RecognitionWe partner with Predictive Index to better understand your strengths, ensuring tailored coaching, structured training, and career development. Performance and attitude evaluations every 6 months keep you on track for growth.Culture & ConnectionMore Than Just a JobAt PTR, we dont just build relationships with our customerswe build them with each other. Our tech-forward, highly collaborative culture is rooted in our core values. Connect and engage through:PTR Field Days & Team EventsThe Extra Mile Recognition ProgramPTR Text Alerts & Open CommunicationPremier Truck Rental Is an Equal Opportunity Employer We are an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability status, protected veteran status, or any other characteristic protected by law. If you need support or accommodation due to a disability, contact us at PI6e547fa1c5-
    #premier #truck #rental #inside #sales
    Premier Truck Rental: Inside Sales Representative - Remote Salt Lake Area
    Are you in search of a company that resonates with your proactive spirit and entrepreneurial mindset? Your search ends here with Premier Truck Rental! Company Overview At Premier Truck Rental, we provide customized commercial fleet rentals nationwide, helping businesses get the right trucks and equipment to get the job done. Headquartered in Fort Wayne, Indiana, PTR is a family-owned company built on a foundation of integrity, innovation, and exceptional service. We serve a wide range of industriesincluding construction, utilities, and infrastructureby delivering high-quality, ready-to-work trucks and trailers tailored to each customers needs. At PTR, we dont just rent truckswe partner with our customers to drive efficiency and success on every job site. Please keep reading Not sure if you meet every requirement? Thats okay! We encourage you to apply if youre passionate, hardworking, and eager to contribute. We know that diverse perspectives and experiences make us stronger, and we want you to be part of our journey. Inside Sales Representativeat PTR is a friendly, people-oriented, and persuasive steward of the sales process. This role will support our Territory Managers with their sales pipeline while also prospecting and cross-selling PTR products themselves. This support includes driving results by enrolling the commitment and buy-in of other internal departments to achieve sales initiatives. The Inside Sales Representative will also represent PTRs commitment to being our customers easy button by serving as the main point of contact. They will be the front-line hero by assisting them in making informed decisions, providing guidance on our rentals, and resolving any issues they might face. We are seeking someone eager to develop their sales skills and grow within our organization. This role is designed as a stepping stone to a Territory Sales Managerposition, providing hands-on experience with customer interactions, lead qualification, and sales process execution. Ideal candidates will demonstrate a strong drive for results, the ability to build relationships, and a proactive approach to learning and development. High-performing ISRs will have the opportunity to be mentored, trained, and considered for promotion into a TSM role as part of their career path at PTR. COMPENSATION This position offers a competitive compensation package of base salaryplus uncapped commissions =OTE annually. RESPONSIBILITIES Offer top-notch customer service and respond with a sense of urgency for goal achievement in a fast-paced sales environment. Build a strong pipeline of customers by qualifying potential leads in your territory. This includes strategic prospecting and sourcing. Develop creative ways to engage and build rapport with prospective customers by pitching the Premier Truck Rental value proposition. Partner with assigned Territory Managers by assisting with scheduling customer visits, trade shows, new customer hand-offs, and any other travel requested. Facilitate in-person meetings and set appointments with prospective customers. Qualify and quote inquiries for your prospective territories both online and from the Territory Manager. Input data into the system with accuracy and follow up in a timely fashion. Facilitate the onboarding of new customers through the credit process. Drive collaboration between customers, Territory Managers, Logistics, and internal teams to coordinate On-Rent and Off-Rent notices with excellent attention to detail. Identify and arrange the swap of equipment from customers meeting the PTR de-fleeting criteria. Manage the sales tools to organize, compile, and analyze data with accuracy for a variety of activities and multiple projects occurring simultaneously.Building and developing a new 3-4 state territory! REQUIREMENTS MUST HAVE2+ years of strategic prospecting or account manager/sales experience; or an advanced degree or equivalent experience converting prospects into closed sales. Tech-forward approach to sales strategy. Excellent prospecting, follow-up, and follow-through skills. Committed to seeing deals through completion. Accountability and ownership of the sales process and a strong commitment to results. Comfortable with a job that has a variety of tasks and is dynamic and changing. Proactive prospecting skills and can overcome objections; driven to establish relationships with new customers. Ability to communicate in a clear, logical manner in formal and informal situations. Proficiency in CRMs and sales tracking systems Hunters mindsetsomeone who thrives on pursuing new business, driving outbound sales, and generating qualified opportunities. Prospecting: Going on LinkedIn, Looking at Competitor data, grabbing contacts for the TM, may use technology like Apollo and LinkedIn Sales Navigator Partner closely with the Territory Manager to ensure a unified approach in managing customer relationships, pipeline development, and revenue growth. Maintain clear and consistent communication to align on sales strategies, customer needs, and market opportunities, fostering a seamless and collaborative partnership with the Territory Manager. Consistently meet and exceed key performance indicators, including rental revenue, upfit revenue, and conversion rates, by actively managing customer accounts and identifying growth opportunities. Support the saturation and maturation of the customer base through strategic outreach, relationship management, and alignment with the Territory Manager to drive long-term success. Remote in the United States with some travel to trade shows, quarterly travel up to a week at a time, and sales meetingsNICE TO HAVE Rental and/or sales experience in the industry. Proficiency in , Apollo.io , LinkedIn Sales Navigator, Power BI, MS Dynamics, Chat GPT. Established relationships within the marketplace or territory. Motivated to grow into outside territory management position with relocation On Target Earnings:EMPLOYEE BENEFITSWellness & Fitness: Take advantage of our on-site CrossFit-style gym, featuring a full-time personal trainer dedicated to helping you reach your fitness goals. Whether you're into group classes, virtual personal training, personalized workout plans, or nutrition coaching, weve got you covered!Exclusive Employee Perks: PTR Swag & a Uniform/Boot Allowance, On-site Micro-Markets stocked with snacks & essentials, discounts on phone plans, supplier vehicles, mobile detailing, tools, & equipmentand much more!Profit SharingYour Success, rewarded: At PTR, we believe in sharing success. Our Profit-SharingComprehensive BenefitsStarting Day One:Premium healthcare coverage401matching & long-term financial planning Paid time off that lets you recharge Life, accidental death, and disability coverage Ongoing learning & development opportunitiesTraining, Growth & RecognitionWe partner with Predictive Index to better understand your strengths, ensuring tailored coaching, structured training, and career development. Performance and attitude evaluations every 6 months keep you on track for growth.Culture & ConnectionMore Than Just a JobAt PTR, we dont just build relationships with our customerswe build them with each other. Our tech-forward, highly collaborative culture is rooted in our core values. Connect and engage through:PTR Field Days & Team EventsThe Extra Mile Recognition ProgramPTR Text Alerts & Open CommunicationPremier Truck Rental Is an Equal Opportunity Employer We are an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability status, protected veteran status, or any other characteristic protected by law. If you need support or accommodation due to a disability, contact us at PI6e547fa1c5- #premier #truck #rental #inside #sales
    WEWORKREMOTELY.COM
    Premier Truck Rental: Inside Sales Representative - Remote Salt Lake Area
    Are you in search of a company that resonates with your proactive spirit and entrepreneurial mindset? Your search ends here with Premier Truck Rental! Company Overview At Premier Truck Rental (PTR), we provide customized commercial fleet rentals nationwide, helping businesses get the right trucks and equipment to get the job done. Headquartered in Fort Wayne, Indiana, PTR is a family-owned company built on a foundation of integrity, innovation, and exceptional service. We serve a wide range of industriesincluding construction, utilities, and infrastructureby delivering high-quality, ready-to-work trucks and trailers tailored to each customers needs. At PTR, we dont just rent truckswe partner with our customers to drive efficiency and success on every job site. Please keep reading Not sure if you meet every requirement? Thats okay! We encourage you to apply if youre passionate, hardworking, and eager to contribute. We know that diverse perspectives and experiences make us stronger, and we want you to be part of our journey. Inside Sales Representative (ISR) at PTR is a friendly, people-oriented, and persuasive steward of the sales process. This role will support our Territory Managers with their sales pipeline while also prospecting and cross-selling PTR products themselves. This support includes driving results by enrolling the commitment and buy-in of other internal departments to achieve sales initiatives. The Inside Sales Representative will also represent PTRs commitment to being our customers easy button by serving as the main point of contact. They will be the front-line hero by assisting them in making informed decisions, providing guidance on our rentals, and resolving any issues they might face. We are seeking someone eager to develop their sales skills and grow within our organization. This role is designed as a stepping stone to a Territory Sales Manager (TSM) position, providing hands-on experience with customer interactions, lead qualification, and sales process execution. Ideal candidates will demonstrate a strong drive for results, the ability to build relationships, and a proactive approach to learning and development. High-performing ISRs will have the opportunity to be mentored, trained, and considered for promotion into a TSM role as part of their career path at PTR. COMPENSATION This position offers a competitive compensation package of base salary ($50,000/yr) plus uncapped commissions =OTE $85,000 annually. RESPONSIBILITIES Offer top-notch customer service and respond with a sense of urgency for goal achievement in a fast-paced sales environment. Build a strong pipeline of customers by qualifying potential leads in your territory. This includes strategic prospecting and sourcing. Develop creative ways to engage and build rapport with prospective customers by pitching the Premier Truck Rental value proposition. Partner with assigned Territory Managers by assisting with scheduling customer visits, trade shows, new customer hand-offs, and any other travel requested. Facilitate in-person meetings and set appointments with prospective customers. Qualify and quote inquiries for your prospective territories both online and from the Territory Manager. Input data into the system with accuracy and follow up in a timely fashion. Facilitate the onboarding of new customers through the credit process. Drive collaboration between customers, Territory Managers, Logistics, and internal teams to coordinate On-Rent and Off-Rent notices with excellent attention to detail. Identify and arrange the swap of equipment from customers meeting the PTR de-fleeting criteria. Manage the sales tools to organize, compile, and analyze data with accuracy for a variety of activities and multiple projects occurring simultaneously.Building and developing a new 3-4 state territory! REQUIREMENTS MUST HAVE2+ years of strategic prospecting or account manager/sales experience; or an advanced degree or equivalent experience converting prospects into closed sales. Tech-forward approach to sales strategy. Excellent prospecting, follow-up, and follow-through skills. Committed to seeing deals through completion. Accountability and ownership of the sales process and a strong commitment to results. Comfortable with a job that has a variety of tasks and is dynamic and changing. Proactive prospecting skills and can overcome objections; driven to establish relationships with new customers. Ability to communicate in a clear, logical manner in formal and informal situations. Proficiency in CRMs and sales tracking systems Hunters mindsetsomeone who thrives on pursuing new business, driving outbound sales, and generating qualified opportunities. Prospecting: Going on LinkedIn, Looking at Competitor data, grabbing contacts for the TM, may use technology like Apollo and LinkedIn Sales Navigator Partner closely with the Territory Manager to ensure a unified approach in managing customer relationships, pipeline development, and revenue growth. Maintain clear and consistent communication to align on sales strategies, customer needs, and market opportunities, fostering a seamless and collaborative partnership with the Territory Manager. Consistently meet and exceed key performance indicators (KPIs), including rental revenue, upfit revenue, and conversion rates, by actively managing customer accounts and identifying growth opportunities. Support the saturation and maturation of the customer base through strategic outreach, relationship management, and alignment with the Territory Manager to drive long-term success. Remote in the United States with some travel to trade shows, quarterly travel up to a week at a time, and sales meetingsNICE TO HAVE Rental and/or sales experience in the industry. Proficiency in , Apollo.io , LinkedIn Sales Navigator, Power BI, MS Dynamics, Chat GPT. Established relationships within the marketplace or territory. Motivated to grow into outside territory management position with relocation On Target Earnings: ($85,000)EMPLOYEE BENEFITSWellness & Fitness: Take advantage of our on-site CrossFit-style gym, featuring a full-time personal trainer dedicated to helping you reach your fitness goals. Whether you're into group classes, virtual personal training, personalized workout plans, or nutrition coaching, weve got you covered!Exclusive Employee Perks: PTR Swag & a Uniform/Boot Allowance, On-site Micro-Markets stocked with snacks & essentials, discounts on phone plans, supplier vehicles, mobile detailing, tools, & equipmentand much more!Profit SharingYour Success, rewarded: At PTR, we believe in sharing success. Our Profit-SharingComprehensive BenefitsStarting Day One:Premium healthcare coverage (medical, dental, vision, mental health & virtual healthcare)401(k) matching & long-term financial planning Paid time off that lets you recharge Life, accidental death, and disability coverage Ongoing learning & development opportunitiesTraining, Growth & RecognitionWe partner with Predictive Index to better understand your strengths, ensuring tailored coaching, structured training, and career development. Performance and attitude evaluations every 6 months keep you on track for growth.Culture & ConnectionMore Than Just a JobAt PTR, we dont just build relationships with our customerswe build them with each other. Our tech-forward, highly collaborative culture is rooted in our core values. Connect and engage through:PTR Field Days & Team EventsThe Extra Mile Recognition ProgramPTR Text Alerts & Open CommunicationPremier Truck Rental Is an Equal Opportunity Employer We are an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability status, protected veteran status, or any other characteristic protected by law. If you need support or accommodation due to a disability, contact us at PI6e547fa1c5-
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S

    --R
    Being sued right now, please help me find a lawyer
    Member

    Oct 25, 2017

    15,715

     

    Last edited: Yesterday at 7:38 PM

    Lukar
    Unshakable Resolve - Prophet of Truth
    Member

    Oct 27, 2017

    28,593

    Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more.

    EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam.

    SQUARE ENIX | The Official SQUARE ENIX Website

    Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases.

    www.square-enix-games.com

     

    Last edited: Yesterday at 6:06 PM

    Transistor
    The Walnut King
    Administrator

    Oct 25, 2017

    41,807

    Washington, D.C.

    SCREAMING!!!!
     

    MidasTouch
    Member

    Dec 29, 2023

    1,363

    In CBU3 we trust.
     

    Stef
    Member

    Oct 28, 2017

    7,838

    Rome, Italy, Planet Earth

    We waited all those years for this?
     

    Milennia
    Prophet of Truth - Community Resetter
    Member

    Oct 25, 2017

    19,814

    Florida

    WE FUCKING DID IT
     

    MrDaravon
    Member

    Oct 25, 2017

    2,120

    THE THUNDER GOD RETURNS

    ASHHH;KLASDHFK;LASJNFD;LAND 

    Lobster Roll
    signature-less, now and forever™
    Member

    Sep 24, 2019

    40,513

    Everybody pile in. Final Fantasy Tactics is BACK.
     

    mrmickfran
    The Fallen

    Oct 27, 2017

    33,444

    Gongaga

    FUCK YESSS

    Now to wait for FFIX remake 

    BPHusker
    Member

    Oct 26, 2017

    2,313

    Nebraska

    Is it going to have a physical version?
     

    Taifun Devilry
    Member

    Sep 3, 2020

    42

    FINALLY
     

    TheZynster
    Member

    Oct 26, 2017

    14,836

    thats a remaster not a remake lol

    but still cool 

    Techno
    Powered by Friendship™
    The Fallen

    Oct 27, 2017

    6,861

    On my birthday!!
     

    Wilsongt
    Member

    Oct 25, 2017

    19,483

    YOSHIP YOU MAGNIFICENT BASTARD!
     

    OrangeNova
    Member

    Oct 30, 2017

    14,865

    Canada

    I am losing my mind, I cannot wait
     

    ap_2
    Member

    Jan 23, 2021

    1,898

    I need more pls now pls more now pls
     

    DrFunk
    Member

    Oct 25, 2017

    14,933

    Hey, that's my birthday
     

    Figgy
    Member

    Nov 1, 2024

    1,857

    --R said:

    Perfection. 

    Kazer
    "This guy are sick"
    Member

    Oct 27, 2017

    3,123

    Fucking FINALLY!
     

    Glio
    Member

    Oct 27, 2017

    27,964

    Spain

    Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.
     

    Richietto
    One Winged Slayer
    Member

    Oct 25, 2017

    26,220

    North Carolina

    GIVE IT TO ME
     

    Delaney
    Member

    Oct 25, 2017

    3,971

    Are y'all happy now
     

    Sasliquid
    Member

    Oct 25, 2017

    4,700

    Big fan of including the older version as well
     

    DidactBRHU3
    Member

    Oct 17, 2019

    4,517

    Fortaleza - Ceará

    I know this is big news but that's it?
     

    Skoje
    Member

    Oct 26, 2017

    1,887

    OH SHIT
     

    Geg
    Member

    Oct 25, 2017

    6,638

    The two versions thing is cool
     

    Tagovailoa
    Member

    Feb 5, 2023

    1,677

    I am intrigued
     

    thetrin
    Member

    Oct 26, 2017

    10,918

    Grand Junction, CO

    LET'S FUCKING GOOOOOOOOO
     

    GillianSeed79
    Member

    Oct 27, 2017

    3,076

    God is real. Yessssssssssssss!
     

    ravn0s
    "This guy are sick"
    Member

    Oct 29, 2017

    2,065

    Is it a Playstation exclusive?
     

    BlackJace
    The Fallen

    Oct 27, 2017

    5,900

    No bullshit this is the best announcement in ages
     

    Megaten
    Member

    Oct 30, 2017

    245

    Fiiiiiiinally this got announced! Awesome to include the original version in as well.
     

    BY2K
    Membero Americo
    The Fallen

    Oct 25, 2017

    5,071

    Québec, Canada

    Wait, is it more than just the first game or did I misunderstand?
     

    Kain
    Unshakable Resolve - One Winged Slayer
    The Fallen

    Oct 27, 2017

    9,125

    Ok yes, yes yes yes yes yes yes yes

    I'm so fucking in

    Both versions

    I want to see the additions

    Aaaaaaaaaa 

    ClearMetal
    Hey, it's that sheep!
    Member

    Oct 25, 2017

    19,077

    the Netherlands

    Hyped for this. Couldn't get into War of the Lions, but I was way younger back then.

    I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks. 

    Yoshimitsu126
    The Fallen

    Nov 11, 2017

    17,620

    United States

    Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.
     

    aerie
    be choatic good
    Administrator

    Oct 25, 2017

    8,908

    Fantastic, and super glad we've getting two versions like that.
     

    Burt
    Fight Sephiroth or end video games
    Member

    Oct 28, 2017

    9,720

    really had me excited for the first 8 or so seconds 

    Wiserus
    ▲ Legend ▲
    Member

    Oct 26, 2017

    3,877

    Canada

    Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.
     

    BobLoblaw
    This Guy Helps
    Member

    Oct 27, 2017

    8,882

    Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.
     

    Stef
    Member

    Oct 28, 2017

    7,838

    Rome, Italy, Planet Earth

    Glio said:

    Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.

    Click to expand...
    Click to shrink...

    This.

    Played on PlayStation and again on PSP.

    Not interested in this at all. 

    kakteen
    Member

    Apr 9, 2024

    1,036

    FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen
     

    Jolliwasp
    Member

    Apr 13, 2024

    92

    Ported HD Mobile graphics with voice acting, as expected...
     

    Bear
    Member

    Oct 25, 2017

    12,344

    Hellllllllll yessssssss
     

    Quinton
    Verified

    Oct 25, 2017

    23,173

    Midgar, With Love

    Hell yeah
     

    Plinkerton
    Member

    Nov 4, 2017

    7,493

    I've never played this game before. Excited to play it on Switch 2!
     

    Makoto Yuki
    ▲ Legend ▲
    Member

    Oct 25, 2017

    5,284

    FUCK YES!!!!
     

    7thFloor
    Member

    Oct 27, 2017

    7,377

    U.S.

    Gonna be honest I'm pretty disappointed, at least it has a classic mode
     

    OhhEldenRing
    Member

    Aug 14, 2024

    2,980

    Finally
     

    Toth
    Member

    Oct 26, 2017

    5,591

    I'm psyched but it doesn't look that much better tbh
     
    #final #fantasy #tactics #ivalice #chronicles
    Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S
    --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,715   Last edited: Yesterday at 7:38 PM Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,593 Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more. EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam. SQUARE ENIX | The Official SQUARE ENIX Website Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases. www.square-enix-games.com   Last edited: Yesterday at 6:06 PM Transistor The Walnut King Administrator Oct 25, 2017 41,807 Washington, D.C. SCREAMING!!!!   MidasTouch Member Dec 29, 2023 1,363 In CBU3 we trust.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth We waited all those years for this?   Milennia Prophet of Truth - Community Resetter Member Oct 25, 2017 19,814 Florida WE FUCKING DID IT   MrDaravon Member Oct 25, 2017 2,120 THE THUNDER GOD RETURNS ASHHH;KLASDHFK;LASJNFD;LAND  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,513 Everybody pile in. Final Fantasy Tactics is BACK.   mrmickfran The Fallen Oct 27, 2017 33,444 Gongaga FUCK YESSS Now to wait for FFIX remake  BPHusker Member Oct 26, 2017 2,313 Nebraska Is it going to have a physical version?   Taifun Devilry Member Sep 3, 2020 42 FINALLY   TheZynster Member Oct 26, 2017 14,836 thats a remaster not a remake lol but still cool  Techno Powered by Friendship™ The Fallen Oct 27, 2017 6,861 On my birthday!!   Wilsongt Member Oct 25, 2017 19,483 YOSHIP YOU MAGNIFICENT BASTARD!   OrangeNova Member Oct 30, 2017 14,865 Canada I am losing my mind, I cannot wait   ap_2 Member Jan 23, 2021 1,898 I need more pls now pls more now pls   DrFunk Member Oct 25, 2017 14,933 Hey, that's my birthday   Figgy Member Nov 1, 2024 1,857 --R said: Perfection.  Kazer "This guy are sick" Member Oct 27, 2017 3,123 Fucking FINALLY!   Glio Member Oct 27, 2017 27,964 Spain Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.   Richietto One Winged Slayer Member Oct 25, 2017 26,220 North Carolina GIVE IT TO ME   Delaney Member Oct 25, 2017 3,971 Are y'all happy now   Sasliquid Member Oct 25, 2017 4,700 Big fan of including the older version as well   DidactBRHU3 Member Oct 17, 2019 4,517 Fortaleza - Ceará I know this is big news but that's it?   Skoje Member Oct 26, 2017 1,887 OH SHIT   Geg Member Oct 25, 2017 6,638 The two versions thing is cool   Tagovailoa Member Feb 5, 2023 1,677 I am intrigued   thetrin Member Oct 26, 2017 10,918 Grand Junction, CO LET'S FUCKING GOOOOOOOOO   GillianSeed79 Member Oct 27, 2017 3,076 God is real. Yessssssssssssss!   ravn0s "This guy are sick" Member Oct 29, 2017 2,065 Is it a Playstation exclusive?   BlackJace The Fallen Oct 27, 2017 5,900 No bullshit this is the best announcement in ages   Megaten Member Oct 30, 2017 245 Fiiiiiiinally this got announced! Awesome to include the original version in as well.   BY2K Membero Americo The Fallen Oct 25, 2017 5,071 Québec, Canada Wait, is it more than just the first game or did I misunderstand?   Kain Unshakable Resolve - One Winged Slayer The Fallen Oct 27, 2017 9,125 Ok yes, yes yes yes yes yes yes yes I'm so fucking in Both versions I want to see the additions Aaaaaaaaaa  ClearMetal Hey, it's that sheep! Member Oct 25, 2017 19,077 the Netherlands Hyped for this. Couldn't get into War of the Lions, but I was way younger back then. I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks.  Yoshimitsu126 The Fallen Nov 11, 2017 17,620 United States Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.   aerie be choatic good Administrator Oct 25, 2017 8,908 Fantastic, and super glad we've getting two versions like that.   Burt Fight Sephiroth or end video games Member Oct 28, 2017 9,720 really had me excited for the first 8 or so seconds  Wiserus ▲ Legend ▲ Member Oct 26, 2017 3,877 Canada Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.   BobLoblaw This Guy Helps Member Oct 27, 2017 8,882 Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth Glio said: Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Click to expand... Click to shrink... This. Played on PlayStation and again on PSP. Not interested in this at all.  kakteen Member Apr 9, 2024 1,036 FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen   Jolliwasp Member Apr 13, 2024 92 Ported HD Mobile graphics with voice acting, as expected...   Bear Member Oct 25, 2017 12,344 Hellllllllll yessssssss   Quinton Verified Oct 25, 2017 23,173 Midgar, With Love Hell yeah   Plinkerton Member Nov 4, 2017 7,493 I've never played this game before. Excited to play it on Switch 2!   Makoto Yuki ▲ Legend ▲ Member Oct 25, 2017 5,284 FUCK YES!!!!   7thFloor Member Oct 27, 2017 7,377 U.S. Gonna be honest I'm pretty disappointed, at least it has a classic mode   OhhEldenRing Member Aug 14, 2024 2,980 Finally   Toth Member Oct 26, 2017 5,591 I'm psyched but it doesn't look that much better tbh   #final #fantasy #tactics #ivalice #chronicles
    WWW.RESETERA.COM
    Final Fantasy Tactics: The Ivalice Chronicles announced, releasing September 30 on PC, PS4, PS5, Switch, Switch 2 and Xbox Series X|S
    --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,715   Last edited: Yesterday at 7:38 PM Lukar Unshakable Resolve - Prophet of Truth Member Oct 27, 2017 28,593 Includes two modes: one that's similar to the original release, and a new one that features additional content, updated UI, and more. EDIT: Confirmed for PS4, PS5, Xbox Series X|S, Switch, Switch 2, and PC via Steam. SQUARE ENIX | The Official SQUARE ENIX Website Welcome to the official SQUARE ENIX website. Find all the latest news and updates about your favourite games and upcoming releases. www.square-enix-games.com   Last edited: Yesterday at 6:06 PM Transistor The Walnut King Administrator Oct 25, 2017 41,807 Washington, D.C. SCREAMING!!!!   MidasTouch Member Dec 29, 2023 1,363 In CBU3 we trust.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth We waited all those years for this?   Milennia Prophet of Truth - Community Resetter Member Oct 25, 2017 19,814 Florida WE FUCKING DID IT   MrDaravon Member Oct 25, 2017 2,120 THE THUNDER GOD RETURNS ASHHH;KLASDHFK;LASJNFD;LAND  Lobster Roll signature-less, now and forever™ Member Sep 24, 2019 40,513 Everybody pile in. Final Fantasy Tactics is BACK.   mrmickfran The Fallen Oct 27, 2017 33,444 Gongaga FUCK YESSS Now to wait for FFIX remake  BPHusker Member Oct 26, 2017 2,313 Nebraska Is it going to have a physical version?   Taifun Devilry Member Sep 3, 2020 42 FINALLY   TheZynster Member Oct 26, 2017 14,836 thats a remaster not a remake lol but still cool  Techno Powered by Friendship™ The Fallen Oct 27, 2017 6,861 On my birthday!!   Wilsongt Member Oct 25, 2017 19,483 YOSHIP YOU MAGNIFICENT BASTARD!   OrangeNova Member Oct 30, 2017 14,865 Canada I am losing my mind, I cannot wait   ap_2 Member Jan 23, 2021 1,898 I need more pls now pls more now pls   DrFunk Member Oct 25, 2017 14,933 Hey, that's my birthday   Figgy Member Nov 1, 2024 1,857 --R said: Perfection.  Kazer "This guy are sick" Member Oct 27, 2017 3,123 Fucking FINALLY!   Glio Member Oct 27, 2017 27,964 Spain Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat.   Richietto One Winged Slayer Member Oct 25, 2017 26,220 North Carolina GIVE IT TO ME   Delaney Member Oct 25, 2017 3,971 Are y'all happy now   Sasliquid Member Oct 25, 2017 4,700 Big fan of including the older version as well   DidactBRHU3 Member Oct 17, 2019 4,517 Fortaleza - Ceará I know this is big news but that's it?   Skoje Member Oct 26, 2017 1,887 OH SHIT   Geg Member Oct 25, 2017 6,638 The two versions thing is cool   Tagovailoa Member Feb 5, 2023 1,677 I am intrigued   thetrin Member Oct 26, 2017 10,918 Grand Junction, CO LET'S FUCKING GOOOOOOOOO   GillianSeed79 Member Oct 27, 2017 3,076 God is real. Yessssssssssssss!   ravn0s "This guy are sick" Member Oct 29, 2017 2,065 Is it a Playstation exclusive?   BlackJace The Fallen Oct 27, 2017 5,900 No bullshit this is the best announcement in ages   Megaten Member Oct 30, 2017 245 Fiiiiiiinally this got announced! Awesome to include the original version in as well.   BY2K Membero Americo The Fallen Oct 25, 2017 5,071 Québec, Canada Wait, is it more than just the first game or did I misunderstand?   Kain Unshakable Resolve - One Winged Slayer The Fallen Oct 27, 2017 9,125 Ok yes, yes yes yes yes yes yes yes I'm so fucking in Both versions I want to see the additions Aaaaaaaaaa  ClearMetal Hey, it's that sheep! Member Oct 25, 2017 19,077 the Netherlands Hyped for this. Couldn't get into War of the Lions, but I was way younger back then. I will probably stick with Classic, though. Not a big fan of how smoothed over everything in the the enhanced version looks.  Yoshimitsu126 The Fallen Nov 11, 2017 17,620 United States Oh so that's what those sprite characters are from. Seen them a lot back in the 2000s I feel.   aerie be choatic good Administrator Oct 25, 2017 8,908 Fantastic, and super glad we've getting two versions like that.   Burt Fight Sephiroth or end video games Member Oct 28, 2017 9,720 really had me excited for the first 8 or so seconds  Wiserus ▲ Legend ▲ Member Oct 26, 2017 3,877 Canada Yes, yes, yes yes, yeessss. I just wished for a PC version as well, but fuck that. I'll double dip when it comes out.   BobLoblaw This Guy Helps Member Oct 27, 2017 8,882 Thought it would be a remake. :( Interested in the new mode with the VO turned to zero.   Stef Member Oct 28, 2017 7,838 Rome, Italy, Planet Earth Glio said: Final Fantasy Tactics is one of my favorite games... but I'm not particularly convinced by the remaster they've done. It looks very... flat. Click to expand... Click to shrink... This. Played on PlayStation and again on PSP. Not interested in this at all.  kakteen Member Apr 9, 2024 1,036 FUCKING FINALLY! I even bought this on my phone, because I thought this will never happen   Jolliwasp Member Apr 13, 2024 92 Ported HD Mobile graphics with voice acting, as expected...   Bear Member Oct 25, 2017 12,344 Hellllllllll yessssssss   Quinton Verified Oct 25, 2017 23,173 Midgar, With Love Hell yeah   Plinkerton Member Nov 4, 2017 7,493 I've never played this game before. Excited to play it on Switch 2!   Makoto Yuki ▲ Legend ▲ Member Oct 25, 2017 5,284 FUCK YES!!!!   7thFloor Member Oct 27, 2017 7,377 U.S. Gonna be honest I'm pretty disappointed, at least it has a classic mode   OhhEldenRing Member Aug 14, 2024 2,980 Finally   Toth Member Oct 26, 2017 5,591 I'm psyched but it doesn't look that much better tbh  
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  • The PS5 Pro is $50 off in Sony’s Days of Play sale

    The Sony Days of Play sale is underway, and it includes the first official price cut for the PS5 Pro. The console has dropped by to in the US for the sale, which runs from May 28 to June 11.
    This is the first time Sony has discounted its Pro-level console. Retail partners like Amazon are matching the discount as well. If you don't have a PS5 already and can afford the Pro model, it's definitely the way to go to get the best PlayStation experience. It earned a score of 88 in our review, and it might have scored even higher if not for the price and the lack of a built-in disc drive.

    There are other discounts on consoles in the US and Canada as part of the sale. A bundle of either the standard PS5 or Digital Edition with a copy of Call of Duty: Black Ops 6 starts at /CAD. Sony says that will save you /CAD compared with buying them separately. The PS5 standard and digital versions will be on sale in Europe and Asia too, starting at €400/£340/¥65,980.
    It’s worth noting that Sony has considered raising the prices of PS5 hardware to offset the cost of tariffs. Microsoft this month jacked up the prices of Xbox consoles recently for that reason. So if you’ve been on the fence about getting a PS5 or PS5 Pro, now might be the time to snap one up.
    Elsewhere in the Days of Play sale, accessories are getting discounts. You can save on the PlayStation VR2, PlayStation VR2 and Horizon Call of the Mountain bundle, Pulse Explore earbuds, DualSense Edge controller, PlayStation Access controllerand the DualSense controller. Things like PS5 console covers and external storage drives will get price cuts as well.
    You will, of course, be able to snap up PS5 games for fewer dollars than usual. MLB The Show 25, the brilliant Astro Bot and Lego Horizon Adventures are among the many first-party games getting discounts. If you haven't played The Last of Us Part II and don't want to wait a year or two before finding out where the story of HBO's adaptation will go after thatseason finale on Sunday, you might like to snap up the remastered edition of the misery simulator, which will be included in the sale.
    Hundreds of other games will be featured. The list includes several Assassin's Creed titles, Grand Theft Auto V, Final Fantasy VII Remake and Rebirth, Indiana Jones and the Great Circle, Marvel’s Spider-Man 2 and Balatro. On top of that, movies will be on sale through Sony Pictures Core
    Elsewhere, some PlayStation Plus plans are 33 percent off for new subscribers. Upgrading to the Extra or Premium tiers may cost you a third less than usual as well. That stinks for long-term PS Plus members who’d like to add another year or two, but that’s standard practice for plans such as these as companies try to boost subscriber numbers.
    Speaking of which, Sony is adding an extra few games to the PS Plus Game Catalog for Extra, Premium and Deluxe members. They are:

    Another Crab’s TreasureSkull and BonesDestiny 2: Legacy CollectionGrand Theft Auto IIIAnother Crab's Treasure is a delightful Soulslike that was one of my favorite games of 2024. One of the best things about it is an accessibility option that gives you a giant pistol that can one-shot any enemy. Skull and Bones landed last year after years of delays and I'd say that "at no extra cost" is the best way to try it. Destiny 2: Legacy Collection includes hundreds of hours of gameplay with all of the expansions from the game's Light and Darkness Saga, except for the last chapter, The Final Shape.
    As it happens, the latest batch of monthly PS Plus gamesincludes Destiny 2: The Final Shape, which will be available on May 30 for PS4 and PS5. The other titles, which you can claim starting on June 3, are NBA 2K25, last year's remake of Alone in the Darkand the Jet Set Radio-esque Bomb Rush Cyberfunk. That's a solid lineup!
    In addition, two bona fide all-timers are joining the Classics Catalog on June 5 for PS Plus Premium/Deluxe subscribers. Myst and its sequel Riven will be available to members on PS4 and PS5 at no extra cost. Premium/Deluxe subscribers will have access to two more game trials from May 28: Kingdom Come: Deliverance 2and Sid Meier’s Civilization VII.
    Update, May 28, 12:53PM ET: Sony pushed back the date that it's adding Destiny 2: The Final Shape to the PS Plus Monthly games list from May 28 to May 30. This story has been updated accordingly.This article originally appeared on Engadget at
    #ps5 #pro #off #sonys #days
    The PS5 Pro is $50 off in Sony’s Days of Play sale
    The Sony Days of Play sale is underway, and it includes the first official price cut for the PS5 Pro. The console has dropped by to in the US for the sale, which runs from May 28 to June 11. This is the first time Sony has discounted its Pro-level console. Retail partners like Amazon are matching the discount as well. If you don't have a PS5 already and can afford the Pro model, it's definitely the way to go to get the best PlayStation experience. It earned a score of 88 in our review, and it might have scored even higher if not for the price and the lack of a built-in disc drive. There are other discounts on consoles in the US and Canada as part of the sale. A bundle of either the standard PS5 or Digital Edition with a copy of Call of Duty: Black Ops 6 starts at /CAD. Sony says that will save you /CAD compared with buying them separately. The PS5 standard and digital versions will be on sale in Europe and Asia too, starting at €400/£340/¥65,980. It’s worth noting that Sony has considered raising the prices of PS5 hardware to offset the cost of tariffs. Microsoft this month jacked up the prices of Xbox consoles recently for that reason. So if you’ve been on the fence about getting a PS5 or PS5 Pro, now might be the time to snap one up. Elsewhere in the Days of Play sale, accessories are getting discounts. You can save on the PlayStation VR2, PlayStation VR2 and Horizon Call of the Mountain bundle, Pulse Explore earbuds, DualSense Edge controller, PlayStation Access controllerand the DualSense controller. Things like PS5 console covers and external storage drives will get price cuts as well. You will, of course, be able to snap up PS5 games for fewer dollars than usual. MLB The Show 25, the brilliant Astro Bot and Lego Horizon Adventures are among the many first-party games getting discounts. If you haven't played The Last of Us Part II and don't want to wait a year or two before finding out where the story of HBO's adaptation will go after thatseason finale on Sunday, you might like to snap up the remastered edition of the misery simulator, which will be included in the sale. Hundreds of other games will be featured. The list includes several Assassin's Creed titles, Grand Theft Auto V, Final Fantasy VII Remake and Rebirth, Indiana Jones and the Great Circle, Marvel’s Spider-Man 2 and Balatro. On top of that, movies will be on sale through Sony Pictures Core Elsewhere, some PlayStation Plus plans are 33 percent off for new subscribers. Upgrading to the Extra or Premium tiers may cost you a third less than usual as well. That stinks for long-term PS Plus members who’d like to add another year or two, but that’s standard practice for plans such as these as companies try to boost subscriber numbers. Speaking of which, Sony is adding an extra few games to the PS Plus Game Catalog for Extra, Premium and Deluxe members. They are: Another Crab’s TreasureSkull and BonesDestiny 2: Legacy CollectionGrand Theft Auto IIIAnother Crab's Treasure is a delightful Soulslike that was one of my favorite games of 2024. One of the best things about it is an accessibility option that gives you a giant pistol that can one-shot any enemy. Skull and Bones landed last year after years of delays and I'd say that "at no extra cost" is the best way to try it. Destiny 2: Legacy Collection includes hundreds of hours of gameplay with all of the expansions from the game's Light and Darkness Saga, except for the last chapter, The Final Shape. As it happens, the latest batch of monthly PS Plus gamesincludes Destiny 2: The Final Shape, which will be available on May 30 for PS4 and PS5. The other titles, which you can claim starting on June 3, are NBA 2K25, last year's remake of Alone in the Darkand the Jet Set Radio-esque Bomb Rush Cyberfunk. That's a solid lineup! In addition, two bona fide all-timers are joining the Classics Catalog on June 5 for PS Plus Premium/Deluxe subscribers. Myst and its sequel Riven will be available to members on PS4 and PS5 at no extra cost. Premium/Deluxe subscribers will have access to two more game trials from May 28: Kingdom Come: Deliverance 2and Sid Meier’s Civilization VII. Update, May 28, 12:53PM ET: Sony pushed back the date that it's adding Destiny 2: The Final Shape to the PS Plus Monthly games list from May 28 to May 30. This story has been updated accordingly.This article originally appeared on Engadget at #ps5 #pro #off #sonys #days
    WWW.ENGADGET.COM
    The PS5 Pro is $50 off in Sony’s Days of Play sale
    The Sony Days of Play sale is underway, and it includes the first official price cut for the PS5 Pro. The console has dropped by $50 to $650 in the US for the sale, which runs from May 28 to June 11. This is the first time Sony has discounted its Pro-level console. Retail partners like Amazon are matching the discount as well. If you don't have a PS5 already and can afford the Pro model, it's definitely the way to go to get the best PlayStation experience. It earned a score of 88 in our review, and it might have scored even higher if not for the price and the lack of a built-in disc drive. There are other discounts on consoles in the US and Canada as part of the sale. A bundle of either the standard PS5 or Digital Edition with a copy of Call of Duty: Black Ops 6 starts at $400/$510 CAD (for the Digital Edition). Sony says that will save you $120/$160 CAD compared with buying them separately. The PS5 standard and digital versions will be on sale in Europe and Asia too, starting at €400/£340/¥65,980. It’s worth noting that Sony has considered raising the prices of PS5 hardware to offset the cost of tariffs. Microsoft this month jacked up the prices of Xbox consoles recently for that reason. So if you’ve been on the fence about getting a PS5 or PS5 Pro, now might be the time to snap one up. Elsewhere in the Days of Play sale, accessories are getting discounts. You can save on the PlayStation VR2 ($50 off), PlayStation VR2 and Horizon Call of the Mountain bundle ($50 off), Pulse Explore earbuds ($30 off), DualSense Edge controller ($30 off), PlayStation Access controller ($20 off) and the DualSense controller ($20 off). Things like PS5 console covers and external storage drives will get price cuts as well. You will, of course, be able to snap up PS5 games for fewer dollars than usual. MLB The Show 25, the brilliant Astro Bot and Lego Horizon Adventures are among the many first-party games getting discounts. If you haven't played The Last of Us Part II and don't want to wait a year or two before finding out where the story of HBO's adaptation will go after that (somewhat unsatisfying) season finale on Sunday, you might like to snap up the remastered edition of the misery simulator, which will be included in the sale. Hundreds of other games will be featured. The list includes several Assassin's Creed titles, Grand Theft Auto V, Final Fantasy VII Remake and Rebirth, Indiana Jones and the Great Circle, Marvel’s Spider-Man 2 and Balatro. On top of that, movies will be on sale through Sony Pictures Core Elsewhere, some PlayStation Plus plans are 33 percent off for new subscribers. Upgrading to the Extra or Premium tiers may cost you a third less than usual as well. That stinks for long-term PS Plus members who’d like to add another year or two (especially after recent price increases in several regions), but that’s standard practice for plans such as these as companies try to boost subscriber numbers. Speaking of which, Sony is adding an extra few games to the PS Plus Game Catalog for Extra, Premium and Deluxe members. They are: Another Crab’s Treasure (PS5, May 29) Skull and Bones (PS5, June 2) Destiny 2: Legacy Collection (PS5 and PS4, June 4) Grand Theft Auto III (PS5 and PS4, June 10) Another Crab's Treasure is a delightful Soulslike that was one of my favorite games of 2024. One of the best things about it is an accessibility option that gives you a giant pistol that can one-shot any enemy. Skull and Bones landed last year after years of delays and I'd say that "at no extra cost" is the best way to try it. Destiny 2: Legacy Collection includes hundreds of hours of gameplay with all of the expansions from the game's Light and Darkness Saga, except for the last chapter, The Final Shape. As it happens, the latest batch of monthly PS Plus games (which all PS Plus subscribers can claim and keep in their libraries as long as they maintain the membership) includes Destiny 2: The Final Shape, which will be available on May 30 for PS4 and PS5. The other titles, which you can claim starting on June 3, are NBA 2K25 (PS5 and PS4), last year's remake of Alone in the Dark (PS5) and the Jet Set Radio-esque Bomb Rush Cyberfunk (PS5 and PS4). That's a solid lineup! In addition, two bona fide all-timers are joining the Classics Catalog on June 5 for PS Plus Premium/Deluxe subscribers. Myst and its sequel Riven will be available to members on PS4 and PS5 at no extra cost. Premium/Deluxe subscribers will have access to two more game trials from May 28: Kingdom Come: Deliverance 2 (PS5) and Sid Meier’s Civilization VII (PS5 and PS4). Update, May 28, 12:53PM ET: Sony pushed back the date that it's adding Destiny 2: The Final Shape to the PS Plus Monthly games list from May 28 to May 30. This story has been updated accordingly.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/the-ps5-pro-is-50-off-in-sonys-days-of-play-sale-144517873.html?src=rss
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  • Dynasty Warriors producer says the series still can’t be called a success in the West

    Xando
    Member

    Oct 28, 2017

    37,943

    In an interview with GamesMarkt, Omega Forcedirector and producer Tomohiko Sho – who produced this year's Dynasty Warriors: Origins – was asked how successful the series is in the West, given that most of the Steam user reviews for the game are written in Chinese.

    Sho replied that, in his view, Dynasty Warriors is not yet a successful series in the West, but that it's possible for this to change in the future.

    "I believe that the 'Dynasty Warriors' series is not yet in a position to be called a success in the West," Sho said. "On the contrary, I believe that there is a great potential for the series to gain many fans in the future.

    "With our latest title, Dynasty Warriors: Origins, we were able to attract new fans in addition to those we have had since the PlayStation 2 era. The Western market is very important, and I believe that if there is a next title, we will gain even more new fans."
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    Dynasty Warriors producer says the series still can’t be called a success in the West | VGC

    The latest game, Dynasty Warriors: Origins, has sold more than 1 million copies worldwide…

    www.videogameschronicle.com

    Origins was the first game in the series i played and i absolutely loved it so i hope it can continue to grow in the west. 

    --R
    Being sued right now, please help me find a lawyer
    Member

    Oct 25, 2017

    15,658

    Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.
     

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".
     

    Glio
    Member

    Oct 27, 2017

    27,882

    Spain

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here. 

    Dekuman
    Member

    Oct 27, 2017

    21,144

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
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    it's why spin offs of the formula like Hyrule Warriors do considerably better.
     

    Richietto
    One Winged Slayer
    Member

    Oct 25, 2017

    26,133

    North Carolina

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
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    Unfortunately this. Obviously it did really well on Steam and what not but there's a reason Hyrule Warrios can do so damn well on a single platform. It's the setting.
     

    fiendcode
    Member

    Oct 26, 2017

    26,412

    We saw this from the CCUs tbh, overwhelmingly tilted towards Asia.
     

    LAA
    One Winged Slayer
    Member

    Oct 28, 2017

    3,264

    Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible.

    Really I'm kinda surprised they haven't done more collabs with more IPs. I think Hyrule Warriors was really the first I truly played and loved. Other collabs since I've enjoyed too like P5 Strikers. Berserker was fine. AOT I enjoyed too and that's actually very different from the others. I'd love a KH Musou eventually.. so many characters and abilities they could use, and enemies are pretty simplistically designed, and there's already been moments where you had to kill 1000+ Heartless, seems a perfect fit, ha. 

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    Dekuman said:

    it's why spin offs of the formula like Hyrule Warriors do considerably better.

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    Do they really do that much better? 

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    37,943

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
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    You're probably right but for me the three kingdoms setting made it even more interesting.

    Don't think a medieval europe or a more western fantasy approach would catch me in the same way. 

    Disco Stu
    Member

    Oct 27, 2017

    2,557

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
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    Totally agree and this is coming from someone seeks out other Three Kingdoms content because of KOEI.

    Someone the other day mentioned using the engine for an Avengers or Superman style game. I could see that catching on if done right. 

    Glio
    Member

    Oct 27, 2017

    27,882

    Spain

    PlanetSmasher said:

    Do they really do that much better?

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    Not all of them, but some, yes.

    Age of Calamity is the best selling musou at 4M. 

    Rosebud
    Two Pieces
    Member

    Apr 16, 2018

    51,357

    I want Origins but still too pricey unfortunately. I love Samurai Warriors, Pirate Warriors, Persona 5 Strikers...
     

    TheAggroCraig
    This guy are sick of the One Winged Slayer
    Member

    Nov 6, 2017

    7,354

    I'll show up for the franchise again when they bring back Dynasty Warriors Gundam
     

    Dekuman
    Member

    Oct 27, 2017

    21,144

    PlanetSmasher said:

    Do they really do that much better?

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    Here's what i can find from the Nintendo million seller list
    Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 

    MetalKhaos
    Member

    Oct 31, 2017

    2,228

    PlanetSmasher said:

    I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".

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    That's my take.

    Origins was first DW game I enjoyed in a really long time. Solid entry, and I feel a game like this is made all the better with this current gen due to how incredibly fast the loading times are. 

    SlasherMcGirk
    Member

    Oct 27, 2017

    4,429

    Cincinnati

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
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    It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.
     

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    SlasherMcGirk said:

    It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.

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    I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm.

    For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format.

    By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. 

    Ltn_Esteves
    Member

    Feb 4, 2021

    213

    Dekuman said:

    Here's what i can find from the Nintendo million seller list

    Hyrule Warriors - Age of Calamity 4+ million units as of March 2021
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    And I think that is without japan sales, since Nintendo is only the publisher in the west
     

    Astral
    Member

    Oct 27, 2017

    33,463

    TheAggroCraig said:

    I'll show up for the franchise again when they bring back Dynasty Warriors Gundam

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    Man I would love this. Did they stop for licensing reasons or something?

    Origins was amazing and I can't wait for what's next. 

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    Astral said:

    Man I would love this. Did they stop for licensing reasons or something?

    Origins was amazing and I can't wait for what's next.
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    They stopped because the third game sold almost no copies. People got sick of the concept after the second game. 

    Glio
    Member

    Oct 27, 2017

    27,882

    Spain

    PlanetSmasher said:

    I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm.

    For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format.

    By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey.
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    It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.
     

    Dreamboum
    Member

    Oct 28, 2017

    23,942

    How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros.

    Come on man 

    MarvelousIntent
    Member

    Aug 13, 2019

    3,936

    LAA said:

    Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible.

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    I'd recommend watching some gameplay to see how you feel about it. I understand Steph's gripes with Origins, but it is legitimately the best game in the series and it isn't even close. Like, the combat is actually good. Enemy officers actually put up a fight. Lu Bu is an actual boss fight and hard as hell to beat.

    Origins three greatest faults are where it chooses to end, the silent protagonist you can't customize, and that there are only like 9 weapons. The weapons issue also isn't that bad because each weapon has functions different and has plenty of abilities to choose from. It feels fantastic to play and blows every other game out of the water.

    Also, as far as I'm aware, Origins doesn't really have DLC. It had some pre-order bonuses, but thats it. As it is, the game is complete. 

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    Glio said:

    It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.

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    I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap.

    And I don't think an original setting is going to interest people who aren't already fans either. 

    General Tso
    Member

    Jan 10, 2018

    540

    Dynasty Warriors Origins was an excellent refresh, and I hope they continue to build off it, because the fundamentals are all there.
     

    DontHateTheBacon
    Unshakable Resolve
    Member

    Oct 27, 2017

    14,618

    It was my first Dynasty Warriors game and I had a complete blast with it. I'm in if this is what they'll be like going forward. I hope the dust settles well for it in the west.
     

    Dale Copper
    Member

    Apr 12, 2018

    24,363

    Glio said:

    Not all of them, but some, yes.

    Age of Calamity is the best selling musou at 4M.
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    One Piece Pirate Warriors 4 is also at 4 million sales.

    Spinoffs are more popular if they push them. 

    thewienke
    Member

    Oct 25, 2017

    19,345

    "If there is a next game"

    I hope they're being deliberately evasive there considering Origins ends half way through the story

    Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on 

    Pyro
    God help us the mods are making weekend threads
    Member

    Jul 30, 2018

    18,900

    United States

    Glio said:

    I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay.

    It's a fascinating historical period, but I don't think it'll be very popular here.
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    This is definitely part of it. I'm more into Samurai Warriors because the setting is more interesting to me. 

    LiquidDom
    Avenger

    Oct 27, 2017

    2,729

    I bought Origins on day one but have so much else on my plate. I'd like to get to it soon, might be a good palette cleanser after Death Stranding 2
     

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    37,943

    Dreamboum said:

    How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros.

    Come on man
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    I bought a key for like 43€ a few months ago so you can definitely get it cheaper if you're looking for it.
     

    Kyrios
    Member

    Oct 27, 2017

    19,152

    --R said:

    Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.

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    Yup, still a frontrunner for my personal GOTY. 

    OP

    OP

    Xando
    Member

    Oct 28, 2017

    37,943

    Only thing i wished they would improve on really would be that the MC has more of a personality
     

    DyCy
    Member

    Oct 25, 2017

    587

    I loved Origins as my first real DWbut as interesting as it was for a first timer I do wonder how much I'd want to revisit the Three Kingdoms story over and over again in sequels so I do think the setting is limiting the potential of the franchise.

    Would love a spin off based on Star Wars, Marvel or Final Fantasy though. 

    Astral
    Member

    Oct 27, 2017

    33,463

    PlanetSmasher said:

    They stopped because the third game sold almost no copies. People got sick of the concept after the second game.

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    Aw damn. I honestly didn't even know there was a third one. I think they have the potential of making a really good one with the current formula.
     

    Glio
    Member

    Oct 27, 2017

    27,882

    Spain

    PlanetSmasher said:

    I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap.

    And I don't think an original setting is going to interest people who aren't already fans either.
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    I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell.

    And I feel almost dirty just proposing it. 

    PlanetSmasher
    The Abominable Showman
    Member

    Oct 25, 2017

    133,345

    Glio said:

    I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell.

    And I feel almost dirty just proposing it.
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    I don't...really think it would work? Like the entire fantasy of Musou is "being an unstoppable killing machine", trying to focus it around super-hardcore grimdark difficulty would kind of defeat the purpose of it being Musou at all.

    Dark fantasy doesn't just succeed by default, and I don't think audiences would be tricked by that either. The Berserk musou flopped catastrophically badly. 

    MaxAugust
    Member

    Jan 28, 2018

    3,573

    thewienke said:

    "If there is a next game"

    I hope they're being deliberately evasive there considering Origins ends half way through the story

    Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on
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    The secret is everyone throughout time has felt that the pre-Three Kingdoms phase of the Three Kingdoms is the interesting part. Pretty much every adaptation stalls out a bit after things solidify. Hard to make the decades long stalemate and then abrupt anticlimacticdenouement satisfying as a conventional narrative.
     
    #dynasty #warriors #producer #says #series
    Dynasty Warriors producer says the series still can’t be called a success in the West
    Xando Member Oct 28, 2017 37,943 In an interview with GamesMarkt, Omega Forcedirector and producer Tomohiko Sho – who produced this year's Dynasty Warriors: Origins – was asked how successful the series is in the West, given that most of the Steam user reviews for the game are written in Chinese. Sho replied that, in his view, Dynasty Warriors is not yet a successful series in the West, but that it's possible for this to change in the future. "I believe that the 'Dynasty Warriors' series is not yet in a position to be called a success in the West," Sho said. "On the contrary, I believe that there is a great potential for the series to gain many fans in the future. "With our latest title, Dynasty Warriors: Origins, we were able to attract new fans in addition to those we have had since the PlayStation 2 era. The Western market is very important, and I believe that if there is a next title, we will gain even more new fans." Click to expand... Click to shrink... Dynasty Warriors producer says the series still can’t be called a success in the West | VGC The latest game, Dynasty Warriors: Origins, has sold more than 1 million copies worldwide… www.videogameschronicle.com Origins was the first game in the series i played and i absolutely loved it so i hope it can continue to grow in the west.  --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,658 Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".   Glio Member Oct 27, 2017 27,882 Spain I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here.  Dekuman Member Oct 27, 2017 21,144 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... it's why spin offs of the formula like Hyrule Warriors do considerably better.   Richietto One Winged Slayer Member Oct 25, 2017 26,133 North Carolina Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Unfortunately this. Obviously it did really well on Steam and what not but there's a reason Hyrule Warrios can do so damn well on a single platform. It's the setting.   fiendcode Member Oct 26, 2017 26,412 We saw this from the CCUs tbh, overwhelmingly tilted towards Asia.   LAA One Winged Slayer Member Oct 28, 2017 3,264 Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Really I'm kinda surprised they haven't done more collabs with more IPs. I think Hyrule Warriors was really the first I truly played and loved. Other collabs since I've enjoyed too like P5 Strikers. Berserker was fine. AOT I enjoyed too and that's actually very different from the others. I'd love a KH Musou eventually.. so many characters and abilities they could use, and enemies are pretty simplistically designed, and there's already been moments where you had to kill 1000+ Heartless, seems a perfect fit, ha.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Dekuman said: it's why spin offs of the formula like Hyrule Warriors do considerably better. Click to expand... Click to shrink... Do they really do that much better?  OP OP Xando Member Oct 28, 2017 37,943 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... You're probably right but for me the three kingdoms setting made it even more interesting. Don't think a medieval europe or a more western fantasy approach would catch me in the same way.  Disco Stu Member Oct 27, 2017 2,557 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Totally agree and this is coming from someone seeks out other Three Kingdoms content because of KOEI. Someone the other day mentioned using the engine for an Avengers or Superman style game. I could see that catching on if done right.  Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M.  Rosebud Two Pieces Member Apr 16, 2018 51,357 I want Origins but still too pricey unfortunately. I love Samurai Warriors, Pirate Warriors, Persona 5 Strikers...   TheAggroCraig This guy are sick of the One Winged Slayer Member Nov 6, 2017 7,354 I'll show up for the franchise again when they bring back Dynasty Warriors Gundam   Dekuman Member Oct 27, 2017 21,144 PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021  MetalKhaos Member Oct 31, 2017 2,228 PlanetSmasher said: I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better". Click to expand... Click to shrink... That's my take. Origins was first DW game I enjoyed in a really long time. Solid entry, and I feel a game like this is made all the better with this current gen due to how incredibly fast the loading times are.  SlasherMcGirk Member Oct 27, 2017 4,429 Cincinnati Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 SlasherMcGirk said: It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns. Click to expand... Click to shrink... I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey.  Ltn_Esteves Member Feb 4, 2021 213 Dekuman said: Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 Click to expand... Click to shrink... And I think that is without japan sales, since Nintendo is only the publisher in the west   Astral Member Oct 27, 2017 33,463 TheAggroCraig said: I'll show up for the franchise again when they bring back Dynasty Warriors Gundam Click to expand... Click to shrink... Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Astral said: Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next. Click to expand... Click to shrink... They stopped because the third game sold almost no copies. People got sick of the concept after the second game.  Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based onthe American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. Click to expand... Click to shrink... It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.   Dreamboum Member Oct 28, 2017 23,942 How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man  MarvelousIntent Member Aug 13, 2019 3,936 LAA said: Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Click to expand... Click to shrink... I'd recommend watching some gameplay to see how you feel about it. I understand Steph's gripes with Origins, but it is legitimately the best game in the series and it isn't even close. Like, the combat is actually good. Enemy officers actually put up a fight. Lu Bu is an actual boss fight and hard as hell to beat. Origins three greatest faults are where it chooses to end, the silent protagonist you can't customize, and that there are only like 9 weapons. The weapons issue also isn't that bad because each weapon has functions different and has plenty of abilities to choose from. It feels fantastic to play and blows every other game out of the water. Also, as far as I'm aware, Origins doesn't really have DLC. It had some pre-order bonuses, but thats it. As it is, the game is complete.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West. Click to expand... Click to shrink... I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either.  General Tso Member Jan 10, 2018 540 Dynasty Warriors Origins was an excellent refresh, and I hope they continue to build off it, because the fundamentals are all there.   DontHateTheBacon Unshakable Resolve Member Oct 27, 2017 14,618 It was my first Dynasty Warriors game and I had a complete blast with it. I'm in if this is what they'll be like going forward. I hope the dust settles well for it in the west.   Dale Copper Member Apr 12, 2018 24,363 Glio said: Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M. Click to expand... Click to shrink... One Piece Pirate Warriors 4 is also at 4 million sales. Spinoffs are more popular if they push them.  thewienke Member Oct 25, 2017 19,345 "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on  Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,900 United States Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... This is definitely part of it. I'm more into Samurai Warriors because the setting is more interesting to me.  LiquidDom Avenger Oct 27, 2017 2,729 I bought Origins on day one but have so much else on my plate. I'd like to get to it soon, might be a good palette cleanser after Death Stranding 2   OP OP Xando Member Oct 28, 2017 37,943 Dreamboum said: How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man Click to expand... Click to shrink... I bought a key for like 43€ a few months ago so you can definitely get it cheaper if you're looking for it.   Kyrios Member Oct 27, 2017 19,152 --R said: Origins is a must play for everyone that likes action games. A masterpiece from beginning to end. Click to expand... Click to shrink... Yup, still a frontrunner for my personal GOTY.  OP OP Xando Member Oct 28, 2017 37,943 Only thing i wished they would improve on really would be that the MC has more of a personality   DyCy Member Oct 25, 2017 587 I loved Origins as my first real DWbut as interesting as it was for a first timer I do wonder how much I'd want to revisit the Three Kingdoms story over and over again in sequels so I do think the setting is limiting the potential of the franchise. Would love a spin off based on Star Wars, Marvel or Final Fantasy though.  Astral Member Oct 27, 2017 33,463 PlanetSmasher said: They stopped because the third game sold almost no copies. People got sick of the concept after the second game. Click to expand... Click to shrink... Aw damn. I honestly didn't even know there was a third one. I think they have the potential of making a really good one with the current formula.   Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either. Click to expand... Click to shrink... I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it. Click to expand... Click to shrink... I don't...really think it would work? Like the entire fantasy of Musou is "being an unstoppable killing machine", trying to focus it around super-hardcore grimdark difficulty would kind of defeat the purpose of it being Musou at all. Dark fantasy doesn't just succeed by default, and I don't think audiences would be tricked by that either. The Berserk musou flopped catastrophically badly.  MaxAugust Member Jan 28, 2018 3,573 thewienke said: "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on Click to expand... Click to shrink... The secret is everyone throughout time has felt that the pre-Three Kingdoms phase of the Three Kingdoms is the interesting part. Pretty much every adaptation stalls out a bit after things solidify. Hard to make the decades long stalemate and then abrupt anticlimacticdenouement satisfying as a conventional narrative.   #dynasty #warriors #producer #says #series
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    Dynasty Warriors producer says the series still can’t be called a success in the West
    Xando Member Oct 28, 2017 37,943 In an interview with GamesMarkt, Omega Forcedirector and producer Tomohiko Sho – who produced this year's Dynasty Warriors: Origins – was asked how successful the series is in the West, given that most of the Steam user reviews for the game are written in Chinese. Sho replied that, in his view, Dynasty Warriors is not yet a successful series in the West, but that it's possible for this to change in the future. "I believe that the 'Dynasty Warriors' series is not yet in a position to be called a success in the West," Sho said. "On the contrary, I believe that there is a great potential for the series to gain many fans in the future. "With our latest title, Dynasty Warriors: Origins, we were able to attract new fans in addition to those we have had since the PlayStation 2 era. The Western market is very important, and I believe that if there is a next title, we will gain even more new fans." Click to expand... Click to shrink... Dynasty Warriors producer says the series still can’t be called a success in the West | VGC The latest game, Dynasty Warriors: Origins, has sold more than 1 million copies worldwide… www.videogameschronicle.com Origins was the first game in the series i played and i absolutely loved it so i hope it can continue to grow in the west.  --R Being sued right now, please help me find a lawyer Member Oct 25, 2017 15,658 Origins is a must play for everyone that likes action games. A masterpiece from beginning to end.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better".   Glio Member Oct 27, 2017 27,882 Spain I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here.  Dekuman Member Oct 27, 2017 21,144 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... it's why spin offs of the formula like Hyrule Warriors do considerably better.   Richietto One Winged Slayer Member Oct 25, 2017 26,133 North Carolina Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Unfortunately this. Obviously it did really well on Steam and what not but there's a reason Hyrule Warrios can do so damn well on a single platform. It's the setting.   fiendcode Member Oct 26, 2017 26,412 We saw this from the CCUs tbh, overwhelmingly tilted towards Asia.   LAA One Winged Slayer Member Oct 28, 2017 3,264 Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Really I'm kinda surprised they haven't done more collabs with more IPs. I think Hyrule Warriors was really the first I truly played and loved. Other collabs since I've enjoyed too like P5 Strikers. Berserker was fine. AOT I enjoyed too and that's actually very different from the others. I'd love a KH Musou eventually.. so many characters and abilities they could use, and enemies are pretty simplistically designed, and there's already been moments where you had to kill 1000+ Heartless, seems a perfect fit, ha.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Dekuman said: it's why spin offs of the formula like Hyrule Warriors do considerably better. Click to expand... Click to shrink... Do they really do that much better?  OP OP Xando Member Oct 28, 2017 37,943 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... You're probably right but for me the three kingdoms setting made it even more interesting. Don't think a medieval europe or a more western fantasy approach would catch me in the same way.  Disco Stu Member Oct 27, 2017 2,557 Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... Totally agree and this is coming from someone seeks out other Three Kingdoms content because of KOEI. Someone the other day mentioned using the engine for an Avengers or Superman style game. I could see that catching on if done right.  Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M.  Rosebud Two Pieces Member Apr 16, 2018 51,357 I want Origins but still too pricey unfortunately. I love Samurai Warriors, Pirate Warriors, Persona 5 Strikers...   TheAggroCraig This guy are sick of the One Winged Slayer Member Nov 6, 2017 7,354 I'll show up for the franchise again when they bring back Dynasty Warriors Gundam   Dekuman Member Oct 27, 2017 21,144 PlanetSmasher said: Do they really do that much better? Click to expand... Click to shrink... Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021  MetalKhaos Member Oct 31, 2017 2,228 PlanetSmasher said: I think he's being modest more than anything else. This is less "the series is a failure" and more "I think we can do even better". Click to expand... Click to shrink... That's my take. Origins was first DW game I enjoyed in a really long time. Solid entry, and I feel a game like this is made all the better with this current gen due to how incredibly fast the loading times are.  SlasherMcGirk Member Oct 27, 2017 4,429 Cincinnati Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns.   PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 SlasherMcGirk said: It's not even that I think its the fact that they have done the same setting and characters 20 times over. It's an interesting period and story with great characters but you can only add and stretch the same story so many times without diminishing returns. Click to expand... Click to shrink... I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based on (for example) the American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey.  Ltn_Esteves Member Feb 4, 2021 213 Dekuman said: Here's what i can find from the Nintendo million seller list Hyrule Warriors - Age of Calamity 4+ million units as of March 2021 Click to expand... Click to shrink... And I think that is without japan sales, since Nintendo is only the publisher in the west   Astral Member Oct 27, 2017 33,463 TheAggroCraig said: I'll show up for the franchise again when they bring back Dynasty Warriors Gundam Click to expand... Click to shrink... Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Astral said: Man I would love this. Did they stop for licensing reasons or something? Origins was amazing and I can't wait for what's next. Click to expand... Click to shrink... They stopped because the third game sold almost no copies. People got sick of the concept after the second game.  Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I think the other problem is there aren't that many periods of time across history that can support this kind of game structure with such a heavy emphasis on specific heroes. Like, they tried Troy once and it didn't really catch on, nor did Bladestorm. For better and for worse, the Three Kingdoms and Sengoku eras are kind of the time periods that have A) a level of ubiquity in Asia that makes East Asian players interested in them and B) an emphasis on character substantial enough to support the Musou gameplay format. By comparison, I don't think a Musou game based on (for example) the American Revolution would sell particularly well outside of the US, and that war was A) not that long and B) took place in an era where firearms had largely supplanted melee combat so the movesets would wind up feeling very samey. Click to expand... Click to shrink... It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West.   Dreamboum Member Oct 28, 2017 23,942 How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man  MarvelousIntent Member Aug 13, 2019 3,936 LAA said: Origins I haven't tried, more tempted seeing impressions here, but I read Steph Sterling's review on it and they weren't happy with realism essentially removing personality from it. I think the other thing that puts me off is they just seem very heavy handed with DLC too, and seemingly for pretty basic things, I want as complete of a game as possible. Click to expand... Click to shrink... I'd recommend watching some gameplay to see how you feel about it. I understand Steph's gripes with Origins, but it is legitimately the best game in the series and it isn't even close. Like, the combat is actually good. Enemy officers actually put up a fight. Lu Bu is an actual boss fight and hard as hell to beat. Origins three greatest faults are where it chooses to end, the silent protagonist you can't customize, and that there are only like 9 weapons. The weapons issue also isn't that bad because each weapon has functions different and has plenty of abilities to choose from. It feels fantastic to play and blows every other game out of the water. Also, as far as I'm aware, Origins doesn't really have DLC. It had some pre-order bonuses, but thats it. As it is, the game is complete.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: It doesn't really need to be historical. There are One Piece, Zelda, Dragon Quest, Gundam... They could do something sci-fi or fantasy with their own setting and characters if they want. But, hey, if they like three kingdoms, they don't need to change it, but it's going to be very hard to grow in the West. Click to expand... Click to shrink... I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either.  General Tso Member Jan 10, 2018 540 Dynasty Warriors Origins was an excellent refresh, and I hope they continue to build off it (like they did DW2 through DW5), because the fundamentals are all there.   DontHateTheBacon Unshakable Resolve Member Oct 27, 2017 14,618 It was my first Dynasty Warriors game and I had a complete blast with it. I'm in if this is what they'll be like going forward. I hope the dust settles well for it in the west.   Dale Copper Member Apr 12, 2018 24,363 Glio said: Not all of them, but some, yes. Age of Calamity is the best selling musou at 4M. Click to expand... Click to shrink... One Piece Pirate Warriors 4 is also at 4 million sales. Spinoffs are more popular if they push them.  thewienke Member Oct 25, 2017 19,345 "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on  Pyro God help us the mods are making weekend threads Member Jul 30, 2018 18,900 United States Glio said: I honestly think what limits the franchise most in the West today is the setting of Three Kingdoms, not the gameplay. It's a fascinating historical period, but I don't think it'll be very popular here. Click to expand... Click to shrink... This is definitely part of it. I'm more into Samurai Warriors because the setting is more interesting to me.  LiquidDom Avenger Oct 27, 2017 2,729 I bought Origins on day one but have so much else on my plate. I'd like to get to it soon, might be a good palette cleanser after Death Stranding 2   OP OP Xando Member Oct 28, 2017 37,943 Dreamboum said: How are they gonna find an audience in the west when the game is 80 *euros* on all platforms? Their biggest discount is 64 euros. Come on man Click to expand... Click to shrink... I bought a key for like 43€ a few months ago so you can definitely get it cheaper if you're looking for it.   Kyrios Member Oct 27, 2017 19,152 --R said: Origins is a must play for everyone that likes action games. A masterpiece from beginning to end. Click to expand... Click to shrink... Yup, still a frontrunner for my personal GOTY.  OP OP Xando Member Oct 28, 2017 37,943 Only thing i wished they would improve on really would be that the MC has more of a personality   DyCy Member Oct 25, 2017 587 I loved Origins as my first real DW (I played the first Hyrule Warriors) but as interesting as it was for a first timer I do wonder how much I'd want to revisit the Three Kingdoms story over and over again in sequels so I do think the setting is limiting the potential of the franchise. Would love a spin off based on Star Wars, Marvel or Final Fantasy though.  Astral Member Oct 27, 2017 33,463 PlanetSmasher said: They stopped because the third game sold almost no copies. People got sick of the concept after the second game. Click to expand... Click to shrink... Aw damn. I honestly didn't even know there was a third one. I think they have the potential of making a really good one with the current formula.   Glio Member Oct 27, 2017 27,882 Spain PlanetSmasher said: I don't think a bunch of anime Musou spinoffs are going to grow the franchise in the West. They've been doing anime spinoffs for 20 years and they just sell to people who are already Musou fans who happen to like that particular anime. It's a concept that only works on fanbase overlap. And I don't think an original setting is going to interest people who aren't already fans either. Click to expand... Click to shrink... I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it.  PlanetSmasher The Abominable Showman Member Oct 25, 2017 133,345 Glio said: I'm going to be cynical because it's an idea that doesn't appeal to me personally, but I'm pretty sure if they made a dark fantasy setting with fallen knights, ruined kingdoms and cursed battlefields; and marketed it as "the Dark Souls of musou," it would sell. And I feel almost dirty just proposing it. Click to expand... Click to shrink... I don't...really think it would work? Like the entire fantasy of Musou is "being an unstoppable killing machine", trying to focus it around super-hardcore grimdark difficulty would kind of defeat the purpose of it being Musou at all. Dark fantasy doesn't just succeed by default, and I don't think audiences would be tricked by that either. The Berserk musou flopped catastrophically badly.  MaxAugust Member Jan 28, 2018 3,573 thewienke said: "If there is a next game" I hope they're being deliberately evasive there considering Origins ends half way through the story Although I do think the story is more interesting before the Three Kingdoms are established since there are more players and more going on Click to expand... Click to shrink... The secret is everyone throughout time has felt that the pre-Three Kingdoms phase of the Three Kingdoms is the interesting part. Pretty much every adaptation stalls out a bit after things solidify. Hard to make the decades long stalemate and then abrupt anticlimactic (although poetic in an "everyone fails" way) denouement satisfying as a conventional narrative.  
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  • My first son is expected to be born in July, give me advice to not give up on games 100%

    Λntonio
    Member

    Jun 25, 2024

    1,102

    That is title says it all.

    I already preordered the Switch 2 because I think it will be a good choice to take advantage of short sessions.

    I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future thats also why I bought the Switch 2.

    Any other advice from parents, also recent ones? 

    Slackerchan
    Member

    Oct 25, 2017

    1,755

    Austin, TX

    I have friends who went through similar gaming crises. Portables like a Switch or Steam Deck are the way to go, something you can hold while cradling the kid. Focus on shorter games or ones that can be played in spurts without significant session commitment requirements.
     

    Var
    Avenger

    Oct 25, 2017

    1,701

    I got more gaming done during the first year of my son's life than I did the year before. portables are the way to go and anything offline because you are going to need to take frequent breaks and be able to stop immediately at any time.

    Toddler stage is when my gaming really ground to a halt. You need to have eyes on them pretty much all the time because they are mobile and extremely curious with zero sense of self preservation. 

    thetrin
    Member

    Oct 26, 2017

    10,740

    Grand Junction, CO

    My friends who have kids have told me "seize every small moment you have, focus on gamea you can play in short spurts". Seems like pretty good advice.
     

    Taco_Human
    Member

    Jan 6, 2018

    4,925

    MA

    you are already dead 

    Audiblee
    Member

    Mar 14, 2025

    1,659

    Handhelds were a godsend when my girl was born.
     

    Mephissto
    Member

    Mar 8, 2024

    1,218

    Mobile consoles when they are small and sleep a lot

    Early bedtime later for the kiddo

    Less sleeping for you

    These are methods at least :D
    Still get a good amount of hours into gaming. 

    OhhEldenRing
    Member

    Aug 14, 2024

    2,884

    Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed.
     

    Veelk
    Member

    Oct 25, 2017

    15,530

    Offer your son up for adoption
     

    topplehat
    Member

    Oct 27, 2017

    1,083

    Austin, TX

    Portables and anything that can quickly be paused and resumed. When you have time to game do it. Can also get some gaming in while the little one is doing a contact nap.

    Honestly sometimes you may just not want to play because you're tired - that's fine too!

    I have a two month old and I don't really play my desktop PC anymore. Mostly Steam Deck, Switch, and PS5. 

    Bishop89
    What Are Ya' Selling?
    Member

    Oct 25, 2017

    42,785

    Melbourne, Australia

    Λntonio said:

    I am already aware I wont be able to sit in front of the PC or the TV

    Click to expand...
    Click to shrink...

    Says who?
     

    TheRuralJuror
    Member

    Oct 25, 2017

    6,972

    Handhelds are always nice when they're young, anything you can put to sleep quickly if needed. Personally, my son never stopped me from playing games nor giving him a ton of love and attention. Lol, was smooching him on his big head last night. Before you know it, he'll be your gaming partner in crime.
     

    CJohn
    Member

    Oct 30, 2017

    1,436

    I play after everyone goes to bed. Portal and Switch have also helped.
     

    Steve McQueen
    Member

    Nov 1, 2017

    2,192

    Netherlands

    Go portable. That's what I did in 2000 when my daughter was born.

    Playing games in short sessions will do. 

    DeanMuffin
    Member

    Oct 22, 2020

    11

    The change in how much you play after a child can be different for everyone because i don't know how your current gaming habits are but in my case it hasn't changed much and I still get to game.

    My son is almost two now and I play a few evenings a week when he's in bed, prior to my son being born I wouldn't play earlier than that anyway as I still had to make dinner and do chores around the apartment. So it hasn't changed too much, apart from some nights your too tired to bother of course.

    Up until 6 months was a totally different story though, I actually found myself gaming way more. He was a terrible sleeper unless laying on my chest so I'd find myself on the sofa with him asleep on me at ridiculous hours and just passing the time playing games. I completed both Spiderman 2 and Sea of Starsduring that period.

    So yeah, as long as you love games enough you'll make it work! Just make sure to keep strong communication with your partner when it comes to what helps you get by the tough times, for example, making some time to game. 

    Izanagi89
    "This guy are sick" and Corrupted by Vengeance
    Member

    Oct 27, 2017

    18,856

    You play more games when they're babies. Even with my first born who was colic I remember pumping 130+ hours into DQ11 that first month lol Just enjoy it. You'll find your rhythm with baby, work, life and games.
     

    LowParry
    Member

    Oct 26, 2017

    6,178

    The first like 6 months you'll be so focused on your family, gaming is kind of an after thought. That doesn't mean you'll have down time but most times you'll probably be exhausted and will want to nap instead. Gaming doesn't just go away when you have kids. It'll slowly come back.
     

    superNESjoe
    Developer at Limited Run Games
    Verified

    Oct 26, 2017

    1,183

    I've got a 7 and 9 year old. The first few years was a lot of 3DS and Switch. Handhelds and forfeiting sleep are how you squeeze games in.
     

    Red Hunter
    Member

    May 28, 2024

    1,527

    I'd argue you have it easier than anyone with the Switch 2 lol
     

    Universal Acclaim
    Member

    Oct 5, 2024

    2,338

    Λntonio said:

    I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future

    Click to expand...
    Click to shrink...

    Never know until you try
     

    Red UFO
    Member

    Oct 25, 2017

    1,467

    You don't need to give up games, but you do need to accept that the amount of games, and the way you play them, will be forever changed.
     

    Geeker
    Member

    May 11, 2019

    746

    You will come to absolutely hate any time wasting bullshit in any game
     

    kxs
    Member

    Jul 25, 2022

    1,198

    Don't over think it. It's just video games.

    My tip - play games that you can pause at anytime!

    I know some folks swear on portable devices. But even after becoming a father I prefer a home console or PC set up rather than portable device. Steam Deck, Switch, Portal etc isn't for everyone.

    Also stick to just one or two games at a time. Don't juggle a bunch of stuff. 

    CommodoreKong
    Member

    Oct 25, 2017

    8,577

    Get a PC handheld like a Steam Deck or ROG Ally X.
     

    Zekes
    Member

    Oct 25, 2017

    7,961

    The first few months at least you might be doing a lot of couch sitting which leads to lots of gaming time, don't sweat it
     

    Nesther
    Member

    Oct 27, 2017

    2,318

    Switzerland

    Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming.
     

    Rocketz
    Prophet of Truth
    Member

    Oct 25, 2017

    8,610

    Metro Detroit

    You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed.
     

    Vanguard
    Member

    Jan 15, 2025

    610

    Babies take a lot of naps. You can do a lot of gaming.
     

    BasilZero
    Member

    Oct 25, 2017

    39,994

    Omni

    Name your child - Switch 3 so it wont be giving up games.
     

    Neoxon
    Spotlighting Black Excellence - Diversity Analyst
    Member

    Oct 25, 2017

    93,540

    Houston, TX

    Just grab a Switch 2 or a Steam Deck, & it sounds like you did the former.
     

    Last edited: 53 minutes ago

    Nekyrrev
    Member

    Oct 28, 2017

    1,191

    My advice is: stop playing 80h games and sleep less. Enjoy.

    Real talk tho, it is possible to keep playing even with kids. Gaming time will become more special. You have to make the most of nap time during the the day and sleep time in the evening. 

    Ombala
    Member

    Oct 30, 2017

    2,502

    Spend all the time you can with your son as he grows up, you will regret it later if you don't.
     

    Noctis Winters
    Member

    Sep 23, 2018

    1,852

    Like most people have pointed out - handhelds can come in clutch. But don't forget about mobile games, especially ones that can be played one handed and dipped in and out of fairly easily.

    I can't suggest much in the way of mobile games but I did play a lot of Infinity Nikki and it was super casual to pick up and put down, on both mobile and console w/ cross progression. Plenty on mobile basically designed to be approached this way so there's bound to be something to your liking on the platform.

    Something like a PS Portal or a laptop to stream / remote play your console / other games library could be handy too. Especially if+when the main TV starts getting taken over. 

    Spenny
    Member

    Oct 25, 2017

    5,907

    east

    depends on the temperament of the baby. i had my infant brother who was a good sleeper. i'd make the room dark, put him on my chest, and rock until he fell asleep. then i'd play gears multiplayer with my friends
     

    Zekes
    Member

    Oct 25, 2017

    7,961

    Nesther said:

    Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming.

    Click to expand...
    Click to shrink...

    Yup, when my son was born I played through all of Elden Ring while he napped on me for a couple hours at a time. I just used headphones
     

    KanjoBazooie
    ▲ Legend ▲
    Avenger

    Oct 26, 2017

    32,740

    Chicago

    It's really not that bad. I still get to game.

    It's less time for sure but that's not really a bad thing. Spending time with my kid and seeing them grow and experience new things has been infinitely more valuable than playing a game then coming to Era to talk about it.

    My little one picked up on games because of me and now likes playing them with me. Although we limit his screen time I still enjoy every second with him.

    Now we have another on the way. Just enjoy it OP, babies are different; when ours fall asleep he rarely ever woke up in the middle of the night so we just got to do whatever lol. Here's to hoping the universe's RNG blesses you.

    Also Switch is godtier for gaming while on mommy or daddy duty. It's also the first game console we introduced our son to. 

    Grakchawwaa
    Member

    Mar 10, 2022

    660

    I just had a baby two months ago and gaming time is going to depend on how you handle their awful sleeping patterns the first few months. I have one hour or so a night when the wife takes him upstairs that I can game or watch a show but to be honest I'm usually exhausted and kinda just go to sleep.

    I bought a used steam deck and that has been nice. You'll find the time when you can but just be ready to pop up and tend to the baby so any game will have to be built around pausing often. 

    Vgorilla3774
    Member

    Sep 21, 2020

    716

    Rocketz said:

    You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed.

    Click to expand...
    Click to shrink...

    Pretty much this. Peak "I have no time at all" yearsare from like 2-5/6. Before that they spend a lot of time sleeping and/or being immobile. Once they start walking and talking, then you're on duty through bedtime until they start to gain some independence.

    Then you'll eventually hit a point where you want them to have less independence, lol 

    Babba
    Member

    Nov 2, 2017

    41

    Portables and shorter games. Games where ypu can make progress in short sessions. Forget about the 100hr long games, unless you want to spend half year to a whole year playing it.
     

    ElephantShell
    10,000,000
    Member

    Oct 25, 2017

    12,042

    Steam Deck was huge for me. One of my best friends just had a kid and it's been huge for him too.

    Switch 2 will probably serve the same purpose so no need to go out and buy a Steam Deck. But the convenience of being able to pull out a handled is no nice.

    That plus changing the types of games you're playing. Anything multiplayer probably isn't going to happen since you need to be able to put the game down at a moments notice. Try to get into some nice, slow paced games you can pick up and put down. Roguelikes work well since you can just bang out a couple runs when you have time. JRPGs as well because of the pace and the ability to just pause or put the system into sleep mode and pick it back up later.

    This is for the newborn stage when they don't really have routines. Once their sleep/nap/bedtime actually starts to settle into a pattern it's not that hard to get back into gaming on a TV or at a desk, and playing whatever you want. 

    Skies
    Member

    Oct 25, 2017

    3,448

    First year newborn sleep. A LOT.

    As long as you play around their sleep schedule, you should have plenty of opportunities to play on PC and/or console.

    It gets more difficult when they get older, but even then you have nap time and after they go to sleep to get some time in.

    You really only need a portable if you are trying to play when they are awake. I have played Switch from time to time with them awake, but only games they are interested in and can either watch me play and/or try it out themselves.

    Otherwise I would rather have my attention/time spent with them, and just play whatever I am currently playing at night when they go to bed. Sometimes I even wake up early to get some time in.

    Edit: the biggest sacrifice is playing with friends online. It's almost impossible to set up a good time and even then plans can change at the drop of a hat. I've pretty much given up setting sessions up with others I know, and if I want to play online it's mostly with randoms. 

    geehepea
    Member

    Aug 5, 2024

    359

    My kid was born at the end of last year, still find time to game as a way to relax almost every day. Steam deck is preferred as I can stop at any time easily but still found time to play Clair obscur on the Xbox and doom dark ages on pc.

    You'll find time to yourself, just a lot less than you used to 

    Jubilant Duck
    Member

    Oct 21, 2022

    9,251

    Fathers are only allowed to play one of three games, which they keep installed on the family computer:

    SimCity
    Microsoft Flight Simulator
    Doom, the 1993 original, which they didn't buy but instead were given an illegally copied floppy by a coworker.
    Your gaming life outside of these three titles is over until your child grows old enough to want a gameboy at which point you can pinch it to fuel a Tetris addiction.

    You chose this life. 

    OrakioRob
    Member

    Oct 25, 2017

    3,828

    Rio de Janeiro, Brazil

    Getting a Switch 2 surely was a great start.

    I'm not really into portables, but when my son was born I not only learned to love portable gaming, but also some genres I never really cared about. For instance, PINBALL! Sessions are short, you can play in tate modeon Switch and all you need is the touch screen. I went from "pinball looks very boring" to absolutely loving pinball.

    So, that's my advice: try genres you're not interested in. You might be surprised by how much the changes in your house might affect your gaming tastes. 

    WillyGubbins
    Member

    Oct 27, 2017

    1,650

    Glasgow

    I played through most of one of the Souls games with my daughter asleep on my lap. When she was a baby she'd nap for a couple of hours so I took the chance whenever I could to play. Headphones help a lot, found that out the hard way.
     

    kimbo99
    Member

    Feb 21, 2021

    5,132

    OhhEldenRing said:

    Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed.

    Click to expand...
    Click to shrink...

    The only right answer. Enjoy the time when they are like this before it's "bye guys, I'm going off to college".

    With that being said if you must game, go handheld. 

    jon bones
    Member

    Oct 25, 2017

    27,659

    NYC

    1 small baby probably has a positive impact on your gaming time - they sleep a lot for a while

    later you'll need to enjoy mobile & handheld gaming more, and bump that time up against sleep, other hobbies, etc if you want to be an attentive partner & dad 

    Garrison
    Member

    Oct 27, 2017

    3,370

    It's over homie.
     

    ¡Hip Hop!
    Member

    Nov 9, 2017

    1,861

    You're already thinking ahead with the Switch 2 pre-order. They sleep a lot for a while, that will help. But if you plan to be a good dad, forget about gaming during the first few months. I was more exhausted than I've ever been, although my son was born at the height of lockdowns and we had no help.
     

    ArchStanton
    Member

    Oct 29, 2017

    1,378

    Mephissto said:

    Mobile consoles when they are small and sleep a lot

    Early bedtime later for the kiddo

    Less sleeping for you

    These are methods at least :D
    Still get a good amount of hours into gaming.
    Click to expand...
    Click to shrink...

    This is good advice, OP.

    When my kiddo was born, I played Steam Deck while I was on overnight duty while my wife rested. Once they reach an age where they can nap and sleepon a more routine schedule, you'll have openings to play games on consoles or PCs.

    Your timewon't be the same, but embrace it.

    Some advice from parents who are a little further ahead of me -- so I've yet to live this part -- but I'm told that you've only got about 10-12 years where your kiddo thinks you're the best before they start being pulled away by their friends and their own interests, so I would highly consider sacrificing gaming time whenever possible.

    And since your sleep will be impacted, especially at the newborn stage, I would DEFINITELY put your sleep needs way above any gaming itch you may have.

    Congratulations, OP! Parenthood is tough, but rewarding in ways that words cannot articulate. 
    #first #son #expected #born #july
    My first son is expected to be born in July, give me advice to not give up on games 100%
    Λntonio Member Jun 25, 2024 1,102 That is title says it all. I already preordered the Switch 2 because I think it will be a good choice to take advantage of short sessions. I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future thats also why I bought the Switch 2. Any other advice from parents, also recent ones?  Slackerchan Member Oct 25, 2017 1,755 Austin, TX I have friends who went through similar gaming crises. Portables like a Switch or Steam Deck are the way to go, something you can hold while cradling the kid. Focus on shorter games or ones that can be played in spurts without significant session commitment requirements.   Var Avenger Oct 25, 2017 1,701 I got more gaming done during the first year of my son's life than I did the year before. portables are the way to go and anything offline because you are going to need to take frequent breaks and be able to stop immediately at any time. Toddler stage is when my gaming really ground to a halt. You need to have eyes on them pretty much all the time because they are mobile and extremely curious with zero sense of self preservation.  thetrin Member Oct 26, 2017 10,740 Grand Junction, CO My friends who have kids have told me "seize every small moment you have, focus on gamea you can play in short spurts". Seems like pretty good advice.   Taco_Human Member Jan 6, 2018 4,925 MA you are already dead  Audiblee Member Mar 14, 2025 1,659 Handhelds were a godsend when my girl was born.   Mephissto Member Mar 8, 2024 1,218 Mobile consoles when they are small and sleep a lot Early bedtime later for the kiddo Less sleeping for you These are methods at least :D Still get a good amount of hours into gaming.  OhhEldenRing Member Aug 14, 2024 2,884 Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed.   Veelk Member Oct 25, 2017 15,530 Offer your son up for adoption   topplehat Member Oct 27, 2017 1,083 Austin, TX Portables and anything that can quickly be paused and resumed. When you have time to game do it. Can also get some gaming in while the little one is doing a contact nap. Honestly sometimes you may just not want to play because you're tired - that's fine too! I have a two month old and I don't really play my desktop PC anymore. Mostly Steam Deck, Switch, and PS5.  Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,785 Melbourne, Australia Λntonio said: I am already aware I wont be able to sit in front of the PC or the TV Click to expand... Click to shrink... Says who?   TheRuralJuror Member Oct 25, 2017 6,972 Handhelds are always nice when they're young, anything you can put to sleep quickly if needed. Personally, my son never stopped me from playing games nor giving him a ton of love and attention. Lol, was smooching him on his big head last night. Before you know it, he'll be your gaming partner in crime.   CJohn Member Oct 30, 2017 1,436 I play after everyone goes to bed. Portal and Switch have also helped.   Steve McQueen Member Nov 1, 2017 2,192 Netherlands Go portable. That's what I did in 2000 when my daughter was born. Playing games in short sessions will do.  DeanMuffin Member Oct 22, 2020 11 The change in how much you play after a child can be different for everyone because i don't know how your current gaming habits are but in my case it hasn't changed much and I still get to game. My son is almost two now and I play a few evenings a week when he's in bed, prior to my son being born I wouldn't play earlier than that anyway as I still had to make dinner and do chores around the apartment. So it hasn't changed too much, apart from some nights your too tired to bother of course. Up until 6 months was a totally different story though, I actually found myself gaming way more. He was a terrible sleeper unless laying on my chest so I'd find myself on the sofa with him asleep on me at ridiculous hours and just passing the time playing games. I completed both Spiderman 2 and Sea of Starsduring that period. So yeah, as long as you love games enough you'll make it work! Just make sure to keep strong communication with your partner when it comes to what helps you get by the tough times, for example, making some time to game.  Izanagi89 "This guy are sick" and Corrupted by Vengeance Member Oct 27, 2017 18,856 You play more games when they're babies. Even with my first born who was colic I remember pumping 130+ hours into DQ11 that first month lol Just enjoy it. You'll find your rhythm with baby, work, life and games.   LowParry Member Oct 26, 2017 6,178 The first like 6 months you'll be so focused on your family, gaming is kind of an after thought. That doesn't mean you'll have down time but most times you'll probably be exhausted and will want to nap instead. Gaming doesn't just go away when you have kids. It'll slowly come back.   superNESjoe Developer at Limited Run Games Verified Oct 26, 2017 1,183 I've got a 7 and 9 year old. The first few years was a lot of 3DS and Switch. Handhelds and forfeiting sleep are how you squeeze games in.   Red Hunter Member May 28, 2024 1,527 I'd argue you have it easier than anyone with the Switch 2 lol   Universal Acclaim Member Oct 5, 2024 2,338 Λntonio said: I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future Click to expand... Click to shrink... Never know until you try   Red UFO Member Oct 25, 2017 1,467 You don't need to give up games, but you do need to accept that the amount of games, and the way you play them, will be forever changed.   Geeker Member May 11, 2019 746 You will come to absolutely hate any time wasting bullshit in any game   kxs Member Jul 25, 2022 1,198 Don't over think it. It's just video games. My tip - play games that you can pause at anytime! I know some folks swear on portable devices. But even after becoming a father I prefer a home console or PC set up rather than portable device. Steam Deck, Switch, Portal etc isn't for everyone. Also stick to just one or two games at a time. Don't juggle a bunch of stuff.  CommodoreKong Member Oct 25, 2017 8,577 Get a PC handheld like a Steam Deck or ROG Ally X.   Zekes Member Oct 25, 2017 7,961 The first few months at least you might be doing a lot of couch sitting which leads to lots of gaming time, don't sweat it   Nesther Member Oct 27, 2017 2,318 Switzerland Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming.   Rocketz Prophet of Truth Member Oct 25, 2017 8,610 Metro Detroit You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed.   Vanguard Member Jan 15, 2025 610 Babies take a lot of naps. You can do a lot of gaming.   BasilZero Member Oct 25, 2017 39,994 Omni Name your child - Switch 3 so it wont be giving up games.   Neoxon Spotlighting Black Excellence - Diversity Analyst Member Oct 25, 2017 93,540 Houston, TX Just grab a Switch 2 or a Steam Deck, & it sounds like you did the former.   Last edited: 53 minutes ago Nekyrrev Member Oct 28, 2017 1,191 My advice is: stop playing 80h games and sleep less. Enjoy. Real talk tho, it is possible to keep playing even with kids. Gaming time will become more special. You have to make the most of nap time during the the day and sleep time in the evening.  Ombala Member Oct 30, 2017 2,502 Spend all the time you can with your son as he grows up, you will regret it later if you don't.   Noctis Winters Member Sep 23, 2018 1,852 Like most people have pointed out - handhelds can come in clutch. But don't forget about mobile games, especially ones that can be played one handed and dipped in and out of fairly easily. I can't suggest much in the way of mobile games but I did play a lot of Infinity Nikki and it was super casual to pick up and put down, on both mobile and console w/ cross progression. Plenty on mobile basically designed to be approached this way so there's bound to be something to your liking on the platform. Something like a PS Portal or a laptop to stream / remote play your console / other games library could be handy too. Especially if+when the main TV starts getting taken over.  Spenny Member Oct 25, 2017 5,907 east depends on the temperament of the baby. i had my infant brother who was a good sleeper. i'd make the room dark, put him on my chest, and rock until he fell asleep. then i'd play gears multiplayer with my friends   Zekes Member Oct 25, 2017 7,961 Nesther said: Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming. Click to expand... Click to shrink... Yup, when my son was born I played through all of Elden Ring while he napped on me for a couple hours at a time. I just used headphones   KanjoBazooie ▲ Legend ▲ Avenger Oct 26, 2017 32,740 Chicago It's really not that bad. I still get to game. It's less time for sure but that's not really a bad thing. Spending time with my kid and seeing them grow and experience new things has been infinitely more valuable than playing a game then coming to Era to talk about it. My little one picked up on games because of me and now likes playing them with me. Although we limit his screen time I still enjoy every second with him. Now we have another on the way. Just enjoy it OP, babies are different; when ours fall asleep he rarely ever woke up in the middle of the night so we just got to do whatever lol. Here's to hoping the universe's RNG blesses you. Also Switch is godtier for gaming while on mommy or daddy duty. It's also the first game console we introduced our son to.  Grakchawwaa Member Mar 10, 2022 660 I just had a baby two months ago and gaming time is going to depend on how you handle their awful sleeping patterns the first few months. I have one hour or so a night when the wife takes him upstairs that I can game or watch a show but to be honest I'm usually exhausted and kinda just go to sleep. I bought a used steam deck and that has been nice. You'll find the time when you can but just be ready to pop up and tend to the baby so any game will have to be built around pausing often.  Vgorilla3774 Member Sep 21, 2020 716 Rocketz said: You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed. Click to expand... Click to shrink... Pretty much this. Peak "I have no time at all" yearsare from like 2-5/6. Before that they spend a lot of time sleeping and/or being immobile. Once they start walking and talking, then you're on duty through bedtime until they start to gain some independence. Then you'll eventually hit a point where you want them to have less independence, lol  Babba Member Nov 2, 2017 41 Portables and shorter games. Games where ypu can make progress in short sessions. Forget about the 100hr long games, unless you want to spend half year to a whole year playing it.   ElephantShell 10,000,000 Member Oct 25, 2017 12,042 Steam Deck was huge for me. One of my best friends just had a kid and it's been huge for him too. Switch 2 will probably serve the same purpose so no need to go out and buy a Steam Deck. But the convenience of being able to pull out a handled is no nice. That plus changing the types of games you're playing. Anything multiplayer probably isn't going to happen since you need to be able to put the game down at a moments notice. Try to get into some nice, slow paced games you can pick up and put down. Roguelikes work well since you can just bang out a couple runs when you have time. JRPGs as well because of the pace and the ability to just pause or put the system into sleep mode and pick it back up later. This is for the newborn stage when they don't really have routines. Once their sleep/nap/bedtime actually starts to settle into a pattern it's not that hard to get back into gaming on a TV or at a desk, and playing whatever you want.  Skies Member Oct 25, 2017 3,448 First year newborn sleep. A LOT. As long as you play around their sleep schedule, you should have plenty of opportunities to play on PC and/or console. It gets more difficult when they get older, but even then you have nap time and after they go to sleep to get some time in. You really only need a portable if you are trying to play when they are awake. I have played Switch from time to time with them awake, but only games they are interested in and can either watch me play and/or try it out themselves. Otherwise I would rather have my attention/time spent with them, and just play whatever I am currently playing at night when they go to bed. Sometimes I even wake up early to get some time in. Edit: the biggest sacrifice is playing with friends online. It's almost impossible to set up a good time and even then plans can change at the drop of a hat. I've pretty much given up setting sessions up with others I know, and if I want to play online it's mostly with randoms.  geehepea Member Aug 5, 2024 359 My kid was born at the end of last year, still find time to game as a way to relax almost every day. Steam deck is preferred as I can stop at any time easily but still found time to play Clair obscur on the Xbox and doom dark ages on pc. You'll find time to yourself, just a lot less than you used to  Jubilant Duck Member Oct 21, 2022 9,251 Fathers are only allowed to play one of three games, which they keep installed on the family computer: SimCity Microsoft Flight Simulator Doom, the 1993 original, which they didn't buy but instead were given an illegally copied floppy by a coworker. Your gaming life outside of these three titles is over until your child grows old enough to want a gameboy at which point you can pinch it to fuel a Tetris addiction. You chose this life.  OrakioRob Member Oct 25, 2017 3,828 Rio de Janeiro, Brazil Getting a Switch 2 surely was a great start. I'm not really into portables, but when my son was born I not only learned to love portable gaming, but also some genres I never really cared about. For instance, PINBALL! Sessions are short, you can play in tate modeon Switch and all you need is the touch screen. I went from "pinball looks very boring" to absolutely loving pinball. So, that's my advice: try genres you're not interested in. You might be surprised by how much the changes in your house might affect your gaming tastes.  WillyGubbins Member Oct 27, 2017 1,650 Glasgow I played through most of one of the Souls games with my daughter asleep on my lap. When she was a baby she'd nap for a couple of hours so I took the chance whenever I could to play. Headphones help a lot, found that out the hard way.   kimbo99 Member Feb 21, 2021 5,132 OhhEldenRing said: Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed. Click to expand... Click to shrink... The only right answer. Enjoy the time when they are like this before it's "bye guys, I'm going off to college". With that being said if you must game, go handheld.  jon bones Member Oct 25, 2017 27,659 NYC 1 small baby probably has a positive impact on your gaming time - they sleep a lot for a while later you'll need to enjoy mobile & handheld gaming more, and bump that time up against sleep, other hobbies, etc if you want to be an attentive partner & dad  Garrison Member Oct 27, 2017 3,370 It's over homie.   ¡Hip Hop! Member Nov 9, 2017 1,861 You're already thinking ahead with the Switch 2 pre-order. They sleep a lot for a while, that will help. But if you plan to be a good dad, forget about gaming during the first few months. I was more exhausted than I've ever been, although my son was born at the height of lockdowns and we had no help.   ArchStanton Member Oct 29, 2017 1,378 Mephissto said: Mobile consoles when they are small and sleep a lot Early bedtime later for the kiddo Less sleeping for you These are methods at least :D Still get a good amount of hours into gaming. Click to expand... Click to shrink... This is good advice, OP. When my kiddo was born, I played Steam Deck while I was on overnight duty while my wife rested. Once they reach an age where they can nap and sleepon a more routine schedule, you'll have openings to play games on consoles or PCs. Your timewon't be the same, but embrace it. Some advice from parents who are a little further ahead of me -- so I've yet to live this part -- but I'm told that you've only got about 10-12 years where your kiddo thinks you're the best before they start being pulled away by their friends and their own interests, so I would highly consider sacrificing gaming time whenever possible. And since your sleep will be impacted, especially at the newborn stage, I would DEFINITELY put your sleep needs way above any gaming itch you may have. Congratulations, OP! Parenthood is tough, but rewarding in ways that words cannot articulate.  #first #son #expected #born #july
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    My first son is expected to be born in July, give me advice to not give up on games 100%
    Λntonio Member Jun 25, 2024 1,102 That is title says it all. I already preordered the Switch 2 because I think it will be a good choice to take advantage of short sessions. I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future thats also why I bought the Switch 2. Any other advice from parents, also recent ones?  Slackerchan Member Oct 25, 2017 1,755 Austin, TX I have friends who went through similar gaming crises. Portables like a Switch or Steam Deck are the way to go, something you can hold while cradling the kid. Focus on shorter games or ones that can be played in spurts without significant session commitment requirements (deck builders, etc.).   Var Avenger Oct 25, 2017 1,701 I got more gaming done during the first year of my son's life than I did the year before. portables are the way to go and anything offline because you are going to need to take frequent breaks and be able to stop immediately at any time. Toddler stage is when my gaming really ground to a halt. You need to have eyes on them pretty much all the time because they are mobile and extremely curious with zero sense of self preservation.  thetrin Member Oct 26, 2017 10,740 Grand Junction, CO My friends who have kids have told me "seize every small moment you have, focus on gamea you can play in short spurts". Seems like pretty good advice.   Taco_Human Member Jan 6, 2018 4,925 MA you are already dead (time to go portable)   Audiblee Member Mar 14, 2025 1,659 Handhelds were a godsend when my girl was born.   Mephissto Member Mar 8, 2024 1,218 Mobile consoles when they are small and sleep a lot Early bedtime later for the kiddo Less sleeping for you These are methods at least :D Still get a good amount of hours into gaming.  OhhEldenRing Member Aug 14, 2024 2,884 Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed.   Veelk Member Oct 25, 2017 15,530 Offer your son up for adoption   topplehat Member Oct 27, 2017 1,083 Austin, TX Portables and anything that can quickly be paused and resumed. When you have time to game do it (don't get distracted by your phone). Can also get some gaming in while the little one is doing a contact nap. Honestly sometimes you may just not want to play because you're tired - that's fine too! I have a two month old and I don't really play my desktop PC anymore (sometimes I stream from it). Mostly Steam Deck, Switch, and PS5.  Bishop89 What Are Ya' Selling? Member Oct 25, 2017 42,785 Melbourne, Australia Λntonio said: I am already aware I wont be able to sit in front of the PC or the TV Click to expand... Click to shrink... Says who?   TheRuralJuror Member Oct 25, 2017 6,972 Handhelds are always nice when they're young, anything you can put to sleep quickly if needed. Personally, my son never stopped me from playing games nor giving him a ton of love and attention. Lol, was smooching him on his big head last night (he's 17 now, can't believe it still). Before you know it, he'll be your gaming partner in crime.   CJohn Member Oct 30, 2017 1,436 I play after everyone goes to bed. Portal and Switch have also helped.   Steve McQueen Member Nov 1, 2017 2,192 Netherlands Go portable. That's what I did in 2000 when my daughter was born. Playing games in short sessions will do.  DeanMuffin Member Oct 22, 2020 11 The change in how much you play after a child can be different for everyone because i don't know how your current gaming habits are but in my case it hasn't changed much and I still get to game. My son is almost two now and I play a few evenings a week when he's in bed, prior to my son being born I wouldn't play earlier than that anyway as I still had to make dinner and do chores around the apartment. So it hasn't changed too much, apart from some nights your too tired to bother of course. Up until 6 months was a totally different story though, I actually found myself gaming way more. He was a terrible sleeper unless laying on my chest so I'd find myself on the sofa with him asleep on me at ridiculous hours and just passing the time playing games. I completed both Spiderman 2 and Sea of Stars (both 100%) during that period. So yeah, as long as you love games enough you'll make it work! Just make sure to keep strong communication with your partner when it comes to what helps you get by the tough times, for example, making some time to game.  Izanagi89 "This guy are sick" and Corrupted by Vengeance Member Oct 27, 2017 18,856 You play more games when they're babies. Even with my first born who was colic I remember pumping 130+ hours into DQ11 that first month lol Just enjoy it. You'll find your rhythm with baby, work, life and games.   LowParry Member Oct 26, 2017 6,178 The first like 6 months you'll be so focused on your family, gaming is kind of an after thought. That doesn't mean you'll have down time but most times you'll probably be exhausted and will want to nap instead. Gaming doesn't just go away when you have kids. It'll slowly come back.   superNESjoe Developer at Limited Run Games Verified Oct 26, 2017 1,183 I've got a 7 and 9 year old. The first few years was a lot of 3DS and Switch. Handhelds and forfeiting sleep are how you squeeze games in.   Red Hunter Member May 28, 2024 1,527 I'd argue you have it easier than anyone with the Switch 2 lol   Universal Acclaim Member Oct 5, 2024 2,338 Λntonio said: I am already aware I wont be able to sit in front of the PC or the TV for the foreseeable future Click to expand... Click to shrink... Never know until you try   Red UFO Member Oct 25, 2017 1,467 You don't need to give up games, but you do need to accept that the amount of games, and the way you play them, will be forever changed.   Geeker Member May 11, 2019 746 You will come to absolutely hate any time wasting bullshit in any game   kxs Member Jul 25, 2022 1,198 Don't over think it. It's just video games. My tip - play games that you can pause at anytime! I know some folks swear on portable devices. But even after becoming a father I prefer a home console or PC set up rather than portable device. Steam Deck, Switch, Portal etc isn't for everyone. Also stick to just one or two games at a time. Don't juggle a bunch of stuff.  CommodoreKong Member Oct 25, 2017 8,577 Get a PC handheld like a Steam Deck or ROG Ally X.   Zekes Member Oct 25, 2017 7,961 The first few months at least you might be doing a lot of couch sitting which leads to lots of gaming time, don't sweat it   Nesther Member Oct 27, 2017 2,318 Switzerland Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming.   Rocketz Prophet of Truth Member Oct 25, 2017 8,610 Metro Detroit You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed.   Vanguard Member Jan 15, 2025 610 Babies take a lot of naps. You can do a lot of gaming.   BasilZero Member Oct 25, 2017 39,994 Omni Name your child - Switch 3 so it wont be giving up games.   Neoxon Spotlighting Black Excellence - Diversity Analyst Member Oct 25, 2017 93,540 Houston, TX Just grab a Switch 2 or a Steam Deck, & it sounds like you did the former.   Last edited: 53 minutes ago Nekyrrev Member Oct 28, 2017 1,191 My advice is: stop playing 80h games and sleep less. Enjoy. Real talk tho, it is possible to keep playing even with kids. Gaming time will become more special. You have to make the most of nap time during the the day and sleep time in the evening.  Ombala Member Oct 30, 2017 2,502 Spend all the time you can with your son as he grows up, you will regret it later if you don't.   Noctis Winters Member Sep 23, 2018 1,852 Like most people have pointed out - handhelds can come in clutch. But don't forget about mobile games, especially ones that can be played one handed and dipped in and out of fairly easily. I can't suggest much in the way of mobile games but I did play a lot of Infinity Nikki and it was super casual to pick up and put down, on both mobile and console w/ cross progression. Plenty on mobile basically designed to be approached this way so there's bound to be something to your liking on the platform. Something like a PS Portal or a laptop to stream / remote play your console / other games library could be handy too. Especially if+when the main TV starts getting taken over.  Spenny Member Oct 25, 2017 5,907 east depends on the temperament of the baby. i had my infant brother who was a good sleeper. i'd make the room dark, put him on my chest, and rock until he fell asleep. then i'd play gears multiplayer with my friends   Zekes Member Oct 25, 2017 7,961 Nesther said: Idunno but I bought and finished Dragon's Dogma 2 after my kid was born. He slept on my chest or in the living room crib and wasn't bothered by my playing. Just play non-online games and you won't have to give up gaming. Click to expand... Click to shrink... Yup, when my son was born I played through all of Elden Ring while he napped on me for a couple hours at a time. I just used headphones   KanjoBazooie ▲ Legend ▲ Avenger Oct 26, 2017 32,740 Chicago It's really not that bad. I still get to game. It's less time for sure but that's not really a bad thing. Spending time with my kid and seeing them grow and experience new things has been infinitely more valuable than playing a game then coming to Era to talk about it. My little one picked up on games because of me and now likes playing them with me. Although we limit his screen time I still enjoy every second with him. Now we have another on the way. Just enjoy it OP, babies are different; when ours fall asleep he rarely ever woke up in the middle of the night so we just got to do whatever lol. Here's to hoping the universe's RNG blesses you. Also Switch is godtier for gaming while on mommy or daddy duty. It's also the first game console we introduced our son to.  Grakchawwaa Member Mar 10, 2022 660 I just had a baby two months ago and gaming time is going to depend on how you handle their awful sleeping patterns the first few months. I have one hour or so a night when the wife takes him upstairs that I can game or watch a show but to be honest I'm usually exhausted and kinda just go to sleep. I bought a used steam deck and that has been nice. You'll find the time when you can but just be ready to pop up and tend to the baby so any game will have to be built around pausing often.  Vgorilla3774 Member Sep 21, 2020 716 Rocketz said: You'll still plenty of time when they are first born. As they get older times will change. Most of my time now is after everyone is in bed. Click to expand... Click to shrink... Pretty much this. Peak "I have no time at all" years (at least IMO) are from like 2-5/6. Before that they spend a lot of time sleeping and/or being immobile. Once they start walking and talking, then you're on duty through bedtime until they start to gain some independence. Then you'll eventually hit a point where you want them to have less independence, lol  Babba Member Nov 2, 2017 41 Portables and shorter games. Games where ypu can make progress in short sessions. Forget about the 100hr long games, unless you want to spend half year to a whole year playing it.   ElephantShell 10,000,000 Member Oct 25, 2017 12,042 Steam Deck was huge for me. One of my best friends just had a kid and it's been huge for him too. Switch 2 will probably serve the same purpose so no need to go out and buy a Steam Deck. But the convenience of being able to pull out a handled is no nice. That plus changing the types of games you're playing. Anything multiplayer probably isn't going to happen since you need to be able to put the game down at a moments notice. Try to get into some nice, slow paced games you can pick up and put down. Roguelikes work well since you can just bang out a couple runs when you have time. JRPGs as well because of the pace and the ability to just pause or put the system into sleep mode and pick it back up later. This is for the newborn stage when they don't really have routines. Once their sleep/nap/bedtime actually starts to settle into a pattern it's not that hard to get back into gaming on a TV or at a desk, and playing whatever you want.  Skies Member Oct 25, 2017 3,448 First year newborn sleep. A LOT. As long as you play around their sleep schedule, you should have plenty of opportunities to play on PC and/or console. It gets more difficult when they get older, but even then you have nap time and after they go to sleep to get some time in. You really only need a portable if you are trying to play when they are awake. I have played Switch from time to time with them awake, but only games they are interested in and can either watch me play and/or try it out themselves. Otherwise I would rather have my attention/time spent with them, and just play whatever I am currently playing at night when they go to bed. Sometimes I even wake up early to get some time in. Edit: the biggest sacrifice is playing with friends online. It's almost impossible to set up a good time and even then plans can change at the drop of a hat. I've pretty much given up setting sessions up with others I know, and if I want to play online it's mostly with randoms.  geehepea Member Aug 5, 2024 359 My kid was born at the end of last year, still find time to game as a way to relax almost every day. Steam deck is preferred as I can stop at any time easily but still found time to play Clair obscur on the Xbox and doom dark ages on pc. You'll find time to yourself, just a lot less than you used to  Jubilant Duck Member Oct 21, 2022 9,251 Fathers are only allowed to play one of three games, which they keep installed on the family computer: SimCity Microsoft Flight Simulator Doom, the 1993 original, which they didn't buy but instead were given an illegally copied floppy by a coworker. Your gaming life outside of these three titles is over until your child grows old enough to want a gameboy at which point you can pinch it to fuel a Tetris addiction. You chose this life.  OrakioRob Member Oct 25, 2017 3,828 Rio de Janeiro, Brazil Getting a Switch 2 surely was a great start. I'm not really into portables, but when my son was born I not only learned to love portable gaming, but also some genres I never really cared about. For instance, PINBALL! Sessions are short, you can play in tate mode (vertical) on Switch and all you need is the touch screen. I went from "pinball looks very boring" to absolutely loving pinball. So, that's my advice: try genres you're not interested in. You might be surprised by how much the changes in your house might affect your gaming tastes.  WillyGubbins Member Oct 27, 2017 1,650 Glasgow I played through most of one of the Souls games with my daughter asleep on my lap. When she was a baby she'd nap for a couple of hours so I took the chance whenever I could to play. Headphones help a lot, found that out the hard way.   kimbo99 Member Feb 21, 2021 5,132 OhhEldenRing said: Seriously don't even think about games. Just enjoy the next few months getting to know him because he's going to be watching you all the time. My son is 5 months and his sister three years old. I'm making up the time now for all the Elden Ring sessions I spent when she was several months old. Play with your kiddo and get an hour in after everyone goes to bed. Click to expand... Click to shrink... The only right answer. Enjoy the time when they are like this before it's "bye guys, I'm going off to college". With that being said if you must game, go handheld.  jon bones Member Oct 25, 2017 27,659 NYC 1 small baby probably has a positive impact on your gaming time - they sleep a lot for a while later you'll need to enjoy mobile & handheld gaming more, and bump that time up against sleep, other hobbies, etc if you want to be an attentive partner & dad  Garrison Member Oct 27, 2017 3,370 It's over homie.   ¡Hip Hop! Member Nov 9, 2017 1,861 You're already thinking ahead with the Switch 2 pre-order. They sleep a lot for a while, that will help. But if you plan to be a good dad, forget about gaming during the first few months. I was more exhausted than I've ever been, although my son was born at the height of lockdowns and we had no help.   ArchStanton Member Oct 29, 2017 1,378 Mephissto said: Mobile consoles when they are small and sleep a lot Early bedtime later for the kiddo Less sleeping for you These are methods at least :D Still get a good amount of hours into gaming. Click to expand... Click to shrink... This is good advice, OP. When my kiddo was born, I played Steam Deck while I was on overnight duty while my wife rested. Once they reach an age where they can nap and sleep (nighttime) on a more routine schedule, you'll have openings to play games on consoles or PCs. Your time (and your life!) won't be the same, but embrace it. Some advice from parents who are a little further ahead of me -- so I've yet to live this part -- but I'm told that you've only got about 10-12 years where your kiddo thinks you're the best before they start being pulled away by their friends and their own interests, so I would highly consider sacrificing gaming time whenever possible. And since your sleep will be impacted, especially at the newborn stage, I would DEFINITELY put your sleep needs way above any gaming itch you may have. Congratulations, OP! Parenthood is tough, but rewarding in ways that words cannot articulate. 
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