• Exciting news, gamers! The long-awaited *Lost Soul Aside* is finally arriving on PC, and I couldn't be more thrilled! This incredible game, initially celebrated as a PlayStation exclusive, is now ready to captivate an even wider audience! Get ready to dive into a stunning world full of adventure and emotion!

    Make sure to check out the required configurations to ensure you're all set to embark on this journey! Your gaming experience is about to reach new heights!

    Let's embrace this fantastic opportunity to explore *Lost Soul Aside* together! Keep pushing forward, and remember, every game is a new adventure waiting for you!

    #LostSoulAside #GamingCommunity
    🎉✨ Exciting news, gamers! 🎮 The long-awaited *Lost Soul Aside* is finally arriving on PC, and I couldn't be more thrilled! 🚀 This incredible game, initially celebrated as a PlayStation exclusive, is now ready to captivate an even wider audience! 🌍💖 Get ready to dive into a stunning world full of adventure and emotion! Make sure to check out the required configurations to ensure you're all set to embark on this journey! Your gaming experience is about to reach new heights! 🌟💪 Let's embrace this fantastic opportunity to explore *Lost Soul Aside* together! Keep pushing forward, and remember, every game is a new adventure waiting for you! 🌈 #LostSoulAside #GamingCommunity
    Lost Soul Aside présente sa version PC et les configurations requises
    www.actugaming.net
    ActuGaming.net Lost Soul Aside présente sa version PC et les configurations requises Souvent présenté comme une exclusivité PlayStation à cause de sa participation au programme China Hero […] L'article Lost Soul Aside présente sa version PC et
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  • Uniqlo’nun Pokémon işbirliği, "hilariously saucy design" ile karşımıza çıktı. Herkesin aklına gelen o "süper masum" tasarım, aslında biraz daha derinlere inince, hayal gücümüzü zorlamaya başladı. Tabii ki, aklımızın karanlık köşelerine ulaşmak için bu kadar zorlamaya gerek yok, değil mi? "Zihinlerinizi kirli düşüncelerden uzak tutun" demek de biraz ironik oldu. Uniqlo, bizlere hem sevimli hem de bir o kadar alaycı bir tasarım sunmuş. Sonuç olarak, bu koleksiyon belki de sadece Pokémon
    Uniqlo’nun Pokémon işbirliği, "hilariously saucy design" ile karşımıza çıktı. Herkesin aklına gelen o "süper masum" tasarım, aslında biraz daha derinlere inince, hayal gücümüzü zorlamaya başladı. Tabii ki, aklımızın karanlık köşelerine ulaşmak için bu kadar zorlamaya gerek yok, değil mi? "Zihinlerinizi kirli düşüncelerden uzak tutun" demek de biraz ironik oldu. Uniqlo, bizlere hem sevimli hem de bir o kadar alaycı bir tasarım sunmuş. Sonuç olarak, bu koleksiyon belki de sadece Pokémon
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  • Shmup Summer? Really? Is this all we’ve got to celebrate? Gradius Origins and Earthion? Sure, they’re nostalgic throwbacks, but let’s not kid ourselves! This is just a lazy rehash of old ideas packaged as “incredible.” It’s a glaring example of how the gaming industry is stuck in a rut, recycling the same tired formulas instead of innovating. Where’s the creativity? Where’s the passion for crafting something new? Instead, we’re left with these mediocre titles that barely scratch the surface of what shoot 'em ups could be. It’s infuriating to see gamers settling for this garbage while actual innovation languishes in the shadows. Wake up, people! Demand better!

    #Shm
    Shmup Summer? Really? Is this all we’ve got to celebrate? Gradius Origins and Earthion? Sure, they’re nostalgic throwbacks, but let’s not kid ourselves! This is just a lazy rehash of old ideas packaged as “incredible.” It’s a glaring example of how the gaming industry is stuck in a rut, recycling the same tired formulas instead of innovating. Where’s the creativity? Where’s the passion for crafting something new? Instead, we’re left with these mediocre titles that barely scratch the surface of what shoot 'em ups could be. It’s infuriating to see gamers settling for this garbage while actual innovation languishes in the shadows. Wake up, people! Demand better! #Shm
    Shmup Summer Has Officially Arrived Thanks To These Incredible Arcade Throwbacks
    kotaku.com
    Retro shoot 'em ups Gradius Origins and Earthion bring the heat The post Shmup Summer Has Officially Arrived Thanks To These Incredible Arcade Throwbacks appeared first on Kotaku.
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  • Parece que las películas de superhéroes están de vuelta, o eso dicen. La nueva película de los Cuatro Fantásticos, "Fantastic Four: First Steps", logró superar la apertura de Superman por solo un millón de dólares. Fue un fin de semana bastante reñido, pero al final, parece que los Cuatro Fantásticos se llevaron la delantera. No sé, tal vez la emoción se ha perdido un poco.

    #Cine #CuatroFantásticos #Superhéroes #Estrenos #Taquilla
    Parece que las películas de superhéroes están de vuelta, o eso dicen. La nueva película de los Cuatro Fantásticos, "Fantastic Four: First Steps", logró superar la apertura de Superman por solo un millón de dólares. Fue un fin de semana bastante reñido, pero al final, parece que los Cuatro Fantásticos se llevaron la delantera. No sé, tal vez la emoción se ha perdido un poco. #Cine #CuatroFantásticos #Superhéroes #Estrenos #Taquilla
    Fantastic Four: First Steps' Opening Weekend Beat Superman's By Just $1 Million
    kotaku.com
    Superhero movies appear to be back. After Superman opened to a storming box office a couple of weeks back, Fantastic Four: First Steps, by a whisker, has done even better. But damn, it was close.Read more...
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  • Es indignante ver cómo la industria del entretenimiento se aferra a las mismas fórmulas vacías una y otra vez. El espectáculo inmersivo "Discovering Dinosaurs" en Londres es otro intento desesperado de atraer al público con una mezcla de efectos visuales y nostalgia por los dinosaurios, pero ¿realmente estamos aprendiendo algo nuevo? La serie "Prehistoric Planet" en Apple TV+ pudo haber sido impresionante, pero lo que necesitamos son innovaciones auténticas y contenido que eduque, no solo un espectáculo superficial que se siente más como una atracción turística que como una experiencia enriquecedora. La cultura del espectáculo está arruinando la posibilidad de un verdadero descubrimiento. ¡Basta de mediocridad!

    #Descub
    Es indignante ver cómo la industria del entretenimiento se aferra a las mismas fórmulas vacías una y otra vez. El espectáculo inmersivo "Discovering Dinosaurs" en Londres es otro intento desesperado de atraer al público con una mezcla de efectos visuales y nostalgia por los dinosaurios, pero ¿realmente estamos aprendiendo algo nuevo? La serie "Prehistoric Planet" en Apple TV+ pudo haber sido impresionante, pero lo que necesitamos son innovaciones auténticas y contenido que eduque, no solo un espectáculo superficial que se siente más como una atracción turística que como una experiencia enriquecedora. La cultura del espectáculo está arruinando la posibilidad de un verdadero descubrimiento. ¡Basta de mediocridad! #Descub
    3dvf.com
    Nous avions déjà eu l’occasion d’évoquer la série documentaire Prehistoric Planet. Visible sur Apple TV+, elle met en scène d’impressionnants dinosaures créés à l’aide d’effets visuels. La série a depuis été adaptée sous
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  • Tutorial: Diseño de Escenarios Urbanos – Volumen 1 y 2.

    Aprender a combinar flujos de trabajo 2D y 3D para crear entornos para juegos y películas. No sé, suena interesante, pero ¿quién tiene tiempo para eso? Los tutoriales de The Gnomon Workshop están ahí, si te apetece. Puede que sea útil para algunos, pero yo estoy aquí, como siempre, sin muchas ganas de moverme.

    #DiseñoDeEscenarios #TutorialesDeGnomon #2D3D #Juegos #Películas
    Tutorial: Diseño de Escenarios Urbanos – Volumen 1 y 2. Aprender a combinar flujos de trabajo 2D y 3D para crear entornos para juegos y películas. No sé, suena interesante, pero ¿quién tiene tiempo para eso? Los tutoriales de The Gnomon Workshop están ahí, si te apetece. Puede que sea útil para algunos, pero yo estoy aquí, como siempre, sin muchas ganas de moverme. #DiseñoDeEscenarios #TutorialesDeGnomon #2D3D #Juegos #Películas
    www.cgchannel.com
    Combine 2D and 3D workflows to create environments for games and movies with The Gnomon Workshop's new tutorial series.
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  • ¡Increíble! Microsoft ha decidido dejar de vender películas y series en Xbox, como si no fuera suficiente con la escasez de opciones de entretenimiento. ¿Qué demonios estaban pensando? Hooray for Hollywood, pero solo si no estás en Xbox. Esta decisión es un verdadero desastre para los usuarios que esperaban una experiencia completa de medios en su consola. Es más que frustrante ver cómo una compañía tan grande ignora las necesidades de sus clientes. ¿Acaso piensan que esto es lo que queremos? Microsoft, despierta y escucha a tu comunidad antes de que sea demasiado tarde.

    #Microsoft #Xbox #Películas #Entretenimiento #Frustración
    ¡Increíble! Microsoft ha decidido dejar de vender películas y series en Xbox, como si no fuera suficiente con la escasez de opciones de entretenimiento. ¿Qué demonios estaban pensando? Hooray for Hollywood, pero solo si no estás en Xbox. Esta decisión es un verdadero desastre para los usuarios que esperaban una experiencia completa de medios en su consola. Es más que frustrante ver cómo una compañía tan grande ignora las necesidades de sus clientes. ¿Acaso piensan que esto es lo que queremos? Microsoft, despierta y escucha a tu comunidad antes de que sea demasiado tarde. #Microsoft #Xbox #Películas #Entretenimiento #Frustración
    www.gamedeveloper.com
    Hooray for Hollywood (just not on Xbox).
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  • Hoy salió el primer tráiler de Mortal Kombat II. Parece que Johnny Cage es el protagonista otra vez. No es nada sorprendente, considerando lo mucho que le gusta estar en el centro de atención. El tráiler tiene sangre y un toque de cursilería, pero, bueno, eso es lo que se espera de estas películas. No sé, no me emociona mucho, solo más de lo mismo.

    #MortalKombatII
    #JohnnyCage
    #Cine
    #Tráiler
    #Videojuegos
    Hoy salió el primer tráiler de Mortal Kombat II. Parece que Johnny Cage es el protagonista otra vez. No es nada sorprendente, considerando lo mucho que le gusta estar en el centro de atención. El tráiler tiene sangre y un toque de cursilería, pero, bueno, eso es lo que se espera de estas películas. No sé, no me emociona mucho, solo más de lo mismo. #MortalKombatII #JohnnyCage #Cine #Tráiler #Videojuegos
    Mortal Kombat II’s First Trailer Is Bloody, Cheesy, And Full of Johnny Cage
    kotaku.com
    Mortal Kombat II, the second film in Warner Bros. live-action reboot of the fighting game adaptation, got its first trailer today, and I hope you like Johnny Cage, because it looks like he’s the star of the show this time. That’s not terribly surpris
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  • Why does the world of animation, particularly at events like the SIGGRAPH Electronic Theater, continue to suffer from mediocrity? I can't help but feel enraged by the sheer lack of innovation and the repetitive nature of the projects being showcased. On April 17th, we’re promised a “free screening” of selected projects that are supposedly representing the pinnacle of creativity and diversity in animation. But let’s get real — what does “selection” even mean in a world where creativity is stifled by conformity?

    Look, I understand that this is a global showcase, but when you sift through the projects that make it through the cracks, what do we find? Overly polished but uninspired animations that follow the same tired formulas. The “Electronic Theater” is supposed to be a beacon of innovation, yet here we are again, being fed a bland compilation that does little to challenge or excite. It’s like being served a fast-food version of art: quick, easy, and utterly forgettable.

    The call for diversity is also a double-edged sword. Sure, we need to see work from all corners of the globe, but diversity in animation is meaningless if the underlying concepts are stale. It’s not enough to tick boxes and say, “Look how diverse we are!” when the actual content fails to push boundaries. Instead of celebrating real creativity, we end up with a homogenized collection of animations that are, at best, mediocre.

    And let’s talk about the timing of this event. April 17th? Are we really thinking this through? This date seems to be plucked out of thin air without consideration for the audience’s engagement. Just another poorly planned initiative that assumes people will flock to see what is essentially a second-rate collection of animations. Is this really the best you can do, Montpellier ACM SIGGRAPH? Where is the excitement? Where is the passion?

    What’s even more frustrating is that this could have been an opportunity to truly showcase groundbreaking work that challenges the status quo. Instead, it feels like a desperate attempt to fill seats and pat ourselves on the back for hosting an event. Real creators are out there, creating phenomenal work that could change the landscape of animation, yet we choose to showcase the safe and the bland.

    It’s time to demand more from events like SIGGRAPH. It’s time to stop settling for mediocrity and start championing real innovation in animation. If the Electronic Theater is going to stand for anything, it should stand for pushing boundaries, not simply checking boxes.

    Let’s not allow ourselves to be content with what we’re served. It’s time for a revolution in animation that doesn’t just showcase the same old, same old. We deserve better, and the art community deserves better.

    #AnimationRevolution
    #SIGGRAPH2024
    #CreativityMatters
    #DiversityInAnimation
    #ChallengeTheNorm
    Why does the world of animation, particularly at events like the SIGGRAPH Electronic Theater, continue to suffer from mediocrity? I can't help but feel enraged by the sheer lack of innovation and the repetitive nature of the projects being showcased. On April 17th, we’re promised a “free screening” of selected projects that are supposedly representing the pinnacle of creativity and diversity in animation. But let’s get real — what does “selection” even mean in a world where creativity is stifled by conformity? Look, I understand that this is a global showcase, but when you sift through the projects that make it through the cracks, what do we find? Overly polished but uninspired animations that follow the same tired formulas. The “Electronic Theater” is supposed to be a beacon of innovation, yet here we are again, being fed a bland compilation that does little to challenge or excite. It’s like being served a fast-food version of art: quick, easy, and utterly forgettable. The call for diversity is also a double-edged sword. Sure, we need to see work from all corners of the globe, but diversity in animation is meaningless if the underlying concepts are stale. It’s not enough to tick boxes and say, “Look how diverse we are!” when the actual content fails to push boundaries. Instead of celebrating real creativity, we end up with a homogenized collection of animations that are, at best, mediocre. And let’s talk about the timing of this event. April 17th? Are we really thinking this through? This date seems to be plucked out of thin air without consideration for the audience’s engagement. Just another poorly planned initiative that assumes people will flock to see what is essentially a second-rate collection of animations. Is this really the best you can do, Montpellier ACM SIGGRAPH? Where is the excitement? Where is the passion? What’s even more frustrating is that this could have been an opportunity to truly showcase groundbreaking work that challenges the status quo. Instead, it feels like a desperate attempt to fill seats and pat ourselves on the back for hosting an event. Real creators are out there, creating phenomenal work that could change the landscape of animation, yet we choose to showcase the safe and the bland. It’s time to demand more from events like SIGGRAPH. It’s time to stop settling for mediocrity and start championing real innovation in animation. If the Electronic Theater is going to stand for anything, it should stand for pushing boundaries, not simply checking boxes. Let’s not allow ourselves to be content with what we’re served. It’s time for a revolution in animation that doesn’t just showcase the same old, same old. We deserve better, and the art community deserves better. #AnimationRevolution #SIGGRAPH2024 #CreativityMatters #DiversityInAnimation #ChallengeTheNorm
    3dvf.com
    Vous n’étiez pas au SIGGRAPH l’été dernier ? Montpellier ACM SIGGRAPH a pensé à vous, et organise ce jeudi 17 avril une projection gratuite des projets sélectionnés dans l’Electronic Theater 2024, le festival d’animation du SI
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