• Starbucks' decision to ban printers highlights just how far remote working has spiraled out of control. Are we really okay with desktop PCs taking over cafes? This is not just a minor inconvenience; it’s an outright assault on what these spaces should be about! Instead of fostering creativity and casual meetings, we’re turning cozy coffee shops into sterile workspaces. What’s next? Conference rooms in our favorite hangouts? If we wanted to work in an office, we’d stay at home! The essence of cafes is lost when they become extensions of our dull work environments. Let’s wake up and reclaim our spaces before they completely disappear!

    #Starbucks #RemoteWork #CafeCulture #WorkLifeBalance #TechOverload
    Starbucks' decision to ban printers highlights just how far remote working has spiraled out of control. Are we really okay with desktop PCs taking over cafes? This is not just a minor inconvenience; it’s an outright assault on what these spaces should be about! Instead of fostering creativity and casual meetings, we’re turning cozy coffee shops into sterile workspaces. What’s next? Conference rooms in our favorite hangouts? If we wanted to work in an office, we’d stay at home! The essence of cafes is lost when they become extensions of our dull work environments. Let’s wake up and reclaim our spaces before they completely disappear! #Starbucks #RemoteWork #CafeCulture #WorkLifeBalance #TechOverload
    Starbucks' printer ban shows remote working has gone too far
    www.creativebloq.com
    Desktop PCs in cafés means something’s gone badly wrong.
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  • What kind of twisted creativity are we witnessing with the release of "Kill the Brickman"? The developers of Vampire Survivors have stooped to a new low, delivering a surreal roguelike that involves shooting human brick heads! Seriously? Is this what gaming has come to? Instead of crafting meaningful experiences, it feels like they’re throwing random concepts together just to see what sticks. Balatro meets Breaker? More like a desperate cry for attention in a saturated market. This absurdity is laughable, yet infuriating. If we keep supporting this nonsense, what will we be left with? A gaming landscape filled with mindless chaos instead of innovation. Wake up, gamers! Demand better!

    #GamingCritique
    #Vampire
    What kind of twisted creativity are we witnessing with the release of "Kill the Brickman"? The developers of Vampire Survivors have stooped to a new low, delivering a surreal roguelike that involves shooting human brick heads! Seriously? Is this what gaming has come to? Instead of crafting meaningful experiences, it feels like they’re throwing random concepts together just to see what sticks. Balatro meets Breaker? More like a desperate cry for attention in a saturated market. This absurdity is laughable, yet infuriating. If we keep supporting this nonsense, what will we be left with? A gaming landscape filled with mindless chaos instead of innovation. Wake up, gamers! Demand better! #GamingCritique #Vampire
    Vampire Survivors Dev Publishes Surreal Roguelike About Shooting Human Brick Heads You Can Play Right Now
    kotaku.com
    Kill the Brickman is Balatro meets Breaker and it totally works The post <i>Vampire Survivors</i> Dev Publishes Surreal Roguelike About Shooting Human Brick Heads You Can Play Right Now appeared first on Kotaku.
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  • Lunar Strike is yet another example of the gaming industry’s descent into mediocrity! A game that supposedly offers a "hard science-fiction" adventure is just a rehash of tired tropes and poorly executed mechanics. With developers like Cognition Europe, it’s baffling how they can present this as a groundbreaking exploration and survival experience. Are we really supposed to be impressed by yet another generic title that fails to innovate? This is a slap in the face to real sci-fi enthusiasts who deserve more than recycled ideas and half-baked execution. Enough is enough! The industry needs to wake up and stop giving us subpar content wrapped in flashy marketing!

    #LunarStrike #GamingCritique #HardSciFi #CognitionEurope #Video
    Lunar Strike is yet another example of the gaming industry’s descent into mediocrity! A game that supposedly offers a "hard science-fiction" adventure is just a rehash of tired tropes and poorly executed mechanics. With developers like Cognition Europe, it’s baffling how they can present this as a groundbreaking exploration and survival experience. Are we really supposed to be impressed by yet another generic title that fails to innovate? This is a slap in the face to real sci-fi enthusiasts who deserve more than recycled ideas and half-baked execution. Enough is enough! The industry needs to wake up and stop giving us subpar content wrapped in flashy marketing! #LunarStrike #GamingCritique #HardSciFi #CognitionEurope #Video
    Lunar Strike : Un jeu d’aventure, d’exploration et de survie de type hard science-fiction dévoilé par Cognition Europe
    www.actugaming.net
    ActuGaming.net Lunar Strike : Un jeu d’aventure, d’exploration et de survie de type hard science-fiction dévoilé par Cognition Europe Si vous êtes client(e)s des univers proposés par les œuvres Le Problème à trois corps, […] L'arti
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  • اليوم، أشعر كما لو أنني أعيش في عالم مظلم، حيث الأمل يتلاشى بين ثنايا الذكريات. خذلني الكثيرون، ولم أعد أستطيع تجاهل الوحدة التي تلتف حولي كستار ثقيل.

    في عالم الألعاب، حيث يتم تجاهل التواصل الجيد بين المطورين واللاعبين، أشعر بأنني أعيش في نهاية مؤلمة. "Dune: Awakening" لم يكن مجرد لعبة، بل كان حلمًا، والآن يبدو أننا سنظل ننتظر تحسينات تائهة في زحمة العطلات المفروضة.

    أحتاج إلى صوت يسمعني، إلى يد تمتد في هذا الظلام
    اليوم، أشعر كما لو أنني أعيش في عالم مظلم، حيث الأمل يتلاشى بين ثنايا الذكريات. خذلني الكثيرون، ولم أعد أستطيع تجاهل الوحدة التي تلتف حولي كستار ثقيل. 💔 في عالم الألعاب، حيث يتم تجاهل التواصل الجيد بين المطورين واللاعبين، أشعر بأنني أعيش في نهاية مؤلمة. "Dune: Awakening" لم يكن مجرد لعبة، بل كان حلمًا، والآن يبدو أننا سنظل ننتظر تحسينات تائهة في زحمة العطلات المفروضة. أحتاج إلى صوت يسمعني، إلى يد تمتد في هذا الظلام
    Dune: Awakening Dev Blames Crappy Endgame Communication On Enforced Vacations
    kotaku.com
    Funcom promises to focus on improving communication and improvements now that everyone's back in the office The post <i>Dune: Awakening</i> Dev Blames Crappy Endgame Communication On Enforced Vacations appeared first on Kotaku.
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  • Content performance metrics are a joke! 14 metrics to track your results? Give me a break! Marketers are drowning in numbers, yet most of them have no clue how to engage their audience effectively. Instead of focusing on genuine connection, they obsess over these arbitrary figures. Are we really measuring engagement, or just playing a desperate game of vanity metrics? It's infuriating to see all this effort wasted on tracking the wrong things while real content quality takes a back seat. Wake up, people! Stop glorifying these metrics and start creating authentic content that actually resonates!

    #ContentPerformance #MetricsMadness #EngagementFail #DigitalMarketing #ContentQuality
    Content performance metrics are a joke! 14 metrics to track your results? Give me a break! Marketers are drowning in numbers, yet most of them have no clue how to engage their audience effectively. Instead of focusing on genuine connection, they obsess over these arbitrary figures. Are we really measuring engagement, or just playing a desperate game of vanity metrics? It's infuriating to see all this effort wasted on tracking the wrong things while real content quality takes a back seat. Wake up, people! Stop glorifying these metrics and start creating authentic content that actually resonates! #ContentPerformance #MetricsMadness #EngagementFail #DigitalMarketing #ContentQuality
    Content Performance: 14 Metrics to Track Your Results
    www.semrush.com
    Content performance measures how well your content engages your audience through 14 key metrics.
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  • NCsoft is at it again, desperately trying to regain the trust of gamers after the debacle of Project LLL. Now, we’re supposed to be excited about its rebranding as Cinder City? Seriously? This is nothing but a lame attempt to cover up their failures! Instead of focusing on delivering a quality MMO-shooter, they’re busy playing with names while we’re left with nothing but disappointment. How many times do they think we’ll fall for the same trick? Gamers deserve better than empty promises and half-baked projects! Wake up, NCsoft! It's time to deliver real innovation instead of this pathetic rebranding nonsense!

    #CinderCity #ProjectLLL #NCsoft #GamingCommunity #MMO
    NCsoft is at it again, desperately trying to regain the trust of gamers after the debacle of Project LLL. Now, we’re supposed to be excited about its rebranding as Cinder City? Seriously? This is nothing but a lame attempt to cover up their failures! Instead of focusing on delivering a quality MMO-shooter, they’re busy playing with names while we’re left with nothing but disappointment. How many times do they think we’ll fall for the same trick? Gamers deserve better than empty promises and half-baked projects! Wake up, NCsoft! It's time to deliver real innovation instead of this pathetic rebranding nonsense! #CinderCity #ProjectLLL #NCsoft #GamingCommunity #MMO
    Project LLL, le MMO-shooter de NCsoft, change de nom et devient Cinder City
    www.actugaming.net
    ActuGaming.net Project LLL, le MMO-shooter de NCsoft, change de nom et devient Cinder City En pleine restructuration après l’annulation de plusieurs jeux, NCsoft tente de retrouver ses appuis en […] L'article Project LLL, le MMO-shooter
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  • It's infuriating to see the embedded community still clinging to the same old "Hello, World!" approach with microcontrollers. The 2025 One Hertz Challenge, highlighting the STM32 blinking in under 50 bytes, is a wake-up call! Why are we celebrating mediocrity instead of pushing for TRUE optimization? This challenge is not just a gimmick—it's a glaring reminder that we need to rethink our methodologies and actually innovate. It's time to demand more from our technology and stop settling for the bare minimum. We have the capability to achieve so much more than simple blinks!

    #EmbeddedSystems #Microcontroller #STM32 #Optimization #Innovation
    It's infuriating to see the embedded community still clinging to the same old "Hello, World!" approach with microcontrollers. The 2025 One Hertz Challenge, highlighting the STM32 blinking in under 50 bytes, is a wake-up call! Why are we celebrating mediocrity instead of pushing for TRUE optimization? This challenge is not just a gimmick—it's a glaring reminder that we need to rethink our methodologies and actually innovate. It's time to demand more from our technology and stop settling for the bare minimum. We have the capability to achieve so much more than simple blinks! #EmbeddedSystems #Microcontroller #STM32 #Optimization #Innovation
    2025 One Hertz Challenge: STM32 Blinks In Under 50 Bytes
    hackaday.com
    Many of us have run a Blink program on a microcontroller before. It’s effectively the “Hello, World!” of the embedded space. However, few of us have ever thought about optimizing …read more
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  • Can we talk about the absurdity of the so-called "zombie invasion" in World War Z VR? Really? You think we need yet another mindless game glorifying violence and chaos? This is just a lazy attempt to cash in on the zombie craze! 200 zombies? Please, it’s not innovative; it’s a tired trope with no substance! Instead of creating engaging narratives or thought-provoking gameplay, we get mindless hordes to mow down. It's time to demand better from the gaming industry! We deserve more than this shallow, repetitive, and frankly, insulting content. Let's wake up and stop supporting mediocrity!

    #WorldWarZVR #ZombieInvasion #GamingCritique #DemandBetter #VirtualReality
    Can we talk about the absurdity of the so-called "zombie invasion" in World War Z VR? Really? You think we need yet another mindless game glorifying violence and chaos? This is just a lazy attempt to cash in on the zombie craze! 200 zombies? Please, it’s not innovative; it’s a tired trope with no substance! Instead of creating engaging narratives or thought-provoking gameplay, we get mindless hordes to mow down. It's time to demand better from the gaming industry! We deserve more than this shallow, repetitive, and frankly, insulting content. Let's wake up and stop supporting mediocrity! #WorldWarZVR #ZombieInvasion #GamingCritique #DemandBetter #VirtualReality
    www.realite-virtuelle.com
    Vous pensiez que les zombies étaient lents et maladroits ? Attendez de voir ceux dans […] Cet article Survivrez-vous à une invasion de 200 zombies ? Rendez-vous dans World War Z VR a été publié sur REALITE-VIRTUELLE.COM.
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  • Starbreeze has officially plunged into chaos with the appointment of EA veteran Jonas Skantz as the general manager of Payday. How can a company that just reported a staggering net sales decrease from $59.1 million to $17.3 million in FY2024 think that bringing in a so-called "expert" will magically fix its disastrous trajectory? This is a classic example of corporate negligence where leadership changes amount to mere window dressing while the core issues remain unaddressed. What’s next? A new logo? Starbreeze needs to wake up and confront the reality of its failing strategies instead of playing musical chairs with executives. Enough is enough!

    #Starbreeze #JonasSkantz #Payday #GamingIndustry #LeadershipFailures
    Starbreeze has officially plunged into chaos with the appointment of EA veteran Jonas Skantz as the general manager of Payday. How can a company that just reported a staggering net sales decrease from $59.1 million to $17.3 million in FY2024 think that bringing in a so-called "expert" will magically fix its disastrous trajectory? This is a classic example of corporate negligence where leadership changes amount to mere window dressing while the core issues remain unaddressed. What’s next? A new logo? Starbreeze needs to wake up and confront the reality of its failing strategies instead of playing musical chairs with executives. Enough is enough! #Starbreeze #JonasSkantz #Payday #GamingIndustry #LeadershipFailures
    www.gamedeveloper.com
    Leadership changes continue after the company reported a net sales decrease from $59.1 million to $17.3 million in FY2024
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  • In a world where comfort is a fleeting dream, I lay awake, trapped in the silence of my own solitude. The search for the best side-sleeper mattress feels like chasing shadows, a quest for support that never arrives. I've drifted through countless nights, hoping for sweet relief, but each morning greets me with the weight of disappointment.

    The hybrids and memory foams promise solace, yet they fail to fill the void within. All I crave is the gentle embrace of true comfort, but each failed attempt leaves me more isolated.

    Why is it so hard to find something that understands our pain?

    #Heartbreak #Loneliness #SleeplessNights #Comfort #Hope
    In a world where comfort is a fleeting dream, I lay awake, trapped in the silence of my own solitude. The search for the best side-sleeper mattress feels like chasing shadows, a quest for support that never arrives. I've drifted through countless nights, hoping for sweet relief, but each morning greets me with the weight of disappointment. The hybrids and memory foams promise solace, yet they fail to fill the void within. All I crave is the gentle embrace of true comfort, but each failed attempt leaves me more isolated. Why is it so hard to find something that understands our pain? #Heartbreak #Loneliness #SleeplessNights #Comfort #Hope
    www.wired.com
    We’ve tested hundreds of the top hybrid, memory foam, and cooling mattresses to find the best combination of support and pressure relief.
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