• What a joke! The Razer X Pokémon collab going global is nothing but a desperate cash grab targeting younger gamers! Seriously, are we really going to pretend that fancy designs on overpriced gear will magically enhance gaming experiences? This collaboration reeks of corporate greed, with no regard for quality or innovation. Instead of pushing boundaries in gaming technology, they're just slapping Pikachu on a mouse and calling it a day! It’s infuriating to see companies exploit nostalgia and youth for profit without delivering real value. Wake up, gamers! Don’t fall for this gimmick wrapped in colorful packaging!

    #RazerXPokemon #GamingCommunity #CorporateGreed #YouthExploitation #InnovateDontDuplicate
    What a joke! The Razer X Pokémon collab going global is nothing but a desperate cash grab targeting younger gamers! Seriously, are we really going to pretend that fancy designs on overpriced gear will magically enhance gaming experiences? This collaboration reeks of corporate greed, with no regard for quality or innovation. Instead of pushing boundaries in gaming technology, they're just slapping Pikachu on a mouse and calling it a day! It’s infuriating to see companies exploit nostalgia and youth for profit without delivering real value. Wake up, gamers! Don’t fall for this gimmick wrapped in colorful packaging! #RazerXPokemon #GamingCommunity #CorporateGreed #YouthExploitation #InnovateDontDuplicate
    WWW.CREATIVEBLOQ.COM
    Finally, this Razer X Pokémon collab is going global
    I think the collection will be a hit for younger gamers.
    1 Yorumlar 0 hisse senetleri 0 önizleme
  • What Medical Guidelines (Finally) Say About Pain Management for IUD Insertion

    Intrauterine devices, or IUDs, are an extremely effective and convenient form of birth control for many people—but it can also very painful to get one inserted. Current medical guidelines say that your doctor should be discussing pain management with you, and they also give advice to doctors on what methods tend to work best for most people. The newest set of guidelines is from ACOG, the American College of Obstetricians and Gynecologists. These guidelines actually cover a variety of procedures, including endometrial and cervical biopsies, but today I'll be talking about the IUD insertion portions. And in 2024, the Centers for Disease Control and Prevention's released new contraceptive recommendations that include a section on how and why providers should help you with pain relief. Before we get into the new recommendations and what they say, it’s important to keep in mind that that not everybody feels severe pain with insertion—the estimate is that insertion is severely painful for 50% of people who haven't given birth, and only 10% of people who have, according to Rachel Flink, the OB-GYN I spoke with for my article on what to expect when you get an IUD.  I’m making sure to point this out because I’ve met people who are terrified at the thought of getting an IUD, because they think that severe pain is guaranteed and that doctors are lying if they say otherwise. In reality, there’s a whole spectrum of possible experiences, and both you and your provider should be informed and prepared for anything along that spectrum.Your provider should discuss pain management with youThe biggest thing in both sets of guidelines is not just the pain management options they discuss, but the guideline that says there is a place for this discussion and that it is important! You’ve always been able to ask about pain management, but providers are now expected to know that they need to discuss this with their patients. The ACOG guidelines say: "Options to manage pain should be discussed with and offered to all patients seeking in-office gynecologic procedures." And the CDC says: Before IUD placement, all patients should be counseled on potential pain during placement as well as the risks, benefits, and alternatives of different options for pain management. A person-centered plan for IUD placement and pain management should be made based on patient preference.“Person-centered” means that the plan should take into account what you want and need, not just what the provider is used to doing or thinks will be easiest. The CDC guidelines also say: “When considering patient pain, it is important to recognize that the experience of pain is individualized and might be influenced by previous experiences including trauma and mental health conditions, such as depression or anxiety.” The ACOG guidelines, similarly, say that talking over the procedure and what to expect can help make the procedure more tolerable, regardless of how physically painful it ends up being.Lidocaine paracervical blocks may relieve painThere’s good news and bad news about the recommended pain medications. The good news is that there are recommendations. The bad news is that none of them are guaranteed to work for everyone, and it’s not clear if they work very well at all. The CDC says that a paracervical block“might” reduce pain with insertion. Three studies showed that the injections worked to reduce pain, while three others found they did not. The CDC rates the certainty of evidence as “low” for pain and for satisfaction with the procedure. The ACOG guidelines also mention local anesthetics, including lidocaine paracervical blocks, as one of the best options for pain management. Dr. Flink told me that while some of her patients appreciate this option, it’s often impossible to numb all of the nerves in the cervix, and the injection itself can be painful—so in many cases, patients decide it’s not worth it. Still, it’s worth discussing with your provider if this sounds like something you would like to try.Topical lidocaine may also helpLidocaine, the same numbing medication, can also be applied to the cervix as a cream, spray, or gel. Again, evidence is mixed, with six trials finding that it helped, and seven finding that it did not. The ACOG guidelines note that sometimes topical lidocaine has worked better than the injected kind. Unfortunately, they also say that it can be hard for doctors to find an appropriate spray-on product that can be used on the cervix.The CDC judged the certainty of to be a bit better here compared to the injection—moderate for reducing pain, and high for improving placement success. Other methods aren’t well supported by the evidenceFor the other pain management methods that the CDC group studied, there wasn’t enough evidence to say whether they work. These included analgesics like ibuprofen, and smooth-muscle-relaxing medications. The ACOG guidelines say that taking NSAIDSbefore insertion doesn't seem to help with insertion pain, even though that's commonly recommended. That approach does seem to work for some other procedures, though, and may help with pain that occurs after an IUD insertion. So it may not be a bad idea to take those four Advil if that's what your doc recommends, but it shouldn't be your only option. Or as the ACOG paper puts it: "Although recommending preprocedural NSAIDs is a benign, low-risk intervention unlikely to cause harm, relying on NSAIDs alone for pain management during IUD insertion is ineffective and does not provide the immediate pain control patients need at the time of the procedure." Both sets of guidelines also don't recommend misoprostol, which is sometimes used to soften and open the cervix before inserting an IUD. The ACOG guidelines describe the evidence as mixed, and the CDC guidelines specifically recommend against it. Moderate certainty evidence says that misoprostol doesn’t help with pain, and low certainty evidence says that it may increase the risk of adverse events like cramping and vomiting. What this means for youThe publication of these guidelines won’t change anything overnight at your local OB-GYN office, but it’s a good sign that discussions about pain management with IUD placement are happening more openly. The new guidelines also don’t necessarily take any options off the table. Even misoprostol, which the CDC now says not to use for routine insertions, “might be useful in selected circumstances,” it writes.Don’t be afraid to ask about pain management before your appointment; as we discussed before, some medications and procedures require that you and your provider plan ahead. And definitely don’t accept a dismissive reply about how taking a few Advil should be enough; it may help for some people, but that shouldn't be the end of the discussion. You deserve to have your provider take your concerns seriously.
    #what #medical #guidelines #finally #say
    What Medical Guidelines (Finally) Say About Pain Management for IUD Insertion
    Intrauterine devices, or IUDs, are an extremely effective and convenient form of birth control for many people—but it can also very painful to get one inserted. Current medical guidelines say that your doctor should be discussing pain management with you, and they also give advice to doctors on what methods tend to work best for most people. The newest set of guidelines is from ACOG, the American College of Obstetricians and Gynecologists. These guidelines actually cover a variety of procedures, including endometrial and cervical biopsies, but today I'll be talking about the IUD insertion portions. And in 2024, the Centers for Disease Control and Prevention's released new contraceptive recommendations that include a section on how and why providers should help you with pain relief. Before we get into the new recommendations and what they say, it’s important to keep in mind that that not everybody feels severe pain with insertion—the estimate is that insertion is severely painful for 50% of people who haven't given birth, and only 10% of people who have, according to Rachel Flink, the OB-GYN I spoke with for my article on what to expect when you get an IUD.  I’m making sure to point this out because I’ve met people who are terrified at the thought of getting an IUD, because they think that severe pain is guaranteed and that doctors are lying if they say otherwise. In reality, there’s a whole spectrum of possible experiences, and both you and your provider should be informed and prepared for anything along that spectrum.Your provider should discuss pain management with youThe biggest thing in both sets of guidelines is not just the pain management options they discuss, but the guideline that says there is a place for this discussion and that it is important! You’ve always been able to ask about pain management, but providers are now expected to know that they need to discuss this with their patients. The ACOG guidelines say: "Options to manage pain should be discussed with and offered to all patients seeking in-office gynecologic procedures." And the CDC says: Before IUD placement, all patients should be counseled on potential pain during placement as well as the risks, benefits, and alternatives of different options for pain management. A person-centered plan for IUD placement and pain management should be made based on patient preference.“Person-centered” means that the plan should take into account what you want and need, not just what the provider is used to doing or thinks will be easiest. The CDC guidelines also say: “When considering patient pain, it is important to recognize that the experience of pain is individualized and might be influenced by previous experiences including trauma and mental health conditions, such as depression or anxiety.” The ACOG guidelines, similarly, say that talking over the procedure and what to expect can help make the procedure more tolerable, regardless of how physically painful it ends up being.Lidocaine paracervical blocks may relieve painThere’s good news and bad news about the recommended pain medications. The good news is that there are recommendations. The bad news is that none of them are guaranteed to work for everyone, and it’s not clear if they work very well at all. The CDC says that a paracervical block“might” reduce pain with insertion. Three studies showed that the injections worked to reduce pain, while three others found they did not. The CDC rates the certainty of evidence as “low” for pain and for satisfaction with the procedure. The ACOG guidelines also mention local anesthetics, including lidocaine paracervical blocks, as one of the best options for pain management. Dr. Flink told me that while some of her patients appreciate this option, it’s often impossible to numb all of the nerves in the cervix, and the injection itself can be painful—so in many cases, patients decide it’s not worth it. Still, it’s worth discussing with your provider if this sounds like something you would like to try.Topical lidocaine may also helpLidocaine, the same numbing medication, can also be applied to the cervix as a cream, spray, or gel. Again, evidence is mixed, with six trials finding that it helped, and seven finding that it did not. The ACOG guidelines note that sometimes topical lidocaine has worked better than the injected kind. Unfortunately, they also say that it can be hard for doctors to find an appropriate spray-on product that can be used on the cervix.The CDC judged the certainty of to be a bit better here compared to the injection—moderate for reducing pain, and high for improving placement success. Other methods aren’t well supported by the evidenceFor the other pain management methods that the CDC group studied, there wasn’t enough evidence to say whether they work. These included analgesics like ibuprofen, and smooth-muscle-relaxing medications. The ACOG guidelines say that taking NSAIDSbefore insertion doesn't seem to help with insertion pain, even though that's commonly recommended. That approach does seem to work for some other procedures, though, and may help with pain that occurs after an IUD insertion. So it may not be a bad idea to take those four Advil if that's what your doc recommends, but it shouldn't be your only option. Or as the ACOG paper puts it: "Although recommending preprocedural NSAIDs is a benign, low-risk intervention unlikely to cause harm, relying on NSAIDs alone for pain management during IUD insertion is ineffective and does not provide the immediate pain control patients need at the time of the procedure." Both sets of guidelines also don't recommend misoprostol, which is sometimes used to soften and open the cervix before inserting an IUD. The ACOG guidelines describe the evidence as mixed, and the CDC guidelines specifically recommend against it. Moderate certainty evidence says that misoprostol doesn’t help with pain, and low certainty evidence says that it may increase the risk of adverse events like cramping and vomiting. What this means for youThe publication of these guidelines won’t change anything overnight at your local OB-GYN office, but it’s a good sign that discussions about pain management with IUD placement are happening more openly. The new guidelines also don’t necessarily take any options off the table. Even misoprostol, which the CDC now says not to use for routine insertions, “might be useful in selected circumstances,” it writes.Don’t be afraid to ask about pain management before your appointment; as we discussed before, some medications and procedures require that you and your provider plan ahead. And definitely don’t accept a dismissive reply about how taking a few Advil should be enough; it may help for some people, but that shouldn't be the end of the discussion. You deserve to have your provider take your concerns seriously. #what #medical #guidelines #finally #say
    LIFEHACKER.COM
    What Medical Guidelines (Finally) Say About Pain Management for IUD Insertion
    Intrauterine devices, or IUDs, are an extremely effective and convenient form of birth control for many people—but it can also very painful to get one inserted. Current medical guidelines say that your doctor should be discussing pain management with you, and they also give advice to doctors on what methods tend to work best for most people. The newest set of guidelines is from ACOG, the American College of Obstetricians and Gynecologists. These guidelines actually cover a variety of procedures, including endometrial and cervical biopsies, but today I'll be talking about the IUD insertion portions. And in 2024, the Centers for Disease Control and Prevention's released new contraceptive recommendations that include a section on how and why providers should help you with pain relief. Before we get into the new recommendations and what they say, it’s important to keep in mind that that not everybody feels severe pain with insertion—the estimate is that insertion is severely painful for 50% of people who haven't given birth, and only 10% of people who have, according to Rachel Flink, the OB-GYN I spoke with for my article on what to expect when you get an IUD. (She also gave me a great rundown of pain management options and their pros and cons, which I included in the article.)  I’m making sure to point this out because I’ve met people who are terrified at the thought of getting an IUD, because they think that severe pain is guaranteed and that doctors are lying if they say otherwise. In reality, there’s a whole spectrum of possible experiences, and both you and your provider should be informed and prepared for anything along that spectrum.Your provider should discuss pain management with youThe biggest thing in both sets of guidelines is not just the pain management options they discuss, but the guideline that says there is a place for this discussion and that it is important! You’ve always been able to ask about pain management, but providers are now expected to know that they need to discuss this with their patients. The ACOG guidelines say: "Options to manage pain should be discussed with and offered to all patients seeking in-office gynecologic procedures." And the CDC says: Before IUD placement, all patients should be counseled on potential pain during placement as well as the risks, benefits, and alternatives of different options for pain management. A person-centered plan for IUD placement and pain management should be made based on patient preference.“Person-centered” means that the plan should take into account what you want and need, not just what the provider is used to doing or thinks will be easiest. (This has sometimes been called “patient-centered” care, but “person-centered” is meant to convey that you and your provider understand that they are treating a whole person, with concerns outside of just their health, and you’re not only a patient who exists in a medical context.) The CDC guidelines also say: “When considering patient pain, it is important to recognize that the experience of pain is individualized and might be influenced by previous experiences including trauma and mental health conditions, such as depression or anxiety.” The ACOG guidelines, similarly, say that talking over the procedure and what to expect can help make the procedure more tolerable, regardless of how physically painful it ends up being. (Dr. Flink told me that anti-anxiety medications during insertion are helpful for some of her patients, and that she’ll discuss them alongside options for physical pain relief.)Lidocaine paracervical blocks may relieve painThere’s good news and bad news about the recommended pain medications. The good news is that there are recommendations. The bad news is that none of them are guaranteed to work for everyone, and it’s not clear if they work very well at all. The CDC says that a paracervical block (done by injection, similar to the numbing injections used for dental work) “might” reduce pain with insertion. Three studies showed that the injections worked to reduce pain, while three others found they did not. The CDC rates the certainty of evidence as “low” for pain and for satisfaction with the procedure. The ACOG guidelines also mention local anesthetics, including lidocaine paracervical blocks, as one of the best options for pain management. Dr. Flink told me that while some of her patients appreciate this option, it’s often impossible to numb all of the nerves in the cervix, and the injection itself can be painful—so in many cases, patients decide it’s not worth it. Still, it’s worth discussing with your provider if this sounds like something you would like to try.Topical lidocaine may also helpLidocaine, the same numbing medication, can also be applied to the cervix as a cream, spray, or gel. Again, evidence is mixed, with six trials finding that it helped, and seven finding that it did not. The ACOG guidelines note that sometimes topical lidocaine has worked better than the injected kind. Unfortunately, they also say that it can be hard for doctors to find an appropriate spray-on product that can be used on the cervix.The CDC judged the certainty of to be a bit better here compared to the injection—moderate for reducing pain, and high for improving placement success (meaning that the provider was able to get the IUD inserted properly). Other methods aren’t well supported by the evidence (yet?)For the other pain management methods that the CDC group studied, there wasn’t enough evidence to say whether they work. These included analgesics like ibuprofen, and smooth-muscle-relaxing medications. The ACOG guidelines say that taking NSAIDS (like ibuprofen) before insertion doesn't seem to help with insertion pain, even though that's commonly recommended. That approach does seem to work for some other procedures, though, and may help with pain that occurs after an IUD insertion. So it may not be a bad idea to take those four Advil if that's what your doc recommends, but it shouldn't be your only option. Or as the ACOG paper puts it: "Although recommending preprocedural NSAIDs is a benign, low-risk intervention unlikely to cause harm, relying on NSAIDs alone for pain management during IUD insertion is ineffective and does not provide the immediate pain control patients need at the time of the procedure." Both sets of guidelines also don't recommend misoprostol, which is sometimes used to soften and open the cervix before inserting an IUD. The ACOG guidelines describe the evidence as mixed, and the CDC guidelines specifically recommend against it. Moderate certainty evidence says that misoprostol doesn’t help with pain, and low certainty evidence says that it may increase the risk of adverse events like cramping and vomiting. What this means for youThe publication of these guidelines won’t change anything overnight at your local OB-GYN office, but it’s a good sign that discussions about pain management with IUD placement are happening more openly. The new guidelines also don’t necessarily take any options off the table. Even misoprostol, which the CDC now says not to use for routine insertions, “might be useful in selected circumstances (e.g., in patients with a recent failed placement),” it writes.Don’t be afraid to ask about pain management before your appointment; as we discussed before, some medications and procedures require that you and your provider plan ahead. And definitely don’t accept a dismissive reply about how taking a few Advil should be enough; it may help for some people, but that shouldn't be the end of the discussion. You deserve to have your provider take your concerns seriously.
    0 Yorumlar 0 hisse senetleri 0 önizleme
  • Google I/O revealed more updates for Wallet, Wear OS, Google Play, and more

    The Google I/O keynote may have been all about AI, but there were a handful of other meaningful updates that didn’t make it to the main stage. In addition to updates coming to Google Wallet, the company’s developer sessions also revealed handy features that will roll out to smartwatches, the Google Play Store, and Google TV.Here are some of the updates Google didn’t highlight during the keynote.Live Updates are coming to your smartwatchGoogle is preparing to bring Live Updates — a feature that lets users track the status of certain activities in delivery, rideshare, and navigation apps — to your smartwatch. We already knew about Google’s plans to bring it to smartphones with Android 16, but in a developer session spotted by Android Authority, Google’s Aaron Labiaga confirmed that it will also work on wearables “later in 2026.”Apple already has a similar feature, called Live Activities, that displays at-a-glance status information on watchOS devices.Google Wallet can take out your boarding pass when you get to the airportNearby Passes will let you open a pass with a single tap. Image: GoogleGoogle announced a bundle of upgrades for Google Wallet, including a new “Nearby Passes notification.” If you enable the feature, Google Wallet will prompt you to take out your pass when you reach a location where you might need to use it, like a coffee shop, airport, or gym. “This notification serves as a direct gateway, allowing users to seamlessly access the associated pass with a single tap,” Google says.Additionally, Google revealed that it’s expanding digital IDs to Arkansas, Montana, Puerto Rico, and West Virginia, and is also adding support for UK passports. It will also allow airlines with loyalty cards “automatically push” boarding passes to users’ wallets upon check-in.Google Play will let you ask someone to pay for youThe Google Play Store is adding a new “Ask someone else to pay” button. The feature is exactly what it sounds like: it will let users “request purchases” from people outside their Google Family by sending them a payment link. It launched in India first, but now it’s coming to the US, Japan, Indonesia, and Mexico.Google is also trying to streamline checkouts by letting users buy subscription add-ons with a base subscription with “one price and one transaction.”Google will let developers add content carousels, a YouTube playlist, and audio. GIF: GoogleAdditionally, Google is trying to make it easier to stop the rollout of buggy apps as well. The company says it will let developers “halt fully-live releases” to prevent “the distribution of problematic versions to new users.” The Play Store is also letting developers enhance their listings with a content carousel and YouTube playlist, along with audio samples for health and wellness app developers.There are new topic pages, too, that will let users browse through “timely, relevant, and visually engaging content” for shows, movies, and sports on the Play Store. Google and Samsung’s audio codec is coming to Google TVAndroid 16 is coming to Google TV, introducing some Material 3 Expressive design changes, according to 9to5Google. It also adds new features like MediaQualityManager, which will let apps automatically “take control over selecting picture profiles.” Google TV will support the Eclispa Audio codec, the spatial audio format that Google and Samsung are working on, as well.See More:
    #google #revealed #more #updates #wallet
    Google I/O revealed more updates for Wallet, Wear OS, Google Play, and more
    The Google I/O keynote may have been all about AI, but there were a handful of other meaningful updates that didn’t make it to the main stage. In addition to updates coming to Google Wallet, the company’s developer sessions also revealed handy features that will roll out to smartwatches, the Google Play Store, and Google TV.Here are some of the updates Google didn’t highlight during the keynote.Live Updates are coming to your smartwatchGoogle is preparing to bring Live Updates — a feature that lets users track the status of certain activities in delivery, rideshare, and navigation apps — to your smartwatch. We already knew about Google’s plans to bring it to smartphones with Android 16, but in a developer session spotted by Android Authority, Google’s Aaron Labiaga confirmed that it will also work on wearables “later in 2026.”Apple already has a similar feature, called Live Activities, that displays at-a-glance status information on watchOS devices.Google Wallet can take out your boarding pass when you get to the airportNearby Passes will let you open a pass with a single tap. Image: GoogleGoogle announced a bundle of upgrades for Google Wallet, including a new “Nearby Passes notification.” If you enable the feature, Google Wallet will prompt you to take out your pass when you reach a location where you might need to use it, like a coffee shop, airport, or gym. “This notification serves as a direct gateway, allowing users to seamlessly access the associated pass with a single tap,” Google says.Additionally, Google revealed that it’s expanding digital IDs to Arkansas, Montana, Puerto Rico, and West Virginia, and is also adding support for UK passports. It will also allow airlines with loyalty cards “automatically push” boarding passes to users’ wallets upon check-in.Google Play will let you ask someone to pay for youThe Google Play Store is adding a new “Ask someone else to pay” button. The feature is exactly what it sounds like: it will let users “request purchases” from people outside their Google Family by sending them a payment link. It launched in India first, but now it’s coming to the US, Japan, Indonesia, and Mexico.Google is also trying to streamline checkouts by letting users buy subscription add-ons with a base subscription with “one price and one transaction.”Google will let developers add content carousels, a YouTube playlist, and audio. GIF: GoogleAdditionally, Google is trying to make it easier to stop the rollout of buggy apps as well. The company says it will let developers “halt fully-live releases” to prevent “the distribution of problematic versions to new users.” The Play Store is also letting developers enhance their listings with a content carousel and YouTube playlist, along with audio samples for health and wellness app developers.There are new topic pages, too, that will let users browse through “timely, relevant, and visually engaging content” for shows, movies, and sports on the Play Store. Google and Samsung’s audio codec is coming to Google TVAndroid 16 is coming to Google TV, introducing some Material 3 Expressive design changes, according to 9to5Google. It also adds new features like MediaQualityManager, which will let apps automatically “take control over selecting picture profiles.” Google TV will support the Eclispa Audio codec, the spatial audio format that Google and Samsung are working on, as well.See More: #google #revealed #more #updates #wallet
    WWW.THEVERGE.COM
    Google I/O revealed more updates for Wallet, Wear OS, Google Play, and more
    The Google I/O keynote may have been all about AI, but there were a handful of other meaningful updates that didn’t make it to the main stage. In addition to updates coming to Google Wallet, the company’s developer sessions also revealed handy features that will roll out to smartwatches, the Google Play Store, and Google TV.Here are some of the updates Google didn’t highlight during the keynote.Live Updates are coming to your smartwatchGoogle is preparing to bring Live Updates — a feature that lets users track the status of certain activities in delivery, rideshare, and navigation apps — to your smartwatch. We already knew about Google’s plans to bring it to smartphones with Android 16, but in a developer session spotted by Android Authority, Google’s Aaron Labiaga confirmed that it will also work on wearables “later in 2026.”Apple already has a similar feature, called Live Activities, that displays at-a-glance status information on watchOS devices.Google Wallet can take out your boarding pass when you get to the airportNearby Passes will let you open a pass with a single tap. Image: GoogleGoogle announced a bundle of upgrades for Google Wallet, including a new “Nearby Passes notification.” If you enable the feature, Google Wallet will prompt you to take out your pass when you reach a location where you might need to use it, like a coffee shop, airport, or gym. “This notification serves as a direct gateway, allowing users to seamlessly access the associated pass with a single tap,” Google says.Additionally, Google revealed that it’s expanding digital IDs to Arkansas, Montana, Puerto Rico, and West Virginia, and is also adding support for UK passports. It will also allow airlines with loyalty cards “automatically push” boarding passes to users’ wallets upon check-in.Google Play will let you ask someone to pay for youThe Google Play Store is adding a new “Ask someone else to pay” button. The feature is exactly what it sounds like: it will let users “request purchases” from people outside their Google Family by sending them a payment link. It launched in India first, but now it’s coming to the US, Japan, Indonesia, and Mexico.Google is also trying to streamline checkouts by letting users buy subscription add-ons with a base subscription with “one price and one transaction.”Google will let developers add content carousels, a YouTube playlist, and audio. GIF: GoogleAdditionally, Google is trying to make it easier to stop the rollout of buggy apps as well. The company says it will let developers “halt fully-live releases” to prevent “the distribution of problematic versions to new users.” The Play Store is also letting developers enhance their listings with a content carousel and YouTube playlist, along with audio samples for health and wellness app developers.There are new topic pages, too, that will let users browse through “timely, relevant, and visually engaging content” for shows, movies, and sports on the Play Store. Google and Samsung’s audio codec is coming to Google TVAndroid 16 is coming to Google TV, introducing some Material 3 Expressive design changes, according to 9to5Google. It also adds new features like MediaQualityManager, which will let apps automatically “take control over selecting picture profiles.” Google TV will support the Eclispa Audio codec, the spatial audio format that Google and Samsung are working on, as well.See More:
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  • Design Director, Systems at Blizzard Entertainment

    Design Director, SystemsBlizzard EntertainmentIrvine California 92618 United States of America1 hour agoApplyTeam Name:Diablo IVJob Title:Design Director, SystemsRequisition ID:R025353Job Description:We Need YouThe minions of hell are growing stronger...Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Come work with us, and together, we’ll create experiences that not only meet but exceed the expectations of those who call Sanctuary home.As a Systems Design Director , you will lead our talented team of designers on Diablo, overseeing high-level game systems, player progression, social engagement features, and overall game balance. You will guide and mentor a group of seasoned lead designers, setting a strategic vision to deliver compelling and balanced gameplay systems to millions of passionate players worldwide.This role offers a flexible hybrid work week, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer. Our primary studio locations are in Albany, NY, and Irvine, CA.ResponsibilitiesDevelop and communicate a clear, compelling vision for progression, social, gameplay, and balance systems.Ensure design alignment across multiple teams, fostering consistency and cohesion within the player experience.Coordinate across departmentsto facilitate smooth and effective cross-team collaboration.Maintain a deep understanding of Diablo’s core mechanics, player motivations, and community expectations to inform system evolution.Lead the creation and refinement of progression and reward structures, social engagement mechanics, competitive leaderboards, and economy systems.Oversee the tuning and iteration of gameplay balance, ensuring fair and engaging experiences at all levels of player skill and progression.Provide mentorship, guidance, and career development to a team of experienced Lead Systems Designers.Represent Systems Design in cross-disciplinary leadership discussions, advocating effectively for team goals and player experience.Minimum Requirements12+ years of professional systems design experience in games, with 4+ years leading design teams.Extensive, hands-on experience developing progression systems, game economies, social features, and balancing complex gameplay ecosystems in live-service games.Deep understanding of the Diablo series, ARPG mechanics, player psychology, and what motivates player retention and satisfaction.Exceptional analytical skills; able to clearly communicate complex systems and balance concepts to both designers and non-designers.Proven track record managing and mentoring teams of experienced designers, demonstrating strong interpersonal and leadership skills.Strong collaboration and communication skills with experience leading multi-disciplinary teams in a highly iterative environment.Demonstrated passion for games, systems design and staying current with industry trends and competitor strategies.Dedication to quality, passion for gameplay, and a deep respect for the player's experience.Commitment to a culture of iteration, transparency, mentorship, and constant improvement.Bonus PointsShipped multiple successful AAA ARPG or RPG titles.Experience navigating large organizations and maintaining clarity of vision across large-scale development efforts.Technical familiarity with data-driven design tools and scripting languages.Your PlatformBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc., a division of Activision Blizzard, which was acquired by Microsoft, is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.Our WorldActivision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush ™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment . We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications ? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest.We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.RewardsWe provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;401with Company match, tuition reimbursement, charitable donation matching;Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting / .In the U.S., the standard base pay range for this role is - Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

    Create Your Profile — Game companies can contact you with their relevant job openings.
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    #design #director #systems #blizzard #entertainment
    Design Director, Systems at Blizzard Entertainment
    Design Director, SystemsBlizzard EntertainmentIrvine California 92618 United States of America1 hour agoApplyTeam Name:Diablo IVJob Title:Design Director, SystemsRequisition ID:R025353Job Description:We Need YouThe minions of hell are growing stronger...Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Come work with us, and together, we’ll create experiences that not only meet but exceed the expectations of those who call Sanctuary home.As a Systems Design Director , you will lead our talented team of designers on Diablo, overseeing high-level game systems, player progression, social engagement features, and overall game balance. You will guide and mentor a group of seasoned lead designers, setting a strategic vision to deliver compelling and balanced gameplay systems to millions of passionate players worldwide.This role offers a flexible hybrid work week, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer. Our primary studio locations are in Albany, NY, and Irvine, CA.ResponsibilitiesDevelop and communicate a clear, compelling vision for progression, social, gameplay, and balance systems.Ensure design alignment across multiple teams, fostering consistency and cohesion within the player experience.Coordinate across departmentsto facilitate smooth and effective cross-team collaboration.Maintain a deep understanding of Diablo’s core mechanics, player motivations, and community expectations to inform system evolution.Lead the creation and refinement of progression and reward structures, social engagement mechanics, competitive leaderboards, and economy systems.Oversee the tuning and iteration of gameplay balance, ensuring fair and engaging experiences at all levels of player skill and progression.Provide mentorship, guidance, and career development to a team of experienced Lead Systems Designers.Represent Systems Design in cross-disciplinary leadership discussions, advocating effectively for team goals and player experience.Minimum Requirements12+ years of professional systems design experience in games, with 4+ years leading design teams.Extensive, hands-on experience developing progression systems, game economies, social features, and balancing complex gameplay ecosystems in live-service games.Deep understanding of the Diablo series, ARPG mechanics, player psychology, and what motivates player retention and satisfaction.Exceptional analytical skills; able to clearly communicate complex systems and balance concepts to both designers and non-designers.Proven track record managing and mentoring teams of experienced designers, demonstrating strong interpersonal and leadership skills.Strong collaboration and communication skills with experience leading multi-disciplinary teams in a highly iterative environment.Demonstrated passion for games, systems design and staying current with industry trends and competitor strategies.Dedication to quality, passion for gameplay, and a deep respect for the player's experience.Commitment to a culture of iteration, transparency, mentorship, and constant improvement.Bonus PointsShipped multiple successful AAA ARPG or RPG titles.Experience navigating large organizations and maintaining clarity of vision across large-scale development efforts.Technical familiarity with data-driven design tools and scripting languages.Your PlatformBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc., a division of Activision Blizzard, which was acquired by Microsoft, is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.Our WorldActivision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush ™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment . We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications ? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest.We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.RewardsWe provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;401with Company match, tuition reimbursement, charitable donation matching;Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting / .In the U.S., the standard base pay range for this role is - Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable. Create Your Profile — Game companies can contact you with their relevant job openings. Apply #design #director #systems #blizzard #entertainment
    Design Director, Systems at Blizzard Entertainment
    Design Director, SystemsBlizzard EntertainmentIrvine California 92618 United States of America1 hour agoApplyTeam Name:Diablo IVJob Title:Design Director, SystemsRequisition ID:R025353Job Description:We Need YouThe minions of hell are growing stronger...Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Come work with us, and together, we’ll create experiences that not only meet but exceed the expectations of those who call Sanctuary home.As a Systems Design Director , you will lead our talented team of designers on Diablo, overseeing high-level game systems, player progression, social engagement features, and overall game balance. You will guide and mentor a group of seasoned lead designers, setting a strategic vision to deliver compelling and balanced gameplay systems to millions of passionate players worldwide.This role offers a flexible hybrid work week, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer. Our primary studio locations are in Albany, NY, and Irvine, CA.ResponsibilitiesDevelop and communicate a clear, compelling vision for progression, social, gameplay, and balance systems.Ensure design alignment across multiple teams, fostering consistency and cohesion within the player experience.Coordinate across departments (Art, Engineering, Production, UX/UI, QA, Live Operations) to facilitate smooth and effective cross-team collaboration.Maintain a deep understanding of Diablo’s core mechanics, player motivations, and community expectations to inform system evolution.Lead the creation and refinement of progression and reward structures, social engagement mechanics, competitive leaderboards, and economy systems.Oversee the tuning and iteration of gameplay balance, ensuring fair and engaging experiences at all levels of player skill and progression.Provide mentorship, guidance, and career development to a team of experienced Lead Systems Designers.Represent Systems Design in cross-disciplinary leadership discussions, advocating effectively for team goals and player experience.Minimum Requirements12+ years of professional systems design experience in games, with 4+ years leading design teams.Extensive, hands-on experience developing progression systems, game economies, social features, and balancing complex gameplay ecosystems in live-service games.Deep understanding of the Diablo series, ARPG mechanics, player psychology, and what motivates player retention and satisfaction.Exceptional analytical skills; able to clearly communicate complex systems and balance concepts to both designers and non-designers.Proven track record managing and mentoring teams of experienced designers, demonstrating strong interpersonal and leadership skills.Strong collaboration and communication skills with experience leading multi-disciplinary teams in a highly iterative environment.Demonstrated passion for games, systems design and staying current with industry trends and competitor strategies.Dedication to quality, passion for gameplay, and a deep respect for the player's experience.Commitment to a culture of iteration, transparency, mentorship, and constant improvement.Bonus PointsShipped multiple successful AAA ARPG or RPG titles.Experience navigating large organizations and maintaining clarity of vision across large-scale development efforts.Technical familiarity with data-driven design tools and scripting languages.Your PlatformBest known for iconic video game universes including Warcraft®, Overwatch®, Diablo®, and StarCraft®, Blizzard Entertainment, Inc. ( www.blizzard.com ), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry’s most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net®, Xbox, PlayStation, Nintendo Switch, iOS, and Android.Our WorldActivision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush ™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment . We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered!The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications ? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com . General employment questions cannot be accepted or processed here. Thank you for your interest.We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.RewardsWe provide a suite of benefits that promote physical, emotional and financial well-being for ‘Every World’ - we’ve got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;401(k) with Company match, tuition reimbursement, charitable donation matching;Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/ .In the U.S., the standard base pay range for this role is $124,400.00 - $230,300.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role’s range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable. Create Your Profile — Game companies can contact you with their relevant job openings. Apply
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  • Space capsule marks milestone for bringing cargo back from orbit

    Published
    May 18, 2025 6:00am EDT close New space capsule just changed the game for bringing stuff back from orbit A European startup successfully completed the first orbital test flight of its Phoenix 1 re-entry space capsule. While the United States has long been a leader in space exploration and commercial launches, Europe is now making significant strides of its own. Recently, a major milestone was achieved when Atmos Space Cargo, a European startup, successfully completed the first orbital test flight of its Phoenix 1 re-entry space capsule. This mission, which launched from Cape Canaveral, Florida, as part of a SpaceX Falcon 9 rideshare, marks a new chapter in global space logistics. By demonstrating that Europe can develop and operate advanced return technology, Atmos is helping to make space more accessible and efficient for researchers, businesses and innovators on both sides of the Atlantic. This achievement signals the arrival of a new player in the space return market and opens the door to greater collaboration and competition in the rapidly growing field of commercial space logistics.JOIN THE FREE CYBERGUY REPORT: GET MY EXPERT TECH TIPS, CRITICAL SECURITY ALERTS AND EXCLUSIVE DEALS — PLUS INSTANT ACCESS TO MY FREE ULTIMATE SCAM SURVIVAL GUIDE WHEN YOU SIGN UP! Phoenix 1  The mission: From launch to splashdownPhoenix 1 launched aboard a SpaceX Falcon 9 rocket from Cape Canaveral, Florida, as part of the Bandwagon-3 rideshare mission. After reaching a 45-degree inclination orbit, the capsule completed one full trip around Earth. A carefully timed de-orbit maneuver then sent Phoenix 1 back toward the planet. During its descent, the capsule deployed an innovative inflatable heat shield, a technology designed by Atmos to protect the capsule during the intense heat and friction of reentry. FIRST PRIVATE SPACEX POLAR MISSION SPLASHES DOWN NEAR CALIFORNIAAs Phoenix 1 reentered Earth's atmosphere, it transmitted critical system and payload data to ground stations in South America. The capsule splashed down in the Atlantic Ocean, about 1,240 miles off the Brazilian coast. Because of the remote landing location, recovery of the capsule was not planned. However, the mission's main objectives were met, and the data collected is now being analyzed to inform future missions. Phoenix 1 Why Phoenix 1 is a big milestoneThe success of Phoenix 1 establishes Atmos as the fastest-moving private space logistics company in Europe to conduct an orbital return mission. This achievement demonstrates that Europe is on the path to developing independent, sovereign return capabilities. It also shows that private industry can lead the way in building essential space infrastructure. Atmos' rapid prototyping approach allowed the team to develop, qualify and fly Phoenix 1 in less than a year. This speed is almost unheard of in the space industry and highlights the company's commitment to innovation and hands-on problem-solving. The mission also proved that multinational collaboration is possible, as teams from around Europe worked together to achieve a common goal. Phoenix 1  What was learned and testedThe Phoenix 1 mission had several core objectives. The team aimed to collect in-flight data from the capsule and its subsystems while in orbit. The mission also carried scientific and commercial payloads, including technology demonstrators and biological experiments from partners such as Frontier Space, Imperial College London, DLR and IDDK. Another key goal was to deploy and test the inflatable heat shield under real reentry conditions. Although some data from the final stage of descent could not be retrieved due to the splashdown location, the mission still provided valuable insights. The data received from the capsule has already contributed to the development of Phoenix 2, the next-generation capsule planned for launch in 2026.SPACEX LAUNCH SCRUBBED HOURS AFTER HEGSETH SHARES MESSAGE TO RESCUE MISSION CREW: ‘WISH YOU GODSPEED’ Phoenix 1The technology: Inflatable heat shield and rapid prototypingThe inflatable heat shield is a breakthrough in reentry technology. Traditional capsules rely on heavy, single-use heat shields or parachutes to survive reentry. Atmos' design is lighter, more efficient and potentially reusable, which could dramatically reduce the cost and complexity of returning cargo from space. Atmos' development philosophy is based on rapid prototyping and real-world testing. The team believes in building and testing hardware quickly, learning from each iteration and making improvements based on real data rather than relying solely on simulations. This approach allowed Phoenix 1 to go from concept to space in record time. Phoenix 1  The road aheadAtmos is already working on Phoenix 2, which will include its own propulsion system. This upgrade will allow the capsule to control its reentry trajectory and choose its splashdown zone, making recovery much easier and more practical. The company's vision is to create a flexible, cost-efficient and reliable logistics platform for space, supporting both commercial and institutional missions. With a payload efficiency of 1:2, Phoenix already offers the highest mass efficiency on the market. This opens new opportunities for microgravity research, in-space manufacturing and biotechnology. The technology will also support Europe's defense sector and strengthen the continent's independent space infrastructure. Phoenix 1 What this means for youThe success of Phoenix 1 is not just a technical achievement for engineers and scientists. It has the potential to assist with many aspects of everyday life. Faster and more affordable access to space means that new technologies, medicines and materials can be developed and tested in microgravity and then brought back to Earth for use.Universities, startups and small companies will have more opportunities to conduct experiments in space without the high costs and long wait times that have been barriers in the past. Atmos Space Cargo's growing space capabilities could also lead to new jobs, investment and technological leadership. Phoenix 1  Kurt's key takeawaysPhoenix 1's successful mission is a sign that space is becoming more accessible and that innovation is happening at an unprecedented pace. By proving that rapid development and new ideas can work in the challenging environment of space, Atmos Space Cargo is paving the way for a future where space logistics are as routine as shipping goods across continents. The next generation of breakthroughs in science and technology may very well start their journey with a ride on a capsule like Phoenix.CLICK HERE TO GET THE FOX NEWS APPDo you think the United States should accelerate its own space return technology to stay ahead, or is international competition good for innovation? Let us know by writing us atCyberguy.com/ContactFor more of my tech tips and security alerts, subscribe to my free CyberGuy Report Newsletter by heading to Cyberguy.com/NewsletterAsk Kurt a question or let us know what stories you'd like us to coverFollow Kurt on his social channelsAnswers to the most asked CyberGuy questions:New from Kurt:Copyright 2025 CyberGuy.com.  All rights reserved.   Kurt "CyberGuy" Knutsson is an award-winning tech journalist who has a deep love of technology, gear and gadgets that make life better with his contributions for Fox News & FOX Business beginning mornings on "FOX & Friends." Got a tech question? Get Kurt’s free CyberGuy Newsletter, share your voice, a story idea or comment at CyberGuy.com.
    #space #capsule #marks #milestone #bringing
    Space capsule marks milestone for bringing cargo back from orbit
    Published May 18, 2025 6:00am EDT close New space capsule just changed the game for bringing stuff back from orbit A European startup successfully completed the first orbital test flight of its Phoenix 1 re-entry space capsule. While the United States has long been a leader in space exploration and commercial launches, Europe is now making significant strides of its own. Recently, a major milestone was achieved when Atmos Space Cargo, a European startup, successfully completed the first orbital test flight of its Phoenix 1 re-entry space capsule. This mission, which launched from Cape Canaveral, Florida, as part of a SpaceX Falcon 9 rideshare, marks a new chapter in global space logistics. By demonstrating that Europe can develop and operate advanced return technology, Atmos is helping to make space more accessible and efficient for researchers, businesses and innovators on both sides of the Atlantic. This achievement signals the arrival of a new player in the space return market and opens the door to greater collaboration and competition in the rapidly growing field of commercial space logistics.JOIN THE FREE CYBERGUY REPORT: GET MY EXPERT TECH TIPS, CRITICAL SECURITY ALERTS AND EXCLUSIVE DEALS — PLUS INSTANT ACCESS TO MY FREE ULTIMATE SCAM SURVIVAL GUIDE WHEN YOU SIGN UP! Phoenix 1  The mission: From launch to splashdownPhoenix 1 launched aboard a SpaceX Falcon 9 rocket from Cape Canaveral, Florida, as part of the Bandwagon-3 rideshare mission. After reaching a 45-degree inclination orbit, the capsule completed one full trip around Earth. A carefully timed de-orbit maneuver then sent Phoenix 1 back toward the planet. During its descent, the capsule deployed an innovative inflatable heat shield, a technology designed by Atmos to protect the capsule during the intense heat and friction of reentry. FIRST PRIVATE SPACEX POLAR MISSION SPLASHES DOWN NEAR CALIFORNIAAs Phoenix 1 reentered Earth's atmosphere, it transmitted critical system and payload data to ground stations in South America. The capsule splashed down in the Atlantic Ocean, about 1,240 miles off the Brazilian coast. Because of the remote landing location, recovery of the capsule was not planned. However, the mission's main objectives were met, and the data collected is now being analyzed to inform future missions. Phoenix 1 Why Phoenix 1 is a big milestoneThe success of Phoenix 1 establishes Atmos as the fastest-moving private space logistics company in Europe to conduct an orbital return mission. This achievement demonstrates that Europe is on the path to developing independent, sovereign return capabilities. It also shows that private industry can lead the way in building essential space infrastructure. Atmos' rapid prototyping approach allowed the team to develop, qualify and fly Phoenix 1 in less than a year. This speed is almost unheard of in the space industry and highlights the company's commitment to innovation and hands-on problem-solving. The mission also proved that multinational collaboration is possible, as teams from around Europe worked together to achieve a common goal. Phoenix 1  What was learned and testedThe Phoenix 1 mission had several core objectives. The team aimed to collect in-flight data from the capsule and its subsystems while in orbit. The mission also carried scientific and commercial payloads, including technology demonstrators and biological experiments from partners such as Frontier Space, Imperial College London, DLR and IDDK. Another key goal was to deploy and test the inflatable heat shield under real reentry conditions. Although some data from the final stage of descent could not be retrieved due to the splashdown location, the mission still provided valuable insights. The data received from the capsule has already contributed to the development of Phoenix 2, the next-generation capsule planned for launch in 2026.SPACEX LAUNCH SCRUBBED HOURS AFTER HEGSETH SHARES MESSAGE TO RESCUE MISSION CREW: ‘WISH YOU GODSPEED’ Phoenix 1The technology: Inflatable heat shield and rapid prototypingThe inflatable heat shield is a breakthrough in reentry technology. Traditional capsules rely on heavy, single-use heat shields or parachutes to survive reentry. Atmos' design is lighter, more efficient and potentially reusable, which could dramatically reduce the cost and complexity of returning cargo from space. Atmos' development philosophy is based on rapid prototyping and real-world testing. The team believes in building and testing hardware quickly, learning from each iteration and making improvements based on real data rather than relying solely on simulations. This approach allowed Phoenix 1 to go from concept to space in record time. Phoenix 1  The road aheadAtmos is already working on Phoenix 2, which will include its own propulsion system. This upgrade will allow the capsule to control its reentry trajectory and choose its splashdown zone, making recovery much easier and more practical. The company's vision is to create a flexible, cost-efficient and reliable logistics platform for space, supporting both commercial and institutional missions. With a payload efficiency of 1:2, Phoenix already offers the highest mass efficiency on the market. This opens new opportunities for microgravity research, in-space manufacturing and biotechnology. The technology will also support Europe's defense sector and strengthen the continent's independent space infrastructure. Phoenix 1 What this means for youThe success of Phoenix 1 is not just a technical achievement for engineers and scientists. It has the potential to assist with many aspects of everyday life. Faster and more affordable access to space means that new technologies, medicines and materials can be developed and tested in microgravity and then brought back to Earth for use.Universities, startups and small companies will have more opportunities to conduct experiments in space without the high costs and long wait times that have been barriers in the past. Atmos Space Cargo's growing space capabilities could also lead to new jobs, investment and technological leadership. Phoenix 1  Kurt's key takeawaysPhoenix 1's successful mission is a sign that space is becoming more accessible and that innovation is happening at an unprecedented pace. By proving that rapid development and new ideas can work in the challenging environment of space, Atmos Space Cargo is paving the way for a future where space logistics are as routine as shipping goods across continents. The next generation of breakthroughs in science and technology may very well start their journey with a ride on a capsule like Phoenix.CLICK HERE TO GET THE FOX NEWS APPDo you think the United States should accelerate its own space return technology to stay ahead, or is international competition good for innovation? Let us know by writing us atCyberguy.com/ContactFor more of my tech tips and security alerts, subscribe to my free CyberGuy Report Newsletter by heading to Cyberguy.com/NewsletterAsk Kurt a question or let us know what stories you'd like us to coverFollow Kurt on his social channelsAnswers to the most asked CyberGuy questions:New from Kurt:Copyright 2025 CyberGuy.com.  All rights reserved.   Kurt "CyberGuy" Knutsson is an award-winning tech journalist who has a deep love of technology, gear and gadgets that make life better with his contributions for Fox News & FOX Business beginning mornings on "FOX & Friends." Got a tech question? Get Kurt’s free CyberGuy Newsletter, share your voice, a story idea or comment at CyberGuy.com. #space #capsule #marks #milestone #bringing
    WWW.FOXNEWS.COM
    Space capsule marks milestone for bringing cargo back from orbit
    Published May 18, 2025 6:00am EDT close New space capsule just changed the game for bringing stuff back from orbit A European startup successfully completed the first orbital test flight of its Phoenix 1 re-entry space capsule. While the United States has long been a leader in space exploration and commercial launches, Europe is now making significant strides of its own. Recently, a major milestone was achieved when Atmos Space Cargo, a European startup, successfully completed the first orbital test flight of its Phoenix 1 re-entry space capsule. This mission, which launched from Cape Canaveral, Florida, as part of a SpaceX Falcon 9 rideshare, marks a new chapter in global space logistics. By demonstrating that Europe can develop and operate advanced return technology, Atmos is helping to make space more accessible and efficient for researchers, businesses and innovators on both sides of the Atlantic. This achievement signals the arrival of a new player in the space return market and opens the door to greater collaboration and competition in the rapidly growing field of commercial space logistics.JOIN THE FREE CYBERGUY REPORT: GET MY EXPERT TECH TIPS, CRITICAL SECURITY ALERTS AND EXCLUSIVE DEALS — PLUS INSTANT ACCESS TO MY FREE ULTIMATE SCAM SURVIVAL GUIDE WHEN YOU SIGN UP! Phoenix 1   (Atmos Space Cargo)The mission: From launch to splashdownPhoenix 1 launched aboard a SpaceX Falcon 9 rocket from Cape Canaveral, Florida, as part of the Bandwagon-3 rideshare mission. After reaching a 45-degree inclination orbit, the capsule completed one full trip around Earth. A carefully timed de-orbit maneuver then sent Phoenix 1 back toward the planet. During its descent, the capsule deployed an innovative inflatable heat shield, a technology designed by Atmos to protect the capsule during the intense heat and friction of reentry. FIRST PRIVATE SPACEX POLAR MISSION SPLASHES DOWN NEAR CALIFORNIAAs Phoenix 1 reentered Earth's atmosphere, it transmitted critical system and payload data to ground stations in South America. The capsule splashed down in the Atlantic Ocean, about 1,240 miles off the Brazilian coast. Because of the remote landing location, recovery of the capsule was not planned. However, the mission's main objectives were met, and the data collected is now being analyzed to inform future missions. Phoenix 1  (Atmos Space Cargo)Why Phoenix 1 is a big milestoneThe success of Phoenix 1 establishes Atmos as the fastest-moving private space logistics company in Europe to conduct an orbital return mission. This achievement demonstrates that Europe is on the path to developing independent, sovereign return capabilities. It also shows that private industry can lead the way in building essential space infrastructure. Atmos' rapid prototyping approach allowed the team to develop, qualify and fly Phoenix 1 in less than a year. This speed is almost unheard of in the space industry and highlights the company's commitment to innovation and hands-on problem-solving. The mission also proved that multinational collaboration is possible, as teams from around Europe worked together to achieve a common goal. Phoenix 1   (Atmos Space Cargo)What was learned and testedThe Phoenix 1 mission had several core objectives. The team aimed to collect in-flight data from the capsule and its subsystems while in orbit. The mission also carried scientific and commercial payloads, including technology demonstrators and biological experiments from partners such as Frontier Space, Imperial College London, DLR and IDDK. Another key goal was to deploy and test the inflatable heat shield under real reentry conditions. Although some data from the final stage of descent could not be retrieved due to the splashdown location, the mission still provided valuable insights. The data received from the capsule has already contributed to the development of Phoenix 2, the next-generation capsule planned for launch in 2026.SPACEX LAUNCH SCRUBBED HOURS AFTER HEGSETH SHARES MESSAGE TO RESCUE MISSION CREW: ‘WISH YOU GODSPEED’ Phoenix 1 (Atmos Space Cargo)The technology: Inflatable heat shield and rapid prototypingThe inflatable heat shield is a breakthrough in reentry technology. Traditional capsules rely on heavy, single-use heat shields or parachutes to survive reentry. Atmos' design is lighter, more efficient and potentially reusable, which could dramatically reduce the cost and complexity of returning cargo from space. Atmos' development philosophy is based on rapid prototyping and real-world testing. The team believes in building and testing hardware quickly, learning from each iteration and making improvements based on real data rather than relying solely on simulations. This approach allowed Phoenix 1 to go from concept to space in record time. Phoenix 1   (Atmos Space Cargo)The road aheadAtmos is already working on Phoenix 2, which will include its own propulsion system. This upgrade will allow the capsule to control its reentry trajectory and choose its splashdown zone, making recovery much easier and more practical. The company's vision is to create a flexible, cost-efficient and reliable logistics platform for space, supporting both commercial and institutional missions. With a payload efficiency of 1:2, Phoenix already offers the highest mass efficiency on the market. This opens new opportunities for microgravity research, in-space manufacturing and biotechnology. The technology will also support Europe's defense sector and strengthen the continent's independent space infrastructure. Phoenix 1  (Atmos Space Cargo)What this means for youThe success of Phoenix 1 is not just a technical achievement for engineers and scientists. It has the potential to assist with many aspects of everyday life. Faster and more affordable access to space means that new technologies, medicines and materials can be developed and tested in microgravity and then brought back to Earth for use.Universities, startups and small companies will have more opportunities to conduct experiments in space without the high costs and long wait times that have been barriers in the past. Atmos Space Cargo's growing space capabilities could also lead to new jobs, investment and technological leadership. Phoenix 1   (Atmos Space Cargo)Kurt's key takeawaysPhoenix 1's successful mission is a sign that space is becoming more accessible and that innovation is happening at an unprecedented pace. By proving that rapid development and new ideas can work in the challenging environment of space, Atmos Space Cargo is paving the way for a future where space logistics are as routine as shipping goods across continents. The next generation of breakthroughs in science and technology may very well start their journey with a ride on a capsule like Phoenix.CLICK HERE TO GET THE FOX NEWS APPDo you think the United States should accelerate its own space return technology to stay ahead, or is international competition good for innovation? Let us know by writing us atCyberguy.com/ContactFor more of my tech tips and security alerts, subscribe to my free CyberGuy Report Newsletter by heading to Cyberguy.com/NewsletterAsk Kurt a question or let us know what stories you'd like us to coverFollow Kurt on his social channelsAnswers to the most asked CyberGuy questions:New from Kurt:Copyright 2025 CyberGuy.com.  All rights reserved.   Kurt "CyberGuy" Knutsson is an award-winning tech journalist who has a deep love of technology, gear and gadgets that make life better with his contributions for Fox News & FOX Business beginning mornings on "FOX & Friends." Got a tech question? Get Kurt’s free CyberGuy Newsletter, share your voice, a story idea or comment at CyberGuy.com.
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  • #333;">Helldivers 2 now lets players customize their favorite weapons

    Helldivers 2 received an unexpected update with new weapon customizations and more enemy types, just in time for the Illuminate to come roaring out of a black hole with their sights set on Super Earth.
    “In a sudden, completely unprovoked offensive, they emerged.
    Nothing is safe, not even the heart of democracy itself,” the announcer shouts, exaggerated gravitas in his voice.
    “Liberty’s darkest hour approaches.
    Super Earth needs you.”
    The update lands with all of the tongue-in-cheek humor that Helldivers 2 brings to the table, but it also introduces new Illuminate enemy types, including the jetfighter-like Stingray and the Crescent Overseer, a foe that can launch attacks over cover.
    Then there’s the Fleshmob, described as “a Frankenstein’s monster of Voteless parts” that is reminiscent of Flood Carriers from Halo.
    The PlayStation Blog post hints at other, as-yet-unannounced enemies.
    Recommended Videos
    Helldivers can now customize their weapons, too.
    Most primary weapons have levels that can be raised by completing specific missions, and players can unlock different attachments that tweak everything from handling to ammo capacity.
    The update allows players to fine-tune their favorite gun to suit their playstyle by adjusting stats like recoil, reload time, and more.
    There are also new skins to pick from for each weapon, too.
    Helldiver 2‘s Superstore is also getting a boost.
    You don’t have to wait for things to come back into rotation; instead, you can browse through the entire library of items and purchase the ones you want with Super Credits, the game’s premium currency (but it can also be found in missions, so you don’t have to spend any realm money.)
    Related
    Finally, the update also tosses in a few new patterns for the Fast Recon Vehicle in several existing Warbonds, including Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers.
    The patterns unlock on May 15, coinciding with the launch of the new Masters of Ceremony Warbond.

    #666;">المصدر: https://www.digitaltrends.com/gaming/helldivers-2-now-lets-players-customize-their-favorite-weapons/" style="color: #0066cc; text-decoration: none;">www.digitaltrends.com
    #0066cc;">#helldivers #now #lets #players #customize #their #favorite #weapons #received #unexpected #update #with #new #weapon #customizations #and #more #enemy #types #just #time #for #the #illuminate #come #roaring #out #black #hole #sights #set #super #earthin #sudden #completely #unprovoked #offensive #they #emergednothing #safe #not #even #heart #democracy #itself #announcer #shouts #exaggerated #gravitas #his #voicelibertys #darkest #hour #approachessuper #earth #needs #youthe #lands #all #tongueincheek #humor #that #brings #table #but #also #introduces #including #jetfighterlike #stingray #crescent #overseer #foe #can #launch #attacks #over #coverthen #theres #fleshmob #described #frankensteins #monster #voteless #parts #reminiscent #flood #carriers #from #halothe #playstation #blog #post #hints #other #asyetunannounced #enemiesrecommended #videoshelldivers #toomost #primary #have #levels #raised #completing #specific #missions #unlock #different #attachments #tweak #everything #handling #ammo #capacitythe #allows #finetune #gun #suit #playstyle #adjusting #stats #like #recoil #reload #morethere #are #skins #pick #each #toohelldiver #superstore #getting #boostyou #dont #wait #things #back #into #rotation #instead #you #browse #through #entire #library #items #purchase #ones #want #credits #games #premium #currency #found #spend #any #realm #moneyrelatedfinally #tosses #few #patterns #fast #recon #vehicle #several #existing #warbonds #viper #commandos #freedoms #flame #chemical #agents #truth #enforcersthe #may #coinciding #masters #ceremony #warbond
    Helldivers 2 now lets players customize their favorite weapons
    Helldivers 2 received an unexpected update with new weapon customizations and more enemy types, just in time for the Illuminate to come roaring out of a black hole with their sights set on Super Earth. “In a sudden, completely unprovoked offensive, they emerged. Nothing is safe, not even the heart of democracy itself,” the announcer shouts, exaggerated gravitas in his voice. “Liberty’s darkest hour approaches. Super Earth needs you.” The update lands with all of the tongue-in-cheek humor that Helldivers 2 brings to the table, but it also introduces new Illuminate enemy types, including the jetfighter-like Stingray and the Crescent Overseer, a foe that can launch attacks over cover. Then there’s the Fleshmob, described as “a Frankenstein’s monster of Voteless parts” that is reminiscent of Flood Carriers from Halo. The PlayStation Blog post hints at other, as-yet-unannounced enemies. Recommended Videos Helldivers can now customize their weapons, too. Most primary weapons have levels that can be raised by completing specific missions, and players can unlock different attachments that tweak everything from handling to ammo capacity. The update allows players to fine-tune their favorite gun to suit their playstyle by adjusting stats like recoil, reload time, and more. There are also new skins to pick from for each weapon, too. Helldiver 2‘s Superstore is also getting a boost. You don’t have to wait for things to come back into rotation; instead, you can browse through the entire library of items and purchase the ones you want with Super Credits, the game’s premium currency (but it can also be found in missions, so you don’t have to spend any realm money.) Related Finally, the update also tosses in a few new patterns for the Fast Recon Vehicle in several existing Warbonds, including Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers. The patterns unlock on May 15, coinciding with the launch of the new Masters of Ceremony Warbond.
    المصدر: www.digitaltrends.com
    #helldivers #now #lets #players #customize #their #favorite #weapons #received #unexpected #update #with #new #weapon #customizations #and #more #enemy #types #just #time #for #the #illuminate #come #roaring #out #black #hole #sights #set #super #earthin #sudden #completely #unprovoked #offensive #they #emergednothing #safe #not #even #heart #democracy #itself #announcer #shouts #exaggerated #gravitas #his #voicelibertys #darkest #hour #approachessuper #earth #needs #youthe #lands #all #tongueincheek #humor #that #brings #table #but #also #introduces #including #jetfighterlike #stingray #crescent #overseer #foe #can #launch #attacks #over #coverthen #theres #fleshmob #described #frankensteins #monster #voteless #parts #reminiscent #flood #carriers #from #halothe #playstation #blog #post #hints #other #asyetunannounced #enemiesrecommended #videoshelldivers #toomost #primary #have #levels #raised #completing #specific #missions #unlock #different #attachments #tweak #everything #handling #ammo #capacitythe #allows #finetune #gun #suit #playstyle #adjusting #stats #like #recoil #reload #morethere #are #skins #pick #each #toohelldiver #superstore #getting #boostyou #dont #wait #things #back #into #rotation #instead #you #browse #through #entire #library #items #purchase #ones #want #credits #games #premium #currency #found #spend #any #realm #moneyrelatedfinally #tosses #few #patterns #fast #recon #vehicle #several #existing #warbonds #viper #commandos #freedoms #flame #chemical #agents #truth #enforcersthe #may #coinciding #masters #ceremony #warbond
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    Helldivers 2 now lets players customize their favorite weapons
    Helldivers 2 received an unexpected update with new weapon customizations and more enemy types, just in time for the Illuminate to come roaring out of a black hole with their sights set on Super Earth. “In a sudden, completely unprovoked offensive, they emerged. Nothing is safe, not even the heart of democracy itself,” the announcer shouts, exaggerated gravitas in his voice. “Liberty’s darkest hour approaches. Super Earth needs you.” The update lands with all of the tongue-in-cheek humor that Helldivers 2 brings to the table, but it also introduces new Illuminate enemy types, including the jetfighter-like Stingray and the Crescent Overseer, a foe that can launch attacks over cover. Then there’s the Fleshmob, described as “a Frankenstein’s monster of Voteless parts” that is reminiscent of Flood Carriers from Halo. The PlayStation Blog post hints at other, as-yet-unannounced enemies. Recommended Videos Helldivers can now customize their weapons, too. Most primary weapons have levels that can be raised by completing specific missions, and players can unlock different attachments that tweak everything from handling to ammo capacity. The update allows players to fine-tune their favorite gun to suit their playstyle by adjusting stats like recoil, reload time, and more. There are also new skins to pick from for each weapon, too. Helldiver 2‘s Superstore is also getting a boost. You don’t have to wait for things to come back into rotation; instead, you can browse through the entire library of items and purchase the ones you want with Super Credits, the game’s premium currency (but it can also be found in missions, so you don’t have to spend any realm money.) Related Finally, the update also tosses in a few new patterns for the Fast Recon Vehicle in several existing Warbonds, including Viper Commandos, Freedom’s Flame, Chemical Agents, and Truth Enforcers. The patterns unlock on May 15, coinciding with the launch of the new Masters of Ceremony Warbond.
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